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  • How to refresh jasper image without flickering?

    - by Aru
    Hi, I am using jasper reports to generate graph. I am refresheing the graph. But the problem is while refreshing the graph it is flickering. Code is- PrintWriter out = response.getWriter(); response.setContentType("text/html"); JRDataSource dataSource = createReportDataSource(perfArrayListSample.toArray()); ServletContext context = this.getServletConfig().getServletContext(); File reportFile = new File(context.getRealPath("/cpuUsageGraph.jasper")); if (!reportFile.exists()) throw new JRRuntimeException("File cpuUsageGraph.jasper not found. The report design must be compiled first."); JasperReport jasperReport = (JasperReport)JRLoader.loadObject(reportFile.getPath()); JasperPrint print = JasperFillManager.fillReport(jasperReport, new HashMap(), dataSource); JRHtmlExporter exporter = new JRHtmlExporter(); request.getSession().setAttribute(ImageServlet.DEFAULT_JASPER_PRINT_SESSION_ATTRIBUTE, print); exporter.setParameter(JRExporterParameter.JASPER_PRINT, print); exporter.setParameter(JRExporterParameter.OUTPUT_WRITER, out); exporter.setParameter(JRHtmlExporterParameter.IMAGES_URI, "image?ver="+new Date().getTime() +"&image="); exporter.exportReport(); perfArrayListSample.clear(); So how to refresh the graph wihout flickering?

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  • C# System.Xml.Serialization Self-nested elements

    - by Jake
    Hi, I am trying to deserialize <graph> <node> <node> <node></node> </node> </node> <node> <node> <node></node> </node> </node> </graph> with [XmlRoot("graph")] class graph { List<node> _children = new List<node>(); [XmlElement("node")] public Node[] node { get { return _children.ToArray(); } set { foreach(node n in value) children.add(n) } }; } class node { List<node> _children = new List<node>(); [XmlElement("node")] public Node[] node { get { return _children.ToArray(); } set { foreach(node n in value) children.add(n) } }; } but it keeps saying object not created, null reference encountered when trying to set children nodes. What is wrong above? Thanks in advance~

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  • Why are Facebook Likes Insisting on using Wrong Product Image...?

    - by Joan Kent
    Firstly, I'm not a web developer so please be patient. I have read the other posts but I think i have everything covered. My website http://www.joaniesgifts.co.uk includes the like button on the product pages. However, I've found that certain product pages are using the incorrect image when a user likes the page. For example - http://www.joaniesgifts.co.uk/terramundi-money-pots/terramundi-money-pot-holiday-fund I think this may have been down to an original incorrect setup which is now corrected. However, the problem remains... The only thing I have to go on :- if i use the facebook url linter (developers.facebook.com/tools/debug) on the above product page, I receive the following error :- Object at URL 'http://www.joaniesgifts.co.uk/terramundi-money-pot-holiday-fund' of type '213689662010141:product' is invalid because the domain 'www.joaniesgifts.co.uk' is not allowed for the application id '213689662010141' which owns the specified object type. If you are the owner of this application, you can verify your configured 'Site Domain' at developers.facebook.com/apps/213689662010141. (I have verified my site's domain) Everything else appears fine except it is also showing the wrong image!! However, under Raw Open Graph Document Information it has the correct link! If I then click graph api - graph.facebook.com/10150450766583352 it again shows the wrong image was linked! I've no idea what else to do - can you help me? Kind Regards, Joan PS Graph API shows the incorrect image after a scrape only minutes ago { "url": "http://www.joaniesgifts.co.uk/terramundi-money-pot-holiday-fund", "type": "website", "title": "Terramundi Money Pot - Holiday Fund", "image": [ { "url": "http://www.joaniesgifts.co.uk/index.php?route=product\u00252Fproduct\u00252Fcaptcha" } ], "updated_time": "2011-11-11T18:54:38+0000", "id": "10150450766583352" }

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  • Does everything after my try statement have to be encompassed in that try statement to access variab

    - by Mithrax
    I'm learning java and one thing I've found that I don't like, is generally when I have code like this: import java.util.*; import java.io.*; public class GraphProblem { public static void main(String[] args) { if (args.length < 2) { System.out.println("Error: Please specify a graph file!"); return; } FileReader in = new FileReader(args[1]); Scanner input = new Scanner(in); int size = input.nextInt(); WeightedGraph graph = new WeightedGraph(size); for(int i = 0; i < size; i++) { graph.setLabel(i,Character.toString((char)('A' + i))); } for(int i = 0; i < size; i++) { for(int j = 0; j < size; j++) { graph.addEdge(i, j, input.nextInt()); } } // .. lots more code } } I have an uncaught exception around my FileReader. So, I have to wrap it in a try-catch to catch that specific exception. My question is does that try { } have to encompass everything after that in my method that wants to use either my FileReader (in) or my Scanner (input)? If I don't wrap the whole remainder of the program in that try statement, then anything outside of it can't access the in/input because it may of not been initialized or has been initialized outside of its scope. So I can't isolate the try-catch to just say the portion that intializes the FileReader and close the try statement immediately after that. So, is it the "best practice" to have the try statement wrapping all portions of the code that are going to access variables initialized in it? Thanks!

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  • Anchors with overlapping divs

    - by tmdelane
    I am using a grid based layout, with two main sections. Graph and Timeline. Graph, contains graded vertical bars, HTML similar to: <div id="graph" class="container_160"> <div id="Jan-97" class="grid_1 major"><a href="#">&nbsp;</a></div> <div id="Feb-97" class="grid_1 minor"><a href="#">&nbsp;</a></div> <div id="Mar-97" class="grid_1 minor"><a href="#">&nbsp;</a></div> <div id="Apr-97" class="grid_1 minor"><a href="#">&nbsp;</a></div> <div id="May-97" class="grid_1 minor"><a href="#">&nbsp;</a></div> etc... </div> Timeline, contains horizontal bars, HTML similar to: <div id="timeline" class="container_160"> <div id="bar1" class="grid_32 suffix_128"><a href="#">&nbsp;</a></div> <div id="bar2" class="prefix_32 grid_24 suffix_104"><a href="#">&nbsp;</a></div> <div id="bar3" class="prefix_58 grid_7 suffix_95"><a href="#">&nbsp;</a></div> </div> Timeline is relatively positioned to Graph so that it overlaps. My problem is that when these divs overlap, the anchors in Timeline stop working. I am open to both CSS and Jquery solutions. Thanks in advance. t.

