Search Results

Search found 15558 results on 623 pages for 'basic authentication'.

Page 514/623 | < Previous Page | 510 511 512 513 514 515 516 517 518 519 520 521  | Next Page >

  • Issues with Rails, Amazon S3, and protected URLs

    - by Shpigford
    So I followed this little tutorial about protecting downloads of files that are uploaded to Amazon S3 with Paperclip. When I've developed locally, it's worked fine, but since pushing the exact same code to a production server...I now get this error from Amazon when I try to access the files: <Error> <Code>InvalidArgument</Code> <Message>Either the Signature query string parameter or the Authorization header should be specified, not both</Message> <ArgumentValue>Basic dGVjaHVrdWxlbGU6ZWxlbHVrdWhjZXQ=</ArgumentValue> <ArgumentName>Authorization</ArgumentName> <RequestId>F6E455857C54F95A</RequestId> <HostId>X4QA2pw9wpHtJtJ2T8qxCyINjq4PLHQVF4VrlYjpX7Ayh694BgQprh5p8H7NRCAt</HostId> </Error> Example URL: http://s3.amazonaws.com/media.example.com/assets/videos/1/original.mov?AWSAccessKeyId=MY_ACCESS_KEY&Expires=1271972624&Signature=7wWH2WYHPO0o9szwPJbimUMqAig%3D That URL is generated using AWS::S3::S3Object.url_for using the aws-s3 gem. So...not even sure where to start. The fact that it works fine when the app is running locally but not when in production really doesn't make sense. The production server is running Ubuntu 8.04.4 LTS (Hardy).

    Read the article

  • What is the best solution for a blog with e-commerce?

    - by Yaron
    Hi! While there are loads of Joomla vs Wordpress posts out there, none address which is best suited to a blog with an attached online store. I anticipate having about 40 or so articles and want the full set of blogging features- tags, comments, talkback, sharing options, SEO functionality, support for ads etc. The online store will come later. I'll be the only contributor but I want to keep extensibility in mind with respect to multiple contributors, possible social network integration, and expanded categories of content down the line. I'm a developer with a lot of experience with C# and SQL Server but very little with web development, mostly in ASP.NET and basic HTML/CSS. I'm keen on learning as much as I can but don't want to reinvent the wheel or put the project on hold as I get up the learning curve. I have concerns with both Joomla and Wordpress. Joomla seems like the most extensible option but but all of the articles on blogging with Joomla I've read complain of shortcomings I'd rather not trade off. Wordpress on the other hand seems ideal for the blog aspect of the project, but a lot of people on this site recommend avoiding it for much more than that, including e-commerce. I really don't want to hack together a hybrid. Advice is much appreciated, thanks!

    Read the article

  • JButton Layout Issue

    - by Tom Johnson
    I'm putting together the basic layout for a contacts book, and I want to know how I can make the 3 test buttons span from edge to edge just as the arrow buttons do. private static class ButtonHandler implements ActionListener { public void actionPerformed(ActionEvent e) { System.out.println("Code Placeholder"); } } public static void main(String[] args) { //down button ImageIcon downArrow = new ImageIcon("down.png"); JButton downButton = new JButton(downArrow); ButtonHandler downListener = new ButtonHandler(); downButton.addActionListener(downListener); //up button ImageIcon upArrow = new ImageIcon("up.png"); JButton upButton = new JButton(upArrow); ButtonHandler upListener = new ButtonHandler(); upButton.addActionListener(upListener); //contacts JButton test1Button = new JButton("Code Placeholder"); JButton test2Button = new JButton("Code Placeholder"); JButton test3Button = new JButton("Code Placeholder"); Box box = Box.createVerticalBox(); box.add(test1Button); box.add(test2Button); box.add(test3Button); JPanel content = new JPanel(); content.setLayout(new BorderLayout()); content.add(box, BorderLayout.CENTER); content.add(downButton, BorderLayout.SOUTH); content.add(upButton, BorderLayout.NORTH); JFrame window = new JFrame("Contacts"); window.setContentPane(content); window.setSize(400, 600); window.setLocation(100, 100); window.setVisible(true); }

