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  • How can I create a temporary sandbox to compile from source?

    - by zoopp
    I want to follow the steps found here in order to run League of Legends under Ubuntu. According to the guide, I have to compile wine from source because it needs some patches. Compiling from source involves downloading quite a few dependency packages which I don't want to get mixed with the system and thus I'm wondering if there's a way to somehow isolate the whole "download dependencies packages and compile" process as I am only interested in the final wine binary. By isolating the compile process I can just copy the resulting binary and do a simple delete on the sandbox whereas doing it the naive way would require a more complex cleanup.

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  • How do I cross-compile my application for Ubuntu 12.04 armhf architecture on a Ubuntu 12.04 i386 host?

    - by Jonathan Cave
    I have a large application I have written. I can successfully compile the application in the following scenarios: in a native compilation for the i386 host running Ubuntu 12.04 natively on a PandaBoard running Ubuntu 12.04 (this takes a long time) using Qemu and a chroot on the host PC for the armhf PandaBoard target (this takes a very long time) I would like to cross-compile the application on the i386 host to run on a target such as the PandaBoard to complete builds in a timely fashion. So far attempts made using the arm-linux-gnueabihf tool chain in the repositories has produced binaries that do not run correctly. At this stage, I have no plans to package the software. What is the recommended way to achieve a successful cross-compile?

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  • How to cross-compile programs for the Raspberry Pi with gcc?

    - by InkBlend
    I am fond of using gcc to compile small little C and C++ programs on my main computer. However, I also have a Raspberry Pi, and, being a 700-MHz single-core computer, I would prefer to not have to do my development work on it every time I want to create a binary for it. How (for I know that there's a way) do I cross-compile my program for the Raspberry Pi using my x86 laptop? And is there a way that I may compile C(++) programs on the Pi but produce an x86 binary? If it's any help, "The SoC is a Broadcom BCM2835. This contains an ARM1176JZFS, with floating point..." (according to the official Raspberry Pi FAQ).

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  • Project Time Tracker

    - by Geertjan
    Based on yesterday's blog entry, let's do something semi useful and display, in the project popup, which is available when you right-click a project in the Projects window, the time since the last change was made anywhere in the project, i.e., we can listen recursively to any changes done within a project and then update the popup with the newly acquired information, dynamically: import java.awt.event.ActionEvent; import java.text.DateFormat; import java.text.SimpleDateFormat; import java.util.ArrayList; import java.util.Collection; import java.util.List; import javax.swing.AbstractAction; import org.netbeans.api.project.Project; import org.netbeans.api.project.ProjectUtils; import org.openide.awt.ActionID; import org.openide.awt.ActionReference; import org.openide.awt.ActionRegistration; import org.openide.awt.StatusDisplayer; import org.openide.filesystems.FileAttributeEvent; import org.openide.filesystems.FileChangeListener; import org.openide.filesystems.FileEvent; import org.openide.filesystems.FileRenameEvent; import org.openide.util.Lookup; import org.openide.util.LookupEvent; import org.openide.util.LookupListener; import org.openide.util.Utilities; import org.openide.util.WeakListeners; @ActionID( category = "Demo", id = "org.ptt.TrackProjectSelectionAction") @ActionRegistration( lazy = false, displayName = "NOT-USED") @ActionReference( path = "Projects/Actions", position = 0) public final class TrackProjectSelectionAction extends AbstractAction implements LookupListener, FileChangeListener { private Lookup.Result<Project> projects; private Project context; private Long startTime; private Long changedTime; private DateFormat formatter; private List<Project> timedProjects; public TrackProjectSelectionAction() { putValue("popupText", "Timer"); formatter = new SimpleDateFormat("HH:mm:ss"); timedProjects = new ArrayList<Project>(); projects = Utilities.actionsGlobalContext().lookupResult(Project.class); projects.addLookupListener( WeakListeners.create(LookupListener.class, this, projects)); resultChanged(new LookupEvent(projects)); } @Override public void resultChanged(LookupEvent le) { Collection<? extends Project> allProjects = projects.allInstances(); if (allProjects.size() == 1) { Project currentProject = allProjects.iterator().next(); if (!timedProjects.contains(currentProject)) { String currentProjectName = ProjectUtils.getInformation(currentProject).getDisplayName(); putValue("popupText", "Start Timer for Project: " + currentProjectName); StatusDisplayer.getDefault().setStatusText( "Current Project: " + currentProjectName); timedProjects.add(currentProject); context = currentProject; } } } @Override public void actionPerformed(ActionEvent e) { refresh(); } protected void refresh() { startTime = System.currentTimeMillis(); String formattedStartTime = formatter.format(startTime); putValue("popupText", "Timer started: " + formattedStartTime + " (" + ProjectUtils.getInformation(context).getDisplayName() + ")"); } @Override public void fileChanged(FileEvent fe) { changedTime = System.currentTimeMillis(); formatter = new SimpleDateFormat("mm:ss"); String formattedLapse = formatter.format(changedTime - startTime); putValue("popupText", "Time since last change: " + formattedLapse + " (" + ProjectUtils.getInformation(context).getDisplayName() + ")"); startTime = changedTime; } @Override public void fileFolderCreated(FileEvent fe) {} @Override public void fileDataCreated(FileEvent fe) {} @Override public void fileDeleted(FileEvent fe) {} @Override public void fileRenamed(FileRenameEvent fre) {} @Override public void fileAttributeChanged(FileAttributeEvent fae) {} } Some more work needs to be done to complete the above, i.e., for each project you somehow need to maintain the start time and last change and redisplay that whenever the user right-clicks the project.

