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  • Windows7 shows a drive as full in summary but files, including backup folder, shown on drive are ver

    - by Rob
    I have a drive partitioned so it is seen by Windows as 2 drives: C:\ and D:\ Windows7 shows D:\ as full up in the graphical summary in 'My Computer' summary of all the drives, e.g. the bar graph indicates full and nearly all of the drive's capacity, 108Gb, is full. So I go into the D:\ drive to look at the files, I see several folders. I select them all and the right click menu Properties to count their size, expecting the value to be about the same as what Windows reports in the summary, i.e. nearly 108Gb. But the properties shows the files are very small, Kbs and Mbs, nowhere near 108Gbs. One of the folders is a backup, but its size is very small. I've checked the folder options to show all system files and hidden files too - and counted these in the properties. Something invisible is holding the space. What is happening here? I'm afraid to delete anything if it removes valuable backups. Have I got huge backups here? Why can't I see them? How do I see them?

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  • Fast file search algorithm for IP addresses

    - by Dave Jarvis
    Question What is the fastest way to find if an IP address exists in a file that contains IP addresses sorted as: 219.93.88.62 219.94.181.87 219.94.193.96 220.1.72.201 220.110.162.50 220.126.52.187 220.126.52.247 Constraints No database (e.g., MySQL, PostgreSQL, Oracle, etc.). Infrequent pre-processing is allowed (see possibilities section) Would be nice not to have to load the file each query (131Kb) Uses under 5 megabytes of disk space File Details One IP address per line 9500+ lines Possible Solutions Create a directory hierarchy (radix tree?) then use is_dir() (sadly, this uses 87 megabytes)