    Read the article

  • Python with Wiimote using pywiiuse module

    - by Anon
    After seeing the abilities and hackibility of wiimotes I really want to use it in my 'Intro to programming' final. Everyone must make a python program and present it to the class. I want to make a game with pygame incorporating a wiimote. I found pywiiuse which is a very basic wrapper for the wiiuse library using c types. I can NOT get anything beyond LEDs and vibrating to work. Buttons, IR, motion sensing, nothing. I've tried different versions of wiiuse, pywiiuse, even python. I can't even get the examples that came with it to run. Here's the code I made as a simple test. I copied some of the example C++ code. from pywiiuse import * from time import sleep #Init wiimotes = wiiuse_init() #Find and start the wiimote found = wiiuse_find(wiimotes,1,5) #Make the variable wiimote to the first wiimote init() found wiimote = wiimotes.contents #Set Leds wiiuse_set_leds(wiimote,WIIMOTE_LED_1) #Rumble for 1 second wiiuse_rumble(wiimote,1) sleep(1) wiiuse_rumble(wiimote,0) #Turn motion sensing on(supposedly) wiiuse_motion_sensing(wiimote,1) while 1: #Poll the wiimotes to get the status like pitch or roll if(wiiuse_poll(wiimote,1)): print 'EVENT' And here's the output when I run it. wiiuse version 0.9 wiiuse api version 8 [INFO] Found wiimote [assigned wiimote id 1]. EVENT EVENT Traceback (most recent call last): File "C:\Documents and Settings\Nick\Desktop\wiimotetext.py", line 26, in <mod ule> if(wiiuse_poll(wiimote,1)): WindowsError: exception: access violation reading 0x00000004 It seems each time I run it, it prints out EVENT 2-5 times until the trace back. I have no clue what to do at this point, I've been trying for the past two days to get it working. Thanks!

    Read the article

  • log4j vs. System.out.println - logger advantages?

    - by wishi_
    Hi! I'm newly using log4j in a project. A fellow programmer told me that using System.out.println is considered bas style and that log4j is something like standard for logging matters nowadays. We do lots of JUnit testing - System.out stuff turns out to be harder to test. Therefore I began utilizing log4j for a Console controller class, that's just handling commandline parameters. // some logger config org.apache.log4j.BasicConfigurator.configure(); Logger logger = LoggerFactory.getLogger(Console.class); Category cat = Category.getRoot(); Seems to work: logger.debug("String"); Produces: 1 [main] DEBUG project.prototype.controller.Console - String I got two questions regarding this: From my basic understanding using this logger should provide me comfortable options to write a logfile with timestamps - instead of spamming the console - if debug mode is enabled at the logger? Why is System.out.println harder to test? I searched stackoverflow and found a testing recipe. So I wonder what kind of advantage I really get by using log4j.

    Read the article

  • question about combining jquery tabs and a toggling horizontal slide panel

    - by Clay
    Hi, I'm attempting to combine a horizontally sliding panel and the ui tabs plugin. The idea is that you press a button, a panel slides open and inside is a series of tabs that expand content below. In terms of getting this to function in the most basic sense, so far so good: http://www.claylerner.com/bio_alt/ And my source looks like this: $(document).ready(function(){ $(".btn-slide").click(function(){ $("#panel").animate({width: 'toggle'}); }); }); $(function() { $("#tabs").tabs({ selected: -1 }); }); However, the problem I'm running into occurs when you have a tab exapnded and then you collapse the horizontal panel--as you can see the animation that hides the currently expanded tab looks pretty clunky. I get that this is happening because there's not a separate function hiding the expanded tab. So my question is, how can I make it so that when the button to collapse the panel (".btn-slide") is toggled it first hides any currently expanded tabs and then hides the open panel. Thanks so much!

    Read the article

  • What's the fastest way to get CRUD over CGI on a database handle in Perl?