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  • Compile Delphi component package (bpl) for different Delphi versions

    - by FractalizeR
    Hello. The situation is the following. Typically I use RAD Studio 2010 for Delphi development. I have some components I would like to redistribute in binary form (*.bpl without source). But I would like people to be able to use them despite of their Delphi version. But, for example, dcu files can be used only by compiler version, which generated them. Almost the same situation is with bpl files as I know. Every bpl file will require corresponding VCLXX.bpl library depending on Delphi version. How do I make my bpls, compiled in 2010 to be able to be used in Delphi7, 2007 etc? Is the only solution to have ALL Delphi versions installed and compile bpl files separately in each?

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  • How to compile x64 asp.net website?

    - by Eran Betzalel
    I'm trying to compile (using Visual Studio) an ASP.Net website with the Chilkat library. The compilation fails due to this error: Could not load file or assembly 'ChilkatDotNet2, Version=9.0.8.0, Culture=neutral, PublicKeyToken=eb5fc1fc52ef09bd' or one of its dependencies. An attempt was made to load a program with an incorrect format. I've been told that this error occurs because of platform noncompliance. The weird thing is that although the compilation fails, the site works once accessed from a browser. My theory is that the IIS compilation uses csc.exe compiler from the Framework64 (64 bit) folder while the Visual Studio uses csc.exe compiler from the Framework (32 bit) folder. If this is acually it, how can I configure my Visual studio to run with the 64 bit compiler for ASP.Net sites? This is my current development configuration: Windows 7 (x64). Visual Studio 2008 Pro (x86 of course...). Chilkat library (x64) IIS/Asp.net (x64).

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  • Why won't OpenCV compile in NVCC?

    - by zenna
    Hi there I am trying to integrate CUDA and openCV in a project. Problem is openCV won't compile when NVCC is used, while a normal c++ project compiles just fine. This seems odd to me, as I thought NVCC passed all host code to the c/c++ compiler, in this case the visual studio compiler. The errors I get are? c:\opencv2.0\include\opencv\cxoperations.hpp(1137): error: no operator "=" matches these operands operand types are: const cv::Range = cv::Range c:\opencv2.0\include\opencv\cxoperations.hpp(2469): error: more than one instance of overloaded function "std::abs" matches the argument list: function "abs(long double)" function "abs(float)" function "abs(double)" function "abs(long)" function "abs(int)" argument types are: (ptrdiff_t) So my question is why the difference considering the same compiler (should be) is being used and secondly how I could remedy this.

