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  • Running RSpec on Google App Engine via JRuby

    - by Carl
    I'm trying to write some tests (RSpec) against the AppEngine and its datastore. I've tried to load the environment and tests via: appcfg.rb run -S spec app/tests/ And I end up with the following error: spec:19: undefined method `bin_path' for Gem:Module (NoMethodError) I can run non-appengine specs just fine by running: spec app/tests/ Any suggestions on how to get RSpec up and running with JRuby and Google App Engine would be greatly appreciated. Thank you.

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  • Threads or background processes in Google App Engine (GAE)

    - by fmsf
    Hey, I'm running a post, and need the request to be replied fast. So I wanted to put a worker running some operations in background and reply the request imidiatly. The worker is always finite in operations and executes in [0;1] second How can I do this? Is there any module that suports this in the google app engine api? Edit: In python

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  • A/B testing on App Engine?

    - by Silver Dragon
    What would be the simplest implementation of an A/B testing system running on App engine? I'm especially keen towards performance implications of using Datastore for back-end (with looong query times), and database design.

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  • Parsing incoming mail with google app engine?

    - by Ken
    We have our mail setup with google apps. We want to be able to run some regular expressions on incoming mail and process this information. Is this possible today with Google App Engine? Does google provide some kind of infrastructure that can do this?

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  • what is the '<app-directory>' of remote_api in google-app-engine

    - by zjm1126
    http://code.google.com/intl/en/appengine/docs/python/tools/uploadingdata.html the api is : Downloading Data from App Engine To start a data download, run appcfg.py download_data with the appropriate arguments: appcfg.py download_data --config_file=album_loader.py --filename=album_data_archive.csv --kind=Album <app-directory> i want to download data from my gae app zjm1126.appspot.com so i write this in the commond: appcfg.py download_data --config_file=GreetingLoad.py --filename=GreetingLoad.csv but, i don't know how to write the 'app-directory' so , how to write the 'app-directory'.. thanks

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  • google app engine persistent globals

    - by Joey
    Hi, I'm looking for a way to keep the equivalent of persistent global variables in app engine (python). What I'm doing is creating a global kind that I initialize once (i.e. when I reset all my database objects when I'm testing). I have things in there like global counters, or the next id to assign certain kinds I create. Is this a decent way to do this sort of thing or is there generally another approach that is used?

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  • google-app-engine: json module

    - by fmsf
    Hey i'm using JSON with appengine. I'm using json for comunication, so in the python side i have import json the error i'm getting is this: <class 'django.core.exceptions.ViewDoesNotExist'>: Could not import views.ganttapp. Error was: No module named json In my stand alone this works great, is there any problem with json on the app engine? or should I use another module? I dunno if you can open this but here it goes: http://ganttapp.appspot.com/newgantt you can find the error here

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  • JSON serialization of Google App Engine models

    - by user111677
    I've been search for quite a while with no success. My project isn't using Django, is there a simple way to serialize App Engine models (google.appengine.ext.db.Model) into JSON or do I need to write my own serializer? My model class is fairly simple. For instance: class Photo(db.Model): filename = db.StringProperty() title = db.StringProperty() description = db.StringProperty(multiline=True) date_taken = db.DateTimeProperty() date_uploaded = db.DateTimeProperty(auto_now_add=True) album = db.ReferenceProperty(Album, collection_name='photo') Thanks in advance.

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  • Game engine with python scripting?

    - by Kayle
    Looking to put together a 3D side-scrolling action platformer. Since this is my first time trying to put together a non-simple adventure game, I'm at a loss for which engine to consider. I would prefer one that supports scripting in python, since that's my primary language. Without tight controls, the game will suck... so speed is a priority. Cross-platform is also important to me. Any suggestions?

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  • How can I improve this search usability?

    - by Craig Whitley
    This is the first real programming attempt of mine, and theres some major flaws. It's a learning project, and I'm currently re-writing the entire thing as my php is is really messy. I really want to get an idea on how I can improve the actual usability and accesibility of the site at the same time though - so I know how to implement it correctly. The website is basically a comparison website for gameserver hosting. As I mentioned, its a learning project and I don't actually expect any revenue from it. At the moment theres only test data in it, so in the game input box select either 'Battlefied Bad Company 2' or 'Call of Duty 4: Modern Warfare' and ignore the actual search results. http://www.laglessfrag.com I wasn't really sure how to work the search functionality. Basically when you click a game in the drop down box, it sends an ajax request and finds all the locations available to that specific game in the database. After selecting the country theres another ajax to find all the citys available to the game in that country - which gives me the two unique identifiers I need to create the search results. One major and fundamental flaw is that without javascript enabled, the site ceases to function. I'll overcome that in the next re-write, but without the ajax functionality stopping the user 'going wrong' - how can I implement a search that requires two fields without creating extra steps in new pages after form submissions? I'm also no designer so my whole layout and css is a bit rubbish, but this was mainly a learning project as I'm interested in applications / programming rather than design. It's also slow as its on shared hosting, but if I can get it to work correctly then I'm not impartial to chucking a bit of money at it for faster hosting and maybe a bit of advertising and seeing where it goes (if anywhere!). Any info appreciated.

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  • 3d engine with telnet access

    - by zaf
    Does anyone know of a open source 3d engine which can be operated via telnet? What I'm looking for is scripting via a socket connection. To allow for world creation and/or camera movement. Does anybody know of any that has this built in or very, very easy to add as a plugin or script? The platform is not crucial.

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