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  • How do I convert an animated GIF to a YouTube friendly video format?

    - by Dave Webb
    My son has made some animations with Pivot Stickfigure Animator which we'd like to upload to YouTube. The problem is Pivot saves as animated GIFs which I can't upload to YouTube. The Wikipedia article recommends using Windows Movie Maker to convert GIF to WMV, but unfortunatley I'm using Window 7 for which you can get the new Windows Live Movie Maker which doesn't seem to support GIFs. I Googled and found an article which said to use Beneton Movie GIF to convert animated GIF to AVI, but this seemed to rely on a 3rd Party application which wasn't installed and so failed. Installing the missing application - pjBmp2Avi - by hand and adding it to the path still didn't allow Beneton to do the conversion. I hoped FFmpeg might do the trick but this only outputs to animated GIFs, it won't read from then. Further Googling found lots of applications with 30 day trials and so on but I was hoping for something free. So any suggestions on how I can convert an animated GIF to a movie file on Windows using free (as in beer) software?

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  • Why does WebDAV fail from inside home network

    - by Claus
    On my OSX server there is a folder that is configured in the Server App to be accessible via WebDAV. This folder is used to sync OmniFocus. On my router, I have set up a dynamic dns. When I am outside my home network (physically away or when connected via a vpn), I can connect and sync fine via: https://<server name from dyndns>/<username>/<path to WebDAV folder> However, when I am in my home network, the connection to WebDAV does not work (other connections, AFP, f.ex, do work). What could be some reasons why I can't connect to WebDAV from within my home network? What log files could give hints and where are they stored? I am running OSX server 10.9.3. and server.app. Thanks for your help.

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  • How to pass a filename to a shortcut in Windows

    - by Kendall Frey
    I have a program program.exe and a document document.txt, and to open the document, I can drag document.txt onto program.exe. So far so good. Now I want to call it with a command-line parameter -param so that the full command line is program.exe -param document.txt Unfortunately, I can't do this with drag and drop, so I need to fire up cmd and type in the command manually. This takes too long, and I need an easier way. How can I create a shortcut that I can drop the file onto, and have it call the program with the command-line parameter? I tried setting the shortcut to program.exe -param "%1", but that didn't work, because it appeared to pass only the file name, and not the path, and since the current directory was the one with the program and not the one with the document, it couldn't find the document.

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  • Having trouble getting startup scripts to work in Server 2003

    - by Az
    Thanks for taking the time to read this. I am having trouble getting my startup scripts to run correctly on the domain I am administering. Before anyone gets upset and says "go read xxx article from microsoft",... I have. I am simply missing something or not understanding it properly. I understand how to assign the script, what I am curious about is where exactly it should be placed in the Windows folder structure. I have been able to get them to work by creating a share folder called "scripts" and pointing to that exact unc pathname IE \servername\scripts\xxx.bat. However, I would like to do it properly, would someone please tell me where they should be placed in Win2003 server, and what the path name should be when assigning a group policy to do something that applies to computer specific properties? Your assistance is very much appreciated by a junior admin trying to learn some new tricks!

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  • Suddely internet is not accessible

    - by user189708
    I am going crazy here. One day everything was working fine. I turned pc off and went to sleep. Next day turn pc on and cannot access internet (from any browser). The situation is: I cannot open any webpage from browser (tried Firefox and Epiphany) and cannot receive emails in thunderbird. BUT if I run firefox from console as sudo, I can use it as usual. I can access Skype and pretty much any other network stuff (like installing software with apt-get etc.), also if I use Astrill VPN software I can access webpages even running without sudo. I haven't install any software or anything like that for several days = I have not a clue what could cause this. Just by the way, other Win PC in our home has no issue. Here is what I have tried to fix this: I have tried to restart my pc, router, modem - multiple times I have tried to change permissions to my firefox profile I have tried to completely re-install firefox and start with blank profile, thus no addons I have tried to change /etc/resolv.conf to an IP of my router (it was 127.0.1.1) I have tried to change my hostname (from tomino-NB to tominoNB) I think I might try even more stuff. None of it works. Can someone please try to help me. Thank you UPDATE 1: I have tried this: Removing resolv.conf - Didn't help Also "ping" and "dig" commands cannot resolve host UPDATE 2: I have tried to edit nameservers in resolv.conf but still no effect. I can ping router as well as I can ping outside IP. So definitely just some DNS issue. Is it possible that something is rewriting path to resolv.conf and using different file? UPDATE 3: I have just restarted PC and everything works now... resolv.conf went back to nameserver 127.0.1.1 . I have no clue what happened that it works again...

