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  • UITableView issue when using separate delegate/dataSource

    - by Adam Alexander
    General Description: To start with what works, I have a UITableView which has been placed onto an Xcode-generated view using Interface Builder. The view's File Owner is set to an Xcode-generated subclass of UIViewController. To this subclass I have added working implementations of numberOfSectionsInTableView: tableView:numberOfRowsInSection: and tableView:cellForRowAtIndexPath: and the Table View's dataSource and delegate are connected to this class via the File Owner in Interface Builder. The above configuration works with no problems. The issue occurs when I want to move this Table View's dataSource and delegate implementations out to a separate class, most likely because there are other controls on the View besides the Table View and I'd like to move the Table View-related code out to its own class. To accomplish this, I try the following: Create a new subclass of UITableViewController in Xcode Move the known-good implementations of numberOfSectionsInTableView: tableView:numberOfRowsInSection: and tableView:cellForRowAtIndexPath: to the new subclass Drag a Table View Controller to the top level of the existing XIB in InterfaceBuilder, delete the View/TableView that are automatically created for this Table View Controller, then set the Table View Controller's class to match the new subclass Remove the previously-working Table View's existing dataSource and delegate connections and connect them to the new Table View Controller When complete, I do not have a working Table View. I end up with one of three outcomes which can seemingly happen at random: When the Table View loads, I get a runtime error indicating I am sending tableView:cellForRowAtIndexPath: to an object which does not recognize it When the Table View loads, the project breaks into the debugger without error There is no error, but the Table View does not appear With some debugging and having created a basic project just to reproduce this issue, I am usually seeing the 3rd option above (no error but no visible table view). I added some NSLog calls and found that although numberOfSectionsInTableView and numberOfRowsInSection are both getting called, cellForRowAtIndexPath is not. I am convinced I'm missing something really simple and was hoping the answer may be obvious to someone with more experience than I have. If this doesn't turn out to be an easy answer I would be happy to update with some code or a sample project. Thanks for your time! Complete steps to reproduce: Create a new iPhone OS, View-Based Application in Xcode and call it TableTest Open TableTestViewController.xib in Interface Builder and drag a Table View onto the provided view surface. Connect the Table View's dataSource and delegate outlets to File's Owner, which should already represent the TableTestViewController class. Save your changes Back in Xcode, add the following code to TableTestViewController.m: - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { NSLog(@"Returning num sections"); return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { NSLog(@"Returning num rows"); return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"Trying to return cell"); static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } cell.text = @"Hello"; NSLog(@"Returning cell"); return cell; } Build and Go, and you should see the word Hello appear in the TableView Now to attempt to move this TableView's logic out to a separate class, first create a new file in Xcode, choosing UITableViewController subclass and calling the class TableTestTableViewController Remove the above code snippet from TableTestViewController.m and place it into TableTestTableViewController.m, replacing the default implementation of these three methods with ours. Back in Interface Builder within the same TableTestViewController.xib file, drag a Table View Controller into the main IB window and delete the new Table View object that automatically came with it Set the class for this new Table View Controller to TableTestTableViewController Remove the dataSource and delegate bindings from the existing, previously-working Table View and reconnect the same two bindings to the new Table Test Table View Controller we created. Save changes, Build and Go, and if you're getting the results I'm getting, note the Table View no longer functions properly Solution: With some more troubleshooting and some assistance from the iPhone Developer Forums at https://devforums.apple.com/message/5453, I've documented a solution! The main UIViewController subclass of the project needs an outlet pointing to the UITableViewController instance. To accomplish this, simply add the following to the primary view's header (TableTestViewController.h): #import "TableTestTableViewController.h" and IBOutlet TableTestTableViewController *myTableViewController; Then, in Interface Builder, connect the new outlet from File's Owner to Table Test Table View Controller in the main IB window. No changes are necessary in the UI part of the XIB. Simply having this outlet in place, even though no user code directly uses it, resolves the problem completely. Thanks to those who've helped and credit goes to BaldEagle on the iPhone Developer Forums for finding the solution.

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  • Wordpress Widget - Adding URL to title

    - by Nick Canarelli
    I can't seem to figure out how to wrap the title of the widget in an tag. For example, I am trying to get it so that when you type the url in a text field, it is then placed in the tag so that it is a hyperlink on the website... class Example_Widget extends WP_Widget { /** * Widget setup. */ function Example_Widget() { /* Widget settings. */ $widget_ops = array( 'classname' => 'example', 'description' => __('A widget that displays company announcements.', 'example') ); /* Widget control settings. */ $control_ops = array( 'width' => 300, 'height' => 350, 'id_base' => 'example-widget' ); /* Create the widget. */ $this->WP_Widget( 'example-widget', __('Announcement Widget', 'example'), $widget_ops, $control_ops ); } /** * How to display the widget on the screen. */ function widget( $args, $instance ) { extract( $args ); /* Our variables from the widget settings. */ $title = apply_filters('widget_title', $instance['title'] ); $excerpt = $instance['excerpt']; $url = $instance['url']; /* Before widget (defined by themes). */ echo $before_widget; /* Display the widget title if one was input (before and after defined by themes). */ if ( $title ) echo $before_title . $title . $after_title; /* Display name from widget settings if one was input. */ if ( $excerpt ) printf( '<p style="font-family: arial; font-size: 12px; line-height: 16px;">' . __('%1$s.', 'example') . '</p>', $excerpt ); /* After widget (defined by themes). */ echo $after_widget; } /** * Update the widget settings. */ function update( $new_instance, $old_instance ) { $instance = $old_instance; /* Strip tags for title and name to remove HTML (important for text inputs). */ $instance['title'] = strip_tags( $new_instance['title'] ); $instance['excerpt'] = strip_tags( $new_instance['excerpt'] ); return $instance; } /** * Displays the widget settings controls on the widget panel. * Make use of the get_field_id() and get_field_name() function * when creating your form elements. This handles the confusing stuff. */ function form( $instance ) { /* Set up some default widget settings. */ $defaults = array( 'title' => __('Title Goes Here', 'example'), 'excerpt' => __('Excerpt goes here.'), ); $instance = wp_parse_args( (array) $instance, $defaults ); ?> <!-- Widget Title: Text Input --> <p> <label for="<?php echo $this->get_field_id( 'title' ); ?>"><?php _e('Title:', 'hybrid'); ?></label> <input id="<?php echo $this->get_field_id( 'title' ); ?>" name="<?php echo $this->get_field_name( 'title' ); ?>" value="<?php echo $instance['title']; ?>" style="width:100%;" /> </p> <!-- Your Name: Text Input --> <p> <label for="<?php echo $this->get_field_id( 'excerpt' ); ?>"><?php _e('Excerpt:', 'example'); ?></label> <input id="<?php echo $this->get_field_id( 'excerpt' ); ?>" name="<?php echo $this->get_field_name( 'excerpt' ); ?>" value="<?php echo $instance['excerpt']; ?>" style="width:100%;" /> </p> <?php } } ?> And here is the functions file code register_sidebar(array( 'name' => __( 'Announcements' ), 'description' => __( 'Display company announcements here.' ), 'before_widget' => '', 'after_widget' => '<hr style="margin-top: 4px; color: #f00; background-color: #585040; height: 1px; border: none; margin-bottom: 2px;"/>', 'before_title' => '<h2 style="font-size: 12px;">', 'after_title' => '</h2>' ));

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  • Nested property binding

    - by EtherealMonkey
    Recently, I have been trying to wrap my mind around the BindingList<T> and INotifyPropertChanged. More specifically - How do I make a collection of objects (having objects as properties) which will allow me to subscribe to events throughout the tree? To that end, I have examined the code offered as examples by others. One such project that I downloaded was Nested Property Binding - CodeProject by "seesharper". Now, the article explains the implementation, but there was a question by "Someone@AnotherWorld" about "INotifyPropertyChanged in nested objects". His question was: Hi, nice stuff! But after a couple of time using your solution I realize the ObjectBindingSource ignores the PropertyChanged event of nested objects. E.g. I've got a class 'Foo' with two properties named 'Name' and 'Bar'. 'Name' is a string an 'Bar' reference an instance of class 'Bar', which has a 'Name' property of type string too and both classes implements INotifyPropertyChanged. With your binding source reading and writing with both properties ('Name' and 'Bar_Name') works fine but the PropertyChanged event works only for the 'Name' property, because the binding source listen only for events of 'Foo'. One workaround is to retrigger the PropertyChanged event in the appropriate class (here 'Foo'). What's very unclean! The other approach would be to extend ObjectBindingSource so that all owner of nested property which implements INotifyPropertyChanged get used for receive changes, but how? Thanks! I had asked about BindingList<T> yesterday and received a good answer from Aaronaught. In my question, I had a similar point as "Someone@AnotherWorld": if Keywords were to implement INotifyPropertyChanged, would changes be accessible to the BindingList through the ScannedImage object? To which Aaronaught's response was: No, they will not. BindingList only looks at the specific object in the list, it has no ability to scan all dependencies and monitor everything in the graph (nor would that always be a good idea, if it were possible). I understand Aaronaught's comment regarding this behavior not necessarily being a good idea. Additionally, his suggestion to have my bound object "relay" events on behalf of it's member objects works fine and is perfectly acceptable. For me, "re-triggering" the PropertyChanged event does not seem so unclean as "Someone@AnotherWorld" laments. I do understand why he protests - in the interest of loosely coupled objects. However, I believe that coupling between objects that are part of a composition is logical and not so undesirable as this may be in other scenarios. (I am a newb, so I could be waaayyy off base.) Anyway, in the interest of exploring an answer to the question by "Someone@AnotherWorld", I altered the MainForm.cs file of the example project from Nested Property Binding - CodeProject by "seesharper" to the following: using System; using System.Collections.Generic; using System.ComponentModel; using System.Core.ComponentModel; using System.Windows.Forms; namespace ObjectBindingSourceDemo { public partial class MainForm : Form { private readonly List<Customer> _customers = new List<Customer>(); private readonly List<Product> _products = new List<Product>(); private List<Order> orders; public MainForm() { InitializeComponent(); dataGridView1.AutoGenerateColumns = false; dataGridView2.AutoGenerateColumns = false; CreateData(); } private void CreateData() { _customers.Add( new Customer(1, "Jane Wilson", new Address("98104", "6657 Sand Pointe Lane", "Seattle", "USA"))); _customers.Add( new Customer(1, "Bill Smith", new Address("94109", "5725 Glaze Drive", "San Francisco", "USA"))); _customers.Add( new Customer(1, "Samantha Brown", null)); _products.Add(new Product(1, "Keyboard", 49.99)); _products.Add(new Product(2, "Mouse", 10.99)); _products.Add(new Product(3, "PC", 599.99)); _products.Add(new Product(4, "Monitor", 299.99)); _products.Add(new Product(5, "LapTop", 799.99)); _products.Add(new Product(6, "Harddisc", 89.99)); customerBindingSource.DataSource = _customers; productBindingSource.DataSource = _products; orders = new List<Order>(); orders.Add(new Order(1, DateTime.Now, _customers[0])); orders.Add(new Order(2, DateTime.Now, _customers[1])); orders.Add(new Order(3, DateTime.Now, _customers[2])); #region Added by me OrderLine orderLine1 = new OrderLine(_products[0], 1); OrderLine orderLine2 = new OrderLine(_products[1], 3); orderLine1.PropertyChanged += new PropertyChangedEventHandler(OrderLineChanged); orderLine2.PropertyChanged += new PropertyChangedEventHandler(OrderLineChanged); orders[0].OrderLines.Add(orderLine1); orders[0].OrderLines.Add(orderLine2); #endregion // Removed by me in lieu of region above. //orders[0].OrderLines.Add(new OrderLine(_products[0], 1)); //orders[0].OrderLines.Add(new OrderLine(_products[1], 3)); ordersBindingSource.DataSource = orders; } #region Added by me // Have to wait until the form is Shown to wire up the events // for orderDetailsBindingSource. Otherwise, they are triggered // during MainForm().InitializeComponent(). private void MainForm_Shown(object sender, EventArgs e) { orderDetailsBindingSource.AddingNew += new AddingNewEventHandler(orderDetailsBindSrc_AddingNew); orderDetailsBindingSource.CurrentItemChanged += new EventHandler(orderDetailsBindSrc_CurrentItemChanged); orderDetailsBindingSource.ListChanged += new ListChangedEventHandler(orderDetailsBindSrc_ListChanged); } private void orderDetailsBindSrc_AddingNew( object sender, AddingNewEventArgs e) { } private void orderDetailsBindSrc_CurrentItemChanged( object sender, EventArgs e) { } private void orderDetailsBindSrc_ListChanged( object sender, ListChangedEventArgs e) { ObjectBindingSource bindingSource = (ObjectBindingSource)sender; if (!(bindingSource.Current == null)) { // Unsure if GetType().ToString() is required b/c ToString() // *seems* // to return the same value. if (bindingSource.Current.GetType().ToString() == "ObjectBindingSourceDemo.OrderLine") { if (e.ListChangedType == ListChangedType.ItemAdded) { // I wish that I knew of a way to determine // if the 'PropertyChanged' delegate assignment is null. // I don't like the current test, but it seems to work. if (orders[ ordersBindingSource.Position].OrderLines[ e.NewIndex].Product == null) { orders[ ordersBindingSource.Position].OrderLines[ e.NewIndex].PropertyChanged += new PropertyChangedEventHandler( OrderLineChanged); } } if (e.ListChangedType == ListChangedType.ItemDeleted) { // Will throw exception when leaving // an OrderLine row with unitialized properties. // // I presume this is because the item // has already been 'disposed' of at this point. // *but* // Will it be actually be released from memory // if the delegate assignment for PropertyChanged // was never removed??? if (orders[ ordersBindingSource.Position].OrderLines[ e.NewIndex].Product != null) { orders[ ordersBindingSource.Position].OrderLines[ e.NewIndex].PropertyChanged -= new PropertyChangedEventHandler( OrderLineChanged); } } } } } private void OrderLineChanged(object sender, PropertyChangedEventArgs e) { MessageBox.Show(e.PropertyName, "Property Changed:"); } #endregion } } In the method private void orderDetailsBindSrc_ListChanged(object sender, ListChangedEventArgs e) I am able to hook up the PropertyChangedEventHandler to the OrderLine object as it is being created. However, I cannot seem to find a way to unhook the PropertyChangedEventHandler from the OrderLine object before it is being removed from the orders[i].OrderLines list. So, my questions are: Am I simply trying to do something that is very, very wrong here? Will the OrderLines object that I add the delegate assignments to ever be released from memory if the assignment is not removed? Is there a "sane" method of achieving this scenario? Also, note that this question is not specifically related to my prior. I have actually solved the issue which had prompted me to inquire before. However, I have reached a point with this particular topic of discovery where my curiosity has exceeded my patience - hopefully someone here can shed some light on this?

