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  • Canvas draw calls are rendering out of sequence

    - by Tom Murray
    I have the following code for writing draw calls to a "back buffer" canvas, then placing those in a main canvas using drawImage. This is for optimization purposes and to ensure all images get placed in sequence. Before placing the buffer canvas on top of the main one, I'm using fillRect to create a dark-blue background on the main canvas. However, the blue background is rendering after the sprites. This is unexpected, as I am making its fillRect call first. Here is my code: render: function() { this.buffer.clearRect(0,0,this.w,this.h); this.context.fillStyle = "#000044"; this.context.fillRect(0,0,this.w,this.h); for (var i in this.renderQueue) { for (var ii = 0; ii < this.renderQueue[i].length; ii++) { sprite = this.renderQueue[i][ii]; // Draw it! this.buffer.fillStyle = "green"; this.buffer.fillRect(sprite.x, sprite.y, sprite.w, sprite.h); } } this.context.drawImage(this.bufferCanvas,0,0); } This also happens when I use fillRect on the buffer canvas, instead of the main one. Changing the globalCompositeOperation between 'source-over' and 'destination-over' (for both contexts) does nothing to change this. Paradoxically, if I instead place the blue fillRect inside the nested for loops with the other draw calls, it works as expected... Thanks in advance!

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  • UIImageView not displaying image when property is set too early

    - by Undeadlegion
    I have an image I want to display inside a UIView. In Interface Builder, the UIView is the root and a UIImageView is its child. The view is connected to view controller's view outlet, and the image view is connected to the image view outlet: @property (nonatomic, retain) IBOutlet UIImageView *imageView; If I try to set the image property of UIImageView before it's visible, the image doesn't show up. TestView *testView = [[TestView alloc] initWithNibName:@"TestView" bundle:nil]; testview.imageView.image = [logos objectAtIndex:indexPath.row]; [self.navigationController pushViewController:testView animated:YES]; If, however, I pass the image to the controller and set the image property in view did load, the image becomes visible. TestView *testView = [[TestView alloc] initWithNibName:@"TestView" bundle:nil]; testview.image = [logos objectAtIndex:indexPath.row]; [self.navigationController pushViewController:testView animated:YES]; - (void)viewDidLoad { [super viewDidLoad]; imageView.image = image; } What is causing the image to not show up in the first scenario?

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  • <select> box not displaying on Android in PhoneGap

    - by Steve Nay
    I have some HTML code in a PhoneGap application that displays a <select> box to the user. When I tap on it, the usual Android selection screen doesn't pop up. I had a similar problem with this earlier on webOS (although at that time the drop-downs were working properly). The <select> is inside a <div> that gets hidden or shown at certain times during execution: <div id="submit"> <ul class="rounded"> <li><select id="item"></select></li> </ul> </div> The problem only occurs when the <div> has been hidden and then shown again (either directly through CSS or by using jQuery's hide() and show() methods. If I move the <select> box outside of that <div>, or if I make the <div> always visible, then the drop-down behaves as it should; no problems. Why is this?

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  • Printing a JFrame and its components

    - by Alex Terreaux
    I have been working in a big program and one of its functionalities should be to print the contents of the main window. I checked the API and found this example: http://docs.oracle.com/javase/tutorial/2d/printing/gui.html it was very helpful, I tried to use that code in my program by placing this inside the actionperformed method of my print button: PrinterJob job = PrinterJob.getPrinterJob(); job.setPrintable(this); boolean ok = job.printDialog(); if (ok) { try { job.print(); } catch (PrinterException ex) { /* The job did not successfully complete */ } } If I click the print button, I get a printer dialog and when I tell it to print, it just prints a blank document. I know the above code is not all I need, as I've seen in the API's examples there is a print() method, but apparently they never call it, so it is pretty confusing. I've tried calling and using it many times, but with no success. Also, I think that when I finally get it to print, my window will need to be printed in the landscape orientation, it even may need some scaling. Any ideas on how to do that? I would like any useful help to help me implement this code successfully. I know I should be able to do it by myself just by checking the documentation (I've tried for almost 2 days now) but I can't get it to work. I've learned all the programming I know through the internet. Any help will be greatly appreciated.