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  • How can I resolve collisions at different speeds, depending on the direction?

    - by Raven Dreamer
    I have, for all intents and purposes, a Triangle class that objects in my scene can collide with (In actuality, the right side of a parallelogram). My collision detection and resolution code works fine for the purposes of preventing a gameobject from entering into the space of the Triangle, instead directing the movement along the edge. The trouble is, the maximum speed along the x and y axis is not equivalent in my game, and moving along the Y axis (up or down) should take twice as long as an equivalent distance along the X axis (left or right). Unfortunately, these speeds apply to the collision resolution too, and movement along the blue path above progresses twice as fast. What can I do in my collision resolution to make sure that the speedlimit for Y axis movement is obeyed in the latter case? Collision Resolution for this case below (vecInput and velocity are the position and velocity vectors of the game object): // y = mx+c // solve for y. M = 2, x = input's x coord, c = rightYIntercept lowY = 2*vecInput.x + parag.rightYIntercept ; ... else { // y = mx+c // vecInput.y = 2(x) + RightYIntercept // (vecInput.y - RightYIntercept) / 2 = x; //if velocity.Y (positive) greater than velocity.X (negative) //pushing from bottom, so push right. if(velocity.y > -1*velocity.x) { //change the input vector's x position to match the //y position on the shape's edge. Formula for line: Y = MX+C // M is 2, C is rightYIntercept, y is the input y, solve for X. vecInput = new Vector2((vecInput.y - parag.rightYIntercept)/2, vecInput.y); Debug.Log("adjusted rightwards"); } else { vecInput = new Vector2( vecInput.x, lowY); Debug.Log("adjusted downwards"); } }

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  • faster ( squid + apache httpd + apache tomcat )

    - by letronje
    We have a production setup where we have Squid in the front(caching images, js, css, etc) Apache httpd in the middle(prefork + mod_rewrite + mod_jk/AJP + mod_deflate + mod_php(few php pages)) Apache tomcat 5.5 at the end serving all the dynamic stuff. What would be the best way to reduce the overhead of having 3 servers in the request path ? Wondering if replacing httpd with a faster web server like nginx/lighttpd will help. httpd right now does the job of url rewriting(for clean urls) and talking to tomcat(via mod_jk) and compressing output(mod_deflate) and serving some low traffic php pages. What would be ideal replacement for httpd given that we need these features? Is there a way to replace (squid + apache) with a single entity that does caching well (like squid) for static stuff, rewrites url, compresses response and forwards dynamic stuff directly to tomcat ? heard abt varnish cache, wondering if it can help.

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  • Diablo 3 "freezes" periodically

    - by Shauna
    I'm running Diablo 3 (start edition, digital download) on the following: Ubuntu 12.04 64-bit (stock Unity, Gnome, etc; kernel version 3.2.0-29-generic) Wine version 1.5.11 (base, from Wine's PPA, game started with setarch i386 -3) Intel i7 920 CPU nVidia GTX260 with driver version 295.49 ("post-release updates" entry within the proprietary drivers tool), dual monitors 6GB RAM Every so often (and what appears to be at random), the game video will freeze up. I can still move the mouse, and it reacts to ctrl+alt+f2 to drop into text mode, but I can't get back to the desktop (which means I can check terminal to see what's going on after launching from terminal, especially since even in windowed mode, the secondary screen gets shut off by the game), and I can't continue to play the game. In order to get it running again, I have to restart lightdm, then relaunch the game (or, in a couple of rare cases, I had to restart the computer entirely, because running sudo service lightdmn [stop/start] doesn't appear to react). Turning down the video settings seems to have helped in some cases, but not all of them. Times it's frozen on me: The beginning of The Fallen Start quest part 6 - kill the Wretched Mother, right as you walk out of New Tristram and engage in the monsters on the northern path (repeatedly froze here until I adjusted the graphics down) Within the cinematic/event upon finding Deckard Cain While fighting the skeletons to protect Deckard Cain When about to enter Leoric's passage after Cain sends you back to where you found him That's as far as I've gotten through the game so far. Additionally, this doesn't happen on other games I play and seems to only occur with Diablo 3. Has anyone else run into this issue and know a possible cause or fix, or at least know where I can look (and what to look for) to figure out why this is happening?

