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  • MFC/CCriticalSection: Simple lock situation hangs

    - by raph.amiard
    I have to program a simple threaded program with MFC/C++ for a uni assignment. I have a simple scenario in wich i have a worked thread which executes a function along the lines of : UINT createSchedules(LPVOID param) { genProgThreadVal* v = (genProgThreadVal*) param; // v->searcherLock is of type CcriticalSection* while(1) { if(v->searcherLock->Lock()) { //do the stuff, access shared object , exit clause etc.. v->searcherLock->Unlock(); } } PostMessage(v->hwnd, WM_USER_THREAD_FINISHED , 0,0); delete v; return 0; } In my main UI class, i have a CListControl that i want to be able to access the shared object (of type std::List). Hence the locking stuff. So this CList has an handler function looking like this : void Ccreationprogramme::OnLvnItemchangedList5(NMHDR *pNMHDR, LRESULT *pResult) { LPNMLISTVIEW pNMLV = reinterpret_cast<LPNMLISTVIEW>(pNMHDR); if((pNMLV->uChanged & LVIF_STATE) && (pNMLV->uNewState & LVNI_SELECTED)) { searcherLock.Lock(); // do the stuff on shared object searcherLock.Unlock(); // do some more stuff } *pResult = 0; } The searcherLock in both function is the same object. The worker thread function is passed a pointer to the CCriticalSection object, which is a member of my dialog class. Everything works but, as soon as i do click on my list, and so triggers the handler function, the whole program hangs indefinitely.I tried using a Cmutex. I tried using a CSingleLock wrapping over the critical section object, and none of this has worked. What am i missing ?

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  • Git and cloning

    - by jriff
    Hi all! I have done an app for a client called 'A' (not really). I have found out that it is very cool and that I want to sell it to other clients also. The directory 'A' is a Git repository. I think I have a problem with cloning it. As far as I can see I need to make a copy of the dir 'A' and call it 'Generic_A'. Then delete the dir 'A' and do a "git clone Generic_A A" Then I could start changing the 'Generic_A'-repo with a generic design and all client references removed. But that is kind of the other way around. I should have started doing the generic design and then cloned the repo to change to the client specific design. Can I: make a new branch do all the changes to make the design generic create a patch that reflects the changes between the two remove the client specific branch rename the directory to 'Generic_A' clone the repo to a new dir 'A' apply the patch to get the client specific stuff back And if yes - how do I make the patch and apply it? Regards, Jacob

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  • How to get the related_name of a many-to-many-field?

    - by amann
    I am trying to get the related_name of a many-to-many-field. The m2m-field is located betweeen the models "Group" and "Lection" and is declared in the group-model as following: lections = models.ManyToManyField(Lection, blank=True) The field looks like this: <django.db.models.fields.related.ManyToManyField object at 0x012AD690> The print of field.__dict__ is: {'_choices': [], '_m2m_column_cache': 'group_id', '_m2m_name_cache': 'group', '_m2m_reverse_column_cache': 'lection_id', '_m2m_reverse_name_cache': 'lection', '_unique': False, 'attname': 'lections', 'auto_created': False, 'blank': True, 'column': 'lections', 'creation_counter': 71, 'db_column': None, 'db_index': False, 'db_table': None, 'db_tablespace': '', 'default': <class django.db.models.fields.NOT_PROVIDED at 0x00FC8780>, 'editable': True, 'error_messages': {'blank': <django.utils.functional.__proxy__ object at 0x00FC 7B50>, 'invalid_choice': <django.utils.functional.__proxy__ object at 0x00FC7A50>, 'null': <django.utils.functional.__proxy__ object at 0x00FC7 A70>}, 'help_text': <django.utils.functional.__proxy__ object at 0x012AD6F0>, 'm2m_column_name': <function _curried at 0x012A88F0>, 'm2m_db_table': <function _curried at 0x012A8AF0>, 'm2m_field_name': <function _curried at 0x012A8970>, 'm2m_reverse_field_name': <function _curried at 0x012A89B0>, 'm2m_reverse_name': <function _curried at 0x012A8930>, 'max_length': None, 'name': 'lections', 'null': False, 'primary_key': False, 'rel': <django.db.models.fields.related.ManyToManyRel object at 0x012AD6B0>, 'related': <RelatedObject: mymodel:group related to lections>, 'related_query_name': <function _curried at 0x012A8670>, 'serialize': True, 'unique_for_date': None, 'unique_for_month': None, 'unique_for_year': None, 'validators': [], 'verbose_name': 'lections'} Now the field should be accessed via a lection-instance. So this is done by lection.group_set But i need to access it dynamically, so there is the need to get the related_name attribute from somewhere. Here in the documentation, there is a note that it is possible to access ManyToManyField.related_name, but this doesn't work for my somehow.. Help would be a lot appreciated. Thanks in advance.

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  • How to get values of xml elements?

    - by user187580
    Hi, I have some xml data and I am trying to access some elements. The structure of data is as below (using print_r($data)). I can get $data->{'parent'}->title, it works but if I try to get value of href using $data->{'parent'}->link[0]->{'@attributes'}->href .. it doesnt work .. any ideas? Thanks SimpleXMLElement Object ( [@attributes] => Array ( [children] => 29 [modules] => 0 ) [title] => Test title [link] => Array ( [0] => SimpleXMLElement Object ( [@attributes] => Array ( [href] => data.php?id=2322 [rel] => self [type] => application/xml ) ) [1] => SimpleXMLElement Object ( [@attributes] => Array ( [href] => data.php?id=2342 [rel] => alternate [type] => text/html ) ) ) [parent] => SimpleXMLElement Object ( [@attributes] => Array ( [children] => 6 [modules] => 0 ) [title] => Top [link] => Array ( [0] => SimpleXMLElement Object ( [@attributes] => Array ( [href] => /data.php?id=5763 [rel] => self [type] => application/xml ) ) [1] => SimpleXMLElement Object ( [@attributes] => Array ( [href] => /data.php?id=2342 [rel] => alternate [type] => text/html ) ) ) ) )

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  • nhibernate mapping: delete collection, insert new collection with old IDs

    - by npeBeg
    my issue lokks similar to this one: (link) but i have one-to-many association: <set name="Fields" cascade="all-delete-orphan" lazy="false" inverse="true"> <key column="[TEMPLATE_ID]"></key> <one-to-many class="MyNamespace.Field, MyLibrary"/> </set> (i also tried to use ) this mapping is for Template object. this one and the Field object has their ID generators set to identity. so when i call session.Update for the Template object it works fine, well, almost: if the Field object has an Id number, UPDATE sql request is called, if the Id is 0, the INSERT is performed. But if i delete a Field object from the collection it has no effect for the Database. I found that if i also call session.Delete for this Field object, everything will be ok, but due to client-server architecture i don't know what to delete. so i decided to delete all the collection elements from the DB and call session.Update with a new collection. and i've got an issue: nhibernate performs the UPDATE operation for the Field objects that has non-zero Id, but they are removed from DB! maybe i should use some other Id generator or smth.. what is the best way to make nhibernate perform "delete all"/"insert all" routine for the collection?

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  • Call event from original thread ??

    - by user311883
    Hi all, Here is my problem, I have a class which have a object who throw an event and in this event I throw a custom event from my class. But unfortunately the original object throw the event from another thread and so my event is also throw on another thread. This cause a exception when my custom event try to access from controls. Here is a code sample to better understand : class MyClass { // Original object private OriginalObject myObject; // My event public delegate void StatsUpdatedDelegate(object sender, StatsArgs args); public event StatsUpdatedDelegate StatsUpdated; public MyClass() { // Original object event myObject.AnEvent += new EventHandler(myObject_AnEvent); } // This event is called on another thread private void myObject_AnEvent(object sender, EventArgs e) { // Throw my custom event here StatsArgs args = new StatsArgs(..........); StatsUpdated(this, args); } } So when on my windows form I call try to update a control from the event StatsUpdated I get a cross thread exception cause it has been called on another thread. What I want to do is throw my custom event on the original class thread, so control can be used within it. Anyone can help me ?