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  • Adding images to an array memory issue

    - by Friendlydeveloper
    Hello all, I'm currently facing the following issue: My app dynamically creates images (320 x 480 pixels) and adds them to a NSMutableArray. I need those images inside that array in order to allow users to browse through them back and forth. I only need to keep the latest 5 images. So I wrote a method like below: - (void)addImageToArray:(UIImage*)theImage { if ([myMutableArray count] < 5) { [myMutableArray addObject:theImage]; } else { [myMutableArray removeObjectAtIndex:0]; [myMutableArray addObject:theImage]; } } This method basically does what it's supposed to do. However, in instruments I can see, that memory usage is permanently incrementing. At some point, even though I do not have any memory leaks, the app finally crashes. The way I see it, XCode does remove the image from my array, but does not release it. Is there a way I can make sure, that the object I want to remove from my array will also get released? Maybe my approach is completely wrong and I need to find a different way. Any help appreciated. Thanks in advance

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  • Any point in subclassing UIButton to create a custom looking button?

    - by glitch
    I want to create a set of buttons that would work and feel very much like the Metro-style tiles that are available on Windows Phones. I would like to allow the user to tap them to access their underlying functionality (open a modal or something or that sort). I'm concerned that subclassing UIButton will not get me there. I need square corners and dynamic content inside the tiles themselves. The posts I've found around SO seem to suggest that subclassing a UIButton would not be a good idea for several reasons and that I should instead use UIView. That reply is from 2010, and I have no idea if in the 2+ years since then there have been considerable changes to how one would achieve that effect. Most users these days will have iOS 5.1+ if not 6.0 soon. Let's say I do go the UIView route. Should I implement UIResponder's touch events or should I instead go the UITapGestureRecognizer route? What's the better practice in 2012? Thank you!

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  • Determining difference in timestamps for two values in the same MySQL table

    - by JayRizzo03
    I am relatively new to programming in PHP, so I apologize if this is a rather simple question. I have a MySQL database table called MachineReports that contains the following values: ReportNum(primary key, auto increment), MachineID and Timestamp Here is some example data: |ReportNum | MachineID | Timestamp | |1 | AD3203 | 2012-11-18 06:32:28| |2 | AD3203 | 2012-11-19 04:00:15| |3 | BC4300 | 2012-11-19 04:00:15| What I am attempting to do is find the difference in timestamps in seconds for each machine ID by iterating over each row set. I am getting stuck on the best way to do this, however. Here is the code I've written so far: <?php include '../dbconnect/dbconnect.php'; $machineID=[]; //Get a list of all MachineIDs in the database foreach($dbh->query('SELECT DISTINCT(MachineID) FROM MachineReports') as $row) { array_push($machineID, $row[0]); } for($i=0;$i<count($machineID);$i++){ foreach($dbh->query("SELECT MachineID FROM MachineReports WHERE MachineID='$machineID[$i]' ORDER BY MachineID") as $row) { //code to associate each machineID with two time stamps goes here } } ? This code just lists out the contents of the table row by row. My ultimate goal is to find the difference in timestamps for a certain MachineID. One of the things I've considered is using a multidimensional array in php - using the $machineID as the key and then storing the timestamp inside the array the key points to. However, I'm uncertain how to do that since my query parses row by row. I have quite a few questions. 1) Is this the most efficient way to be doing this? I suspect my database table design may not be the best. 2)What would be the best way to determine the difference in timestamps for a certain machineID? Even just a pointer to a topic that would prompt me to think about this in a different way would be helpful - I'm not afraid to do research. Thanks!

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  • How to determine which element(s) are visible in an overflowed <div>

    - by jjross
    Basically, I'm trying to implement a system that behaves similar to the reading pane that's built into the Google Reader interface. If you haven't seen it, Google Reader presents each article in a separate box and as you scroll it highlights the current box (and marks the article as read). In addition to this, you can move forward or backward in the article list by clicking the previous and next buttons in the UI. I've basically figured out how to do most of the functionality. However, I'm not sure how I can determine which of my divs is currently visible in in the scrollable pane. I have a div that is set to overflow:auto. Inside of this div, there are other divs, each one containing a piece of content. I've used the following jquery plugin to make everything scroll based on a click of the "next" or "previous" button and it works like a charm: http://demos.flesler.com/jquery/serialScroll/ But I can't tell which div has "focus" in the scrollable pane. I'd like to be able to do this for two reasons. I'd like to highlight the item that the user is currently reading (similar to Google Reader). I need to do this regardless of whether or not they used the plugin to get there or used the browser's scroll bar. I need to be able to tell the plugin which item has focus so that my call to scroll to the "next" pane actually uses the currently viewed pane (and not just the previous pane that the plugin scrolled from). I've tried doing some searching but I can't seem to figure out a way to do this. I found lots of ways to scroll to a particular item, but I can't find a way to determine which element is visible in an overflowed div. If I can determine which items are visible, I can (probably) figure out the rest. I'm using jquery if that helps. Thanks!