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  • GDM locale problems

    - by Simón
    I have two problems with GDM on Ubuntu 10.04. The first is with locales. In my system I have defined: $ cat /etc/environment PATH="/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" LANG="es_ES.UTF-8" LANGUAGE="es_ES:es:en_US:en" $ cat /etc/default/locale LANG="es_ES.UTF-8" LANGUAGE="es_ES:es:en_US:en" $ cat /var/lib/locales/supported.d/local es_ES UTF-8 es_ES.UTF-8 UTF-8 en_US UTF-8 en_US.UTF-8 UTF-8 But when I enter in gnome desktop: $ locale LANG=es_ES LANGUAGE=es_ES:es:en_US:en LC_CTYPE="es_ES" LC_NUMERIC="es_ES" LC_TIME="es_ES" LC_COLLATE="es_ES" LC_MONETARY="es_ES" LC_MESSAGES="es_ES" LC_PAPER="es_ES" LC_NAME="es_ES" LC_ADDRESS="es_ES" LC_TELEPHONE="es_ES" LC_MEASUREMENT="es_ES" LC_IDENTIFICATION="es_ES" LC_ALL= I have deleted ~/.dmrc and I have restarted the system but nothing. GDM login screen also doesn't permit change this setting. However, in the text terminals (tty1,...): $ locale LANG=es_ES.UTF-8 LANGUAGE=es_ES:es:en_US:en LC_CTYPE="es_ES.UTF-8" LC_NUMERIC="es_ES.UTF-8" LC_TIME="es_ES.UTF-8" LC_COLLATE="es_ES.UTF-8" LC_MONETARY="es_ES.UTF-8" LC_MESSAGES="es_ES.UTF-8" LC_PAPER="es_ES.UTF-8" LC_NAME="es_ES.UTF-8" LC_ADDRESS="es_ES.UTF-8" LC_TELEPHONE="es_ES.UTF-8" LC_MEASUREMENT="es_ES.UTF-8" LC_IDENTIFICATION="es_ES.UTF-8" LC_ALL= The solution to problem is to edit .drmc file, but I think this isn't the right way. Why doesn't GDM read/apply the system locales? Why don't I see, in GDM login screen, the box to change the locale?

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  • Android&ndash;Finding your SDK debug certificate MD5 fingerprint using Keytool

    - by Bill Osuch
    I recently upgraded to a new development machine, which means the certificate used to sign my applications during debug changed. Under most circumstances you’ll never notice a difference, but if you’re developing apps using Google’s Maps API you’ll find that your old API key no longer works with the new certificate fingerprint. Google's instructions walk you through retrieving the MD5 fingerprint of your SDK debug certificate - the certificate that you’re probably signing your apps with before publishing, but it doesn't talk much about the Keytool command. The thing to remember is that Keytool is part of Java, not the Android SDK, so you'll never find it searching through your Android and Eclipse directories. Mine is located in C:\Program Files\Java\jdk1.7.0_02\bin so you should find yours somewhere similar. From a command prompt, navigate to this directory and type: keytool -v -list -keystore "C:/Documents and Settings/<user name>/.android/debug.keystore" That’s assuming the path to your debug certificate is in the typical location. If this doesn’t work, you can find out where it’s located in Eclipse by clicking Window –> Preferences –> Android –> Build. There's no need to use the additional commands shown on Google's page. You'll be prompted for a password, just hit enter. The last line shown, Certificate fingerprint, is the key you'll give Google to generate your new Maps API key. Technorati Tags: Android Mapping

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  • Simple MVVM Walkthrough – Refactored

