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  • Obj C - how to customise the interval between slides with IKSlideShow

    - by doraemon
    I'm very new to Objective-C and Cocoa but I've made a simple app which uses ImageKit to present a slideshow using the IKSlideShow class. However I've got a bit stuck with something I thought would be simple. I want to increase the time photos are displayed on screen when the slideshow is playing, but I can't see how to do it effectively. The IKSlideshowDatasource protocol lets you do stuff when "slideshowDidChangeCurrentIndex" which seems to be the best place to do this - however I've tried putting various delays in here such as: while ( functionShouldPause ) { [[NSRunLoop currentRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:20]]; functionShouldPause=NO; } However they prevent the user for manually moving on the slides, or leaving the slideshow. Very grateful for any suggestions. Thanks!

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  • Get the size of a Silverlight window

    - by Aidenn
    Hey! I'm creating a Silverlight 4 Out Of Browser application. I have my MainPage that will be the "central" application. I want to be able to display another Control next to the MainPage, by using a Popup and I want it to be displayed right next to the MainPage. How can I get the coordinates of the upper right corner of the MainPage at each moment? (Beware that this MainPage can be moved all over the screen and hence I will need to dynamically get the corner coordinates, in order to display my popup right next to the main window). Any thoughts on this? Thank you!! PS: the code is in C# :-)

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  • How to display mysql records as preselected checkboxes?

    - by Jennifer
    I have a table column called post_tags within a table called posts where assigned tags are stored separated by the @ symbol. I also have a table called tags where all tag names are stored. I would like to design my database in a more normalized way but for the purpose I am trying to achieve this is the easiest option. Anyway, I want to display on the screen all the entries from the tags table as checkboxes, so I do: $query = mysql_query("SELECT * FROM tags ORDER BY name"); while ($row = mysql_fetch_assoc($query)) { $tag = $row['name']; echo "<input type='checkbox' name='tags[]' value='$tag' />\n"; } Next I want to have the tags that are assigned to a particular post be preselected. For example, if I have a post with the following in it's post_tags column: party@beaches@dolphins@ I want the "party", "beaches" and "dolphin" checkboxes to be checked by default (while the checkboxes for the other options are unchecked). How can this be done?

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  • Eclipse - Ouline View - Turn Off Filtering

    - by Ibolit
    Hi. I recently installed Eclipse on my new computer, and this installation somewhat filters the class members. I think it is somehow related to the Outline, but i couldn't find any settings related to it. The thing is that when i, for example, have an error in a method, and click on the little red square on the margin, eclipse shows me only that method, and nothing else. When i then click on the class name in the outline panel, eclipse shows me the class without import declarations. I can, of course, click on the import declarations in the outline panel, but then i get only them. When I want to jump to the declaration of some method by command-clicking that method's name, I again get only that method on the screen. It is really annoying. Can anyone please help me fix it? Best regards,Timofey.

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  • not working function with no errors

    - by aya
    hello.. I've implemented a function to display an avl tree after inserting nodes into it like this template void AVLtree::display() const { display(Proot); } template void AVLtree::display(Node * ptr) const { if(ptr==0) return ; cout<value<<" "; display(ptr-Pleft); display(ptr-Pright); } after compiling,there were no errors ,the program worked but nothing were printed on the screen help me please....!! thanks

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  • Android Programmatically created Button Persistence

    - by WtLgi
    So in an app I'm messing around with I programmatically create some buttons. Then I setContentView(); to a different page. Then if I come back to the original page (on which I placed the programmatically created buttons), they no longer exist. I guess this makes sense as I am calling setContentView(R.layout.main); again which is just the original xml file with no data pointing to the buttons. So is there a way to have the buttons persist over such screen transitions? Thanks.

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  • AngularJS, changing the data in a view without div disappearing

    - by Jascination
    I'm making a little wizard/survey in AngularJS which loads in data to a variable, $scope.styles. I've set up a plunkr for ease of use here: http://plnkr.co/edit/1S542YE7xlO2P4zyhzu0?p=preview Pretty simple. I show each object to the user in succession, which loads in the pertinent images and displays them for the user. clicking "yes/no" at the bottom of the images it loads in the next gallery. There is a big of lag between the refresh here (Plunkr seems to be loading it quite quickly, but this is not the case on my production server so it's even more noticable) which causes the window size to momentarily be much smaller plus all the content below the ng-repeat jumps to the top of the screen. What's the best way to prevent this from happening? Is CSS the only solution here?

