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  • margin-bottom property of a div's last element doesn't "extend" the div

    - by kitsched
    I have an element in a div, which has a background image. Below the div I have another div with another background image. Now the problem is that if the last element contained in the first div has margin-bottom applied there will be a gap between the 2 divs like this: Notice the gray gap caused by the margin-bottom property of the h2 element contained within the first div. I know this can be solved if I switch margin-bottom to padding-bottom but what if I need margin-bottom? How to fix this?

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  • Differentiate A Section/Portion of 3D object From Other Parts

    - by Ramshad
    I am trying to write a WPF windows application that dynamically creates a 3 D object for an existing 3D Image. The senerio is as follows. Mark the points randomly on the existing 3D Image. Create a 3D object based on the points already marked. Check the below Sample Screenshots. Screenshot 1 and Screenshot 2 I am successfully able to load the 3D file to the WPF form. And was able to perform the rotation using TrackballDecorator 3D Tools library. I have just read this related post. however i didn't get it exactly :) So,can you suggest some efficient methods to achieve it.

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  • Non-deprecated replacement for NSCalibratedBlackColorSpace?

    - by uliwitness
    I'm implementing my own NSBitmapImageRep (to draw PBM image files). To draw them, I'm using NSDrawBitmap() and passing it the NSCalibratedBlackColorSpace (as the bits are 1 for black, 0 for white). Trouble is, I get the following warning: warning: 'NSCalibratedBlackColorSpace' is deprecated However, I couldn't find a good replacement for it. NSCalibratedWhiteColorSpace gives me an inverted image, and there seems to be no way to get NSDrawBitmap() to use a CGColorSpaceRef or NSColorSpace that I could create as a custom equivalent to NSCalibratedBlackColorSpace. I've found a (hacky) way to shut up the warning (so I can still build warning-free until a replacement becomes available) by just passing @"NSCalibratedBlackColorSpace" instead of the symbolic constant, but I'd rather apply a correct fix. Anybody have an idea?

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  • Show transparent color filter on a View after clicking it

    - by Maarten
    So. You know how when you click a post in the Google+ app, the entire View becomes blue. I want to do that as well, but with an ImageView. I have the following code snippet, setting the actual image as the background and the selector as the main resource. This looks good, but doesn't respect scaleType for the background image: <ImageView android:id="@+id/painting_image" android:layout_width="match_parent" android:layout_height="200dp" android:background="@drawable/img" android:src="@drawable/selector" android:scaleType="centerCrop" /> By the way, @drawable/selector is just a selector that shows a tranparent color for state_pressed: <item android:state_pressed="true"> <shape xmlns:android="http://schemas.android.com/apk/res/android"> <solid android:color="#44521400" /> </shape></item> How can I make this work while respecting the scaleType?

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  • function file_exists not working in php

    - by Rakesh R Nair
    I have been trying to find if a file_exist in the directory. If not i want to use a different image. But as i am using the file_exists function it always returns false. The code i used is while($r=mysql_fetch_row($res)) { if(!file_exists('http://localhost/dropbox/lib/admin/'.$r[5])) { $file='http://localhost/dropbox/lib/admin/images/noimage.gif'; } else $file='http://localhost/dropbox/lib/admin/'.$r[5];} But the function always return false even if the file exits. I checked that by using <img src="<?php echo 'http://localhost/dropbox/lib/admin/'.$r[5]; ?>" /> This displayed the image correctly. Please Someone Help Me

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  • How to create an iPad directory view like animation?

    - by mahes25
    In the recent iOS 4.2 update, Apple introduced a nice animation for creating one level directories. I am trying to figure out how to implement a similar animation in my project. I would deeply appreciate it if anyone could give me any pointers to do this efficiently. From my investigation, I believe this animation or effect could be done very efficiently using Core Image which would allow me to write a custom filter. Unfortunately, Core Image is not available in iPhone. So how can do it? I read a blog post that explained a core animation scheme to create an iPad flip clock. The problem I have is similar but has important differences. Besides, I not excited about saving the subimage combinations, which I believe can cause a memory issue. Please enlighten me on the possible ways of doing this animation. I am relatively new to iOS programming, so I might have missed obvious ways of doing this animation or effect.

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  • want to go to next view from rightbarbutton item.

