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  • Python: Future as a major programming language?

    - by chrisw
    After reading some Python material and seeing some Python code a few years back I decided to give it a whirl. I decided to start with Python to solve the problems on ProjectEuler.net and was throughly impressed with the language. Since then I've went on to learn Django, and now use it primarily for my web applications. I would love to have a career programming in this language, however I fear the future of the language is currently in a state of uncertainness. With Google and other major companies embracing it there may be some hope, what are your thoughts on Python, do you see many job opportunities out there?

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  • As a web designer, which language should I learn first for my feature career? (PHP or JavaScript) [closed]

    - by kdevs3
    Possible Duplicates: Best Programming Language for Web Development How can I choose a web development language? What language will you choose if you are going to build something big? What is the right option of programming languages and tools for building our website? What is the easiest web programing language at....? Well, I'm more of a basic web designer. I know the easy stuff pretty well. (Ya know, html, css) But I've been trying to take it to the next step and I'm contemplating about what I should learn that will help me out the most in my future web design/programming career, should it be JavaScript or maybe I should try to learn a back end programming language such as PHP. Lately, I have been hearing about a lot how JavaScript is so great and useful now, because of libraries such as jQuery and what possibility's it can bring by using Node.js and other frameworks. I've only learned the most basic of JavaScript and used some jQuery (mostly plugins) so i wouldn't know at all of what it can actually do. Would JS being so popular as it is now and useful, be a reason to stick with JavaScript and only learn it that for now? Or as a web designer, how important would it be to learn how to make a web application/website operate and functional, and know how to work with servers, etc? (Such as getting forms to work and sending data to the server and back) I've took a look at frameworks such as Code Igniter before, and looks really simple to get started with if I try to learn PHP, But I'm not sure how important it is for my career and what I would gain out of it. I'm asking because I can't decide what I should learn first. When I select it, I really want to take my time and learn the language. I don't want to spend time on learning multiple languages at the same time, so I need to pick wisely. I'm trying to turn the right direction so my career can hopefully be successful in the feature. (If money/gaining a job asked if its important, then its a yeah, it is a bit) I'm hoping I can get opinions and suggestions on this question, thanks for giving me your thoughts also.

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  • LaTeX-like display programming environment

    - by Gage
    I used to be a hobbyist programmer, but now I'm also a fairly experienced physicist and find myself programming to solve certain problems quite a lot. In physics, we use variables with superscripts, subscripts, italics, underlines, etc etc. To bridge this gap to the computer we usually use LaTeX. Now, I generally use MATLAB for handling any data and such, and find it very irritating that I can't basically use LaTeX for variable names. Something as simple as sy has to be named either sigma_y or some descriptive name like peak_height_error. I don't necessarily want full on workable LaTeX in my code, but I do want to be able to use greek letters and super/sub-scripts at the very least. Does this exist?

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  • Win32 and Win64 programming in C sources?