    - by mithaldu
    TL;DR: Want to write CGI::CRUD::Simple (a minimalist interface module for CGI::CRUD), but I want to check first if i overlooked a module that already does that. I usually work with applications that don't have the niceties of having frameworks and such already in place. However, a while ago i found myself in a situation where i was asking myself: "Self, i have a DBI database handle and a CGI query object, isn't there a module somewhere that can use this to give me some CRUD so i can move on and work on other things instead of spending hours writing an interface?" A quick survey on CPAN gave me: CGI::Crud Catalyst::Plugin::CRUD Gantry::Plugins::CRUD Jifty::View::Declare::CRUD CatalystX::CRUD Catalyst::Controller::CRUD CatalystX::CRUD::REST Catalyst::Enzyme Now, I didn't go particularly in-depth when looking at these modules, but, safe the first one, they all seem to require the presence of some sort of framework. Please tell me if i was wrong and i can just plug any of those into a barebones CGI script. CGI::CRUD seemed to do exactly what i wanted, although it did insist on being used through a rather old and C-like script that must be acquired on a different site and then prodded in various ways and manners to produce something useful. I went with that and found that it works pretty neat and that it should be rather easy to write a simple and easy-to-use module that provides a very basic [dbh, cgi IN]-[html OUT] interface to it. However, as my previous survey was rather short and i may have been hasty in dismissing modules or missed others, i find myself wondering whether that would only be duplication of work already done. As such i ponder the question in the title. PS: I tend to be too short in some of my explanations and make too many assumptions that others think about things similarly as me, resulting in leaving out critical details. If you find yourself wondering just what exactly I am thinking about when i say CRUD, please poke me in comments and I'll amend the question.

    Read the article

  • Normalizing chains of .Skip() and .Take() calls

    - by dtb
    I'm trying to normalize arbitrary chains of .Skip() and .Take() calls to a single .Skip() call followed by an optional single .Take() call. Here are some examples of expected results, but I'm not sure if these are correct: .Skip(5) => .Skip(5) .Take(7) => .Skip(0).Take(7) .Skip(5).Skip(7) => .Skip(12) .Skip(5).Take(7) => .Skip(5).Take(7) .Take(7).Skip(5) => .Skip(5).Take(2) .Take(5).Take(7) => .Skip(0).Take(5) .Skip(5).Skip(7).Skip(11) => .Skip(23) .Skip(5).Skip(7).Take(11) => .Skip(12).Take(11) .Skip(5).Take(7).Skip(3) => .Skip(8).Take(4) .Skip(5).Take(7).Take(3) => .Skip(5).Take(4) .Take(11).Skip(5).Skip(3) => .Skip(8).Take(3) .Take(11).Skip(5).Take(7) => .Skip(5).Take(6) .Take(11).Take(5).Skip(3) => .Skip(3).Take(2) .Take(11).Take(5).Take(3) => .Skip(0).Take(3) Can anyone confirm these are the correct results to be expected? Here is the basic algorithm that I derived from the examples: class Foo { private int skip; private int? take; public Foo Skip(int value) { if (value < 0) value = 0; this.skip += value; if (this.take.HasValue) this.take -= value; return this; } public Foo Take(int value) { if (value < 0) value = 0; if (!this.take.HasValue || value < this.take) this.take = value; return this; } } Any idea how I can confirm if this is the correct algorithm?

    Read the article

  • Dynamic Google Maps API InfoWindow HTML Content

    - by Peter Hanneman
    I am working in Flash Builder 4 with Google Map's ActionScript API. I have created a map, loaded some custom markers onto it and added some MouseEvent listeners to each marker. The trouble comes when I load an InfoWindow panel. I want to dynamically set the htmlContent based off of information stored in a database. The trouble is that this information can change every couple of seconds and each marker has a unique data set so I can not statically set it at the time I actually create the markers. I have a method that will every minute or so load all of the records from my database into an Object variable. Everything I need to display in the htmlContent is contained in this object under a unique identifier. The basic crux of the problem is that there is no way for me to uniquely identify an info window, so I can not determine what information to pull into the panel. marker.addEventListener(MapMouseEvent.ROLL_OVER, function(e:MapMouseEvent):void { showInfoWindow(e.latLng) }, false, 0, false); That is my mouse event listener. The function I call, "showInfowindow" looks like this: private function showInfoWindow(latlng:LatLng):void { var options:InfoWindowOptions = new InfoWindowOptions({title: appData[*I NEED A UNIQUE ID HERE!!!*].type + " Summary", contentHTML: appData[*I NEED A UNIQUE ID HERE!!!*].info}); this.map.openInfoWindow(latlng, options); } I thought I was onto something by being able to pass a variable in my event listener declaration, but it simply hates having a dynamic variable passed through, it only returns the last value use. Example: marker.addEventListener(MapMouseEvent.ROLL_OVER, function(e:MapMouseEvent):void { showInfoWindow(e.latLng, record.unit_id) }, false, 0, false); That solution is painfully close to working. I iterate through a loop to create my markers when I try the above solution and roll over a marker I get information, but every marker's information reflects whatever information the last marker created had. I apologize for the long explaination but I just wanted to make my question as clear as possible. Does anyone have any ideas about how to patch up my almost-there-solution that I posted at the bottom or any from the ground up solutions? Thanks in advance, Peter Hanneman