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  • How to iterate properly across a const set?

    - by Jared
    I'm working on a program that's supposed to represent a graph. My issue is in my printAdjacencyList function. Basically, I have a Graph ADT that has a member variable "nodes", which is a map of the nodes of that graph. Each Node has a set of Edge* to the edges it is connected to. I'm trying to iterate across each node in the graph and each edge of a node. void MyGraph::printAdjacencyList() { std::map<std::string, MyNode*>::iterator mit; std::set<MyEdge*>::iterator sit; for (mit = nodes.begin(); mit != nodes.end(); mit++ ) { std::cout << mit->first << ": {"; const std::set<MyEdge*> edges = mit->second->getEdges(); for (sit = edges.begin(); sit != edges.end(); sit++) { std::pair<MyNode*, MyNode*> edgeNodes = *sit->getEndpoints(); } } std::cout << " }" << std::endl; } getEdges is declared as: const std::set<MyEdge*>& getEdges() { return edges; }; and get Endpoints is declared as: const std::pair<MyNode*, MyNode*>& getEndpoints() { return nodes; }; The compiler error I'm getting is: MyGraph.cpp:63: error: request for member `getEndpoints' in `*(&sit)->std::_Rb_tree_const_iterator<_Tp>::operator-> [with _Tp = MyEdge*]()', which is of non-class type `MyEdge* const' MyGraph.cpp:63: warning: unused variable 'edgeNodes' I have figured out that this probably means I'm misusing const somewhere, but I can't figure out where for the life of me. Any information would be appreciated. Thanks!

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  • CodePlex Daily Summary for Thursday, January 27, 2011

