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  • SCOM, 90 Days In, I

    - by merrillaldrich
    At my office we’re about 90 days into our implementation of System Center Operations Manager for Windows Server and SQL Server monitoring. All in all it’s been a good experience, and I’m really excited to have access to this tool. I’ve logged a fair number of years as a DBA on products like Idera’s SQL Diagnostic Manager and Quest Spotlight on SQL Server Enterprise (and “roll-your-own” solutions) in smaller environments, and liked them, but they always, in my experience, struggled with really large...(read more)

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  • Oracle Social Network Developer Challenge: HarQen Nodal

    - by Kellsey Ruppel
    Originally posted by Jake Kuramoto on The Apps Lab blog. We wrapped the Oracle Social Network Developer Challenge last week at OpenWorld, and this week, I’ll be sharing all the entries. All the teams that entered our challenge did a ton of work and built really interesting integrations with Oracle Social Network, and I want to showcase their hard work and innovative ideas. Today, I give you Nodal from the HarQen (@harqen) team, Kris Gösser (@krisgosser), Jesse Vogt (@jesse_vogt) and Matt Stockton (@mstockton). The guys from HarQen built Nodal to provide a visual way to navigate your connections and conversations in Oracle Social Network and view relationships. Using Nodal, you can: Search through names and profiles in Oracle Social Network. Choose people and view their social graphs in a visually useful way. Expand nodes in the social graph and add that person’s social graph to the Nodal view for comparison. Move nodes around and lock them in place for easier viewing, using a physics engine for movement. Adjust the physics engine properties according to your viewing preferences. Select nodes in the social graph and create a conversation directly based on the selection. Here are some shots of Nodal. They really don’t do the physics engine justice, but maybe the guys at Harqen will post a video of what they did for your viewing pleasure. #gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 33%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; }   Nodal’s visuals wowed the judges and the audience, and anyone with a decent-sized social network presence understands the need for good network visualization. Tools like Nodal allow you to discover hidden connections in your network and maximize the value of your weak ties and find mavens, a very important key to getting work done. Thanks to the HarQen team for participating in our challenge. We hope they had a good experience. Look for the details of the other entries this week.

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  • RoboForm Enterprise v7 Reviewed

    With an established pedigree in the consumer market, RoboForm is making the move to the enterprise with some good and bad results. eSecurityPlanet's thorough review says Siber Systems has delivered enough to warrant business consideration.

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  • RoboForm Enterprise v7 Reviewed

    With an established pedigree in the consumer market, RoboForm is making the move to the enterprise with some good and bad results. eSecurityPlanet's thorough review says Siber Systems has delivered enough to warrant business consideration.

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  • ASP.NET MVC for the Rest of Us Videos now available

    - by Jim Duffy
    Microsoft Senior Program Manager, Joe Stagner, has released his first 3 ASP.NET MVC for the Rest of Us Videos. I like the way he helps you learn ASP.NET MVC by building bridges between ASP.NET MVC concepts & ideas and ASP.NET WebForms concepts & ideas which you may already be comfortable working with. Good job Joe. Have a day. :-|

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  • PCLinuxOS 2010 (KDE) Review

    <b>Desktop Linux Reviews:</b> "The last time I looked at PCLinuxOS was back in 2009 when I was working full-time for ExtremeTech. There's a new release out and it's a good time for a review of it here on DLR."

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  • Is there a simple isometric graphical game engine (using vectors?) that could be used for a (multiplayer) crafting/farming game? [closed]

    - by Renier Wijnen
    Possible Duplicate: Good, free isometric game engine? With little game development experience (albeit having graphical skills and some programming knowledge) a group currently working on a game used to explain permaculture through interaction would like to create a simple concept game. Is there a specific engine or set of tools we could used to achieve this? Being able to make it an (online) multiplayer game would be much preferred. Thank you in advance for your input.

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  • check when a page was first seen by google

    - by sam
    Is there a way to see when a page was first published, by checking when it was first cahced by google (obviously its not 100% fool proof because there is a couple of days delay in some cases but it will give you a good idea.) The only other way i could think of checking it published date is if the page / post had a publicly viable time stamp on it, but in the case im looking for it, it dosnt have a publicly visible time stamp.

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  • Blending transition in cocos2d

    - by fiddler
    In my cocos2d-iphone game, I have 2 backgrounds (CCnodes), each containing a quite complex hierarchy of sprites. I would like to make a smooth transition between them: initially, only the first background is visible at the end, only the second one is visible Is there a good way to set the opacity of a full hierarchy of sprites ? I tried to recursively set the opacity of all the contained sprites. It kinda works except that: i guess it's not very efficient i would like the opacity of overlapping sprites to be 'merged' (as if the background was one single big sprite)

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  • What meta tag or microdata should I use for a dictionary web application?

    - by vonPetrushev
    I have a web application that serves as a dictionary, and it ranks good at google when searching for a rare word in my language (the dictionary's target language). I want the result to appear in the define: some-word, as well as in the search results when someone uses the filter tool Dictionary. Should I add some special meta-tag in the head of the html? How about microdata? Does google have a special webmaster tool for registering dictionaries like: wordnetweb.princeton.edu or en.wiktionary.org ?

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  • What economic books would you suggest for learning about economic valuation of goods and simulations thereof?

