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  • Why blogger puts BR tags only when content served via RSS feed?

    - by tamashumi
    I have a problem with using my new blog RSS feed. I wrote a post (the first one) with some code examples formatted by SyntaxHighlighter. To paste a code sample I'm switching from WYSIWYG to HTML view and put the code inside pre tag like this (don't worry, h4 tag was opened a line above the screenshot area): The problem is that such pre tag, when later accessed via RSS feed contains br tags instead of new line characters. Below is screenshot of the adequate RSS source code: What's most important when accessed via www, the post html is formatted fine, no brs inside pre. I verified that by downloading the blog post with wget. So I believe this isn't SyntaxHighlighter issue nor any 'new line' formatting on blog post save. This is a real problem as I want aggregate my blog on employers blog and all formatting of code examples is broken because of that. The base question is: how to get rid of those unwanted brs served via RSS? What's strangest friend of mine also uses blogger for such aggregation and he has no such issue. I checked his RSS feed and there are no brs inside pre tags. We also compared settings of our blogs. However we have found no clue. The blog post RSS for the blog (just check source and search for string: pre class="brush) Mentioned friend's blog Last thing: I see content served from RSS is now also html encoded. If I remember well, it wasn't previously.

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  • Does NaCl mean the death of Internet Explorer? [closed]

    - by Monika Michael
    From the wikipedia - Google Native Client (NaCl) is a sandboxing technology for running a subset of Intel x86 or ARM native code using software-based fault isolation. It is proposed for safely running native code from a web browser, allowing web-based applications to run at near-native speeds. (Emphasis mine) (Source) Compiled C++ code running in a browser? Are other companies working on a similar offering? What would it mean for the browser landscape?

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  • Google I/O 2010 Keynote, pt. 3

    Google I/O 2010 Keynote, pt. 3 Video footage from Day 1 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 0 0 ratings Time: 09:59 More in Science & Technology

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  • Google I/O 2010 Keynote, pt. 7

    Google I/O 2010 Keynote, pt. 7 Video footage from Day 1 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 0 0 ratings Time: 09:57 More in Science & Technology

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  • Shinkansen for ASP.NET MVC Now Available

    While building Morts and Elvises with MVC2, I cut over Shinkansen to support MVC syntax within views and master pages. I’ve included a sample MVC project, which you can either download from Codeplex or view online: view or download source code. In either case, peek inside Site.Master and you’ll see CSS includes at the top… <%= ShinkansenMvc.Includes (c = { c.AddCss ("~/assets/css/addthis_widget.css"); c.AddCss ("/assets/css/reset.css"); c.AddCss ("assets/css/sifr.css"); ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What do I need to learn to decide on rename/recompile source package names because of company rebranding?

    - by Roberto Linares
    My company is currently at a rebranding process and the brand names have been used in the sources' package names but these names are only visible to developers who maintain this code so nobody from project management is really interested in changing them considering also that it would imply the recompiling of several old components. What factors do I need to consider when deciding on a change like that? I don't know if I should worry about legal issues or not and if so, how to address this with project management. More background details. I have all the sources and dependencies but since the company rebranding, other development areas have adopted some of the code that needs package name-changing so I cannot take the decision only by myself so I don't make everyone else's code to crash with my core components and I cannot change other areas' code without the permission of those areas' users so yes, my concern is more political than technical. I am going try to coordinate the involved it areas to make the change anyway, since it seems to be the best approach.   Unfortunatelly in my company there's no continuous integration build server so we build our code manually on demand and to get something to production I have to justify the change (even just the package name changing) to QA with an user requirement and some other bureaucratic documentation so that's why I was hesitating the change in first place.