    CodePlex Daily Summary for Thursday, January 27, 2011Popular ReleasesVFPX: VFP2C32 2.0.0.8 Release Candidate: This release includes several bugfixes, new functions and finally a CHM help file for the complete library.EnhSim: EnhSim 2.3.3 ALPHA: 2.3.3 ALPHAThis release supports WoW patch 4.06 at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Added back in a p...DB>doc for Microsoft SQL Server: 1.0.0.0: Initial release Supported output HTML WikiPlex markup Raw XML Supported objects Tables Primary Keys Foreign Keys ViewsOffice Web.UI: Alpha preview: This is the first alpha release. Very exciting moment... This download is just the demo application : "Contoso backoffice Web App". No source included for the moment, just the app, for testing purposes and for feedbacks !! This package includes a set of official MS Office icons (143 png 16x16 and 132 png 32x32) to really make a great app ! Please rate and give feedback ThanksParallel Programming with Microsoft Visual C++: Drop 6 - Chapters 4 and 5: This is Drop 6. It includes: Drafts of the Preface, Introduction, Chapters 2-7, Appendix B & C and the glossary Sample code for chapters 2-7 and Appendix A & B. The new material we'd like feedback on is: Chapter 4 - Parallel Aggregation Chapter 5 - Futures The source code requires Visual Studio 2010 in order to run. There is a known bug in the A-Dash sample when the user attempts to cancel a parallel calculation. We are working to fix this.Catel - WPF and Silverlight MVVM library: 1.1: (+) Styles can now be changed dynamically, see Examples application for a how-to (+) ViewModelBase class now have a constructor that allows services injection (+) ViewModelBase services can now be configured by IoC (via Microsoft.Unity) (+) All ViewModelBase services now have a unit test implementation (+) Added IProcessService to run processes from a viewmodel with directly using the process class (which makes it easier to unit test view models) (*) If the HasErrors property of DataObjec...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.160: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release improves NodeXL's Twitter and Pajek features. See the Complete NodeXL Release History for details. Installation StepsFollow these steps to install and use the template: Download the Zip file. Unzip it into any folder. Use WinZip or a similar program, or just right-click the Zip file in Windows Explorer and select "Extract All." Close Ex...Kooboo CMS: Kooboo CMS 3.0 CTP: Files in this downloadkooboo_CMS.zip: The kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL, RavenDB and SQLCE. Default is XML based database. To use them, copy the related dlls into web root bin folder and remove old content provider dlls. Content provider has the name like "Kooboo.CMS.Content.Persistence.SQLServer.dll" View_Engines.zip: Supports of Razor, webform and NVelocity view engine. Copy the dlls into web root bin folder to enable...UOB & ME: UOB ME 2.6: UOB ME 2.6????: ???? V1.0: ???? V1.0 ??Password Generator: 2.2: Parallel password generation Password strength calculation ( Same method used by Microsoft here : https://www.microsoft.com/protect/fraud/passwords/checker.aspx ) Minor code refactoringVisual Studio 2010 Architecture Tooling Guidance: Spanish - Architecture Guidance: Francisco Fagas http://geeks.ms/blogs/ffagas, Microsoft Most Valuable Professional (MVP), localized the Visual Studio 2010 Quick Reference Guidance for the Spanish communities, based on http://vsarchitectureguide.codeplex.com/releases/view/47828. Release Notes The guidance is available in a xps-only (default) or complete package. The complete package contains the files in xps, pdf and Office 2007 formats. 2011-01-24 Publish version 1.0 of the Spanish localized bits.ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.6.2: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager the html generation has been optimized, the html page size is much smaller nowFacebook Graph Toolkit: Facebook Graph Toolkit 0.6: new Facebook Graph objects: Application, Page, Post, Comment Improved Intellisense documentation new Graph Api connections: albums, photos, posts, feed, home, friends JSON Toolkit upgraded to version 0.9 (beta release) with bug fixes and new features bug fixed: error when handling empty JSON arrays bug fixed: error when handling JSON array with square or large brackets in the message bug fixed: error when handling JSON obejcts with double quotation in the message bug fixed: erro...Microsoft All-In-One Code Framework: Visual Studio 2008 Code Samples 2011-01-23: Code samples for Visual Studio 2008BloodSim: BloodSim - 1.4.0.0: This version requires an update for WControls.dll. - Removed option to use Old Rune Strike - Fixed an issue that was causing Ratings to not properly update when running Progressive simulations - Ability data is now loaded from an XML file in the BloodSim directory that is user editable. This data will be reloaded each time a fresh simulation is run. - Added toggle for showing Graph window. When unchecked, output data will instead be saved to a text file in the BloodSim directory based on the...MVVM Light Toolkit: MVVM Light Toolkit V3 SP1 (3): Instructions for installation: http://www.galasoft.ch/mvvm/installing/manually/ Includes the hotfix templates for Windows Phone 7 development. This is only relevant if you didn't already install the hotfix described at http://blog.galasoft.ch/archive/2010/07/22/mvvm-light-hotfix-for-windows-phone-7-developer-tools-beta.aspx.Minecraft Tools: Minecraft Topographical Survey 1.3: MTS requires version 4 of the .NET Framework - you must download it from Microsoft if you have not previously installed it. This version of MTS adds automatic block list updates, so MTS will recognize blocks added in game updates properly rather than drawing them in bright pink. New in this version of MTS: Support for all new blocks added since the Halloween update Auto-update of blockcolors.xml to support future game updates A splash screen that shows while the program searches for upd...StyleCop for ReSharper: StyleCop for ReSharper 5.1.14996.000: New Features: ============= This release is just compiled against the latest release of JetBrains ReSharper 5.1.1766.4 Previous release: A considerable amount of work has gone into this release: Huge focus on performance around the violation scanning subsystem: - caching added to reduce IO operations around reading and merging of settings files - caching added to reduce creation of expensive objects Users should notice condsiderable perf boost and a decrease in memory usage. Bug Fixes...MediaScout: MediaScout 3.0 Preview 4: Update ReleaseNew ProjectsCaltrain: Caltrain WP7 free app. Fast and easy way to get caltrain schedules on your windows phone.DB>doc for Microsoft SQL Server: Tool to generate documentation for Microsoft SQL Server database structure. Generates documentation in HTML, XML or WikiPlex format.Delete any type of files: This is a small utility which can be used to delete any type of file from any directory (and it's sub-directories) based on their modified date. You can control all settings via app.config and DeleteFile.config files. DEV Achievements - VS2010 Extension: An extension to get, view and manage your Visual Studio 2010 Achievements :)DirectCanvas: A hardware accelerated, 2D drawing API.Gonte.Web: - Helpers to interface javascript frameworks (such as extjs) - Web utilities for ASP.NET MVCgqq mvc: I create this project to enhance my understand to mvc3. Razor is an excite tool for mvc.jQuery mvctemplate: mvctemplate is a simple jquery plugin that makes it simple to enable great client side functionality for ASP.NET MVC views that bind to models with IEnumerable properties. You get full templating while still being able to use your favorite Html extension methods.List-View navigation WebPart: The ListViewNavigation WebPart shows a list of all your lists/document libraries and their views.Management Cluster Memory SQL Server: Management of automatic configuration of memory instance SQL Server on Cluster Service.MessengerBot: A bot for the Windows Live Messenger system, built on top of msnp-sharp (http://code.google.com/p/msnp-sharp/), using pluggable extensions to respond to various commands. Example usage: monitor a server, monitor your build process, application status or interface, etc.Microsoft Streetslide API (hack): Microsoft Research has developed a street slide, revolutionary new street map. However, it currently works only in iPhone Bing App, so I tried to sneak its API for developers who are interested in. It won't have actual source code until I decided it needed.Moodle 2.0 for Azure: Moodle 2.0 port to Windows Azure platform, using SQL Azure and Azure Drives.MvcCodeRouting: MvcCodeRouting for ASP.NET MVC analyzes your controllers and actions and automatically creates the best possible routes for them.Office Web.UI: Office Web UI provides visual components to create consitant web apps that look like Office.Orchard Choice List Custom Field: Adds a new field type, ChoiceList, to your Orchard Project installation. Creates a simple drop-down list. Add the field to a content type, then add a semi-colon-delimited list of items. Written in C#.Procedural 2D terrain generator: Small application used for procedurally generating a terrain for a one-level 2D tilemap. Makes use of "ant" style algorithms for randomly generating the terrain. It's made in VB.NET: Idea is for others to reproduce the algorithms in their language / game engine of choice.QuanLyKho: Qu?n lý kho hàngSharepoint Custom fields (lookup,ID and Choice): Sharepoint Custom fields project is an amelioration of basic sharepoint fields. Are included: - A lookup field and multi choice field with muti column view and other functionnalities. - An ID field to use ID in calculated fields - Modification of SoapService for Excel use.Silverlight.Me: this is an open source website.we want to create a website about silverlight.then there's all our ideas.Tigerkin's Code Zone: My code will be put on this site.WPTinyApps: A collection of small Windows Phone 7 apps I've released as open sourceZebra_Database, a MySQL database wrapper written in PHP: Zebra_Database it is an advanced, compact (one-file only), lightweight, object-oriented MySQL database wrapper built upon PHP’s MySQL extension. It provides methods for interacting with MySQL databases that are more intuitive and fun to use than PHP’s default ones.

