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  • When to use memberEnd and when navigableOwnedEnd in an UML class diagram?

    - by Ivan
    I've download a trial of Altova UModel and am starting using UML. As a practical beginning I am modelling a personal information manager application, which includes a web bookmark managing. A Bookmark can belong to many (or no) Tags at once and a Tag can contain many (or no if all the bookmarks it contained were deleted) bookmarks. The relation has to be both-way navigable - a user has to be able to see all Bookmarks with a particular Tags ans all Tags of a Bookmark. What is the correct UML relation between Bookmark and Tag classes? As far as I understand UML now, it is an Association (not an Aggregation). But for a 2-way navigable many-to-many relation I can specify ends roles as "memberEnd" or "when navigableOwnedEnd", graphically the connection looks the same in both cases (an arrow) (which as I understand means navigability) but a property appears in the class box in case only when "memberEnd" is used. How should I specif it in the model If I mean both-way navigable many-to-many relation there?

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  • abstract class in C++

    - by Alexander
    I have a derived derived class from an abstract class. The code is below. I have a FishTank class which is derived from an Aquarium and Aquarium is derived from item. My question is that should I put the definition of virtual int minWidth() const = 0; in aquarium again or is the code below sufficient? class Item{ public: virtual int minWidth() const = 0; }; class Aquarium{ public: virtual int calWidth() = 0; // Pure virtual function. }; class FishTank : public Aquarium{ public: FishTank(int base1, int base2, int height); ~FishTank(); int calWidth(); int minWidth(); };

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  • Best way to insert items from a Derived class's constructor into a Base class's private std::vector?

    - by Will
    I have these classes: class Base { ... private: std::vector<X> v; }; class Derived { Derived(X*, int n); } where the constructor of Derived is passed an array of item Xs, which I need to insert into my vector v in the Base class. (X is a smart pointer) Currently I see two ways to do this: 1) Create a function in Base: InsertItem(X*) that will insert an item into the vector. 2) Create a vector in Derived that contains the full list, then get it into Base by moving the entire vector. I dont see any advantages to #2, but was wondering if #1 was a good solution, or if there are better ways to do this. Thanks!

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  • virtual function call from base class

    - by Gal Goldman
    Say we have: Class Base { virtual void f(){g();}; virtual void g(){//Do some Base related code;} }; Class Derived : public Base { virtual void f(){Base::f();}; virtual void g(){//Do some Derived related code}; }; int main() { Base *pBase = new Derived; pBase-f(); return 0; } Which g() will be called from Base::f()? Base::g() or Derived::g()? Thanks...

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  • AS3: creating a class with multiple and optional parameters?

    - by redconservatory
    I'm creating a slideshow where each slide can have: - a video or a still - 1 audio track or many (up to 3) - 1 button or many (up to 3) I was thinking that each slide can be it's own object, and then I would pass the video, audio, buttons, etc., into it as parameters: package { import flash.media.Video; public class Section { public function Section (video:Video, still:myPhotoClass, audiotrack:Sound, button:myButtonClass) { // can have video OR a still // can have 1 audio track or several // can have 1 button or more } } I'm not sure how to go about approaching this since there can be multiples of certain items (audio, buttons) and also two items are sort-of-optional in the sense that there can be ONE or the OTHER (video/still). For example, is this something that I should just avoid passing as parameters altogether, using a different approach (getters/setters, maybe)?

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  • C++ Matrix class hierachy