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  • Command Prompt closes on Windows, using Wamp Server commands

    - by Sid
    Hey guys, I am following the tutorial on PHP with MySQL. In that tutorial ebook, they recommend us to use commands to set password for the MySQL. The command goes something like this, "mysqladmin -u root -p status" Now, I am using Windows XP and whenever I enter the command, the dos screen flashes and terminates. I am unable to note down the results, so the question: is there any way to stop command prompt from terminating on Windows machine? Looking forward to hear from you guys, thank you!

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  • fade effect in blackberry (os 4.5 ) application.

    - by Vivart
    in my blackberry application i have to create a effect in which fullscreen bitmap is slowly disappearing and ui screen is coming up. protected void paint(Graphics g) { g.setGlobalAlpha(globalAlpha);//starting value of globalAlpha is 255. g.drawBitmap(0, 0, getWidth(), getHeight(), _bitmap, 0, 0); g.setGlobalAlpha(255 - globalAlpha); globalAlpha--; super.paint(g); } This code is just for giving demo that what i want. super.paint(g) is calling 255 times because of that its a poor code. in one timer task i am calling invalidate(); So any suggestions how to implement this?

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  • Objective C: Using UIImage for Stroking

    - by SeongHo
    I am trying to apply a texture for my brush but i'm really having a hard time figuring how it is done. Here's the image of my output. I used an UIImage that just follows the touch on the screen but when i swipe it faster the result is on the right side "W", and on the left side that's the result when i swipe it slow. i tried using the CGContextMoveToPoint and CGContextAddLineToPoint i don't know how apply the texture. Is it possible to use UIImage for the stroke texture? Here's my code UIImage * brushImageTexture = [UIImage imageNamed:@"brushImage.png"]; [brushImagetexture drawAtPoint:CGPointMake(touchCurrentPosition.x, touchVurrentPosition.y) blendMode:blendMode alpha:1.0f];

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  • Using JS script for "raining images". Can't seem to hide pre-loaded image