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  • Implementing Unowned relationship Google App Engine

    - by nwallman
    My question is more of a best practices question on how to implement unowned relationships with Google App Engine. I am using JDO to do my persistence and like recommended in the google docs I'm persisting my list of unowned relationships like so: @PersistenceCapable(identityType = IdentityType.APPLICATION) public class User implements Serializable, UserDetails { ... @Persistent private List<Key> groups; ... } Now I came across my predicament when I went to query that list of objects using they Key object. So when I get my list of group keys in order to actually return a list of Group objects I have to do a look up on that key to get the object. My question is what is the recommended way of doing a unowned look up on a model object? Should I have an instance of the PersistanceManagerFactory on my Model object so I can do a lookup? Should I have an instance of my GroupDAO object on my Model object so I can do a look up? Should I have a Utility to do this type of lookup? I'm new to this so I just want to know which is the best way to do this. Thanks.

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  • hibernate: com.mysql.jdbc.exceptions.jdbc4.MySQLIntegrityConstraintViolationException

    - by user121196
    when saving an object to database using hibernate, sometimes it fails because certain fields of the object exceed the maximum varchar length defined in the database. There force I am using the following approach: 1. attempt to save 2. if getting an DataException, then I truncate the fields in the object to the max length specified in the db definition, then try to save again. However, in the second save after truncation. I'm getting the following exception: hibernate: com.mysql.jdbc.exceptions.jdbc4.MySQLIntegrityConstraintViolationException: Cannot add or update a child row: a foreign key constraint fails here's the relevant code, what's wrong? public static void saveLenientObject(Object obj){ try { save2(rec); } catch (org.hibernate.exception.DataException e) { // TODO Auto-generated catch block e.printStackTrace(); saveLenientObject(rec, e); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); } } private static void saveLenientObject(Object rec, DataException e) { Util.truncateObject(rec); System.out.println("after truncation "); save2(rec); } public static void save2(Object obj) throws Exception{ try{ beginTransaction(); getSession().save(obj); commitTransaction(); }catch(Exception e){ e.printStackTrace(); rollbackTransaction(); //closeSession(); throw e; }finally{ closeSession(); } }

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  • implementing the generic interface

    - by user845405
    Could any one help me on implementing the generic interface for this class. I want to be able to use the below Cache class methods through an interface. Thank you for the help!. public class CacheStore { private Dictionary<string, object> _cache; private object _sync; public CacheStore() { _cache = new Dictionary<string, object>(); _sync = new object(); } public bool Exists<T>(string key) where T : class { Type type = typeof(T); lock (_sync) { return _cache.ContainsKey(type.Name + key); } } public bool Exists<T>() where T : class { Type type = typeof(T); lock (_sync) { return _cache.ContainsKey(type.Name); } } public T Get<T>(string key) where T : class { Type type = typeof(T); lock (_sync) { if (_cache.ContainsKey(key + type.Name) == false) throw new ApplicationException(String.Format("An object with key '{0}' does not exists", key)); lock (_sync) { return (T)_cache[key + type.Name]; } } } public void Add<T>(string key, T value) { Type type = typeof(T); if (value.GetType() != type) throw new ApplicationException(String.Format("The type of value passed to cache {0} does not match the cache type {1} for key {2}", value.GetType().FullName, type.FullName, key)); lock (_sync) { if (_cache.ContainsKey(key + type.Name)) throw new ApplicationException(String.Format("An object with key '{0}' already exists", key)); lock (_sync) { _cache.Add(key + type.Name, value); } } } } Could any one help me on implementing the generic interface for this class. I want to be able to use the below Cache class methods through an interface.

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  • How to get a nicely formatted PHP Web Service response?

    - by Bruno
    I called an API like this: $service = new Class_Service(); $parameters = new GetClasses(); $parameters->Request = new GetClassesRequest(); $parameters->Request->SourceCredentials = new SourceCredentials(); $parameters->Request->SourceCredentials->SourceName = "Name"; $parameters->Request->SourceCredentials->Password = "Pass"; $parameters->Request->SourceCredentials->SiteIDs = array( 12 ); $classes = $service->GetClasses($parameters); var_dump($classes); And received a response like this: object(GetClassesResponse)#7 (1) { ["GetClassesResult"]=> object(GetClassesResult)#8 (6 { ["Classes"]=> object(stdClass)#9 (1) { ["Class"]=> array(25) { [0]=> object(Mi_Class)#10 (21) { ["ClassScheduleID"]=> int(15) ["Visits"]=> NULL ["Clients"]=> NULL ["Location"]=> object(Location)#11 (30) { ["BusinessID"]=> NULL ["SiteID"]=> int(12) ["BusinessDescription"]=> NULL ["AdditionalImageURLs"]=> object(stdClass)#12 (0) { } ["FacilitySquareFeet"]=> NULL Does a response normally look like this? How do I go about getting the data in a formatted manner?

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  • Is there a nice way of having static generic parameters is Java?

    - by Chris
    Hello, recently I'm writing some functions that I take from Haskell and translate into Java. One of the main problems I have is I cannot easily create a static property with a generic type. Let me explain by a little example... // An interface to implement functions public interface Func<P, R> { public R apply(P p); } // What I want to do... (incorrect in Java) public class ... { public static <T> Func<T, T> identity = new Func<T, T>() { public T apply(T p) { return p; } } } // What I do right now public class ... { private static Func<Object, Object> identity = new Func<Object, Object>() { public Object apply(Object p) { return p; } } @SuppressWarnings("unchecked") public static <T> Func<T, T> getIdentity() { return (Func<T, T>)identity; } } Are there any easier ways to do something like that? What kind of problems might arise if the syntax I used would be valid?

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  • C# properties: How are they instantiated?

    - by Pedery
    Hi! This might be a pretty straightforward question, but I'm trying to understand some of the internal workings of the compilation. Very simply put, imagine an arbitrary object being instantiated. This object is then allocated on the heap. The object has a property of type PointF (which is value type), with a get and a set method. Imagine the get and the set method containing a few calculations for doing their work. How and where (stack/heap) and when is this code instantiated? This is the background for this question: I'm writing get and set methods for an object and these methods need to be accessed very frequently. The get and set code in itself is rather massive so I feared that in a worst case scenario the methods would be instantiated as an object or a value type with all internal code for every access of the property. On the other hand the code is probably instantiated when the main object is created and the CPU is simply told to jmp to the property code start. Anyway, this is what I want to have clarified.

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  • Xml updating with linq not working when quering

    - by user1734230
    I have problem i'm trying to update a specific part of the XML with the linq query but it doesn't work. So i an xml file: <?xml version="1.0" encoding="utf-8"?> <DesignConfiguration> <Design name="CSF_Packages"> <SourceFolder>C:\CSF_Packages</SourceFolder> <DestinationFolder>C:\Documents and Settings\xxx</DestinationFolder> <CopyLookups>True</CopyLookups> <CopyImages>False</CopyImages> <ImageSourceFolder>None</ImageSourceFolder> <ImageDesinationFolder>None</ImageDesinationFolder> </Design> </DesignConfiguration> I want to select the part where the part where there is Design name="somethning" and get the descendants and then update the descendants value that means this part: <SourceFolder>C:\CSF_Packages</SourceFolder> <DestinationFolder>C:\Documents and Settings\xxx</DestinationFolder> <CopyLookups>True</CopyLookups> <CopyImages>False</CopyImages> <ImageSourceFolder>None</ImageSourceFolder> <ImageDesinationFolder>None</ImageDesinationFolder> I have this code: XDocument configXml = XDocument.Load(configXMLFileName); var updateData = configXml.Descendants("DesignConfiguration").Elements().Where(el => el.Name == "Design" && el.Attribute("name").Value.Equals("AFP_GRAFIKA")).FirstOrDefault(); configXml.Save(configXMLFileName); I'm getting the null data in the updateData varibale. When I'm trying the Descendat's function through QuickWatch it also returns a null value. When I'm checking the configXML variable it has data that is my whole xml. What am I doing wrong?