    Read the article

  • Compilation error while compiling an existing code base

    - by brijesh
    Hi, While building an existing code base on Mac OS using its native build setup I am getting some basic strange error while compilation phase. /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/bits/locale_facets.h: In constructor 'std::collate_byname<_CharT::collate_byname(const char*, size_t)': /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/bits/locale_facets.h:1072: error: '_M_c_locale_collate' was not declared in this scope /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/ppc-darwin/bits/messages_members.h: In constructor 'std::messages_byname<_CharT::messages_byname(const char*, size_t)': /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/ppc-darwin/bits/messages_members.h:79: error: '_M_c_locale_messages' was not declared in this scope /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits: At global scope: /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:897: error: 'float __builtin_huge_valf()' cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:897: error: a function call cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:897: error: 'float __builtin_huge_valf()' cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:897: error: a function call cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:899: error: 'float __builtin_nanf(const char*)' cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:899: error: a function call cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:899: error: 'float __builtin_nanf(const char*)' cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:899: error: a function call cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:900: error: field initializer is not constant /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:915: error: field initializer is not constant

    Read the article

  • Configure IIS7 to server static content through ASP.NET Runtime

    - by Anton Gogolev
    I searched high an low and still cannot find a definite answer. How do I configure IIS 7.0 or a Web Application in IIS so that ASP.NET Runtime will handle all requests -- including ones to static files like *.js, *.gif, etc? What I'm trying to do is as follows. We have kind of SaaSy site, which we can "skin" for every customer. "Skinnig" means developing a custom master page and using a bunch of *.css and other images. Quite naturally, I'm using VirtualPathProvider, which operates like this: public override System.Web.Hosting.VirtualFile GetFile(string virtualPath) { if(PhysicalFileExists(virtualPath)) { var virtualFile = base.GetFile(virtualPath); return virtualFile; } if(VirtualFileExists(virtualPath)) { var brandedVirtualPath = GetBrandedVirtualPath(virtualPath); var absolutePath = HttpContext.Current.Server.MapPath(brandedVirtualPath); Trace.WriteLine(string.Format("Serving '{0}' from '{1}'", brandedVirtualPath, absolutePath), "BrandingAwareVirtualPathProvider"); var virtualFile = new VirtualFile(brandedVirtualPath, absolutePath); return virtualFile; } return null; } The basic idea is as follows: we have a branding folder inside our webapp, which in turn contains folders for each "brand", with "brand" being equal to host name. That is, requests to http://foo.example.com/ should use static files from branding/foo_example_com, whereas http://bar.example.com/ should use content from branding/bar_example_com. Now what I want IIS to do is to forward all requests to static files to StaticFileHandler, which would then use this whole "infrastructure" and serve correct files. However, try as I might, I cannot configure IIS to do this.

    Read the article

  • dotnetopenauth with asp.net mvc proving too frustrating to use.

    - by Stacey
    I've been trying excessively hard to implement a good open id solution into asp.net mvc - and everywhere I turn is absolute dead ends. DotNetOpenAuth is just too big and I have been thusfar unable to get even the most simplistic, basic, absolute cut and dry implementation of it to work. NerdDinner had a promising implementation, but it is impossible to track down all of the dependant files and scripts. The DotNetOpenAuth website has virtually no information that helps, either, unfortunately. Does ANYONE know of a simple approach to just implementing this that actually explains and details how it is working with some kind of selector? It is talked about so much, but everything I find for it is so difficult to work with that it is really putting my whole team off from even considering it. We want to implement it similar to how stack overflow already does - using a selector that'll popup a login page if it needs to. I realize there is a lot of code that needs to be done for this, but everything just hails and praises dotnetopenauth, and nothing really teaches it. Even the sample projects do not open or compile. It looks like a wonderful library - but it really just isn't clicking for me.