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  • Add new element in existing object

    - by user3094292
    I am using node.js. I have to add new elements in the object before to send a response to client. user.getMatch(req.user, function(err, match){ for( k=0; k<match.length; k++){ var userId = { id : match[k].match_id }; var user = new User(userId); console.log('k: ' + k); user.getUserInfo(function(err2, info){ console.log('k here: ' + k); if(info){ match[k].foo = info[0].foo; } }); } var response = { data : match }; res.json(response); }); I want to add an element "foo" from user.getUserInfo to the object "match" that was returned by user.getMatch. And then send all the data as response to the client. But it got an error because "k" inside of user.getUserInfo is not equal to the "k" outside. I do not know why the both "k" are not equal. And how will I send a response to the client after performing the loop. Thanks for your help!

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  • document.getElementById('form_name').submit() not working properly

    - by Leahn Novash
    Ok, I will try to give the most details I can. The site is not suposed to work with IE6. It would be nice if it worked with IE8 and Chrome, but that can be done later. The site is in PHP. The form where the submit is in another PHP file that is included in position on the index.php inside of a DIV tag. If I open the form solely, the submit works correcly, but when I try to submit on the index page, the Firefox error console says that document is undefined. The form code is echoed line by line via PHP. Save the text fields for username and password, the form code is the following: <form id="entrar" action="entrar.php" method="post" onsubmit="javascript:checkvalues();"> <a href="javascript:document.getElementById('entrar').submit();">ENTRAR</a> </form> What's the big deal? What am I missing here? I know it is something very silly but I can't figure it out.

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  • A generic Re-usable C# Property Parser utility

    - by Shyam K Pananghat
    This is about a utility i have happened to write which can parse through the properties of a data contracts at runtime using reflection. The input required is a look like XPath string. since this is using reflection, you dont have to add the reference to any of your data contracts thus making pure generic and re- usable.. you can read about this and get the full c# sourcecode here. Property-Parser-A-C-utility-to-retrieve-values-from-any-Net-Data-contracts-at-runtime Now about the doubts which i have about this utility. i am using this utility enormously i many places of my code I am using Regex repetedly inside a recursion method. does this affect the memmory usage or GC collection badly ?do i have to dispose this manually. if yes how ?. The statements like obj.GetType().GetProperty() and obj.GetType().GetField() returns .net "object" which makes difficult or imposible to introduce generics here. Does this cause to have any overheads like boxing ? on an overall, please suggest to make this utility performance efficient and more light weight on memmory

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  • Java threading problem

    - by Krt_Malta
    Hi! I'm using multiple threads in my application. Basically I have a combo box and upon selecting Inbox, p1 resumes and p2 is suspended and upon selecting Send, p2 starts and p1 stops. Below is the code (I'm sure it's not perfect) public void modifyText(ModifyEvent e) { if (combo.getText().equals("Inbox")) { synchronized(p2) { p2.cont = false; } table.removeAll(); synchronized(p1) { p1.cont = true; p1.notify(); } } else if (combo.getText().equals("Sent")) { synchronized(p2) { p1.cont = false; } table.removeAll(); synchronized(p1) { p2.cont = true; p2.notify(); } } } }); and for P1 and P2 I have this inside their while loops: synchronized (this) { while (cont == false) try { wait(); } catch (Exception e) { } } ... As it is it's now working (I'm a beginner to threads). On pressing Sent in the combo box, I get an IllegalStateMonitorException. Could anyone help me solve the problem plz? Thanks and regards, Krt_Malta

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  • php Mail function; Is this way of using it safe?

    - by Camran
    I have a classifieds website, and inside each classified, there is a small form. This form is for users to be able to tip their "friends": <form action="/bincgi/tip.php" method="post" name="tipForm" id="tipForm"> Tip: <input name="email2" id="email2" type="text" size="30 /> <input type="submit" value="Skicka Tips"/> <input type="hidden" value="<?php echo $ad_id;?>" name="ad_id2" id="ad_id2" /> <input type="hidden" value="<?php echo $headline;?>" name="headline2" id="headline2" /> </form> The form is then submitted to a tip.php page, and here is my Q, is this below code safe, ie is it good enough or do I need to make some sanitations and more safety details? $to = filter_var($_POST['email2'], FILTER_SANITIZE_EMAIL); $ad_id = $_POST['ad_id2']; $headline = $_POST['headline2']; $subject = 'You got a tip'; $message ='Hi. You got a tip: '.$headline.'.\n'; $headers = 'From: [email protected]\r\n'; mail($to, $subject, $message, $headers); I haven't tested the above yet.