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  • Get parameter values from method at run time

    - by Landin Martens
    I have the current method example: public void MethodName(string param1,int param2) { object[] obj = new object[] { (object) param1, (object) param2 }; //Code to that uses this array to invoke dynamic methods } Is there a dynamic way (I am guessing using reflection) that will get the current executing method parameter values and place them in a object array? I have read that you can get parameter information using MethodBase and MethodInfo but those only have information about the parameter and not the value it self which is what I need. So for example if I pass "test" and 1 as method parameters without coding for the specific parameters can I get a object array with two indexes { "test", 1 }? I would really like to not have to use a third party API, but if it has source code for that API then I will accept that as an answer as long as its not a huge API and there is no simple way to do it without this API. I am sure there must be a way, maybe using the stack, who knows. You guys are the experts and that is why I come here. Thank you in advance, I can't wait to see how this is done. EDIT It may not be clear so here some extra information. This code example is just that, an example to show what I want. It would be to bloated and big to show the actual code where it is needed but the question is how to get the array without manually creating one. I need to some how get the values and place them in a array without coding the specific parameters.

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  • jquery, attaching objects (instead of string attribute) to an element

    - by binaryLV
    Hi! I'm trying to build DOM with jQuery and fill it with data that is received with AJAX (data type = json). I'd like to also store this data as an object, attached to a specific DOM element. Does jQuery provide any method for this? The reason I want to do it is because only part of data is initially displayed; other data might be needed later, depending on user actions. I tried using attr(), but it stores a string "[object Object]" instead of an actual object: var div = $('<div/>'); div.attr('foo', {bar: 'foobar'}); alert(div.attr('foo')); // gives "[object Object]" alert(typeof div.attr('foo')); // gives "string" alert(div.attr('foo').bar); // gives "undefined" Another way to do this would be by "bypassing" jQuery (div[0].foo = {bar: 'foobar'};), though this seems to be a "dirty workaround", if jQuery happens to already support attaching objects. Any ideas? Thanks in advance!

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  • Unity: how to apply programmatical changes to the Terrain SplatPrototype?

    - by Shivan Dragon
    I have a script to which I add a Terrain object (I drag and drop the terrain in the public Terrain field). The Terrain is already setup in Unity to have 2 PaintTextures: 1 is a Square (set up with a tile size so that it forms a checkered pattern) and the 2nd one is a grass image: Also the Target Strength of the first PaintTexture is lowered so that the checkered pattern also reveals some of the grass underneath. Now I want, at run time, to change the Tile Size of the first PaintTexture, i.e. have more or less checkers depending on various run time conditions. I've looked through Unity's documentation and I've seen you have the Terrain.terrainData.SplatPrototype array which allows you to change this. Also there's a RefreshPrototypes() method on the terrainData object and a Flush() method on the Terrain object. So I made a script like this: public class AStarTerrain : MonoBehaviour { public int aStarCellColumns, aStarCellRows; public GameObject aStarCellHighlightPrefab; public GameObject aStarPathMarkerPrefab; public GameObject utilityRobotPrefab; public Terrain aStarTerrain; void Start () { //I've also tried NOT drag and dropping the Terrain on the public field //and instead just using the commented line below, but I get the same results //aStarTerrain = this.GetComponents<Terrain>()[0]; Debug.Log ("Got terrain "+aStarTerrain.name); SplatPrototype[] splatPrototypes = aStarTerrain.terrainData.splatPrototypes; Debug.Log("Terrain has "+splatPrototypes.Length+" splat prototypes"); SplatPrototype aStarCellSplat = splatPrototypes[0]; Debug.Log("Re-tyling splat prototype "+aStarCellSplat.texture.name); aStarCellSplat.tileSize = new Vector2(2000,2000); Debug.Log("Tyling is now "+aStarCellSplat.tileSize.x+"/"+aStarCellSplat.tileSize.y); aStarTerrain.terrainData.RefreshPrototypes(); aStarTerrain.Flush(); } //... Problem is, nothing gets changed, the checker map is not re-tiled. The console outputs correctly tell me that I've got the Terrain object with the right name, that it has the right number of splat prototypes and that I'm modifying the tileSize on the SplatPrototype object corresponding to the right texture. It also tells me the value has changed. But nothing gets updated in the actual graphical view. So please, what am I missing?

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  • Dynamic Paging and Sorting

    - by Ricardo Peres
    Since .NET 3.5 brought us LINQ and expressions, I became a great fan of these technologies. There are times, however, when strong typing cannot be used - for example, when you are developing an ObjectDataSource and you need to do paging having just a column name, a page index and a page size, so I set out to fix this. Yes, I know about Dynamic LINQ, and even talked on it previously, but there's no need to add this extra assembly. So, without further delay, here's the code, in both generic and non-generic versions: public static IList ApplyPagingAndSorting(IEnumerable enumerable, Type elementType, Int32 pageSize, Int32 pageIndex, params String [] orderByColumns) { MethodInfo asQueryableMethod = typeof(Queryable).GetMethods(BindingFlags.Static | BindingFlags.Public).Where(m = (m.Name == "AsQueryable") && (m.ContainsGenericParameters == false)).Single(); IQueryable query = (enumerable is IQueryable) ? (enumerable as IQueryable) : asQueryableMethod.Invoke(null, new Object [] { enumerable }) as IQueryable; if ((orderByColumns != null) && (orderByColumns.Length 0)) { PropertyInfo orderByProperty = elementType.GetProperty(orderByColumns [ 0 ]); MemberExpression member = Expression.MakeMemberAccess(Expression.Parameter(elementType, "n"), orderByProperty); LambdaExpression orderBy = Expression.Lambda(member, member.Expression as ParameterExpression); MethodInfo orderByMethod = typeof(Queryable).GetMethods(BindingFlags.Public | BindingFlags.Static).Where(m = m.Name == "OrderBy").ToArray() [ 0 ].MakeGenericMethod(elementType, orderByProperty.PropertyType); query = orderByMethod.Invoke(null, new Object [] { query, orderBy }) as IQueryable; if (orderByColumns.Length 1) { MethodInfo thenByMethod = typeof(Queryable).GetMethods(BindingFlags.Public | BindingFlags.Static).Where(m = m.Name == "ThenBy").ToArray() [ 0 ].MakeGenericMethod(elementType, orderByProperty.PropertyType); PropertyInfo thenByProperty = null; MemberExpression thenByMember = null; LambdaExpression thenBy = null; for (Int32 i = 1; i 0) { MethodInfo takeMethod = typeof(Queryable).GetMethod("Take", BindingFlags.Public | BindingFlags.Static).MakeGenericMethod(elementType); MethodInfo skipMethod = typeof(Queryable).GetMethod("Skip", BindingFlags.Public | BindingFlags.Static).MakeGenericMethod(elementType); query = skipMethod.Invoke(null, new Object [] { query, pageSize * pageIndex }) as IQueryable; query = takeMethod.Invoke(null, new Object [] { query, pageSize }) as IQueryable; } MethodInfo toListMethod = typeof(Enumerable).GetMethod("ToList", BindingFlags.Static | BindingFlags.Public).MakeGenericMethod(elementType); IList list = toListMethod.Invoke(null, new Object [] { query }) as IList; return (list); } public static List ApplyPagingAndSorting(IEnumerable enumerable, Int32 pageSize, Int32 pageIndex, params String [] orderByColumns) { return (ApplyPagingAndSorting(enumerable, typeof(T), pageSize, pageIndex, orderByColumns) as List); } List list = new List { new DateTime(2010, 1, 1), new DateTime(1999, 1, 12), new DateTime(1900, 10, 10), new DateTime(1900, 2, 20), new DateTime(2012, 5, 5), new DateTime(2012, 1, 20) }; List sortedList = ApplyPagingAndSorting(list, 3, 0, "Year", "Month", "Day"); SyntaxHighlighter.config.clipboardSwf = 'http://alexgorbatchev.com/pub/sh/2.0.320/scripts/clipboard.swf'; SyntaxHighlighter.brushes.CSharp.aliases = ['c#', 'c-sharp', 'csharp']; SyntaxHighlighter.all();