    Read the article

  • PHPthumbFactory file not found on upload

    - by ida
    library: http://wiki.github.com/masterexploder/PHPThumb/basic-usage i am using the PhpThumbFactory library to crop and upload an image. the error im receiving is this: Fatal error: Uncaught exception 'Exception' with message 'Image file not found: ' in /www/iaddesign/admin/classes/phpthumb/ThumbBase.inc.php:193 Stack trace: #0 /www/iaddesign/admin/classes/phpthumb/ThumbBase.inc.php(172): ThumbBase-triggerError('Image file not ...') #1 /www/iaddesign/admin/classes/phpthumb/ThumbBase.inc.php(110): ThumbBase-fileExistsAndReadable() #2 /www/iaddesign/admin/classes/phpthumb/GdThumb.inc.php(96): ThumbBase-_construct('', false) #3 /www/iaddesign/admin/classes/phpthumb/ThumbLib.inc.php(127): GdThumb-_construct('', Array, false) #4 /www/iaddesign/admin/portfolio.php(29): PhpThumbFactory::create('') #5 {main} thrown in /www/iaddesign/admin/classes/phpthumb/ThumbBase.inc.php on line 193 here is the snippet that is for the image to be uploaded. /* -------------------------------------------------------------------- */ /* SAVE ICONS */ /* -------------------------------------------------------------------- */ $icononsrc = $_FILES['iconoff']['tmp_name']; $iconoffsrc = $_FILES['iconon']['tmp_name']; $thumboff = PhpThumbFactory::create($iconoffsrc); $thumbon = PhpThumbFactory::create($icononsrc); $thumboff->adaptiveResize(200,151); $thumbon->adaptiveResize(200,151); $thumboffname = "uploads/".$_FILES['iconoff']['name']; $thumbonname = "uploads/".$_FILES['iconon']['name']; $thumboff->save($thumboffname, 'jpg'); $thumbon->save($thumbonname, 'jpg');

    Read the article

  • OpenCMS - Search field of custom bean

    - by Luigi 1982
    Hi at all... I make some beans with information from VFS of OpenCMS. I want to make searchable the data of my beans. I follow this step but without success: 1) Extends my bean class with CmsSearch and ovverride init method. After I make some stuff for the constructor of my bean: /* Some stuff for CMSSearch */ /** Constant for the fields we will search */ static final String[] DOC_QRY_FIELDS = new String[] {"oggettoDocumento","dataPubblicazione", "societa"}; /** The names of our search index files */ static final String OFFLINE_INDEX = "all_bacheca"; static final String ONLINE_INDEX = "all_bacheca"; public DocumentBean(){ super(); m_parameters.setSort(CmsSearchParameters.SORT_DEFAULT); m_parameters.setFields(Arrays.asList(DocumentBean.DOC_QRY_FIELDS)); m_parameters.setIndex(ONLINE_INDEX); m_parameters.setMatchesPerPage(20); } public void init(CmsObject cms) { super.init(cms); // set search index to offline or online based on current //user project if (cms.getRequestContext().currentProject().isOnlineProject()) { m_parameters.setIndex(ONLINE_INDEX); } else { m_parameters.setIndex(OFFLINE_INDEX); } } // getters and setters.. 2) Configure a new DocumentField with the new field 3) Adding code to my jsp: <input type="hidden" name="field" value="oggettoDocumento"/> But nothing... How can I perform the custom bean search? I can't find any document.. If anyone know some info, basic.. is good for me.. Thanks!

    Read the article

  • Hide list on blur

    - by bah
    Hi, I have a list showing up when i click on button, the problem is that i want to hide the list whenever it loses focus i.e. user clicks anywhere on a page, but not on that list. How can i do this? Also, you can see how it should look at last.fm, where's list of profile settings (li.profileItem). (ul.del li ul by default is display:none) Basic list structure: <ul class='del'> <li> <button class='deletePage'></button> <ul> <li></li> <li></li> </ul> </li> </ul> My function for displaying this list: $(".deletePage").click(function(){ if( $(this).siblings(0).css("display") == "block" ){ $(this).siblings(0).hide(); } else { $(this).siblings(0).show(); } });

    Read the article

  • Any good tutorials or resources for learning how to design a scalable and "component" based game 'fr

    - by CodeJustin.com
    In short I'm creating a 2D mmorpg and unlike my last "mmo" I started developing I want to make sure that this one will scale well and work well when I want to add new in-game features or modify existing ones. With my last attempt with an avatar chat within the first few thousand lines of code and just getting basic features added into the game I seen my code quality lowering and my ability to add new features or modify old ones was getting lower too as I added more features in. It turned into one big mess that some how ran, lol. This time I really need to buckle down and find a design that will allow me to create a game framework that will be easy to add and remove features (aka things like playing mini-games within my world or a mail system or buddy list or a new public area with interactive items). I'm thinking that maybe a component based approach MIGHT be what I'm looking for but I'm really not sure. I have read documents on mmorpg design and 2d game engine architecture but nothing really explained a way of designing a game framework that will basically let me "plug-in" new features into the main game and use the resources of the main game without changing much within my 'main game code'. Hope someone understands what I mean, any help will is appreciated.