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  • CodePlex Daily Summary for Wednesday, January 26, 2011

    CodePlex Daily Summary for Wednesday, January 26, 2011Popular ReleasesCatel - WPF and Silverlight MVVM library: 1.1: (+) Styles can now be changed dynamically, see Examples application for a how-to (+) ViewModelBase class now have a constructor that allows services injection (+) ViewModelBase services can now be configured by IoC (via Microsoft.Unity) (+) All ViewModelBase services now have a unit test implementation (+) Added IProcessService to run processes from a viewmodel with directly using the process class (which makes it easier to unit test view models) (*) If the HasErrors property of DataObjec...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.160: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release improves NodeXL's Twitter and Pajek features. See the Complete NodeXL Release History for details. Installation StepsFollow these steps to install and use the template: Download the Zip file. Unzip it into any folder. Use WinZip or a similar program, or just right-click the Zip file in Windows Explorer and select "Extract All." Close Ex...MVC Foolproof Validation: Beta 0.9.4042: Fixed a few bugs and added ASP.NET MVC 3 support (Including Unobtrusive JavaScript support).Kooboo CMS: Kooboo CMS 3.0 CTP: Files in this downloadkooboo_CMS.zip: The kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL, RavenDB and SQLCE. Default is XML based database. To use them, copy the related dlls into web root bin folder and remove old content provider dlls. Content provider has the name like "Kooboo.CMS.Content.Persistence.SQLServer.dll" View_Engines.zip: Supports of Razor, webform and NVelocity view engine. Copy the dlls into web root bin folder to enable...UOB & ME: UOB ME 2.6: UOB ME 2.6????: ???? V1.0: ???? V1.0 ??Developer Guidance - Onboarding Windows Phone 7: Fuel Tracker Source: Release NotesThis project is almost complete. We'll be making small updates to the code and documentation over the next week or so. We look forward to your feedback. This documentation and accompanying sample application will get you started creating a complete application for Windows Phone 7. You will learn about common developer issues in the context of a simple fuel-tracking application named Fuel Tracker. Some of the tasks that you will learn include the following: Creating a UI that...Password Generator: 2.2: Parallel password generation Password strength calculation ( Same method used by Microsoft here : https://www.microsoft.com/protect/fraud/passwords/checker.aspx ) Minor code refactoringVisual Studio 2010 Architecture Tooling Guidance: Spanish - Architecture Guidance: Francisco Fagas http://geeks.ms/blogs/ffagas, Microsoft Most Valuable Professional (MVP), localized the Visual Studio 2010 Quick Reference Guidance for the Spanish communities, based on http://vsarchitectureguide.codeplex.com/releases/view/47828. Release Notes The guidance is available in a xps-only (default) or complete package. The complete package contains the files in xps, pdf and Office 2007 formats. 2011-01-24 Publish version 1.0 of the Spanish localized bits.ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.6.2: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager the html generation has been optimized, the html page size is much smaller nowFacebook Graph Toolkit: Facebook Graph Toolkit 0.6: new Facebook Graph objects: Application, Page, Post, Comment Improved Intellisense documentation new Graph Api connections: albums, photos, posts, feed, home, friends JSON Toolkit upgraded to version 0.9 (beta release) with bug fixes and new features bug fixed: error when handling empty JSON arrays bug fixed: error when handling JSON array with square or large brackets in the message bug fixed: error when handling JSON obejcts with double quotation in the message bug fixed: erro...Microsoft All-In-One Code Framework: Visual Studio 2008 Code Samples 2011-01-23: Code samples for Visual Studio 2008BloodSim: BloodSim - 1.4.0.0: This version requires an update for WControls.dll. - Removed option to use Old Rune Strike - Fixed an issue that was causing Ratings to not properly update when running Progressive simulations - Ability data is now loaded from an XML file in the BloodSim directory that is user editable. This data will be reloaded each time a fresh simulation is run. - Added toggle for showing Graph window. When unchecked, output data will instead be saved to a text file in the BloodSim directory based on the...MVVM Light Toolkit: MVVM Light Toolkit V3 SP1 (3): Instructions for installation: http://www.galasoft.ch/mvvm/installing/manually/ Includes the hotfix templates for Windows Phone 7 development. This is only relevant if you didn't already install the hotfix described at http://blog.galasoft.ch/archive/2010/07/22/mvvm-light-hotfix-for-windows-phone-7-developer-tools-beta.aspx.Community Forums NNTP bridge: Community Forums NNTP Bridge V42: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has added some features / bugfixes: Bugfix: Decoding of Subject now also supports multi-line subjects (occurs only if you have very long subjects with non-ASCII characters)Minecraft Tools: Minecraft Topographical Survey 1.3: MTS requires version 4 of the .NET Framework - you must download it from Microsoft if you have not previously installed it. This version of MTS adds automatic block list updates, so MTS will recognize blocks added in game updates properly rather than drawing them in bright pink. New in this version of MTS: Support for all new blocks added since the Halloween update Auto-update of blockcolors.xml to support future game updates A splash screen that shows while the program searches for upd...StyleCop for ReSharper: StyleCop for ReSharper 5.1.14996.000: New Features: ============= This release is just compiled against the latest release of JetBrains ReSharper 5.1.1766.4 Previous release: A considerable amount of work has gone into this release: Huge focus on performance around the violation scanning subsystem: - caching added to reduce IO operations around reading and merging of settings files - caching added to reduce creation of expensive objects Users should notice condsiderable perf boost and a decrease in memory usage. Bug Fixes...MediaScout: MediaScout 3.0 Preview 4: Update ReleaseMFCMAPI: January 2011 Release: Build: 6.0.0.1024 Full release notes at SGriffin's blog. If you just want to run the tool, get the executable. If you want to debug it, get the symbol file and the source. The 64 bit build will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit build, regardless of the operating system. Facebook BadgeAutoLoL: AutoLoL v1.5.4: Added champion: Renekton Removed automatic file association Fix: The recent files combobox didn't always open a file when an item was selected Fix: Removing a recently opened file caused an errorNew Projects? ! :): AskAnswerDone (? ! :)) is a free and open source Q&A platform. Your user choses a problem they're having (like "ERROR: 123" or "THE PICTURES DONT SHOW"), choses something about the program that they can help with, and gets their answer while helping someone else. Chat by Mibbit.BusinessControl2: BusinessControl project. v. 2Citizen Journalism Network Server: An educational project that will hopefully one day prove useful. Initially a simple ASP.NET MVC 3 implementation of the Atom Publishing Protocol, and later have features for federated servers, geolocation, advanced searching, and ratings.ciws-distr: CIWS distrContentFinder: Help user to find the content in every file in your folder.ContentFinder Support Regex Search and the UI will not freeze any more.CSC446: database driven website done with silverlightElos: Projeto ElosEnhanced Host File Manager: Enhanced Host File Editor / Manager Intended for web development (developers or designers) to switch between development and live easily, hassle free. Full access to the host file is required. It is assumed that host file is at default location: C:\Windows\System32\drivers\etcHelloWorld: As a sample center, HelloWorld sketches the skeletons of most Microsoft development techniques. Each sample is elaborately selected, composed, and documented to demonstrate one frequently-asked/tested/used scenario based on my experience as a support engineer. InkSpot: Adds SVG runtime support to WPF applications.ITaCS Change Password web part: This web part allows users to change their local or Active Directory password from within a MOSS or WSS Site.JoscalSoftware: At JoscalSoftware you can find programs designed (mostly) in Visual Basic 2010 Express. Most programs are to do with text editors, and webbrowsers.K.Frame: A open .net structual for enterprice application with MVC,iBatis.Net,WCF,etc.LogExpert: Windows tail program and log file analyzer.MasterGuitarReader: This project is a free guitar tab readerOpalis Scheduled Tasks Integration Pack: A Opalis integration pack for manipulating scheduled tasks on windows systems.OpenInsure: OpenInsure is an OpenSource Insurance Agent automation system. It is being developed using the .Net 4.0 frame work and is using a SQL 2008 backend. Orchard Hyperlink Custom Field: The Hyperlink module introduces a new field to store hyperlinks as custom types. Includes URL, label, title, and target. It's developed in C# as a plugin to the Orchard CMS project.Orchard Stars: A simple five-star rating Orchard module.PerformancePoint 2010 Content Deployment Tool: The PerformancePoint 2010 Content Deployment Tool is a command-line tool that allows you to deploy PerformancePoint content using an existing ddwx file and can be used to migrate content from development to production or between site collections on the same SharePoint server.Plat Manager / Real Estate management application: The administration module is meant to manage 3 web clients with their real estate databases. The main feature is ability to automatically generate the interface of the module based on the information pulled from the database. PHP, MySQL, MVC Kohana, Doctrene ORM, Ajax, ExtJSSalesManager: SalesManagerSercury: ????????,????WCF??????????????。SGPF: The team does not have nothing to declare here!Sitefinity Social Widgets Contrib: Sitefinity Social Widget Contrib makes it easier for GiveCamp Charities and other Sitefinity users to pull their social feeds into your site. You'll no longer have to build one off controls. It's developed in a combination of C# and JQuery.StackHash Plugin SDK & Sample Plugins (for WinQual / Windows Error Reporting): Plugin SDK and sample command line, email and FogBugz plugins for StackHash. StackHash is a tool that helps developers access crash reports from Microsoft's WinQual service (Windows Error Reporting). The SDK is designed to support synchronizing StackHash data with bug trackers.TIC: ticTwedge: Twedge is a customizable Silverlight-based Twitter badge, showing the latst tweets, based on your specific search term.Web Scripting and Content Creation Code Samples: Sample code used in the Web Scripting and Content Creation course at the University of HertfordshirewebSurfer - a test tool: Windows Workflow Foundation, WWF, test web pagesWLCompus: WLCompusYellow Rice: Yellow RiceZDStar Enterprise Framework: ZDStar Enterprise Framework for Small & Medium Size Enterprises.