    - by Nick Rosencrantz
    I'm learning OpenGL with C and that makes me include the windows.h file in my project. I'd like to look at some more specific windows functions and I wonder if you can cite some good sources for learning the basics of Win32 and Win64 programming in C (or C++). I use MS Visual C++ and I prefer to stick with C even though much of the Windows API seems to be C++. I'd like my program to be portable and using some platform-indepedent graphics library like OpenGL I could make my program portable with some slight changes for window management. Could you direct me with some pointers to books or www links where I can find more info? I've already studied the OpenGL red book and the C programming language, what I'm looking for is the platform-dependent stuff and how to handle that since I run both Linux and Windows where I find the development environment Visual Studio is pretty good but the debugger gdb is not available on windows so it's a trade off which environment i'll choose in the end - Linux with gcc or Windows with MSVC. Here is the program that draws a graphics primitive with some use of windows.h This program is also runnable on Linux without changing the code that actually draws the graphics primitive: #include <windows.h> #include <gl/gl.h> LRESULT CALLBACK WindowProc(HWND, UINT, WPARAM, LPARAM); void EnableOpenGL(HWND hwnd, HDC*, HGLRC*); void DisableOpenGL(HWND, HDC, HGLRC); int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { WNDCLASSEX wcex; HWND hwnd; HDC hDC; HGLRC hRC; MSG msg; BOOL bQuit = FALSE; float theta = 0.0f; /* register window class */ wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_OWNDC; wcex.lpfnWndProc = WindowProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(NULL, IDI_APPLICATION); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); wcex.lpszMenuName = NULL; wcex.lpszClassName = "GLSample"; wcex.hIconSm = LoadIcon(NULL, IDI_APPLICATION);; if (!RegisterClassEx(&wcex)) return 0; /* create main window */ hwnd = CreateWindowEx(0, "GLSample", "OpenGL Sample", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 256, 256, NULL, NULL, hInstance, NULL); ShowWindow(hwnd, nCmdShow); /* enable OpenGL for the window */ EnableOpenGL(hwnd, &hDC, &hRC); /* program main loop */ while (!bQuit) { /* check for messages */ if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { /* handle or dispatch messages */ if (msg.message == WM_QUIT) { bQuit = TRUE; } else { TranslateMessage(&msg); DispatchMessage(&msg); } } else { /* OpenGL animation code goes here */ glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClear(GL_COLOR_BUFFER_BIT); glPushMatrix(); glRotatef(theta, 0.0f, 0.0f, 1.0f); glBegin(GL_TRIANGLES); glColor3f(1.0f, 0.0f, 0.0f); glVertex2f(0.0f, 1.0f); glColor3f(0.0f, 1.0f, 0.0f); glVertex2f(0.87f, -0.5f); glColor3f(0.0f, 0.0f, 1.0f); glVertex2f(-0.87f, -0.5f); glEnd(); glPopMatrix(); SwapBuffers(hDC); theta += 1.0f; Sleep (1); } } /* shutdown OpenGL */ DisableOpenGL(hwnd, hDC, hRC); /* destroy the window explicitly */ DestroyWindow(hwnd); return msg.wParam; } LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_CLOSE: PostQuitMessage(0); break; case WM_DESTROY: return 0; case WM_KEYDOWN: { switch (wParam) { case VK_ESCAPE: PostQuitMessage(0); break; } } break; default: return DefWindowProc(hwnd, uMsg, wParam, lParam); } return 0; } void EnableOpenGL(HWND hwnd, HDC* hDC, HGLRC* hRC) { PIXELFORMATDESCRIPTOR pfd; int iFormat; /* get the device context (DC) */ *hDC = GetDC(hwnd); /* set the pixel format for the DC */ ZeroMemory(&pfd, sizeof(pfd)); pfd.nSize = sizeof(pfd); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 16; pfd.iLayerType = PFD_MAIN_PLANE; iFormat = ChoosePixelFormat(*hDC, &pfd); SetPixelFormat(*hDC, iFormat, &pfd); /* create and enable the render context (RC) */ *hRC = wglCreateContext(*hDC); wglMakeCurrent(*hDC, *hRC); } void DisableOpenGL (HWND hwnd, HDC hDC, HGLRC hRC) { wglMakeCurrent(NULL, NULL); wglDeleteContext(hRC); ReleaseDC(hwnd, hDC); }

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  • How can I make sure that I'm actually learning how to program rather than simply learning the details of a language?

    - by Ryan
    I often hear that a real programmer can easily learn any language within a week. Languages are just tools for getting things done, I'm told. Programming is the ultimate skill that must be learned and mastered. How can I make sure that I'm actually learning how to program rather than simply learning the details of a language? And how can I develop programming skills that can be applied towards all languages instead of just one?

