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  • Which Android phone to use for development...?

    - by Nikos
    Hi, I'm planning to port a couple of games from iPhone/Windows Mobile to the Android platform. The games are written in C++ so I plan to use the NDK with a thin java wrapper. I'm new to the Android platform and need some advice on which phone to buy for development. I suspect like Windows Mobile there is a level of fragmentation with different phones supporting different features (keyboard/ rotation/ screen size/ capacitive touch screen/ etc). What are the best device(s) for development on the Android platform...? They also have to be available in the UK/Europe. Thank you in advance. Nikos.

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  • wsimport and Android or any other ProxyGenerator for android?

    - by Shoaib Shaikh
    I am currently developing an Android app i previously developed for IPhone. My Backend is built using WCF service with basichttpEndpoint, i also enabled RESTful methods for better support with other Mobile platforms as well. Now i want to access my existing WCF service(SOAP/REST endpoint) on Android but i need some good ProxyGenerator to consume my services. I just google around for some solution and i found wsimport and wsdl2java(Axis) are two options in java domain. But i am still unable to find any solution related to Android. Can anyone suggest me the best practice in such scenario?

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  • Android NDK Question

    - by Kyle
    The NDK does not contain very many shared libraries for you to access. As a result, I must build many sources myself and link them into my shared library via static/shared libraries. I want to compile libpng as a Static Library. Trouble is, I have absolutely no idea how, nor does google instruct you how to do so in their NDK. I'm no expert on the NDK even after reading everything I can find, so I would really appreciate someone who actually knows how this is done. I do have the Android.mk file for libpng, as google's Android OS source contains it. Infact, I got the entire directory on the android OS source for libpng and it's dependent libraries. It was somewhat of a shortcut instead of making one myself. I don't know how to make a particular directory which contains this file, though. Thanks for reading!

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  • Android Stream Data Over Wifi?

    - by Neb
    Im trying to make an app for android that will stream the data of the accelerometer to be used as a game controller on my pc over a local wifi connection. Is it possible to make some kind of wifi stream of the accelerometer values in the android app and then make the pc somehow 'read' this stream? Or would it just be better for the pc to make endless calls to the phone getting the newest accelerometer values from a local android server? It would also have to send commands from the phone such as 'button1 pressed', 'button1 released'.

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  • google map in android emulator problem

    - by Hiren Dabhi
    Hi, instead of it displaying google map it only display grid view. - i followed all the steps that are in following sites examples http://mobiforge.com/developing/story/using-google-maps-android or http://www.androidpeople.com/android-google-map-application-example/ - i also set the proxy server run -- run configuration.. -- myapplication--target tab-- additional command line -http-proxy http://192.68.100.101:8080/ Still i am not getting the google map. NOTE: i tried this in my mobile it works fine but not display in android emulator. where i made mistake plz help me. thank in advance

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  • Will a mulitouch touch screen equipped PC allow me to simulate real Android UI's without an Android device ?

    - by Scott Davies
    Hi, I have recently purchased a Samsung Galaxy Tab as an Android 2.x testbed (I am aware that 2.3 might not run on it, but it appears to be a good 1.x - 2.x device with a large enough screen to approximate the variety of screens on different phones). I would wait for Honeycomb equipped devices (such as the Motorola XOOM mentioned at CES 2011), but these are slated for some time in Q1 (likely end of Q1 for the Canadian market). If I get a multitouch capable PC and install the Android SDK and simulator, will I be able to use the multitouch functionality of the PC with the simulator to approximate a real device ? Does anyone use a multitouch touch screen PC for Android development ? I assume that this would work as the PC would recognize my fingers like the mouse, but I'd like to find out before purchasing the PC. Thanks for your help, Scott

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  • Load first page on splashscreen using phonegap on android

    - by Syg
    Hi i'm using phonegap in conjunction with Jquery mobile. I'm trying to immediately fetch the main page, while showing the user a splashscreen. In PhoneGap for Android i'm using this super.setIntegerProperty("splashscreen", R.drawable.splash); super.loadUrl("file:///android_asset/www/index.html", 2000); While this loads the splash, it also delays the loading of index.html. It it possible to start fetching it right away? Also, if not with phonegap, has anybody done this using JQM instead of phonegap? UPDATE: After using it with a slower loading first page (doing a json request) it kinda looks like the splash screens shows for a longer period of time, so this appears to be the default behavior