    Read the article

  • What algorithms are suitable for this simple machine learning problem?

    - by user213060
    I have a what I think is a simple machine learning question. Here is the basic problem: I am repeatedly given a new object and a list of descriptions about the object. For example: new_object: 'bob' new_object_descriptions: ['tall','old','funny']. I then have to use some kind of machine learning to find previously handled objects that had similar descriptions, for example, past_similar_objects: ['frank','steve','joe']. Next, I have an algorithm that can directly measure whether these objects are indeed similar to bob, for example, correct_objects: ['steve','joe']. The classifier is then given this feedback training of successful matches. Then this loop repeats with a new object. a Here's the pseudo-code: Classifier=new_classifier() while True: new_object,new_object_descriptions = get_new_object_and_descriptions() past_similar_objects = Classifier.classify(new_object,new_object_descriptions) correct_objects = calc_successful_matches(new_object,past_similar_objects) Classifier.train_successful_matches(object,correct_objects) But, there are some stipulations that may limit what classifier can be used: There will be millions of objects put into this classifier so classification and training needs to scale well to millions of object types and still be fast. I believe this disqualifies something like a spam classifier that is optimal for just two types: spam or not spam. (Update: I could probably narrow this to thousands of objects instead of millions, if that is a problem.) Again, I prefer speed when millions of objects are being classified, over accuracy. What are decent, fast machine learning algorithms for this purpose?

    Read the article

  • How to disable Safari Reader in a web page

    - by michael
    I'm curious to know more about what triggers the Reader option in Safari and what does not. I wouldn't plan to implement anything that would disable it, but curious as a technical exercise. Here is what I've learned so far with some basic playing around: You need at least one H tag It does not go by character count alone but by the number of P tags and length Probably looks for sentence breaks '.' and other criteria Safari will provide the 'Reader' if, with a H tag, and the following: 1 P tag, 2417 chars 4 P tags, 1527 chars 5 P tags, 1150 chars 6 P tags, 862 chars If you subtract 1 character from any of the above, the 'Reader' option is not available. I should note that the character count of the H tag plays a part but sadly did not realize this when I determined the results above. Assume 20+ characters for H tag and fixed throughout the results above. Some other interesting things: Setting <p style="display:none;"> for P tags removes them from the count Setting display to none, and then showing them 230ms later with Javascript avoided the Reader option too I'd be interested if anyone can determine this in full.

    Read the article

  • Converting a PHP associative array to a JSON associative array

    - by Extrakun
    I am converting a look-up table in PHP which looks like this to JavaScript using json_encode: AbilitiesLookup Object ( [abilities:private] => Array ( [1] => Ability_MeleeAttack Object ( [abilityid:protected] => [range:protected] => 1 [name:protected] => MeleeAttack [ability_identifier:protected] => MeleeAttack [aoe_row:protected] => 1 [aoe_col:protected] => 1 [aoe_shape:protected] => [cooldown:protected] => 0 [focusCost:protected] => 0 [possibleFactions:protected] => 2 [abilityDesc:protected] => Basic Attack ) .....snipped... And in JSON, it is: {"1":{"name":"MeleeAttack","fof":"2","range":"1","aoe":[null,"1","1"],"fp":"0","image":"dummy.jpg"},.... The problem is I get a JS object, not an array, and the identifier is a number. I see 2 ways around this problem - either find a way to access the JSON using a number (which I do not know how) or make it such that json_encode (or some other custom encoding functions) can give a JavaScript associative array. (Yes, I am rather lacking in my JavaScript department). Note: The JSON output doesn't match the array - this is because I do a manual json encoding for each element in the subscript, before pushing it onto an array (with the index as the key), then using json_encode on it. To be clear, the number are not sequential because it's an associative array (which is why the JSON output is not an array).