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  • Alpha Beta Search

    - by Becky
    I'm making a version of Martian Chess in java with AI and so far I THINK my move searching is semi-working, it seems to work alright for some depths but if I use a depth of 3 it returns a move for the opposite side...now the game is a bit weird because when a piece crosses half of the board, it becomes property of the other player so I think this is part of the problem. I'd be really greatful if someone could look over my code and point out any errors you think are there! (pls note that my evaluation function isn't nearly complete lol) MoveSearch.java public class MoveSearch { private Evaluation evaluate = new Evaluation(); private int blackPlayerScore, whitePlayerScore; public MoveContent bestMove; public MoveSearch(int blackScore, int whiteScore) { blackPlayerScore = blackScore; whitePlayerScore = whiteScore; } private Vector<Position> EvaluateMoves(Board board) { Vector<Position> positions = new Vector<Position>(); for (int i = 0; i < 32; i++) { Piece piece = null; if (!board.chessBoard[i].square.isEmpty()) { // store the piece piece = board.chessBoard[i].square.firstElement(); } // skip empty squares if (piece == null) { continue; } // skip the other players pieces if (piece.pieceColour != board.whosMove) { continue; } // generate valid moves for the piece PieceValidMoves validMoves = new PieceValidMoves(board.chessBoard, i, board.whosMove); validMoves.generateMoves(); // for each valid move for (int j = 0; j < piece.validMoves.size(); j++) { // store it as a position Position move = new Position(); move.startPosition = i; move.endPosition = piece.validMoves.elementAt(j); Piece pieceAttacked = null; if (!board.chessBoard[move.endPosition].square.isEmpty()) { // if the end position is not empty, store the attacked piece pieceAttacked = board.chessBoard[move.endPosition].square.firstElement(); } // if a piece is attacked if (pieceAttacked != null) { // append its value to the move score move.score += pieceAttacked.pieceValue; // if the moving pieces value is less than the value of the attacked piece if (piece.pieceValue < pieceAttacked.pieceValue) { // score extra points move.score += pieceAttacked.pieceValue - piece.pieceValue; } } // add the move to the set of positions positions.add(move); } } return positions; } // EvaluateMoves() private int SideToMoveScore(int score, PieceColour colour) { if (colour == PieceColour.Black){ return -score; } else { return score; } } public int AlphaBeta(Board board, int depth, int alpha, int beta) { //int best = -9999; // if the depth is 0, return the score of the current board if (depth <= 0) { board.printBoard(); System.out.println("Score: " + evaluate.EvaluateBoardScore(board)); System.out.println(""); int boardScore = evaluate.EvaluateBoardScore(board); return SideToMoveScore(boardScore, board.whosMove); } // fill the positions with valid moves Vector<Position> positions = EvaluateMoves(board); // if there are no available positions if (positions.size() == 0) { // and its blacks move if (board.whosMove == PieceColour.Black) { if (blackPlayerScore > whitePlayerScore) { // and they are winning, return a high number return 9999; } else if (whitePlayerScore == blackPlayerScore) { // if its a draw, lower number return 500; } else { // if they are losing, return a very low number return -9999; } } if (board.whosMove == PieceColour.White) { if (whitePlayerScore > blackPlayerScore) { return 9999; } else if (blackPlayerScore == whitePlayerScore) { return 500; } else { return -9999; } } } // for each position for (int i = 0; i < positions.size(); i++) { // store the position Position move = positions.elementAt(i); // temporarily copy the board Board temp = board.copyBoard(board); // make the move temp.makeMove(move.startPosition, move.endPosition); for (int x = 0; x < 32; x++) { if (!temp.chessBoard[x].square.isEmpty()) { PieceValidMoves validMoves = new PieceValidMoves(temp.chessBoard, x, temp.whosMove); validMoves.generateMoves(); } } // repeat the process recursively, decrementing the depth int val = -AlphaBeta(temp, depth - 1, -beta, -alpha); // if the value returned is better than the current best score, replace it if (val >= beta) { // beta cut-off return beta; } if (val > alpha) { alpha = val; bestMove = new MoveContent(alpha, move.startPosition, move.endPosition); } } // return the best score return alpha; } // AlphaBeta() } This is the makeMove method public void makeMove(int startPosition, int endPosition) { // quick reference to selected piece and attacked piece Piece selectedPiece = null; if (!(chessBoard[startPosition].square.isEmpty())) { selectedPiece = chessBoard[startPosition].square.firstElement(); } Piece attackedPiece = null; if (!(chessBoard[endPosition].square.isEmpty())) { attackedPiece = chessBoard[endPosition].square.firstElement(); } // if a piece is taken, amend score if (!(chessBoard[endPosition].square.isEmpty()) && attackedPiece != null) { if (attackedPiece.pieceColour == PieceColour.White) { blackScore = blackScore + attackedPiece.pieceValue; } if (attackedPiece.pieceColour == PieceColour.Black) { whiteScore = whiteScore + attackedPiece.pieceValue; } } // actually move the piece chessBoard[endPosition].square.removeAllElements(); chessBoard[endPosition].addPieceToSquare(selectedPiece); chessBoard[startPosition].square.removeAllElements(); // changing piece colour based on position if (endPosition > 15) { selectedPiece.pieceColour = PieceColour.White; } if (endPosition <= 15) { selectedPiece.pieceColour = PieceColour.Black; } //change to other player if (whosMove == PieceColour.Black) whosMove = PieceColour.White; else if (whosMove == PieceColour.White) whosMove = PieceColour.Black; } // makeMove()

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  • Binary Search Tree in Java

    - by John R
    I want to make a generic BST, that can be made up of any data type, but i'm not sure how I could add things to the tree, if my BST is generic. All of my needed code is below. I want my BST made up of Locations, and sorted by the x variable. Any help is appreciated. Major thanks for looking. public void add(E element) { if (root == null) root = element; if (element < root) add(element, root.leftChild); if (element > root) add(element, root.rightChild); else System.out.println("Element Already Exists"); } private void add(E element, E currLoc) { if (currLoc == null) currLoc = element; if (element < root) add(element, currLoc.leftChild); if (element > root) add(element, currLoc.rightChild); else System.out.println("Element Already Exists); } Other Code public class BinaryNode<E> { E BinaryNode; BinaryNode nextBinaryNode; BinaryNode prevBinaryNode; public BinaryNode() { BinaryNode = null; nextBinaryNode = null; prevBinaryNode = null; } } public class Location<AnyType> extends BinaryNode { String name; int x,y; public Location() { name = null; x = 0; y = 0; } public Location(String newName, int xCord, int yCord) { name = newName; x = xCord; y = yCord; } public int equals(Location otherScene) { return name.compareToIgnoreCase(otherScene.name); } }