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  • Modifying y-axis label in pdf Diagram

    - by Andrea
    Hi all, I have mislabelled the y-axis in my pdf graph that I generated from an Matlab file. Unfortuantely, I cant find anymore the data that I used to generate the graph. So I am wondering if there is an free tool that allows me to rename the y-axis in my pdf diagram? Are there any free tools available that could be helpful or is this something "impossible" to do? Many thanks for your help, Andrea

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  • How to setup Munin permissions?

    - by Mark Robinson
    I've just installed munin on my CentOS server but I can't get it to output anything to the html directory I set in /etc/munin/munin.conf htmldir /home/mydir/munin In /var/log/munin/munin-graph.log I get errors like: 2011/09/23 12:35:30 [RRD ERROR] Unable to graph /home/mydir/munin/localhost/localhost/memory-year.png : Opening '/home/mydir/munin/localhost/localhost/memory-year.png' for write: Permission denied permissions on /home/mydir/munin are: drwxrwxr-x 2 munin munin 4096 Sep 23 12:31 munin

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  • Monitoring MySQL SELECT/WRITE/UPDATE/SLOW queries in Nagios

    - by imaginative
    There's ways to get performance graphs with several monitoring software packages out there such as ZenOSS. There's a plugin available that will graph MySQL based SELECT/WRITE/SLOW queries in a nice rrd style graph. I'm curious if there is a way to also get similar graphs available in Nagios 3.0? I know Nagios has tools like pnp and can integrate rrd, but is there something readily available that can plugin to monitor those MySQL specifics?

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  • In Zabbix how to zero data when it doesn't comes?

    - by Jader Dias
    If a variable is expected to be fetched every minute, and it doesn't happen, the graph shows the last known value for all the timespan until the next known value. The expected behavior for me is that the graph showed no line, or a line next to the zero, where there is no data. How to achieve this with Zabbix?

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  • In Zabbix how to zero data when it doesn't come?

    - by Jader Dias
    If a variable is expected to be fetched every minute, and it doesn't happen, the graph shows the last known value for all the timespan until the next known value. The expected behavior for me is that the graph showed no line, or a line next to the zero, where there is no data. How to achieve this with Zabbix?