    - by bpw1621
    Should a matrix software library have a root class (e.g., MatrixBase) from which more specialized (or more constrained) matrix classes (e.g., SparseMatrix, UpperTriangluarMatrix, etc.) derive? If so, should the derived classes be derived publicly/protectively/privately? If not, should they be composed with a implementation class encapsulating common functionality and be otherwise unrelated? Something else? I was having a conversation about this with a software developer colleague (I am not per se) who mentioned that it is a common programming design mistake to derive a more restricted class from a more general one (e.g., he used the example of how it was not a good idea to derive a Circle class from an Ellipse class as similar to the matrix design issue) even when it is true that a SparseMatrix "IS A" MatrixBase. The interface presented by both the base and derived classes should be the same for basic operations; for specialized operations, a derived class would have additional functionality that might not be possible to implement for an arbitrary MatrixBase object. For example, we can compute the cholesky decomposition only for a PositiveDefiniteMatrix class object; however, multiplication by a scalar should work the same way for both the base and derived classes. Also, even if the underlying data storage implementation differs the operator()(int,int) should work as expected for any type of matrix class. I have started looking at a few open-source matrix libraries and it appears like this is kind of a mixed bag (or maybe I'm looking at a mixed bag of libraries). I am planning on helping out with a refactoring of a math library where this has been a point of contention and I'd like to have opinions (that is unless there really is an objective right answer to this question) as to what design philosophy would be best and what are the pros and cons to any reasonable approach.

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  • When to use memberEnd and when navigableOwnedEnd (in Altova notation) in an UML class diagram?

    - by Ivan
    I've download a trial of Altova UModel and am starting using UML. As a practical beginning I am modelling a personal information manager application, which includes a web bookmark managing. A Bookmark can belong to many (or no) Tags at once and a Tag can contain many (or no if all the bookmarks it contained were deleted) bookmarks. The relation has to be both-way navigable - a user has to be able to see all Bookmarks with a particular Tags ans all Tags of a Bookmark. What is the correct UML relation between Bookmark and Tag classes? As far as I understand UML now, it is an Association (not an Aggregation). But for a 2-way navigable many-to-many relation I can specify ends roles as "memberEnd" or "when navigableOwnedEnd", graphically the connection looks the same in both cases (an arrow) (which as I understand means navigability) but a property appears in the class box in case only when "memberEnd" is used. How should I specif it in the model If I mean both-way navigable many-to-many relation there?

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  • How can I create a class diagram with NetBeans' 6.8 UML module?

    - by Karussell
    It seems to me the UML module of NetBeans is a bit too much hidden. In NetBeans 6.5 it was very easy to create an UML diagram. No plugin installation necessary or sth. like. Read my post where I found a zip file to install the UML module. And now, after this procedure, I got the UML module back, but it seems to me that I cannot create class diagram with it. Do you know how I can do this with NetBeans 6.8? Update1: There seems to be no support Update2: Nevertheless somebody seems to got it working.

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  • Tips about a good class-structure for website? (php)

    - by Martti Laine
    Hello I'm creating a kind of massive network for users to register and login. I want to try using classes, but I've never used them (expect some mysql-wrappers etc). Could you provide some tips and sample-structure for my project? The idea is to simply have a index.php, which prints the whole page and does all the action. Index.php calls functions from classes inside other files. I need: user-class for checking if logged in and retrieving user-info different kind of "page"-classes for functions needed in those pages I'm not asking for full code, but just a start. I don't know, how to use public functions or anything like that. How to wrap these classes to work together? So no functions, just the structure! Martti Laine

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  • C++ (g++) Compile Error, Expected "="/etc. Before 'MyWindow" (my class name)

    - by Ell
    Hi all, I have a very strange problem and the following code wont compile: #ifndef MYWINDOW_HPP_INCLUDED #define MYWINDOW_HPP_INCLUDED class MyWindow{ private: WNDCLASSEX window_class; HWND window_handle; HDC device_context_handle; HGLRC open_gl_render_context; MSG message; BOOL quit; public: Window(int height=416, int width=544, WindowStyle window_style=WINDOWED); void Show(); void Close(); ~Window(); }; #endif // MYWINDOW_HPP_INCLUDED I get the following error: error: expected '=', ',', ';', 'asm' or 'attribute' before 'MyWindow' I can't see any syntax errors here, although I coukd be wrong as I am very (very) new in c++. Thanks in advance, ell.

