Search Results

Search found 69140 results on 2766 pages for 'design time'.

Page 513/2766 | < Previous Page | 509 510 511 512 513 514 515 516 517 518 519 520  | Next Page >

  • WebCenter Implementation Specialist Exam Preparation Webcasts: WebCenter Content And WebCenter Portal

    - by swalker
    Oracle PartnerNetwork would like to invite you to Refresh Courses for WebCenter Content and WebCenter Portal, to help partners to prepare for the WebCenter Implementation Specialist EXAMS. This is a 3 hours intensive refresher partner-only training session, providing attendees with an overview of WebCenter Content and WebCenter Portal functions and related topics. After the refresher part you will be able to take the relevant Implementation Specialist EXAM depending on your personal focus. NOTE: This is only suitable for experienced WebCenter Content or WebCenter Portal practitioners Who should attend? Partner Consultants who want to become an Oracle WebCenter Content or a WebCenter Portal Certified Implementation Specialist or both, that will help them to differentiate themselves in front of customers and support their Companies to become Specialized. Webcast Details: Date Topic Speaker Web Call Details Intercall Details December 14th WebCenter Content Refresh Course Markus Neubauer, Silbury WebCenter Content Specialized Partner Join Webcast Dial-in numbers: CC/SP: 1579222/9221 Time: 12:00 -15:00 CET Break around 13:30 Conference ID/Key: 9249533/1412 Date Topic Speaker Web Call Details Intercall Details January 10th WebCenter Portal Refresh Course Yannick Ongena, InfoMentum WebCenter Portal Specialized Partner Join Webcast Dial-in numbers: CC/SP: 1579222/9221 Time: 12:00 -15:00 CET Break around 13:30 Conference ID/Key: 9249375/1001 Date Topic Speaker Web Call Details Intercall Details February 22nd WebCenter Content Refresh Course Markus Neubauer, Silbury WebCenter Content Specialized Partner Join Webcast Dial-in numbers: CC/SP: 1579222/9221 Time: 12:00 -15:00 CET Break around 13:30 Conference ID/Key: 9249541/2202 Date Topic Speaker Web Call Details Intercall Details March 13th WebCenter Portal Refresh Course Yannick Ongena, InfoMentum WebCenter Portal Specialized Partner Join Webcast Dial-in numbers: CC/SP: 1579222/9221 Time: 12:00 -15:00 CET Break around 13:30 Conference ID/Key: 9249549/1303 Local dial-in numbers can be found here . Next Steps: After the Webcast you will receive the Training material and FREE Vouchers to book and take the: Oracle ECM 11g Certified Implementation Specialist EXAM Oracle WebCenter 11g Essentials EXAM Booking with Voucher can be done on www.pearsonvue.com. Note: FREE Vouchers will be send after attending the webcast.

    Read the article

  • Oracle Outsourced Repair Solution: The “Control Tower” for the Reverse Supply Chain

    - by John Murphy
    By Hannes Sandmeier, Vice President of cMRO and Depot Repair Development Smart businesses are increasing their focus on core competencies and aggressively cutting costs in their supply chains. Outsourcing repairs can enable a business to focus on what they do best and most profitably while delivering top-notch customer service through partners that specialize in reverse logistics and repair. A well managed “virtual service organization” can deliver fast turn times, lower costs and high customer satisfaction. A poorly managed partner network can deliver disaster for your business. Managing a virtual service organization requires accurate, real-time information and collaboration tools that enable smart, informed and immediate corrective action. To meet this need, Oracle has released the Oracle Outsourced Repair Solution to provide the “control tower” for managing outsourced reverse supply chain operations from customer complaint through remediation to partner claim settlement. The new solution provides real-time visibility to return status, location, turn time, discrepancies and partner performance. Additionally, its web portals allow partners and carriers to view assigned work, request parts, enter data, capture time and submit claims. Leveraging the combined power of Oracle E-Business Suite and Oracle E-Business Suite Extensions for Oracle Endeca, the Oracle Outsourced Repair Solution provides a comprehensive set of tools that range from quick online partner registration to partner claim reconciliation, from capturing parts and labor to Oracle Cost Management and Financials integration, and from part requisition to waste and hazmat controls. These tools empower service operations managers to: · Increase customer satisfaction Ensure customers are satisfied by holding partners accountable for the speed and quality of repairs, and taking immediate corrective action when things go wrong · Reduce costs: Remove waste from the repair process using accurate job cost and cost breakdown data · Increase return velocity: Users have the tools to view all orders in flight and immediately know the current location, status, owner and contact point for repairs so as to be able to remove bottlenecks, resolve discrepancies and manage escalations The Oracle Outsourced Repair Solution further demonstrates Oracle’s commitment to helping supply chain professionals and service managers deliver high customer satisfaction at the lowest cost. For more information on the Oracle Outsourced Repair Solution, visit here. 

    Read the article

  • SQLAuthority News – TechED India 2012 – Bangalore – March 21-23, 2012

    - by pinaldave
    TechEd is one event which every developers and IT professionals are looking forward to attend. It is opportunity of life time and no matter how many time one gets chance to engage with it, it is never enough. I still remember every single moment of every TechEd I have attended so far. This year TechEd India 2012 will be held in Bangalore between March 21 and 23. There will be three 3 days of lots of learning and fun. If you are data professional, you are going to find yourself very very fortunate as every single day we will have data track for various audience. Day 1 will be for developer, Day 2 will be for Architect and Day 3 will be for Database Administrators. Every day we will have plenty of learning from industries leading experts. How many of you know that the first TechEd was held in 1993 in Orlando, FL? Well, there are many similar interesting information is available on Wiki page for TechEd. I will be presenting on my favorite subject of performance tuning. Just like every other time this time the session will be unique and different. I will bring something lesser known but very important aspect of the performance tuning to the light. Besides SQL Server we will be covering lots of other technologies such as Windows 8, Windows Phone, Windows Azure, Visual Studio, System Center, Security, Private Cloud etc. The biggest attraction of the TechEd is Keynote and Demo Extravaganza. One can not miss either of them when present at TechEd India. If you are attending TechEd India – I am looking forward to meet you in person. It is always pleasant to meet community face to face and I promise to remember your name. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority Author Visit, SQLAuthority News, T SQL, Technology

    Read the article

  • Oracle VM Blade Cluster Reference Configuration

    - by Ferhat Hatay
    Today we are happy to announce the availability of the Oracle VM blade cluster reference configuration for Sun Blade 6000 modular systems.  The new Oracle VM blade cluster reference configuration can help reduce the time to deploy virtual infrastructure by up to 98 percent when compared to multi-vendor configurations. Oracle's virtualization strategy is to simplify the deployment, management, and support of the enterprise stack from application to disk. The Oracle VM blade cluster reference configuration is a single-vendor solution that addresses every layer of the virtualization stack with Oracle hardware and software components. It enables quick and easy deployment of the virtualized infrastructure using components that have been tested together and are all supported together by one vendor — Oracle. All components listed in the reference configuration have been tested together by Oracle, reducing the need for customer testing and the time-consuming and complex effort of designing and deploying a stable configuration. Benefitting from pre-installed Oracle VM Server for x86 software on Oracle’s highly scalable and reliable Sun Blade servers with built-in networking and Oracle’s Sun ZFS Storage Appliance product line, the configuration provides high availability via the blade cluster as well as a documented best practice guide that helps reduce deployment time and cost for customers implementing highly virtualized applications or private cloud Infrastructure as a Service (IaaS) architectures. To further support easier, faster and lower-cost deployments, Oracle Linux, Oracle Solaris and Oracle VM are available for pre-install on select Sun x86 systems, and Oracle VM Templates are available for download for Oracle Applications, Oracle Fusion Middleware, Oracle Database, Oracle Real Application Clusters, and many other Oracle products. Key benefits of the Oracle VM blade cluster reference configuration include: Faster time to value – Begin deploying applications immediately because the optimized software stack is pre-configured for best practices and is ready-to-run on the recommended hardware platforms. Reduced deployment cost and risk – The entire hardware and software stack has been tested and is supported together by Oracle. Elastic scalability – As capacity needs grow, the system can be easily scaled in multiple dimensions with the ability to add compute, storage, and networking resources independently. For more information, see: Oracle white paper: Accelerating deployment of virtualized infrastructures with the Oracle VM blade cluster reference configuration Oracle technical white paper: Best Practices and Guidelines for Deploying the Oracle VM Blade Cluster Reference Configuration

    Read the article

  • How would i down-sample a .wav file then reconstruct it using nyquist? - in matlab [closed]

    - by martin
    This is all done in MatLab 2010 My objective is to show the results of: undersampling, nyquist rate/ oversampling First i need to downsample the .wav file to get an incomplete/ or impartial data stream that i can then reconstuct. Heres the flow chart of what im going to be doing So the flow is analog signal - sampling analog filter - ADC - resample down - resample up - DAC - reconstruction analog filter what needs to be achieved: F= Frequency F(Hz=1/s) E.x. 100Hz = 1000 (Cyc/sec) F(s)= 1/(2f) Example problem: 1000 hz = Highest frequency 1/2(1000hz) = 1/2000 = 5x10(-3) sec/cyc or a sampling rate of 5ms This is my first signal processing project using matlab. what i have so far. % Fs = frequency sampled (44100hz or the sampling frequency of a cd) [test,fs]=wavread('test.wav'); % loads the .wav file left=test(:,1); % Plot of the .wav signal time vs. strength time=(1/44100)*length(left); t=linspace(0,time,length(left)); plot(t,left) xlabel('time (sec)'); ylabel('relative signal strength') **%this is were i would need to sample it at the different frequecys (both above and below and at) nyquist frequency.*I think.*** soundsc(left,fs) % shows the resaultant audio file , which is the same as original ( only at or above nyquist frequency however) Can anyone tell me how to make it better, and how to do the various sampling at different frequencies?