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  • Sprite Body can not stop

    - by Diken
    Hey i have issue regarding jump sprite body. In my code i am using moveLeft and moveRight Button and when i am press moveRight Button using following code if (moveRight.active==YES) { b2Vec2 force=b2Vec2(4,0); ballBody->SetLinearVelocity(force); } Its move perfectly and When i release this Button than sprite body stop using following code else { b2Vec2 force=b2Vec2(0,0); ballBody->SetLinearVelocity(force); } But when i put this else part then jump can not done. My jump code is following if (jumpSprite.active==YES) { NSLog(@"Jump Sprite"); b2Vec2 locationWorld; locationWorld=b2Vec2(0.0f,4.0f); double force=ballBody->GetMass(); ballBody->ApplyLinearImpulse(force*locationWorld, ballBody->GetWorldCenter()); } If i remove else part then jump will perform complete but sprite body can not stop after release button. So what to do?? Thanks in advance

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  • test coverage reality

    - by iPhoneDeveloper
    I am NOT doing test driven development and I write my test classes after the actual code is written. In my current project I have a test coverage of(Line coverage) %70 for 3000 lines of Java code.(Using JUnit, Mockito and Sonar for testing) But while I feel actually I am not covering and catching %70 of the problems that can occur. So my question is in theory is that possible to have a %100 Line coverage but in reality it is meaningless because of low quality of the test code and maybe a %40 well written test code is much better than a bad %100 coverage? or we can always say line coverage more or less gives the percentage of all covered issues?

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  • Google I/O Sandbox Case Study: GoAnimate

    Google I/O Sandbox Case Study: GoAnimate We interviewed GoAnimate at the Google I/O Sandbox on May 10, 2011 and they explained to us the benefits of using partnering with YouTube. GoAnimate is an video creation platform that lets users easily create animated videos and publish them on YouTube. For more information on developing on YouTube, visit: code.google.com For more information on GoAnimate, visit: goanimate.com From: GoogleDevelopers Views: 33 0 ratings Time: 02:17 More in Science & Technology

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  • GWT Quake

    GWT Quake Three Googlers present their 20% project: a port of the Quake II engine to HTML5 using the Google Web Toolkit. For more information, please visit code.google.com From: GoogleDevelopers Views: 73 4 ratings Time: 01:15 More in Science & Technology

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  • One-way platform collision

    - by TheBroodian
    I hate asking questions that are specific to my own code like this, but I've run into a pesky roadblock and could use some help getting around it. I'm coding floating platforms into my game that will allow a player to jump onto them from underneath, but then will not allow players to fall through them once they are on top, which require some custom collision detection code. The code I have written so far isn't working, the character passes through it on the way up, and on the way down, stops for a moment on the platform, and then falls right through it. Here is the code to handle collisions with floating platforms: protected void HandleFloatingPlatforms(Vector2 moveAmount) { //if character is traveling downward. if (moveAmount.Y > 0) { Rectangle afterMoveRect = collisionRectangle; afterMoveRect.Offset((int)moveAmount.X, (int)moveAmount.Y); foreach (World_Objects.GameObject platform in gameplayScreen.Entities) { if (platform is World_Objects.Inanimate_Objects.FloatingPlatform) { //wideProximityArea is just a rectangle surrounding the collision //box of an entity to check for nearby entities. if (wideProximityArea.Intersects(platform.CollisionRectangle) || wideProximityArea.Contains(platform.CollisionRectangle)) { if (afterMoveRect.Intersects(platform.CollisionRectangle)) { //This, in my mind would denote that after the character is moved, its feet have fallen below the top of the platform, but before he had moved its feet were above it... if (collisionRectangle.Bottom <= platform.CollisionRectangle.Top) { if (afterMoveRect.Bottom > platform.CollisionRectangle.Top) { //And then after detecting that he has fallen through the platform, reposition him on top of it... worldLocation.Y = platform.CollisionRectangle.Y - frameHeight; hasCollidedVertically = true; } } } } } } } } In case you are curious, the parameter moveAmount is found through this code: elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; float totalX = 0; float totalY = 0; foreach (Vector2 vector in velocities) { totalX += vector.X; totalY += vector.Y; } velocities.Clear(); velocity.X = totalX; velocity.Y = totalY; velocity.Y = Math.Min(velocity.Y, 1000); Vector2 moveAmount = velocity * elapsed;

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  • Where can I get fresh new Wine DLLs?