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  • Wrong class type in objective C

    - by Max Hui
    I have a parent class and a child class. GameObjectBase (parent) GameObjectPlayer(child). When I override a method in Child class and call it using [myPlayerClass showNextFrame] It is calling the parent class one. It turns out in the debugger, I see the myPlayerClass was indeed class type GameObjectBase (which is the parent class) How come? GameObjectBase.h #import <Foundation/Foundation.h> #import "cocos2d.h" @class GameLayer; @interface GameObjectBase : NSObject { /* CCSprite *gameObjectSprite; // Sprite representing this game object GameLayer *parentGameLayer; */ // Reference of the game layer this object // belongs to } @property (nonatomic, assign) CCSprite *gameObjectSprite; @property (nonatomic, assign) GameLayer *parentGameLayer; // Class method. Autorelease + (id) initWithGameLayer:(GameLayer *) gamelayer imageFileName:(NSString *) fileName; // "Virtual methods" that the derived class should implement. // If not implemented, this method will be called and Assert game - (void) update: (ccTime) dt; - (void) showNextFrame; @end GameObjectPlayer.h #import <Foundation/Foundation.h> #import "GameObjectBase.h" @interface GameObjectPlayer : GameObjectBase { int direction; } @property (nonatomic) int direction; @end GameLayer.h #import "cocos2d.h" #import "GameObjectPlayer.h" @interface GameLayer : CCLayer { } // returns a CCScene that contains the GameLayer as the only child +(CCScene *) scene; @property (nonatomic, strong) GameObjectPlayer *player; @end When I call examine in debugger what type "temp" is in this function inside GameLayer class, it's giving parent class GameObjectBase instead of subclass GameObjectPlayer - (void) update:(ccTime) dt { GameObjectPlayer *temp = _player; [temp showNextFrame]; }

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  • Modifying an ObservableCollection using move() ?

    - by user1202434
    I have a question relating to modifying the individual items in an ObservableCollection that is bound to a ListBox in the UI. The user in the UI can multiselect items and then drop them at a particular index to re-order them. So, if I have items {0,1,2,3,4,5,6,7,8,9} the user can choose items 2, 5, 7 (in that order) and choose to drop them at index 3, so that the collection now becomes, {0,1,3, 2, 5, 7, 4, 8,9} The way I have it working now, is like this inside of ondrop() method on my control, I do something like: foreach (Item item in draggedItems) { int oldIndex = collection.IndexOf(item.DataContext as MyItemType); int newIndex = toDropIndex; if (newIndex == collection.Count) { newIndex--; } if (oldIndex != newIndex) { collection.Move(oldIndex, newIndex); } } But the problem is, if I drop the items before the index where i start dragging my first item, the order becomes reversed...so the collection becomes, {0,1,3, 7, 5, 2, 4, 8,9} It works fine if I drop after index 3, but if i drop it before 3 then the order becomes reversed. Now, I can do a simple remove and then insert all items at the index I want to, but "move" for me has the advantage of keeping the selection in the ui (remove basically de-selects the items in the list..)....so I will need to make use of the move method, what is wrong with my method above and how to fix it? Thanks!

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  • Timer in Java swing

    - by Yesha
    I'm trying to replace Thread.sleep with a java swing timer as I hear that is much better for graphics. Before, I had something set up like this, but it was interfering with the graphics. while(counter < array.size){ Thread.sleep(array.get(counter).startTime); //do first task Thread.sleep(array.get(counter).secondTime); //do second task Thread.sleep(array.get(counter).thirdTime); //do third task counter++ } Now, I'm trying to replace each Thread.sleep with one of these and then I have the actual events that happen after this, but it does not seem to be waiting at all. int test = array.get(counter).time; ActionListener taskPerformer = new ActionListener(){ public void actionPerformed(ActionEvent evt){ } }; Timer t = new Timer(test, taskPerformer); t.setRepeats(false); t.start(); Basically, how do I ensure that the program will wait without giving it any code to execute inside of the timer? Thank you!