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  • Abstracting the adding of click events to elements selected by class using jQuery

    - by baroquedub
    I'm slowly getting up to speed with jQuery and am starting to want to abstract my code. I'm running into problems trying to define click events at page load. In the code below, I'm trying to run through each div with the 'block' class and add events to some of its child elements by selecting them by class: <script language="javascript" type="text/javascript"> $(document).ready(function (){ $('HTML').addClass('JS'); // if JS enabled, hide answers $(".block").each(function() { problem = $(this).children('.problem'); button = $(this).children('.showButton'); problem.data('currentState', 'off'); button.click(function() { if ((problem.data('currentState')) == 'off'){ button.children('.btn').html('Hide'); problem.data('currentState', 'on'); problem.fadeIn('slow'); } else if ((problem.data('currentState')) == 'on'){ button.children('.btn').html('Solve'); problem.data('currentState', 'off'); problem.fadeOut('fast'); } return false; }); }); }); </script> <style media="all" type="text/css"> .JS div.problem{display:none;} </style> <div class="block"> <div class="showButton"> <a href="#" title="Show solution" class="btn">Solve</a> </div> <div class="problem"> <p>Answer 1</p> </div> </div> <div class="block"> <div class="showButton"> <a href="#" title="Show solution" class="btn">Solve</a> </div> <div class="problem"> <p>Answer 2</p> </div> </div> Unfortunately using this, only the last of the divs' button actually works. The event is not 'localised' (if that's the right word for it?) i.e. the event is only applied to the last $(".block") in the each method. So I have to laboriously add ids for each element and define my click events one by one. Surely there's a better way! Can anyone tell me what I'm doing wrong? And how I can get rid of the need for those IDs (I want this to work on dynamically generated pages where I might not know how many 'blocks' there are...) <script language="javascript" type="text/javascript"> $(document).ready(function (){ $('HTML').addClass('JS'); // if JS enabled, hide answers // Preferred version DOESN'T' WORK // So have to add ids to each element and laboriously set-up each one in turn... $('#problem1').data('currentState', 'off'); $('#showButton1').click(function() { if (($('#problem1').data('currentState')) == 'off'){ $('#showButton1 > a').html('Hide'); $('#problem1').data('currentState', 'on'); $('#problem1').fadeIn('slow'); } else if (($('#problem1').data('currentState')) == 'on'){ $('#showButton1 > a').html('Solve'); $('#problem1').data('currentState', 'off'); $('#problem1').fadeOut('fast'); } return false; }); $('#problem2').data('currentState', 'off'); $('#showButton2').click(function() { if (($('#problem2').data('currentState')) == 'off'){ $('#showButton2 > a').html('Hide'); $('#problem2').data('currentState', 'on'); $('#problem2').fadeIn('slow'); } else if (($('#problem2').data('currentState')) == 'on'){ $('#showButton2 > a').html('Solve'); $('#problem2').data('currentState', 'off'); $('#problem2').fadeOut('fast'); } return false; }); }); </script> <style media="all" type="text/css"> .JS div.problem{display:none;} </style> <div class="block"> <div class="showButton" id="showButton1"> <a href="#" title="Show solution" class="btn">Solve</a> </div> <div class="problem" id="problem1"> <p>Answer 1</p> </div> </div> <div class="block"> <div class="showButton" id="showButton2"> <a href="#" title="Show solution" class="btn">Solve</a> </div> <div class="problem" id="problem2"> <p>Answer 2</p> </div> </div>

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  • Jquery check if element exists then add class to different element

    - by Buddy
    I don't know much about jquery at all, so bear with my ignorance, but I'm pretty sure I can accomplish this with jquery. I need jquery to check if an element exists, and if so, add a class to a different element. For example, if class "minimal-price-link" exists, then add a class to "regular-price" or what I really am wanting to do is make the regular-price strikethrough. Here's the code: <div class="price-box"> <span class="regular-price" id="product-price-2"> <span class="price">$240.00</span> </span> <a href="http://stemulation.com/order/sfs30.html" class="minimal-price-link"> <span class="label">Your Price:</span> <span class="price" id="product-minimal-price-2">$110.00</span> </a> </div>

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  • Xwiki Create virtual wiki - problem adding a class

    - by andihahn
    Hi, I'm trying to create a virtual wiki but I already struggle with In your Class Editor, create a new class called "XWikiServerClass" Further reading in the DevGuide / DataModel shows that I'm not alone. I understand the words saying but I don't get the how-to as there is no option in the class-editior of creating new classes. Navigating to class editor shows an info box No class is defined in this wiki document. You can create one by adding properties from the panel on your right, or you can choose another class to edit from the list below. Ok, I added 'XWikiServerClass' and would have expected to be able to add a type class but that's not possible. I've tried a few properties but nothing shows up as a class in class editor.