    - by user1813605
    I am trying to hide an image in a script pre-loading on the page. Below script makes images "rain" down the screen onClick. It functions well, but it displays the pre-loaded image itself on the page before the button is clicked. I'm trying to hide the image until the button is pressed. If anyone has any insight on how to hide the image until the function dispenseMittens() runs, I'd be eternally grateful :) Thanks! <script language="javascript"> var pictureSrc = 'mitten.gif'; //the location of the mittens var pictureWidth = 40; //the width of the mittens var pictureHeight = 46; //the height of the mittens var numFlakes = 10; //the number of mittens var downSpeed = 0.01; var lrFlakes = 10; var EmergencyMittens = false; //safety checks. Browsers will hang if this is wrong. If other values are wrong there will just be errors if( typeof( numFlakes ) != 'number' || Math.round( numFlakes ) != numFlakes || numFlakes < 1 ) { numFlakes = 10; } //draw the snowflakes for( var x = 0; x < numFlakes; x++ ) { if( document.layers ) { //releave NS4 bug document.write('<layer id="snFlkDiv'+x+'"><img src="'+pictureSrc+'" height="'+pictureHeight+'" width="'+pictureWidth+'" alt="*" border="0"></layer>'); } else { document.write('<div style="position:absolute;" id="snFlkDiv'+x+'"><img src="'+pictureSrc+'" height="'+pictureHeight+'" width="'+pictureWidth+'" alt="*" border="0"></div>'); } } //calculate initial positions (in portions of browser window size) var xcoords = new Array(), ycoords = new Array(), snFlkTemp; for( var x = 0; x < numFlakes; x++ ) { xcoords[x] = ( x + 1 ) / ( numFlakes + 1 ); do { snFlkTemp = Math.round( ( numFlakes - 1 ) * Math.random() ); } while( typeof( ycoords[snFlkTemp] ) == 'number' ); ycoords[snFlkTemp] = x / numFlakes; } //now animate function mittensFall() { if( !getRefToDivNest('snFlkDiv0') ) { return; } var scrWidth = 0, scrHeight = 0, scrollHeight = 0, scrollWidth = 0; //find screen settings for all variations. doing this every time allows for resizing and scrolling if( typeof( window.innerWidth ) == 'number' ) { scrWidth = window.innerWidth; scrHeight = window.innerHeight; } else { if( document.documentElement && ( document.documentElement.clientWidth || document.documentElement.clientHeight ) ) { scrWidth = document.documentElement.clientWidth; scrHeight = document.documentElement.clientHeight; } else { if( document.body && ( document.body.clientWidth || document.body.clientHeight ) ) { scrWidth = document.body.clientWidth; scrHeight = document.body.clientHeight; } } } if( typeof( window.pageYOffset ) == 'number' ) { scrollHeight = pageYOffset; scrollWidth = pageXOffset; } else { if( document.body && ( document.body.scrollLeft || document.body.scrollTop ) ) { scrollHeight = document.body.scrollTop; scrollWidth = document.body.scrollLeft; } else { if( document.documentElement && ( document.documentElement.scrollLeft || document.documentElement.scrollTop ) ) { scrollHeight = document.documentElement.scrollTop; scrollWidth = document.documentElement.scrollLeft; } } } //move the snowflakes to their new position for( var x = 0; x < numFlakes; x++ ) { if( ycoords[x] * scrHeight > scrHeight - pictureHeight ) { ycoords[x] = 0; } var divRef = getRefToDivNest('snFlkDiv'+x); if( !divRef ) { return; } if( divRef.style ) { divRef = divRef.style; } var oPix = document.childNodes ? 'px' : 0; divRef.top = ( Math.round( ycoords[x] * scrHeight ) + scrollHeight ) + oPix; divRef.left = ( Math.round( ( ( xcoords[x] * scrWidth ) - ( pictureWidth / 2 ) ) + ( ( scrWidth / ( ( numFlakes + 1 ) * 4 ) ) * ( Math.sin( lrFlakes * ycoords[x] ) - Math.sin( 3 * lrFlakes * ycoords[x] ) ) ) ) + scrollWidth ) + oPix; ycoords[x] += downSpeed; } } //DHTML handlers function getRefToDivNest(divName) { if( document.layers ) { return document.layers[divName]; } //NS4 if( document[divName] ) { return document[divName]; } //NS4 also if( document.getElementById ) { return document.getElementById(divName); } //DOM (IE5+, NS6+, Mozilla0.9+, Opera) if( document.all ) { return document.all[divName]; } //Proprietary DOM - IE4 return false; } function dispenseMittens() { if (EmergencyMittens) { window.clearInterval(EmergencyMittens); } else { EmergencyMittens = window.setInterval('mittensFall();',100); } } </script>

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  • wxPython formatting questions

    - by Kevin
    I have an app I was working on to learn more about wxPython( I have been primarily been a scripter ). I forgot about it now I am opening it back up. It's a screen scraper, and I have it working almost the way I want it, going to build a regex parser to strip out the links in every scrape that I don't need. The questions I have are this. In it current state, if I check more than one site, it goes out and scrapes, and returns it in separate windows, the for:each section in the Clicked function. I want to put them in a frame, in the window, altogether. I also want to know if I can take the list they are read into and send it to a checklist, so someone could check off separate items, I want to build a save function and keep certain ones. In regards to a save function, I want to keep saved checks, are there calls to the widgets to save their states? I know it's a lot, but thanks for the help.

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  • Setting Frame.Content doesn't always work

    - by dan gibson
    I have a Frame control and I'm setting the Content property. If I set it twice, first to one control then to another, it shows the first control instead of the second. If I display a message box after setting it the first time then it works fine (ie it displays the second control). It's like I can only set Content once until the screen has been repainted. Calling Frame.UpdateLayout also doesn't help. What should I call after setting Content so that I can be sure that Content is actually set to what I specify?

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  • iPhone app -- are plists the way to handle default values and other languages?