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  • Installation from Usb

    - by supreet
    Want to install ubuntu from usb flash but after i press continue after the install alongside windows button my HP pavillion laptop restarts and boots into vista and starts wubi installer. The wubi installer installation process ends with the following error. 'None Type' object has no attribute 'get_info' A portion of log file is as follows 12-01 06:15 DEBUG downloader: download finished (read 198 bytes) 12-01 06:15 INFO saplog: Verified a signature from ID:'46181433FBB75451'. 12-01 06:15 INFO saplog: Checking block bindings.. 12-01 06:15 INFO saplog: Key verified successfully. 12-01 06:15 DEBUG CommonBackend: metalink md5sums: 1fdde0057923dc6c4bd69b657480a631 *ubuntu-12.10-beta2-desktop-amd64+mac.metalink 091d4adafcfe4eea08eb41771be3f3ba *ubuntu-12.10-beta2-desktop-amd64.metalink 940ab0bf82879435181f8c03304e7387 *ubuntu-12.10-beta2-desktop-armhf+omap4.metalink 9e0ad0a15414df437a27c66da938d3e3 *ubuntu-12.10-beta2-desktop-i386.metalink 4672b67404c84ba74bf104607bbec49a *ubuntu-12.10-beta2-server-amd64+mac.metalink a8d35d8579f11579e802667bbcb7b0fb *ubuntu-12.10-beta2-server-amd64.metalink fb6219893d9f4f329183fafaac258681 *ubuntu-12.10-beta2-server-armhf+omap4.metalink 12fbf5ccf3aedfd8fe31f1ab00ec8ddb *ubuntu-12.10-beta2-server-i386.metalink e1a7672decc21eb6a65464b0a239a1db *ubuntu-12.10-desktop-amd64+mac.metalink 894437367bf791cf02902d6f5285af98 *ubuntu-12.10-desktop-amd64.metalink 57a58f151b50e218acc4724388d2f387 *ubuntu-12.10-desktop-armhf+omap4.metalink 11e206f0d5e147fe05b9e85d78f5f187 *ubuntu-12.10-desktop-i386.metalink fc37a124ca1957d7549a296d59e3dd81 *ubuntu-12.10-server-amd64+mac.metalink 35afee005d732a9ad0361b4aae25e3c3 *ubuntu-12.10-server-amd64.metalink 68adfc9d71d5b3613a09c3e6c45f8ba5 *ubuntu-12.10-server-armhf+omap4.metalink c4fd126394cf2e1bbd626b5f74b3e40b *ubuntu-12.10-server-i386.metalink 12-01 06:15 ERROR CommonBackend: The md5 of the metalink does match 12-01 06:15 ERROR CommonBackend: Cannot authenticate the metalink file, it might be corrupt None 12-01 06:15 DEBUG TaskList: #### Finished get_metalink 12-01 06:15 DEBUG TaskList: New task get_file_md5 12-01 06:15 DEBUG TaskList: #### Running get_file_md5... 12-01 06:17 DEBUG TaskList: #### Finished get_file_md5 12-01 06:17 ERROR CommonBackend: Invalid md5 for ISO D:\ubuntu\install\installation.iso (b4191c1d1d6fdf358c154f8bf86b97dd != 7e15759e5716c9bc662cd3efa5514cef) None 12-01 06:17 DEBUG TaskList: ### Finished check_iso 12-01 06:17 ERROR TaskList: 'NoneType' object has no attribute 'get_info' Traceback (most recent call last): File "\lib\wubi\backends\common\tasklist.py", line 197, in call File "\lib\wubi\backends\common\backend.py", line 595, in get_iso File "\lib\wubi\backends\common\backend.py", line 564, in use_cd AttributeError: 'NoneType' object has no attribute 'get_info' 12-01 06:17 DEBUG TaskList: # Cancelling tasklist 12-01 06:17 DEBUG TaskList: # Finished tasklist 12-01 06:17 ERROR root: 'NoneType' object has no attribute 'get_info' Traceback (most recent call last): File "\lib\wubi\application.py", line 58, in run File "\lib\wubi\application.py", line 132, in select_task File "\lib\wubi\application.py", line 158, in run_installer File "\lib\wubi\backends\common\tasklist.py", line 197, in call File "\lib\wubi\backends\common\backend.py", line 595, in get_iso File "\lib\wubi\backends\common\backend.py", line 564, in use_cd AttributeError: 'NoneType' object has no attribute 'get_info' Please help.

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  • What is Inversion of control and why we need it?

    - by Jalpesh P. Vadgama
    Most of programmer need inversion of control pattern in today’s complex real time application world. So I have decided to write a blog post about it. This blog post will explain what is Inversion of control and why we need it. We are going to take a real world example so it would be better to understand. The problem- Why we need inversion of control? Before giving definition of Inversion of control let’s take a simple real word example to see why we need inversion of control. Please have look on the following code. public class class1 { private class2 _class2; public class1() { _class2=new class2(); } } public class class2 { //Some implementation of class2 } I have two classes “Class1” and “Class2”.  If you see the code in that I have created a instance of class2 class in the class1 class constructor. So the “class1” class is dependent on “class2”. I think that is the biggest issue in real world scenario as if we change the “class2” class then we might need to change the “class1” class also. Here there is one type of dependency between this two classes that is called Tight Coupling. Tight coupling will have lots of problem in real world applications as things are tends to be change in future so we have to change all the tight couple classes that are dependent of each other. To avoid this kind of issue we need Inversion of control. What is Inversion of Control? According to the wikipedia following is a definition of Inversion of control. “In software engineering, Inversion of Control (IoC) is an object-oriented programming practice where the object coupling is bound at run time by an assembler object and is typically not known at compile time using static analysis.” So if you read the it carefully it says that we should have object coupling at run time not compile time where it know what object it will create, what method it will call or what feature it will going to use for that. We need to use same classes in such way so that it will not tight couple with each other. There are multiple way to implement Inversion of control. You can refer wikipedia link for knowing multiple ways of implementing Inversion of control. In future posts we are going to see all the different way of implementing Inversion of control.

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  • Win a place at a SQL Server Masterclass with Kimberly Tripp and Paul Randal