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  • jqGrid search/filter data api

    - by McLovin
    I've already read all available documentation and I cannot find a solution. I have a calendar outside of the grid which on click returns a date. All I need to do is filter my jqGrid based on that date. Can someone point me to the correct API method? Thanks!

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  • Anyone has implemented SMA* search algorithm?

    - by Endy
    I find the algorithm description in AIMA (Artificial Intelligence: A Modern Approach) is not correct at all. What does 'necessary' mean? What is the memory limit? The queue size or processed nodes? What if the current node has no children at all? I am wondering if this algorithm itself is correct or not. Because I searched the Internet and nobody has implemented it yet. Thanks.

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  • Sunspot / Solr full text search - how to index Rails associations

    - by Sam
    Is it possible to index through an association with Sunspot? For example, if a Customer has_many Contacts, I want a 'searchable' block on my Customer model that indexes the Contact#first_name and Contact#last_name columns for use in searches on Customer. acts_as_solr has an :include option for this. I've simply been combining the associated column names into a text field on Customer like shown below, but this doesn't seem very flexible. searchable do text :organization_name, :default_boost => 2 text :billing_address1, :default_boost => 2 text :contact_names do contacts.map { |contact| contact.to_s } end Any suggestions?

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  • Best practice No1: inline search layout across browsers

    - by Sixfoot Studio
    Ok, I have managed to fix my version of this example using a multitude of hacks and I would like to see how others would tackle this problem making this cross-browser compatible without too many hacks. <div class="searchDiv"> <img src="Images/left.gif" class="left" height="19" width="3" /> <input id="TextBox" type="text" class="searchField" /> <img src="Images/right.gif" height="19"width="3" class="right" /> <a href="" class="submit">Submit</a> <img src="Images/box-arrow.gif" class="linkArrow" width="8" height="14" /> </div> I am using a Transitional DTD in my example. Based on the everyone else's CSS examples, comments and answers I will make the final vote. I'd love to see more of these scenarios come up so that people have a library of "best practice" methods which they can find on SO. Good luck

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  • Full-text search on App Engine with Whoosh

    - by Martin
    I need to do full text searching with Google App Engine. I found the project Whoosh and it works really well, as long as I use the App Engine Development Environement... When I upload my application to App Engine, I am getting the following TraceBack. For my tests, I am using the example application provided in this project. Any idea of what I am doing wrong? <type 'exceptions.ImportError'>: cannot import name loads Traceback (most recent call last): File "/base/data/home/apps/myapp/1.334374478538362709/hello.py", line 6, in <module> from whoosh import store File "/base/data/home/apps/myapp/1.334374478538362709/whoosh/__init__.py", line 17, in <module> from whoosh.index import open_dir, create_in File "/base/data/home/apps/myapp/1.334374478538362709/whoosh/index.py", line 31, in <module> from whoosh import fields, store File "/base/data/home/apps/myapp/1.334374478538362709/whoosh/store.py", line 27, in <module> from whoosh import tables File "/base/data/home/apps/myapp/1.334374478538362709/whoosh/tables.py", line 43, in <module> from marshal import loads Here is the import I have in my Python file. # Whoosh ---------------------------------------------------------------------- sys.path.append(os.path.abspath(os.path.join(os.path.dirname(__file__), '..', 'utils'))) from whoosh.fields import Schema, STORED, ID, KEYWORD, TEXT from whoosh.index import getdatastoreindex from whoosh.qparser import QueryParser, MultifieldParser Thank you in advance for your help!