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  • Literature in programming and computer science

    - by Peter Turner
    I hope, gentle programmers, that you'll forgive me for not asking a "Soft Question" on theoreticalCS.SE and asking this here. It has recently come to my attention that bigendian came from Jonathan Swift's Gulliver's Travels. I was pretty surprised when listening to the book on my commute to hear something I'd only heard before in Comp Sci / Engineering classes. I thought it was some sort of nouveau-politically incorrect piece of holdover jargon like Master and Slave drives or Polish Notation. Are there any other incidents, not of politically incorrect jargon, but of literature influencing aspects of computers, programming or software development?

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  • Resources for up-to-date Delphi programming

    - by Dan Kelly
    I'm a developer in a small department and have been using Delphi for the last 10 years. Whilst I've tried to keep up-to-date with movements there are a lot of changes that have occurred between Delphi 7 and (current for us) 2010. Stack Exchange and here have been great for answering the "how do you" questions, but what I'd like is a resource that shows great examples of larger scale programming. For example is there anywhere that hosts examples of well written, multi form applications? Something that can be looked at as a whole to illustrate why things should be done a certain way?

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  • Getting started and learning programming?

    - by Blagersdeath
    Hello, I am looking to get started in programming. I am young and know some html as I am taking a Web Design class at my school now. I am planning to apply to Full Sail University when I graduate High School, but I would like to get started now so that I am ahead of the game if I get accepted. I want to learn any and all programing language's. I would appreciate it if anyone can help me out by telling me where I can learn. By in a book, web site, articles, blog, or whatever you can help me in I would appreciate it. Thanks.

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  • What are basic programming directions? [closed]

    - by Goward Gerald
    What are basic programming directions? Can you please list them and give a brief review of each? Would be nice to have a list for each direction (web-development/*enterprise*/standalone/*mobile*/etc, correct me if I skipped something) like this: 1). Most popular languages of this direction (php for web, objective C for iOS mobile development etc) 2). It's demand on market (from 0 to 5, subjective) 3). How much tasks differ (do you always create same-of-a-kind programs which are like clones of each oother or projects change and you often get to create something interesting, new and fresh?) 4). Freelance demand (from 0 to 5) 5). Fun factor (from 0 to 5, totally subjective but still write it please) Thanks!

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  • What defines a language as a scripting language? [closed]

    - by Mathew Foscarini
    Possible Duplicate: What is the main difference between Scripting Languages and Programming Languages? I'd like to know what defines a language as a scripting language compared against other programming languages. Some possible scripting languages might include AutoCad LISP, Linux Bash, DOS Batch, Javascript or ActionScript in Flash. Where is the distinction made that makes a language a scripting language? Are there a set of clearly define rules to classify it as such?

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  • How to learn programming in Kindergarten?

    - by Kinder
    Last time I asked for peer review on a new language called KinderScript, which its Code Division Multiple Access succinct style looked like white noise that saturated two police reviewer's narrow band. The question has only 1 hour life with 38 views shortly after the shouting of shut-up-leave-now. Ok, That's totally off topic. That is not the question. I'm asking a peer review on the design of KinderScript [1], within the context of an intriguing: "How to learn programming in kindergarten?" [1] http://code.google.com/p/ac-me/downloads/detail?name=kinder.pdf&can=2&q= Thanks for any feedback. No police please. I choose this forum to ask because here has not only many professional but also many new leaners. Both views are appreciated.

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  • Create software without programming

    - by Hafizul Amri
    Is there any system or software that can let you create a system or software without have to do programming? UPDATE: Answering to Kennethvr question. Software that I mean is like a web-based software that used to create a simple CRUD system such contact management system, and you can choose how data will be displayed. UPDATE I have found PHPRunner software. It can create a simple CRUD system without you need to touch your coding. Take a look at it!

