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  • CreateThread() fails on 64 bit Windows, works on 32 bit Windows. Why?

    - by Stephen Kellett
    Operating System: Windows XP 64 bit, SP2. I have an unusual problem. I am porting some code from 32 bit to 64 bit. The 32 bit code works just fine. But when I call CreateThread() for the 64 bit version the call fails. I have three places where this fails. 2 call CreateThread(). 1 calls beginthreadex() which calls CreateThread(). All three calls fail with error code 0x3E6, "Invalid access to memory location". The problem is all the input parameters are correct. HANDLE h; DWORD threadID; h = CreateThread(0, // default security 0, // default stack size myThreadFunc, // valid function to call myParam, // my param 0, // no flags, start thread immediately &threadID); All three calls to CreateThread() are made from a DLL I've injected into the target program at the start of the program execution (this is before the program has got to the start of main()/WinMain()). If I call CreateThread() from the target program (same params) via say a menu, it works. Same parameters etc. Bizarre. If I pass NULL instead of &threadID, it still fails. If I pass NULL as myParam, it still fails. I'm not calling CreateThread from inside DllMain(), so that isn't the problem. I'm confused and searching on Google etc hasn't shown any relevant answers. If anyone has seen this before or has any ideas, please let me know. Thanks for reading.

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  • custom progress bar in net compact framework

    - by amolitrivedi
    Hi all, I want to have my own progress bar in .net compact framework, instead of default wait cursor. I have tried with a form, having only a progress bar, and showing and hiding the form when I want to show some background activity running, but that does not update the progress bar. I have found out that it needs to be on different thread. I am quite weak at threads, I cant get it working. Please help me out. Thanks in advance.

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  • WCF MSMQ consumer thread count

    - by Andy White
    What's the best way to configure the maximum number of threads that can pull messages from an MSMQ queue, using a netMsmqBinding in WCF? For example, say I have an MSMQ service for which I only want to have 2 (or 10, or whatever number of) worker threads pulling messages off at a time.

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  • C#. How to terminate a thread which has spawned another thread which is sleeping?

    - by Bobb
    I have a long running thread made from Thread.Start(). It spawns a background thread using QueueUserWorkItem which sleeps most of the time. Then the class-owner get disposed I call thread1.Join() but naturally it doesnt return because its child background thread is sleeping. What would be the right solution to gracefully terminate a thread which has other threads with little hassle? Thanks

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  • Is PetraVM Jinx Beta 1 good?

    - by Brian T Hannan
    PetraVM recently came out with a Beta release of their Jinx product. Has anyone checked it out yet? Any feedback? By good, I mean: 1) easy to use 2) intuitive 3) useful 4) doesn't take a lot of code to integrate ... those kinds of things. Thanks guys!

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  • Do something else if ReadWriteSlimlock is held

    - by user43838
    Hi everyone, I have implemented ReaderWriterLockSlim, Now i don't want it to wait at the lock. I want to do something else if the lock is held. I considered using is isWriterLockHeld but it does not makes much sense to me, Since if two threads come in at the same time and enter the if statement at the same time one will still be waiting at the lock here is my code. ReaderWriterLockSlim rw = GetLoadingLock(parameters); rw = GetLoadingLock(parameters); try { rw.EnterWriteLock(); item = this.retrieveCacheItem(parameters.ToString(), false); if (item != null) { parameters.DataCameFromCache = true; // if the data was found in the cache, return it immediately return item.data; } else { try { object loaditem = null; itemsLoading[parameters.ToString()] = true; loaditem = this.retrieveDataFromStore(parameters); return loaditem; } finally { itemsLoading.Remove(parameters.ToString()); } } } finally { rw.ExitWriteLock(); } Can anyone please guide me in the right direction with this. Thanks

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  • Is there any point in using a volatile long?