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  • Android Emulator - Ubuntu 12.04

    - by Aneesh karthik C
    When I type in the command @emulator Andreud where 'Andreud' is the name of the emulator I created. It gives the following errors and a blank screen in which I should get android home screen, icons, etc shows up. PVRDRIInitPVR2D: PVR2D device index (0)Failed to load libGL.so error libGL.so: cannot open shared object file: No such file or directory Failed to load libGL.so error libGL.so: cannot open shared object file: No such file or directory As per a comment I tried installing ia32-libs aneesh@nb14:~$ sudo apt-get install ia32-libs Reading package lists... Done Building dependency tree Reading state information... Done Package ia32-libs is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source E: Package 'ia32-libs' has no installation candidate I want the home screen to appear. Any help is greatly appreciated.

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  • Android x86 porting, unable to make it work

    - by Mr G
    I'm kind of new to the whole porting issue and I got to it because of the slowness in the emulator provided with the Android SDK. I downloaded the android-x86-3.2-RC2-eeepc and android-x86-3.2-RC2-tegav2 ISO-es (from this site) and tried them on the VirtualBox but have no internet connection on the eeepc version and the tegev2 wont event start. I tried the VirtualBoxHowTo but got nothing, on both Windows and Linux platforms. the only thing I managed to understand is that to use this on a VM you need to build it for VM. Can anyone help me on this? P.S.: I need the HoneyComb version (3.2) and the pc I have is a AMD 6 core on and Asus Crosshair Extreme motherboard, Windows 7 or Ubunutu 11.10. (both OS are 64bit)

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  • how can i get proper Uri of a particular contact in android 2.1

    - by Rishabh
    I have written an application and added 2 contacts on emulator, but i am not able to update their names on android 2.1, code is working on android 1.6 platform with the following code. ContentValues contactValues = new ContentValues(); contactValues.put(Contacts.People.NAME, firstName+" "+lastName); getContentResolver().update(UpdateContactUri, contactValues, null, null); In android 1.6 i am getting Uri for those two contacts are "content:// contacts/people/1" and "content://contacts/people/2". but in 2.1 I am getting these values are "content://contacts/people/8" and "content://contacts/people/9" and while updating its giving "java.IllegalArgumentException, Empty values" exception. When i tried to put a static Uri like "content://contacts/people/1", code was debugged sucessfully but contact was not updated. How can i resolve it, why i am not getting uri like 1.6 platform ? Thanks in advance...

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  • Android Jar libraries

    - by Jeremy Edwards
    How do you setup a project that can result in a jar library file that can be used for android? I want to create a custom library across all projects. Few other questions: Does it need to be compiled against a specific version of android sdk? When an android package is compiled against a jar library does the classes necessary to work with the code get compiled with main code into the apk or does the entire jar get included? Any notable optimizations or pitfalls I need to know about with using a jar instead of integrating the code directly? Does the jar have to be signed like the apk needs to?

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  • Facebook implementation in android