    Read the article

  • Minty Bug: Build an FM Bug Inside a Mint Container

    - by ETC
    Electronics projects that have real world (and showing off to your friends) potential are the most fun; today we take a look at a clever FM bug design hidden in a mint container. At PyroElectro Projects they wanted to try something new with the whole electronics-in-mint-container genre. They opted to turn a container of Ice Breakers Frost mints (the Ice Breakers response to Altoid Mints, presumably) into a small FM bug. The most clever part of the design is that the container still holds mints. Aside from a small black dot on the back of the case you’d have little reason to believe it was anything buy a box of mints. Check out the video below to see the mint container unpacked and the hidden electronics payload revealed: If you’re interested in the project hit up the link below for additional information. FM Bug Transmitter Mint Box [Pyro Electro Projects via Hack A Day] Latest Features How-To Geek ETC How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? Get the MakeUseOf eBook Guide to Hacker Proofing Your PC Sync Your Windows Computer with Your Ubuntu One Account [Desktop Client] Awesome 10 Meter Curved Touchscreen at the University of Groningen [Video] TV Antenna Helper Makes HDTV Antenna Calibration a Snap Turn a Green Laser into a Microscope Projector [Science] The Open Road Awaits [Wallpaper]

    Read the article

  • Frederick .NET User Group June 2010 Meeting

    - by John Blumenauer
    FredNUG is pleased to announce our June speaker will be Pete Brown.  Pete was one FredNUG’s first speakers when the group started and we’re very happy to have him visiting us again to present on Silverlight!  On June 15th @ 6:30 PM, we’ll start with a Visual Studio 2010 Launch with pizza, swag and a presentation about what makes Visual Studio 2010 great.  Then, starting at 7 PM, Pete Brown will present “What’s New in Silverlight 4.”  It looks like a evening filled with newness!   The scheduled agenda is:   6:30 PM - 7:15 PM – Visual Studio 2010 Launch Event plus Pizza/Social Networking/Announcements 7:15 PM - 8:30 PM - Main Topic: What’s New in Silverlight 4 with Pete Brown  Main Topic:  What’s New in Silverlight 4? Speaker Bio: Pete Brown is a Senior Program Manager with Microsoft on the developer community team led by Scott Hanselman, as well as a former Microsoft Silverlight MVP, INETA speaker, and RIA Architect for Applied Information Sciences, where he worked for over 13 years. Pete's focus at Microsoft is the community around client application development (WPF, Silverlight, Windows Phone, Surface, Windows Forms, C++, Native Windows API and more). From his first sprite graphics and custom character sets on the Commodore 64 to 3d modeling and design through to Silverlight, Surface, XNA, and WPF, Pete has always had a deep interest in programming, design, and user experience. His involvement in Silverlight goes back to the Silverlight 1.1 alpha application that he co-wrote and put into production in July 2007. Pete has been programming for fun since 1984, and professionally since 1992. In his spare time, Pete enjoys programming, blogging, designing and building his own woodworking projects and raising his two children with his wife in the suburbs of Maryland. Pete's site and blog is at 10rem.net, and you can follow him on Twitter at http://twitter.com/pete_brown Twitter: http://twitter.com/pete_brown Facebook: http://www.facebook.com/pmbrown Pete is a founding member of the CapArea .NET Silverlight SIG. (Visit the CapArea. NET Silverlight SIG here )    8:30 PM - 8:45 PM – RAFFLE! Please join us and get involved in our .NET developers community!