    - by uttam
    I am using this code to get the three button on the right side of the navigationbar ,button are visible but next to this I want to go to the next view from this three button image, text ,vedio. NSArray *segmentTextContent = [NSArray arrayWithObjects:@"Image",@"Text",@"Video",nil]; UISegmentedControl *segmentedControl = [[UISegmentedControl alloc] initWithItems:segmentTextContent]; segmentedControl.frame = CGRectMake(13, 20, 150, kCustomButtonHeight); segmentedControl.segmentedControlStyle = UISegmentedControlStyleBar; segmentedControl.momentary = YES; defaultTintColor = [segmentedControl.tintColor retain]; // keep track of this for later UIBarButtonItem *segmentBarItem = [[UIBarButtonItem alloc] initWithCustomView:segmentedControl]; self.navigationItem.rightBarButtonItem = segmentBarItem; if(segmentedControl.selectedSegmentIndex=0) { [segmentedControl addTarget:self action:@selector(segmentAction:) forControlEvents:UIControlEventValueChanged]; } else if(segmentedControl.selectedSegmentIndex==1) { [segmentedControl addTarget:self action:@selector(segmentAction1:) forControlEvents:UIControlEventValueChanged]; } else if(segmentedControl.selectedSegmentIndex==2) { [segmentedControl addTarget:self action:@selector(segmentAction2:) forControlEvents:UIControlEventValueChanged]; } [segmentBarItem release]; //[modalBarButtonItem release]; } return self; }

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  • Icon backdrop on Samsung Galaxy S? how to change this?

    - by AKh
    Hi all, I see a backdrop being added to my launch icon on the Samsung Galaxy S devices. I need this backdrop changed to a custom backdrop which we created. I know this can be changed since apps like"Daily Briefing" have their own cloud like backdrop making the launch icon look really rich. If anyone does know how to change this backdrop please let me know. I am talking about the background image set behind the icons. Eg: in the below image on the 1st row can you notice the yellow backdrop for Memo app, Green backdrop for Mini Diary app, similarily in the 3rd row notice the green backdrop behind the MAIL app.... I need to change these backdrops. Thanks in advance. Appreciate your help.

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  • send data from one table to another page

    - by user91599
    I have this table I want when I click on a link in a table row that do a redirect to another page the data will be sent to the new page that can help me I have not found how to start I'm really stuck code table <table cellpadding="0" cellspacing="0" border="0" class="display" id="example"> <thead> <tr> <th>Date</th> <th>provider</th> <th>CI</th> <th>CELL</th> <th>BSC</th> <th>Commentaire</th> <th>nbr</th> <th>Type</th> <th><img src="{{ asset('image/Modify.png') }}" ALIGN="CENTER"/></th> <th><img src="{{ asset('image/Info.png') }}" ALIGN="CENTER"/></th> <th><img src="{{ asset('image/Male.png') }}" ALIGN="CENTER"/></th> <th>type_alertes</th> </tr> </thead> <tbody> <div class="textbox"> <h2> Information KPI dégradées</h2> <div class="textbox_content" id="kpi_dégrades"> {% for liste in listes %} <tr class="gradeU"> <td>{{ liste.DAT }} </td> <td>{{ liste.PROVIDER}} </td> <td>{{ liste.CI}} </td> <td>{{ liste.CELL}} </td> <td>{{ liste.BSC}}</td> <td>{{ liste.Cmts}}</td> <td >{{ liste.nbr}}</td> <td>{{ liste.TYPE}}</td> <td><a class="edit" href="">Edit</a></td> <td onclick="getInfo('{{ liste.CELL}}')">Information KPI dégradés</td> <td>{{ liste.user_name}}</td> <td>{{ liste.type_alertes}}</td> </tr> {% endfor %} </div> </div> </tbody>

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  • Need help specifying a ending while condition

    - by johnthexiii
    I have written a Python script to download all of the xkcd comic images. The only problem is I can't tell it to stop when it gets to the last one... Here is what I have so far. import re, mechanize from urllib import urlretrieve from BeautifulSoup import BeautifulSoup as bs baseUrl = "http://xkcd.com/1/" #Specify the first comic page br = mechanize.Browser() #Create a browser response = br.open(baseUrl) #Create an initial response x = 1 #Assign an initial file name while (SomeCondition): soup = bs(response.get_data()) #Create an instance of bs that contains the response data img = soup.findAll('img')[1] #Get the online file path of the image localFile = "C:\\Comics\\xkcd\\" + str(x) + ".jpg" #Come up with a local file name urlretrieve(img["src"], localFile) #Download the image file response = br.follow_link(text = "Next >") #Store the response of the next button x += 1 #Increase x by 1 print "All xkcd comics downloaded" #Let the user know the images have been downloaded Initially what I had was something like while br.follow_link(text = "Next >") != br.follow_link(text = ">|"): but by doing this I actually send skip to the last page before the script has a chance to perform the intended purpose.

