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Search found 2964 results on 119 pages for 'qt stylesheet'.

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  • Is it possible to connect slots of a model object to the GUI in QT4 -Designer?

    - by Robert0
    So I try to build a Model-View window using QTDesigner and C++. For that reason I created a QOBject derived class as my model. It provides slots and signals to access it like: setFileName(QString) or fileNameChanged(QString). I got a little into using signal drag and drop in QTDesigner and found it quite VA-Smalltalk-Like nice. After a while I was wondering if I could also connect my model to this. So is it possible to somehow introduce my model object into the Window/GUI and let QTDesigner connect signals and slots from the model object to the GUI. In essence: Write for me: connect( model, SIGNAL(fileNameChanged(QString)), ui->labelFn, SLOT(setText(QString))) connect( ui-textEdit2, SIGNAL(textChanged(QString)), model, SLOT(setFileName(QString))) Thanks for explaining

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  • Qmake project dependencies (linked libraries)

    - by Stick it to THE MAN
    I have a project that links to a number of shared libraries. Lets say project A depends on projects B and C Ideally, I want to impose the following dependencies in my project file: Rebuild project A if either B or C has been rebuilt since last time project A was built Use the output for the relevant configuration (i.e. if building project A in debug mode, then use the debug versions of the libs for project B and C) Does anyone know how I may explicitly express such dependencies in my project file?

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  • Cannot import PyQt4.QtGui

    - by Rock Hymas
    I have a working Python 2.6 install and just installed the PyQt4 built for Python 2.6 (available at http://www.riverbankcomputing.co.uk/software/pyqt/download). When I try to import PyQt4.QtGui I get the following error: ImportError: DLL load failed: The specified procedure could not be found. I'm on Windows 2k8 64-bit, but my Python install is 32-bit.

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  • Programming user interface advice?

    - by onurozcelik
    Hi, In my project I going to generate a user interface through programming. Scalability of this UI is very important requirement. So far I am using two dimensional graphics for generating the UI. I think there may be different solutions but for the moment I know only two. First one is supplying X,Y coordinates of each two dimensional graphic on my UI.(I do not prefer this solution because I do not want to calculate X,Y coordinates of each graphic. For the moment I don't have a logic for doing this easily) Second one(which is currently I am using now) is using layouts which organizes its contents according to size of item. In this solution I don't have to calculate X,Y coordinates of each item.(Layout is doing this for me) But this approach may have its own pitfalls. I am very new to user interface programming. Can you give me advice about this issue?

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  • Cannot run an executable binary file on another Linux System??

    - by Claire Huang
    I'm using Ubuntu 10.04 and Qt4.6, and I've created an executable binary file on my own computer through QtCreator. Now I want to put my executable file on CentOS 5, but it seems that this executable file cannot run on CentOS. Do I need to set some compile parameters to make it runnable on Linux other than Ubuntu?? Or do I need to put some lib files with the executable binary file? (For windows, the .exe file should put together with some .dll files to provide the correct dynamic lib linkage, is there some similar problem on linux?) Thanks for your help!

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  • Capture Flash Audio in 4.7 Edge?

    - by emcmanus
    Is there a way to capture plugin (Flash) audio before it gets to the sound card? I'd like to record plugin audio, hopefully without actually playing the sound. Capturing audio at the device level is an absolute last resort, as the application would pick up all system audio rather than just the Webkit plugin. I'm aware of the recent switch back from QTMultimedia; is this possible with phonon? I spent the night looking for some way to access the phonon graph via QWebFrame (or any of the QtWebkit widgets) -- and didn't turn up much. I also started digging through QTWebkit, particularly NPAPI, without success. For reference, I'm using the edge version of 4.7 (6aa50af000f85cc4497749fcf0860c8ed244a60e) This seems to be a fairly challenging problem. Any hints would be greatly appreciated.

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  • Integrating Jython Cpython

    - by eric.frederich
    I am about to begin a project where I will likely use PyQt or Pyside. I will need to interface with a buggy 3rd party piece of server software that provides C++ and Java APIs. The Java APIs are a lot easier to use because you get Exceptions where with the C++ libraries you get segfaults. Also, the Python bindings to the Java APIs are automatic with Jython whereas the Python bindings for the C++ APIs don't exist. So, how would a CPython PyQt client application be able to communicate with these Java APIs? How would you go about it? Would you have another separate Java process on the client that serializes / pickles objects and communicates with the PyQt process over a socket? I don't want to re-invent the wheel... is there some sort of standard interface for these types of things? Some technology I should look into? RPC, Corba, etc? Thanks, ~Eric

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  • QPainter declared inside a run function creates artifact.