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  • Compile error with Nested Classes

    - by ProfK
    I have metadata classes nested within entity classes, as I have always done, but suddenly, when I deploy to my target web site, and try and view a page, I get e.g. the following compile error: CS0102: The type 'PvmmsModel.ActivationResource' already contains a definition for 'ActivationResourceMetadata' My code for this type looks like below. There is only one definition of ActivationResourceMetadata: namespace PvmmsModel { [DisplayName("Activation Resources")] [DisplayColumn("Name")] [MetadataType(typeof(ActivationResourceMetadata))] public partial class ActivationResource { public class ActivationResourceMetadata { [ScaffoldColumn(false)] public object ResourceId { get; set; } [DisplayName("Cell Phone")] public object CellPhone { get; set; } [DisplayName("Shifts Worked or Planned")] public object ActivationShifts { get; set; } } } } This is on an ASP.NET WebSite project.

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  • Web Site in solution where "Rebuild Solution" compile succeeds cannot launch debugger

    - by fordareh
    I have a solution that includes a Web Site (created using the web site template not the web app project template - converting isn't an option, btw). When I rebuild all, the compile succeeds, but strangely displays 3 errors, all of which are "Could not get dependencies for project reference 'PROJNAME'". When I try to launch the debugger, I get the "There were build errors." dialogue. Two questions: If I choose the 'Yes' option in the debug error dialogue to run the last successful build, will it run on the code that my Rebuild All just compiled? How do I resolve this issue? I checked this post and am disheartened by my prospects. What is strange, though, is that I added these same projects to a separate web site solution that compiled/debugged fine, removed the test web site and re-added the target website I would like to debug, and it failed in the same manner. Is there a secret web site .proj file for .NET web sites? http://stackoverflow.com/questions/863379/could-not-get-dependencies-for-project-reference

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  • How do i compile a static library (fat) for armv6, armv7 and i386

    - by unforgiven
    I know this question has been posed several times, but my goal is slightly different with regard to what I have found searching the web. Specifically, I am already able to build a static library for iPhone, but the final fat file I am able to build only contains arm and i386 architectures (and I am not sure to what arm refers: is v6 or v7?). I am not able to compile specifically for armv6 and armv7 and them merge both architectures using lipo. The lipo tool complains that the same architecture (arm, not armv6 or armv7) is present in both the armv6 and armv7 libraries. Can someone explain exactly how to build for armv6 and armv7, and them merge these libraries into a fat file using lipo?

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  • Makefiles - Compile all .cpp files in src/ to .o's in obj/, then link to binary in /

    - by Austin Hyde
    So, my project directory looks like this: /project Makefile main /src main.cpp foo.cpp foo.h bar.cpp bar.h /obj main.o foo.o bar.o What I would like my makefile to do would be to compile all .cpp files in the /src folder to .o files in the /obj folder, then link all the .o files in /obj into the output binary in the root folder /project. The problem is, I have next to no experience with Makefiles, and am not really sure what to search for to accomplish this. Also, is this a "good" way to do this, or is there a more standard approach to what I'm trying to do?

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  • Trying to compile VS2008 project on Win 64 bit which is custom Powershell PSSnapin

    - by Boris Kleynbok
    Library Project compiles fine for ANY CPU in VS2008 running on Win 7 64 -bit. Now in the post build following command fails when attemptiong to register library dll: PS C:\Windows\Microsoft.NET\Framework64\v2.0.50727 .\installutil C:\path\Project.dll Exception occurred while initializing the installation: System.BadImageFormatException: Could not load file or assembly 'file:///C:\path\Project.dll' or one of its dependencies. An attempt was made to load a program with an incorrect format.. Do I need to compile the project as x64 I was under impression that AnyCPU will take care of it. Alo my library does have dependencies. Do they also need to be compiled as x64 bit? Any help is appreciated.

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  • Compile error when trying to _debug_ a Visual Stuio integration project

    - by Rune FS
    I'm currently working on a Visual Studio integration project for VS2010 (a custom highlighter) I'm using Irony and the LanguageServiceTemplate from this Code project article. However that template is build for 2008 and the changes made in VS2010 when it comes to integrating breaks the template. When I try to compile I get the following error: Source.extension.vsixmanifest file not found in project. If a file with this name is present in the project, make sure the build action is set to "None". Any ides of what I can do to fix it?