    - by Testas
    The top things YOU need to know about managing SQL Server - in one place, on one day - presented by two of the best SQL Server industry trainers!And you could be there courtesy of UK SQL Server User Group and SQL Server Magazine! This week the UK SQL Server User Group will provide you with details of how to win a place at this must see seminar   You can also register for the seminar yourself at:www.regonline.co.uk/kimtrippsql More information about the seminar   Where: Radisson Edwardian Heathrow Hotel, London When: Thursday 17th June 2010 This one-day MasterClass will focus on many of the top issues companies face when implementing and maintaining a SQL Server-based solution. In the case where a company has no dedicated DBA, IT managers sometimes struggle to keep the data tier performing well and the data available. This can be especially troublesome when the development team is unfamiliar with the affect application design choices have on database performance. The Microsoft SQL Server MasterClass 2010 is presented by Paul S. Randal and Kimberly L. Tripp, two of the most experienced and respected people in the SQL Server world. Together they have over 30 years combined experience working with SQL Server in the field, and on the SQL Server product team itself. This is a unique opportunity to hear them present at a UK event which will:·         Debunk many of the ingrained misconceptions around SQL Server's behaviour   ·         Show you disaster recovery techniques critical to preserving your company's life-blood - the data   ·         Explain how a common application design pattern can wreak havoc in the database ·         Walk through the top-10 points to follow around operations and maintenance for a well-performing and available data tier! Please Note: Agenda may be subject to changeSessions AbstractsKEYNOTE: Bridging the Gap Between Development and Production  Applications are commonly developed with little regard for how design choices will affect performance in production. This is often because developers don't realize the implications of their design on how SQL Server will be able to handle a high workload (e.g. blocking, fragmentation) and/or because there's no full-time trained DBA that can recognize production problems and help educate developers. The keynote sets the stage for the rest of the day. Discussing some of the issues that can arise, explaining how some can be avoided and highlighting some of the features in SQL 2008 that can help developers and DBAs make better use of SQL Server, and troubleshoot when things go wrong.  SESSION ONE: SQL Server MythbustersIt's amazing how many myths and misconceptions have sprung up and persisted over the years about SQL Server - after many years helping people out on forums, newsgroups, and customer engagements, Paul and Kimberly have heard it all. Are there really non-logged operations? Can interrupting shrinks or rebuilds cause corruption? Can you override the server's MAXDOP setting? Will the server always do a table-scan to get a row count? Many myths lead to poor design choices and inappropriate maintenance practices so these are just a few of many, many myths that Paul and Kimberly will debunk in this fast-paced session on how SQL Server operates and should be managed and maintained. SESSION TWO: Database Recovery Techniques Demo-Fest Even if a company has a disaster recovery strategy in place, they need to practice to make sure that the plan will work when a disaster does strike. In this fast-paced demo session Paul and Kimberly will repeatedly do nasty things to databases and then show how they are recovered - demonstrating many techniques that can be used in production for disaster recovery. Not for the faint-hearted! SESSION THREE: GUIDs: Use, Abuse, and How To Move Forward Since the addition of the GUID (Microsoft’s implementation of the UUID), my life as a consultant and "tuner" has been busy. I’ve seen databases designed with GUID keys run fairly well with small workloads but completely fall over and fail because they just cannot scale. And, I know why GUIDs are chosen - it simplifies the handling of parent/child rows in your batches so you can reduce round-trips or avoid dealing with identity values. And, yes, sometimes it's even for distributed databases and/or security that GUIDs are chosen. I'm not entirely against ever using a GUID but overusing and abusing GUIDs just has to be stopped! Please, please, please let me give you better solutions and explanations on how to deal with your parent/child rows, round-trips and clustering keys! SESSION 4: Essential Database MaintenanceIn this session, Paul and Kimberly will run you through their top-ten database maintenance recommendations, with a lot of tips and tricks along the way. These are distilled from almost 30 years combined experience working with SQL Server customers and are geared towards making your databases more performant, more available, and more easily managed (to save you time!). Everything in this session will be practical and applicable to a wide variety of databases. Topics covered include: backups, shrinks, fragmentation, statistics, and much more! Focus will be on 2005 but we'll explain some of the key differences for 2000 and 2008 as well.    Speaker Biographies     Paul S.Randal  Kimberley L. Tripp Paul and Kimberly are a husband-and-wife team who own and run SQLskills.com, a world-renowned SQL Server consulting and training company. They are both SQL Server MVPs and Microsoft Regional Directors, with over 30 years of combined experience on SQL Server. Paul worked on the SQL Server team for nine years in development and management roles, writing many of the DBCC commands, and ultimately with responsibility for core Storage Engine for SQL Server 2008. Paul writes extensively on his blog (SQLskills.com/blogs/Paul) and for TechNet Magazine, for which he is also a Contributing Editor. Kimberly worked on the SQL Server team in the early 1990s as a tester and writer before leaving to found SQLskills and embrace her passion for teaching and consulting. Kimberly has been a staple at worldwide conferences since she first presented at TechEd in 1996, and she blogs at SQLskills.com/blogs/Kimberly. They have written Microsoft whitepapers and books for SQL Server 2000, 2005 and 2008, and are regular, top-rated presenters worldwide on database maintenance, high availability, disaster recovery, performance tuning, and SQL Server internals. Together they teach the SQL MCM certification and throughout Microsoft.In their spare time, they like to find frogfish in remote corners of the world.  

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  • How to apply programatical changes to the Terrain SplatPrototype

    - by Shivan Dragon
    I have a script to which I add a Terrain object (I drag and drop the terrain in the public Terrain field). The Terrain is already setup in Unity to have 2 PaintTextures: 1 is a Square (set up with a tile size so that it forms a checkered pattern) and the 2nd one is a grass image: Also the Target Strength of the first PaintTexture is lowered so that the checkered pattern also reveals some of the grass underneath. Now I want, at run time, to change the Tile Size of the first PaintTexture, i.e. have more or less checkers depending on various run time conditions. I've looked through Unity's documentation and I've seen you have the Terrain.terrainData.SplatPrototype array which allows you to change this. Also there's a RefreshPrototypes() method on the terrainData object and a Flush() method on the Terrain object. So I made a script like this: public class AStarTerrain : MonoBehaviour { public int aStarCellColumns, aStarCellRows; public GameObject aStarCellHighlightPrefab; public GameObject aStarPathMarkerPrefab; public GameObject utilityRobotPrefab; public Terrain aStarTerrain; void Start () { //I've also tried NOT drag and dropping the Terrain on the public field //and instead just using the commented line below, but I get the same results //aStarTerrain = this.GetComponents<Terrain>()[0]; Debug.Log ("Got terrain "+aStarTerrain.name); SplatPrototype[] splatPrototypes = aStarTerrain.terrainData.splatPrototypes; Debug.Log("Terrain has "+splatPrototypes.Length+" splat prototypes"); SplatPrototype aStarCellSplat = splatPrototypes[0]; Debug.Log("Re-tyling splat prototype "+aStarCellSplat.texture.name); aStarCellSplat.tileSize = new Vector2(2000,2000); Debug.Log("Tyling is now "+aStarCellSplat.tileSize.x+"/"+aStarCellSplat.tileSize.y); aStarTerrain.terrainData.RefreshPrototypes(); aStarTerrain.Flush(); } //... Problem is, nothing gets changed, the checker map is not re-tiled. The console outputs correctly tell me that I've got the Terrain object with the right name, that it has the right number of splat prototypes and that I'm modifying the tileSize on the SplatPrototype object corresponding to the right texture. It also tells me the value has changed. But nothing gets updated in the actual graphical view. So please, what am I missing?

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  • SQL Server Master class winner