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  • What is the best Battleship AI?

    - by John Gietzen
    Battleship! Back in 2003, (when I was 17,) I competed in a Battleship AI coding competition. Even though I lost that tournament, I had a lot of fun and learned a lot from it. Now, I would like to resurrect this competition, in the search of the best battleship AI. Here is the framework: Battleship.zip The winner will be awarded +450 reputation! The competition will be held starting on the 17th of November, 2009. No entries or edits later than zero-hour on the 17th will be accepted. (Central Standard Time) Submit your entries early, so you don't miss your opportunity! To keep this OBJECTIVE, please follow the spirit of the competition. Rules of the game: The game is be played on a 10x10 grid. Each competitor will place each of 5 ships (of lengths 2, 3, 3, 4, 5) on their grid. No ships may overlap, but they may be adjacent. The competitors then take turns firing single shots at their opponent. A variation on the game allows firing multiple shots per volley, one for each surviving ship. The opponent will notify the competitor if the shot sinks, hits, or misses. Game play ends when all of the ships of any one player are sunk. Rules of the competition: The spirit of the competition is to find the best Battleship algorithm. Anything that is deemed against the spirit of the competition will be grounds for disqualification. Interfering with an opponent is against the spirit of the competition. Multithreading may be used under the following restrictions: No more than one thread may be running while it is not your turn. (Though, any number of threads may be in a "Suspended" state). No thread may run at a priority other than "Normal". Given the above two restrictions, you will be guaranteed at least 3 dedicated CPU cores during your turn. A limit of 1 second of CPU time per game is allotted to each competitor on the primary thread. Running out of time results in losing the current game. Any unhandled exception will result in losing the current game. Network access and disk access is allowed, but you may find the time restrictions fairly prohibitive. However, a few set-up and tear-down methods have been added to alleviate the time strain. Code should be posted on stack overflow as an answer, or, if too large, linked. Max total size (un-compressed) of an entry is 1 MB. Officially, .Net 2.0 / 3.5 is the only framework requirement. Your entry must implement the IBattleshipOpponent interface. Scoring: Best 51 games out of 101 games is the winner of a match. All competitors will play matched against each other, round-robin style. The best half of the competitors will then play a double-elimination tournament to determine the winner. (Smallest power of two that is greater than or equal to half, actually.) I will be using the TournamentApi framework for the tournament. The results will be posted here. If you submit more than one entry, only your best-scoring entry is eligible for the double-elim. Good luck! Have fun! EDIT 1: Thanks to Freed, who has found an error in the Ship.IsValid function. It has been fixed. Please download the updated version of the framework. EDIT 2: Since there has been significant interest in persisting stats to disk and such, I have added a few non-timed set-up and tear-down events that should provide the required functionality. This is a semi-breaking change. That is to say: the interface has been modified to add functions, but no body is required for them. Please download the updated version of the framework. EDIT 3: Bug Fix 1: GameWon and GameLost were only getting called in the case of a time out. Bug Fix 2: If an engine was timing out every game, the competition would never end. Please download the updated version of the framework. EDIT 4: Results!

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  • Foreach PHP Error

    - by Logan
    I am receiving the following foreach error on my PHP file and I have no idea how to fix it. Does anyone have any ideas? When I load the page I get this: Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 61 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Warning: Invalid argument supplied for foreach() in /home/mysite/public_html/merge/class/global_functions.php on line 89 Line 61 and 89 of my /class/global_functions.php are as followed: Here is my code from line 61 to line 98: foreach($GLOBALS['userpermbit'] as $v) { if(strstr($v['perm'],'|'.$pageperm_id[0]['id'].'|')) return true; } //if they dont have perms and we're not externally including functions return false if ($GLOBALS['external'] != true) return false; return true; } //FUNCTION: quick perm check using perm info from the onload perm check function stealthPermCheck($req) { #if theyre an admin give them perms if(@in_array($GLOBALS['user'][0]['id'], $GLOBALS['superAdmins'])) return true; if(!is_numeric($req)) { #if the req is numeric we need to match a title, not a permid. So try to do that foreach($GLOBALS['userpermbit'] as $v) { if(stristr($v['title'],$req)) return true; } }else{ #check if they have perms numerically if so return true foreach($GLOBALS['userpermbit'] as $v) { if(strstr($v['perm'],'|'.$req.'|')) return true; } } #if none of this returned true they dont have perms, return false return false; }

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  • [android] MediaRecorder prepare() causes segfault

    - by dwilde1
    Folks, I have a situation where my MediaRecorder instance causes a segfault. I'm working with a HTC Hero, Android 1.5+APIs. I've tried all variations, including 3gpp and H.263 and reducing the video resolution to 320x240. What am I missing? The state machine causes 4 MediaPlayer beeps and then turns on the video camera. Here's the pertinent source: UPDATE: ADDING SURFACE CREATE INFO I have rebooted the device based on previous answer to similar question. UPDATE 2: I seem to be following the MediaRecorder state machine perfectly, and if I trap out the MR code, the blank surface displays perfectly and everything else functions perfectly. I can record videos manually and play back via MediaPlayer in my code, so there should be nothing wrong with the underlying code. I've copied sample code on the surface and surfaceHolder code. I've looked at the MR instance in the Debug perspective in Eclipse and see that all (known) variables seem to be instantiated correctly. The setter calls are all now implemented in the exaxct order specced in the state diagram. // in activity class definition protected MediaPlayer mPlayer; protected MediaRecorder mRecorder; protected boolean inCapture = false; protected int phaseCapture = 0; protected int durCapturePhase = INF; protected SurfaceView surface; protected SurfaceHolder surfaceHolder; // in onCreate() // panelPreview is an empty LinearLayout surface = new SurfaceView(getApplicationContext()); surfaceHolder = surface.getHolder(); surfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); panelPreview.addView(surface); // in timer handler runnable if (mRecorder == null) mRecorder = new MediaRecorder(); mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC); mRecorder.setVideoSource(MediaRecorder.VideoSource.CAMERA); mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); mRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); mRecorder.setOutputFile(path + "/" + vlip); mRecorder.setVideoSize(320, 240); mRecorder.setVideoFrameRate(15); mRecorder.setPreviewDisplay(surfaceHolder.getSurface()); panelPreview.setVisibility(LinearLayout.VISIBLE); mRecorder.prepare(); mRecorder.start(); Here is a complete log trace for the process run and crash: I/ActivityManager( 80): Start proc com.ejf.convince.jenplus for activity com.ejf.convince.jenplus/.JenPLUS: pid=17738 uid=10075 gids={1006, 3003} I/jdwp (17738): received file descriptor 10 from ADB W/System.err(17738): Can't dispatch DDM chunk 46454154: no handler defined W/System.err(17738): Can't dispatch DDM chunk 4d505251: no handler defined I/WindowManager( 80): Screen status=true, current orientation=-1, SensorEnabled=false I/WindowManager( 80): needSensorRunningLp, mCurrentAppOrientation =-1 I/WindowManager( 80): Enabling listeners W/ActivityThread(17738): Application com.ejf.convince.jenplus is waiting for the debugger on port 8100... I/System.out(17738): Sending WAIT chunk I/dalvikvm(17738): Debugger is active I/AlertDialog( 80): [onCreate] auto launch SIP. I/WindowManager( 80): onOrientationChanged, rotation changed to 0 I/System.out(17738): Debugger has connected I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): debugger has settled (1370) I/ActivityManager( 80): Displayed activity com.ejf.convince.jenplus/.JenPLUS: 5186 ms I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/AudioHardwareMSM72XX( 2696): AUDIO_START: start kernel pcm_out driver. W/AudioFlinger( 2696): write blocked for 96 msecs I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 W/AuthorDriver( 2696): Intended width(640) exceeds the max allowed width(352). Max width is used instead. W/AuthorDriver( 2696): Intended height(480) exceeds the max allowed height(288). Max height is used instead. I/AudioHardwareMSM72XX( 2696): AudioHardware pcm playback is going to standby. I/DEBUG (16094): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** I/DEBUG (16094): Build fingerprint: 'sprint/htc_heroc/heroc/heroc: 1.5/CUPCAKE/85027:user/release-keys' I/DEBUG (16094): pid: 17738, tid: 17738 com.ejf.convince.jenplus Thanks in advance! -- Don Wilde http://www.ConvinceProject.com

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  • Not catching all mouse events with wxWidgets

    - by Stef
    Hi I am am trying to catch mouse movements for a MouseOver function in an app created with Code::Blocks using the wxSmith plugin. I have stumbled upon a puzzling problem. EVT_MOUSEWHEEL calling the function in the EventTable works well, but all other macros have no result at all. And the mousewheel is not really want I want (I just used it to test...) Here is a the basic problem code (mostly generated by the fantastic wxSmith plugin) MouseMain.h #include <wx/frame.h> #include <wx/statusbr.h> //*) class MouseFrame: public wxFrame { public: MouseFrame(wxWindow* parent,wxWindowID id = -1); virtual ~MouseFrame(); private: //(*Handlers(MouseFrame) void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); void OnButton1Click(wxCommandEvent& event); void MouseOver(wxMouseEvent& event); //*) //(*Identifiers(MouseFrame) static const long ID_BUTTON1; static const long ID_STATICBITMAP1; static const long ID_PANEL1; static const long idMenuQuit; static const long idMenuAbout; static const long ID_STATUSBAR1; //*) //(*Declarations(MouseFrame) wxButton* Button1; wxStaticBitmap* StaticBitmap1; wxPanel* Panel1; wxStatusBar* StatusBar1; //*) DECLARE_EVENT_TABLE() }; #endif // MOUSEMAIN_H ...and MouseMain.cpp #include "wx_pch.h" #include "MouseMain.h" #include <wx/msgdlg.h> //(*InternalHeaders(MouseFrame) #include <wx/bitmap.h> #include <wx/intl.h> #include <wx/image.h> #include <wx/string.h> //*) //helper functions enum wxbuildinfoformat { short_f, long_f }; wxString wxbuildinfo(wxbuildinfoformat format) { wxString wxbuild(wxVERSION_STRING); if (format == long_f ) { #if defined(__WXMSW__) wxbuild << _T("-Windows"); #elif defined(__UNIX__) wxbuild << _T("-Linux"); #endif #if wxUSE_UNICODE wxbuild << _T("-Unicode build"); #else wxbuild << _T("-ANSI build"); #endif // wxUSE_UNICODE } return wxbuild; } //(*IdInit(MouseFrame) const long MouseFrame::ID_BUTTON1 = wxNewId(); const long MouseFrame::ID_STATICBITMAP1 = wxNewId(); const long MouseFrame::ID_PANEL1 = wxNewId(); const long MouseFrame::idMenuQuit = wxNewId(); const long MouseFrame::idMenuAbout = wxNewId(); const long MouseFrame::ID_STATUSBAR1 = wxNewId(); //*) BEGIN_EVENT_TABLE(MouseFrame,wxFrame) EVT_RIGHT_DCLICK(MouseFrame::MouseOver) EVT_MOUSEWHEEL(MouseFrame::MouseOver) EVT_MOTION(MouseFrame::MouseOver) EVT_RIGHT_DOWN(MouseFrame::MouseOver) //(*EventTable(MouseFrame) //*) END_EVENT_TABLE() MouseFrame::MouseFrame(wxWindow* parent,wxWindowID id) { //(*Initialize(MouseFrame) wxMenuItem* MenuItem2; wxMenuItem* MenuItem1; wxMenu* Menu1; wxMenuBar* MenuBar1; wxFlexGridSizer* FlexGridSizer1; wxMenu* Menu2; Create(parent, id, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_STYLE, _T("id")); Panel1 = new wxPanel(this, ID_PANEL1, wxPoint(144,392), wxDefaultSize, wxTAB_TRAVERSAL, _T("ID_PANEL1")); FlexGridSizer1 = new wxFlexGridSizer(0, 3, 0, 0); Button1 = new wxButton(Panel1, ID_BUTTON1, _("TheButton"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON1")); FlexGridSizer1->Add(Button1, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); StaticBitmap1 = new wxStaticBitmap(Panel1, ID_STATICBITMAP1, wxNullBitmap, wxDefaultPosition, wxSize(159,189), wxSUNKEN_BORDER, _T("ID_STATICBITMAP1")); FlexGridSizer1->Add(StaticBitmap1, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); Panel1->SetSizer(FlexGridSizer1); FlexGridSizer1->Fit(Panel1); FlexGridSizer1->SetSizeHints(Panel1); MenuBar1 = new wxMenuBar(); Menu1 = new wxMenu(); MenuItem1 = new wxMenuItem(Menu1, idMenuQuit, _("Quit\tAlt-F4"), _("Quit the application"), wxITEM_NORMAL); Menu1->Append(MenuItem1); MenuBar1->Append(Menu1, _("&File")); Menu2 = new wxMenu(); MenuItem2 = new wxMenuItem(Menu2, idMenuAbout, _("About\tF1"), _("Show info about this application"), wxITEM_NORMAL); Menu2->Append(MenuItem2); MenuBar1->Append(Menu2, _("Help")); SetMenuBar(MenuBar1); StatusBar1 = new wxStatusBar(this, ID_STATUSBAR1, 0, _T("ID_STATUSBAR1")); int __wxStatusBarWidths_1[1] = { -1 }; int __wxStatusBarStyles_1[1] = { wxSB_NORMAL }; StatusBar1->SetFieldsCount(1,__wxStatusBarWidths_1); StatusBar1->SetStatusStyles(1,__wxStatusBarStyles_1); SetStatusBar(StatusBar1); Connect(ID_BUTTON1,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&MouseFrame::OnButton1Click); Connect(idMenuQuit,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&MouseFrame::OnQuit); Connect(idMenuAbout,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&MouseFrame::OnAbout); //*) } MouseFrame::~MouseFrame() { //(*Destroy(MouseFrame) //*) } void MouseFrame::OnQuit(wxCommandEvent& event) { Close(); } void MouseFrame::OnAbout(wxCommandEvent& event) { wxString msg = wxbuildinfo(long_f); wxMessageBox(msg, _("Welcome to...")); } void MouseFrame::OnButton1Click(wxCommandEvent& event) { } void MouseFrame::MouseOver(wxMouseEvent& event){ wxMessageBox(_("MouseOver event!")); } So my big question: Why are EVT_MOTION, EVT_RIGHT_DOWN or EVT_RIGHT_DCLICK not calling MouseFrame::MouseOver(wxMouseEvent& event) in the way EVT_MOUSEWHEEL does?