    Read the article

  • Problem with page lifecycle

    - by toraan
    I have a basic question: my page: <div> <asp:LinkButton ID="LinkButton0" onclick="LinkButton_Click" runat="server" CommandArgument="0">0</asp:LinkButton> <asp:LinkButton ID="LinkButton1" onclick="LinkButton_Click" runat="server" CommandArgument="1">1</asp:LinkButton> <asp:LinkButton ID="LinkButton2" onclick="LinkButton_Click" runat="server" CommandArgument="2">2</asp:LinkButton> <asp:LinkButton ID="LinkButton3" onclick="LinkButton_Click" runat="server" CommandArgument="3">3</asp:LinkButton> </div> code behind: protected void Page_Load(object sender, EventArgs e) { Foo (PageIndex); } int _pageIndex; public int PageIndex { get { object objPage = ViewState["_pageIndex"]; if (objPage == null) { _pageIndex = 0; } else { _pageIndex = (int)objPage; } return _pageIndex; } set {ViewState["_pageIndex"] = value; } } protected void LinkButton_Click(object sender, EventArgs e) { PageIndex = int.Parse(((LinkButton)sender).CommandArgument); } The problem is with Page_Load event, I expect to get new PageIndex after the linkbutton is clicked.

    Read the article

  • storing and retrieving socket

    - by Trevor Newhook
    From what I can understand, once I create a socket, I can then create an array to store it with userArray[socket.nickname]=socket; I can then send a message to it with: io.sockets.socket(userArray[data.to]).emit('private message', tstamp(), socket.nickname, message); The basic logic is to store a copy of each socket in an object, identified by nickname. When I want to send a message to that socket, I use the copy of the socket, and send the message via io.sockets.socket(id).emit(). The entire server code is below: io.sockets.on('connection', function (socket) { socket.on('user message', function (msg) { socket.broadcast.emit('user message', tstamp(), socket.nickname, msg); updateLog('user message', socket.nickname, msg); }); socket.on('private message', function(data) { socket.get(data.nickname, function (err, name) { console.log('Chat message by ', name); }); updateLog('private message', socket.nickname, data.message); message=data.message; io.sockets.socket(userArray[data.to]).emit('private message', tstamp(), socket.nickname, message); }); socket.on('get log', function () { updateLog(); // Ensure old entries are cleared out before sending it. io.sockets.emit('chat log', log); }); socket.on('nickname', function (nick, fn) { var i = 1; var orignick = nick; while (nicknames[nick]) { nick = orignick+i; i++; } fn(nick); nicknames[nick] = socket.nickname = nick; userArray[socket.nickname]=socket; socket.set('nickname', nick, function () { socket.emit('ready'); }); socket.broadcast.emit('announcement', nick + ' connected'); // io.sockets.socket(userArray[nick]).emit('newID', 'Your name is: ' + nick, '. Your ID is: '+ userArray[nick]); io.sockets.emit('nicknames', nicknames); });

    Read the article

  • Stream Reuse in C#

    - by MikeD
    I've been playing around with what I thought was a simple idea. I want to be able to read in a file from somewhere (website, filesystem, ftp), perform some operations on it (compress, encrypt, etc.) and then save it somewhere (somewhere may be a filesystem, ftp, or whatever). It's a basic pipeline design. What I would like to do is to read in the file and put it onto a MemoryStream, then perform the operations on the data in the MemoryStream, and then save that data in the MemoryStream somewhere. I was thinking I could use the same Stream to do this but run into a couple of problems: Everytime I use a StreamWriter or StreamReader I need to close it and that closes the stream so that I cannot use it anymore. That seems like there must be some way to get around that. Some of these files may be big and so I may run out of memory if I try to read the whole thing in at once. I was hoping to be able to spin up each of the steps as separate threads and have the compression step begin as soon as there is data on the stream, and then as soon as the compression has some compressed data available on the stream I could start saving it (for example). Is anything like this easily possible with the C# Streams? ANyone have thoughts as to how to accomplish this best? Thanks, Mike

