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  • What is the correct way to reset and load new data into GL_ARRAY_BUFFER?

    - by Geto
    I am using an array buffer for colors data. If I want to load different colors for the current mesh in real time what is the correct way to do it. At the moment I am doing: glBindVertexArray(vao); glBindBuffer(GL_ARRAY_BUFFER, colorBuffer); glBufferData(GL_ARRAY_BUFFER, SIZE, colorsData, GL_STATIC_DRAW); glEnableVertexAttribArray(shader->attrib("color")); glVertexAttribPointer(shader->attrib("color"), 3, GL_FLOAT, GL_TRUE, 0, NULL); glBindBuffer(GL_ARRAY_BUFFER, 0); It works, but I am not sure if this is good and efficient way to do it. What happens to the previous data ? Does it write on top of it ? Do I need to call : glDeleteBuffers(1, colorBuffer); glGenBuffers(1, colorBuffer); before transfering the new data into the buffer ?

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  • How does sprite customization in 2D games work?

    - by Alouette
    I´m working on the design of a new game concept at the moment and I would like to know how to handle a customization of sprites. (In 2D that is, hence the topic.) This is my scenario: The player will have a tower containing 3 floors (or more). Each floor can be replaced by another "piece", i.e. a blue floor, a fire floor, a stone floor. With the little knowledge of game development I have, creating a sprite for each possible combination is probably not a good idea, since the size of the game file will be HUGE. So, how does developers solve this? Do you put a standard position and just replace the sprite itself? Any advice or information about this would be great. Regards.

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  • How to properly position 3rd level menu [migrated]

    - by drewrowalnd
    If you look here: http://snippetmagazine.com/ under about isl-board of trustees you can se I have created a third level dropdown, but how can I properly align that drop down? Below you will see my css. #menudiv { width: 999px; float: left; clear: left; height: 250px; background: url(images/top_bg.png) no-repeat; margin-top: 10px; } mainmenu { width: 948px; height: 63px; float: left; margin-left: 16px; margin-top:5px; border: 1px solid #D5D5D5; -moz-border-radius: 3px; -webkit-border-radius: 3px; -webkit-box-shadow: 0px 1px 2px rgba(0, 0, 0, 0.1); -moz-box-shadow: 0px 1px 2px rgba(0, 0, 0, 0.1); background:url(images/nav_bg.gif) repeat; } .mainnav { margin: 0; padding: 0; list-style: none; } .mainnav * { margin: 0; padding: 0; list-style: none; } .mainnav ul { position: absolute; top: -999em; display: none; } .mainnav li { float: left; position: relative; z-index: 999; height: 63px; line-height: 55px; margin-right: 0px; border-right: 1px solid #D5D5D5; } .mainnav li.last { border-right: none; } .mainnav a { display: block; font-size: 19px; margin: 0; color: #cc9900; font-family: Copperplate, Arial, Helvetica, Sans serif; font-weight:600; text-decoration: none; padding: 3px 13px 3px 12px; color: #555; text-shadow: 0 1px 1px white; } .mainnav li:hover { text-decoration: none; border-bottom: solid 0px #ccc; background: white; } .mainnav ul li{ width: 132px; } .mainnav li:hover ul, ul.mainnav li.sfHover ul { left: 0px; top: 50px; padding-top: 0px; width: 132px; border-bottom: solid 0px #eaeaea; background: url(images/nav_dropdown_shadow.gif) repeat-x top; padding: 6px 0 0px 0px; margin: 13px 0 0 -1px; border: 1px solid #D5D5D5; -moz-border-radius-bottomleft: 3px; -webkit-border-bottom-left-radius: 3px; -moz-border-radius-bottomright: 3px; -webkit-border-bottom-right-radius: 3px; -webkit-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.1); -moz-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.1); width: 175px; border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; } .mainnav li:hover li ul, .mainnav li.sfHover li ul { top: -999em; } .mainnav li li:hover ul, ul.mainnav li li.sfHover ul { left: 132px; top: -8px; } .mainnav li:hover ul, .mainnav li li:hover ul { top: -999em; } .mainnav li li { color: #555; display: block; padding: 0px; height: auto !important; border: none; width:175px; background: url(images/nav_dropdown_bg.gif) repeat; margin: 0; } .mainnav li li a:link, .mainnav li li a:visited { display: block; height: auto !important; line-height: 30px; color: #333; font-weight: normal; font-family: arial, helvetica, sans-serif; font-size: 12px; border: none; margin: 0; padding-left: 10px; overflow:hidden; border-bottom: 1px solid #E3E3E3; } .mainnav li li :hover{ } .mainnav li li a:hover { background: none; color:#555 ; border-bottom: 1px solid #E3E3E3; }

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  • What will help you get an entry-level position?