    - by Sean Feldman
    JR has put together a good introduction post into MVVM pattern. I love kick start examples that serve the purpose well. And even more than that I love examples that also can pass the real world projects check. So I took the sample code and refactored it slightly for a few aspects that a lot of developers might raise a brow. Michael has mentioned model (entity) visibility from view. I agree on that. A few other items that don’t settle are using property names as string (magical strings) and Saver class internal casting of a parameter (custom code for each Saver command). Fixing a property names usage is a straight forward exercise – leverage expressions. Something simple like this would do the initial job: class PropertyOf<T> { public static string Resolve(Expression<Func<T, object>> expression) { var member = expression.Body as MemberExpression; return member.Member.Name; } } With this, refactoring of properties names becomes an easy task, with confidence that an old property name string will not get left behind. An updated Invoice would look like this: public class Invoice : INotifyPropertyChanged { private int id; private string receiver; public event PropertyChangedEventHandler PropertyChanged; private void OnPropertyChanged(string propertyName) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } public int Id { get { return id; } set { if (id != value) { id = value; OnPropertyChanged(PropertyOf<Invoice>.Resolve(x => x.Id)); } } } public string Receiver { get { return receiver; } set { receiver = value; OnPropertyChanged(PropertyOf<Invoice>.Resolve(x => x.Receiver)); } } } For the saver, I decided to change it a little so now it becomes a “view-model agnostic” command, one that can be used for multiple commands/view-models. Updated Saver code now accepts an action at construction time and executes that action. No more black magic internal class Command : ICommand { private readonly Action executeAction; public Command(Action executeAction) { this.executeAction = executeAction; } public bool CanExecute(object parameter) { return true; } public event EventHandler CanExecuteChanged; public void Execute(object parameter) { // no more black magic executeAction(); } } Change in InvoiceViewModel is instantiation of Saver command and execution action for the specific command. public ICommand SaveCommand { get { if (saveCommand == null) saveCommand = new Command(ExecuteAction); return saveCommand; } set { saveCommand = value; } } private void ExecuteAction() { DisplayMessage = string.Format("Thanks for creating invoice: {0} {1}", Invoice.Id, Invoice.Receiver); } This way internal knowledge of InvoiceViewModel remains in InvoiceViewModel and Command (ex-Saver) is view-model agnostic. Now the sample is not only a good introduction, but also has some practicality in it. My 5 cents on the subject. Sample code MvvmSimple2.zip

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  • Launch Sublime Text 2 from command line

    - by Erick
    I am trying to launch Sublime Text 2 via command line. I know it has already been done before here but I am having different constraints. I use the portable version of ST and store it into my Dropbox account. I guess you can see me coming here. I need to launch subtext on a relative path. So far it "kinda works" if I type in the command line subl file.txt it works I see the file content but if I type subl "file 2.txt" I do not have nothing it opens ST with something like c:\mydir\"file 2.txt". I guess the problem lies on the "%WORKINGDIR%\%1" of the script bellow. @ECHO OFF SET WORKINGDIR=%CD% cd /d %0\.. SET EXECDIR=%CD% cd %WORKINGDIR% START "Sublime text editor" "%EXECDIR%\sublimetext\sublime_text.exe" "%WORKINGDIR%\%1"

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  • Upgrade to ubuntu 13.04 from 12.04 with iso image

    - by Digvijay Yadav
    I have ubuntu 12.04 installed on my system. I want to upgrade it to ubuntu 13.04. I want to do this upgrade using an iso image of ubuntu 13.04. I tried this Solution But it didn't work for me. After running these command I didn't get any alerts about updating. Also I don't understand the gksu part of the solution. Here are the steps I tried: sudo mount -t iso9660 -o loop PATH/TO/ISO /cdrom then sudo /cdrom/cdromupgrade Read more: http://linuxpoison.blogspot.tw/2011/06/how-to-upgrade-ubuntu-using-alternate.html#ixzz2SFMqlOPx I also wanted to know, If I can do this using a networked computer. By this I mean the iso file is on some other computer. Thank you.

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  • Where does jQuery fit-in with frameworks like JavaScriptMVC, BackboneJS, SproutCore and Knockout?

    - by Prisoner ZERO
    I have been happily using JQuery for the last 2 years and have been quite sucessful creating some really cool functionality with it...so I am very comfortable with it. I also beleive the future of the web will continue on the current client-side path. However... The next challenge seems to be coming in the form of various controller frameworks: KnockoutJS, BackboneJS, SproutCore, JavaScriptMVC (the list goes on). Additonally, there are some great AMD Loader tools for use like RequireJS or LabJS etc. However, jQuery now has define and then capabilities baked-in. It's getting harder-and-harder to keep track of it all... And now, my task seems to be to evaluate/decide-on a strategic-direction for using some form of either an MVC or MVVM framework client-side...but I have so many questions. Where does JQuery fit-in with the various controller-frameworks mentioned above? Is JQuery used alongside each or do some of them have their own 'JQuery-styled version' baked-in? Are tools like RequireJS still needed if you implement one of the various controller-frameworks mentioned above? Does the define and then capabilities baked-into JQuery now supercede the AMD Loader mentioned above? Which one seems most modular? (see notes below) NOTES: One thing I don't want in any future-framework is the requirement of having to take-in vast amounts of functionality that I don't use. Meaning, I would rather use a framework that is truly modular. For example, to use jQuery UI you have to take-in a lot other core libraries that you might not actually use. I will be experimenting with each one, but some REAL feedback would be great. I've seen some 'similar' questions, but none have really answered the above skew. Thanks in advance!