    - by Sanat Pandey
    I am implementing Facebook in my app through FbRocket jar, but it gives some error as ClassNotFound, but I don't know why bcoz i have alredy added that jar in libraries........ Please help me out. 05-09 19:04:28.933: ERROR/AndroidRuntime(759): FATAL EXCEPTION: main 05-09 19:04:28.933: ERROR/AndroidRuntime(759): java.lang.NoClassDefFoundError: net.xeomax.FBRocket.FBRocket 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at org.shopzilla.android.moretab.SettingActivity.shareFacebook(SettingActivity.java:73) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at org.shopzilla.android.moretab.SettingActivity$2.onClick(SettingActivity.java:63) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at android.view.View.performClick(View.java:2485) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at android.view.View$PerformClick.run(View.java:9080) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at android.os.Handler.handleCallback(Handler.java:587) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at android.os.Handler.dispatchMessage(Handler.java:92) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at android.os.Looper.loop(Looper.java:123) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at android.app.ActivityThread.main(ActivityThread.java:3683) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at java.lang.reflect.Method.invokeNative(Native Method) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at java.lang.reflect.Method.invoke(Method.java:507) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at dalvik.system.NativeStart.main(Native Method) Code: package org.shopzilla.android.moretab; import java.util.List; import net.xeomax.FBRocket.FBRocket; import net.xeomax.FBRocket.Facebook; import net.xeomax.FBRocket.ServerErrorException; import org.apache.http.NameValuePair; import org.apache.http.client.HttpClient; import org.shopzilla.android.common.R; import org.shopzilla.android.facebook.FacebookActivity; import org.shopzilla.android.facebook.FacebookWebOAuthActivity; import org.shopzilla.android.twitter.TwitterActivity; import org.shopzilla.android.twitter.TwitterWebOAuthActivity; import twitter4j.http.RequestToken; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.TextView; public class SettingActivity extends Activity{ String bytesSent; HttpClient httpclient; int count1; // List with parameters and their values List<NameValuePair> nameValuePairs; TextView mText; Button btn_facebook; Button btn_twitter; FBRocket fbRocket; RequestToken rToken; String oauthVerifier; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.more_setting); Button btn_twitter = (Button)findViewById(R.id.btn_more_setting_twitter); Button btn_facebook = (Button)findViewById(R.id.btn_More_setting_facebook); btn_twitter.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { // TODO Auto-generated method stub Intent intent = new Intent(SettingActivity.this,TwitterActivity.class); startActivity(intent); //displayTwitterAuthorization(); } }); btn_facebook.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { // TODO Auto-generated method stub /*Intent intent = new Intent(SettingActivity.this,FacebookActivity.class); startActivity(intent);*/ shareFacebook(); //displayFacebookAuthorization(); //shareFacebook(); } }); } public void shareFacebook() { fbRocket = new FBRocket(SettingActivity.this, "ShopZilla", "172619129456913"); if (fbRocket.existsSavedFacebook()) { fbRocket.loadFacebook(); } else { fbRocket.login(R.layout.facebook); } } public void onLoginFail() { fbRocket.displayToast("Login failed!"); fbRocket.login(R.layout.facebook); } public void onLoginSuccess(Facebook facebook) { // TODO Auto-generated method stub fbRocket.displayToast("Login success!"); try { facebook.setStatus("This is your status"); fbRocket.displayDialog("Status Posted Successfully!! " + facebook.getStatus()); } catch (ServerErrorException e) { if (e.notLoggedIn()) { fbRocket.login(R.layout.facebook); } else { System.out.println(e); } } } }

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  • Why does the android emulator camera stop unexpectedly?

    - by user490074
    I am using Android 2.2 (API Level 8). The camera is enabled in the manifest. When I try the camera icon provided by the emulator model, it runs for a few seconds showing a gray box moving around a black and white checkerboard, then dies with the error message: Sorry! The application Camera (process com.android.camera) has stopped unexpectedly. Please try again. Trying again, of course, doesn't help. I am using the provided emulator camera to compare behavior with a camera application I am working on. Why does the android emulator camera stop unexpectedly?

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  • Android: Prompt user to save changes when Back button is pressed

    - by chriskopec
    I have an activity that contains several user editable items (an EditText field, RatingBar, etc). I'd like to prompt the user if the back/home button is pressed and changes have been made that have not yet been saved. After reading through the android documentation, it seems like this piece of code should go in the onPause method. I've tried putting an AlertDialog in the onPause however the dialog gets shown and then immediately tears down because nothing is there to block the pause from completing. This is what I've come up with so far: @Override protected void onPause() { super.onPause(); AlertDialog ad = new AlertDialog.Builder(this).setMessage( R.string.rating_exit_message).setTitle( R.string.rating_exit_title).setCancelable(false) .setPositiveButton(android.R.string.ok, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { // User selects OK, save changes to db } }).setNeutralButton(android.R.string.cancel, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { // User selects Cancel, discard all changes } }).show(); } Am I on the right track or is there another way to accomplish what I'm trying to do here? Any help would be great!