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  • C# GDI - How to check if a Pixel is opaque or not?

    - by rkawano
    I am using a method to get a pixel of the image to check if this point is transparent or not. I am using GetPixel that returns a System.Drawing.Color with a 32bit color info. This struct have the "A" property where I can get the alpha value of pixel, according to this MSDN topic. Code: using (Bitmap bmp = new Bitmap(path)) { Color pixel = bmp.GetPixel(0, 0); if (pixel.A == 0) // This is a fully transparent pixel else // This is not a fully transparent pixel } When I use this method with a fully transparent PNG images it returns 0. When I run with a white semi-transparent images, it will give me other values starting on 1 and up to 86, where 86 are given for images with a 100% alfa (full opaque). But with opaque JPEG images, the "A" property are giving me all sort of values like 56, 71, 86, 129, and others, depending on image. But these pixels are fully opaques! How are the correct way to check if a pixel is opaque or not?

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  • Asking browsers to cache as aggressively as possible

    - by balpha
    This is about a web app that serves images. Since the same request will always return the same image, I want the accessing browsers to cache the images as aggressively as possible. I pretty much want to tell the browser Here's your image. Go ahead and keep it; it's really not going to change for the next couple of days. No need to come back. Really. I promise. I do, so far, set Cache-Control: public, max-age=86400 Last-Modified: (some time ago) Expires: (two days from now) and of course return a 304 not modified if the request has the appropriate If-Modified-Since header. Is there anything else I can do (or anything I should do differently) to get my message across to the browsers? The app is hosted on the Google App Engine, in case that matters.

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  • Unrecognized option: -o Could not create the Java virtual machine.

    - by Kerubu
    I've got an unusual build error when using Buildroot to create an image for my Phidget SBC. It's unusual because it occurs ONLY on my development laptop and NOT on my general use laptop even though I am using EXACTLY the same Builroot environment as published by Phidgets themselves. When I try to create my Buildroot image I get the following error when it attempts to compile GNU classpath: Making all in tools make[2]: Entering directory `/home/xxxx/buildroot_phidgetsbc/buildroot-phidgetsbc_1.0.4.20111028/output/build/classpath-0.98/tools' /bin/mkdir -p classes asm /bin/mkdir -p ../tools/generated/gnu/classpath/tools/gjdoc/expr java -classpath antlr.Tool -o ../tools/generated/gnu/classpath/tools/gjdoc/expr/ \ ./gnu/classpath/tools/gjdoc/expr/java-expression.g Unrecognized option: -o Could not create the Java virtual machine. make[2]: *** [tools.zip] Error 1 The only difference I can possibly thing of is the different Linux (Ubuntu) versions I am using on each laptop. Also I cannot find a -o option documented for Java and don't understand why it works on one laptop but not the other. Any suggestions would be helpful.

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  • CSS: How the backgrounds can extend the border and overlap?

    - by AlexStack
    I'm designing a navigation bar as shown in image below (a) with the following code: <ul> <li class="unselected">Step 1</li> <li class="selected">Step 2</li> <li class="unselected">Step 3</li> <li class="unselected">Step 4</li> <li class="unselected">Step 5</li> </ul> I want to have one background image for unselected steps (d) and one for the selected step (c). For simplicity let's assume Step 1 and Step 5 use the same background as well. I want to adjust the button background in HTML only with a class name. The question is how can I achieve the result with CSS? I just want to know how background of two neighbor elements can overlap each other?

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  • CSS3 text-shadow effect with jQuery

    - by Marco
    Hello, I wanted to be able to create a effect identical to CSS3 text-shadow Property, making it available to browsers that doesn’t support this CSS3 Property (like IE 7 and 8). And so I found two plugins: Text Shadow and Drop Shadow Effect. I decided to use Text Shadow, because it was released in the end of 2008, and because it was more straightforward. This worked great for IE8. However in IE7 shadows have twice the distance to the text, and links are weird. IE8 image IE7 image I am searching for a fix, or an alternative to this problem.