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  • CakePHP sending multiple lines of same cookie information in response header. why??

    - by Vicer
    Hi all, I am having this problem with one of my cakePHP applications. My application displays a big html table on the page. I noticed that when the table goes beyond a certain size limit, IE cannot display that page. While trying to figure out why this happens, I noticed that my html response header contains a HUGE number of lines repeating the same thing. Response Headers ------------------------------ Date Thu, 20 May 2010 04:18:10 GMT Server Apache/2.0.63 (Win32) mod_ssl/2.0.63 OpenSSL/0.9.7m PHP/5.2.10 X-Powered-By PHP/5.2.10 P3P CP="NOI ADM DEV PSAi COM NAV OUR OTRo STP IND DEM" Set-Cookie CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:12 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:12 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:12 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:12 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:12 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:12 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:12 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:12 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:12 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:12 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:12 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:12 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1; expires=Sun, 20-May-2035 10:18:13 GMT; path=/mywebapp Keep-Alive timeout=15, max=100 Connection Keep-Alive Transfer-Encoding chunked Content-Type text/html ========================================================================== Request Headers -------------------------- Host localhost:8080 User-Agent Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3 ( .NET CLR 3.5.30729) Accept text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language en-us,en;q=0.5 Accept-Encoding gzip,deflate Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive 115 Connection keep-alive Referer http://localhost:8080/mywebapp/section2/bigtable/1 Cookie CAKEPHP=q4tp37tn9gkhcpgmf1ftr1i6c1 Authorization Basic cGt1bWFyYTpwa3VtYXJh Notice the huge set of repeated lines at 'Set-Cookie' in the Response Header. This only happens when I try to display large tables. Does anyone have any clue to what might be causing this? Any help to find the issue is appreciated. I am using CakePHP 1.2.5. As far as I know, I am not messing with any set cookie functions. But yes I am using session variables.

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  • How to fix flicker when using Webkit transforms & transitions

    - by gargantaun
    I have a very simple demo working that uses Webkit transforms and transitions for smooth horizontal scrolling between 'panels' (divs). The reason I want to go this route as opposed to a Javascript driven system is that it's for the iPad and Javascript performance is quite poor, but the css transforms and transitions are smooth as silk. Sadly though, I'm getting a lot of flicker on the iPad with my Demo. You can see the demo here You'll need safari or and iPad to see it in action. I've never seen this happening in any of the demos for transforms and transitions so I'm hopeful that this is fixable. Anyway here's the code that powers the thing.... The HTML looks like this. <html> <head> <title>Swipe Demo</title> <link href="test.css" rel="stylesheet" /> <link href="styles.css" rel="stylesheet" /> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="functions.js"></script> <script type="text/javascript" src="swiping.js"></script> </head> <body> <div id="wrapper"> <div class='panel one'> <h1>This is panel 1</h1> </div> <div class='panel two'> <h1>This is panel 2</h1> </div> <div class='panel three'> <h1>This is panel 3</h1> </div> <div class='panel four'> <h1>This is panel 4</h1> </div> </div> </body> </html> The CSS looks like this body, html { padding: 0; margin: 0; background: #000; } #wrapper { width: 10000px; -webkit-transform: translateX(0px); } .panel { width: 1024px; height: 300px; background: #fff; display: block; float: left; position: relative; } and the javascript looks like this // Mouse / iPad Touch var touchSupport = (typeof Touch == "object"), touchstart = touchSupport ? 'touchstart' : 'mousedown', touchmove = touchSupport ? 'touchmove' : 'mousemove', touchend = touchSupport ? 'touchend' : 'mouseup'; $(document).ready(function(){ // set top and left to zero $("#wrapper").css("top", 0); $("#wrapper").css("left", 0); // get total number of panels var panelTotal; $(".panel").each(function(){ panelTotal += 1 }); // Touch Start // ------------------------------------------------------------------------------------------ var touchStartX; var touchStartY; var currentX; var currentY; var shouldMove = false; document.addEventListener(touchstart, swipeStart, false); function swipeStart(event){ touch = realEventType(event); touchStartX = touch.pageX; touchStartY = touch.pageY; var pos = $("#wrapper").position(); currentX = parseInt(pos.left); currentY = parseInt(pos.top); shouldMove = true; } // Touch Move // ------------------------------------------------------------------------------------------ var touchMoveX; var touchMoveY; var distanceX; var distanceY; document.addEventListener(touchmove, swipeMove, false); function swipeMove(event){ if(shouldMove){ touch = realEventType(event); event.preventDefault(); touchMoveX = touch.pageX; touchMoveY = touch.pageY; distanceX = touchMoveX - touchStartX; distanceY = touchMoveY - touchStartY; movePanels(distanceX); } } function movePanels(distance){ newX = currentX + (distance/4); $("#wrapper").css("left", newX); } // Touch End // ------------------------------------------------------------------------------------------ var cutOff = 100; var panelIndex = 0; document.addEventListener(touchend, swipeEnd, false); function swipeEnd(event){ touch = (touchSupport) ? event.changedTouches[0] : event; var touchEndX = touch.pageX; var touchEndY = touch.pageY; updatePanelIndex(distanceX); gotToPanel(); shouldMove = false; } // -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- function updatePanelIndex(distance){ if(distanceX > cutOff) panelIndex -= 1; if(distanceX < (cutOff * -1)){ panelIndex += 1; } if(panelIndex < 0){ panelIndex = 0; } if(panelIndex >= panelTotal) panelIndex = panelTotal -1; console.log(panelIndex); } // -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- function gotToPanel(){ var panelPos = getTotalWidthOfElement($(".panel")) * panelIndex * -1; $("#wrapper").css("-webkit-transition-property", "translateX"); $("#wrapper").css("-webkit-transition-duration", "1s"); $("#wrapper").css("-webkit-transform", "translateX("+panelPos+"px)"); } }); function realEventType(event){ e = (touchSupport) ? event.targetTouches[0] : event; return e; }

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  • Mixed-mode C++/CLI crashing: heap corruption in atexit (static destructor registration)

    - by thaimin
    I am working on deploying a program and the codebase is a mixture of C++/CLI and C#. The C++/CLI comes in all flavors: native, mixed (/clr), and safe (/clr:safe). In my development environment I create a DLL of all the C++/CLI code and reference that from the C# code (EXE). This method works flawlessly. For my releases that I want to release a single executable (simply stating that "why not just have a DLL and EXE separate?" is not acceptable). So far I have succeeded in compiling the EXE with all the different sources. However, when I run it I get the "XXXX has stopped working" dialog with options to Check online, Close and Debug. The problem details are as follows: Problem Event Name: APPCRASH Fault Module Name: StackHash_8d25 Fault Module Version: 6.1.7600.16559 Fault Module Timestamp: 4ba9b29c Exception Code: c0000374 Exception Offset: 000cdc9b OS Version: 6.1.7600.2.0.0.256.48 Locale ID: 1033 Additional Information 1: 8d25 Additional Information 2: 8d25552d834e8c143c43cf1d7f83abb8 Additional Information 3: 7450 Additional Information 4: 74509ce510cd821216ce477edd86119c If I debug and send it to Visual Studio, it reports: Unhandled exception at 0x77d2dc9b in XXX.exe: A heap has been corrupted Choosing break results in it stopping at ntdll.dll!77d2dc9b() with no additional information. If I tell Visual Studio to continue, the program starts up fine and seems to work without incident, probably since a debugger is now attached. What do you make of this? How do I avoid this heap corruption? The program seems to work fine except for this. My abridged compilation script is as follows (I have omitted my error checking for brevity): @set TARGET=x86 @set TARGETX=x86 @set OUT=%TARGETX% @call "%VS90COMNTOOLS%\..\..\VC\vcvarsall.bat" %TARGET% @set WIMGAPI=C:\Program Files\Windows AIK\SDKs\WIMGAPI\%TARGET% set CL=/Zi /nologo /W4 /O2 /GS /EHa /MD /MP /D NDEBUG /D _UNICODE /D UNICODE /D INTEGRATED /Fd%OUT%\ /Fo%OUT%\ set INCLUDE=%WIMGAPI%;%INCLUDE% set LINK=/nologo /LTCG /CLRIMAGETYPE:IJW /MANIFEST:NO /MACHINE:%TARGETX% /SUBSYSTEM:WINDOWS,6.0 /OPT:REF /OPT:ICF /DEFAULTLIB:msvcmrt.lib set LIB=%WIMGAPI%;%LIB% set CSC=/nologo /w:4 /d:INTEGRATED /o+ /target:module :: Compiling resources omitted @set CL_NATIVE=/c /FI"stdafx-native.h" @set CL_MIXED=/c /clr /LN /FI"stdafx-mixed.h" @set CL_PURE=/c /clr:safe /LN /GL /FI"stdafx-pure.h" @set NATIVE=... @set MIXED=... @set PURE=... cl %CL_NATIVE% %NATIVE% cl %CL_MIXED% %MIXED% cl %CL_PURE% %PURE% link /LTCG /NOASSEMBLY /DLL /OUT:%OUT%\core.netmodule %OUT%\*.obj csc %CSC% /addmodule:%OUT%\core.netmodule /out:%OUT%\GUI.netmodule /recurse:*.cs link /FIXED /ENTRY:GUI.Program.Main /OUT:%OUT%\XXX.exe ^ /ASSEMBLYRESOURCE:%OUT%\core.resources,XXX.resources,PRIVATE /ASSEMBLYRESOURCE:%OUT%\GUI.resources,GUI.resources,PRIVATE ^ /ASSEMBLYMODULE:%OUT%\core.netmodule %OUT%\gui.res %OUT%\*.obj %OUT%\GUI.netmodule Update 1 Upon compiling this with debug symbols and trying again, I do in fact get more information. The call stack is: msvcr90d.dll!_msize_dbg(void * pUserData, int nBlockUse) Line 1511 + 0x30 bytes msvcr90d.dll!_dllonexit_nolock(int (void)* func, void (void)* * * pbegin, void (void)* * * pend) Line 295 + 0xd bytes msvcr90d.dll!__dllonexit(int (void)* func, void (void)* * * pbegin, void (void)* * * pend) Line 273 + 0x11 bytes XXX.exe!_onexit(int (void)* func) Line 110 + 0x1b bytes XXX.exe!atexit(void (void)* func) Line 127 + 0x9 bytes XXX.exe!`dynamic initializer for 'Bytes::Null''() Line 7 + 0xa bytes mscorwks.dll!6cbd1b5c() [Frames below may be incorrect and/or missing, no symbols loaded for mscorwks.dll] ... The line of my code that 'causes' this (dynamic initializer for Bytes::Null) is: Bytes Bytes::Null; In the header that is declared as: class Bytes { public: static Bytes Null; } I also tried doing a global extern in the header like so: extern Bytes Null; // header Bytes Null; // cpp file Which failed in the same way. It seems that the CRT atexit function is responsible, being inadvertently required due to the static initializer. Fix As Ben Voigt pointed out the use of any CRT functions (including native static initializers) requires proper initialization of the CRT (which happens in mainCRTStartup, WinMainCRTStartup, or _DllMainCRTStartup). I have added a mixed C++/CLI file that has a C++ main or WinMain: using namespace System; [STAThread] // required if using an STA COM objects (such as drag-n-drop or file dialogs) int main() { // or "int __stdcall WinMain(void*, void*, wchar_t**, int)" for GUI applications array<String^> ^args_orig = Environment::GetCommandLineArgs(); int l = args_orig->Length - 1; // required to remove first argument (program name) array<String^> ^args = gcnew array<String^>(l); if (l > 0) Array::Copy(args_orig, 1, args, 0, l); return XXX::CUI::Program::Main(args); // return XXX::GUI::Program::Main(args); } After doing this, the program now gets a little further, but still has issues (which will be addressed elsewhere): When the program is solely in C# it works fine, along with whenever it is just calling C++/CLI methods, getting C++/CLI properties, and creating managed C++/CLI objects Events added by C# into the C++/CLI code never fire (even though they should) One other weird error is that an exception happens is a InvalidCastException saying can't cast from X to X (where X is the same as X...) However since the heap corruption is fixed (by getting the CRT initialized) the question is done.

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  • Facebook Connect login button not rendering

    - by tloflin
    I'm trying to implement a Facebook Connect Single Sign-on site. I originally just had a Connect button (<fb:login-button>), which the user had to click every time they wanted to sign in. I now have the auto login and logout features working. That is, my site will detect a logged-in Facebook account and automatically authenticate them if it can find a match to one of my site's user accounts, and automatically deauthenticate if the Facebook session is lost. I also have a manual logout button that will log the user out of both my site and Facebook. All of those are working correctly, but now my original Connect button is intermittently not being rendered correctly. It just shows up as the plain XHTML (ie., it looks like plain text--not a button--and is unclickable), and no XFBML is applied. Here is the basic code: On every page: <body> {...} <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"></script> <script type="text/javascript> FB.init('APIKey', '/xd_receiver.htm'); var isAuth; // isAuth determines if the user is authenticated on my site // it should be true on the logout page, false on the login page FB.ensureInit(function(){ var session = FB.Facebook.apiClient.get_session(); if (session && !isAuth) { PageMethods.FacebookLogin(session.uid, session.session_key, FBLogin, FBLoginFail); // This is an AJAX call that authenticates the user on my site. } else if(!session && isFBAuth) { PageMethods.FacebookLogout(FBLogout, FBLogoutFail); // This is an AJAX call that deauthenticates the user on my site. } // the callback functions do nothing at the moment }); </script> {...} </body> On the login page: (this page is not visible to logged in users) <body> {...} <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"></script> <script type="text/javascript> FB.init('APIKey', '/xd_receiver.htm'); {...} // auto-auth code as on every page </script> <!-- This is the button that fails to render --> <fb:login-button v="2" onlogin="UserSignedIntoFB();" size="large" autologoutlink="true"><fb:intl>Login With Your Facebook Account</fb:intl></fb:login-button> <script type="text/javascript"> function UserSignedIntoFB() { {...} // posts back to the server which authenticates the user on my site & redirects } </script> {...} </body> On the logout page: (this page is not visible to logged out users) <body> {...} <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"></script> <script type="text/javascript> FB.init('APIKey', '/xd_receiver.htm'); {...} // auto-auth code as on every page </script> <script type="text/javascript"> function FBLoggedOut() { {...} // posts back to the server which deauthenticates the user on my site & redirects to login } function Logout() { if (FB.Facebook.apiClient.get_session()) { FB.Connect.logout(FBLoggedOut); // logs out of Facebook if it's a Facebook account return false; } else { return true; // posts back if it's a non-Facebook account & redirects to login } } </script> <a onclick="return Logout();" href="postback_url">Sign Out</a> {...} </body> Some things I've already looked at: The automatic login and logout are working great. I can log in and out of Facebook on another tab and my site will notice the session changes and update accordingly. The logout seems to be working fine: when clicked, it deauthenticates the user and logs them out of Facebook, as intended. The issue seems to usually happen after a Facebook user is logged out, but it happens somewhat intermittently; it might happen before they ever login, and it goes away after a few minutes/refreshes. Some cookies are left over after the login/logout process, but deleting them does not fix the issue. Restarting the browser does not fix the issue. The user is definitely logged out of Facebook and my site when the problem occurs. I've checked for Facebook sessions and site authentication. All external script calls are being served up correctly. I have a suspicion that there's something else I need to be doing upon logout (like clearing session or cookies), but according to everything I've read about Facebook Connect, all I need to do is call the logout function (and deauthenticate on my server-side). I'm really at a loss; does anybody have any ideas what could be wrong?