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  • Wordpress, PodCMS and Search

    - by Vian Esterhuizen
    Hey guys, I have a WordPress site for a client. He owns a video store, and I made a site for him to update the list of movies, usually just the "new this week" movies. The Pod has a field where you insert the release date. 2010-04-20 Then there is a Pod page/template combo that calls the movies with a certain release date like this: $date = pods_url_variable('last'); He then just creates a blank WP page with the slug 2010-04-20 So when you open that page, the Pod page/template reads that slug and renders a list of the appropriate movies. My problem: I need these to be searchable. Is this possible. I'm also open to suggestions on other ways to go about making this site work. I need it to be as simple as that. Uploads some movies and creates a new page. Then the rest is done automatically. Please and thank you guys

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  • Sphinx search distributed index tuning

    - by Andriy Bohdan
    I'm deciding how to split 3 large sphinx indexes between 3 servers. Each of the 3 indexes is searched separately. What's more effective: to host each index on separate machine Example machine1 - index1 machine2 - index2 machine3 - index3 or to split each index into 3 parts and host each part of the same index on separate machine. Example machine1 - index1_chunk1, index2_chunk1, index3_chunk1 machine2 - index1_chunk2, index2_chunk2, index3_chunk2 machine3 - index1_chunk3, index2_chunk3, index3_chunk3 ?

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  • Inverted index in a search engine

    - by Ayman
    Hello there, I'm trying to write some code to make a small application for searching text from files. Files should be crawled, and I need to put an inverted index to boost searches. My problem is that I kind of have ideas about how the parser would be, I'm willing to implement the AND, NOT, OR in the query. Whereas, I couldn't figure out how my index should be... I have never created an inverted index so if any body could suggest a feasable way to do it I would be very grateful... I do know in theory how it works but my problem is I absolutely have no idea to make happen in MySql I need to give keywords being indexed a weight too... Thank you so much.

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  • multiline perl search and replace (one-liner)

    - by yaya3
    I want to perform the following vim substitution as a one-liner in the terminal with perl. I would prefer to allow for any occurences of white space and/or new lines, rather than explicitly catering for them as I am below. %s/blockDontForget">\n*\s*<p><span><a\(.*\)<\/span>/blockDontForget"><p><a\1/g I've tried this: perl -pi -e 's/blockDontForget"><p><span><a(.*)<\/span>/blockDontForget"><p><a$1/msg' I presume I am misinterpreting the flags. Where am I going wrong? Thanks. EDIT: The above example is to strip the spans out of the following html: <div class="block blockDontForget"> <p><span><a href="../../../foo/bar/x/x.html">Lorem Ipsum</a></span></p> </div>

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  • C++ string array binary search

    - by Jose Vega
    string Haystack[] = { "Alabama", "Alaska", "American Samoa", "Arizona", "Arkansas", "California", "Colorado", "Connecticut", "Delaware", "District of Columbia", "Florida", "Georgia", "Guam", "Hawaii", "Idaho", "Illinois", "Indiana", "Iowa", "Kansas", "Kentucky", "Louisiana", "Maine", "Maryland", "Massachusetts", "Michigan", "Minnesota", "Mississippi", "Missouri", "Montana", "Nebraska", "Nevada", "New Hampshire", "New Jersey", "New Mexico", "New York", "North Carolina", "North Dakota", "Northern Mariana Islands", "Ohio", "Oklahoma", "Oregon", "Pennsylvania", "Puerto Rico", "Rhode Island", "South Carolina", "South Dakota", "Tennessee", "Texas", "US Virgin Islands", "Utah", "Vermont", "Virginia", "Washington", "West Virginia", "Wisconsin", "Wyoming"}; string Needle = "Virginia"; if(std::binary_search(Haystack, Haystack+56, Needle)) cout<<"Found"; If I also wanted to find the location of the needle in the string array, is there an "easy" way to find out?