    Read the article

  • Professional Scrum Developer (.NET) Training in London

    - by Martin Hinshelwood
    On the 26th - 30th July in Microsoft’s offices in London Adam Cogan from SSW will be presenting the first Professional Scrum Developer course in the UK. I will be teaching this course along side Adam and it is a fantastic experience. You are split into teams and go head-to-head to deliver units of potentially shippable work in four two hour sprints. The Professional Scrum Developer course is the only course endorsed by both Microsoft and Ken Schwaber and they have worked together very effectively in brining this course to fruition. This course is the brain child of Richard Hundhausen, a Microsoft Regional Director, and both Adam and I attending the Trainer Prep in Sydney when he was there earlier this year. He is a fantastic trainer and no matter where you do this course you can be safe in the knowledge that he has trained and vetted all of the teachers. A tools version of Ken if you will Find a course and register Download this syllabus Download the Scrum Guide What is the Professional Scrum Developer course all about? Professional Scrum Developer course is a unique and intensive five-day experience for software developers. The course guides teams on how to turn product requirements into potentially shippable increments of software using the Scrum framework, Visual Studio 2010, and modern software engineering practices. Attendees will work in self-organizing, self-managing teams using a common instance of Team Foundation Server 2010. Who should attend this course? This course is suitable for any member of a software development team – architect, programmer, database developer, tester, etc. Entire teams are encouraged to attend and experience the course together, but individuals are welcome too. Attendees will self-organize to form cross-functional Scrum teams. These teams require an aggregate of skills specific to the selected case study. Please see the last page of this document for specific details. Product Owners, ScrumMasters, and other stakeholders are welcome too, but keep in mind that everyone who attends will be expected to commit to work and pull their weight on a Scrum team. What should you know by the end of the course? Scrum will be experienced through a combination of lecture, demonstration, discussion, and hands-on exercises. Attendees will learn how to do Scrum correctly while being coached and critiqued by the instructor, in the following topic areas: Form effective teams Explore and understand legacy “Brownfield” architecture Define quality attributes, acceptance criteria, and “done” Create automated builds How to handle software hotfixes Verify that bugs are identified and eliminated Plan releases and sprints Estimate product backlog items Create and manage a sprint backlog Hold an effective sprint review Improve your process by using retrospectives Use emergent architecture to avoid technical debt Use Test Driven Development as a design tool Setup and leverage continuous integration Use Test Impact Analysis to decrease testing times Manage SQL Server development in an Agile way Use .NET and T-SQL refactoring effectively Build, deploy, and test SQL Server databases Create and manage test plans and cases Create, run, record, and play back manual tests Setup a branching strategy and branch code Write more maintainable code Identify and eliminate people and process dysfunctions Inspect and improve your team’s software development process What does the week look like? This course is a mix of lecture, demonstration, group discussion, simulation, and hands-on software development. The bulk of the course will be spent working as a team on a case study application delivering increments of new functionality in mini-sprints. Here is the week at a glance: Monday morning and most of the day Friday will be spent with the computers powered off, so you can focus on sharpening your game of Scrum and avoiding the common pitfalls when implementing it. The Sprints Timeboxing is a critical concept in Scrum as well as in this course. We expect each team and student to understand and obey all of the timeboxes. The timebox duration will always be clearly displayed during each activity. Expect the instructor to enforce it. Each of the ½ day sprints will roughly follow this schedule: Component Description Minutes Instruction Presentation and demonstration of new and relevant tools & practices 60 Sprint planning meeting Product owner presents backlog; each team commits to delivering functionality 10 Sprint planning meeting Each team determines how to build the functionality 10 The Sprint The team self-organizes and self-manages to complete their tasks 120 Sprint Review meeting Each team will present their increment of functionality to the other teams = 30 Sprint Retrospective A group retrospective meeting will be held to inspect and adapt 10 Each team is expected to self-organize and manage their own work during the sprint. Pairing is highly encouraged. The instructor/product owner will be available if there are questions or impediments, but will be hands-off by default. You should be prepared to communicate and work with your team members in order to achieve your sprint goal. If you have development-related questions or get stuck, your partner or team should be your first level of support. Module 1: INTRODUCTION This module provides a chance for the attendees to get to know the instructors as well as each other. The Professional Scrum Developer program, as well as the day by day agenda, will be explained. Finally, the Scrum team will be selected and assembled so that the forming, storming, norming, and performing can begin. Trainer and student introductions Professional Scrum Developer program Agenda Logistics Team formation Retrospective Module 2: SCRUMDAMENTALS This module provides a level-setting understanding of the Scrum framework including the roles, timeboxes, and artifacts. The team will then experience Scrum firsthand by simulating a multi-day sprint of product development, including planning, review, and retrospective meetings. Scrum overview Scrum roles Scrum timeboxes (ceremonies) Scrum artifacts Simulation Retrospective It’s required that you read Ken Schwaber’s Scrum Guide in preparation for this module and course. MODULE 3: IMPLEMENTING SCRUM IN VISUAL STUDIO 2010 This module demonstrates how to implement Scrum in Visual Studio 2010 using a Scrum process template*. The team will learn the mapping between the Scrum concepts and how they are implemented in the tool. After connecting to the shared Team Foundation Server, the team members will then return to the simulation – this time using Visual Studio to manage their product development. Mapping Scrum to Visual Studio 2010 User Story work items Task work items Bug work items Demonstration Simulation Retrospective Module 4: THE CASE STUDY In this module the team is introduced to their problem domain for the week. A kickoff meeting by the Product Owner (the instructor) will set the stage for the why and what that will take during the upcoming sprints. The team will then define the quality attributes of the project and their definition of “done.” The legacy application code will be downloaded, built, and explored, so that any bugs can be discovered and reported. Introduction to the case study Download the source code, build, and explore the application Define the quality attributes for the project Define “done” How to file effective bugs in Visual Studio 2010 Retrospective Module 5: HOTFIX This module drops the team directly into a Brownfield (legacy) experience by forcing them to analyze the existing application’s architecture and code in order to locate and fix the Product Owner’s high-priority bug(s). The team will learn best practices around finding, testing, fixing, validating, and closing a bug. How to use Architecture Explorer to visualize and explore Create a unit test to validate the existence of a bug Find and fix the bug Validate and close the bug Retrospective Module 6: PLANNING This short module introduces the team to release and sprint planning within Visual Studio 2010. The team will define and capture their goals as well as other important planning information. Release vs. Sprint planning Release planning and the Product Backlog Product Backlog prioritization Acceptance criteria and tests Sprint planning and the Sprint Backlog Creating and linking Sprint tasks Retrospective At this point the team will have the knowledge of Scrum, Visual Studio 2010, and the case study application to begin developing increments of potentially shippable functionality that meet their definition of done. Module 7: EMERGENT ARCHITECTURE This module introduces the architectural practices and tools a team can use to develop a valid design on which to develop new functionality. The teams will learn how Scrum supports good architecture and design practices. After the discussion, the teams will be presented with the product owner’s prioritized backlog so that they may select and commit to the functionality they can deliver in this sprint. Architecture and Scrum Emergent architecture Principles, patterns, and practices Visual Studio 2010 modeling tools UML and layer diagrams SPRINT 1 Retrospective Module 8: TEST DRIVEN DEVELOPMENT This module introduces Test Driven Development as a design tool and how to implement it using Visual Studio 2010. To maximize productivity and quality, a Scrum team should setup Continuous Integration to regularly build every team member’s code changes and run regression tests. Refactoring will also be defined and demonstrated in combination with Visual Studio’s Test Impact Analysis to efficiently re-run just those tests which were impacted by refactoring. Continuous integration Team Foundation Build Test Driven Development (TDD) Refactoring Test Impact Analysis SPRINT 2 Retrospective Module 9: AGILE DATABASE DEVELOPMENT This module lets the SQL Server database developers in on a little secret – they can be agile too. By using the database projects in Visual Studio 2010, the database developers can join the rest of the team. The students will see how to apply Agile database techniques within Visual Studio to support the SQL Server 2005/2008/2008R2 development lifecycle. Agile database development Visual Studio database projects Importing schema and scripts Building and deploying Generating data Unit testing SPRINT 3 Retrospective Module 10: SHIP IT Teams need to know that just because they like the functionality doesn’t mean the Product Owner will. This module revisits acceptance criteria as it pertains to acceptance testing. By refining acceptance criteria into manual test steps, team members can execute the tests, recording the results and reporting bugs in a number of ways. Manual tests will be defined and executed using the Microsoft Test Manager tool. As the Sprint completes and an increment of functionality is delivered, the team will also learn why and when they should create a branch of the codeline. Acceptance criteria Testing in Visual Studio 2010 Microsoft Test Manager Writing and running manual tests Branching SPRINT 4 Retrospective Module 11: OVERCOMING DYSFUNCTION This module introduces the many types of people, process, and tool dysfunctions that teams face in the real world. Many dysfunctions and scenarios will be identified, along with ideas and discussion for how a team might mitigate them. This module will enable you and your team to move toward independence and improve your game of Scrum when you depart class. Scrum-butts and flaccid Scrum Best practices working as a team Team challenges ScrumMaster challenges Product Owner challenges Stakeholder challenges Course Retrospective What will be expected of you and you team? This is a unique course in that it’s technically-focused, team-based, and employs timeboxes. It demands that the members of the teams self-organize and self-manage their own work to collaboratively develop increments of software. All attendees must commit to: Pay attention to all lectures and demonstrations Participate in team and group discussions Work collaboratively with other team members Obey the timebox for each activity Commit to work and do your best to deliver All teams should have these skills: Understanding of Scrum Familiarity with Visual Studio 201 C#, .NET 4.0 & ASP.NET 4.0 experience*  SQL Server 2008 development experience Software testing experience * Check with the instructor ahead of time for the exact technologies Self-organising teams Another unique attribute of this course is that it’s a technical training class being delivered to teams of developers, not pairs, and not individuals. Ideally, your actual software development team will attend the training to ensure that all necessary skills are covered. However, if you wish to attend an open enrolment course alone or with just a couple of colleagues, realize that you may be placed on a team with other attendees. The instructor will do his or her best to ensure that each team is cross-functional to tackle the case study, but there are no guarantees. You may be required to try a new role, learn a new skill, or pair with somebody unfamiliar to you. This is just good Scrum! Who should NOT take this course? Because of the nature of this course, as explained above, certain types of people should probably not attend this course: Students requiring command and control style instruction – there are no prescriptive/step-by-step (think traditional Microsoft Learning) labs in this course Students who are unwilling to work within a timebox Students who are unwilling to work collaboratively on a team Students who don’t have any skill in any of the software development disciplines Students who are unable to commit fully to their team – not only will this diminish the student’s learning experience, but it will also impact their team’s learning experience Find a course and register Download this syllabus Download the Scrum Guide Technorati Tags: Scrum,SSW,Pro Scrum Dev

    Read the article

  • The Making of Arduino [Geek History]

    - by Jason Fitzpatrick
    The open-source Arduino board is the heart of thousands of different DIY projects–it would be easy to think that the Arduino has always been around. The ubiquitous little hobby board, however, is but a scant six years old. At technology blog IEEESpectrum they delve into the history of the Arduino board and its quiet origins in a small Italian town. Here’s an excerpt from their lengthy write up about the the origin and history of the beloved Arduino: Arduino is a low-cost microcontroller board that lets even a novice do really amazing things. You can connect an Arduino to all kinds of sensors, lights, motors, and other devices and use easy-to-learn software to program how your creation will behave. You can build an interactive display or a mobile robot and then share your design with the world by posting it on the Net. Released in 2005 as a modest tool for Banzi’s students at the Interaction Design Institute Ivrea (IDII), Arduino has spawned an international do-it-yourself revolution in electronics. You can buy an Arduino board for just about US $30 or build your own from scratch: All hardware schematics and source code are available for free under public licenses. As a result, Arduino has become the most influential open-source hardware movement of its time. The little board is now the go-to gear for artists, hobbyists, students, and anyone with a gadgetry dream. More than 250 000 Arduino boards have been sold around the world—and that doesn’t include the reams of clones. “It made it possible for people do things they wouldn’t have done otherwise,” says David A. Mellis, who was a student at IDII before pursuing graduate work at the MIT Media Lab and is the lead software developer of Arduino. HTG Explains: Understanding Routers, Switches, and Network Hardware How to Use Offline Files in Windows to Cache Your Networked Files Offline How to See What Web Sites Your Computer is Secretly Connecting To

    Read the article

  • Programming concepts taken from the arts and humanities

    - by Joey Adams
    After reading Paul Graham's essay Hackers and Painters and Joel Spolsky's Advice for Computer Science College Students, I think I've finally gotten it through my thick skull that I should not be loath to work hard in academic courses that aren't "programming" or "computer science" courses. To quote the former: I've found that the best sources of ideas are not the other fields that have the word "computer" in their names, but the other fields inhabited by makers. Painting has been a much richer source of ideas than the theory of computation. — Paul Graham, "Hackers and Painters" There are certainly other, much stronger reasons to work hard in the "boring" classes. However, it'd also be neat to know that these classes may someday inspire me in programming. My question is: what are some specific examples where ideas from literature, art, humanities, philosophy, and other fields made their way into programming? In particular, ideas that weren't obviously applied the way they were meant to (like most math and domain-specific knowledge), but instead gave utterance or inspiration to a program's design and choice of names. Good examples: The term endian comes from Gulliver's Travels by Tom Swift (see here), where it refers to the trivial matter of which side people crack open their eggs. The terms journal and transaction refer to nearly identical concepts in both filesystem design and double-entry bookkeeping (financial accounting). mkfs.ext2 even says: Writing superblocks and filesystem accounting information: done Off-topic: Learning to write English well is important, as it enables a programmer to document and evangelize his/her software, as well as appear competent to other programmers online. Trigonometry is used in 2D and 3D games to implement rotation and direction aspects. Knowing finance will come in handy if you want to write an accounting package. Knowing XYZ will come in handy if you want to write an XYZ package. Arguably on-topic: The Monad class in Haskell is based on a concept by the same name from category theory. Actually, Monads in Haskell are monads in the category of Haskell types and functions. Whatever that means...