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  • Android: Communication with host computer

    - by dannyn382
    I am looking for ideas as to how all of you can think to solve this issue. I am going to be using an Android Tablet as basically a touch screen input for a project. I need to be able to control servos and solenoids and such, so I will be using a Raspberry Pi to do this. I am looking for ideas on how to get the tablet and the Raspberry Pi to talk. Here are a few that I have though of so far. Use Wifi (which I really do not want to, Ethernet would be okay) to ssh into the Raspberry Pi (with an external library) and run scripts that way from the Android app. Use a com port for Android (maybe Andropod if there hardware becomes available?) and run scripts on the Raspberry Pi. Those are probably two of the "best" ideas that I can think of for now. Can anyone think of any other "better" ideas? Thanks in advance for the help, Dan

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  • Error while Installing Android app on Android virtual device

    - by Priyank
    Hi. I have created a small and simple android app. I tried installing it on an actual android device. But because it won't install, I created an AVD resembling my phone. I tried copying and installing app on that AVD and it still says that error. "Application xxx could not be installed on this phone". Before I tried installing my app on the phone or AVD I following steps: 1. Exported an unsigned copy of application onto my hard-drive. 2. User jarsigner to sign the app 3. Verified with jarsigner that my app is signed properly. 4. Used zipalign to optimize the app resources. I do not have an icon assigned to myapp but mandatory properties like version etc. have been specified properly. I had initially developed app using 2.1 version but because of compatability issues with my phone I reverted code to compile on 1.5 and it still doesn't get installed either on AVD or my phone. My AVD is on 2.1 though and code is compiled with 1.5. Is there a place where I can see the logs as to why app is not getting installed. It would be really helpful. Cheers

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  • Does android maps support ground overlay?

    - by wmh1108
    I have a weather image I would like to use as an overlay in the google maps android api. I would like to achieve the same result that I get from using GroundOverlay in KML files, such as <GroundOverlay> <name>myimage</name> <Icon> <href>myimage.png</href> <viewBoundScale>0.75</viewBoundScale> </Icon> <LatLonBox> <north>75.6088</north> <south>5.0121</south> <east>182.2805</east> <west>120.6795</west> </LatLonBox> </GroundOverlay> The above will ensure that the 4 corners of my image stay anchored to the 4 lat/long points listed, regardless of scrolling, zooming etc.. Is there a way to accomplish this using the google api/maps provided for android?

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  • Is there an official Ubuntu free technical support team?

    - by João Pinto
    I have found that there is an "Ubuntu Support Team" at https://launchpad.net/~ubuntu-helpteam but I am not sure it's official or active. Please note that I am not referring to bug fixing support, I am referring to the broader OS support, with people available to engage users needing support with a problem and drive it to a proper resolution. Is there an official team for this purpose with a clear scope and activity plan ?

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  • How do you conquer the challenge of designing for large screen real-estate?

    - by Berin Loritsch
    This question is a bit more subjective, but I'm hoping to get some new perspective. I'm so used to designing for a certain screen size (typically 1024x768) that I find that size to not be a problem. Expanding the size to 1280x1024 doesn't buy you enough screen real estate to make an appreciable difference, but will give me a little more breathing room. Basically, I just expand my "grid size" and the same basic design for the slightly smaller screen still works. However, in the last couple of projects my clients were all using 1080p (1920x1080) screens and they wanted solutions to use as much of that real estate as possible. 1920 pixels across provides just under twice the width I am used to, and the wide screen makes some of my old go to design approaches not to work as well. The problem I'm running into is that when presented with so much space, I'm confronted with some major problems. How many columns should I use? The wide format lends itself to a 3 column split with a 2:1:1 split (i.e. the content column bigger than the other two). However, if I go with three columns what do I do with that extra column? How do I make efficient use of the screen real estate? There's a temptation to put everything on the screen at once, but too much information actually makes the application harder to use. White space is important to help make sense of complex information, but too much makes related concepts look too separate. I'm usually working with web applications that have complex data, and visualization and presentation is key to making sense of the raw data. When your user also has a large screen (at least 24"), some information is out of eye sight and you need to move the pointer a long distance. How do you make sure everything that's needed stays within the visual hot points? Simple sites like blogs actually do better when the width is constrained, which results in a lot of wasted real estate. I kind of wonder if having the text box and the text preview side by side would be a big benefit for the admin side of that type of screen? (1:1 two column split). For your answers, I know almost everything in design is "it depends". What I'm looking for is: General principles you use How your approach to design has changed I'm finding that i have to retrain myself how to work with this different format. Every bump in resolution I've worked through to date has been about 25%: 640 to 800 (25% increase), 800 to 1024 (28% increase), and 1024 to 1280 (25% increase). However, the jump from 1280 to 1920 is a good 50% increase in space--the equivalent from jumping from 640 straight to 1024. There was no commonly used middle size to help learn lessons more gradually.