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  • C++ property system interface for game editors (reflection system)

    - by Cristopher Ismael Sosa Abarca
    I have designed an reusable game engine for an project, and their functionality is like this: Is a completely scripted game engine instead of the usual scripting languages as Lua or Python, this uses Runtime-Compiled C++, and an modified version of Cistron (an component-based programming framework).to be compatible with Runtime-Compiled C++ and so on. Using the typical GameObject and Component classes of the Component-based design pattern, is serializable via JSON, BSON or Binary useful for selecting which objects will be loaded the next time. The main problem: We want to use our custom GameObjects and their components properties in our level editor, before used hardcoded functions to access GameObject base class virtual functions from the derived ones, if do you want to modify an property specifically from that class you need inside into the code, this situation happens too with the derived classes of Component class, in little projects there's no problem but for larger projects becomes tedious, lengthy and error-prone. I've researched a lot to find a solution without luck, i tried with the Ogitor's property system (since our engine is Ogre-based) but we find it inappropiate for the component-based design and it's limited only for the Ogre classes and can lead to performance overhead, and we tried some code we find in the Internet we tested it and worked a little but we considered the macro and lambda abuse too horrible take a look (some code omitted): IWE_IMPLEMENT_PROP_BEGIN(CBaseEntity) IWE_PROP_LEVEL_BEGIN("Editor"); IWE_PROP_INT_S("Id", "Internal id", m_nEntID, [](int n) {}, true); IWE_PROP_LEVEL_END(); IWE_PROP_LEVEL_BEGIN("Entity"); IWE_PROP_STRING_S("Mesh", "Mesh used for this entity", m_pModelName, [pInst](const std::string& sModelName) { pInst->m_stackMemUndoType.push(ENT_MEM_MESH); pInst->m_stackMemUndoStr.push(pInst->getModelName()); pInst->setModel(sModelName, false); pInst->saveState(); }, false); IWE_PROP_VECTOR3_S("Position", m_vecPosition, [pInst](float fX, float fY, float fZ) { pInst->m_stackMemUndoType.push(ENT_MEM_POSITION); pInst->m_stackMemUndoVec3.push(pInst->getPosition()); pInst->saveState(); pInst->m_vecPosition.Get()[0] = fX; pInst->m_vecPosition.Get()[1] = fY; pInst->m_vecPosition.Get()[2] = fZ; pInst->setPosition(pInst->m_vecPosition); }, false); IWE_PROP_QUATERNION_S("Orientation (Quat)", m_quatOrientation, [pInst](float fW, float fX, float fY, float fZ) { pInst->m_stackMemUndoType.push(ENT_MEM_ROTATE); pInst->m_stackMemUndoQuat.push(pInst->getOrientation()); pInst->saveState(); pInst->m_quatOrientation.Get()[0] = fW; pInst->m_quatOrientation.Get()[1] = fX; pInst->m_quatOrientation.Get()[2] = fY; pInst->m_quatOrientation.Get()[3] = fZ; pInst->setOrientation(pInst->m_quatOrientation); }, false); IWE_PROP_LEVEL_END(); IWE_IMPLEMENT_PROP_END() We are finding an simplified way to this, without leading confusing the programmers, (will be released to the public) i find ways to achieve this but they are only available for the common scripting as Lua or editors using C#. also too portable, we can write "wrappers" for different GUI toolkits as Qt or GTK, also i'm thinking to using Boost.Wave to get additional macro functionality without creating my own compiler. The properties designed to use in the editor they are removed in the game since the save file contains their data and loads it using an simple 'load' function to reduce unnecessary code bloat may will be useful if some GameObject property wants to be hidden instead. In summary, there's a way to implement an reflection(property) system for a level editor based in properties from derived classes? Also we can use C++11 and Boost (restricted only to Wave and PropertyTree)