    - by d_CFO
    I wrote my first program almost fifty years ago (yes, coding is still a blast, managing big projects with many programmers was not), but my Von Neumann thinking gets in the way. I want to (a) load default values and (b) account for multiple languages more elegantly (?) than 60-plus iterations of NSLocalizedString. Can I park all of this data into what amounts to a record with fields like this: (key value stuff), (tweak-able user prompt / screen name / whatever), (tasteful default), (user-supplied value)? NSUserDefault has worked well so far; Core Data looks like overkill (?), and sql lite, well, where's Oracle when you need it?

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  • How do I make a project built into a downloadable Cd?

    - by Dcurvez
    hi all I just got finished making my first project in visual studio 2008. what I want to do is put it on a CD and let another person run it. I went to the clean and build and publish and all went well. When I took it to my friends house to put it on her computer..i never got a "download" and "install" screen. We were able to see it and use it on her computer (which is good cuz she doesnt have Visual on her machine) but I wanted her to be able to use it without keeping the CD in the drive. Is there some setup or something I have to do to make my program download and install? The whole shibang was all done with starting a new windows application..and then just adding windows forms to the original. Thanks :)

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  • How to customize the Combobox dropdown list?

    - by lp
    I have created a Combo box using HIComboBoxCreate(). When I have a long string in the dropdown list, it goes beyond the screen and the starting of the string is not visible. I want the string to be truncated with ellipsis in such a case. I have looked into the ComboBox attributes but couldn't find any that I can use to set this. I'm ready to write some extra code to do this, but I'm not sure if it possible. Can someone please help?

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  • What should I use to replace the WinAPI Beep() function?

    - by Jon Cage
    I've got a Visual C++/CLI app which uses beeps to signify good and bad results (used when the user can't see the screen). Currently I use low pitched beeps for bad results and high pitched beeps for good results: if( goodResult == true ) { Beep(1000, 40); } else { Beep(2000, 20); } This works okay on my Vista laptop, but I've tried it on other laptops and some seem to play the sounds for less time (they sound more like clicks than beeps) or the sound doesn't play at all. So I have two questions here: Is there a more reliable beep function? Is there a (simple) way I can play a short .wav file or something similar instead (preferred solution).

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  • How to show/hide UIImageView when I want.

    - by Madness64
    I'm having a little problem with an iPhone app I'm currently developing. When the user touch a button, it calls an IBAction named refreshQuestion, which is supposed to show an image hover the screen to ask the user to wait a moment, then it has to call another function, and finally it has to hide the image. The problem is that the image won't appear. As well as the network activity indicator. Any help? Here is the code : - (IBAction)refreshQuestion:(id)sender{ pleaseWait.hidden = NO; [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; [self loadData]; pleaseWait.hidden = YES; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; }

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  • Fragment savedInstanceState is always null (Android support lib)

    - by Evgeny Egorov
    I wrote a simple test project, but I cant understand why I always receive savedInstanceState = null in lifecycle methods onCreate, onCreateView and onActivityCreated. I change the screen orientation, see the log, but state not saved. Tell me please where is my mistake. Thanks. The code of fragment class is: public class TestFragment extends Fragment { private String state = "1"; @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { if (savedInstanceState != null) { //never works state = savedInstanceState.getString("state"); } //always prints 1 Toast.makeText(getActivity(), state, Toast.LENGTH_SHORT).show(); return inflater.inflate(R.layout.fragment_layout, container, false); } @Override public void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); outState.putString("state", "2"); Log.e("", "saved 2"); } }

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  • Storing tree data in Javascript

    - by Ozh
    I need to store data to represent this: Water + Fire = Steam Water + Earth = Mud Mud + Fire = Rock The goal is the following: I have draggable HTML divs, and when <div id="Fire"> and <div id="Mud"> overlap, I add <div id="Rock"> to the screen. Ever played Alchemy on iPhone or Android? Same stuff Right now, the way I'm doing this is a JS object : var stuff = { 'Steam' : { needs: [ 'Water', 'Fire'] }, 'Mud' : { needs: [ 'Water', 'Earth'] }, 'Rock' : { needs: [ 'Mud', 'Fire'] }, // etc... }; and every time a div overlaps with another one, I traverse the object keys and check the 'needs' array. I can deal with that structure but I was wondering if I could do any better? Edit: I should add that I also need to store a few other things, like a short description or an icon name. So typicall I have Steam: { needs: [ array ], desc: "short desc", icon:"steam.png"},

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  • Way to check for foreign key references before deleting in MySQL?