    - by Testas
     The winner of the SQL Server MasterClass competition courtesy of the UK SQL Server User Group and SQL Server Magazine!    Steve Hindmarsh     There is still time to register for the seminar yourself at:  www.regonline.co.uk/kimtrippsql     More information about the seminar     Where: Radisson Edwardian Heathrow Hotel, London  When: Thursday 17th June 2010  This one-day MasterClass will focus on many of the top issues companies face when implementing and maintaining a SQL Server-based solution. In the case where a company has no dedicated DBA, IT managers sometimes struggle to keep the data tier performing well and the data available. This can be especially troublesome when the development team is unfamiliar with the affect application design choices have on database performance. The Microsoft SQL Server MasterClass 2010 is presented by Paul S. Randal and Kimberly L. Tripp, two of the most experienced and respected people in the SQL Server world. Together they have over 30 years combined experience working with SQL Server in the field, and on the SQL Server product team itself. This is a unique opportunity to hear them present at a UK event which will: Debunk many of the ingrained misconceptions around SQL Server's behaviour    Show you disaster recovery techniques critical to preserving your company's life-blood - the data    Explain how a common application design pattern can wreak havoc in the database Walk through the top-10 points to follow around operations and maintenance for a well-performing and available data tier! Please Note: Agenda may be subject to change  Sessions Abstracts  KEYNOTE: Bridging the Gap Between Development and Production    Applications are commonly developed with little regard for how design choices will affect performance in production. This is often because developers don't realize the implications of their design on how SQL Server will be able to handle a high workload (e.g. blocking, fragmentation) and/or because there's no full-time trained DBA that can recognize production problems and help educate developers. The keynote sets the stage for the rest of the day. Discussing some of the issues that can arise, explaining how some can be avoided and highlighting some of the features in SQL 2008 that can help developers and DBAs make better use of SQL Server, and troubleshoot when things go wrong.   SESSION ONE: SQL Server Mythbusters  It's amazing how many myths and misconceptions have sprung up and persisted over the years about SQL Server - after many years helping people out on forums, newsgroups, and customer engagements, Paul and Kimberly have heard it all. Are there really non-logged operations? Can interrupting shrinks or rebuilds cause corruption? Can you override the server's MAXDOP setting? Will the server always do a table-scan to get a row count? Many myths lead to poor design choices and inappropriate maintenance practices so these are just a few of many, many myths that Paul and Kimberly will debunk in this fast-paced session on how SQL Server operates and should be managed and maintained.   SESSION TWO: Database Recovery Techniques Demo-Fest  Even if a company has a disaster recovery strategy in place, they need to practice to make sure that the plan will work when a disaster does strike. In this fast-paced demo session Paul and Kimberly will repeatedly do nasty things to databases and then show how they are recovered - demonstrating many techniques that can be used in production for disaster recovery. Not for the faint-hearted!   SESSION THREE: GUIDs: Use, Abuse, and How To Move Forward   Since the addition of the GUID (Microsoft’s implementation of the UUID), my life as a consultant and "tuner" has been busy. I’ve seen databases designed with GUID keys run fairly well with small workloads but completely fall over and fail because they just cannot scale. And, I know why GUIDs are chosen - it simplifies the handling of parent/child rows in your batches so you can reduce round-trips or avoid dealing with identity values. And, yes, sometimes it's even for distributed databases and/or security that GUIDs are chosen. I'm not entirely against ever using a GUID but overusing and abusing GUIDs just has to be stopped! Please, please, please let me give you better solutions and explanations on how to deal with your parent/child rows, round-trips and clustering keys!   SESSION 4: Essential Database Maintenance  In this session, Paul and Kimberly will run you through their top-ten database maintenance recommendations, with a lot of tips and tricks along the way. These are distilled from almost 30 years combined experience working with SQL Server customers and are geared towards making your databases more performant, more available, and more easily managed (to save you time!). Everything in this session will be practical and applicable to a wide variety of databases. Topics covered include: backups, shrinks, fragmentation, statistics, and much more! Focus will be on 2005 but we'll explain some of the key differences for 2000 and 2008 as well. Speaker Biographies     Kimberley L. Tripp Paul and Kimberly are a husband-and-wife team who own and run SQLskills.com, a world-renowned SQL Server consulting and training company. They are both SQL Server MVPs and Microsoft Regional Directors, with over 30 years of combined experience on SQL Server. Paul worked on the SQL Server team for nine years in development and management roles, writing many of the DBCC commands, and ultimately with responsibility for core Storage Engine for SQL Server 2008. Paul writes extensively on his blog (SQLskills.com/blogs/Paul) and for TechNet Magazine, for which he is also a Contributing Editor. Kimberly worked on the SQL Server team in the early 1990s as a tester and writer before leaving to found SQLskills and embrace her passion for teaching and consulting. Kimberly has been a staple at worldwide conferences since she first presented at TechEd in 1996, and she blogs at SQLskills.com/blogs/Kimberly. They have written Microsoft whitepapers and books for SQL Server 2000, 2005 and 2008, and are regular, top-rated presenters worldwide on database maintenance, high availability, disaster recovery, performance tuning, and SQL Server internals. Together they teach the SQL MCM certification and throughout Microsoft.In their spare time, they like to find frogfish in remote corners of the world.   Speaker Testimonials  "To call them good trainers is an epic understatement. They know how to deliver technical material in ways that illustrate it well. I had to stop Paul at one point and ask him how long it took to build a particular slide because the animations were so good at conveying a hard-to-describe process." "These are not beginner presenters, and they put an extreme amount of preparation and attention to detail into everything that they do. Completely, utterly professional." "When it comes to the instructors themselves, Kimberly and Paul simply have no equal. Not only are they both ultimate authorities, but they have endless enthusiasm about the material, and spot on delivery. If either ever got tired they never showed it, even after going all day and all week. We witnessed countless demos over the course of the week, some extremely involved, multi-step processes, and I can’t recall one that didn’t go the way it was supposed to." "You might think that with this extreme level of skill comes extreme levels of egotism and lack of patience. Nothing could be further from the truth. ... They simply know how to teach, and are approachable, humble, and patient." "The experience Paul and Kimberly have had with real live customers yields a lot more information and things to watch out for than you'd ever get from documentation alone." “Kimberly, I just wanted to send you an email to let you know how awesome you are! I have applied some of your indexing strategies to our website’s homegrown CMS and we are experiencing a significant performance increase. WOW....amazing tips delivered in an exciting way!  Thanks again” 

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  • Subterranean IL: Filter exception handlers

    - by Simon Cooper
    Filter handlers are the second type of exception handler that aren't accessible from C#. Unlike the other handler types, which have defined conditions for when the handlers execute, filter lets you use custom logic to determine whether the handler should be run. However, similar to a catch block, the filter block does not get run if control flow exits the block without throwing an exception. Introducing filter blocks An example of a filter block in IL is the following: .try { // try block } filter { // filter block endfilter }{ // filter handler } or, in v1 syntax, TryStart: // try block TryEnd: FilterStart: // filter block HandlerStart: // filter handler HandlerEnd: .try TryStart to TryEnd filter FilterStart handler HandlerStart to HandlerEnd In the v1 syntax there is no end label specified for the filter block. This is because the filter block must come immediately before the filter handler; the end of the filter block is the start of the filter handler. The filter block indicates to the CLR whether the filter handler should be executed using a boolean value on the stack when the endfilter instruction is run; true/non-zero if it is to be executed, false/zero if it isn't. At the start of the filter block, and the corresponding filter handler, a reference to the exception thrown is pushed onto the stack as a raw object (you have to manually cast to System.Exception). The allowed IL inside a filter block is tightly controlled; you aren't allowed branches outside the block, rethrow instructions, and other exception handling clauses. You can, however, use call and callvirt instructions to call other methods. Filter block logic To demonstrate filter block logic, in this example I'm filtering on whether there's a particular key in the Data dictionary of the thrown exception: .try { // try block } filter { // Filter starts with exception object on stack // C# code: ((Exception)e).Data.Contains("MyExceptionDataKey") // only execute handler if Contains returns true castclass [mscorlib]System.Exception callvirt instance class [mscorlib]System.Collections.IDictionary [mscorlib]System.Exception::get_Data() ldstr "MyExceptionDataKey" callvirt instance bool [mscorlib]System.Collections.IDictionary::Contains(object) endfilter }{ // filter handler // Also starts off with exception object on stack callvirt instance string [mscorlib]System.Object::ToString() call void [mscorlib]System.Console::WriteLine(string) } Conclusion Filter exception handlers are another exception handler type that isn't accessible from C#, however, just like fault handlers, the behaviour can be replicated using a normal catch block: try { // try block } catch (Exception e) { if (!FilterLogic(e)) throw; // handler logic } So, it's not that great a loss, but it's still annoying that this functionality isn't directly accessible. Well, every feature starts off with minus 100 points, so it's understandable why something like this didn't make it into the C# compiler ahead of a different feature.