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  • Magento - edit form in custom module grid

    - by Shani1351
    I have a custom module and I have a working grid to menage the module items in the admin. My module file structore is : app\code\local\G4R\GroupSales\Block\Adminhtml\Groupsale\ I want to add an edit form so I can view and edit each item in the grid. I followed this tutorial : http://www.magentocommerce.com/wiki/5_-_modules_and_development/0_-_module_development_in_magento/custom_module_with_custom_database_table#part_2_-_backend_administration but when the edit page loads, instead of the tab content I get an error : Fatal error: Call to a member function setData() on a non-object in C:\xampp\htdocs\mystore\app\code\core\Mage\Adminhtml\Block\Widget\Form\Container.php on line 129 This is my code : /app/code/local/G4R/GroupSales/Block/Adminhtml/Groupsale/Edit.php <?php class G4R_GroupSales_Block_Adminhtml_Groupsale_Edit extends Mage_Adminhtml_Block_Widget_Form_Container { public function __construct() { parent::__construct(); $this->_objectId = 'id'; $this->_blockGroup = 'groupsale'; $this->_controller = 'adminhtml_groupsales'; $this->_updateButton('save', 'label', Mage::helper('groupsales')->__('Save Item')); $this->_updateButton('delete', 'label', Mage::helper('groupsales')->__('Delete Item')); } public function getHeaderText() { if( Mage::registry('groupsale_data') && Mage::registry('groupsale_data')->getId() ) { return Mage::helper('groupsales')->__("Edit Item '%s'", $this->htmlEscape(Mage::registry('groupsale_data')->getTitle())); } else { return Mage::helper('groupsales')->__('Add Item'); } } } /app/code/local/G4R/GroupSales/Block/Adminhtml/Groupsale/Edit/Form.php : <?php class G4R_GroupSales_Block_Adminhtml_Groupsale_Edit_Form extends Mage_Adminhtml_Block_Widget_Form { protected function _prepareForm() { $form = new Varien_Data_Form(array( 'id' => 'edit_form', 'action' => $this->getUrl('*/*/save', array('id' => $this->getRequest()->getParam('id'))), 'method' => 'post', ) ); $form->setUseContainer(true); $this->setForm($form); return parent::_prepareForm(); } } /app/code/local/G4R/GroupSales/Block/Adminhtml/Groupsale/Edit/Tabs.php: <?php class G4R_GroupSales_Block_Adminhtml_Groupsale_Edit_Tabs extends Mage_Adminhtml_Block_Widget_Tabs { public function __construct() { parent::__construct(); $this->setId('groupsales_groupsale_tabs'); $this->setDestElementId('edit_form'); $this->setTitle(Mage::helper('groupsales')->__('Groupsale Information')); } protected function _beforeToHtml() { $this->addTab('form_section', array( 'label' => Mage::helper('groupsales')->__('Item Information 1'), 'title' => Mage::helper('groupsales')->__('Item Information 2'), 'content' => $this->getLayout()->createBlock('groupsales/adminhtml_groupsale_edit_tab_form')->toHtml(), )); return parent::_beforeToHtml(); } } /app/code/local/G4R/GroupSales/Block/Adminhtml/Groupsale/Edit/Tab/Form.php : <?php class G4R_GroupSales_Block_Adminhtml_Groupsale_Edit_Tab_Form extends Mage_Adminhtml_Block_Widget_Form { protected function _prepareForm() { $form = new Varien_Data_Form(); $this->setForm($form); $fieldset = $form->addFieldset('groupsales_form', array('legend'=>Mage::helper('groupsales')->__('Item information 3'))); // $fieldset->addField('title', 'text', array( // 'label' => Mage::helper('groupsales')->__('Title'), // 'class' => 'required-entry', // 'required' => true, // 'name' => 'title', // )); // if ( Mage::getSingleton('adminhtml/session')->getGroupsaleData() ) { $form->setValues(Mage::getSingleton('adminhtml/session')->getGroupsaleData()); Mage::getSingleton('adminhtml/session')->setGroupsaleData(null); } elseif ( Mage::registry('groupsale_data') ) { $form->setValues(Mage::registry('groupsale_data')->getData()); } return parent::_prepareForm(); } } /app/code/local/G4R/GroupSales/controllers/Adminhtml/GroupsaleController.php : <?php class G4R_GroupSales_Adminhtml_GroupsaleController extends Mage_Adminhtml_Controller_Action { protected function _initAction() { $this->loadLayout() ->_setActiveMenu('groupsale/items') ->_addBreadcrumb(Mage::helper('adminhtml')->__('Items Manager'), Mage::helper('adminhtml')->__('Item Manager')); return $this; } public function indexAction() { $this->_initAction(); $this->_addContent($this->getLayout()->createBlock('groupsales/adminhtml_groupsale')); $this->renderLayout(); } public function editAction() { $groupsaleId = $this->getRequest()->getParam('id'); $groupsaleModel = Mage::getModel('groupsales/groupsale')->load($groupsaleId); if ($groupsaleModel->getId() || $groupsaleId == 0) { Mage::register('groupsale_data', $groupsaleModel); $this->loadLayout(); $this->_setActiveMenu('groupsale/items'); $this->_addBreadcrumb(Mage::helper('adminhtml')->__('Item Manager'), Mage::helper('adminhtml')->__('Item Manager')); $this->_addBreadcrumb(Mage::helper('adminhtml')->__('Item News'), Mage::helper('adminhtml')->__('Item News')); $this->getLayout()->getBlock('head')->setCanLoadExtJs(true); $this->_addContent($this->getLayout()->createBlock('groupsales/adminhtml_groupsale_edit')) ->_addLeft($this->getLayout()->createBlock('groupsales/adminhtml_groupsale_edit_tabs')); $this->renderLayout(); } else { Mage::getSingleton('adminhtml/session')->addError(Mage::helper('groupsales')->__('Item does not exist')); $this->_redirect('*/*/'); } } public function newAction() { $this->_forward('edit'); } public function saveAction() { if ( $this->getRequest()->getPost() ) { try { $postData = $this->getRequest()->getPost(); $groupsaleModel = Mage::getModel('groupsales/groupsale'); $groupsaleModel->setId($this->getRequest()->getParam('id')) ->setTitle($postData['title']) ->setContent($postData['content']) ->setStatus($postData['status']) ->save(); Mage::getSingleton('adminhtml/session')->addSuccess(Mage::helper('adminhtml')->__('Item was successfully saved')); Mage::getSingleton('adminhtml/session')->setGroupsaleData(false); $this->_redirect('*/*/'); return; } catch (Exception $e) { Mage::getSingleton('adminhtml/session')->addError($e->getMessage()); Mage::getSingleton('adminhtml/session')->setGroupsaleData($this->getRequest()->getPost()); $this->_redirect('*/*/edit', array('id' => $this->getRequest()->getParam('id'))); return; } } $this->_redirect('*/*/'); } public function deleteAction() { if( $this->getRequest()->getParam('id') > 0 ) { try { $groupsaleModel = Mage::getModel('groupsales/groupsale'); $groupsaleModel->setId($this->getRequest()->getParam('id')) ->delete(); Mage::getSingleton('adminhtml/session')->addSuccess(Mage::helper('adminhtml')->__('Item was successfully deleted')); $this->_redirect('*/*/'); } catch (Exception $e) { Mage::getSingleton('adminhtml/session')->addError($e->getMessage()); $this->_redirect('*/*/edit', array('id' => $this->getRequest()->getParam('id'))); } } $this->_redirect('*/*/'); } /** * Product grid for AJAX request. * Sort and filter result for example. */ public function gridAction() { $this->loadLayout(); $this->getResponse()->setBody( $this->getLayout()->createBlock('importedit/adminhtml_groupsales_grid')->toHtml() ); } } Any ideas what is the cause for the error?

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  • MediaRecorder prepare() causes segfault

    - by dwilde1
    Folks, I have a situation where my MediaRecorder instance causes a segfault. I'm working with a HTC Hero, Android 1.5+APIs. I've tried all variations, including 3gpp and H.263 and reducing the video resolution to 320x240. What am I missing? The state machine causes 4 MediaPlayer beeps and then turns on the video camera. Here's the pertinent source: UPDATE: ADDING SURFACE CREATE INFO I have rebooted the device based on previous answer to similar question. UPDATE 2: I seem to be following the MediaRecorder state machine perfectly, and if I trap out the MR code, the blank surface displays perfectly and everything else functions perfectly. I can record videos manually and play back via MediaPlayer in my code, so there should be nothing wrong with the underlying code. I've copied sample code on the surface and surfaceHolder code. I've looked at the MR instance in the Debug perspective in Eclipse and see that all (known) variables seem to be instantiated correctly. The setter calls are all now implemented in the exaxct order specced in the state diagram. UPDATE 3: I've tried all permission combinations: CAMERA + RECORD_AUDIO+RECORD_VIDEO, CAMERA only, RECORD_AUDIO+RECORD_VIDEO This is driving me bats! :))) // in activity class definition protected MediaPlayer mPlayer; protected MediaRecorder mRecorder; protected boolean inCapture = false; protected int phaseCapture = 0; protected int durCapturePhase = INF; protected SurfaceView surface; protected SurfaceHolder surfaceHolder; // in onCreate() // panelPreview is an empty LinearLayout surface = new SurfaceView(getApplicationContext()); surfaceHolder = surface.getHolder(); surfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); panelPreview.addView(surface); // in timer handler runnable if (mRecorder == null) mRecorder = new MediaRecorder(); mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC); mRecorder.setVideoSource(MediaRecorder.VideoSource.CAMERA); mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); mRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); mRecorder.setOutputFile(path + "/" + vlip); mRecorder.setVideoSize(320, 240); mRecorder.setVideoFrameRate(15); mRecorder.setPreviewDisplay(surfaceHolder.getSurface()); panelPreview.setVisibility(LinearLayout.VISIBLE); mRecorder.prepare(); mRecorder.start(); Here is a complete log trace for the process run and crash: I/ActivityManager( 80): Start proc com.ejf.convince.jenplus for activity com.ejf.convince.jenplus/.JenPLUS: pid=17738 uid=10075 gids={1006, 3003} I/jdwp (17738): received file descriptor 10 from ADB W/System.err(17738): Can't dispatch DDM chunk 46454154: no handler defined W/System.err(17738): Can't dispatch DDM chunk 4d505251: no handler defined I/WindowManager( 80): Screen status=true, current orientation=-1, SensorEnabled=false I/WindowManager( 80): needSensorRunningLp, mCurrentAppOrientation =-1 I/WindowManager( 80): Enabling listeners W/ActivityThread(17738): Application com.ejf.convince.jenplus is waiting for the debugger on port 8100... I/System.out(17738): Sending WAIT chunk I/dalvikvm(17738): Debugger is active I/AlertDialog( 80): [onCreate] auto launch SIP. I/WindowManager( 80): onOrientationChanged, rotation changed to 0 I/System.out(17738): Debugger has connected I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): debugger has settled (1370) I/ActivityManager( 80): Displayed activity com.ejf.convince.jenplus/.JenPLUS: 5186 ms I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/AudioHardwareMSM72XX( 2696): AUDIO_START: start kernel pcm_out driver. W/AudioFlinger( 2696): write blocked for 96 msecs I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 W/AuthorDriver( 2696): Intended width(640) exceeds the max allowed width(352). Max width is used instead. W/AuthorDriver( 2696): Intended height(480) exceeds the max allowed height(288). Max height is used instead. I/AudioHardwareMSM72XX( 2696): AudioHardware pcm playback is going to standby. I/DEBUG (16094): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** I/DEBUG (16094): Build fingerprint: 'sprint/htc_heroc/heroc/heroc: 1.5/CUPCAKE/85027:user/release-keys' I/DEBUG (16094): pid: 17738, tid: 17738 com.ejf.convince.jenplus Thanks in advance! -- Don Wilde http://www.ConvinceProject.com