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  • Adding on touch event to images inside gridview

    - by Steve
    I have a gridview where each item has a image and a textview (an app), i added the onItemClick to the gridview in order to launch the app, i also removed the orange selection and made selector in xml so when pressed the text would change to grey and on release it would return to white. My problem is that i need the image to apply an alpha value when pressed and restore the previous alpha on release i tested a lot of ways and none did worked correctly. I came close with the updated answer from the autor of the question: How to set alpha value for drawable in a StateListDrawable?, but some how the state pressed never gets called, i don´t know if this is because i am using the onitemClick to launch the app or not. Also i since i can´t define the alpha on imageview xml i don´t know what else to do Any help will be appreciated

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  • Attach GestureRecogniser to multiple imageviews

    - by AppleDeveloper
    Something strange I encountered today while attaching same gesture recogniser to multiple image views. It gets attached to only the last one, in other words, it can be attached to only one view! I had to create multiple gesture recognisers to meet my requirements. Following is what I have done. Am I doing correct? Is that's the only way to attach recognisers to the multiple imageviews? Please note that I don't want to use UITableView or UIVIew and put all imageviews in it and attach gesture recogniser to only UITableView or UIVIew. I have all image scattered and I have to detect which image is being dragged. Thanks. [imgView1 setUserInteractionEnabled:YES]; [imgView1 setMultipleTouchEnabled:YES]; [imgView2 setUserInteractionEnabled:YES]; [imgView2 setMultipleTouchEnabled:YES]; [imgView3 setUserInteractionEnabled:YES]; [imgView3 setMultipleTouchEnabled:YES]; [imgView4 setUserInteractionEnabled:YES]; [imgView4 setMultipleTouchEnabled:YES]; [imgView5 setUserInteractionEnabled:YES]; [imgView5 setMultipleTouchEnabled:YES]; [imgView6 setUserInteractionEnabled:YES]; [imgView6 setMultipleTouchEnabled:YES]; //Attach gesture recognizer to each imagviews gestureRecognizer1 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer1.delegate = self; gestureRecognizer2 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer2.delegate = self; gestureRecognizer3 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer3.delegate = self; gestureRecognizer4 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer4.delegate = self; gestureRecognizer5 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer5.delegate = self; gestureRecognizer6 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer6.delegate = self; [imgView1 addGestureRecognizer:gestureRecognizer1]; [imgView2 addGestureRecognizer:gestureRecognizer2]; [imgView3 addGestureRecognizer:gestureRecognizer3]; [imgView4 addGestureRecognizer:gestureRecognizer4]; [imgView5 addGestureRecognizer:gestureRecognizer5]; [imgView6 addGestureRecognizer:gestureRecognizer6];

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  • Not sure what happens to my apps objects when using NSURLSession in background - what state is my app in?

    - by Avner Barr
    More of a general question - I don't understand the workings of NSURLSession when using it in "background session mode". I will supply some simple contrived example code. I have a database which holds objects - such that portions of this data can be uploaded to a remote server. It is important to know which data/objects were uploaded in order to accurately display information to the user. It is also important to be able to upload to the server in a background task because the app can be killed at any point. for instance a simple profile picture object: @interface ProfilePicture : NSObject @property int userId; @property UIImage *profilePicture; @property BOOL successfullyUploaded; // we want to know if the image was uploaded to out server - this could also be a property that is queryable but lets assume this is attached to this object @end Now Lets say I want to upload the profile picture to a remote server - I could do something like: @implementation ProfilePictureUploader -(void)uploadProfilePicture:(ProfilePicture *)profilePicture completion:(void(^)(BOOL successInUploading))completion { NSUrlSession *uploadImageSession = ..... // code to setup uploading the image - and calling the completion handler; [uploadImageSession resume]; } @end Now somewhere else in my code I want to upload the profile picture - and if it was successful update the UI and the database that this action happened: ProfilePicture *aNewProfilePicture = ...; aNewProfilePicture.profilePicture = aImage; aNewProfilePicture.userId = 123; aNewProfilePicture.successfullyUploaded = NO; // write the change to disk [MyDatabase write:aNewProfilePicture]; // upload the image to the server ProfilePictureUploader *uploader = [ProfilePictureUploader ....]; [uploader uploadProfilePicture:aNewProfilePicture completion:^(BOOL successInUploading) { if (successInUploading) { // persist the change to my db. aNewProfilePicture.successfullyUploaded = YES; [Mydase update:aNewProfilePicture]; // persist the change } }]; Now obviously if my app is running then this "ProfilePicture" object is successfully uploaded and all is well - the database object has its own internal workings with data structures/caches and what not. All callbacks that may exist are maintained and the app state is straightforward. But I'm not clear what happens if the app "dies" at some point during the upload. It seems that any callbacks/notifications are dead. According to the API documentation- the uploading is handled by a separate process. Therefor the upload will continue and my app will be awakened at some point in the future to handle completion. But the object "aNewProfilePicture" is non existant at that point and all callbacks/objects are gone. I don't understand what context exists at this point. How am I supposed to ensure consistency in my DB and UI (For instance update the "successfullyUploaded" property for that user)? Do I need to re-work everything touching the DB or UI to correspond with the new API and work in a context free environment?