    Read the article

  • Full-text indexing? You must read this

    - by Kyle Hatlestad
    For those of you who may have missed it, Peter Flies, Principal Technical Support Engineer for WebCenter Content, gave an excellent webcast on database searching and indexing in WebCenter Content.  It's available for replay along with a download of the slidedeck.  Look for the one titled 'WebCenter Content: Database Searching and Indexing'. One of the items he led with...and concluded with...was a recommendation on optimizing your search collection if you are using full-text searching with the Oracle database.  This can greatly improve your search performance.  And this would apply to both Oracle Text Search and DATABASE.FULLTEXT search methods.  Peter describes how a collection can become fragmented over time as content is added, updated, and deleted.  Just like you should defragment your hard drive from time to time to get your files placed on the disk in the most optimal way, you should do the same for the search collection. And optimizing the collection is just a simple procedure call that can be scheduled to be run automatically.   beginctx_ddl.optimize_index('FT_IDCTEXT1','FULL', parallel_degree =>'1');end; When I checked my own test instance, I found my collection had a row fragmentation of about 80% After running the optimization procedure, it went down to 0% The knowledgebase article On Index Fragmentation and Optimization When Using OracleTextSearch or DATABASE.FULLTEXT [ID 1087777.1] goes into detail on how to check your current index fragmentation, how to run the procedure, and then how to schedule the procedure to run automatically.  While the article mentions scheduling the job weekly, Peter says he now is recommending this be run daily, especially on more active systems. And just as a reminder, be sure to involve your DBA with your WebCenter Content implementation as you go to production and over time.  We recently had a customer complain of slow performance of the application when it was discovered the database was starving for memory.  So it's always helpful to keep a watchful eye on your database.

    Read the article

  • Creating an email notification system based on polling database rows

    - by Ashish Sharma
    I have to design an email notification system based on the following requirements: The email notifications would be created based on polling rows in a Mysql 5.5 DB table when they are in a particular 'Completed' state. The email notification should be sent out in no more than 5 minutes from the time the row was created in the DB table (At the time of DB table row creation the state of the row might not be 'Completed'). Once 5 minutes for the DB table row expire in reaching the 'Completed' state, separate email notification need to be sent (basically telling the user that the original email notification would be delayed) and then sending the email notification as and when the row state reaches to being 'Completed'. The rest of the system requirements are : Adding relevant checks to monitor the whole system via MBeans interface. The system should be scalable so that if the rate of DB table rows creation increases so does the Email notification system be able to ramp up. So I request suggestions on following lines: What approach should I take in solving the problem described from a programming/Design pattern point of view? Suggestion for any third party plugin/software that can be used to solve the problem described? Points to take care regarding scalability and monitoring the health of the system? Java is the language of preference but I am open to using off the shelf components that can be interfaced with Java language or provide standard ports for communication. Currently I do have an in house grown system (written in Java) that is catering to the specified requirements, but it's now crumbling under increased load and now I want to give the problem a fresh look. thanks in advance Ashish

    Read the article

  • How do I get information about the level to the player object?

    - by pangaea
    I have a design problem with my Player and Level class in my game. So below is a picture of the game. The problem is I don't want to move on the black space and only the white space. I know how to do this as all I need to do is get the check for the sf::Color::Black and I have methods to do this in the Level class. The problem is this piece of code void Game::input() { player.input(); } void Game::update() { (*level).update(); player.update(); } void Game::render() { (*level).render(); player.render(); } So as you there is a problem in that how do I get the map information from the Level class to the Player class. Now I was thinking if I made the Player position static and pass it into the Level as parameter in update I could do it. The problem is interaction. I don't know what to do. I could maybe make player go into the Level class. However, what if I want multiple levels? So I have big design problems that I'm trying to solve.

    Read the article

  • Overriding GetHashCode in a mutable struct - What NOT to do?

    - by Kyle Baran
    I am using the XNA Framework to make a learning project. It has a Point struct which exposes an X and Y value; for the purpose of optimization, it breaks the rules for proper struct design, since its a mutable struct. As Marc Gravell, John Skeet, and Eric Lippert point out in their respective posts about GetHashCode() (which Point overrides), this is a rather bad thing, since if an object's values change while its contained in a hashmap (ie, LINQ queries), it can become "lost". However, I am making my own Point3D struct, following the design of Point as a guideline. Thus, it too is a mutable struct which overrides GetHashCode(). The only difference is that mine exposes and int for X, Y, and Z values, but is fundamentally the same. The signatures are below: public struct Point3D : IEquatable<Point3D> { public int X; public int Y; public int Z; public static bool operator !=(Point3D a, Point3D b) { } public static bool operator ==(Point3D a, Point3D b) { } public Point3D Zero { get; } public override int GetHashCode() { } public override bool Equals(object obj) { } public bool Equals(Point3D other) { } public override string ToString() { } } I have tried to break my struct in the way they describe, namely by storing it in a List<Point3D>, as well as changing the value via a method using ref, but I did not encounter they behavior they warn about (maybe a pointer might allow me to break it?). Am I being too cautious in my approach, or should I be okay to use it as is?

    Read the article

  • That Escalated Quickly

    - by Jesse Taber
    Originally posted on: http://geekswithblogs.net/GruffCode/archive/2014/05/17/that-escalated-quickly.aspxI have been working remotely out of my home for over 4 years now. All of my coworkers during that time have also worked remotely. Lots of folks have written about the challenges inherent in facilitating communication on remote teams and strategies for overcoming them. A popular theme around this topic is the notion of “escalating communication”. In this context “escalating” means taking a conversation from one mode of communication to a different, higher fidelity mode of communication. Here are the five modes of communication I use at work in order of increasing fidelity: Email – This is the “lowest fidelity” mode of communication that I use. I usually only check it a few times a day (and I’m trying to check it even less frequently than that) and I only keep items in my inbox if they represent an item I need to take action on that I haven’t tracked anywhere else. Forums / Message boards – Being a developer, I’ve gotten into the habit of having other people look over my code before it becomes part of the product I’m working on. These code reviews often happen in “real time” via screen sharing, but I also always have someone else give all of the changes another look using pull requests. A pull request takes my code and lets someone else see the changes I’ve made side-by-side with the existing code so they can see if I did anything dumb. Pull requests can facilitate a conversation about the code changes in an online-forum like style. Some teams I’ve worked on also liked using tools like Trello or Google Groups to have on-going conversations about a topic or task that was being worked on. Chat & Instant Messaging  - Chat and instant messaging are the real workhorses for communication on the remote teams I’ve been a part of. I know some teams that are co-located that also use it pretty extensively for quick messages that don’t warrant walking across the office to talk with someone but reqire more immediacy than an e-mail. For the purposes of this post I think it’s important to note that the terms “chat” and “instant messaging” might insinuate that the conversation is happening in real time, but that’s not always true. Modern chat and IM applications maintain a searchable history so people can easily see what might have been discussed while they were away from their computers. Voice, Video and Screen sharing – Everyone’s got a camera and microphone on their computers now, and there are an abundance of services that will let you use them to talk to other people who have cameras and microphones on their computers. I’m including screen sharing here as well because, in my experience, these discussions typically involve one or more people showing the other participants something that’s happening on their screen. Obviously, this mode of communication is much higher-fidelity than any of the ones listed above. Scheduled meetings are typically conducted using this mode of communication. In Person – No matter how great communication tools become, there’s no substitute for meeting with someone face-to-face. However, opportunities for this kind of communcation are few and far between when you work on a remote team. When a conversation gets escalated that usually means it moves up one or more positions on this list. A lot of people advocate jumping to #4 sooner than later. Like them, I used to believe that, if it was possible, organizing a call with voice and video was automatically better than any kind of text-based communication could be. Lately, however, I’m becoming less convinced that escalating is always the right move. Working Asynchronously Last year I attended a talk at our local code camp given by Drew Miller. Drew works at GitHub and was talking about how they use GitHub internally. Many of the folks at GitHub work remotely, so communication was one of the main themes in Drew’s talk. During the talk Drew used the phrase, “asynchronous communication” to describe their use of chat and pull request comments. That phrase stuck in my head because I hadn’t heard it before but I think it perfectly describes the way in which remote teams often need to communicate. You don’t always know when your co-workers are at their computers or what hours (if any) they are working that day. In order to work this way you need to assume that the person you’re talking to might not respond right away. You can’t always afford to wait until everyone required is online and available to join a voice call, so you need to use text-based, persistent forms of communication so that people can receive and respond to messages when they are available. Going back to my list from the beginning of this post for a second, I characterize items #1-3 as being “asynchronous” modes of communication while we could call items #4 and #5 “synchronous”. When communication gets escalated it’s almost always moving from an asynchronous mode of communication to a synchronous one. Now, to the point of this post: I’ve become increasingly reluctant to escalate from asynchronous to synchronous communication for two primary reasons: 1 – You can often find a higher fidelity way to convey your message without holding a synchronous conversation 2 - Asynchronous modes of communication are (usually) persistent and searchable. You Don’t Have to Broadcast Live Let’s start with the first reason I’ve listed. A lot of times you feel like you need to escalate to synchronous communication because you’re having difficulty describing something that you’re seeing in words. You want to provide the people you’re conversing with some audio-visual aids to help them understand the point that you’re trying to make and you think that getting on Skype and sharing your screen with them is the best way to do that. Firing up a screen sharing session does work well, but you can usually accomplish the same thing in an asynchronous manner. For example, you could take a screenshot and annotate it with some text and drawings to illustrate what it is you’re seeing. If a screenshot won’t work, taking a short screen recording while your narrate over it and posting the video to your forum or chat system along with a text-based description of what’s in the recording that can be searched for later can be a great way to effectively communicate with your team asynchronously. I Said What?!? Now for the second reason I listed: most asynchronous modes of communication provide a transcript of what was said and what decisions might have been made during the conversation. There have been many occasions where I’ve used the search feature of my team’s chat application to find a conversation that happened several weeks or months ago to remember what was decided. Unfortunately, I think the benefits associated with the persistence of communicating asynchronously often get overlooked when people decide to escalate to a in-person meeting or voice/video call. I’m becoming much more reluctant to suggest a voice or video call if I suspect that it might lead to codifying some kind of design decision because everyone involved is going to hang up the call and immediately forget what was decided. I recognize that you can record and archive these types of interactions, but without being able to search them the recordings aren’t terribly useful. When and How To Escalate I don’t mean to imply that communicating via voice/video or in person is never a good idea. I probably jump on a Skype call with a co-worker at least once a day to quickly hash something out or show them a bit of code that I’m working on. Also, meeting in person periodically is really important for remote teams. There’s no way around the fact that sometimes it’s easier to jump on a call and show someone my screen so they can see what I’m seeing. So when is it right to escalate? I think the simplest way to answer that is when the communication starts to feel painful. Everyone’s tolerance for that pain is different, but I think you need to let it hurt a little bit before jumping to synchronous communication. When you do escalate from asynchronous to synchronous communication, there are a couple of things you can do to maximize the effectiveness of the communication: Takes notes – This is huge and yet I’ve found that a lot of teams don’t do this. If you’re holding a meeting with  > 2 people you should have someone taking notes. Taking notes while participating in a meeting can be difficult but there are a few strategies to deal with this challenge that probably deserve a short post of their own. After the meeting, make sure the notes are posted to a place where all concerned parties (including those that might not have attended the meeting) can review and search them. Persist decisions made ASAP – If any decisions were made during the meeting, persist those decisions to a searchable medium as soon as possible following the conversation. All the teams I’ve worked on used a web-based system for tracking the on-going work and a backlog of work to be done in the future. I always try to make sure that all of the cards/stories/tasks/whatever in these systems always reflect the latest decisions that were made as the work was being planned and executed. If held a quick call with your team lead and decided that it wasn’t worth the effort to build real-time validation into that new UI you were working on, go and codify that decision in the story associated with that work immediately after you hang up. Even better, write it up in the story while you are both still on the phone. That way when the folks from your QA team pick up the story to test a few days later they’ll know why the real-time validation isn’t there without having to invoke yet another conversation about the work. Communicating Well is Hard At this point you might be thinking that communicating asynchronously is more difficult than having a live conversation. You’re right: it is more difficult. In order to communicate effectively this way you need to very carefully think about the message that you’re trying to convey and craft it in a way that’s easy for your audience to understand. This is almost always harder than just talking through a problem in real time with someone; this is why escalating communication is such a popular idea. Why wouldn’t we want to do the thing that’s easier? Easier isn’t always better. If you and your team can get in the habit of communicating effectively in an asynchronous manner you’ll find that, over time, all of your communications get less painful because you don’t need to re-iterate previously made points over and over again. If you communicate right the first time, you often don’t need to rehash old conversations because you can go back and find the decisions that were made laid out in plain language. You’ll also find that you get better at doing things like writing useful comments in your code, creating written documentation about how the feature that you just built works, or persuading your team to do things in a certain way.