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  • July, the 31 Days of SQL Server DMO’s – Day 21 (sys.dm_db_partition_stats)

    - by Tamarick Hill
    The sys.dm_db_partition_stats DMV returns page count and row count information for each table or index within your database. Lets have a quick look at this DMV so we can review some of the results. **NOTE: I am going to create an ‘ObjectName’ column in our result set so that we can more easily identify tables. SELECT object_name(object_id) ObjectName, * FROM sys.dm_db_partition_stats As stated above, the first column in our result set is an Object name based on the object_id column of this result set. The partition_id column refers to the partition_id of the index in question. Each index will have at least 1 unique partition_id and will have more depending on if the object has been partitioned. The index_id column relates back to the sys.indexes table and uniquely identifies an index on a given object. A value of 0 (zero) in this column would indicate the object is a HEAP and a value of 1 (one) would signify the Clustered Index. Next is the partition_number which would signify the number of the partition for a particular object_id. Since none of my tables in my result set have been partitioned, they all display 1 for the partition_number. Next we have the in_row_data_page_count which tells us the number of data pages used to store in-row data for a given index. The in_row_used_page_count is the number of pages used to store and manage the in-row data. If we look at the first row in the result set, we will see we have 700 for this column and 680 for the previous. This means that just to manage the data (not store it) is requiring 20 pages. The next column in_row_reserved_page_count is how many pages have been reserved, regardless if they are being used or not. The next 2 columns are used for storing LOB (Large Object) data which could be text, image, varchar(max), or varbinary(max) columns. The next two columns, row_overflow, represent pages used for data that exceed the 8,060 byte row size limit for the in-row data pages. The next columns used_page_count and reserved_page_count represent the sum of the in_row, lob, and row_overflow columns discussed earlier. Lastly is a row_count column which displays the number of rows that are in a particular index. This DMV is a very powerful resource for identifying page and row count information. By knowing the page counts for indexes within your database, you are able to easily calculate the size of indexes. For more information on this DMV, please see the below Books Online link: http://msdn.microsoft.com/en-us/library/ms187737.aspx Follow me on Twitter @PrimeTimeDBA

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  • C#/.NET Little Wonders: The Generic Func Delegates