    - by Adamski
    I occasionally use a volatile instance variable in cases where I have two threads reading from / writing to it and don't want the overhead (or potential deadlock risk) of taking out a lock; for example a timer thread periodically updating an int ID that is exposed as a getter on some class: public class MyClass { private volatile int id; public MyClass() { ScheduledExecutorService execService = Executors.newScheduledThreadPool(1); execService.scheduleAtFixedRate(new Runnable() { public void run() { ++id; } }, 0L, 30L, TimeUnit.SECONDS); } public int getId() { return id; } } My question: Given that the JLS only guarantees that 32-bit reads will be atomic is there any point in ever using a volatile long? (i.e. 64-bit). Caveat: Please do not reply saying that using volatile over synchronized is a case of pre-optimisation; I am well aware of how / when to use synchronized but there are cases where volatile is preferable. For example, when defining a Spring bean for use in a single-threaded application I tend to favour volatile instance variables, as there is no guarantee that the Spring context will initialise each bean's properties in the main thread.

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  • How to terminate a thread which has spawned another thread which is sleeping?

    - by Bobb
    I have a long running thread made from Thread.Start(). It spawns a background thread using QueueUserWorkItem which sleeps most of the time. Then the class-owner get disposed I call thread1.Join() but naturally it doesnt return because its child background thread is sleeping. What would be the right solution to gracefully terminate a thread which has other threads with little hassle?

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  • creating QT gui using a thread in c++?

    - by rashid
    I am trying to create this QT gui using a thread but no luck. Below is my code. Problem is gui never shows up. /*INCLUDES HERE... .... */ using namespace std; struct mainStruct { int s_argc;<br> char ** s_argv; }; typedef struct mainStruct mas; void *guifunc(void * arg); int main(int argc, char * argv[]) { mas m;<br> m.s_argc = argc;<br> m.s_argv = argv;<br> pthread_t threadGUI; //start a new thread for gui int result = pthread_create(&threadGUI, NULL, guifunc, (void *) &m); if (result) {<br> printf("Error creating gui thread"); exit(0); } return 0; } void *guifunc(void * arg) { mas m = *(mas *)arg; QApplication app(m.s_argc,m.s_argv); //object instantiation<br> guiClass *gui = new guiClass(); //show gui<br> gui->show(); app.exec(); <br> }

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  • How long is the time frame between context switches on Windows?

    - by mattcodes
    Reading CLR via C# 2.0 (I dont have 3.0 with me at the moment) Is this still the case: If there is only one CPU in a computer, only one thread can run at any one time. Windows has to keep track of the thread objects, and every so often, Windows has to decide which thread to schedule next to go to the CPU. This is additional code that has to execute once every 20 milliseconds or so. When Windows makes a CPU stop executing one thread's code and start executing another thread's code, we call this a context switch. A context switch is fairly expensive because the operating system has to: So circa CLR via C# 2.0 lets say we are on Pentium 4 2.4ghz 1 core non-HT, XP. Every 20 milliseconds? Where a CLR thread or Java thread is mapped to an OS thread only a maximum of 50 threads per second may get a chance to to run? I've read that context switching is very fast in mircoseconds here on SO, but how often roughly (magnitude style guesses) will say a modest 5 year old server Windows 2003 Pentium Xeon single core give the OS the opportunity to context switch? 20ms in the right area? I dont need exact figures I just want to be sure that's in the right area, seems rather long to me.

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  • Threadpool design question

    - by ZeroVector
    I have a design question. I want some feedback to know if a ThreadPool is appropriate for the client program I am writing. I am having a client running as a service processing database records. Each of these records contains connection information to external FTP sites [basically it is a queue of files to transfer]. A lot of them are to the same host, just moving different files. Therefore, I am grouping them together by host. I want to be able to create a new thread per host. I really don't care when the transfers finish, they just need to do all the work (or try to do) they were assigned, and then terminate once they are finished, cleaning up all resources they used in the process. I anticipate no more than 10-25 connections to be established. Once the transfer queue is empty, the program will simply wait until there are records in the queue again. Is the ThreadPool a good candidate for this or should I use a different approach? Edit: For the most part, this is the only significant custom application running on the server.