    Read the article

  • Restoring android after ubuntu touch fails

    - by deimus
    I'm trying to restore android after playing around with ubuntu touch I follow exactly the same steps described the ubuntu's wiki page i.e. Download the factory image corresponding to your device's model and version (initial table has links). Ensure the device is connected and powered on. Extract the downloaded file and cd into the extracted directory. run adb reboot-bootloader run ./flash-all.sh (use sudo if lack of permissions on the workstation don't allow you to talk to the device). The archive is downloaded successfully, checked the sha1 checksum everything is ok. But the ./flash-all.sh fails like this sending 'bootloader' (2308 KB)... OKAY [ 0.513s] writing 'bootloader'... OKAY [ 0.292s] finished. total time: 0.805s rebooting into bootloader... OKAY [ 0.007s] finished. total time: 0.008s sending 'radio' (12288 KB)... OKAY [ 2.668s] writing 'radio'... OKAY [ 1.372s] finished. total time: 4.040s rebooting into bootloader... OKAY [ 0.009s] finished. total time: 0.009s archive does not contain 'boot.sig' archive does not contain 'recovery.sig' failed to allocate 435793780 bytes error: update package missing system.img My device is Nexus 4. Tried both 4.2.2 and 4.3 androind versions for Nexus 4 still the same. Any ideas how problem can be solved ?

    Read the article

  • INVITATION: WEBCENTER IMPLEMENTATION SPECIALIST EXAM PREPARATION WEBCASTS

    - by mseika
    Oracle Partner Network would like to invite you to Refresh Courses for WebCenter Content and WebCenter Portal, to help partners to prepare for the WebCenter Implementation Specialist EXAMS. This is a 3 hours intensive refresher partner-only training session, providing attendees with an overview of WebCenter Content and WebCenter Portal functions and related topics. After the refresher part you will be able to take the relevant Implementation Specialist EXAM depending on your personal focus.NOTE: This is only suitable for experienced WebCenter Content or WebCenter Portal practitioners Who should attend? Partner Consultants who want to become an Oracle WebCenter Content or a WebCenter Portal Certified Implementation Specialist or both, that will help them to differentiate themselves in front of customers and support their Companies to become Specialized. Webcast Details: Date Topic Speaker Web Call Details Intercall Details December 14th WebCenter Content Refresh Course Markus Neubauer, Silbury WebCenter Content Specialized Partner Join Webcast Dial-in numbers: CC/SP: 1579222/9221 Time: 12:00 -15:00 CET Break around 13:30 Conference ID/Key: 9249533/1412 Date Topic Speaker Web Call Details Intercall Details January 10th WebCenter Portal Refresh Course Yannick Ongena, InfoMentum WebCenter Portal Specialized Partner Join Webcast Dial-in numbers: CC/SP: 1579222/9221 Time: 12:00 -15:00 CET Break around 13:30 Conference ID/Key: 9249375/1001 Date Topic Speaker Web Call Details Intercall Details February 22nd WebCenter Content Refresh Course Markus Neubauer, Silbury WebCenter Content Specialized Partner Join Webcast Dial-in numbers: CC/SP: 1579222/9221 Time: 12:00 -15:00 CET Break around 13:30 Conference ID/Key: 9249541/2202 Date Topic Speaker Web Call Details Intercall Details March 13th WebCenter Portal Refresh Course Yannick Ongena, InfoMentum WebCenter Portal Specialized Partner Join Webcast Dial-in numbers: CC/SP: 1579222/9221 Time: 12:00 -15:00 CET Break around 13:30 Conference ID/Key: 9249549/1303 Local dial-in numbers can be found here . Next Steps: After the Webcast you will receive the Training material and FREE Vouchers to book and take the: Oracle ECM 11g Certified Implementation Specialist EXAM Oracle WebCenter 11g Essentials EXAM Booking with Voucher can be done on www.pearsonvue.com. Note: FREE Vouchers will be send after attending the webcast.  

    Read the article

  • Numerous Unexpected Obstacles Ruining any Project Plans

    - by Libor
    I am working as software developer and struggling with this problem time and time again for almost thirteen years. There seems not to be any way out of the following problem. And it happens with small projects as well. For example, I plan to write an extension for Microsoft Visual Studio. I dowload learning materials, get some book on the topic and allocate time for learning and development. However, during the development, many seemingly trivial problems arise, for example: Why the script refuses to delete the file? Why Visual Studio does not register the extension? (after two days) OK, it registers it, but now it got broken. How to fix it? each of these "small" obstacles usually take 1-5 days to resolve and the project finally consumes several times more man-hours than planned. Maybe it happens only because I am working on Microsoft platform and many of their Frameworks and architectures are bit confusing and badly documented. I would like to have most problems resolved by finding answer in a book or official documentation (MSDN), but the only answer I usually find is on some weird forum or personal blog googled after desperately searching for any relevant information on the topic. Do you have the same struggles? Do you have techniques on how to prevent these problems? I was thinking of simply multiplying projected time for a given project by some factor, but this does not help. Some projects get done briskly and some take months and the guiding factor here are these small "glitches" which take programmers whole weeks to resolve. I have to admit that lots of these obstacles demoralizes me and drains me of focus and joy of work (who likes to get back to work when he have to resolve some stupid registry problem or weird framework bug instead of doing creative work?) After the project is finally done, I am feeling like dying from thousand cuts.