    Read the article

  • open source business intelligence solutions

    - by opensas
    which open source business intelligence solution would you recommend? All I need is to build some cubes and let the end user play with dimensions, filter data, sort, etc, and once it's done being able to export it to excel... I'd like the solution to be as simple and easy on resources as possible, and also I'd like it to be as much open source as possible, by the way. I've heard that many solutions available do have many restrictions when it comes to there community version. I'd like to ear your advices and the pros/cons of each alternative, to help me choose the right tool, and if you could point me to some basic demo and tutorial to get started. thanks a lot ps: I'm using sql server databases, they aren't huge databases (in general less than a million records) and I doesn't necessarily have to work on "live" data... ps: some useful links: http://en.wikipedia.org/wiki/Business_intelligence_tools#Open_source_free_products http://www.manageability.org/blog/stuff/open-source-java-business-intelligence http://www.jaspersoft.com/jasperanalysis http://community.pentaho.com/projects/bi_platform/ http://community.pentaho.com/faq/platform_licensing.php http://www.eclipse.org/birt/phoenix/ http://www.spagoworld.org/xwiki/bin/view/SpagoWorld/ http://docs.google.com/viewer?a=v&q=cache:vhsqMQXwCUkJ:www.ow2.org/xwiki/bin/download/Activities/EuropeLocalChapterWebinars/ELCWebinarOSBI.pdf+open+source+business+intelligence&hl=en&pid=bl&srcid=ADGEESgpJJ2MqaKprJQOF2jX2UXCZQjg_asv8d7EVYtq0Vma-e-tR1tFxS-I0SOW0IhJC5acYc94rkDOrgP1WckCp_vk4qhKqR9y2Klp_u9cL8hlXoKoUpMkpAd5wabu61A4W0y15E5P&sig=AHIEtbRJ5FAI-3YK-qtayPjKkF_CwOgZag

    Read the article

  • Bundle a Python app as a single file to support add-ons or extensions?

    - by Brandon Craig Rhodes
    There are several utilities — all with different procedures, limitations, and target operating systems — for getting a Python package and all of its dependencies and turning them into a single binary program that is easy to ship to customers: http://wiki.python.org/moin/Freeze http://www.pyinstaller.org/ http://www.py2exe.org/ http://svn.pythonmac.org/py2app/py2app/trunk/doc/index.html My situation goes one step further: third-party developers will be wanting to write plug-ins, extensions, or add-ons for my application. It is, of course, a daunting question how users on platforms like Windows would most easily install plugins or addons in such a way that my app can easily discover that they have been installed. But beyond that basic question is another: how can a third-party developer bundle their extension with whatever libraries the extension itself needs (which might be binary modules, like lxml) in such a way that the plugin's dependencies become available for import at the same time that the plugin becomes available. How can this be approached? Will my application need its own plug-in area on disk and its own plug-in registry to make this tractable? Or are there general mechanisms, that I could avoid writing myself, that would allow an app that is distributed as a single executable to look around and find plugins that are also installed as single files?

    Read the article

  • Why does Clojure hang after hacing performed my calculations?

    - by Thomas
    Hi all, I'm experimenting with filtering through elements in parallel. For each element, I need to perform a distance calculation to see if it is close enough to a target point. Never mind that data structures already exist for doing this, I'm just doing initial experiments for now. Anyway, I wanted to run some very basic experiments where I generate random vectors and filter them. Here's my implementation that does all of this (defn pfilter [pred coll] (map second (filter first (pmap (fn [item] [(pred item) item]) coll)))) (defn random-n-vector [n] (take n (repeatedly rand))) (defn distance [u v] (Math/sqrt (reduce + (map #(Math/pow (- %1 %2) 2) u v)))) (defn -main [& args] (let [[n-str vectors-str threshold-str] args n (Integer/parseInt n-str) vectors (Integer/parseInt vectors-str) threshold (Double/parseDouble threshold-str) random-vector (partial random-n-vector n) u (random-vector)] (time (println n vectors (count (pfilter (fn [v] (< (distance u v) threshold)) (take vectors (repeatedly random-vector)))))))) The code executes and returns what I expect, that is the parameter n (length of vectors), vectors (the number of vectors) and the number of vectors that are closer than a threshold to the target vector. What I don't understand is why the programs hangs for an additional minute before terminating. Here is the output of a run which demonstrates the error $ time lein run 10 100000 1.0 [null] 10 100000 12283 [null] "Elapsed time: 3300.856 msecs" real 1m6.336s user 0m7.204s sys 0m1.495s Any comments on how to filter in parallel in general are also more than welcome, as I haven't yet confirmed that pfilter actually works.

    Read the article

< Previous Page | 510 511 512 513 514 515 516 517 518 519 520 521  | Next Page >