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  • Search book by title, and author

    - by Swoosh
    I got a table with columns: author firstname, author lastname, and booktitle Multiple users are inserting in the database, through an import, and I'd like to avoid duplicates. So I'm trying to do something like this: I have a record in the db: First Name: "Isaac" Last Name: "Assimov" Title: "I, Robot" If the user tries to add it again, it would be basically a non-split-text (would not be split up into author firstname, author lastname, and booktitle) So it would basically look like this: "Isaac Asimov - I Robot" or "Asimov, Isaac - I Robot" or "I Robot by Isaac Asimov" You see where I am getting at? (I cannot force the user to split up all the books into into author firstname, author lastname, and booktitle, and I don't even like the idea to force the user, because it's not too user-friendly) What is the best way (in SQL) to compare all this possible bookdata scenarios to what I have in the database, not to add the same book twice. I was thinking about a possibility of suggesting the user: "is THIS the book you are trying to add?" (imagine a list instead of the THIS word, just like on stackoverflow - ask question - Related Questions. I was thinking about soundex and maybe even the like operators, but so far i didn't get the results i was hoping.

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  • Deletion procedure for a Binary Search Tree

    - by Metz
    Consider the deletion procedure on a BST, when the node to delete has two children. Let's say i always replace it with the node holding the minimum key in its right subtree. The question is: is this procedure commutative? That is, deleting x and then y has the same result than deleting first y and then x? I think the answer is no, but i can't find a counterexample, nor figure out any valid reasoning. EDIT: Maybe i've got to be clearer. Consider the transplant(node x, node y) procedure: it replace x with y (and its subtree). So, if i want to delete a node (say x) which has two children i replace it with the node holding the minimum key in its right subtree: y = minimum(x.right) transplant(y, y.right) // extracts the minimum (it doesn't have left child) y.right = x.right y.left = x.left transplant(x,y) The question was how to prove the procedure above is not commutative.

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  • scroll/search JList when user starts typing

    - by alex
    I would like to implement one of the fanciest features I every now and then. I would like to allow a user to click on a JList and if words are typed, do a query and advance the caret to the next match (prefix). Is there and example of such an implementation in Java somewhere? I'm thinking a combination of key listeners, getNextMatch() and setSelectValue().

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  • manipulating strings, search text

    - by alhambraeidos
    Hi all, I try explain my issue: note 1: I have only strings, not files, ONLY strings. I have a string like this (NOTE: I include line numbers for better explain) The line separator is \r\n (CRLF) string allText = 1 Lorem ipsum Lorem ipsum 2 == START 001partXXX.sql == 3 Lorem ipsum TEXT Lorem ipsum 4 == END 001partXXX.sql == 5 Lorem ipsum TEXT Lorem ipsum 6 == START 002partzzz.sql == 7 Lorem ipsum TEXT Lorem ipsum 8 == END 002partzzz.sql == I have contents strings like this: string contents1 = == START 001partXXX.sql == Lorem ipsum TEXT Lorem ipsum == END 001partXXX.sql == the other content string: string contents2 = == START 002partzzz.sql == Lorem ipsum TEXT Lorem ipsum == END 002partzzz.sql == Then, allText.IndexOf(contents1) != -1 allText.IndexOf(contents2) != -1 I need function thats receive 3 parameters: allText, Contents, and text to find in contents, and it returns the line number of Text To Find in AllText For example, input: allText, contents2, "TEXT" ouput = line number 7 Another sample, input: allText, contents1, "TEXT" ouput = line number 3 Another sample, input: allText, contents1, "TEXT NOT FOUND" ouput = line number -1 How can I implement this function ?? any help very useful for me, Thanks in advanced.

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  • Smart image search via Powershell

    - by Oleg Svechkarenko
    I interested in file searching by custom properties. For example, I want to find all JPEG-images with certain dimensions. Something looks like Get-ChildItem -Path C:\ -Filter *.jpg -Recursive | where-object { $_.Dimension -eq '1024x768' } I suspect it's about using of System.Drawing. How it can be done? Thanks in advance

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