    Read the article

  • My View on ASP.NET Web Forms versus MVC

    - by Ricardo Peres
    Introduction A lot has been said on Web Forms and MVC, but since I was recently asked about my opinion on the subject, here it is. First, I have to say that I really like both technologies and I don’t think any is going away – just remember SharePoint, which is built on top of Web Forms. I see them as complementary, targeting different needs and leveraging different skills. Let’s go through some of their differences. Rapid Application Development Rapid Application Development (RAD) is the development process by which you have an Integrated Development Environment (IDE), a visual design surface and a toolbox, and you drag components from the toolbox to the design surface and set their properties through a property inspector. It was introduced with some of the earliest Windows graphical IDEs such as Visual Basic and Delphi. With Web Forms you have RAD out of the box. Visual Studio offers a generally good (and extensible) designer for the layout of pages and web user controls. Designing a page may simply be about dragging controls from the toolbox, setting their properties and wiring up some events to event handlers, which are implemented in code behind .NET classes. Most people will be familiar with this kind of development and enjoy it. You can see what you are doing from the beginning. MVC also has designable pages – called views in MVC terminology – the problem is that they can be built using different technologies, some of which, at the moment (MVC 4) do not support RAD – Razor, for example. I believe it is just a matter of time for that to be implemented in Visual Studio, but it will mostly consist on HTML editing, and until that day comes, you have to live with source editing. Development Model Web Forms features the same development model that you are used to from Windows Forms and other similar technologies: events fired by controls and automatic persistence of their properties between postbacks. For that, it uses concepts such as view state, which some may love and others may hate, because it may be misused quite easily, but otherwise does its job well. Another fundamental concept is data binding, by which a collection of data can be fed to a control and have it render that data somehow – just thing of the GridView control. The focus is on the page, that’s where it all starts, and you can place everything in the same code behind class: data access, business logic, layout, etc. The controls take care of generating a great part of the HTML and JavaScript for you. With MVC there is no free lunch when it comes to data persistence between requests, you have to implement it yourself. As for event handling, that is at the core of MVC, in the form of controllers and action methods, you just don’t think of them as event handlers. In MVC you need to think more in HTTP terms, so action methods such as POST and GET are relevant to you, and may write actions to handle one or the other. Also of crucial importance is model binding: the way by which MVC converts your posted data into a .NET class. This is something that ASP.NET 4.5 Web Forms has introduced as well, but it is a cornerstone in MVC. MVC also has built-in validation of these .NET classes, which out of the box uses the Data Annotations API. You have full control of the generated HTML - except for that coming from the helper methods, usually small fragments - which requires a greater familiarity with the specifications. You normally rely much more on JavaScript APIs, they are even included in the Visual Studio template, that is because much less is done for you. Reuse It is difficult to accept a professional company/project that does not employ reuse. It can save a lot of time thus cutting costs significantly. Code reused in several projects matures as time goes by and helps developers learn from past experiences. ASP.NET Web Forms was built with reuse in mind, in the form of controls. Controls encapsulate functionality and are generally portable from project to project (with the notable exception of web user controls, those with an associated .ASCX markup file). ASP.NET has dozens of controls and it is very easy to develop new ones, so I believe this is a great advantage. A control can inject JavaScript code and external references as well as generate HTML an CSS. MVC on the other hand does not use controls – it is possible to use them, with some view engines like ASPX, but it is just not advisable because it breaks the flow – where do Init, Load, PreRender, etc, fit? The most similar to controls is extension methods, or helpers. They serve the same purpose – generating HTML, CSS or JavaScript – and can be reused between different projects. What differentiates them from controls is that there is no inheritance and no context – an extension method is just a static method which doesn’t know where it is being called. You also have partial views, which you can reuse in the same project, but there is no inheritance as well. This, in my view, is a weakness of MVC. Architecture Both technologies are highly extensible. I have writtenstarted writing a series of posts on ASP.NET Web Forms extensibility and will probably write another series on MVC extensibility as well. A number of scenarios are covered in any of these models, and some extensibility points apply to both, because, of course both stand upon ASP.NET. With Web Forms, if you’re like me, you start by defining you master pages, pages and controls, with some helper classes to glue everything. You may as well throw in some JavaScript, but probably you’re main work will be with plain old .NET code. The controls you define have the chance to inject JavaScript code and references, through either the ScriptManager or the page’s ClientScript object, as well as generating HTML and CSS code. The master page and page model with code behind classes offer a number of “hooks” by which you can change the normal way of things, for example, in a page you can access any control on the master page, add script or stylesheet references to its head and even change the page’s title. Also, with Web Forms, you typically have URLs in the form “/SomePath/SomePage.aspx?SomeParameter=SomeValue”, which isn’t really SEO friendly, no to mention the HTML that some controls produce, far from standards, optimization and best practices. In MVC, you also normally start by defining the master page (or layout) and views, which are the visible parts, and then define controllers on separate files. These controllers do not know anything about the views, except the names and types of the parameters that will be passed to and from them. The controller will be responsible for the data access and business logic, eventually relying on additional classes for this purpose. On a controller you only receive parameters and return a result, which may be a request for the rendering of a view, a redirection to another URL or a JSON object, to name just a few. The controller class does not know anything about the web, so you can effectively reuse it in a non-web project. This separation and the lack of programmatic access to the UI elements, makes it very difficult to implement, for example, something like SharePoint with MVC. OK, I know about Orchard, but it isn’t really a general purpose development framework, but instead, a CMS that happens to use MVC. Not having controls render HTML for you gives you in turn much more control over it – it is your responsibility to create it, which you can either consider a blessing or a curse, in the later case, you probably shouldn’t be using MVC at all. Also MVC URLs tend to be much more SEO-oriented, if you design your controllers and actions properly. Testing In a well defined architecture, you should separate business logic, data access logic and presentation logic, because these are all different things and it might even be the need to switch one implementation for another: for example, you might design a system which includes a data access layer, a business logic layer and two presentation layers, one on top of ASP.NET and the other with WPF; and the data access layer might be implemented first using NHibernate and later on switched for Entity Framework Code First. These changes are not that rare, so care should be taken in designing the system to make them possible. Web Forms are difficult to test, because it relies on event handlers which are only fired in web contexts, when a form is submitted or a page is requested. You can call them with reflection, but you have to set up a number of mocking objects first, HttpContext.Current first coming to my mind. MVC, on the other hand, makes testing controllers a breeze, so much that it even includes a template option for generating boilerplate unit test classes up from start. A well designed – from the unit test point of view - controller will receive everything it needs to work as parameters to its action methods, so you can pass whatever values you need very easily. That doesn’t mean, of course, that everything can be tested: views, for instance, are difficult to test without actually accessing the site, but MVC offers the possibility to compile views at build time, so that, at least, you know you don’t have syntax errors beforehand. Myths Some popular but unfounded myths around MVC include: You cannot use controls in MVC: not true, actually, you can, at least with the Web Forms (ASPX) view engine; the declaration and usage is exactly the same as with Web Forms; You cannot specify a base class for a view: with the ASPX view engine you can use the Inherits Page directive, with this and all the others you can use the pageBaseType and userControlBaseType attributes of the <page> element; MVC shields you from doing “bad things” on your views: well, you can place any code on a code block, at least with the ASPX view engine (you may be starting to see a pattern here), even data access code; The model is the entity model, tied to an O/RM: the model is actually any class that you use to pass values to a view, including (but generally not recommended) an entity model; Unit tests come with no cost: unit tests generally don’t cover the UI, although there are frameworks just for that (see WatiN, for example); also, for some tests, you will have to mock or replace either the HttpContext.Current property or the HttpContextBase class yourself; Everything is testable: views aren’t, without accessing the site; MVC relies on HTML5/some_cool_new_javascript_framework: there is no relation whatsoever, MVC renders whatever you want it to render and does not require any framework to be present. The thing is, the subsequent releases of MVC happened in a time when Microsoft has become much more involved in standards, so the files and technologies included in the Visual Studio templates reflect this, and it just happens to work well with jQuery, for example. Conclusion Well, this is how I see it. Some folks may think that I am being too rude on MVC, probably because I don’t like it, but that’s not true: like I said, I do like MVC and I am starting my new projects with it. I just don’t want to go along with that those that say that MVC is much superior to Web Forms, in fact, some things you can do much more easily with Web Forms than with MVC. I will be more than happy to hear what you think on this!