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  • Automatic layout of manual network mapping

    - by Paul
    So I have a small business network mainly consisting of two routed layer-2 domains with a total of ca. 100 devices spread over ca. 2000m² production and office spaces. Typical problems to solve using the graph would be: Over what (cable) path is a PC connected to the server? Where to expect devices connected to a switch port? I want to generate a graph of the physical network topology: Nodes are endpoint devices, switch ports, wall outlets, patch panel ports etc. Edges are cable connections. Ideally, grouping edges (or segments) that pass through the same bundle could be grouped. Also I would like to augment the graph data with automatically gathered data (monitoring state, MAC address, Switch port <- MAC entries to build up parts of the map). At the moment I use graphviz for this inside a Confluence wiki like that: layout = "neato" overlap = scale subgraph { rankdir = "TB" subgraph cluster_r1pf1 { r1pf1 [label="{ Rack 1 PF 1 | { <p1>P1 | <p2>P2 | <p3>P3} }", shape=record] } subgraph cluster_switch1 { switch1 [label="{ Rack 1 Switch 1 | { <p1> P1 | <p1> P1 | <p3> P3} }", shape=record] } r1pf1:p1 -> switch1:p1 (obviously there are dozens of entries omitted here) Problem is: I have a hard time to influence graphviz to generate a bearable layout. Edges overlap so bad that you can't read the diagram anymore. The question is: What other tools (be it interactive like Visio, Omnigraffle or I/O-oriented like graphviz) exist that would allow an easily versionable (as in: Operates on a text file) documentation that is both machine and human readable and editable? Why not OmniGraffle or Visio? Well we don't have Macs and Visio is not available at the moment. To buy it I would need good arguments. Automation would be one of that. But last time I looked, versioning Visio files or even thinking about automatic handling was a nightmare. Related: Network Mapping Tools basically asks the same with a focus on generating the complete graph automatically (but without the need to document cabling connections) Recommendations for automatic computer inventory brings up links of "all-in-one" solutions

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  • default page in pnp4nagios

    - by bluszcz
    I am using pnp4nagios along with the nagios. Everything seems to be integrated properly - I have "extra action" icons close to every host and service which links to pnp4nagios graph. However, when I am going to the https://x.x.x.x/pnp4nagios/ it always change the url to the: https://x.x.x.x/pnp4nagios/graph?host=webhost01 How Can I turn off this behaviour? I would like to see on /pnp4nagios/ collected graphs from all servers.

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  • Disable the "smoke" in SmokePing for multihost

    - by Tuinslak
    Hey, I'm running SmokePing to monitor the latency to several machines. I have been playing around with the multihost feature, allowing me to draw stats of multiple machines in one graph. However, on the details page, smoke is being drawn as well, resulting in this: Is there a way to disable this? As it makes the graph pretty much unreadable. Smoke is enabled for the stats per server, so it's duplicated data here.

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  • Flot not displaying x axis labels correctly

    - by JVXR
    I have to display a graph with date on the X axis and Amt on the Y axis. There will be 8 lines (series) each with n months data. When I plot the graph I am sending in 6 months data for sure.( one line's data is shown below) [1251701950000, 34.50553] [1254294030000, 27.014463] [1256972350000, 26.7805] [1259567970000, 33.08871] [1262246430000, 51.987762] [1264924750000, 56.868233] However the graph shows up like this http://twitpic.com/1gbb7m The first months label is missing and last month is not aligned correctly, my flot js code is as follows $.plot($("#lgdGraphTab"),graphData, { xaxis: { mode: "time", timeformat: "%b-%y", monthNames: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"], minTickSize: [1, "month"] }, yaxis : { tickSize: 5 }, series: { lines: { show: true , shadowSize:0}, points: { show: true } }, legend:{ container: $('#legendArea'), noColumns:8 }, clickable: true, hoverable: true });

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  • OpenGL FrameBuffer Objects weird behavior

    - by Ben Jones
    My algorithm is this: Render the scene to a FBO with shadow mapping from multiple locations Render the scene to the screen with shadow mapping ...black magic that I still have to imlement... Combine the samples from step 1 with the image from step 2 I'm trying to debug steps 1 and 2 and am coming across STRANGE behavior. My algorithm for each shadow mapped pass is: render the scene to a FBO connected to a depth array texture from the POV of each light render the scene from the viewpoint and use vertex/frag shaders to compare the depths When I run my algorithm this way: render from point to FBO render from point to screen glutSwapBuffers() The normal vectors in the screen pass appear to be incorrect (inverted possibly). I'm pretty sure that's the issue because my diffuse lighting calculation is incorrect, but the material colors are correct, and the shadows appear in the correct places. So, it seems like the only thing that could be the culprit is the normals. However if I do render from point to FBO render from point to Screen glutSwapBuffers() //wrong here render from point to Screen glutSwapBuffers() the second pass is correct. I assume there's a problem with my framebuffer calls. Can anyone see what the problem is from the log below? Its from a bugle trace grepped for 'buffer' with a few edits to make it a little more clear. Thanks! [INFO] trace.call: glGenFramebuffersEXT(1, 0xdfeb90 - { 1 }) [INFO] trace.call: glGenFramebuffersEXT(1, 0xdfebac - { 2 }) [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glDrawBuffer(GL_NONE) [INFO] trace.call: glReadBuffer(GL_NONE) [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 0) //start render to FBO [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 2) [INFO] trace.call: glReadBuffer(GL_NONE) [INFO] trace.call: glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 2, 0) [INFO] trace.call: glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 3, 0) [INFO] trace.call: glDrawBuffer(GL_COLOR_ATTACHMENT0) //bind to the FBO attached to a depth tex array for shadows [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glFramebufferTextureLayerARB(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 1, 0, 0) [INFO] trace.call: glClear(GL_DEPTH_BUFFER_BIT) //draw geometry //bind to the FBO I want the shadow mapped image rendered to [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 2) [INFO] trace.call: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) //draw geometry //draw to screen pass //again shadow mapping FBO [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glFramebufferTextureLayerARB(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 1, 0, 0) [INFO] trace.call: glClear(GL_DEPTH_BUFFER_BIT) //draw geometry //bind to the screen [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 0) [INFO] trace.call: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) //finished, swap buffers [INFO] trace.call: glXSwapBuffers(0xd5fc10, 0x05800002) //INCORRECT OUTPUT //second try at render to screen: [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glFramebufferTextureLayerARB(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 1, 0, 0) [INFO] trace.call: glClear(GL_DEPTH_BUFFER_BIT) //draw geometry [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 0) [INFO] trace.call: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) draw geometry [INFO] trace.call: glXSwapBuffers(0xd5fc10, 0x05800002) //correct output

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  • Creating a tiled map with blender