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  • Prime Numbers Code Help

    - by andrew
    Hello Everybody, I am suppose to "write a Java program that reads a positive integer n from standard input, then prints out the first n prime number." It's divided into 3 parts. 1st: This function will return true or false according to whether m is prime or composite. The array argument P will contain a sufficient number of primes to do the testing. Specifically, at the time isPrime() is called, array P must contain (at least) all primes p in the range 2 p m . For instance, to test m = 53 for primality, one must do successive trial divisions by 2, 3, 5, and 7. We go no further since 11 53 . Thus a precondition for the function call isPrime(53, P) is that P[0] = 2 , P[1] = 3 , P[2] = 5, and P[3] = 7 . The return value in this case would be true since all these divisions fail. Similarly to test m =143 , one must do trial divisions by 2, 3, 5, 7, and 11 (since 13 143 ). The precondition for the function call isPrime(143, P) is therefore P[0] = 2 , P[1] = 3 , P[2] = 5, P[3] = 7 , and P[4] =11. The return value in this case would be false since 11 divides 143. Function isPrime() should contain a loop that steps through array P, doing trial divisions. This loop should terminate when 2 either a trial division succeeds, in which case false is returned, or until the next prime in P is greater than m , in which case true is returned. Then there is the "main function" • Check that the user supplied exactly one command line argument which can be interpreted as a positive integer n. If the command line argument is not a single positive integer, your program will print a usage message as specified in the examples below, then exit. • Allocate array Primes[] of length n and initialize Primes[0] = 2 . • Enter a loop which will discover subsequent primes and store them as Primes[1] , Primes[2], Primes[3] , ……, Primes[n -1] . This loop should contain an inner loop which walks through successive integers and tests them for primality by calling function isPrime() with appropriate arguments. • Print the contents of array Primes[] to stdout, 10 to a line separated by single spaces. In other words Primes[0] through Primes[9] will go on line 1, Primes[10] though Primes[19] will go on line 2, and so on. Note that if n is not a multiple of 10, then the last line of output will contain fewer than 10 primes. The last function is called "usage" which I am not sure how to execute this! Your program will include a function called Usage() having signature static void Usage() that prints this message to stderr, then exits. Thus your program will contain three functions in all: main(), isPrime(), and Usage(). Each should be preceded by a comment block giving it’s name, a short description of it’s operation, and any necessary preconditions (such as those for isPrime().) And hear is my code, but I am having a bit of a problem and could you guys help me fix it? If I enter the number "5" it gives me the prime numbers which are "6,7,8,9" which doesn't make much sense. import java.util.; import java.io.; import java.lang.*; public class PrimeNumber { static boolean isPrime(int m, int[] P){ int squarert = Math.round( (float)Math.sqrt(m) ); int i = 2; boolean ans=false; while ((i<=squarert) & (ans==false)) { int c= P[i]; if (m%c==0) ans= true; else ans= false; i++; } /* if(ans ==true) ans=false; else ans=true; return ans; } ///****main public static void main(String[] args ) { Scanner in= new Scanner(System.in); int input= in.nextInt(); int i, j; int squarert; boolean ans = false; int userNum; int remander = 0; System.out.println("input: " + input); int[] prime = new int[input]; prime[0]= 2; for(i=1; i ans = isPrime(j,prime); j++;} prime[i] = j; } //prnt prime System.out.println("The first " + input + " prime number(s) are: "); for(int r=0; r }//end of main } Thanks for the help

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  • Reference a GNU C (POSIX) DLL built in GCC against Cygwin, from C#/NET

    - by Dale Halliwell
    Here is what I want: I have a huge legacy C/C++ codebase written for POSIX, including some very POSIX specific stuff like pthreads. This can be compiled on Cygwin/GCC and run as an executable under Windows with the Cygwin DLL. What I would like to do is build the codebase itself into a Windows DLL that I can then reference from C# and write a wrapper around it to access some parts of it programatically. I have tried this approach with the very simple "hello world" example at http://www.cygwin.com/cygwin-ug-net/dll.html and it doesn't seem to work. #include <stdio.h> extern "C" __declspec(dllexport) int hello(); int hello() { printf ("Hello World!\n"); return 42; } I believe I should be able to reference a DLL built with the above code in C# using something like: [DllImport("kernel32.dll")] public static extern IntPtr LoadLibrary(string dllToLoad); [DllImport("kernel32.dll")] public static extern IntPtr GetProcAddress(IntPtr hModule, string procedureName); [DllImport("kernel32.dll")] public static extern bool FreeLibrary(IntPtr hModule); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate int hello(); static void Main(string[] args) { var path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "helloworld.dll"); IntPtr pDll = LoadLibrary(path); IntPtr pAddressOfFunctionToCall = GetProcAddress(pDll, "hello"); hello hello = (hello)Marshal.GetDelegateForFunctionPointer( pAddressOfFunctionToCall, typeof(hello)); int theResult = hello(); Console.WriteLine(theResult.ToString()); bool result = FreeLibrary(pDll); Console.ReadKey(); } But this approach doesn't seem to work. LoadLibrary returns null. It can find the DLL (helloworld.dll), it is just like it can't load it or find the exported function. I am sure that if I get this basic case working I can reference the rest of my codebase in this way. Any suggestions or pointers, or does anyone know if what I want is even possible? Thanks. Edit: Examined my DLL with Dependency Walker (great tool, thanks) and it seems to export the function correctly. Question: should I be referencing it as the function name Dependency Walker seems to find (_Z5hellov)? Edit2: Just to show you I have tried it, linking directly to the dll at relative or absolute path (i.e. not using LoadLibrary): [DllImport(@"C:\.....\helloworld.dll")] public static extern int hello(); static void Main(string[] args) { int theResult = hello(); Console.WriteLine(theResult.ToString()); Console.ReadKey(); } This fails with: "Unable to load DLL 'C:.....\helloworld.dll': Invalid access to memory location. (Exception from HRESULT: 0x800703E6) *Edit 3: * Oleg has suggested running dumpbin.exe on my dll, this is the output: Dump of file helloworld.dll File Type: DLL Section contains the following exports for helloworld.dll 00000000 characteristics 4BD5037F time date stamp Mon Apr 26 15:07:43 2010 0.00 version 1 ordinal base 1 number of functions 1 number of names ordinal hint RVA name 1 0 000010F0 hello Summary 1000 .bss 1000 .data 1000 .debug_abbrev 1000 .debug_info 1000 .debug_line 1000 .debug_pubnames 1000 .edata 1000 .eh_frame 1000 .idata 1000 .reloc 1000 .text Edit 4 Thanks everyone for the help, I managed to get it working. Oleg's answer gave me the information I needed to find out what I was doing wrong. There are 2 ways to do this. One is to build with the gcc -mno-cygwin compiler flag, which builds the dll without the cygwin dll, basically as if you had built it in MingW. Building it this way got my hello world example working! However, MingW doesn't have all the libraries that cygwin has in the installer, so if your POSIX code has dependencies on these libraries (mine had heaps) you can't do this way. And if your POSIX code didn't have those dependencies, why not just build for Win32 from the beginning. So that's not much help unless you want to spend time setting up MingW properly. The other option is to build with the Cygwin DLL. The Cygwin DLL needs an initialization function init() to be called before it can be used. This is why my code wasn't working before. The code below loads and runs my hello world example. //[DllImport(@"hello.dll", EntryPoint = "#1",SetLastError = true)] //static extern int helloworld(); //don't do this! cygwin needs to be init first [DllImport("kernel32", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)] static extern IntPtr GetProcAddress(IntPtr hModule, string procName); [DllImport("kernel32", SetLastError = true)] static extern IntPtr LoadLibrary(string lpFileName); public delegate int MyFunction(); static void Main(string[] args) { //load cygwin dll IntPtr pcygwin = LoadLibrary("cygwin1.dll"); IntPtr pcyginit = GetProcAddress(pcygwin, "cygwin_dll_init"); Action init = (Action)Marshal.GetDelegateForFunctionPointer(pcyginit, typeof(Action)); init(); IntPtr phello = LoadLibrary("hello.dll"); IntPtr pfn = GetProcAddress(phello, "helloworld"); MyFunction helloworld = (MyFunction)Marshal.GetDelegateForFunctionPointer(pfn, typeof(MyFunction)); Console.WriteLine(helloworld()); Console.ReadKey(); } Thanks to everyone that answered~~

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  • Can you help me get my head around openssl public key encryption with rsa.h in c++?

    - by Ben
    Hi there, I am trying to get my head around public key encryption using the openssl implementation of rsa in C++. Can you help? So far these are my thoughts (please do correct if necessary) Alice is connected to Bob over a network Alice and Bob want secure communications Alice generates a public / private key pair and sends public key to Bob Bob receives public key and encrypts a randomly generated symmetric cypher key (e.g. blowfish) with the public key and sends the result to Alice Alice decrypts the ciphertext with the originally generated private key and obtains the symmetric blowfish key Alice and Bob now both have knowledge of symmetric blowfish key and can establish a secure communication channel Now, I have looked at the openssl/rsa.h rsa implementation (since I already have practical experience with openssl/blowfish.h), and I see these two functions: int RSA_public_encrypt(int flen, unsigned char *from, unsigned char *to, RSA *rsa, int padding); int RSA_private_decrypt(int flen, unsigned char *from, unsigned char *to, RSA *rsa, int padding); If Alice is to generate *rsa, how does this yield the rsa key pair? Is there something like rsa_public and rsa_private which are derived from rsa? Does *rsa contain both public and private key and the above function automatically strips out the necessary key depending on whether it requires the public or private part? Should two unique *rsa pointers be generated so that actually, we have the following: int RSA_public_encrypt(int flen, unsigned char *from, unsigned char *to, RSA *rsa_public, int padding); int RSA_private_decrypt(int flen, unsigned char *from, unsigned char *to, RSA *rsa_private, int padding); Secondly, in what format should the *rsa public key be sent to Bob? Must it be reinterpreted in to a character array and then sent the standard way? I've heard something about certificates -- are they anything to do with it? Sorry for all the questions, Best Wishes, Ben. EDIT: Coe I am currently employing: /* * theEncryptor.cpp * * * Created by ben on 14/01/2010. * Copyright 2010 __MyCompanyName__. All rights reserved. * */ #include "theEncryptor.h" #include <iostream> #include <sys/socket.h> #include <sstream> theEncryptor::theEncryptor() { } void theEncryptor::blowfish(unsigned char *data, int data_len, unsigned char* key, int enc) { // hash the key first! unsigned char obuf[20]; bzero(obuf,20); SHA1((const unsigned char*)key, 64, obuf); BF_KEY bfkey; int keySize = 16;//strlen((char*)key); BF_set_key(&bfkey, keySize, obuf); unsigned char ivec[16]; memset(ivec, 0, 16); unsigned char* out=(unsigned char*) malloc(data_len); bzero(out,data_len); int num = 0; BF_cfb64_encrypt(data, out, data_len, &bfkey, ivec, &num, enc); //for(int i = 0;i<data_len;i++)data[i]=out[i]; memcpy(data, out, data_len); free(out); } void theEncryptor::generateRSAKeyPair(int bits) { rsa = RSA_generate_key(bits, 65537, NULL, NULL); } int theEncryptor::publicEncrypt(unsigned char* data, unsigned char* dataEncrypted,int dataLen) { return RSA_public_encrypt(dataLen, data, dataEncrypted, rsa, RSA_PKCS1_OAEP_PADDING); } int theEncryptor::privateDecrypt(unsigned char* dataEncrypted, unsigned char* dataDecrypted) { return RSA_private_decrypt(RSA_size(rsa), dataEncrypted, dataDecrypted, rsa, RSA_PKCS1_OAEP_PADDING); } void theEncryptor::receivePublicKeyAndSetRSA(int sock, int bits) { int max_hex_size = (bits / 4) + 1; char keybufA[max_hex_size]; bzero(keybufA,max_hex_size); char keybufB[max_hex_size]; bzero(keybufB,max_hex_size); int n = recv(sock,keybufA,max_hex_size,0); n = send(sock,"OK",2,0); n = recv(sock,keybufB,max_hex_size,0); n = send(sock,"OK",2,0); rsa = RSA_new(); BN_hex2bn(&rsa->n, keybufA); BN_hex2bn(&rsa->e, keybufB); } void theEncryptor::transmitPublicKey(int sock, int bits) { const int max_hex_size = (bits / 4) + 1; long size = max_hex_size; char keyBufferA[size]; char keyBufferB[size]; bzero(keyBufferA,size); bzero(keyBufferB,size); sprintf(keyBufferA,"%s\r\n",BN_bn2hex(rsa->n)); sprintf(keyBufferB,"%s\r\n",BN_bn2hex(rsa->e)); int n = send(sock,keyBufferA,size,0); char recBuf[2]; n = recv(sock,recBuf,2,0); n = send(sock,keyBufferB,size,0); n = recv(sock,recBuf,2,0); } void theEncryptor::generateRandomBlowfishKey(unsigned char* key, int bytes) { /* srand( (unsigned)time( NULL ) ); std::ostringstream stm; for(int i = 0;i<bytes;i++){ int randomValue = 65 + rand()% 26; stm << (char)((int)randomValue); } std::string str(stm.str()); const char* strs = str.c_str(); for(int i = 0;bytes;i++)key[i]=strs[i]; */ int n = RAND_bytes(key, bytes); if(n==0)std::cout<<"Warning key was generated with bad entropy. You should not consider communication to be secure"<<std::endl; } theEncryptor::~theEncryptor(){}

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  • mfc tab control switch tabs

    - by MRM
    I created a simple tab control that has 2 tabs (each tab is a different dialog). The thing is that i don't have any idea how to switch between tabs (when the user presses Titlu Tab1 to show the dialog i made for the first tab, and when it presses Titlu Tab2 to show my other dialog). I added a handler for changing items, but i don't know how should i acces some kind of index or child for tabs. Tab1.h and Tab2.h are headers for dialogs that show only static texts with the name of the each tab. There may be an obvious answer to my question, but i am a real newbie in c++ and MFC. This is my header: // CTabControlDlg.h : header file // #pragma once #include "afxcmn.h" #include "Tab1.h" #include "Tab2.h" // CCTabControlDlg dialog class CCTabControlDlg : public CDialog { // Construction public: CCTabControlDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data enum { IDD = IDD_CTABCONTROL_DIALOG }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support // Implementation protected: HICON m_hIcon; // Generated message map functions virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); DECLARE_MESSAGE_MAP() public: CTabCtrl m_tabcontrol1; CTab1 m_tab1; CTab2 m_tab2; afx_msg void OnTcnSelchangeTabcontrol(NMHDR *pNMHDR, LRESULT *pResult); }; And this is the .cpp: // CTabControlDlg.cpp : implementation file // #include "stdafx.h" #include "CTabControl.h" #include "CTabControlDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data enum { IDD = IDD_ABOUTBOX }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support // Implementation protected: DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) END_MESSAGE_MAP() // CCTabControlDlg dialog CCTabControlDlg::CCTabControlDlg(CWnd* pParent /*=NULL*/) : CDialog(CCTabControlDlg::IDD, pParent) { m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CCTabControlDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); DDX_Control(pDX, IDC_TABCONTROL, m_tabcontrol1); } BEGIN_MESSAGE_MAP(CCTabControlDlg, CDialog) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() //}}AFX_MSG_MAP ON_NOTIFY(TCN_SELCHANGE, IDC_TABCONTROL, &CCTabControlDlg::OnTcnSelchangeTabcontrol) END_MESSAGE_MAP() // CCTabControlDlg message handlers BOOL CCTabControlDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here CTabCtrl* pTabCtrl = (CTabCtrl*)GetDlgItem(IDC_TABCONTROL); m_tab1.Create(IDD_TAB1, pTabCtrl); TCITEM item1; item1.mask = TCIF_TEXT | TCIF_PARAM; item1.lParam = (LPARAM)& m_tab1; item1.pszText = _T("Titlu Tab1"); pTabCtrl->InsertItem(0, &item1); //Pozitionarea dialogului CRect rcItem; pTabCtrl->GetItemRect(0, &rcItem); m_tab1.SetWindowPos(NULL, rcItem.left, rcItem.bottom + 1, 0, 0, SWP_NOSIZE | SWP_NOZORDER ); m_tab1.ShowWindow(SW_SHOW); // al doilea tab m_tab2.Create(IDD_TAB2, pTabCtrl); TCITEM item2; item2.mask = TCIF_TEXT | TCIF_PARAM; item2.lParam = (LPARAM)& m_tab1; item2.pszText = _T("Titlu Tab2"); pTabCtrl->InsertItem(0, &item2); //Pozitionarea dialogului //CRect rcItem; pTabCtrl->GetItemRect(0, &rcItem); m_tab2.SetWindowPos(NULL, rcItem.left, rcItem.bottom + 1, 0, 0, SWP_NOSIZE | SWP_NOZORDER ); m_tab2.ShowWindow(SW_SHOW); return TRUE; // return TRUE unless you set the focus to a control } void CCTabControlDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CCTabControlDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this function to obtain the cursor to display while the user drags // the minimized window. HCURSOR CCTabControlDlg::OnQueryDragIcon() { return static_cast<HCURSOR>(m_hIcon); } void CCTabControlDlg::OnTcnSelchangeTabcontrol(NMHDR *pNMHDR, LRESULT *pResult) { // TODO: Add your control notification handler code here *pResult = 0; }