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  • Compile 32bit mercurial on x86_64

    - by krashalot
    I'm using the academic version of EPD (Enthought Python Distribution) which is 32bit. My computer is Linux x86_64. platform.architecture() returns ('32bit','ELF') I want to install Mercurial. The instructions in README didn't work at first, because make gave this error: "LONG_BIT definition appears wrong for platform (bad gcc/glibc config?)." I commented out that line in pyport.h and then it compiled fine. Now, after successful compilation I get this error when running it: ImportError: /scratch/epd/lib/python2.6/site-packages/mercurial/osutil.so: wrong ELF class: ELFCLASS64 It appears that I compiled a 64bit version of hg, and it won't run with my 32bit python. I don't see any arch flags in the mercurial makefile. How can I force it to compile in 32bit mode?

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  • Problem wit MDAC when trying to compile in VS2008 using x64 bit target platform

    - by grobartn
    I am trying to compile an 32 bit application. I am aware of problems with it but that is why its being compiled on 64 bit version. I am hanging at this problem. Application uses lots of sql stuff. In sqltypes.h file: (provided by MDAC) #ifdef _WIN64 typedef INT64 SQLLEN; typedef UINT64 SQLULEN; typedef UINT64 SQLSETPOSIROW; #else For some reason when its compiled on 32 bit platform it works great But when I try building it on 64 it goes berserk. Error 61 error C2146: syntax error : missing ';' before identifier 'SQLLEN' ..\external\microsoft sdk\include\sqltypes.h 50 It does not recognize INT64, UINT64. Is there something I need to enable so it will work under 64 build process? Missing some #include or #define? Any help would be great Thanks

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  • Xcode compile error: Can't find an (old) file I used to have

    - by Carol
    This is what happens when I try to compile my iPhone app with Xcode v3.1.4 What in the world does it all mean? (And how do I fix it?) Processing /Users/carol/Documents/MyApp/build/Release-iphonesimulator/MyApp.app/Info.plist TabBarDemo2-Info.plist cd /Users/carol/Documents/MyApp setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" TabBarDemo2-Info.plist -genpkginfo /Users/carol/Documents/MyApp/build/Release-iphonesimulator/MyApp.app/PkgInfo -expandbuildsettings -format binary -o /Users/carol/Documents/MyApp/build/Release-iphonesimulator/MyApp.app/Info.plist error: The file “TabBarDemo2-Info.plist” does not exist.

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  • Approaches for generic, compile-time safe lazy-load methods

    - by Aaronaught
    Suppose I have created a wrapper class like the following: public class Foo : IFoo { private readonly IFoo innerFoo; public Foo(IFoo innerFoo) { this.innerFoo = innerFoo; } public int? Bar { get; set; } public int? Baz { get; set; } } The idea here is that the innerFoo might wrap data-access methods or something similarly expensive, and I only want its GetBar and GetBaz methods to be invoked once. So I want to create another wrapper around it, which will save the values obtained on the first run. It's simple enough to do this, of course: int IFoo.GetBar() { if ((Bar == null) && (innerFoo != null)) Bar = innerFoo.GetBar(); return Bar ?? 0; } int IFoo.GetBaz() { if ((Baz == null) && (innerFoo != null)) Baz = innerFoo.GetBaz(); return Baz ?? 0; } But it gets pretty repetitive if I'm doing this with 10 different properties and 30 different wrappers. So I figured, hey, let's make this generic: T LazyLoad<T>(ref T prop, Func<IFoo, T> loader) { if ((prop == null) && (innerFoo != null)) prop = loader(innerFoo); return prop; } Which almost gets me where I want, but not quite, because you can't ref an auto-property (or any property at all). In other words, I can't write this: int IFoo.GetBar() { return LazyLoad(ref Bar, f => f.GetBar()); // <--- Won't compile } Instead, I'd have to change Bar to have an explicit backing field and write explicit getters and setters. Which is fine, except for the fact that I end up writing even more redundant code than I was writing in the first place. Then I considered the possibility of using expression trees: T LazyLoad<T>(Expression<Func<T>> propExpr, Func<IFoo, T> loader) { var memberExpression = propExpr.Body as MemberExpression; if (memberExpression != null) { // Use Reflection to inspect/set the property } } This plays nice with refactoring - it'll work great if I do this: return LazyLoad(f => f.Bar, f => f.GetBar()); But it's not actually safe, because someone less clever (i.e. myself in 3 days from now when I inevitably forget how this is implemented internally) could decide to write this instead: return LazyLoad(f => 3, f => f.GetBar()); Which is either going to crash or result in unexpected/undefined behaviour, depending on how defensively I write the LazyLoad method. So I don't really like this approach either, because it leads to the possibility of runtime errors which would have been prevented in the first attempt. It also relies on Reflection, which feels a little dirty here, even though this code is admittedly not performance-sensitive. Now I could also decide to go all-out and use DynamicProxy to do method interception and not have to write any code, and in fact I already do this in some applications. But this code is residing in a core library which many other assemblies depend on, and it seems horribly wrong to be introducing this kind of complexity at such a low level. Separating the interceptor-based implementation from the IFoo interface by putting it into its own assembly doesn't really help; the fact is that this very class is still going to be used all over the place, must be used, so this isn't one of those problems that could be trivially solved with a little DI magic. The last option I've already thought of would be to have a method like: T LazyLoad<T>(Func<T> getter, Action<T> setter, Func<IFoo, T> loader) { ... } This option is very "meh" as well - it avoids Reflection but is still error-prone, and it doesn't really reduce the repetition that much. It's almost as bad as having to write explicit getters and setters for each property. Maybe I'm just being incredibly nit-picky, but this application is still in its early stages, and it's going to grow substantially over time, and I really want to keep the code squeaky-clean. Bottom line: I'm at an impasse, looking for other ideas. Question: Is there any way to clean up the lazy-loading code at the top, such that the implementation will: Guarantee compile-time safety, like the ref version; Actually reduce the amount of code repetition, like the Expression version; and Not take on any significant additional dependencies? In other words, is there a way to do this just using regular C# language features and possibly a few small helper classes? Or am I just going to have to accept that there's a trade-off here and strike one of the above requirements from the list?