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  • Windows 7 admin denied access to taskmgr, system32 dir

    - by DotNet Zebra
    I have a Windows 7 (32-bit) box with 2 users, both admins (my wife and I are both developers). My admin account was created during Windows setup, hers was created later. Both accounts are in the same groups, yet we have VERY different permissions. In the beta and RC, both accounts worked identically (RC to RTM was a fresh install on this box, not an upgrade). I have a C:\bin folder with the sysinternals utilities and a bunch of other stuff. Running anything in there or in system32 just works on my account, on hers I get access denied errors (cannot access file or path). If I right click and try Run As Administrator, I still get the same thing!!!

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  • Roaming profile location not updating

    - by Greg
    We have roaming profiles enabled for some users. We want to move some of them over to a new network share. We have copied the files to the location (using Windows backup so that permissions are retained) and we've changed the location in active directory (see screenshot 1). When the user logs in to windows 8 their documents folders still points to the old server (server names removed from the picture but you can see the path is different). The user has logged off and logged back on, and has also run GP update (followed by a shutdown/restart) What do I need to do to make Windows 8 recognise the change?

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  • How to install rgdal on Ubuntu 12.10?

    - by radek
    I'm strugling to install rgdal library on Ubuntu 12.10. Installation from within R results in error: Error: gdal-config not found The gdal-config script distributed with GDAL could not be found. If you have not installed the GDAL libraries, you can download the source from http://www.gdal.org/ If you have installed the GDAL libraries, then make sure that gdal-config is in your path. Try typing gdal-config at a shell prompt and see if it runs. If not, use: --configure-args='--with-gdal-config=/usr/local/bin/gdal-config' with appropriate values for your installation. ERROR: configuration failed for package ‘rgdal’ * removing ‘/home/rdk/R/x86_64-pc-linux-gnu-library/2.15/rgdal’ Warning in install.packages : installation of package ‘rgdal’ had non-zero exit status R-sig-Geo, this two SE questions and other websites pointed me to the requirements of libgdal1-dev. But when I tried sudo apt-get install libgdal1-dev I end up with another error message Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: libgdal1-dev : Depends: libgdal-dev but it is not going to be installed E: Unable to correct problems, you have held broken packages. Again - when I try to install libgdal-dev another dependencies error shows up The following packages have unmet dependencies: libgdal-dev : Depends: libgeos-dev but it is not going to be installed Depends: libspatialite-dev but it is not going to be installed Again trying libgeos-dev gives message: Depends: libgeos-c1 (= 3.3.3-1.1) but 3.3.3-2~precise2 is to be installed E: Unable to correct problems, you have held broken packages. and libspatialite-dev: Depends: libspatialite3 (= 3.1.0~rc2-1ubuntu1) but 3.1.0~rc2-2~precise1 is to be installed Is there any way to tame those dependencies and have rgdal running in Ubuntu? My sessionInfo() R version 2.15.1 (2012-06-22) Platform: x86_64-pc-linux-gnu (64-bit)

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  • Upgrade TFS 2010 build server to support .net 4.5

    - by JustEngland
    What is needed in the tfs 2010 build agent, to build .net 4.5 projects, in tfs 2008 we had to set the MSBuildPath property, but the configuration seems to be different in 2010. I get the following error message. (614): The imported project "C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v11.0\WebApplications\Microsoft.WebApplication.targets" was not found. Confirm that the path in the declaration is correct, and that the file exists on disk. How we handled it in 2008 http://blogs.msdn.com/b/willbar/archive/2009/11/01/building-net-4-0-applications-using-team-build-2008.aspx

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  • Robocopy hiding folders on backup drives

    - by Neil Barnwell
    I have a backup batch file that uses Robocopy to backup my files: robocopy "C:\" "G:\Default\RoboCopyBackup\C" /XF Pagefile.sys /XD "System Volume Information" "Recycler" "Temporary Internet Files" "Installer Cache" "Temp" /E /R:1 /W:0 /TEE /XJ This should create a folder structure on the external backup drive like so: G:\Default\RoboCopyBackup\C\... However, G: appears totally empty. What is weird, is that the folders and files are there! If I type the above path into the address bar, I see all the files and folders! Can anyone help me work out why? I think it might be some NTFS-based ownership/permissions thing but I'm not sure.