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  • PowerShell programming conventions

    - by Tahir Hassan
    Do you follow any any conventions when programming in PowerShell? For example, in scripts which are to be maintained long-term do you: Use the real cmdlet name or alias? Specify the cmdlet parameter name in full or only partially (dir -Recurse versus dir -r) When specifying string arguments for cmdlets do you enclose them in quotes (New-Object 'System.Int32' versus New-Object System.Int32 When writing functions and filters do you specify the types of parameters? Do you write cmdlets in the (official) correct case? For keywords like BEGIN...PROCESS...END do you write them in uppercase only? Thanks for any replies.

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  • Looking for information on Scholastic BASIC programming books from the mid-1980s

    - by Jason Berkan
    My very first introduction to programming was in grade school, when I would purchase books full of BASIC code listings from the Scholastic school catalogue. Lately I have been searching teh Internetz for information on these books, but without any success. Does anyone know or remember anything about these books? All I can recall is that they were large paperbacks full of various BASIC code listings, some of which were game like. They all included instructions on how to modify the code listings for the different systems of the day, and I distinctly remember that they would always ask for a number in order to seed the RANDOMIZE command (since I figured out on my own that RANDOMIZE TIMER eliminated the need for the question and answer).

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  • How to teach game programming at school ?

    - by jokoon
    I'm in this private school right now, and apart from my progressive stoppage of anti-depressants, I'm having an hard time focusing on what the school wants me to do. The school has a professional contract for a game we have to do with Unity. I don't really learn anything new while using unity, so I don't like using it. We recently learned how to use DirectX, and we have to do some sort of Gradius-precursor clone (Parsec) with directX, in 3D: this annoys me, and I'm currently learning to use Ogre3D by myself by making some game. The teacher is an engineer, and all of us won't be engineers. How would you teach game programming ?

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  • Are there non-programming related activities akin to solving programming problems ?

    - by julien
    I'm talking about particular activities, for which you can draw parallels with the specific kind of reasonning needed when solving programming problems. Counter examples are activities that would help in almost any situation, like : take a shower or any other, somewhat passive activities, which are only helpful in triggering this sort of asynchronous problem solving our brain does exercise, because you brain simply works better when you're fit EDIT : It seems this question was quite misunderstood. I wasn't asking about what you can do when stuck on a problem but rather, what kind of activities you have in you spare time that you think help you, more or less directly, solving programing problems.

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  • Absolute Top Programming Tips [closed]

    - by Eric
    I'm very intersted in the stuff that REALLY makes a critical difference to career in programming, other than intrinsic stuff like how smart your are, where you were born, etc... Some ideas: 1) Best approach to managing small, medium, and large teams. 2) Most important books to read. 3) Most important skills to know. 4) Correct balance of learning theory vs. just writing code. 5) A good approach to estimating time and cost of a project. 6) Etc... Please limit your answers. If you see somebody has already written your idea, please just vote for their response. I'd like to see what the community thinks are the true indicators of a successful career in our field.

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  • How representative is Ohloh?

    - by gerrit
    My colleague recently pointed me to Ohloh, a website providing statistics on FOSS based on versioning repositories. It's quite a fun procrastination tool, e.g. to compare programming languages by active projects: Which makes me wonder: how representative is such a comparison? Can we draw conclusions from this such as "Javascript is the most used programming language in FOSS, followed closely by Python, Java and C++"? Or are there some big caveats to take into account?

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  • Should one comment differently in functional languages

    - by Tom Squires
    I'm just getting started with functional programming and I'm wondering the correct way to comment my code. It seems a little redundant to comment a short function as the names and signature already should tell you everything you need to know. Commenting larger functions also seems a little redundant since they are generally comprised of smaller self-descriptive functions. What is the correct way to comment a functional program? Should I use the same approach as in iterative programming?

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  • Good resources for JavaScript 2D game programming?

    - by DJCouchyCouch
    As an exercise, I've decided to look into JavaScript for game programming. While it's far from being the best language for that, I do like the idea that it's cross-platform and it's always available as a web page. So I thought I'd see what I could do with it. Specifically, I'd like to make a 2D tile-based game of some kind. Where can I find resources to do that? I'm sure this question's come up before, but I can't find any reference to it.