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  • creating a QT gui using a thread in c++?

    - by rashid
    I am trying to create this QT gui using a thread but no luck. Below is my code. Problem is gui never shows up. But if i put QApplication app(m.s_argc,m.s_argv); //object instantiation guiClass *gui = new guiClass(); //show gui gui-show(); app.exec(); in main() then it works. /*INCLUDES HERE... .... */ using namespace std; struct mainStruct { int s_argc; char ** s_argv; }; typedef struct mainStruct mas; void *guifunc(void * arg); int main(int argc, char * argv[]) { mas m; m.s_argc = argc; m.s_argv = argv; pthread_t threadGUI; //start a new thread for gui int result = pthread_create(&threadGUI, NULL, guifunc, (void *) &m); if (result) { printf("Error creating gui thread"); exit(0); } return 0; } void *guifunc(void * arg) { mas m = *(mas *)arg; QApplication app(m.s_argc,m.s_argv); //object instantiation guiClass *gui = new guiClass(); //show gui gui-show(); app.exec(); }

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  • Call event from original thread ??

    - by user311883
    Hi all, Here is my problem, I have a class which have a object who throw an event and in this event I throw a custom event from my class. But unfortunately the original object throw the event from another thread and so my event is also throw on another thread. This cause a exception when my custom event try to access from controls. Here is a code sample to better understand : class MyClass { // Original object private OriginalObject myObject; // My event public delegate void StatsUpdatedDelegate(object sender, StatsArgs args); public event StatsUpdatedDelegate StatsUpdated; public MyClass() { // Original object event myObject.AnEvent += new EventHandler(myObject_AnEvent); } // This event is called on another thread private void myObject_AnEvent(object sender, EventArgs e) { // Throw my custom event here StatsArgs args = new StatsArgs(..........); StatsUpdated(this, args); } } So when on my windows form I call try to update a control from the event StatsUpdated I get a cross thread exception cause it has been called on another thread. What I want to do is throw my custom event on the original class thread, so control can be used within it. Anyone can help me ?

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  • How to show progressbar in win32 application?please help me!

    - by kiddo
    Hi all,I am trying to display a progress bar with some informations in it,say for example am reading files ..I want to display the progress bar progressing with the filename that is being read etc..I am doing this in an win 32 application.I know that we should do it using thread but am not quite familiar with that,check the below picture example,thats what i need it exactly.

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  • C++ setTimout function ?

    - by Quandary
    What's the cheapest way for a JavaScript like setTimeout-function in C++? I would need this: 5000 miliseconds from now, start function xy (no parameters, no return value). The reason for this is I need to initialize COM for text to speech, but when I do it on dll attach, it crashes. It works fine however if I do not call CoInitialize from dllmain. I just need to call CoInitialize and CoCreateInstance, and then use the instance in other functions. I can catch the uninitialized instance by checking for NULL, but I need to initialize COM - without crashing.

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  • C#: Populating a UI using separate threads.

    - by Andrew
    I'm trying to make some sense out of an application Ive been handed in order to track down the source of an error. Theres a bit of code (simplified here) which creates four threads which in turn populate list views on the main form. Each method gets data from the database and retrieves graphics from a resource dll in order to directly populate an imagelist and listview. From what Ive read on here (link) updating UI elements from any thread other than the UI thread should not be done, and yet this appears to work? Thread t0 = new Thread(new ThreadStart(PopulateListView1)); t0.IsBackground = true; t0.Start(); Thread t1 = new Thread(new ThreadStart(PopulateListView2)); t1.Start(); Thread t2 = new Thread(new ThreadStart(PopulateListView3)); t2.Start(); Thread t3 = new Thread(new ThreadStart(PopulateListView4)); t3.Start(); The error itself is a System.InvalidOperationException "Image cannot be added to the ImageList." which has me wondering if the above code is linked in some way. Iis this method of populating the UI recommended and if not what are the possible complications resulting from it?

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