    Read the article

  • How I Work: A Cloud Developer's Workstation

    - by BuckWoody
    I've written here a little about how I work during the day, including things like using a stand-up desk (still doing that, by the way). Inspired by a Twitter conversation yesterday, I thought I might explain how I set up my computing environment. First, a couple of important points. I work in Cloud Computing, specifically (but not limited to) Windows Azure. Windows Azure has features to run a Virtual Machine (IaaS), run code without having to control a Virtual Machine (PaaS) and use databases, video streaming, Hadoop and more (a kind of SaaS for tech pros). As such, my designs run the gamut of on-premises, VM's in the Cloud, and software that I write for a platform. I focus on data primarily, meaning that I design a lot of systems that use an RDBMS (like SQL Server or Windows Azure Databases) or a NoSQL approach (MongoDB on Azure or large-scale Key-Value Pairs in Table storage) and even Hadoop and R, and also Cloud Numerics in F#. All that being said, those things inform my choices below. Hardware I have a Lenovo X220 tablet/laptop which I really like a great deal - it's a light, tough, extremely fast system. When I travel, that's the system I take. It has 8GB of RAM, and an SSD drive. I sometimes use that to develop or work at a client's site, on the road, or in the living room when I'm not in my home office. My main system is a GateWay DX430017 - I've maxed it out on RAM, and I have two 1TB drives in it. It's not only my workstation for work; I leave it on all the time and it streams our videos, music and books. I have about 3400 e-books, and I've just started using Calibre to stream the library. I run Windows 8 on it so I can set up Hyper-V images, since Windows Azure allows me to move regular Hyper-V disks back and forth to the Cloud. That's where all my "servers" are, when I have to use an IaaS approach. The reason I use a desktop-style system rather than a laptop only approach is that a good part of my job is setting up architectures to solve really big, complex problems. That means I have to simulate entire networks on-premises, along with the Hybrid Cloud approach I use a lot. I need a lot of disk space and memory for that, and I use two huge monitors on my stand-up desk. I could probably use 10 monitors if I had the room for them. Also, since it's our home system as well, I leave it on all the time and it doesn't travel.   Software For the software for my systems, it's important to keep in mind that I not only write code, but I design databases, teach, present, and create Linux and other environments. Windows 8 - While the jury is out for me on the new interface, the context-sensitive search, integrated everything, and speed is just hands-down the right choice. I've evaluated a server OS, Linux, even an Apple, but I just am not as efficient on those as I am with Windows 8. Visual Studio Ultimate - I develop primarily in .NET (C# and F# mostly) and I use the Team Foundation Server in the cloud, and I'm asked to do everything from UI to Services, so I need everything. Windows Azure SDK, Windows Azure Training Kit - I need the first to set up my Azure PaaS coding, and the second has all the info I need for PaaS, IaaS and SaaS. This is primarily how I get paid. :) SQL Server Developer Edition - While I might install Oracle, MySQL and Postgres on my VM's, the "outside" environment is SQL Server for an RDBMS. I install the Developer Edition because it has the same features as Enterprise Edition, and comes with all the client tools and documentation. Microsoft Office -  Even if I didn't work here, this is what I would use. I've just grown too accustomed to doing business this way to change, so my advice is always "use what works", and this does. The parts I use are: OneNote (and a Math Add-in) - I do almost everything - and I mean everything in OneNote. I can code, do high-end math, present, design, collaborate and more. All my notebooks are on my Skydrive. I can use them from any system, anywhere. If you take the time to learn this program, you'll be hooked. Excel with PowerPivot - Don't make that face. Excel is the world's database, and every Data Scientist I know - even the ones where I teach at the University of Washington - know it, use it, and love it.  Outlook - Primary communications, CRM and contact tool. I have all of my social media hooked up to it, so when I get an e-mail from you, I see everything, see all the history we've had on e-mail, find you on a map and more. Lync - I was fine with LiveMeeting, although it has it's moments. For me, the Lync client is tres-awesome. I use this throughout my day, present on it, stay in contact with colleagues and the folks on the dev team (who wish I didn't have it) and more.  PowerPoint - Once again, don't make that face. Whenever I see someone complaining about PowerPoint, I have 100% of the time found they don't know how to use it. If you suck at presenting or creating content, don't blame PowerPoint. Works great on my machine. :) Zoomit - Magnifier - On Windows 7 (and 8 as well) there's a built-in magnifier, but I install Zoomit out of habit. It enlarges the screen. If you don't use one of these tools (or their equivalent on some other OS) then you're presenting/teaching wrong, and you should stop presenting/teaching until you get them and learn how to show people what you can see on your tiny, tiny monitor. :) Cygwin - Unix for Windows. OK, that's not true, but it's mostly that. I grew up on mainframes and Unix (IBM and HP, thank you) and I can't imagine life without  sed, awk, grep, vim, and bash. I also tend to take a lot of the "Science" and "Development" and "Database" packages in it as well. PuTTY - Speaking of Unix, when I need to connect to my Linux VM's in Windows Azure, I want to do it securely. This is the tool for that. Notepad++ - Somewhere between torturing myself in vim and luxuriating in OneNote is Notepad++. Everyone has a favorite text editor; this one is mine. Too many features to name, and it's free. Browsers - I install Chrome, Firefox and of course IE. I know it's in vogue to rant on IE, but I tend to think for myself a great deal, and I've had few (none) problems with it. The others I have for the haterz that make sites that won't run in IE. Visio - I've used a lot of design packages, but none have the extreme meta-data edit capabilities of Visio. I don't use this all the time - it can be rather heavy, but what it does it does really well. I also present this way when I'm not using PowerPoint. Yup, I just bring up Visio and diagram away as I'm chatting with clients. Depending on what we're covering, this can be the right tool for that. Tweetdeck - The AIR one, not that new disaster they came out with. I live on social media, since you, dear readers, are my cube-mates. When I get tired of you all, I close Tweetdeck. When I need help or someone needs help from me, or if I want to see a picture of a cat while I'm coding, I bring it up. It's up most all day and night. Windows Media Player - I listen to Trance or Classical when I code, and I find music managers overbearing and extra. I just use what comes in the box, and it works great for me. R - F# and Cloud Numerics now allows me to load in R libraries (yay!) and I use this for statistical work on big data loads. Microsoft Math - One of the most amazing, free, rich, amazing, awesome, amazing calculators out there. I get the 64-bit version for quick math conversions, plots and formula-checks. Python - I know, right? Who knew that the scientific community loved Python so much. But they do. I use 2.7; not as much runs with 3+. I also use IronPython in Visual Studio, or I edit in Notepad++ Camstudio recorder - Windows PSR - In much of my training, and all of my teaching at the UW, I need to show a process on a screen. Camstudio records screen and voice, and it's free. If I need to make static training, I use the Windows PSR tool that's built right in. It's ostensibly for problem duplication, but I use it to record for training.   OK - your turn. Post a link to your blog entry below, and tell me how you set your system up.  

    Read the article

  • Xamarin Designer for Android Article

    - by Wallym
    The latest version of Mono for Android includes a long-awaited design surface. Learn how it works.It's interesting to look at the needs of various segments of developers. When I first start looking at an environment, the first thing I need to understand is the UI. I'm not magically born with some knowledge about the environment and don't learn well by just reading, so I need some help in getting started. I found this was true when I started Windows based development in the early 1990s, Dynamic Web in the late 1990s, ASP.NET in 2000, Silverlight/WPF, iPhone and Android. I find that getting up to speed with a UI is the single biggest deterrent for someone learning a platform. I find that as a beginner I need the features provided by a design surface. It's only as I grow and become comfortable with a platform that I find that building a UI by hand is more productive. Even as I get more advanced, I still can learn from a designer, so it has value as I grow into a platform.I hope that this article helps you as you dive into Android Development.

    Read the article

  • SQLAuthority News – 2 Whitepapers Announced – AlwaysOn Architecture Guide: Building a High Availability and Disaster Recovery Solution

    - by pinaldave
    Understanding AlwaysOn Architecture is extremely important when building a solution with failover clusters and availability groups. Microsoft has just released two very important white papers related to this subject. Both the white papers are written by top experts in industry and have been reviewed by excellent panel of experts. Every time I talk with various organizations who are adopting the SQL Server 2012 they are always excited with the concept of the new feature AlwaysOn. One of the requests I often here is the related to detailed documentations which can help enterprises to build a robust high availability and disaster recovery solution. I believe following two white paper now satisfies the request. AlwaysOn Architecture Guide: Building a High Availability and Disaster Recovery Solution by Using AlwaysOn Availability Groups SQL Server 2012 AlwaysOn Availability Groups provides a unified high availability and disaster recovery (HADR) solution. This paper details the key topology requirements of this specific design pattern on important concepts like quorum configuration considerations, steps required to build the environment, and a workflow that shows how to handle a disaster recovery. AlwaysOn Architecture Guide: Building a High Availability and Disaster Recovery Solution by Using Failover Cluster Instances and Availability Groups SQL Server 2012 AlwaysOn Failover Cluster Instances (FCI) and AlwaysOn Availability Groups provide a comprehensive high availability and disaster recovery solution. This paper details the key topology requirements of this specific design pattern on important concepts like asymmetric storage considerations, quorum model selection, quorum votes, steps required to build the environment, and a workflow. If you are not going to implement AlwaysOn feature, this two Whitepapers are still a great reference material to review as it will give you complete idea regarding what it takes to implement AlwaysOn architecture and what kind of efforts needed. One should at least bookmark above two white papers for future reference. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Documentation, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, SQL White Papers, T SQL, Technology Tagged: AlwaysOn

    Read the article

  • how many times can i buy swtor credits with Extra 100% Bonus in Father’s Day at swtor2credits?