    - by Chad Johnson
    I'm working with a content management system, and users are prompted with a confirmation screen before deleting records. Some records are foreign key referenced in other tables, and therefore they cannot be deleted. I would like to display a message beside a given record if it has foreign key references. To know whether I should display the message for a record, I could just query the referencing table and see if there are references. But the problem is, there are about a dozen tables with records potentially referencing this record, and a lookup could take a "long" time. Is there an easy way to tell whether the record is delete-ready (ie. has no foreign key references)?

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  • Can I submit iPhone applications with same Icon.png but differnt bundle name

    - by AJ
    Can some one tell me if it is possible to submit two different iphone applications which has same Icon.png but have a different bundle name? I am working on a travel guide app that is targeted for different cities. I want the users of different cities to download the app as per their cities. So I want to submit different apps for different cities(3 in my case). User can also purchase any of these cities through in-app purchase. In that case the new purchased city would be unlocked in the app. Here is my thing. I want the same icon for all the three apps. I can do away with different names for app store and bundle(home screen icon name). But I am not sure if apple would approve/reject this app. Can someone enhance this blur picture I have?

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  • Intent flags to Login page redirect, killing previous Activities

    - by Christopher Francisco
    Basically I have a Service that at some points it will sync with the network in order to check if the token is still valid. if it isn't, it should redirect to the login screen (from the service) and if the user press the back button, it should NOT show the previous Activity but instead exit the app. I'm not asking how to hack onBackPressed, I already know how to do it. I'm asking how to accomplish this using the intent flags. So far I have tried the following: intent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP | Intent.FLAG_ACTIVITY_NEW_TASK); Using the FLAG_ACTIVITY_NEW_TASK is mandatory because I'm calling startActivity() from a service (or at least thrown exception told me so), and using FLAG_ACTIVITY_CLEAR_TOP cause it was supposed to remove all previous activities from the stack, leaving only the new one. The issue is if I press back, I am still able to go to the previous Activity, which makes me think the combination of both flags are clearing the activities in the NEW task, not in the previous one I might be wrong on the reason, but it doesn't work. Any help will be appreciated, thanks

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  • Show a SplashScreenScene before to GameScene?

    - by lisovaccaro
    I want to add a splash screen to my game. I created a SplashScene.sks and a SplashScene.swift file. I'm trying to load my SplashScene before GameScene but I cannot manage to do it. How should I do this? This is what I'm trying now: class GameViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() let skView = self.view as SKView skView.ignoresSiblingOrder = true /* Set the scale mode to scale to fit the window */ var scene = SplashScreenScene() // Present SplashScreenScene first scene.scaleMode = .AspectFill skView.presentScene(scene) } Then on my SplashScreenScene: class SplashScreenScene: SKScene { override func didMoveToView(view: SKView) { self.size = view.bounds.size self.anchorPoint = CGPointMake(0.5, 0.5) var background = SKSpriteNode(imageNamed:"LaunchImage") self.addChild(background) // Start timer to load next scene NSTimer.scheduledTimerWithTimeInterval(1, target: self, selector: Selector("changeScene"), userInfo: nil, repeats: false) } func changeScene() { let scene = GameScene() view.presentScene(scene) } } This is very close to the solution, however for some reason when I do this my game becomes laggy (if I present GameScene directly the game runs fine).

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  • scrolling in both directions at the same time...like in many games

    - by Angel
    Hi, I want to create a game which has a grid view...like 1 2 3 4 5 6 7 8 9 1 2 3 4 5 6 7 8 9 1 5 6 7 8 9 3 1 3 2 4 6 7 8 9 1 4 6 3 1 5 6 8 9 1 4 6 4 4 7 8 1 5 7 8 8 what i want to do is on my screen it should display only a part of it that is 1 2 3 4 1 2 3 4 1 5 6 7 Rest all should be hidden and scrollable in both the directions at the same time (diagonally) Please give inputs.. Should i use canvas and over it gridView or simply a grid view.. . If yes then how? Thanks

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