    - by JamesB
    I'm looking at creating map tiles based on a 3D model made in blender, The map is 16 x 16 in blender. I've got 4 different zoom levels and each tile is 100 x 100 pixels. The entire map at the most zoomed out level is 4 x 4 tiles constructing an image of 400 x 400. The most zoomed in level is 256 x 256 obviously constructing an image of 25600 x 25600 What I need is a script for blender that can create the tiles from the model. I've never written in python before so I've been trying to adapt a couple of the scripts which are already there. So far I've come up with a script, but it doesn't work very well. I'm having real difficulties getting the tiles to line up seamlessly. I'm not too concerned about changing the height of the camera as I can always create the same zoomed out tiles at 6400 x 6400 images and split the resulting images into the correct tiles. Here is what I've got so far... #!BPY """ Name: 'Export Map Tiles' Blender: '242' Group: 'Export' Tip: 'Export to Map' """ import Blender from Blender import Scene,sys from Blender.Scene import Render def init(): thumbsize = 200 CameraHeight = 4.4 YStart = -8 YMove = 4 XStart = -8 XMove = 4 ZoomLevel = 1 Path = "/Images/Map/" Blender.drawmap = [thumbsize,CameraHeight,YStart,YMove,XStart,XMove,ZoomLevel,Path] def show_prefs(): buttonthumbsize = Blender.Draw.Create(Blender.drawmap[0]); buttonCameraHeight = Blender.Draw.Create(Blender.drawmap[1]) buttonYStart = Blender.Draw.Create(Blender.drawmap[2]) buttonYMove = Blender.Draw.Create(Blender.drawmap[3]) buttonXStart = Blender.Draw.Create(Blender.drawmap[4]) buttonXMove = Blender.Draw.Create(Blender.drawmap[5]) buttonZoomLevel = Blender.Draw.Create(Blender.drawmap[6]) buttonPath = Blender.Draw.Create(Blender.drawmap[7]) block = [] block.append(("Image Size", buttonthumbsize, 0, 500)) block.append(("Camera Height", buttonCameraHeight, -0, 10)) block.append(("Y Start", buttonYStart, -10, 10)) block.append(("Y Move", buttonYMove, 0, 5)) block.append(("X Start", buttonXStart,-10, 10)) block.append(("X Move", buttonXMove, 0, 5)) block.append(("Zoom Level", buttonZoomLevel, 1, 10)) block.append(("Export Path", buttonPath,0,200,"The Path to save the tiles")) retval = Blender.Draw.PupBlock("Draw Map: Preferences" , block) if retval: Blender.drawmap[0] = buttonthumbsize.val Blender.drawmap[1] = buttonCameraHeight.val Blender.drawmap[2] = buttonYStart.val Blender.drawmap[3] = buttonYMove.val Blender.drawmap[4] = buttonXStart.val Blender.drawmap[5] = buttonXMove.val Blender.drawmap[6] = buttonZoomLevel.val Blender.drawmap[7] = buttonPath.val Export() def Export(): scn = Scene.GetCurrent() context = scn.getRenderingContext() def cutStr(str): #cut off path leaving name c = str.find("\\") while c != -1: c = c + 1 str = str[c:] c = str.find("\\") str = str[:-6] return str #variables from gui: thumbsize,CameraHeight,YStart,YMove,XStart,XMove,ZoomLevel,Path = Blender.drawmap XMove = XMove / ZoomLevel YMove = YMove / ZoomLevel Camera = Scene.GetCurrent().getCurrentCamera() Camera.LocZ = CameraHeight / ZoomLevel YStart = YStart + (YMove / 2) XStart = XStart + (XMove / 2) #Point it straight down Camera.RotX = 0 Camera.RotY = 0 Camera.RotZ = 0 TileCount = 4**ZoomLevel #Because the first thing we do is move the camera, start it off the map Camera.LocY = YStart - YMove for i in range(0,TileCount): Camera.LocY = Camera.LocY + YMove Camera.LocX = XStart - XMove for j in range(0,TileCount): Camera.LocX = Camera.LocX + XMove Render.EnableDispWin() context.extensions = True context.renderPath = Path #setting thumbsize context.imageSizeX(thumbsize) context.imageSizeY(thumbsize) #could be put into a gui. context.imageType = Render.PNG context.enableOversampling(0) #render context.render() #save image ZasString = '%s' %(int(ZoomLevel)) XasString = '%s' %(int(j+1)) YasString = '%s' %(int((3-i)+1)) context.saveRenderedImage("Z" + ZasString + "X" + XasString + "Y" + YasString) #close the windows Render.CloseRenderWindow() try: type(Blender.drawmap) except: #print 'initialize extern variables' init() show_prefs()

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  • Tools to create class methods interaction diagram

    - by nightcoder
    Let's say I have a MyClass class, with various methods, and let's say that method MyClass.A() calls methods MyClass.B() which calls MyClass.C(). Method MyClass.A() also calls MyClass.D() which also calls MyClass.C() and so on :) Is there any tool to visualize this as a diagram? UPD. I see NDepend can do what I need but it costs too much when I just need to build methods dependency graph and trial limitations are too big (I can't zoom the graph and I can't see anything on a small resulted graph without being able to zoom). So, I'm still looking for alternatives - it should be free or not expensive tool.

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  • How do I make matlab legends match the colour of the graphs?

    - by Alex Gosselin
    Here is the code I used: x = linspace(0,2); e = exp(1); lin = e; quad = e-e.*x.*x/2; cub = e-e.*x.*x/2; quart = e-e.*x.*x/2+e.*x.*x.*x.*x/24; act = e.^cos(x); mplot = plot(x,act,x,lin,x,quad,x,cub,x,quart); legend('actual','linear','quadratic','cubic','quartic') This produces a legend matching the right colors to actual and linear, then after that it seems to skip over red on the graph, but not on the legend, i.e. the legend says quadratic should be red, but the graph shows it as green, the legend says cubic should be green, but the graph shows it as purple etc. Any help is appreciated.