    - by user46860
    When you buy swtor credits, the most important factor must be the price of swtor credits! how can you get the cheap swtor credits? Big surprise for you: For such a special festival - Father’s Day, swtor2credits made a super promotion for all of the swtor players, in the only three days promotion time, you can buy 1600 credits with only $5.04, buy 2000 credits with only $6.30, and 3000k Credits just only need $9.44. The detail time is June 16 to June 18, 2014, 02:00-03:00 a.m. GMT! swtor2credits have been selling at a big loss with so much cheap swtor credits, this is mean 50% off for your order! that is really a crazy super promotion! So may you can not use the 8% disount code and getting double swtor credits at the same time! Everyone has only one chance to get double swtor credits at swtor2credits during our promotion.As long as your order has used extra discount code or voucher, you lose the chance to get exclusive 100% bonus. don't miss the time to buy such cheap swtor credits, like swtor2credits facebook give you more surprise, From May 29, 2014 to June 12.2014.GMT, you can gain Free Cash Coupon, Up to $16 Giveaways for Swtor Credits if you like swtor2credits facebook! http://www.swtor2credits.com/

    Read the article

  • Game physics presentation by Richard Lord, some questions

    - by Steve
    I been implementing (in XNA) the examples in this physics presentation by Richard Lord where he discusses various integration techniques. Bearing in mind that I am a newcomer to game physics (and physics in general) I have some questions. 15 slides in he shows ActionScript code for a gravity example and an animation showing a bouncing ball. The ball bounces higher and higher until it is out of control. I implemented the same in C# XNA but my ball appeared to be bouncing at a constant height. The same applies to the next example where the ball bounces lower and lower. After some experimentation I found that if I switched to a fixed timestep and then on the first iteration of Update() I set the time variable to be equal to elapsed milliseconds (16.6667) I would see the same behaviour. Doing this essentially set the framerate, velocity and acceleration to zero for the first update and introduced errors(?) into the algorithm causing the ball's velocity to increase (or decrease) over time. I think! My question is, does this make the integration method used poor? Or is it demonstrating that it is poor when used with variable timestep because you can't pass in a valid value for the first lot of calculations? (because you cannot know the framerate in advance). I will continue my research into physics but can anyone suggest a good method to get my feet wet? I would like to experiment with variable timestep, acceleration that changes over time and probably friction. Would the Time Corrected Verlet be OK for this?

    Read the article

  • 10 Reasons Why Java is the Top Embedded Platform

    - by Roger Brinkley
    With the release of Oracle ME Embedded 3.2 and Oracle Java Embedded Suite, Java is now ready to fully move into the embedded developer space, what many have called the "Internet of Things". Here are 10 reasons why Java is the top embedded platform. 1. Decouples software development from hardware development cycle Development is typically split between both hardware and software in a traditional design flow . This leads to complicated co-design and requires prototype hardware to be built. This parallel and interdependent hardware / software design process typically leads to two or more re-development phases. With Embedded Java, all specific work is carried out in software, with the (processor) hardware implementation fully decoupled. This with eliminate or at least reduces the need for re-spins of software or hardware and the original development efforts can be carried forward directly into product development and validation. 2. Development and testing can be done (mostly) using standard desktop systems through emulation Because the software and hardware are decoupled it now becomes easier to test the software long before it reaches the hardware through hardware emulation. Emulation is the ability of a program in an electronic device to imitate another program or device. In the past Java tools like the Java ME SDK and the SunSPOTs Solarium provided developers with emulation for a complete set of mobile telelphones and SunSpots. This often included network interaction or in the case of SunSPOTs radio communication. What emulation does is speed up the development cycle by refining the software development process without the need of hardware. The software is fixed, redefined, and refactored without the timely expense of hardware testing. With tools like the Java ME 3.2 SDK, Embedded Java applications can be be quickly developed on Windows based platforms. In the end of course developers should do a full set of testing on the hardware as incompatibilities between emulators and hardware will exist, but the amount of time to do this should be significantly reduced. 3. Highly productive language, APIs, runtime, and tools mean quick time to market Charles Nutter probably said it best in twitter blog when he tweeted, "Every time I see a piece of C code I need to port, my heart dies a little. Then I port it to 1/4 as much Java, and feel better." The Java environment is a very complex combination of a Java Virtual Machine, the Java Language, and it's robust APIs. Combine that with the Java ME SDK for small devices or just Netbeans for the larger devices and you have a development environment where development time is reduced significantly meaning the product can be shipped sooner. Of course this is assuming that the engineers don't get slap happy adding new features given the extra time they'll have.  4. Create high-performance, portable, secure, robust, cross-platform applications easily The latest JIT compilers for the Oracle JVM approach the speed of C/C++ code, and in some memory allocation intensive circumstances, exceed it. And specifically for the embedded devices both ME Embedded and SE Embedded have been optimized for the smaller footprints.  In portability Java uses Bytecode to make the language platform independent. This creates a write once run anywhere environment that allows you to develop on one platform and execute on others and avoids a platform vendor lock in. For security, Java achieves protection by confining a Java program to a Java execution environment and not allowing it to access other parts of computer.  In variety of systems the program must execute reliably to be robust. Finally, Oracle Java ME Embedded is a cross-industry and cross-platform product optimized in release version 3.2 for chipsets based on the ARM architectures. Similarly Oracle Java SE Embedded works on a variety of ARM V5, V6, and V7, X86 and Power Architecture Linux. 5. Java isolates your apps from language and platform variations (e.g. C/C++, kernel, libc differences) This has been a key factor in Java from day one. Developers write to Java and don't have to worry about underlying differences in the platform variations. Those platform variations are being managed by the JVM. Gone are the C/C++ problems like memory corruptions, stack overflows, and other such bugs which are extremely difficult to isolate. Of course this doesn't imply that you won't be able to get away from native code completely. There could be some situations where you have to write native code in either assembler or C/C++. But those instances should be limited. 6. Most popular embedded processors supported allowing design flexibility Java SE Embedded is now available on ARM V5, V6, and V7 along with Linux on X86 and Power Architecture platforms. Java ME Embedded is available on system based on ARM architecture SOCs with low memory footprints and a device emulation environment for x86/Windows desktop computers, integrated with the Java ME SDK 3.2. A standard binary of Oracle Java ME Embedded 3.2 for ARM KEIL development boards based on ARM Cortex M-3/4 (KEIL MCBSTM32F200 using ST Micro SOC STM32F207IG) will soon be available for download from the Oracle Technology Network (OTN). 7. Support for key embedded features (low footprint, power mgmt., low latency, etc) All embedded devices by there very nature are constrained in some way. Economics may dictate a device with a less RAM and ROM. The CPU needs can dictate a less powerful device. Power consumption is another major resource in some embedded devices as connecting to consistent power source not always desirable or possible. For others they have to constantly on. Often many of these systems are headless (in the embedded space it's almost always Halloween).  For memory resources ,Java ME Embedded can run in environment as low as 130KB RAM/350KB ROM for a minimal, customized configuration up to 700KB RAM/1500KB ROM for the full, standard configuration. Java SE Embedded is designed for environments starting at 32MB RAM/39MB  ROM. Key functionality of embedded devices such as auto-start and recovery, flexible networking are fully supported. And while Java SE Embedded has been optimized for mid-range to high-end embedded systems, Java ME Embedded is a Java runtime stack optimized for small embedded systems. It provides a robust and flexible application platform with dedicated embedded functionality for always-on, headless (no graphics/UI), and connected devices. 8. Leverage huge Java developer ecosystem (expertise, existing code) There are over 9 million developers in world that work on Java, and while not all of them work on embedded systems, their wealth of expertise in developing applications is immense. In short, getting a java developer to work on a embedded system is pretty easy, you probably have a java developer living in your subdivsion.  Then of course there is the wealth of existing code. The Java Embedded Community on Java.net is central gathering place for embedded Java developers. Conferences like Embedded Java @ JavaOne and the a variety of hardware vendor conferences like Freescale Technlogy Forums offer an excellent opportunity for those interested in embedded systems. 9. Easily create end-to-end solutions integrated with Java back-end services In the "Internet of Things" things aren't on an island doing an single task. For instance and embedded drink dispenser doesn't just dispense a beverage, but could collect money from a credit card and also send information about current sales. Similarly, an embedded house power monitoring system doesn't just manage the power usage in a house, but can also send that data back to the power company. In both cases it isn't about the individual thing, but monitoring a collection of  things. How much power did your block, subdivsion, area of town, town, county, state, nation, world use? How many Dr Peppers were purchased from thing1, thing2, thingN? The point is that all this information can be collected and transferred securely  (and believe me that is key issue that Java fully supports) to back end services for further analysis. And what better back in service exists than a Java back in service. It's interesting to note that on larger embedded platforms that support the Java Embedded Suite some of the analysis might be done on the embedded device itself as JES has a glassfish server and Java Database as part of the installation. The result is an end to end Java solution. 10. Solutions from constrained devices to server-class systems Just take a look at some of the embedded Java systems that have already been developed and you'll see a vast range of solutions. Livescribe pen, Kindle, each and every Blu-Ray player, Cisco's Advanced VOIP phone, KronosInTouch smart time clock, EnergyICT smart metering, EDF's automated meter management, Ricoh Printers, and Stanford's automated car  are just a few of the list of embedded Java implementation that continues to grow. Conclusion Now if your a Java Developer you probably look at some of the 10 reasons and say "duh", but for the embedded developers this is should be an eye opening list. And with the release of ME Embedded 3.2 and the Java Embedded Suite the embedded developers life is now a whole lot easier. For the Java developer your employment opportunities are about to increase. For both it's a great time to start developing Java for the "Internet of Things".

    Read the article

< Previous Page | 509 510 511 512 513 514 515 516 517 518 519 520  | Next Page >