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  • Asp.net project is not recognising one of the folders in my class library.

    - by Rachel
    I am developing a project using Visual Studio 2008 in C#, I have added the class library within the project and set up the relevant references and used the relevant using statements. It seems to be a problem with just this one folder. can anyone help? this is the error message: Error 28 The type or namespace name 'Domain' does not exist in the namespace 'Forestry.SchoolLibrary' (are you missing an assembly reference?) C:\Projects\SchoolofForestry\trunk\Source\School\Account\Presenter\EditAccountPresenter.cs 26 40 School these are my using statements: using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Data.Linq; using System.Text; using System.Xml; using Forestry.SchoolLibrary.Core.Domain; using Forestry.SchoolLibrary.Properties;

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  • Find the class of the generic object

    - by Mgccl
    Suppose I have the following class. public class gen<T> { public gen(){ } Class<T> class(){ //something that figures out what T is. } } How can I implement the class() function without pass any additional information? What I did is here, but I have to pass a object of T into the object gen. public class gen<T> { public gen(){ } Class<T> class(T var){ return (Class<T>) var.getClass(); } }

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  • Nhibernate Common columns in base class

    - by sukh
    I want to design following scenario Base class (Id, Name, order, Value) 3 Derived classes derive1, derive2, derive3 inheriting properties from base There is no table for base class. And 1 table for each derived class. 3 tables have same columns. How can I create mapping file ignoring base class? Do I need to create 1 mapping file for each derived class? can I achieve this using only 1 mapping file?

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  • Specify a base classes template parameters while instantiating a derived class?

    - by DaClown
    Hi, I have no idea if the title makes any sense but I can't find the right words to descibe my "problem" in one line. Anyway, here is my problem. There is an interface for a search: template <typename InputType, typename ResultType> class Search { public: virtual void search (InputType) = 0; virtual void getResult(ResultType&) = 0; }; and several derived classes like: template <typename InputType, typename ResultType> class XMLSearch : public Search<InputType, ResultType> { public: void search (InputType) { ... }; void getResult(ResultType&) { ... }; }; The derived classes shall be used in the source code later on. I would like to hold a simple pointer to a Search without specifying the template parameters, then assign a new XMLSearch and thereby define the template parameters of Search and XMLSearch Search *s = new XMLSearch<int, int>(); I found a way that works syntactically like what I'm trying to do, but it seems a bit odd to really use it: template <typename T> class Derived; class Base { public: template <typename T> bool GetValue(T &value) { Derived<T> *castedThis=dynamic_cast<Derived<T>* >(this); if(castedThis) return castedThis->GetValue(value); return false; } virtual void Dummy() {} }; template <typename T> class Derived : public Base { public: Derived<T>() { mValue=17; } bool GetValue(T &value) { value=mValue; return true; } T mValue; }; int main(int argc, char* argv[]) { Base *v=new Derived<int>; int i=0; if(!v->GetValue(i)) std::cout<<"Wrong type int."<<std::endl; float f=0.0; if(!v->GetValue(f)) std::cout<<"Wrong type float."<<std::endl; std::cout<<i<<std::endl<<f; char c; std::cin>>c; return 0; } Is there a better way to accomplish this?

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  • Better to extend a class or modify it directly?

    - by primehunter326
    Hi, So I'm working on creating a visualization for a data structure in Java. I already have the implementation of the data structure (Binary Search Tree) to start with, but I need to add some additional functionality to the included node class. As far as conventions and best practices are concerned, should I create a subclass of the node with this added functionality or should I just modify what I have and document it there? My question is similar to what's asked here but that's a little over my head. I know it probably doesn't matter much for what I'm doing, so I'm asking this more as a general thing.