    - by yan bellavance
    I am rendering a QPixmap inside of a QThread. the code to paint is inside a function. If I declare the painter inside the drawChart function everything seems ok but if I declare the painter inside the run function the image is wrong in the sense that at the edge of a black and white area, the pixels at the interface are overlapped to give a grey. Does anyone know why this is so? Could it be because of the nature of the run function itself? //This is ok void RenderThread::run() { QImage image(resultSize, QImage::Format_RGB32); drawChart(&image); emit renderedImage(image, scaleFactor); } drawChart(&image){ QPainter painter(image); painter.doStuff()(; ... } //This gives a image that seems to have artifacts void RenderThread::run() { QImage image(resultSize, QImage::Format_RGB32); QPainter painter(image); drawChart(painter); emit renderedImage(image, scaleFactor); } drawChart(&painter){ painter.doStuff()(; ... }

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  • getting keyboard events with pyqt

    - by Moayyad Yaghi
    hello i converted recently from wxpython to pyqt and im still facing alot of problems since im still noob in pyqt so is it possible to detected if user pressed (CTRL+key ) in pyqt ? and how ? i've been trying to find an answer for this for 3 days . if you know website or a good place to learn pyqt, it will be highly appreciated thanx in advance

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  • Qwt setAxisScale() locks up application when given numbers less than 2e-07 and greater than 0

    - by Dane Larsen
    I'm using Qwt for some scientific graphing, and I'm working with some fairly small numbers, the smallest being around 1.0e-22. I'm trying to call setAxisScale(xaxis, xmin, xmax) //xmin = 0, xmax = 2.0e-10 But when I do, the application locks up. I haven't found anything in the documentation that refers to a minimum value. Xmin and xmax are both doubles, so that shouldn't be a problem. Is this a bug in Qwt, or am I doing something wrong? Thanks in advance

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  • Changing the color of a QTextBlock that is within a QTextDocument

    - by yan bellavance
    Is there any other way to change the QTextLayout of a QTextBlock that is within a QTextDocument without having to subclass QAbstractTextDocumentLayout and call its documentChanged? I know that on a call to QTextBlock::layout() const ; the returned QTextLayout object can only be modified from the documentChanged implementation of a QAbstractTextDocumentLayout subclass but I was wodering if there was any other way before I implemented it.

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  • Penalty of using QGraphicsObject vs QGraphicsItem?

    - by Dutch
    I currently have a hierarchy of items based off of QGraphicsItem. I want to move to QGraphicsObject instead so that I can put properties on my items. I will not be making use of signals/slots or any other features of QObject. I'm told that you shouldn't derive from QObject because it's "heavy" and "slow". To test the impact, I derive from QGraphicsObject, add a couple properties to my items, and look at the memory usage of the running app. I create 1000 items using both flavors and I don't notice anything more than 10k more memory usage. Since all I am adding on to my items are properties, is it safe to say that QObject only adds weight if you are using signals/slots?

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  • Encrypt/Decrypt SQLite-database and use it "on the fly"

    - by Berschi
    Here's the thing: In my Qt4.6-Project, I use a SQLite-Database. This database shouldn't be unencrypted on my harddrive. So I want, that on every start of my program, the user gets asked to enter a password to decrypt the database. Of course the database never should appear "in clear" (not encrypted) on my harddrive. So is there any possibility to decrypt a SQLite-database "on the fly" and read and write data? What algorithm is here the best (maybe AES)? When it's not possible (or very slow), maybe it's better to encrypt every string in the database and decrypt the string when the password was right (so that a user could open the database, but has no clue what all the entrys could mean)?

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  • Strange problem with vectors.

    - by Catalin Dumitru
    I have a really strange problem with stl vectors in which the wrong destructor is called for the right object when I call the erase method if that makes any sense. My code looks something like this: for(vector<Category>::iterator iter = this->children.begin(); iter != this->children.end(); iter++) { if((*iter).item == item) { this->children.erase(iter); return; } ------------------------- } It's just a simple function that finds the element in the vector which has some item to be searched, and removes said element from the vector. My problem is than when the erase function is called, and thus the object which the iterator is pointing at is being destroyed, the wrong destructor is being called. More specific the destructor of the last element in the vector is being called, and not of the actual object being removed. Thus the memory is being removed from the wrong object, which will still be an element in the vector, and the actual object which is removed from the vector, still has all of it's memory intact. The costructor of the object looks like this: Category::Category(const Category &from) { this->name = from.name; for(vector<Category>::const_iterator iter = from.children.begin(); iter != from.children.end(); iter++) this->children.push_back((*iter)); this->item = new QTreeWidgetItem; } And the destructor Category::~Category() { this->children.clear(); if(this->item != NULL) { QTreeWidgetItem* parent = this->item->parent(); if(parent != NULL) parent->removeChild(this->item); delete this->item; } }

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  • How to fetch output when calling R using Qprocess or system

    - by SYK
    Hi Experts, I would like to execute a R script simply as R --file=x.R It runs well on the command line. However when I try the system call in C++ by QProcess::execute("R --file=x.R"); or system("R --file=x.R"); the program R runs and quits but I can't see the output the program is supposed to generate. If a program uses no stdout (such as R), how do I fetch the output after a system call either as a output file or in the program's own console? Thanks for your time.