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  • C non-trivial constants

    - by user525869
    I want to make several constants in C with #define to speed up computation. Two of them are not simply trivial numbers, where one is a right shift, the other is a power. math.h in C gives the function pow() for doubles, whereas I need powers for integers, so I wrote my own function, ipow, so I wouldn't need to be casting everytime. My question is this: One of the #define constants I want to make is a power, say ipow(M, T), where M and T were also #define constants. ipow is a function in the actual code, so this actually seems to slows things down when I run the code (is it running ipow everytime the constant is mentioned?). However, when I ues the built in pow function and just do (int)pow(M,T), the code is sped up. I'm confused as to why this is, since the ipow and pow functions are just as fast. On a more general note, can I define constants using #define using functions inside the actual code? The above example has me confused on whether this speeds things up or actually slows things down.

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  • How do I access static variables in an enum class without a class instance?

    - by krick
    I have some code that processes fixed length data records. I've defined the record structures using java enums. I've boiled it down the the simplest example possible to illustrate the hoops that I currently have to jump through to get access to a static variable inside the enum. Is there a better way to get at this variable that I'm overlooking? If you compile and run the code, it just prints out "3". Note: the "code" tag doesn't seem to want to format this properly, but it should compile. class EnumTest { private interface RecordLayout { public int length(); } private enum RecordType1 implements RecordLayout { FIELD1 (2), FIELD2 (1), ; private int length; private RecordType1(int length) { this.length = length; } public int length() { return length; } public static int LEN = 3; } private static <E extends Enum<E> & RecordLayout> String parse(String data, Class<E> record) { // ugly hack to get at LEN... try { int len = record.getField("LEN").getInt(record); System.out.println(len); } catch (Exception e) { System.out.println(e); } String results = ""; for (E field: record.getEnumConstants()) { // do some stuff with the fields } return results; } public static void main(String args[]) { parse("ABC", RecordType1.class); } }

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  • check if foler exists in the root jquery

    - by Dimal Chandrasiri
    I'm trying to load an image to a div background using the following file structure in the root. WebContent -- | zharaimages -- | [ItemID] -- | Image.jpg This is done by jQuery and the file structure is inside the root. The ItemID folder is dynamic and I have to check whether the path exists using jQuery and if the path is not valid, I should go to a default path to fetch the default image. How can I check the path is valid using jQuery. I'm hoping to this can be done without an ajax call. Can any one help me on a tutorial or an API I can use for this! UPDATE The files are on the server. The concept I have is that I have 100s of item elements & I want to load an image for each item element. The images are saved in the server ( a local host ) and the folder hierarchy is divided using the item ID as shown. What I want to do is check whether the image file exists before appending it to the background of the item element div. Is this possible. This is a web application developed using spring.

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  • Cannot get list of elements using Linq to XML

    - by Blackator
    Sample XML: <CONFIGURATION> <Files> <File>D:\Test\TestFolder\TestFolder1\TestFile.txt</File> <File>D:\Test\TestFolder\TestFolder1\TestFile01.txt</File> <File>D:\Test\TestFolder\TestFolder1\TestFile02.txt</File> <File>D:\Test\TestFolder\TestFolder1\TestFile03.txt</File> <File>D:\Test\TestFolder\TestFolder1\TestFile04.txt</File> </Files> <SizeMB>3</SizeMB> <BackupLocation>D:\Log backups\File backups</BackupLocation> </CONFIGURATION> I've been doing some tutorials but I am unable to get all the list of file inside the files element. It only shows the first element and doesn't display the rest. This is my code: var fileFolders = from file in XDocument.Load(@"D:\Hello\backupconfig1.xml").Descendants("Files") select new { File = file.Element("File").Value }; foreach (var fileFolder in fileFolders) { Console.WriteLine("File = " + fileFolder.File); } How do I display all the File in the Files element, the SizeMB and BackupLocation? Thanks

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  • Pulling Data out of an object in Javascript