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  • Access sub-class object

    - by Amit
    There is a main class containing 2 sub-class(with some prop). If I create an obj of main class, will have access to sub-Class as well b/c we have property defined in main class. Is thr any way where I pass Main class.SubClass name then it will return that object only ? can we use indexer ? MainClass obj = new MainClass(); obj.SubClass1 or obj.SubClass2 ??? Thanks in adv... class MainClass { SubClass1 objSubclass1 = null; SubClass2 objSubclass2 = null; public MainClass() { objSubclass1 = new SubClass1(); objSubclass2 = new SubClass2(); } public SubClass1 SubClass1 {get {return objSubclass1;} } public SubClass2 SubClass2 {get {return objSubclass2;} } } Class SubClass1 { Some properties here... } Class SubClass2 { Some properties here... }

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  • How do I create custom Controls for my VS2005 toolbox?

    - by end-user
    Ok, this question might more about design theory. I have successfully created controls that show up in my toolbox, so I'm pretty sure I have the process right. Also, my "AutoToolboxPopulate" is set to true, so things are showing up as I create them. My question is this: I'm sub-classing a native Control for specialized use. When I derive my class from an exposed concrete class, such as BulletedList, my custom Control appears in my Toolbox. However, when I drop it back to the parent, such as ListControl, my Control is not listed (actually it's grayed out when I "List All"). What am I missing?

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  • Replace html tag with a certain class

    - by fire
    I am looking for suitable replacement code that allows me replace the content inside of any HTML tag that has a certain class e.g. $class = "blah"; $content = "new content"; $html = '<div class="blah">hello world</div>'; // code to replace, $html now looks like: // <div class="blah">new content</div> Bare in mind that: It wont necessarily be a div, it could be <h2 class="blah"> The class can have more than one class and still needs to be replaced e.g. <div class="foo blah green">hello world</div> I am thinking regular expressions should be able to do this, if not I am open to other suggestions such as using the DOM class (although I would rather avoid this if possible because it has to be PHP4 compatible).

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  • Replace the content of a tag with a certain class

    - by fire
    I am looking for suitable replacement code that allows me replace the content inside of any HTML tag that has a certain class e.g. $class = "blah"; $content = "new content"; $html = '<div class="blah">hello world</div>'; // code to replace, $html now looks like: // <div class="blah">new content</div> Bare in mind that: It wont necessarily be a div, it could be <h2 class="blah"> The class can have more than one class and still needs to be replaced e.g. <div class="foo blah green">hello world</div> I am thinking regular expressions should be able to do this, if not I am open to other suggestions such as using the DOM class (although I would rather avoid this if possible because it has to be PHP4 compatible).

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  • Regular Expression repetition of class

    - by codersarepeople
    I am trying to figure out a regular expression for the following: <tr class="A">.*</tr><tr class="(B|C)">.*</tr> Now The second tr class will repeat an unknown number of times, with something unknown in between repetitions, but simply putting it in parentheses and added a plus doesn't work. Here's the PHP code that didn't work: $pattern = '/<tr\ class=\"A\">.*(<tr\ class=\"(B|C)\">.*<\/tr>.*)+/'; preg_match_all($pattern,$playerHtml,$scores); But it only returns the first Here's an example of something that should match: <tr class="A">blah</tr>blah <tr class="B">blah</tr>blah <tr class="B">blah</tr>blah <tr class="C">blah</tr> This only matches blahblahblah

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  • How to I initialize a class with an interface button clicked? [Objective - C]

    - by seaworthy
    I am having a problem with figuring out how to initialize a class with button clicked. The code is listed below the line I have a problem with has "HELP NEEDED HERE" comment above it. // // Controller.m // #import "Controller.h" @implementation Controller - (id)init { self = [super init]; if(self){ numberTotal = 0; //HELP NEEDED HERE [self btnScore_Clicked:(id)sender]; } return self;} - (IBAction) btnScore_Clicked:(id)sender { numberTotal += 1; NSLog(@"Number Total: %d",numberTotal); } - (void)dealloc { [super dealloc]; } @end // // Controller.h // #import <UIKit/UIKit.h> @interface Controller : UIViewController { NSInteger numberTotal; } - (IBAction) btnScore_Clicked:(id)sender; @end Thanks!

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