    - by Maria Sandu
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-ascii- mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi- mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} “Finishing your studies and getting a great job.” Isn’t this the biggest dream of most of the young people? At the beginning you think it’s easy, but when it’s your turn, you realize that actually it’s not as easy as you thought it would be. Especially nowadays, when we’re living difficult times and finding a job is a challenge. This is why I felt lucky when I joined Oracle. Do you want to know how did I do it? My name is Markéta Kocová and I am working as a Customer Intelligence Support Intern within Oracle Prague. Before this job I have, I was focused on my studies, going also abroad for one semester in Rostock University in Germany. I decided though to gain some working experience. In November 2011, I joined Oracle, this one being my first job. I never thought I would be part of such a big company, but here I am! I have to say that I think it’s quite difficult to find a job and thus job search might be exhausting. What did help me? I think it was the networking. The more people you know, the more chances you have to find a job. This is how I’ve heard about this internship. I think internship programs are a great opportunity for young people to gain experience and also to start building a career. As companies are looking for the candidates with the best skills and some experience, it’s difficult to get a job. It’s a paradox isn’t it? You are applying for a entry-level position, but you won’t get it because they’ll be searching for someone who has experience. This is why internship is a good solution to improve your skills. You will learn many things, you might get a mentor and also perform given tasks. What else could you do? In my opinion you should invest in yourself. Try to focus on both education and skills. In order to get a good job in an international and successful company, it’s not enough a university diploma. You could learn a foreign language because it’s usually required. Employers are also looking for good computer skills, so this could be something you could take into consideration before applying to a job. There are also some personal characteristics like communication abilities, self-reliance, self-confidence or ability to solve the crisis situations that companies look at when hiring a person. You could consider attending some training in order to improve these soft skills. Getting a job is difficult, but also when you make it and get one you’ll still finding challenging to stay there. You might realize it is not the dream job, but being patient and trying to learn as much as possible will help you to achieve more. I think every experience is valuable. I’ve been through this type of situation, but the environment, my colleagues and the atmosphere in office have always been great and made me love my job! Thanks guys! If you’re searching for a job and you want to join Oracle, I recommend you to check http://campus.oracle.com

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  • Would opencv be a good choice for image colour summarization?

    - by codecowboy
    I would like to analyse a set of hundreds of thousands of product images (clothing, electronic goods etc) and retrieve the dominant colours in each. I'm only interested in the top 3 or 4 colours. The aim is to achieve a degree of certainty that x image is mostly red or image y is mostly orange and blue. The images are likely to be colour jpegs of reasonable quality and approximately 100kb in size. I would like to use C# and the solution should run on a Linux server, preferably using open source libraries. Would opencv be a good choice for this? What other libraries or specific algorithms might be helpful?

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  • Getting Started with Hashing in SQL Server

    Encryption brings data into a state which cannot be interpreted by anyone who does not have access to the decryption key, password, or certificates. Hashing brings a string of characters of arbitrary size into a usually shorter fixed-length value or key. Here's how to get started using it. Need to compare and sync database schemas?Let SQL Compare do the hard work. ”With the productivity I'll get out of this tool, it's like buying time.” Robert Sondles. Download a free trial.

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  • Writing Ubuntu shell scripts

    - by Lukesh
    Write a script that will shut down one of your server called “appsserver” every night in order to preserve power. But before the appsserver is brought down, your script should do the following: Check if there are any users logged into the appsserver Check the size of the directory /usr/tmp is bigger than 1G and delete all its content. If (a) is true, send a broadcast message to all user that the machine will shut down in 20 minutes and that they should log out of the appsserver All the output of the commands in your script should be sent to a log file with the script running date appended to the log file itself (e.g. shutdown_14_Nov_2011.log).