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  • PostgresQL on Amazon EBS volume, realistic performance, or move to something more lightweight?

    - by Peck
    Hi, I'm working on a little research project, currently running as an instance on ec2, and I'm hoping to figure out whether I'm going down the right path. We, like a thousand other people, are making use of some of twitters streaming feeds to do gather some data to have fun with and my db seems to be having problems keeping up, and queries take what seems to be a very long time. I'm not a DBA by trade, so I'll just dump some info here and add more if need be. System specs: ec2 xl, 15 gigs of ram ebs: 4 100 gb drives, raid 0. The stream we're getting we're looking at around 10k inserts per minute. 3 main tables, with the users we're tracking somewhere in the neighborhood of 26M rows currently. Is this amount of inserts on this hardware too much to ask out of ebs? Should take a look at some things with less overhead like mongodb?

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  • Need help to make a decision in career switch over? [closed]

    - by Fero
    I am a Software Engineer having 4 Years of experinece in web development using PHP, Drupal, MySql, Ajax and client site technologies like javascript, jquery,html and more. I have decided two platforms to switch over my career. SAP-ABAP (Because ABAP is related to coding) SALES FORCE One and only reason is that I am not getting good pack for the technologies what I am working with. Even top level companies are not ready to pay for this technologies. (And I am not expecting more.) To be honest I am good at technical and HR interviews too. So, I started to make an analysis of highly payable platforms and I got these two. SAP and Salesforce (Probabilty of On-site opportunity is also very high on both) Here my questions are: I am totally new to the above mentioned technologies. Which will be best suit for me ? Having basic ideas of the platforms what I have decided - But I am confused to choose I am having Good Coding experiencein PHP, Drupal as well as good experience in MySql. Having very good experience in creating sites related to E-Commerce, LMS, Q&A sites, Travel Sites, Blogs, Social networking site and more. Which I can learn easily or for which I can get good documentations online Kindly understand that I am not creating a debate over here. I hope Professionals over here can Show me the correct path.... I am waiting to travel on that...

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  • What's a good entity hierarchy for a 2D game?

    - by futlib
    I'm in the process of building a new 2D game out of some code I wrote a while ago. The object hierarchy for entities is like this: Scene (e.g. MainMenu): Contains multiple entities and delegates update()/draw() to each Entity: Base class for all things in a scene (e.g. MenuItem or Alien) Sprite: Base class for all entities that just draw a texture, i.e. don't have their own drawing logic Does it make sense to split up entities and sprites up like that? I think in a 2D game, the terms entity and sprite are somewhat synonymous, right? But I do believe that I need some base class for entities that just draw a texture, as opposed to drawing themselves, to avoid duplication. Most entities are like that. One weird case is my Text class: It derives from Sprite, which accepts either the path of an image or an already loaded texture in its constructor. Text loads a texture in its constructor and passes that to Sprite. Can you outline a design that makes more sense? Or point me to a good object-oriented reference code base for a 2D game? I could only find 3D engine code bases of decent code quality, e.g. Doom 3 and HPL1Engine.

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  • Using symbolic links with git

    - by Alfredo Palhares
    I used to have my system configuration files all in one directory for better management but now i need to use some version control on it. But the problem is that git doesn't understand symbolic links that point to outside of the repository, and i can't invert the role ( having the real files on the repository and the symbolic links on their proper path ) since some files are read before the kernel loads. I think that I can use unison to sync the files in the repo and and the their paths, but it's just not practical. And hard links will probably be broken. Any idea ?

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  • How do I create a Launcher in Ubuntu 9.10 that runs a shell script?

    - by mkelley33
    Here's my situation: New to Ubuntu (just installed 9.10 Karmic Koala 64 bit) Purpose: to easily run PyCharm without too much typing (ie. cd... ./pycharm.sh) Want to create desktop Launcher instead of terminal & typing (without resorting to the "Run in Terminal" option) Tried to create Launcher to executes .sh script in Document directory Right-clicked Desktop Create Launcher a. Type == Application; Browse [insert absolute path to .sh script]; no luck b. Type == Application in Terminal; Browse ...ditto I'm open to any other alternatives that involve as little typing as possible. I would like to just start Ubuntu, click Launcher icons, and have terminals spring to life, running the intended scripts. Crazy? No. Lazy? Probably. Productive? Hopefully :)

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