    - by Rushyo
    I'm looking to create an economic model for a game based on goods created procedurally. Every natural resource and produced good would be procedurally generated, with certain goods being assigned certain uses. Fakesium might be used for the production of Weapon A and produced from Fakesium factories which use Dilithium and Widgets as reagents, where Widgets are also the product of Foo and Bar The problem is not creating the resources and their various production utlities - but getting the game's AI empires and merchants to (Addendum: somewhat) correctly value the goods according to their scarcity, utility and production costs. I need to create a simulation of goods which allows the various game factions to assign a common value denominator (credits) to each resource, depending on how much its worth to that empire. I see the simulation being something like: "I have a high requirement for Weapon A. Since I don't have much of Fakesium, which is needed for Weapon A - I must have a high demand for Fakesium. If I can acquire Fakesium, devalue it. If not, increase its value - and also increase demand for Dilithium and Widgets too." This is very naive - because it may be much much cheaper for the empire to simply purchase Dilithium and Widgets directly rather than purchasing Fakesium, for example. Another example is two resources might allow the creation of Weapon A (Fakesium and Lieron), so we'd need to consider that. I've been scratching my head over the problem and it keeps growing. By the time the player joins the world, I'd expect enough iterations of this process to have occurred that prices would have largely normalised - and would then only trigger rarely to compensate for major changes (eg. if the player blows up the world's only Foo mine!) Could anyone suggest resources (books, largely) which outline this style of modelling, preferably in the context of simulations? Since this problem would never occur outside fantasy worlds, I figured this is probably the most likely place to find people who have encountered similar problems and I'm sure there's people who know of good places for Games Developers to start looking at less specific economic theory too. Additionally, does anyone know of any developers with blogs whose games or research applications perform similar modelling? EDIT: I think I should underline that I'm not looking for optimal solutions. I'm looking to make the actors impulsive - making rudimentary decisions based on fuzzy inputs about what they care about or don't. I'm aiming to understand the problem area better not derive answers. All the textbooks I've found seem to be about real-world economics or how to solve complex theoretical problems, neither of which are terribly relevant to the actor's decision making.

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  • What problems can arise from emulating concepts from another languages?

    - by Vandell
    I've read many times on the web that if your language doesn't support some concept, for example, object orientation, or maybe function calls, and it's considered a good practice in this other context, you should do it. The only problem I can see now is that other programmers may find your code too different than the usual, making it hard for them to program. What other problems do you think may arise from this?

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  • A Look at Niche Specific Backlinks

    Backlinks are links post by users on blogs and comments on different forms of articles that exist over the internet. They are a good way to get traffic and can also help improve not just the page rank but also the search engine placement of a webpage. In many cases backlinks also help earn revenue and boost overall business.

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  • Custom ecommerce solution (similar to newegg.com) price [closed]

    - by Andrew
    I am wondering, how much would it cost me to hire a team of developers who could make improved clone of newegg.com ecommerce solution together with the back end? Please give comments based on your experience and realistic measures. Comments like "hire team of freelancers from India -they will do it for $1,000" are not welcome. I am talking about using realistic, quality and proven developers. Maybe good advise on how to approach ecommerce development? Thank you

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  • Microsoft certification for C# .net 4.0

    - by Pankaj Sinai Nagarsekar
    I am currently working for a software company doing development in C# desktop applications in visual studio 2010 .Net 4.0, for one and half year. I want to opt for certifications offered by Microsoft to add weightage to my resume. But i m very much confused which exam to answer. Can you please guide me which certifications to go for?? Is MCTS: Microsoft .NET Framework 4, Windows Applications Development Exam 70-511 a good option??

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  • The Smart Buyer';s Guide to Printer Inks

    For quality printing, you need quality printer inks but how do you get them without breaking the bank? The good news is that there are ways to buy quality printer ink cartridges at affordable prices.... [Author: Kathryn Dawson - Computers and Internet - May 21, 2010]

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  • DotNetNuke Connections 10 Speakers Announced

    Every year the speaker selection committee for DotNetNuke Connections (formerly known as DotNetNuke OpenForce Connections) has the difficult task of reviewing hundreds of submissions and finding the two dozen sessions that we feel will provide a good mix of topics for the conference. It is not an easy task as we always face the difficult decision to exclude some great speakers and equally great topics.More......Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How do you prevent inflation in a virtual economy?

    - by Tetrad
    With your typical MMORPG, players can usually farm the world for raw materials essentially forever. Monsters/mineral veins/etc are usually on some respawn timer so, other than time, there really isn't a good way to limit the amount of new currency entering the system. So that really only leaves money sinks to try to take money out of the system. What are some strategies to prevent inflation of the in-game currency?

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  • Google I/O 2012 - For Butter or Worse: Smoothing Out Performance in Android UIs

    Google I/O 2012 - For Butter or Worse: Smoothing Out Performance in Android UIs Chet Haase, Romain Guy Great user experience requires buttery smoothness in rendering and animating your interface; your app must have a good, consistent frame rate. This session deep-dives into our work on the Android framework to find and fix performance issues, along with tips on how you can do the same for your applications. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 4804 116 ratings Time: 58:50 More in Science & Technology

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  • Creating a live CD with pre installed users

    - by juzerali
    I want to create my own customized Ubuntu derivative and this question already gave me a very good start. My requirements are quite specific I want to roll out a CD with Set of users who are supposed to run them (root, admin, guest) pre-installed With their passwords already set Installation not asking for creating users on booting or during OS installation Autologin to guest user Is this even possible? Thanks to the community in advance :)

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