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  • What file formats and conventions should I support to make my game engine artist-friendly?

    - by Avi
    I'm writing a game engine, and I want to know what I should do to make it more artist-friendly. I don't want to be too limiting in terms of what file formats I support, etc. Some specific questions: Are there specific formats artists like to model in? Does it not matter because the 3D modeler abstracts the data storage away? Is it okay if I don't support per-vertex coloration in my game engine? If I have to store a diffuse, specular, ambient, and emissive color value for each vertex, it doubles the size of vertices in the buffer. Is it reasonable to ask artists to do all these things in textures / maps? Any other tips you have about making it so that artists have to adapt their style to my specific engine as little as possible would be nice.

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  • PHP efficiency question [closed]

    - by Ron
    Hello everyone. I am working on website and I am trying to make it fast as much as possible - especially the small things that can make my site a little bit quicker. So, my to my question - I got loop that run 5 times and in each time it echo something, If I'll make variable and the loop will add the text I want to echo into the variable and just in the end I'll echo the variable - will it be faster? loop 1 (with the echo inside the loop) for ($i = 0;$i < 5;$i++) { echo "test"; } loop 2 (with the echo outside [when the loop finish]) $echostr = ""; for ($i = 0;$i < 5;$i++) { $echostr .= "test"; } echo $echostr; I know that loop 2 will increase a bit the file size and therefore the user will have to download more bytes but If I got huge loop will it be better to use second loop or not? Thanks.

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  • What is the difference between Times and Dup in Assembly Language?

    - by Total Anime Immersion
    In a bootloader, the second last line is : TIMES 510-($-$$) db 0 Now, will this command also do the same : db 510-($-$$) DUP (0) If not why? I know what TIMES does, but its not mentioned in my x86 book by Mazidi (Pearson Publication). Any idea why? And what is the meaning of the $ sign exactly? Different sites have different information about $. And is the line TIMES 510-($-$$) db 0 absolutely necessary even if my bootloader code is of 512 bytes in size? So can anyone help me with these questions?

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  • Temenos WealthManager: performance benchmark on Exadata

    - by Javier Puerta
    Temenos WealthManager is at work in financial institutions of all sizes. No matter the size, each of Temenos’ customers has one requirement in common: a need for fast technology. This led Temenos to conduct a performance benchmark, running its WealthManager platform on Oracle Exadata Database Machine. During the study, Temenos executed high-intensity financial engines two- to three-times faster than its previous internal benchmarks and/or largest customer throughput. The company also demonstrated greater than two-times the average improvement in response times for six-times the number of users and data volumes. Further, Temenos secured a two-times gain in service-level agreements for batch and user-oriented workloads via dedicated or parallelized processing windows. Last year Temenos also communicated the availability of its T24 core banking system and how the benchmark run demonstrated the ability of Oracle’s Exadata platform to comfortably support the highest banking volumes for T24. Read full story here  

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  • Mouse cursor is MASSIVE inside of firefox and chromium

    - by user171396
    While installing ubuntu i accidently hit the high contrast option. I could not figure out how to diable it within the install, so i let it complete. I booted up into ubuntu 13.04 and HC was still on. I disabled it in Universal Access, and now am noticing my mouse curose is huge in web browsers. This is very much a stock install. Is there a setting to disable the HUGE mouse? I mean the thing is 4 times the size of text etc on normal pages. and its only in broswsers from what ive seen so far. EDIT Looks like its in everthing with text.. terminal, app store, folders and files... /sigh.

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  • Is there an open source solution that I can host on a web server that will allow users to anonymously upload a file to me?

    - by mjn12
    I'm looking for some kind of web application I can host on my Linux web server that will allow users to upload files of arbitrary size to me from their browser without requiring them to log in. Ideally this application would allow me to generate a link to my website that allowed for a one-time use upload. It might contain a unique, random key that was only good for that session. I could email them the link, they click it and are taken to a page where they can upload their file to me. I'm mainly targeting friends and family that need to send me files that are too large for email. I don't want to require them to install anything (dropbox), sign up and log in, etc. I'm definitely not teaching them to use FTP. This wouldn't be a difficult project for me to roll on my own but I'd like to take something off the shelf if it is possible. Does anything like this exist that my google-foo isn't turning up?