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  • Transferring files from computer to Android Simulator SD Card ?

    - by mgpyone
    I've tried Android Simulator for Mac and can use it well. also I've set 100 MB for SD Storage for that simulator. however, I don't found a way of transferring files from my Mac to that Android Simulator SD Storage. Current solution is I've to send files to my mail and have to access via Simulator ,then download to it . well, but it's not available fro all formats . something like image file(.img) are not allowed to download to the simulator. I've seek any folder of SD Card for Simulator within Android Folder I've extracted. I've found nothing. I want to transfer files from my HD to Android simulator SD card storage. Thus, is there any effective solution that support my idea ? I'm on Mac OS X 10.6.2.

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  • Lock screen keeps making sound when screen is off

    - by row1
    I have my laptop (Asus UL20FT) on external power and hooked up to an external monitor. I keep the laptop lid closed and am using the 'second screen only' option. If you leave it on the lock screen for a short period of time the screen powers off. While the screen is off it keeps repeating a "duuuh duh duh" sound (sounds just like the device plugged in sound). The monitor is connected via HDMI and I have Microsoft and Logitech wireless USB dongles plugged in. How can I prevent this sound loop?

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  • Official end of support date for Internet Explorer 6 on Windows XP

    - by scunliffe
    If I read the docs on Windows Service Pack support policies, and the specific Internet Explorer lifecycle support page as well as the Wikipedia page I've deduced that: IE6 support ends/ended at: Windows 2000 Ended (date unknown) Windows XP SP0 (RTM) Ended Home: 30-Aug-2003 Pro: 30-Sep-2004 SP1 Ended Home: 11-Jul-2004 Pro: 11-Jul-2004 SP2 Home: 13-Jul-2010 Pro: 13-Jul-2010 SP3 (released: April 21, 2008) Home: ??? Pro: ??? What isn't clear is the Windows XP SP3 scenario. In "human" terms, when is the end of support for IE6 on Windows XP SP3? e.g. if there is never a Windows XP SP4... or heaven forbid, an SP4 is released. I realize this doesn't force people to upgrade etc. however I'm trying to get a "semi" official word on when IE6 moves into the "not supported" category. I'm not interested in philosophical answers e.g. "big enterprise won't upgrade but they will expect support into 2017" stuff... I just want the "clear answer" in terms of official Microsoft support.

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  • Screen is black at login screen if display driver is enabled

    - by Amir Rachum
    I have a Lenovo x200 and recently its screen didn't work, so I took it to a repair lab. The guy told me they replaced the screen inverter. I powered up the laptop and the ThinkPad logo was shown, so I was happy. When I got home the computer would boot up, then instead of the logon screen, I got a black screen. Went to safe mode, disabled the display adapters, reset the computer, and I got a clean boot. Then I tried to reinstall the drivers, and it just led to the same condition. My video card is (from device manager): Mobile Intel(R) 4 Series Express Chipset Family. Now my laptop works as I'm working with display drivers disabled, but without display drivers I can't watch movies, etc. Any solution to this problem? Edit: I plugged in an external monitor and it works on it with display drivers enabled. However, it does not find the laptop monitor.

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  • MacBook Pro (2007 - ATI-Card) Screen goes half black then shuts down the entire computer

    - by BluePerry
    Hey, when I'm starting my MBP I get about 10-60 seconds of the booting process before the screen goes half black (Its like applying a black to transparent gradient from the left side of the screen to the middle of the screen). After a 5 seconds the entire screen blacks out and the MBP shuts down. There have been issues with heat and some minor artifacts on the screen in the past but nothing serious as far as I know. Everything could be resolved by rebooting or letting the MBP cool down a bit. I would like to identify the problem now. There are 3 possibilities I can think of right now: My graphics card is defect and shuts down after a few seconds. (But if thats true, I find it kind of hard to explain the HALF black screen) My LCD-Panel is defect and sends back wrong signals so the system shuts down??? (I not sure about that) My fan or/and thermal sensors are defect and forcing the graphics card to shut down. Can anyone point if I'm right or if there yet another reason for this. I'd be thankful for any hint or tips. Cheers, Per

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