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  • Problem setting output flags for ALU in "Nand to Tetris" course

    - by MahlerFive
    Although I tagged this homework, it is actually for a course which I am doing on my own for free. Anyway, the course is called "From Nand to Tetris" and I'm hoping someone here has seen or taken the course so I can get some help. I am at the stage where I am building the ALU with the supplied hdl language. My problem is that I can't get my chip to compile properly. I am getting errors when I try to set the output flags for the ALU. I believe the problem is that I can't subscript any intermediate variable, since when I just try setting the flags to true or false based on some random variable (say an input flag), I do not get the errors. I know the problem is not with the chips I am trying to use since I am using all builtin chips. Here is my ALU chip so far: /** * The ALU. Computes a pre-defined set of functions out = f(x,y) * where x and y are two 16-bit inputs. The function f is selected * by a set of 6 control bits denoted zx, nx, zy, ny, f, no. * The ALU operation can be described using the following pseudocode: * if zx=1 set x = 0 // 16-bit zero constant * if nx=1 set x = !x // Bit-wise negation * if zy=1 set y = 0 // 16-bit zero constant * if ny=1 set y = !y // Bit-wise negation * if f=1 set out = x + y // Integer 2's complement addition * else set out = x & y // Bit-wise And * if no=1 set out = !out // Bit-wise negation * * In addition to computing out, the ALU computes two 1-bit outputs: * if out=0 set zr = 1 else zr = 0 // 16-bit equality comparison * if out<0 set ng = 1 else ng = 0 // 2's complement comparison */ CHIP ALU { IN // 16-bit inputs: x[16], y[16], // Control bits: zx, // Zero the x input nx, // Negate the x input zy, // Zero the y input ny, // Negate the y input f, // Function code: 1 for add, 0 for and no; // Negate the out output OUT // 16-bit output out[16], // ALU output flags zr, // 1 if out=0, 0 otherwise ng; // 1 if out<0, 0 otherwise PARTS: // Zero the x input Mux16( a=x, b=false, sel=zx, out=x2 ); // Zero the y input Mux16( a=y, b=false, sel=zy, out=y2 ); // Negate the x input Not16( in=x, out=notx ); Mux16( a=x, b=notx, sel=nx, out=x3 ); // Negate the y input Not16( in=y, out=noty ); Mux16( a=y, b=noty, sel=ny, out=y3 ); // Perform f Add16( a=x3, b=y3, out=addout ); And16( a=x3, b=y3, out=andout ); Mux16( a=andout, b=addout, sel=f, out=preout ); // Negate the output Not16( in=preout, out=notpreout ); Mux16( a=preout, b=notpreout, sel=no, out=out ); // zr flag Or8way( in=out[0..7], out=zr1 ); // PROBLEM SHOWS UP HERE Or8way( in=out[8..15], out=zr2 ); Or( a=zr1, b=zr2, out=zr ); // ng flag Not( in=out[15], out=ng ); } So the problem shows up when I am trying to send a subscripted version of 'out' to the Or8Way chip. I've tried using a different variable than 'out', but with the same problem. Then I read that you are not able to subscript intermediate variables. I thought maybe if I sent the intermediate variable to some other chip, and that chip subscripted it, it would solve the problem, but it has the same error. Unfortunately I just can't think of a way to set the zr and ng flags without subscripting some intermediate variable, so I'm really stuck! Just so you know, if I replace the problematic lines with the following, it will compile (but not give the right results since I'm just using some random input): // zr flag Not( in=zx, out=zr ); // ng flag Not( in=zx, out=ng ); Anyone have any ideas? Edit: Here is the appendix of the book for the course which specifies how the hdl works. Specifically look at section 5 which talks about buses and says: "An internal pin (like v above) may not be subscripted". Edit: Here is the exact error I get: "Line 68, Can't connect gate's output pin to part". The error message is sort of confusing though, since that does not seem to be the actual problem. If I just replace "Or8way( in=out[0..7], out=zr1 );" with "Or8way( in=false, out=zr1 );" it will not generate this error, which is what lead me to look up in the appendix and find that the out variable, since it was derived as intermediate, could not be subscripted.

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  • JQuery UI Tabs not working

    - by DFG
    Hi, I am using the exact example below from the JQuery website using its built in tabs functions: <script type="text/javascript"> $(function() { $("#tabs").tabs(); }); </script> <div class="demo"> <div id="tabs"> <ul> <li><a href="#tabs-1">Nunc tincidunt</a></li> <li><a href="#tabs-2">Proin dolor</a></li> <li><a href="#tabs-3">Aenean lacinia</a></li> </ul> <div id="tabs-1"> <p>Proin elit arcu, rutrum commodo, vehicula tempus, commodo a, risus. Curabitur nec arcu. Donec sollicitudin mi sit amet mauris. Nam elementum quam ullamcorper ante. Etiam aliquet massa et lorem. Mauris dapibus lacus auctor risus. Aenean tempor ullamcorper leo. Vivamus sed magna quis ligula eleifend adipiscing. Duis orci. Aliquam sodales tortor vitae ipsum. Aliquam nulla. Duis aliquam molestie erat. Ut et mauris vel pede varius sollicitudin. Sed ut dolor nec orci tincidunt interdum. Phasellus ipsum. Nunc tristique tempus lectus.</p> </div> <div id="tabs-2"> <p>Morbi tincidunt, dui sit amet facilisis feugiat, odio metus gravida ante, ut pharetra massa metus id nunc. Duis scelerisque molestie turpis. Sed fringilla, massa eget luctus malesuada, metus eros molestie lectus, ut tempus eros massa ut dolor. Aenean aliquet fringilla sem. Suspendisse sed ligula in ligula suscipit aliquam. Praesent in eros vestibulum mi adipiscing adipiscing. Morbi facilisis. Curabitur ornare consequat nunc. Aenean vel metus. Ut posuere viverra nulla. Aliquam erat volutpat. Pellentesque convallis. Maecenas feugiat, tellus pellentesque pretium posuere, felis lorem euismod felis, eu ornare leo nisi vel felis. Mauris consectetur tortor et purus.</p> </div> <div id="tabs-3"> <p>Mauris eleifend est et turpis. Duis id erat. Suspendisse potenti. Aliquam vulputate, pede vel vehicula accumsan, mi neque rutrum erat, eu congue orci lorem eget lorem. Vestibulum non ante. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Fusce sodales. Quisque eu urna vel enim commodo pellentesque. Praesent eu risus hendrerit ligula tempus pretium. Curabitur lorem enim, pretium nec, feugiat nec, luctus a, lacus.</p> <p>Duis cursus. Maecenas ligula eros, blandit nec, pharetra at, semper at, magna. Nullam ac lacus. Nulla facilisi. Praesent viverra justo vitae neque. Praesent blandit adipiscing velit. Suspendisse potenti. Donec mattis, pede vel pharetra blandit, magna ligula faucibus eros, id euismod lacus dolor eget odio. Nam scelerisque. Donec non libero sed nulla mattis commodo. Ut sagittis. Donec nisi lectus, feugiat porttitor, tempor ac, tempor vitae, pede. Aenean vehicula velit eu tellus interdum rutrum. Maecenas commodo. Pellentesque nec elit. Fusce in lacus. Vivamus a libero vitae lectus hendrerit hendrerit.</p> </div> </div> </div><!-- End demo --> <div style="display: none;" class="demo-description"> <p>Click tabs to swap between content that is broken into logical sections.</p> </div><!-- End demo-description --> However, when I place the JQuery Accordian plugin anywhere in the tabs-1, tabs-2, or tabs-3 element, it stops working correctly, but it works fine in a normal page that doesn't use Jquery. Or any other Jquery doesn't seem to work as its in any of the tabs DIVs. Any ideas?

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  • Asynchronous Webcrawling F#, something wrong ?

    - by jlezard
    Not quite sure if it is ok to do this but, my question is: Is there something wrong with my code ? It doesn't go as fast as I would like, and since I am using lots of async workflows maybe I am doing something wrong. The goal here is to build something that can crawl 20 000 pages in less than an hour. open System open System.Text open System.Net open System.IO open System.Text.RegularExpressions open System.Collections.Generic open System.ComponentModel open Microsoft.FSharp open System.Threading //This is the Parallel.Fs file type ComparableUri ( uri: string ) = inherit System.Uri( uri ) let elts (uri:System.Uri) = uri.Scheme, uri.Host, uri.Port, uri.Segments interface System.IComparable with member this.CompareTo( uri2 ) = compare (elts this) (elts(uri2 :?> ComparableUri)) override this.Equals(uri2) = compare this (uri2 :?> ComparableUri ) = 0 override this.GetHashCode() = 0 ///////////////////////////////////////////////Funtions to retreive html string////////////////////////////// let mutable error = Set.empty<ComparableUri> let mutable visited = Set.empty<ComparableUri> let getHtmlPrimitiveAsyncDelay (delay:int) (uri : ComparableUri) = async{ try let req = (WebRequest.Create(uri)) :?> HttpWebRequest // 'use' is equivalent to ‘using’ in C# for an IDisposable req.UserAgent<-"Mozilla" //Console.WriteLine("Waiting") do! Async.Sleep(delay * 250) let! resp = (req.AsyncGetResponse()) Console.WriteLine(uri.AbsoluteUri+" got response after delay "+string delay) use stream = resp.GetResponseStream() use reader = new StreamReader(stream) let html = reader.ReadToEnd() return html with | _ as ex -> Console.WriteLine( ex.ToString() ) lock error (fun () -> error<- error.Add uri ) lock visited (fun () -> visited<-visited.Add uri ) return "BadUri" } ///////////////////////////////////////////////Active Pattern Matching to retreive href////////////////////////////// let (|Matches|_|) (pat:string) (inp:string) = let m = Regex.Matches(inp, pat) // Note the List.tl, since the first group is always the entirety of the matched string. if m.Count > 0 then Some (List.tail [ for g in m -> g.Value ]) else None let (|Match|_|) (pat:string) (inp:string) = let m = Regex.Match(inp, pat) // Note the List.tl, since the first group is always the entirety of the matched string. if m.Success then Some (List.tail [ for g in m.Groups -> g.Value ]) else None ///////////////////////////////////////////////Find Bad href////////////////////////////// let isEmail (link:string) = link.Contains("@") let isMailto (link:string) = if Seq.length link >=6 then link.[0..5] = "mailto" else false let isJavascript (link:string) = if Seq.length link >=10 then link.[0..9] = "javascript" else false let isBadUri (link:string) = link="BadUri" let isEmptyHttp (link:string) = link="http://" let isFile (link:string)= if Seq.length link >=6 then link.[0..5] = "file:/" else false let containsPipe (link:string) = link.Contains("|") let isAdLink (link:string) = if Seq.length link >=6 then link.[0..5] = "adlink" elif Seq.length link >=9 then link.[0..8] = "http://adLink" else false ///////////////////////////////////////////////Find Bad href////////////////////////////// let getHref (htmlString:string) = let urlPat = "href=\"([^\"]+)" match htmlString with | Matches urlPat urls -> urls |> List.map( fun href -> match href with | Match (urlPat) (link::[]) -> link | _ -> failwith "The href was not in correct format, there was more than one match" ) | _ -> Console.WriteLine( "No links for this page" );[] |> List.filter( fun link -> not(isEmail link) ) |> List.filter( fun link -> not(isMailto link) ) |> List.filter( fun link -> not(isJavascript link) ) |> List.filter( fun link -> not(isBadUri link) ) |> List.filter( fun link -> not(isEmptyHttp link) ) |> List.filter( fun link -> not(isFile link) ) |> List.filter( fun link -> not(containsPipe link) ) |> List.filter( fun link -> not(isAdLink link) ) let treatAjax (href:System.Uri) = let link = href.ToString() let firstPart = (link.Split([|"#"|],System.StringSplitOptions.None)).[0] new Uri(firstPart) //only follow pages with certain extnsion or ones with no exensions let followHref (href:System.Uri) = let valid2 = set[".py"] let valid3 = set[".php";".htm";".asp"] let valid4 = set[".php3";".php4";".php5";".html";".aspx"] let arrLength = href.Segments |> Array.length let lastExtension = (href.Segments).[arrLength-1] let lengthLastExtension = Seq.length lastExtension if (lengthLastExtension <= 3) then not( lastExtension.Contains(".") ) else //test for the 2 case let last4 = lastExtension.[(lengthLastExtension-1)-3..(lengthLastExtension-1)] let isValid2 = valid2|>Seq.exists(fun validEnd -> last4.EndsWith( validEnd) ) if isValid2 then true else if lengthLastExtension <= 4 then not( last4.Contains(".") ) else let last5 = lastExtension.[(lengthLastExtension-1)-4..(lengthLastExtension-1)] let isValid3 = valid3|>Seq.exists(fun validEnd -> last5.EndsWith( validEnd) ) if isValid3 then true else if lengthLastExtension <= 5 then not( last5.Contains(".") ) else let last6 = lastExtension.[(lengthLastExtension-1)-5..(lengthLastExtension-1)] let isValid4 = valid4|>Seq.exists(fun validEnd -> last6.EndsWith( validEnd) ) if isValid4 then true else not( last6.Contains(".") ) && not(lastExtension.[0..5] = "mailto") //Create the correct links / -> add the homepage , make them a comparabel Uri let hrefLinksToUri ( uri:ComparableUri ) (hrefLinks:string list) = hrefLinks |> List.map( fun link -> try if Seq.length link <4 then Some(new Uri( uri, link )) else if link.[0..3] = "http" then Some(new Uri(link)) else Some(new Uri( uri, link )) with | _ as ex -> Console.WriteLine(link); lock error (fun () ->error<-error.Add uri) None ) |> List.filter( fun link -> link.IsSome ) |> List.map( fun o -> o.Value) |> List.map( fun uri -> new ComparableUri( string uri ) ) //Treat uri , removing ajax last part , and only following links specified b Benoit let linksToFollow (hrefUris:ComparableUri list) = hrefUris |>List.map( treatAjax ) |>List.filter( fun link -> followHref link ) |>List.map( fun uri -> new ComparableUri( string uri ) ) |>Set.ofList let needToVisit uri = ( lock visited (fun () -> not( visited.Contains uri) ) ) && (lock error (fun () -> not( error.Contains uri) )) let getLinksToFollowAsyncDelay (delay:int) ( uri: ComparableUri ) = async{ let! links = getHtmlPrimitiveAsyncDelay delay uri lock visited (fun () ->visited<-visited.Add uri) let linksToFollow = getHref links |> hrefLinksToUri uri |> linksToFollow |> Set.filter( needToVisit ) |> Set.map( fun link -> if uri.Authority=link.Authority then link else link ) return linksToFollow } //Add delays if visitng same authority let getDelay(uri:ComparableUri) (authorityDelay:Dictionary<string,int>) = let uriAuthority = uri.Authority let hasAuthority,delay = authorityDelay.TryGetValue(uriAuthority) if hasAuthority then authorityDelay.[uriAuthority] <-delay+1 delay else authorityDelay.Add(uriAuthority,1) 0 let rec getLinksToFollowFromSetAsync maxIteration ( uris: seq<ComparableUri> ) = let authorityDelay = Dictionary<string,int>() if maxIteration = 100 then Console.WriteLine("Finished") else //Unite by authority add delay for those we same authority others ignore let stopwatch= System.Diagnostics.Stopwatch() stopwatch.Start() let newLinks = uris |> Seq.map( fun uri -> let delay = lock authorityDelay (fun () -> getDelay uri authorityDelay ) getLinksToFollowAsyncDelay delay uri ) |> Async.Parallel |> Async.RunSynchronously |> Seq.concat stopwatch.Stop() Console.WriteLine("\n\n\n\n\n\n\nTimeElapse : "+string stopwatch.Elapsed+"\n\n\n\n\n\n\n\n\n") getLinksToFollowFromSetAsync (maxIteration+1) newLinks getLinksToFollowFromSetAsync 0 (seq[ComparableUri( "http://twitter.com/" )]) Console.WriteLine("Finished") Some feedBack would be great ! Thank you (note this is just something I am doing for fun)