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  • Website with over 1 million posts with not much textual content

    - by Far Se
    I've made a website which crawls files from all over the Internet and I feel like Google will ban me if I sent it sitemaps which contain all of these pages (1m+), because they contain only the file name/size/no of downloads and the download link(s). I'm considering this thought because I've made another website like this in the past and Google banned me after one week with the reason: "spam", even it was not (maybe somebody falsely reported me?!). Does someone have an idea about how to keep Google form banning my website? I've seen several other sites like mine and they don't get banned or... anything. And also, should I sent the sitemap or wait until Google indexes every page as it finds them? Thanks in advance :)

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  • SkyDrive Pro Limits

    - by Sahil Malik
    SharePoint 2010 Training: more information I’m putting this here, because I know I’m gonna forget it :) Overall size limits - On an on premises installation, there are no fixed limits on storage. You can configure it as you wish. For Office 365 (SharePoint Online), the limit is 7GB per user. Number of items (documents and folders): You can sync up to 20,000 items in your SkyDrive (personal library). You can sync up to 5,000 items from other libraries, per library. In other words, you could sync 10 libraries (for example), with each library having up to 5000 items. Third, site limits: No fixed limits. It depends on your computer's resources. Hooray! and Happy SharePointing! Read full article ....

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  • How to move a rectangle properly?

    - by bodycountPP
    I recently started to learn OpenGL. Right now I finished the first chapter of the "OpenGL SuperBible". There were two examples. The first had the complete code and showed how to draw a simple triangle. The second example is supposed to show how to move a rectangle using SpecialKeys. The only code provided for this example was the SpecialKeys method. I still tried to implement it but I had two problems. In the previous example I declared and instaciated vVerts in the SetupRC() method. Now as it is also used in the SpecialKeys() method, I moved the declaration and instantiation to the top of the code. Is this proper c++ practice? I copied the part where vertex positions are recalculated from the book, but I had to pick the vertices for the rectangle on my own. So now every time I press a key for the first time the rectangle's upper left vertex is moved to (-0,5:-0.5). This ok because of GLfloat blockX = vVerts[0]; //Upper left X GLfloat blockY = vVerts[7]; // Upper left Y But I also think that this is the reason why my rectangle is shifted in the beginning. After the first time a key was pressed everything works just fine. Here is my complete code I hope you can help me on those two points. GLBatch squareBatch; GLShaderManager shaderManager; //Load up a triangle GLfloat vVerts[] = {-0.5f,0.5f,0.0f, 0.5f,0.5f,0.0f, 0.5f,-0.5f,0.0f, -0.5f,-0.5f,0.0f}; //Window has changed size, or has just been created. //We need to use the window dimensions to set the viewport and the projection matrix. void ChangeSize(int w, int h) { glViewport(0,0,w,h); } //Called to draw the scene. void RenderScene(void) { //Clear the window with the current clearing color glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); GLfloat vRed[] = {1.0f,0.0f,0.0f,1.0f}; shaderManager.UseStockShader(GLT_SHADER_IDENTITY,vRed); squareBatch.Draw(); //perform the buffer swap to display the back buffer glutSwapBuffers(); } //This function does any needed initialization on the rendering context. //This is the first opportunity to do any OpenGL related Tasks. void SetupRC() { //Blue Background glClearColor(0.0f,0.0f,1.0f,1.0f); shaderManager.InitializeStockShaders(); squareBatch.Begin(GL_QUADS,4); squareBatch.CopyVertexData3f(vVerts); squareBatch.End(); } //Respond to arrow keys by moving the camera frame of reference void SpecialKeys(int key,int x,int y) { GLfloat stepSize = 0.025f; GLfloat blockSize = 0.5f; GLfloat blockX = vVerts[0]; //Upper left X GLfloat blockY = vVerts[7]; // Upper left Y if(key == GLUT_KEY_UP) { blockY += stepSize; } if(key == GLUT_KEY_DOWN){blockY -= stepSize;} if(key == GLUT_KEY_LEFT){blockX -= stepSize;} if(key == GLUT_KEY_RIGHT){blockX += stepSize;} //Recalculate vertex positions vVerts[0] = blockX; vVerts[1] = blockY - blockSize*2; vVerts[3] = blockX + blockSize * 2; vVerts[4] = blockY - blockSize *2; vVerts[6] = blockX+blockSize*2; vVerts[7] = blockY; vVerts[9] = blockX; vVerts[10] = blockY; squareBatch.CopyVertexData3f(vVerts); glutPostRedisplay(); } //Main entry point for GLUT based programs int main(int argc, char** argv) { //Sets the working directory. Not really needed gltSetWorkingDirectory(argv[0]); //Passes along the command-line parameters and initializes the GLUT library. glutInit(&argc,argv); //Tells the GLUT library what type of display mode to use, when creating the window. //Double buffered window, RGBA-Color mode,depth-buffer as part of our display, stencil buffer also available glutInitDisplayMode(GLUT_DOUBLE|GLUT_RGBA|GLUT_DEPTH|GLUT_STENCIL); //Window size glutInitWindowSize(800,600); glutCreateWindow("MoveRect"); glutReshapeFunc(ChangeSize); glutDisplayFunc(RenderScene); glutSpecialFunc(SpecialKeys); //initialize GLEW library GLenum err = glewInit(); //Check that nothing goes wrong with the driver initialization before we try and do any rendering. if(GLEW_OK != err) { fprintf(stderr,"Glew Error: %s\n",glewGetErrorString); return 1; } SetupRC(); glutMainLoop(); return 0; }