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Back in one of my three original “Little Wonders” Trilogy of posts, I had listed generic delegates as one of the Little Wonders of .NET.  Later, someone posted a comment saying said that they would love more detail on the generic delegates and their uses, since my original entry just scratched the surface of them. Last week, I began our look at some of the handy generic delegates built into .NET with a description of delegates in general, and the Action family of delegates.  For this week, I’ll launch into a look at the Func family of generic delegates and how they can be used to support generic, reusable algorithms and classes. Quick Delegate Recap Delegates are similar to function pointers in C++ in that they allow you to store a reference to a method.  They can store references to either static or instance methods, and can actually be used to chain several methods together in one delegate. Delegates are very type-safe and can be satisfied with any standard method, anonymous method, or a lambda expression.  They can also be null as well (refers to no method), so care should be taken to make sure that the delegate is not null before you invoke it. Delegates are defined using the keyword delegate, where the delegate’s type name is placed where you would typically place the method name: 1: // This delegate matches any method that takes string, returns nothing 2: public delegate void Log(string message); This delegate defines a delegate type named Log that can be used to store references to any method(s) that satisfies its signature (whether instance, static, lambda expression, etc.). Delegate instances then can be assigned zero (null) or more methods using the operator = which replaces the existing delegate chain, or by using the operator += which adds a method to the end of a delegate chain: 1: // creates a delegate instance named currentLogger defaulted to Console.WriteLine (static method) 2: Log currentLogger = Console.Out.WriteLine; 3:  4: // invokes the delegate, which writes to the console out 5: currentLogger("Hi Standard Out!"); 6:  7: // append a delegate to Console.Error.WriteLine to go to std error 8: currentLogger += Console.Error.WriteLine; 9:  10: // invokes the delegate chain and writes message to std out and std err 11: currentLogger("Hi Standard Out and Error!"); While delegates give us a lot of power, it can be cumbersome to re-create fairly standard delegate definitions repeatedly, for this purpose the generic delegates were introduced in various stages in .NET.  These support various method types with particular signatures. Note: a caveat with generic delegates is that while they can support multiple parameters, they do not match methods that contains ref or out parameters. If you want to a delegate to represent methods that takes ref or out parameters, you will need to create a custom delegate. We’ve got the Func… delegates Just like it’s cousin, the Action delegate family, the Func delegate family gives us a lot of power to use generic delegates to make classes and algorithms more generic.  Using them keeps us from having to define a new delegate type when need to make a class or algorithm generic. Remember that the point of the Action delegate family was to be able to perform an “action” on an item, with no return results.  Thus Action delegates can be used to represent most methods that take 0 to 16 arguments but return void.  You can assign a method The Func delegate family was introduced in .NET 3.5 with the advent of LINQ, and gives us the power to define a function that can be called on 0 to 16 arguments and returns a result.  Thus, the main difference between Action and Func, from a delegate perspective, is that Actions return nothing, but Funcs return a result. The Func family of delegates have signatures as follows: Func<TResult> – matches a method that takes no arguments, and returns value of type TResult. Func<T, TResult> – matches a method that takes an argument of type T, and returns value of type TResult. Func<T1, T2, TResult> – matches a method that takes arguments of type T1 and T2, and returns value of type TResult. Func<T1, T2, …, TResult> – and so on up to 16 arguments, and returns value of type TResult. These are handy because they quickly allow you to be able to specify that a method or class you design will perform a function to produce a result as long as the method you specify meets the signature. For example, let’s say you were designing a generic aggregator, and you wanted to allow the user to define how the values will be aggregated into the result (i.e. Sum, Min, Max, etc…).  To do this, we would ask the user of our class to pass in a method that would take the current total, the next value, and produce a new total.  A class like this could look like: 1: public sealed class Aggregator<TValue, TResult> 2: { 3: // holds method that takes previous result, combines with next value, creates new result 4: private Func<TResult, TValue, TResult> _aggregationMethod; 5:  6: // gets or sets the current result of aggregation 7: public TResult Result { get; private set; } 8:  9: // construct the aggregator given the method to use to aggregate values 10: public Aggregator(Func<TResult, TValue, TResult> aggregationMethod = null) 11: { 12: if (aggregationMethod == null) throw new ArgumentNullException("aggregationMethod"); 13:  14: _aggregationMethod = aggregationMethod; 15: } 16:  17: // method to add next value 18: public void Aggregate(TValue nextValue) 19: { 20: // performs the aggregation method function on the current result and next and sets to current result 21: Result = _aggregationMethod(Result, nextValue); 22: } 23: } Of course, LINQ already has an Aggregate extension method, but that works on a sequence of IEnumerable<T>, whereas this is designed to work more with aggregating single results over time (such as keeping track of a max response time for a service). We could then use this generic aggregator to find the sum of a series of values over time, or the max of a series of values over time (among other things): 1: // creates an aggregator that adds the next to the total to sum the values 2: var sumAggregator = new Aggregator<int, int>((total, next) => total + next); 3:  4: // creates an aggregator (using static method) that returns the max of previous result and next 5: var maxAggregator = new Aggregator<int, int>(Math.Max); So, if we were timing the response time of a web method every time it was called, we could pass that response time to both of these aggregators to get an idea of the total time spent in that web method, and the max time spent in any one call to the web method: 1: // total will be 13 and max 13 2: int responseTime = 13; 3: sumAggregator.Aggregate(responseTime); 4: maxAggregator.Aggregate(responseTime); 5:  6: // total will be 20 and max still 13 7: responseTime = 7; 8: sumAggregator.Aggregate(responseTime); 9: maxAggregator.Aggregate(responseTime); 10:  11: // total will be 40 and max now 20 12: responseTime = 20; 13: sumAggregator.Aggregate(responseTime); 14: maxAggregator.Aggregate(responseTime); The Func delegate family is useful for making generic algorithms and classes, and in particular allows the caller of the method or user of the class to specify a function to be performed in order to generate a result. What is the result of a Func delegate chain? If you remember, we said earlier that you can assign multiple methods to a delegate by using the += operator to chain them.  So how does this affect delegates such as Func that return a value, when applied to something like the code below? 1: Func<int, int, int> combo = null; 2:  3: // What if we wanted to aggregate the sum and max together? 4: combo += (total, next) => total + next; 5: combo += Math.Max; 6:  7: // what is the result? 8: var comboAggregator = new Aggregator<int, int>(combo); Well, in .NET if you chain multiple methods in a delegate, they will all get invoked, but the result of the delegate is the result of the last method invoked in the chain.  Thus, this aggregator would always result in the Math.Max() result.  The other chained method (the sum) gets executed first, but it’s result is thrown away: 1: // result is 13 2: int responseTime = 13; 3: comboAggregator.Aggregate(responseTime); 4:  5: // result is still 13 6: responseTime = 7; 7: comboAggregator.Aggregate(responseTime); 8:  9: // result is now 20 10: responseTime = 20; 11: comboAggregator.Aggregate(responseTime); So remember, you can chain multiple Func (or other delegates that return values) together, but if you do so you will only get the last executed result. Func delegates and co-variance/contra-variance in .NET 4.0 Just like the Action delegate, as of .NET 4.0, the Func delegate family is contra-variant on its arguments.  In addition, it is co-variant on its return type.  To support this, in .NET 4.0 the signatures of the Func delegates changed to: Func<out TResult> – matches a method that takes no arguments, and returns value of type TResult (or a more derived type). Func<in T, out TResult> – matches a method that takes an argument of type T (or a less derived type), and returns value of type TResult(or a more derived type). Func<in T1, in T2, out TResult> – matches a method that takes arguments of type T1 and T2 (or less derived types), and returns value of type TResult (or a more derived type). Func<in T1, in T2, …, out TResult> – and so on up to 16 arguments, and returns value of type TResult (or a more derived type). Notice the addition of the in and out keywords before each of the generic type placeholders.  As we saw last week, the in keyword is used to specify that a generic type can be contra-variant -- it can match the given type or a type that is less derived.  However, the out keyword, is used to specify that a generic type can be co-variant -- it can match the given type or a type that is more derived. On contra-variance, if you are saying you need an function that will accept a string, you can just as easily give it an function that accepts an object.  In other words, if you say “give me an function that will process dogs”, I could pass you a method that will process any animal, because all dogs are animals.  On the co-variance side, if you are saying you need a function that returns an object, you can just as easily pass it a function that returns a string because any string returned from the given method can be accepted by a delegate expecting an object result, since string is more derived.  Once again, in other words, if you say “give me a method that creates an animal”, I can pass you a method that will create a dog, because all dogs are animals. It really all makes sense, you can pass a more specific thing to a less specific parameter, and you can return a more specific thing as a less specific result.  In other words, pay attention to the direction the item travels (parameters go in, results come out).  Keeping that in mind, you can always pass more specific things in and return more specific things out. For example, in the code below, we have a method that takes a Func<object> to generate an object, but we can pass it a Func<string> because the return type of object can obviously accept a return value of string as well: 1: // since Func<object> is co-variant, this will access Func<string>, etc... 2: public static string Sequence(int count, Func<object> generator) 3: { 4: var builder = new StringBuilder(); 5:  6: for (int i=0; i<count; i++) 7: { 8: object value = generator(); 9: builder.Append(value); 10: } 11:  12: return builder.ToString(); 13: } Even though the method above takes a Func<object>, we can pass a Func<string> because the TResult type placeholder is co-variant and accepts types that are more derived as well: 1: // delegate that's typed to return string. 2: Func<string> stringGenerator = () => DateTime.Now.ToString(); 3:  4: // This will work in .NET 4.0, but not in previous versions 5: Sequence(100, stringGenerator); Previous versions of .NET implemented some forms of co-variance and contra-variance before, but .NET 4.0 goes one step further and allows you to pass or assign an Func<A, BResult> to a Func<Y, ZResult> as long as A is less derived (or same) as Y, and BResult is more derived (or same) as ZResult. Sidebar: The Func and the Predicate A method that takes one argument and returns a bool is generally thought of as a predicate.  Predicates are used to examine an item and determine whether that item satisfies a particular condition.  Predicates are typically unary, but you may also have binary and other predicates as well. Predicates are often used to filter results, such as in the LINQ Where() extension method: 1: var numbers = new[] { 1, 2, 4, 13, 8, 10, 27 }; 2:  3: // call Where() using a predicate which determines if the number is even 4: var evens = numbers.Where(num => num % 2 == 0); As of .NET 3.5, predicates are typically represented as Func<T, bool> where T is the type of the item to examine.  Previous to .NET 3.5, there was a Predicate<T> type that tended to be used (which we’ll discuss next week) and is still supported, but most developers recommend using Func<T, bool> now, as it prevents confusion with overloads that accept unary predicates and binary predicates, etc.: 1: // this seems more confusing as an overload set, because of Predicate vs Func 2: public static SomeMethod(Predicate<int> unaryPredicate) { } 3: public static SomeMethod(Func<int, int, bool> binaryPredicate) { } 4:  5: // this seems more consistent as an overload set, since just uses Func 6: public static SomeMethod(Func<int, bool> unaryPredicate) { } 7: public static SomeMethod(Func<int, int, bool> binaryPredicate) { } Also, even though Predicate<T> and Func<T, bool> match the same signatures, they are separate types!  Thus you cannot assign a Predicate<T> instance to a Func<T, bool> instance and vice versa: 1: // the same method, lambda expression, etc can be assigned to both 2: Predicate<int> isEven = i => (i % 2) == 0; 3: Func<int, bool> alsoIsEven = i => (i % 2) == 0; 4:  5: // but the delegate instances cannot be directly assigned, strongly typed! 6: // ERROR: cannot convert type... 7: isEven = alsoIsEven; 8:  9: // however, you can assign by wrapping in a new instance: 10: isEven = new Predicate<int>(alsoIsEven); 11: alsoIsEven = new Func<int, bool>(isEven); So, the general advice that seems to come from most developers is that Predicate<T> is still supported, but we should use Func<T, bool> for consistency in .NET 3.5 and above. Sidebar: Func as a Generator for Unit Testing One area of difficulty in unit testing can be unit testing code that is based on time of day.  We’d still want to unit test our code to make sure the logic is accurate, but we don’t want the results of our unit tests to be dependent on the time they are run. One way (of many) around this is to create an internal generator that will produce the “current” time of day.  This would default to returning result from DateTime.Now (or some other method), but we could inject specific times for our unit testing.  Generators are typically methods that return (generate) a value for use in a class/method. For example, say we are creating a CacheItem<T> class that represents an item in the cache, and we want to make sure the item shows as expired if the age is more than 30 seconds.  Such a class could look like: 1: // responsible for maintaining an item of type T in the cache 2: public sealed class CacheItem<T> 3: { 4: // helper method that returns the current time 5: private static Func<DateTime> _timeGenerator = () => DateTime.Now; 6:  7: // allows internal access to the time generator 8: internal static Func<DateTime> TimeGenerator 9: { 10: get { return _timeGenerator; } 11: set { _timeGenerator = value; } 12: } 13:  14: // time the item was cached 15: public DateTime CachedTime { get; private set; } 16:  17: // the item cached 18: public T Value { get; private set; } 19:  20: // item is expired if older than 30 seconds 21: public bool IsExpired 22: { 23: get { return _timeGenerator() - CachedTime > TimeSpan.FromSeconds(30.0); } 24: } 25:  26: // creates the new cached item, setting cached time to "current" time 27: public CacheItem(T value) 28: { 29: Value = value; 30: CachedTime = _timeGenerator(); 31: } 32: } Then, we can use this construct to unit test our CacheItem<T> without any time dependencies: 1: var baseTime = DateTime.Now; 2:  3: // start with current time stored above (so doesn't drift) 4: CacheItem<int>.TimeGenerator = () => baseTime; 5:  6: var target = new CacheItem<int>(13); 7:  8: // now add 15 seconds, should still be non-expired 9: CacheItem<int>.TimeGenerator = () => baseTime.AddSeconds(15); 10:  11: Assert.IsFalse(target.IsExpired); 12:  13: // now add 31 seconds, should now be expired 14: CacheItem<int>.TimeGenerator = () => baseTime.AddSeconds(31); 15:  16: Assert.IsTrue(target.IsExpired); Now we can unit test for 1 second before, 1 second after, 1 millisecond before, 1 day after, etc.  Func delegates can be a handy tool for this type of value generation to support more testable code.  Summary Generic delegates give us a lot of power to make truly generic algorithms and classes.  The Func family of delegates is a great way to be able to specify functions to calculate a result based on 0-16 arguments.  Stay tuned in the weeks that follow for other generic delegates in the .NET Framework!   Tweet Technorati Tags: .NET, C#, CSharp, Little Wonders, Generics, Func, Delegates

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