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  • How to Stich to Image objects in Java

    - by Imran
    Hi, I have a scenario in which i`m getting a number of tiles (e.g.12) from my mapping server. Now for buffering and offline functions I need to join them all back again so that we have to deal with 1 single image object instead of 12. I ve tried to do it without JAI my code is below. package imagemerge; import java.awt.*; import java.awt.image.*; import java.awt.event.*; public class ImageSticher extends WindowAdapter { Image tile1; Image tile2; Image result; ColorModel colorModel; int width,height,widthr,heightr; //int t1,t2; int t12[]; public ImageSticher() { } public ImageSticher (Image img1,Image img2,int w,int h) { tile1=img1; tile2=img2; width=w; height=h; colorModel=ColorModel.getRGBdefault(); } public Image horizontalStich() throws Exception { widthr=width*2; heightr=height; t12=new int[widthr * heightr]; int t1[]=new int[width*height]; PixelGrabber p1 =new PixelGrabber(tile1, 0, 0, width, height, t1, 0, width); p1.grabPixels(); int t2[]=new int[width*height]; PixelGrabber p2 =new PixelGrabber(tile2, 0, 0, width, height, t1, 0, width); p2.grabPixels(); int y, x, rp, rpi; int red1, red2, redr; int green1, green2, greenr; int blue1, blue2, bluer; int alpha1, alpha2, alphar; for(y=0;y<heightr;y++) { for(x=0;x<widthr;x++) { //System.out.println(x); rpi=y*widthr+x; // index of resulting pixel; rp=0; //initializing resulting pixel System.out.println(rpi); if(x<(widthr/2)) // x is less than width , copy first tile { //System.out.println("tile1="+x); blue1 = t1[rpi] & 0x00ff; // ERROR occurs here green1=(t1[rpi] >> 8) & 0x00ff; red1=(t1[rpi] >> 16) & 0x00ff; alpha1 = (t1[rpi] >> 24) & 0x00ff; redr = (int)(red1 * 1.0); // copying red band pixel into redresult,,,,1.0 is the alpha valye redr = (redr < 0)?(0):((redr>255)?(255):(redr)); greenr = (int)(green1 * 1.0); // redr = (int)(red1 * 1.0); // greenr = (greenr < 0)?(0):((greenr>255)?(255):(greenr)); bluer = (int)(blue1 * 1.0); bluer = (bluer < 0)?(0):((bluer>255)?(255):(bluer)); alphar = 255; //resulting pixel computed rp = (((((alphar << 8) + (redr & 0x0ff)) << 8) + (greenr & 0x0ff)) << 8) + (bluer & 0x0ff); } else // index is ahead of half way...copy second tile { blue2 = t2[rpi] & 0x00ff; // blue band bit of first tile green2=(t2[rpi] >> 8) & 0x00ff; red2=(t2[rpi] >> 16) & 0x00ff; alpha2 = (t2[rpi] >> 24) & 0x00ff; redr = (int)(red2 * 1.0); // copying red band pixel into redresult,,,,1.0 is the alpha valye redr = (redr < 0)?(0):((redr>255)?(255):(redr)); greenr = (int)(green2 * 1.0); // redr = (int)(red2 * 1.0); // greenr = (greenr < 0)?(0):((greenr>255)?(255):(greenr)); bluer = (int)(blue2 * 1.0); bluer = (bluer < 0)?(0):((bluer>255)?(255):(bluer)); alphar = 255; //resulting pixel computed rp = (((((alphar << 8) + (redr & 0x0ff)) << 8) + (greenr & 0x0ff)) << 8) + (bluer & 0x0ff); } t12[rpi] = rp; // copying resulting pixel in the result int array which will be converted to image } } MemoryImageSource mis; if (t12!=null) { mis = new MemoryImageSource(widthr, heightr, colorModel, t12, 0, widthr); result = Toolkit.getDefaultToolkit().createImage(mis); return result; } return null; } } now to check the my theory Im trying to join or stich two tiles horizontaly but im getting the error : java.lang.ArrayIndexOutOfBoundsException: 90000 at imagemerge.ImageSticher.horizontalStich(ImageSticher.java:69) at imageStream.ImageStream.getImage(ImageStream.java:75) at imageStream.ImageStream.main(ImageStream.java:28) is there some kind of limitation because when stiching two images of 300 x 300 horizontally it means the resulting image will be 600 x 300 ... that would make 180000 index size but its giving error at 90000, what am I doing wrong here

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  • How to find vector for the quaternion from X Y Z rotations

    - by can poyrazoglu
    I am creating a very simple project on OpenGL and I'm stuck with rotations. I am trying to rotate an object indepentdently in all 3 axes: X, Y, and Z. I've had sleepless nights due to the "gimbal lock" problem after rotating about one axis. I've then learned that quaternions would solve my problem. I've researched about quaternions and implementd it, but I havent't been able to convert my rotations to quaternions. For example, if I want to rotate around Z axis 90 degrees, I just create the {0,0,1} vector for my quaternion and rotate it around that axis 90 degrees using the code here: http://iphonedevelopment.blogspot.com/2009/06/opengl-es-from-ground-up-part-7_04.html (the most complicated matrix towards the bottom) That's ok for one vector, but, say, I first want to rotate 90 degrees around Z, then 90 degrees around X (just as an example). What vector do I need to pass in? How do I calculate that vector. I am not good with matrices and trigonometry (I know the basics and the general rules, but I'm just not a whiz) but I need to get this done. There are LOTS of tutorials about quaternions, but I seem to understand none (or they don't answer my question). I just need to learn to construct the vector for rotations around more than one axis combined. UPDATE: I've found this nice page about quaternions and decided to implement them this way: http://www.cprogramming.com/tutorial/3d/quaternions.html Here is my code for quaternion multiplication: void cube::quatmul(float* q1, float* q2, float* resultRef){ float w = q1[0]*q2[0] - q1[1]*q2[1] - q1[2]*q2[2] - q1[3]*q2[3]; float x = q1[0]*q2[1] + q1[1]*q2[0] + q1[2]*q2[3] - q1[3]*q2[2]; float y = q1[0]*q2[2] - q1[1]*q2[3] + q1[2]*q2[0] + q1[3]*q2[1]; float z = q1[0]*q2[3] + q1[1]*q2[2] - q1[2]*q2[1] + q1[3]*q2[0]; resultRef[0] = w; resultRef[1] = x; resultRef[2] = y; resultRef[3] = z; } Here is my code for applying a quaternion to my modelview matrix (I have a tmodelview variable that is my target modelview matrix): void cube::applyquat(){ float& x = quaternion[1]; float& y = quaternion[2]; float& z = quaternion[3]; float& w = quaternion[0]; float magnitude = sqrtf(w * w + x * x + y * y + z * z); if(magnitude == 0){ x = 1; w = y = z = 0; }else if(magnitude != 1){ x /= magnitude; y /= magnitude; z /= magnitude; w /= magnitude; } tmodelview[0] = 1 - (2 * y * y) - (2 * z * z); tmodelview[1] = 2 * x * y + 2 * w * z; tmodelview[2] = 2 * x * z - 2 * w * y; tmodelview[3] = 0; tmodelview[4] = 2 * x * y - 2 * w * z; tmodelview[5] = 1 - (2 * x * x) - (2 * z * z); tmodelview[6] = 2 * y * z - 2 * w * x; tmodelview[7] = 0; tmodelview[8] = 2 * x * z + 2 * w * y; tmodelview[9] = 2 * y * z + 2 * w * x; tmodelview[10] = 1 - (2 * x * x) - (2 * y * y); tmodelview[11] = 0; glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadMatrixf(tmodelview); glMultMatrixf(modelview); glGetFloatv(GL_MODELVIEW_MATRIX, tmodelview); glPopMatrix(); } And my code for rotation (that I call externally), where quaternion is a class variable of the cube: void cube::rotatex(int angle){ float quat[4]; float ang = angle * PI / 180.0; quat[0] = cosf(ang / 2); quat[1] = sinf(ang/2); quat[2] = 0; quat[3] = 0; quatmul(quat, quaternion, quaternion); applyquat(); } void cube::rotatey(int angle){ float quat[4]; float ang = angle * PI / 180.0; quat[0] = cosf(ang / 2); quat[1] = 0; quat[2] = sinf(ang/2); quat[3] = 0; quatmul(quat, quaternion, quaternion); applyquat(); } void cube::rotatez(int angle){ float quat[4]; float ang = angle * PI / 180.0; quat[0] = cosf(ang / 2); quat[1] = 0; quat[2] = 0; quat[3] = sinf(ang/2); quatmul(quat, quaternion, quaternion); applyquat(); } I call, say rotatex, for 10-11 times for rotating only 1 degree, but my cube gets rotated almost 90 degrees after 10-11 times of 1 degree, which doesn't make sense. Also, after calling rotation functions in different axes, My cube gets skewed, gets 2 dimensional, and disappears (a column in modelview matrix becomes all zeros) irreversibly, which obviously shouldn't be happening with a correct implementation of the quaternions.