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  • screen saver issue

    - by Steven
    When i leave my pc alone for while the screens turns black which is fine, when i return and move my mouse it comes back on but my second screen stays black and my first screen has a blue overlay over the top of the unlock screen. I believe this is to do with my dual screens on gts450. screen 1 is 1920*1080 screen 2 is 1024*768 the blue over lay is on screen one and looks to be the size of screen 2 I can out the password in and press enter and then everything goes back to normal, but how do i fix this issue of a blue overlay stopping me seeing whats on screen.

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  • The device is not ready

    - by hmloo
    When you retrieve the drive info using the DriveInfo class, if you don't use the IsReady property to test whether a drive is ready, it will throw error as "The device is not ready". so you must use IsReady property to determines if the drive is ready to be queried, written to, or read from. The following code example demonstrates querying information for all drives on current system. using System; using System.IO; class Test { public static void Main() { DriveInfo[] allDrives = DriveInfo.GetDrives(); foreach (DriveInfo d in allDrives) { Console.WriteLine("Drive {0}", d.Name); Console.WriteLine(" File type: {0}", d.DriveType); if (d.IsReady == true) { Console.WriteLine(" Volume label: {0}", d.VolumeLabel); Console.WriteLine(" File system: {0}", d.DriveFormat); Console.WriteLine( " Available space to current user:{0, 15} bytes", d.AvailableFreeSpace); Console.WriteLine( " Total available space: {0, 15} bytes", d.TotalFreeSpace); Console.WriteLine( " Total size of drive: {0, 15} bytes ", d.TotalSize); } } } }

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  • big menu in gedit on Ubuntu Saucy

    - by Joeish W
    Im kinda new to Ubuntu and for some reason the Gedit context menu became three times the normal size one day.....I dont remember any changes i made before that....I looked around in gconf editor for ideas but found none....And google had nothing about this kind of thing.If someone could tell me where the context menu settings are that might help....A good day to you all. Cheers! btw I did try apt-get remove purge* gedit ....restarted then tried to apt-get-install but still got big right click menus in gedit oh and I just installed Saucy so this might be a result of that but it might have been happening before....i do not remember exactly

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  • Email forwarding to gmail accounts instead of maintaining a mail server?

    - by user01
    I want to set up 4-5 email addresses on my newly purchased domain(from namecheap.com), for team size of just 2-3 people. But I really don't want to maintain my own mail server(don't have the experience as well as want to avoid the expenses involved, may be I could have kept the mail server alongside my webapp on the web server, but I would avoid). So I came across a workaround option to forward the emails. Thus I could setup email forwarding from namecheap's management console to my free gmail accounts. So all my emails would come to gmail account, convenient & familiar interface as well free. Are there any serious drawbacks of this approach ?