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  • Trying to compile MobileSubstrate addon - Undefined symbol

    - by eWolf
    Hi! I went through this tutorial to create a MobileSubstrate addon. I could compile the example hook without errors. But as soon as I add #import <SpringBoard/SBAwayController.h> in ExampleHookProtocol.h and SBAwayController *awayController = [SBAwayController sharedAwayController]; in ExampleHookLibrary.mm (as the first line of the __$ExampleHook_AppIcon_Launch function) I get the following error message when attempting to make (triggered by the latter change): Undefined symbols: "_OBJC_CLASS_$_SBAwayController", referenced from: __objc_classrefs__DATA@0 in ExampleHookLibrary.o ld: symbol(s) not found collect2: ld returned 1 exit status make: *** [ExampleHook.dylib] Error 1. The header file for SBAwayController is located in /var/toolchain/sys30/usr/include/SpringBoard, just like SBApplicationIcon.h, which is used by the ExampleHook. I'm compiling on my iPod touch 2G. Can anyone help me? Thanks in advance, Eric

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  • Is it possible to compile IronRuby code to a .NET assembly (EXE or DLL)

    - by Chris Ammerman
    My scenario consists of the following points. I have a packaged software product I am developing in C# Since it is a packaged product, the public interfaces of the assemblies need to be tightly controlled... All assemblies are strong-named Any classes that don't absolutely have to be "public" are "internal" I want to write unit tests for those "internal" classes, since they are the bulk of the code And finally.... I want to try writing the unit tests in Ruby. Since the unit tests would be external to the assembly containing the code under test, the assemblies under test would each need to have an "InternalsVisibleTo" attribute specifying the name of the unit test assembly. Which of course would mean that the Ruby unit tests would have to compile down to a .NET assembly so they can be given access in this way. Can this be done? If so, how? All I can find on the web about "compiling IronRuby" is about building the actual IronRuby runtime from source.

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  • IBM RAD With Java 1.5 wont compile code with generics

    - by Matt1776
    Hello I have some code that has generic references in it and my IBM RAD IDE will not compile the code, instead treating it as an error. I have checked the version of the JRE its pointing to across all the Enterprise Project's and it is 1.5 which I am told does support generics. Also I checked that all the libraries for WAS were pointing to the correct version and that the Compiler Compliance Level was set correctly (which it was at 5.0 and i changed it to 6.0 with no luck either) Does anyone have any suggestions as to anything else I can try? I have issues like this with RAD all the time and I dont know about anyone else but they took eclipse and made it complicated and dysfunctional.