    - by SuperScript
    I was acting careless today and I accidentally deleted one of the .dlls in my Ubuntu Wine installation, ~/.wine/drive_c/windows/system32/ole32.dll to be exact, and need a new fresh copy of only this one .dll. I know that reinstalling will fix it, but I have installed quite a few programs and do not want to have to do such a drastic thing just to fix this one problem. So, I'm wondering if there is somewhere that I can download this original .dll as it came with my original Wine installation. I have found the SourceForge repository, but it only has .h and .c files and I do not know how to build them into a .dll. Can anyone give me a link to download, or instructions to build my missing .dlls?

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  • Could JQuery and similar tools be built into the browser install?

    - by Ozz
    After reading another question about JQuery and CDN's, is it feasible for tools like JQuery to "come with" the browser, thus reducing/eliminating the need for the first download from a CDN, or from your own host server. JQuery files specifically are pretty small, so you could easily have a number (all?) of the different versions as part of a browser install. Now fair enough, this would increase install footprint, download time for the browser itself. Then sites could check "local" first, before CDN (which then caches), before finally defaulting to downloading from the website server itself. If this is feasible, has it been done, and if not, why hasn't it be done?

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  • If I send an IPA over TestFlight, can it be used to deploy to the app store?

    - by Reid Belton
    I am currently working for a small startup. I was previously under contract, now I am working for equity (no pay). The thing is, there is not yet a signed agreement in place as the details are being worked out. I may finish development before the contract is ready. I'm not currently under any contract or agreement, so the other party doesn't have any legal claim (that I know of) to the code I'm writing now, other than NDA (which just precludes me from cutting him out and releasing on my own). He already has the old code that I wrote under contract. I've made it clear to the other party that I won't submit the app or turn over the code until there's something signed to protect my interests. I've stopped pushing commits to the company repo (I'm now the only developer actively working on the project). However, I would still like to send builds over TestFlight for feedback and testing purposes. The other party has access to the developer portal and iTunes Connect for code signing, etc. Things are amicable and I don't foresee getting burnt on this, but I'm not going to put myself in that position. My concern is that if I send a finished build via TestFlight, it could be extracted and submitted to the app store without my participation. They wouldn't have the source for future maintenance and updates, of course, but it could be reverse-engineered by another developer later working from the old code base. Is this technically feasible at all? If so, is there a way I can send builds for testing while protecting my interests?

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  • Algorithm to increase odds of matching when randomly selecting

    - by Bryan
    I am building a mobile game loosely based on dual n-back http://brainworkshop.sourceforge.net/tutorial.html Now with the game I have 9 squares (numbered 1 through 9) and 9 letters (A through K) In the current code, I randomly select a square (e.g. 3) and a letter (e.g. C), then repeat the random selection for the next turn. For 1-back, I test whether either, neither or both match the previous turn. The problem with my current code is I get very few matches - I can go through many turns without having either match. How can I increase the match frequency, or alternatively decrease the randomness so a match is more likely? I am not looking for specific code (but pseudo-code would be fine) - just more an approach to increase match frequency.

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  • Collaborative work (small team) - Best practices

    - by LEM01
    I'm currently working in a very small team of programmers (2-3) and I'm looking for advices/best practices on how to organise our work. We're all working on the same application using PHP. Today we're kind of all working on our way. Today situation: List item that have to be worked on by each dev 1/week. What has to be done is defined at a high functional level (ex: Build the search engine for this product..) Commit / merge our individual branches (git) every week before the next meeting No real dev rules, no code review No test written (aouutch) Problems faced: Code quality issue: discovering someone else code is sometime tough (inline, variable+function+class names, spaces, comments..) Changes in already existing classes (impact on someone else work) Responsibility of each dev unclear: after getting someone else code and discover something messy, should I make the change? Should he make the change? How to plan those things,... What I'm looking for: Basically I'm looking into structuring the way we develop things in order to avoid frustration and improve overall quality. How to define coding standards (naming convention, code rules...)? Do you you any validation script to make sure code is valid before committing? Do you think that defining an architect role in the team is needed? Someone that would actually define what has to be developed during the next phase. By defining interfaces or class descriptions that have to be written. (Does it make sense in such a small team?) Today we're losing time into understanding what others did or tried to do, we're also losing time in discussion like "you should have done it that way! Why is this class doing that and not that..? Shouldn't we have a embedded class rather that this set of data...". I'm looking into a work process, maybe with more defined responsibilities and process in order to improve our performance. If you have experience, advices, best practices or anything to share that we could benefit from it will be much appreciated! Thanks a lot for your time!