    - by PerryCS
    I am having a problem retreiving data out of an object passed back from PHP. I've tried many different ways to access this data and none work. In Firebug I see the following... (it looks nicer in Firebug) - I tried to make this look as close to Firebug as possible results Object { data="{"formName":"form3","formData":"data goes here"}", phpLiveDebug="<...s: 198.91.215.227"} data "{"formName":"form3","formData":"data goes here"}" phpLiveDebug "<...s: 198.91.215.227" I can access phpLiveDebug no problem, but the data portion is an object. I have tried the following... success: function(results) { //$("#formName").val(results.data.formName); //$("#formName").val(results.data[0].formName); //$("#formName").val(results.data[0]); //$("#formName").val(results.data[1]); //$("#formName").val(results.data[0]["formName"]); var tmp = results.data[formName]; alert("!" + tmp + "!"); $("#formName").val(tmp); $("#jqueryPHPDebug").val(results.phpLiveDebug); } This line works in the example above... $("#jqueryPHPDebug").val(results.phpLiveDebug); but... I can't figure out how to get at the data inside the results.data portion... as you can see above, I have been trying different things and more not even listed there. I was really hoping this line would work :) var tmp = results.data[formName]; But it doesn't. So, after many days of reading, tinkering, my solution was to re-write it to return data similar to the phpLiveDebug but then I thought... it's gotta be something simple I'm overlooking... Thank you for your time. Please try and explain why my logic (my horrible attempts at trying to figure out the proper method) above is wrong if you can?

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  • How do I use JQuery to do this? (Loop through the classes)

    - by alex
    Suppose my code is like this: <td class="apple"> <div class="worm"> text1 </div> </td> <td class="apple"> <div class="worm"> text2 </div> </td> <td class="apple"> <div class="worm"> text3 </div> </td> How can I loop through everything with "tr class apple", and then grab the text of the div inside with id "worm", and then set each of the .attr() as that text? Result: <td class="apple" title="text1"> <div class="worm"> text1 </div> </td> <td class="apple" title="text2" > <div class="worm"> text2 </div> </td> <td class="apple" title="text3"> <div class="worm"> text3 </div> </td> Thank you

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  • resultCode is always 0

    - by Aaron T
    I'm trying to get the resultCode to be OK inside my onActivityResult function. However, it keeps coming back as 0. I have spent several days on this, and can't figure out why it doesn't work. Here's my code. If anybody can help me, I'll be very grateful, Thanks. My Activity1 class: private class MyTask extends AsyncTask<String, Void, String> { @Override protected String doInBackground(String... urls) { // process return result; } @Override protected void onPostExecute(String result) { Intent i = new Intent(Activity1.this, Activity2.class); i.putExtra("Value1", "This value one for ActivityOne "); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivityForResult(i, REQUEST_CODE); textView.setText(result); } } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (resultCode == RESULT_OK && requestCode == REQUEST_CODE) { // do something } } My Activity 2 class: @Override public void finish() { Intent data = new Intent(); data.putExtra("returnKey1", "return 1"); setResult(RESULT_OK, data); super.finish(); } My manifest: <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".Activity1" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".Activity2" android:label="@string/app_dialog_name" android:launchMode="singleTop" android:excludeFromRecents="true" android:taskAffinity="" android:theme="@android:style/Theme.Dialog"> </activity> </application>

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  • make selectable area using javascript

    - by Mher
    lets say I have a html page. <html> <body> ... This is my HTML Page, full of html objects and mouse events on them ... <div id='blocker' style="height: 100%; position: absolute; width: 100%; top: 0px; left: 0px; right: 0px; bottom: 0px; z-index: 1001; background: none repeat scroll 0% 0% black; opacity: 0.5;"></div> <div id='window_to_my_html_page' style="display: block; left: 50px; top: 50px; width: 200px; height: 200px; z-index: 1002; position: absolute;"></div> </body> </html> In this example div which id is 'blocker' will block all mouse events from my page. All my HTML page elements behind of my second div(which id is 'window_to_my_html_page') must be active, all mouse events must work on them, this div must be like a window to my HTML page I want to make all elements from my HTML page active(to work as normal) inside this area (left: 50px; top: 50px; width: 200px; height: 200px).... and other content, outside of this area make inactive The question: how can I do it?

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  • Customise Validation summary

    - by cpoDesign
    I have used html.ValidationSummary to get all errors displayed on top of the page. This will render list with errors on top of the page. Example: <ul> <li>UserName is invalid</li> </ul> I have how ever need to render every item instead of list as custom div with additional html tags inside. such as short example below: <div> <div class="right"><a href="#closeError">Close error</div> <div class="right"><a href="#Update">Update Field</div> <label>Error:</label> Name on the page is invalid. </div> What is your opininon how to achieve this rendering? I have considered to create html helper where i will take ModelState and get all errors, but not sure this will work...

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