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  • HLSL: Enforce Constant Register Limit at Compile Time

    - by Andrew Russell
    In HLSL, is there any way to limit the number of constant registers that the compiler uses? Specifically, if I have something like: float4 foobar[300]; In a vs_2_0 vertex shader, the compiler will merrily generate the effect with more than 256 constant registers. But a 2.0 vertex shader is only guaranteed to have access to 256 constant registers, so when I try to use the effect, it fails in an obscure and GPU-dependent way at runtime. I would much rather have it fail at compile time. This problem is especially annoying as the compiler itself allocates constant registers behind the scenes, on top of the ones I am asking for. I have to check the assembly to see if I'm over the limit. Ideally I'd like to do this in HLSL (I'm using the XNA content pipeline), but if there's a flag that can be passed to the compiler that would also be interesting.

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  • How do I compile Android Browser (or other android-supplied applications)

    - by afriza
    I want to add support for Arabic (or other languages which are currently unsupported) to the applications supplied by android platform (e.g. Browser) without having root-access. To add Arabic support (at least displaying only) in a normal application (using developer SDK), I will need to: Add fonts Modify (reshape) the characters to be rendered For illustration, if I have string a aaa, I will need to change a aaa into a bcd because letter a at the beginning, middle, and end of a word need to be changed to b,c and d respectively) But now I want to compile android's Browser (and other apps). I am planning to get the source codes for these applications and their dependencies and bundle them as stand-alone applications which do not require root-access, and thus do not void the warranty. Other solutions which void the warranty can be obtained here. My Questions: Is the application's (e.g. Browser's) source code + 'developer SDK' enough to accomplish this? Do I need to get the source code + the development environment for the android platform? Any tips?

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  • Web application date time localization best practice at 201x

    - by Hieu Lam
    Hi all, I have worked for various web projects but correct date time localization have not been done and considered throroughly so I want to ask this very typical problem here and I want to hear comments from expert in this problem What is the correct strategy for storing a date/time value from client from server As I understand, because of locale and timezone so we have to do the conversion, I have heard about GMT or UTC time and after do some search it seems that UTC is more accurate ? so we will convert from client time - UTC+0 when saving and when we read the value from server to client, we convert from server time back to client time again ? However, I see in some website, at the bottom have the sentence "All times are in UTC", "All times are in GMT" and also "All times are in your local time". So maybe not all the sites do the convertion back and forth ? And in that case the user has to manually do the date/time conversion ? How to display the date/time convenient to user based on his locale and region How to provide personalization on date/time value ? I had one time depends on vbscript to do the display and the format is read from windows regional and format settings automatically. But without vbscript how can we determine a date/time pattern for a user of a specific locale. Do we have to store a mapping between a locale and pattern somewhere and do the conversion at the server side ? Although date/time conversion is needed in most case, there's situation where only date matter for example if my birthday is 2 Feb 1980, it should be the same for all locale and no conversion should be done. How can we address this issue.

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  • How to Compile Sample Code

    - by James L
    I'm breaking into GUI programming with android, trying to compile and analyze Lunar Lander sample program. The instructions for using Eclipse say to select "Create project from existing source" but that option doesn't exist. If I select File-New-Project I can select "Java project from Existing Ant Buildfile". Using that I've tried selecting various xml files as "Ant Buildfile" but all give me the "The file selected is not a valid Ant buildfile" error. I just want to run GUI sample projects, preferably with Eclipse. Any useful tips will be appreciated.

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  • Compile Error Using MutableClassToInstanceMap with Generics

    - by user298251
    I am getting the following compile error "The method putInstance(Class, T) in the type MutableClassToInstanceMap is not applicable for the arguments (Class, Number)" on the putInstance method call. Does anyone know what I am doing wrong?? Thanks! public class TestMutableClassToInstanceMap { public final MutableClassToInstanceMap<Number> identifiers = MutableClassToInstanceMap.create(); public static void main(String[] args) { ArrayList<Number> numbers = new ArrayList<Number>(); numbers.add(new Integer(5)); TestMutableClassToInstanceMap test = new TestMutableClassToInstanceMap(numbers); } public TestMutableClassToInstanceMap(Collection<Number> numbers){ for (Number number : numbers) { this.identifiers.putInstance(number.getClass(), number); //error here } this.identifiers.putInstance(Double.class, 5.0); // This works } }

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