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  • What do you code first to learn a new language, library, or framework?

    - by Griffin
    Every language, framework, and library has its own syntax, quirks, and pitfalls. What Program, Game, etc. do you code in order to learn these unique characteristics? How do you decide on what previous programming experience is applicable? I'd imagine that the task would have to be complicated enough to force you to use applicable programming techniques and idioms, but simple enough that it wouldn't take a ton of time.

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  • Terminology For Web Development and General Programming/Software?

    - by Zenph
    EDIT: I should clarify. THe particular terms I listed below I fully understand. I also understand w3schools doesn't have the greatest information. These are just examples. I don't expect everybody to understand what an example is, but I hope the majority do. Does anybody have any resources listing terms related to programming and web development, or care to pitch in? Things like: Runtime Build time Framework Library Normalize I'm primarily a PHP developer so anything about that. I really am looking for general terms and specific terms related to web development, PHP, SQL, CSS, HTML. Appreciate any input. Couple I found: http://www.w3schools.com/site/site_glossary.asp http://docs.roxen.com/pike/7.0/tutorial/fundamentals/concepts.xml

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  • Which programming language suits a system that must work without user input

    - by Ruud
    I'm building a prototype of a device that will function much alike a digital photoframe. It will display images retrieved from the internet. The device must start up and run the photoframe. It will have no user interface. The device has a minimal ubuntu installation, but I could install Xorg or whatever needed. Question: I have trouble figuring out which programming language will be suitable. I've just started using Python to try out several things and I am able to download and display images. I guess that means Python can do what I'd like, but is it suitable as a language that will be run on boot without any user interference? Related questions: - How do I set up Linux to start that script automatically? - How to setup a second Python script as a server that runs in the background to retrieve images before they are displayed (Because I think I'll need threading of some sort?)

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  • category theory based language

    - by pagoda_5b
    It may sound naive, but is there any programming language, or research thereof, based entirely on category theory? I mean this as opposed to embedding CT concepts as an additional feature (like for Haskell or scala). Would it be too abstract or too complex as an approach, or are there any known reasons that makes it impossible or impractical? I have only a relative understanding of the theory as related to programming, so please give me some explanation if the question doesn't makes sense at all

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  • Assessing Relative Maintainability

    - by João Bragança
    We (a contractor, actually) are implementing an off the shelf system to replace a legacy homegrown system for the core domain of the company (designing widgets). Unfortunately both systems will have to run concurrently for some time, as the product just isn't ready yet. Also, the decision was made to only migrate some of the widgets from the legacy system, based on date of last sale activity. Later on a new requirement came down: certain people in the company, most of them outside of the widget development context, want to search all widgets. The search results screen has 3 pieces of data: a GUID, a human readable id that is searchable, and a brief description (may need to be searchable in the future). In the widget details, there will be multiple screens. These screens align very well along SOA / bounded context lines - a screen for marketing data, a screen for sales history, etc. UML ahead! I am probably using the wrong kind of arrows here so please forgive me. The current solution - which is not in production yet - is something like the following: Both systems will be queried and the controller will merge the results. The new system has its own proprietary query language (we've alleviated this a bit with a LINQ provider). It also puts a lot of data on the wire. 15 search results typically run about 60k of unintelligible SOAP-wrapped xml. So I would prefer to avoid querying this system directly. These two systems publish events to help us integrate with other systems, mainly an ERP system. One of these events contains all the data necessary for the search screen. I proposed the following alternative: However I am being told that 'adding another database' will create more maintenance down the road. However, I believe this to be false, as I had to add a relatively simple feature that took several hours longer than anticipated because of this merging code. I want to get a feel for which system is more maintainable in the long run. I personally have not had the burden of maintaining any large system. I want something more than my gut. Specifically I'd like to know if having more, specialized physical databases is more or less maintainable than having less larger physical databases.

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