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  • How do I create a fire sphere (fireball) in opengl? (opengl Visual C++)

    - by gn66
    I'm making an evil Pacman in OpenGL and I need to make my spheres look like a fireballs, does anyone know how I do that? And what material colour should I use? Also, is there a colour palette to change the colour of my materials? This is how I create a sphere: GLfloat mat_ambient[] = { 0.25, 0.25, 0.25, 1.0 }; GLfloat mat_diffuse[] = { 0.4, 0.4, 0.4, 1.0 }; GLfloat mat_specular[] = { 0.774597, 0.774597, 0.774597, 1.0 }; GLfloat mat_shine = 0.6; glMaterialfv (GL_FRONT, GL_AMBIENT, mat_ambient); glMaterialfv (GL_FRONT, GL_DIFFUSE, mat_diffuse); glMaterialfv (GL_FRONT, GL_SPECULAR, mat_specular); glMaterialf (GL_FRONT, GL_SHININESS, mat_shine * 128); glPushMatrix(); glTranslatef(x,y,0); glutSolidSphere(size, 20, 10); glFlush(); glPopMatrix();

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  • Many ui panels needs interaction with same object

    - by user877329
    I am developing a tool for simulating systems like the Gray-Scott model (That is systems where spatial distribution depends on time). The actual model is loaded from a DLL or shared object and the simulation is performed by a Simulation object. There are at least two situations when the simulation needs to be destroyed: The user loads a new model The user changes the size of the domain To make sure nothing goes wrong, the current Model, Simulation, and rendering Thread are all managed by an ApplicationState object. But the two cases above are initiated from two different UI objects. Is it then ok to distribute a reference to the ApplicationState object to all panels that need to access at least one method on the ApplicationState object? Another solution would be to use aggregation so that the panel from which the user chooses model knows the simulation parameter panel. Also, the ApplicationState class seems somewhat clumsy, so I would like to have something else

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  • Vim and emacs usage/use case/user statistics

    - by G. Kayaalp
    I wonder if there are statistical documents/research based on use of the two major text editors, in which amount of usage is compared to use case, be it programming language, industry, user age, OS and/or many other things I can't think of now. I don't need this information for an assignment/homework or something, I'm just curious about it. I've been searching this for some time, not very intensively, and only thing I have found was this: Emacs user base size Lastly, I want to denote that I'm not looking for estimations. I'm not asking if one editor is better that the other, nor I am expecting help on choice between them. I'm not asking for opinions.

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  • Good tutorial resources for creating 2D character sprite?

    - by Rexroth
    I am planning on learning how to create 2D character sprite by myself and making a game using RPG Maker VX Ace. I've been searching for the tutorial of making approx. 32x64 size human character sprite but haven't been able to find one close enough. Most tutorials I've found are either really general or creating sprites that are way too complicated. FYI I wish to learn how to make this type of characters by myself: not too complicated, fit for a small fan-made game made by RPG Maker. Ideally, I wish to learn from the stage of character sketch until realizing the character using photoshop or other kinds of tools (I have some foundations of visual art, it's just that I am not sure how to sketch a character this small). If you know of such tutorial resource please let me know -- thank you very much!

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  • Low-level 10-finger multi-touch data on the Nexus 7?

    - by Croad Langshan
    I'm considering getting a Nexus 7 to do some multi-touch development on Ubuntu in the run-up to 13.04 (i.e., now :-). What APIs, /dev files, or protocols are available, or could be made available with not too much work on my part? What data is available from the device? The data I want to get my hands on is -- if I can -- the same as I get from /dev/uinput/event* from an Apple Magic Trackpad, viz: positions of all touches (could be as many as 10 simultaneous touches, but much more typically 6 or fewer) their size/pressure (in both x and y directions) their angle their identity -- i.e. an integer that is somewhat reliably preserved across touch events, for as long as a finger doesn't lift off the surface Not all of this data is essential -- but the more of it there is, the merrier.

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