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  • It's here, it's here! OJEC 1.1 is here -- Oracle Java ME Embedded Client

    - by hinkmond
    Download it now! OJEC 1.1 has just been released and will run on your Linux/ARM, Linux/x86, or Linux/MIPS device. Get it before supplies run out! (Not really, it's software. How can it run out?) See: Download OJEC 1.1 now! Here's a quote: Oracle offers Java ME Embedded products to meet your specific Java Technology needs. Java ME is targeted for use on devices where a feature-rich Java platform is desirable, despite lacking the resources necessary to run the full Java SE Embedded environment. Try it on your Raspberry Pi! (If you can find where to buy a Raspberry Pi that is. Now that's something that can run out) Hinkmond

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  • Open Source Analysis

    - by BluFire
    There are a lot of code in open source projects, looking at all of the code is time consuming and can be confusing to a novice like me. Are there any sections of open-source projects that should be focused on? What should I focus on when I look at code? I'm asking this in general because if I ask this specifically, the question will only apply in one or two projects rather than an entire group of projects ranging in different types of games and difficulty.

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  • Is it necessary to connect via Cisco VPN using my university account to go online?

    - by stankowait
    Original title: Bug with Xisco VPN - it it necessary to connect via Cisco VPN using my university-account in order to go online for all wireless networks In order to gain wireless access to my university network, I had to download and install the Cisco VPN client. It worked fine under 11.10 and did so for two weeks on 12.04. But since yesterday, I am unable to connect to my wireless network at home. First I have to connect via Cisco VPN using my university account. This is quite annoying and I'm unable to download apps via the software center when using the Cisco VPN client. I really don't know what happened, because it worked fine for two weeks and I did not change a thing.

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  • Will Ubuntu be releasing an update for Cedar Trail Processors?

    - by Alan
    There is a file available on the Intel web site with the file name "cdv-gfx-drivers-1.0.1_bee.tar.bz2" and a date of July 6, 2012. It can be found by searching the Intel Download Center for the filename or the string "Linux* PowerVR Graphics/Media Drivers". The download page links to the file, release notes and a link, Enabling hardware accelerated playback that takes one to a page containing links to two pdf documents titled "Enabling Hardware Accelerated Playback for Intel® AtomTM Processor N2000/D2000 Series", one for Ubuntu and one for Fedora. The instruction and release notes speak to working with kernel 3.1.0 and since I do not feel I have the skills, knowledge or training to do anything else but, follow the instructions to the "T", I am very reluctant to try anything on my freshly updated 3.2.0 kernel. I would much rather use a Ubuntu supported kernel that applies these drivers and doesn't break anything in the process. Is it a case where this is so new that Canonical has not yet included these drivers but, soon will do so?

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  • Google I/O Sandbox Case Study: Evite

    Google I/O Sandbox Case Study: Evite We interviewed Evite at the Google I/O Sandbox on May 10, 2011 and they explained to us the benefits of using App Engine to build their website. Evite is the world's largest online personal invitations platform, allowing users to create customized invitations for any type of gathering. For more information on App Engine Developers, visit: code.google.com For more information on Evite, visit: www.evite.com From: GoogleDevelopers Views: 29 0 ratings Time: 01:51 More in Science & Technology

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  • Have You Downloaded SQL Server 2012 Evaluation Edition? Why Not?!

    - by andyleonard
    I am installing SQL Server 2012 Evaluation Edition on a virtual machine as I type. You can do this. Here’s one way: Grab some virtual machine software. I like Oracle VirtualBox . It’s cool. It’s free. Install VirtualBox. Download the 180-day free trial of Windows Server 2008 R2 . Also cool. Also free. Once Windows Server 2008 R2 is downloaded, build a VirtualBox VM. Download and install SQL Server 2012 Evaluation Edition ! That’s all there is to it. You can get started today, no need to wait until...(read more)

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