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  • Subclassing QGraphicsItemGroup

    - by onurozcelik
    Hi everyone I have system that has classes derived from QGraphicsWidget. I manage derived class objects in layouts on QGraphicsScene. Now I need a compound item that contain two or more QGraphicsWidget in it and also I need to put that item inside my layout. So I choose QGraphicsItemGroup and write I class like this. class CompositeItem : public QGraphicsItemGroup,public QGraphicsLayoutItem { ... }; I only implemented sizeHint function again. When add CompositeItem instance to layout it does not shown. What may cause this? Where I made wrong?

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  • Qwt setAxisScale() seems to lock up application when given numbers with greater precision than 2e-07

    - by Dane Larsen
    I'm using Qwt for some scientific graphing, and I'm working with some fairly small numbers, the smallest being around 1.0e-22. I'm trying to call setAxisScale(xaxis, xmin, xmax) //xmin = 0, xmax = 2.0e-10 But when I do, the application locks up. I haven't found anything in the documentation that refers to a minimum value. Xmin and xmax are both doubles, so that shouldn't be a problem. Is this a bug in Qwt, or am I doing something wrong? Thanks in advance

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  • HowTo stick QDialog to Screen Borders like Skype do?

    - by mosg
    Hello. A long time ago I tried to find method how to stick QDialog window to screen borders for my small projects like Skype windows do it, but I failed. May be I was looking this code not in the right place, so now I'm looking the solution here, on stack! :) So, does any one have a deal with some kind of such code, links, samples? In my opinion, we have to reimplement QDialog moveEvent function, like below, but that code does not working: void CDialog::moveEvent(QMoveEvent * event) { QRect wndRect; int leftTaskbar = 0, rightTaskbar = 0, topTaskbar = 0, bottomTaskbar = 0; // int top = 0, left = 0, right = 0, bottom = 0; wndRect = this->frameGeometry(); // Screen resolution int screenWidth = QApplication::desktop()->width(); int screenHeight = QApplication::desktop()->height(); int wndWidth = wndRect.right() - wndRect.left(); int wndHeight = wndRect.bottom() - wndRect.top(); int posX = event->pos().x(); int posY = event->pos().y(); // Snap to screen border // Left border if (posX >= -m_nXOffset + leftTaskbar && posX <= leftTaskbar + m_nXOffset) { //left = leftTaskbar; this->move(leftTaskbar, posY); return; } // Top border if (posY >= -m_nYOffset && posY <= topTaskbar + m_nYOffset) { //top = topTaskbar; this->move(posX, topTaskbar); return; } // Right border if (posX + wndWidth <= screenWidth - rightTaskbar + m_nXOffset && posX + wndWidth >= screenWidth - rightTaskbar - m_nXOffset) { //right = screenWidth - rightTaskbar - wndWidth; this->move(screenWidth - rightTaskbar - wndWidth, posY); return; } // Bottom border if (posY + wndHeight <= screenHeight - bottomTaskbar + m_nYOffset && posY + wndHeight >= screenHeight - bottomTaskbar - m_nYOffset) { //bottom = screenHeight - bottomTaskbar - wndHeight; this->move(posX, screenHeight - bottomTaskbar - wndHeight); return; } QDialog::moveEvent(event); } Thanks.

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  • Quartz Window Services equivalent for Windows and X11?

    - by Jake Petroules
    What is the equivalent of Quartz Window Services for Windows and X11? I want to be able to capture individual windows with their decorations, shadows, etc., completely independent from each other. Basically what the Son of Grab example is able to do. http://developer.apple.com/mac/library/samplecode/SonOfGrab/Introduction/Intro.html Also it seems like it's not possible to capture non-top-level windows with QWS in Mac. For example I want to be able to capture a Java or Flash applet running inside Firefox. What other library would I need to use instead?

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  • what is the mistake in my code

    - by Solitaire
    class myslot { public: Q_OBJECT myslot() { } ~myslot() { } typedef enum Emycars{volvo,benz,tata}cars; public slots: void hellowslot(myslot::cars); }; void myslot::hellowslot(myslot::cars cars1) { } class mysignal { public: Q_OBJECT public: mysignal(myslot *ourslot) { bool val = QObject::connect(this,SIGNAL(hellowsignal(myslot::Emycars)),ourslot,SLOT(hellowslot(myslot::Emycars))); } ~mysignal() { } signals: void hellowsignal(myslot::Emycars); }; int main(int argc, char *argv[]) { QApplication a(argc, argv); myslot slot; mysignal sig(&slot); // DeleteNow w; // w.showMaximized(); return a.exec(); } what is the mistake in mycode, the way which i have written connect for the function which recive enum is right or not? please let me know where i am wrong.

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