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  • Asking facebook for data of multiple users in single request using FB.api

    - by gruszczy
    I need to get basic user data from Facebook using FB.api('/<some_id>/'). This works well, but is slow, since I need to ask for every id separately and make several calls to facebook. Is there any way to gather all ids and ask for them in single request and get an array? EDIT I am not asking for user friends. I am actually trying to gather friends' friends of a user and that's something Facebook doesn't provide, that's why I am using graph.facebook.com/<id>/ rather than graph.facebook.com/me/friends. I don't want friends, I'd like to do something like this: graph.facebook.com/<id1>,<id2>,<id3>,../

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  • PyOpenGL - passing transformation matrix into shader

    - by M-V
    I am having trouble passing projection and modelview matrices into the GLSL shader from my PyOpenGL code. My understanding is that OpenGL matrices are column major, but when I pass in projection and modelview matrices as shown, I don't see anything. I tried the transpose of the matrices, and it worked for the modelview matrix, but the projection matrix doesn't work either way. Here is the code: import OpenGL from OpenGL.GL import * from OpenGL.GL.shaders import * from OpenGL.GLU import * from OpenGL.GLUT import * from OpenGL.GLUT.freeglut import * from OpenGL.arrays import vbo import numpy, math, sys strVS = """ attribute vec3 aVert; uniform mat4 uMVMatrix; uniform mat4 uPMatrix; uniform vec4 uColor; varying vec4 vCol; void main() { // option #1 - fails gl_Position = uPMatrix * uMVMatrix * vec4(aVert, 1.0); // option #2 - works gl_Position = vec4(aVert, 1.0); // set color vCol = vec4(uColor.rgb, 1.0); } """ strFS = """ varying vec4 vCol; void main() { // use vertex color gl_FragColor = vCol; } """ # particle system class class Scene: # initialization def __init__(self): # create shader self.program = compileProgram(compileShader(strVS, GL_VERTEX_SHADER), compileShader(strFS, GL_FRAGMENT_SHADER)) glUseProgram(self.program) self.pMatrixUniform = glGetUniformLocation(self.program, 'uPMatrix') self.mvMatrixUniform = glGetUniformLocation(self.program, "uMVMatrix") self.colorU = glGetUniformLocation(self.program, "uColor") # attributes self.vertIndex = glGetAttribLocation(self.program, "aVert") # color self.col0 = [1.0, 1.0, 0.0, 1.0] # define quad vertices s = 0.2 quadV = [ -s, s, 0.0, -s, -s, 0.0, s, s, 0.0, s, s, 0.0, -s, -s, 0.0, s, -s, 0.0 ] # vertices self.vertexBuffer = glGenBuffers(1) glBindBuffer(GL_ARRAY_BUFFER, self.vertexBuffer) vertexData = numpy.array(quadV, numpy.float32) glBufferData(GL_ARRAY_BUFFER, 4*len(vertexData), vertexData, GL_STATIC_DRAW) # render def render(self, pMatrix, mvMatrix): # use shader glUseProgram(self.program) # set proj matrix glUniformMatrix4fv(self.pMatrixUniform, 1, GL_FALSE, pMatrix) # set modelview matrix glUniformMatrix4fv(self.mvMatrixUniform, 1, GL_FALSE, mvMatrix) # set color glUniform4fv(self.colorU, 1, self.col0) #enable arrays glEnableVertexAttribArray(self.vertIndex) # set buffers glBindBuffer(GL_ARRAY_BUFFER, self.vertexBuffer) glVertexAttribPointer(self.vertIndex, 3, GL_FLOAT, GL_FALSE, 0, None) # draw glDrawArrays(GL_TRIANGLES, 0, 6) # disable arrays glDisableVertexAttribArray(self.vertIndex) class Renderer: def __init__(self): pass def reshape(self, width, height): self.width = width self.height = height self.aspect = width/float(height) glViewport(0, 0, self.width, self.height) glEnable(GL_DEPTH_TEST) glDisable(GL_CULL_FACE) glClearColor(0.8, 0.8, 0.8,1.0) glutPostRedisplay() def keyPressed(self, *args): sys.exit() def draw(self): glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) # build projection matrix fov = math.radians(45.0) f = 1.0/math.tan(fov/2.0) zN, zF = (0.1, 100.0) a = self.aspect pMatrix = numpy.array([f/a, 0.0, 0.0, 0.0, 0.0, f, 0.0, 0.0, 0.0, 0.0, (zF+zN)/(zN-zF), -1.0, 0.0, 0.0, 2.0*zF*zN/(zN-zF), 0.0], numpy.float32) # modelview matrix mvMatrix = numpy.array([1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.5, 0.0, -5.0, 1.0], numpy.float32) # render self.scene.render(pMatrix, mvMatrix) # swap buffers glutSwapBuffers() def run(self): glutInitDisplayMode(GLUT_RGBA) glutInitWindowSize(400, 400) self.window = glutCreateWindow("Minimal") glutReshapeFunc(self.reshape) glutDisplayFunc(self.draw) glutKeyboardFunc(self.keyPressed) # Checks for key strokes self.scene = Scene() glutMainLoop() glutInit(sys.argv) prog = Renderer() prog.run() When I use option #2 in the shader without either matrix, I get the following output: What am I doing wrong?

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  • Calling and leaving gnuplot prompt and png export

    - by ldigas
    a) I have a data file with, well ... data, and a .gnu file with gnuplot commands. If I call gnuplot like this: gnuplot -p commands_file.gnu I'll get the graph on screen and when I close it, gnuplot will be in it's own prompt (gnuplot_). How can I make it just show the graph, and put me back on cmd prompt after I close it ? b) How to "export" that graph to png or something insertable in Word ? I know there are a dozen tutorials for this on the 'net, but I'm having trouble just finding a simple example.

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  • SQLServer 2008 Pivot

    - by Mitch
    I need to show some information in a graph, the data is held in a SQL Server 2008 table. The graph is expecting 2 columns, one for QuestionNumber and the other for Score. The table containing the data has column names that correspond to the question numbers ie A1, A2, A3, A4, B1, B2, B3, B4, C1, C2. Each question is given a score of 1 to 5. I need to show a graph where the X axis shows A1, A2, A3 etc and the Y axis shows the score. I'm thinking I somehow need to rotate the data to achive this, but I'm not sure how. Maybe a different technique can acheive this rather that a Rotate, so I'm open to any ideas.

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