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  • Using getters/setters in Java

    - by Crystal
    I'm having some trouble with the idea of accessing variables from other classes. I had a post here: http://stackoverflow.com/questions/3011642/having-access-to-a-private-variable-from-other-classes-in-java where I got some useful information, and thought an example would be better show it, and ask a separate question as well. I have a form that I can input data to, and it has a List variable. I didn't make it static at first, but I thought if I needed to get the total size from another class, then I wouldn't create an instance of that class in order to use the function to getTotalContacts. I basically want to update my status bar with the total number of contacts that are in my list. One of the members said in the above post to use the original Foo member to get the contacts, but I'm not sure how that works in this case. Any thoughts would be appreciated. Thanks. import java.awt.*; import java.awt.event.*; import javax.swing.*; import java.util.List; import java.util.ArrayList; public class AddressBook { public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { AddressBookFrame frame = new AddressBookFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JMenuBar menuBar = new JMenuBar(); frame.setJMenuBar(menuBar); JMenu fileMenu = new JMenu("File"); JMenuItem openItem = new JMenuItem("Open"); JMenuItem saveItem = new JMenuItem("Save"); JMenuItem saveAsItem = new JMenuItem("Save As"); JMenuItem printItem = new JMenuItem("Print"); JMenuItem exitItem = new JMenuItem("Exit"); fileMenu.add(openItem); fileMenu.add(saveItem); fileMenu.add(saveAsItem); fileMenu.add(printItem); fileMenu.add(exitItem); menuBar.add(fileMenu); JMenu editMenu = new JMenu("Edit"); JMenuItem newItem = new JMenuItem("New"); JMenuItem editItem = new JMenuItem("Edit"); JMenuItem deleteItem = new JMenuItem("Delete"); JMenuItem findItem = new JMenuItem("Find"); JMenuItem firstItem = new JMenuItem("First"); JMenuItem previousItem = new JMenuItem("Previous"); JMenuItem nextItem = new JMenuItem("Next"); JMenuItem lastItem = new JMenuItem("Last"); editMenu.add(newItem); editMenu.add(editItem); editMenu.add(deleteItem); editMenu.add(findItem); editMenu.add(firstItem); editMenu.add(previousItem); editMenu.add(nextItem); editMenu.add(lastItem); menuBar.add(editMenu); JMenu helpMenu = new JMenu("Help"); JMenuItem documentationItem = new JMenuItem("Documentation"); JMenuItem aboutItem = new JMenuItem("About"); helpMenu.add(documentationItem); helpMenu.add(aboutItem); menuBar.add(helpMenu); frame.setVisible(true); } }); } } class AddressBookFrame extends JFrame { public AddressBookFrame() { setLayout(new BorderLayout()); setTitle("Address Book"); setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT); AddressBookToolBar toolBar = new AddressBookToolBar(); add(toolBar, BorderLayout.NORTH); AddressBookStatusBar aStatusBar = new AddressBookStatusBar(); add(aStatusBar, BorderLayout.SOUTH); AddressBookForm form = new AddressBookForm(); add(form, BorderLayout.CENTER); } public static final int DEFAULT_WIDTH = 500; public static final int DEFAULT_HEIGHT = 500; } /* Create toolbar buttons and add buttons to toolbar */ class AddressBookToolBar extends JPanel { public AddressBookToolBar() { setLayout(new FlowLayout(FlowLayout.LEFT)); JToolBar bar = new JToolBar(); JButton newButton = new JButton("New"); JButton editButton = new JButton("Edit"); JButton deleteButton = new JButton("Delete"); JButton findButton = new JButton("Find"); JButton firstButton = new JButton("First"); JButton previousButton = new JButton("Previous"); JButton nextButton = new JButton("Next"); JButton lastButton = new JButton("Last"); bar.add(newButton); bar.add(editButton); bar.add(deleteButton); bar.add(findButton); bar.add(firstButton); bar.add(previousButton); bar.add(nextButton); bar.add(lastButton); add(bar); } } /* Creates the status bar string */ class AddressBookStatusBar extends JPanel { public AddressBookStatusBar() { setLayout(new FlowLayout(FlowLayout.LEFT)); this.statusBarString = new JLabel("Total: " + AddressBookForm.getTotalContacts()); add(this.statusBarString); } public void updateLabel() { contactsLabel.setText(AddressBookForm.getTotalContacts().toString()); } private JLabel statusBarString; private JLabel contactsLabel; } class AddressBookForm extends JPanel { public AddressBookForm() { // create form panel this.setLayout(new GridLayout(2, 1)); JPanel formPanel = new JPanel(); formPanel.setLayout(new GridLayout(4, 2)); firstName = new JTextField(20); lastName = new JTextField(20); telephone = new JTextField(20); email = new JTextField(20); JLabel firstNameLabel = new JLabel("First Name: ", JLabel.LEFT); formPanel.add(firstNameLabel); formPanel.add(firstName); JLabel lastNameLabel = new JLabel("Last Name: ", JLabel.LEFT); formPanel.add(lastNameLabel); formPanel.add(lastName); JLabel telephoneLabel = new JLabel("Telephone: ", JLabel.LEFT); formPanel.add(telephoneLabel); formPanel.add(telephone); JLabel emailLabel = new JLabel("Email: ", JLabel.LEFT); formPanel.add(emailLabel); formPanel.add(email); add(formPanel); // create button panel JPanel buttonPanel = new JPanel(); JButton insertButton = new JButton("Insert"); JButton displayButton = new JButton("Display"); ActionListener insertAction = new AddressBookListener(); ActionListener displayAction = new AddressBookListener(); insertButton.addActionListener(insertAction); displayButton.addActionListener(displayAction); buttonPanel.add(insertButton); buttonPanel.add(displayButton); add(buttonPanel); } public static int getTotalContacts() { return addressList.size(); } //void addContact(Person contact); private JTextField firstName; private JTextField lastName; private JTextField telephone; private JTextField email; private JLabel contacts; private static List<Person> addressList = new ArrayList<Person>(); private class AddressBookListener implements ActionListener { public void actionPerformed(ActionEvent e) { String buttonPressed = e.getActionCommand(); System.out.println(buttonPressed); if (buttonPressed == "Insert") { Person aPerson = new Person(firstName.getText(), lastName.getText(), telephone.getText(), email.getText()); addressList.add(aPerson); } else { for (Person p : addressList) { System.out.println(p); } } } } } My other question is why do I get the error, "int cannot be dereferenced contactsLabel.setText(AddressbookForm.getTotalContacts().toString()); Thanks!

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  • Drupal Adding Span inside A tags in Nice Menus

    - by Chris
    I am trying to add drop down menus to a drupal theme which uses text sliding door CSS rounding. The current version uses a primary links injection of the span into the a tags, which works fine. But doesn't support drop down menus. Working code: <?php print theme('links', $primary_links, array('class' => 'links primary-links')) ?> In the template with a template.php file addition: <?php // function for injecting spans inside anchors which we need for the theme's rounded corner background images function strands_guybrush_links($links, $attributes = array('class' => 'links')) { $output = ''; if (count($links) > 0) { $output = '<ul'. drupal_attributes($attributes) .'>'; $num_links = count($links); $i = 1; foreach ($links as $key => $link) { $class = $key; // Add first, last and active classes to the list of links to help out themers. if ($i == 1) { $class .= ' first'; } if ($i == $num_links) { $class .= ' last'; } if (isset($link['href']) && ($link['href'] == $_GET['q'] || ($link['href'] == '<front>' && drupal_is_front_page()))) { $class .= ' active'; } $output .= '<li'. drupal_attributes(array('class' => $class)) .'>'; if (isset($link['href'])) { $link['title'] = '<span class="link">' . check_plain($link['title']) . '</span>'; $link['html'] = TRUE; // Pass in $link as $options, they share the same keys. $output .= l($link['title'], $link['href'], $link); } else if (!empty($link['title'])) { // Some links are actually not links, but we wrap these in <span> for adding title and class attributes if (empty($link['html'])) { $link['title'] = check_plain($link['title']); } $span_attributes = ''; if (isset($link['attributes'])) { $span_attributes = drupal_attributes($link['attributes']); } $output .= '<span'. $span_attributes .'>'. $link['title'] .'</span>'; } $i++; $output .= "</li>\n"; } $output .= '</ul>'; } return $output; } ?> So I have added the [Nice Menu module][1] which works well and allows the drop down menu functions for my navigation which is now addressed from the template using: <?php print theme_nice_menu_primary_links() ?> The issue is that the a tags need to have spans inside to allow for the selected state markup. I have tried every angle I could find to edit the drupal function menu_item_link which is used by nice menus to build the links. E.g. I looked at the drupal forum for two days and no joy. The lines in the module that build the links are: function theme_nice_menu_build($menu) { $output = ''; // Find the active trail and pull out the menus ids. menu_set_active_menu_name('primary-links'); $trail = menu_get_active_trail('primary-links'); foreach ($trail as $item) { $trail_ids[] = $item['mlid']; } foreach ($menu as $menu_item) { $mlid = $menu_item['link']['mlid']; // Check to see if it is a visible menu item. if ($menu_item['link']['hidden'] == 0) { // Build class name based on menu path // e.g. to give each menu item individual style. // Strip funny symbols. $clean_path = str_replace(array('http://', '<', '>', '&', '=', '?', ':'), '', $menu_item['link']['href']); // Convert slashes to dashes. $clean_path = str_replace('/', '-', $clean_path); $class = 'menu-path-'. $clean_path; $class .= in_array($mlid, $trail_ids) ? ' active' : ''; // If it has children build a nice little tree under it. if ((!empty($menu_item['link']['has_children'])) && (!empty($menu_item['below']))) { // Keep passing children into the function 'til we get them all. $children = theme('nice_menu_build', $menu_item['below']); // Set the class to parent only of children are displayed. $class .= $children ? ' menuparent ' : ''; // Add an expanded class for items in the menu trail. $output .= '<li id="menu-'. $mlid .'" class="'. $class .'">'. theme('menu_item_link', $menu_item['link']); // Build the child UL only if children are displayed for the user. if ($children) { $output .= '<ul>'; $output .= $children; $output .= "</ul>\n"; } $output .= "</li>\n"; } else { $output .= '<li id="menu-'. $mlid .'" class="'. $class .'">'. theme('menu_item_link', $menu_item['link']) .'</li>'."\n"; } } } return $output; } As you can see the $output uses menu_item_link to parse the array into links and to added the class of active to the selected navigation link. The question is how do I add a span inside the a tags OR how do I wrap the a tags with a span that has the active class to style the sliding door links? drupal.org/project/nice_menus drupal.org/node/53233

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  • Convert C++Builder AnsiString to std::string via boost::lexical_cast

    - by David Klein
    For a school assignment I have to implement a project in C++ using Borland C++ Builder. As the VCL uses AnsiString for all GUI Components I have to convert all of my std::strings to AnsiString for the sake of displaying. std::string inp = "Hello world!"; AnsiString outp(inp.c_str()); works of course but is a bit tedious to write and code duplication I want to avoid. As we use Boost in other contexts I decided to provide some helper functions go get boost::lexical_cast to work with AnsiString. Here is my implementation so far: std::istream& operator>>(std::istream& istr, AnsiString& str) { istr.exceptions(std::ios::badbit | std::ios::failbit | std::ios::eofbit); std::string s; std::getline(istr,s); str = AnsiString(s.c_str()); return istr; } In the beginning I got Access Violation after Access Violation but since I added the .exceptions() stuff the picture gets clearer. When the conversion is performed I get the following Exception: ios_base::eofbit set [Runtime Error/std::ios_base::failure] Does anyone have an idea how to fix it and can explain why the error occurs? My C++ experience is very limited. The conversion routine the other way round would be: std::ostream& operator<<(std::ostream& ostr,const AnsiString& str) { ostr << (str.c_str()); return ostr; } Maybe someone will spot an error here too :) With best regards! Edit: At the moment I'm using the edited version of Jem, it works in the beginning. After a while of using the programm the Borland Codeguard mentions some pointer arithmetic in already freed regions. Any ideas how this could be related? The Codeguard log (I'm using the german version, translations marked with stars): ------------------------------------------ Fehler 00080. 0x104230 (r) (Thread 0x07A4): Zeigerarithmetik in freigegebenem Speicher: 0x0241A238-0x0241A258. **(pointer arithmetic in freed region)** | d:\program files\borland\bds\4.0\include\dinkumware\sstream Zeile 126: | { // not first growth, adjust pointers | _Seekhigh = _Seekhigh - _Mysb::eback() + _Ptr; |> _Mysb::setp(_Mysb::pbase() - _Mysb::eback() + _Ptr, | _Mysb::pptr() - _Mysb::eback() + _Ptr, _Ptr + _Newsize); | if (_Mystate & _Noread) Aufrufhierarchie: **(stack-trace)** 0x00411731(=FOSChampion.exe:0x01:010731) d:\program files\borland\bds\4.0\include\dinkumware\sstream#126 0x00411183(=FOSChampion.exe:0x01:010183) d:\program files\borland\bds\4.0\include\dinkumware\streambuf#465 0x0040933D(=FOSChampion.exe:0x01:00833D) d:\program files\borland\bds\4.0\include\dinkumware\streambuf#151 0x00405988(=FOSChampion.exe:0x01:004988) d:\program files\borland\bds\4.0\include\dinkumware\ostream#679 0x00405759(=FOSChampion.exe:0x01:004759) D:\Projekte\Schule\foschamp\src\Server\Ansistringkonverter.h#31 0x004080C9(=FOSChampion.exe:0x01:0070C9) D:\Projekte\Schule\foschamp\lib\boost_1_34_1\boost/lexical_cast.hpp#151 Objekt (0x0241A238) [Größe: 32 Byte] war erstellt mit new **(Object was created with new)** | d:\program files\borland\bds\4.0\include\dinkumware\xmemory Zeile 28: | _Ty _FARQ *_Allocate(_SIZT _Count, _Ty _FARQ *) | { // allocate storage for _Count elements of type _Ty |> return ((_Ty _FARQ *)::operator new(_Count * sizeof (_Ty))); | } | Aufrufhierarchie: **(stack-trace)** 0x0040ED90(=FOSChampion.exe:0x01:00DD90) d:\program files\borland\bds\4.0\include\dinkumware\xmemory#28 0x0040E194(=FOSChampion.exe:0x01:00D194) d:\program files\borland\bds\4.0\include\dinkumware\xmemory#143 0x004115CF(=FOSChampion.exe:0x01:0105CF) d:\program files\borland\bds\4.0\include\dinkumware\sstream#105 0x00411183(=FOSChampion.exe:0x01:010183) d:\program files\borland\bds\4.0\include\dinkumware\streambuf#465 0x0040933D(=FOSChampion.exe:0x01:00833D) d:\program files\borland\bds\4.0\include\dinkumware\streambuf#151 0x00405988(=FOSChampion.exe:0x01:004988) d:\program files\borland\bds\4.0\include\dinkumware\ostream#679 Objekt (0x0241A238) war Gelöscht mit delete **(Object was deleted with delete)** | d:\program files\borland\bds\4.0\include\dinkumware\xmemory Zeile 138: | void deallocate(pointer _Ptr, size_type) | { // deallocate object at _Ptr, ignore size |> ::operator delete(_Ptr); | } | Aufrufhierarchie: **(stack-trace)** 0x004044C6(=FOSChampion.exe:0x01:0034C6) d:\program files\borland\bds\4.0\include\dinkumware\xmemory#138 0x00411628(=FOSChampion.exe:0x01:010628) d:\program files\borland\bds\4.0\include\dinkumware\sstream#111 0x00411183(=FOSChampion.exe:0x01:010183) d:\program files\borland\bds\4.0\include\dinkumware\streambuf#465 0x0040933D(=FOSChampion.exe:0x01:00833D) d:\program files\borland\bds\4.0\include\dinkumware\streambuf#151 0x00405988(=FOSChampion.exe:0x01:004988) d:\program files\borland\bds\4.0\include\dinkumware\ostream#679 0x00405759(=FOSChampion.exe:0x01:004759) D:\Projekte\Schule\foschamp\src\Server\Ansistringkonverter.h#31 ------------------------------------------ Ansistringkonverter.h is the file with the posted operators and line 31 is: std::ostream& operator<<(std::ostream& ostr,const AnsiString& str) { ostr << (str.c_str()); **(31)** return ostr; } Thanks for your help :)

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