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  • iPhone - NSURLConnection does not receive data

    - by Jukurrpa
    Hi, I have a pretty weird problem with NSURLRequest. I'm using them to make an asynchronous image loading in an UITableView. The first time the tableView displays, all connections from NSURLRequests open correctly but receive absolutely no data, regardless of how long I wait. But as soon as I scroll down in the tableView, the newly created requests for the new cells work perfectly! The only way for the images on top of the tableView to load is to make them disappear by scrolling down and then up again, in order to create new requests. Here is what I do in "cellForRowAtIndexPath": UITableViewCell* cell = [tableView dequeueReusableCellWithIdentifier:@"Cell"]; if (cell == nil) { cell = [[UITableViewCell alloc] initWIthFrame:CGRectMake(0, 0, 300, 60)]; AsyncUIImageView imageView = [[AsynUIImageView alloc] initWithFrame:CGRectMake(0, 0, 60, 60)]; imageView.tag = IMG_VIEW // an enum for tags [cell addSubView:imageView]; [imageView release]; } AsyncUIImageView imageView = (AsyncUIImageView*)[cell viewWithTag:IMG_VIEW]; // I do a few cache checks here, but if the image aint cached I do this: [imageView loadImageFromURL:@"http://someurl.com/somepix.jpg"]; // all urls are different, just an example The AsyncUIImageView inherits from UIImageView and contains an NSURLConnection which opens upon calling the loadImageFromURL method: (void) loadImageFromURL:(NSString*)filename { if (self.connection != nil) [self.connection release]; if (self.data != nil) [self.data release]; NSURLRequest* request = [NSURLRequest requestWithURL:[[NSURL alloc] initWithString:fileName] cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0]; self.connection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (self.connection == nil) return; self.data = [[NSMutableData data] retain]; } I've created the delegate methods "connection: didReceiveData", which appends received data to self.data and "connectionDidFinishLoading" which sets the image and closes the connection once the transfer is complete. These work, but are never called for the first requests I create. I suspect this bug to come from the main thread not giving the first requests the control so they can execute themselves, as the same behavior happens if I keep my finger on the screen after a scroll: connections open themselves, but no data is received until I stop touching the screen. What am I doing wrong?

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  • SDL/Pygame failing to load PNG images with cx_Freeze

    - by jjackson
    I'm running Python 3.1 on Windows and I'm trying to distribute my Pygame script as an executable via cx_Freeze. Right now it seems to be working except that the exe build can't load any of my images: Cannot load image: C:\path\to\build\exe.win32-3.1\resources\image.png File is not a Windows BMP file Googling has revealed that this happens when the SDL imaging library doesn't get included correctly. However, SDL_image.dll and libpng12-0.dll are both put by cx_Freeze into my build directory, so it seems to me like everything should be fine. Why wouldn't it be able to load PNG images?

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  • iPhone UIImage number recognition

    - by Skeep
    Hi All, I have a small UIImage (jpg) with a single typed number. I want to be able to read the number with some kind of pattern recognition. I'm really not sure where to start, so any help would be appreciated. my initial idea was to compare this image with other images. For instance compare the image with that of a 1,2,3, etc until a match was found. That just seems slow and cumbersome and wondered if there was a better way to do it? Thanks

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  • Django - how to make ImageField/FileField optional?

    - by ilya
    class Product(models.Model): ... image = models.ImageField(upload_to = generate_filename, blank = True) When I use ImageField (blank=True) and do not select image into admin form, exception occures. In django code you can see this: class FieldFile(File): .... def _require_file(self): if not self: raise ValueError("The '%s' attribute has no file associated with it." % self.field.name) def _get_file(self): self._require_file() ... Django trac has ticket #13327 about this problem, but seems it can't be fixed soon. How to make these field optional?

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  • SSMS Ctrl+Tab Page Thumbnail Preview Add-on?

    - by Catto
    Hey Now, Is there a SQL Server Management studio add-on/plug-in that will enhance the tab switching dialog box when Ctrl+Tab is used to switch tabs to provide a thumbnail image of the tab? When we use Ctrl+Tab to switch tabs we see the list of tabs open. When we switch tabs in Visual Studio we get a small thumb nail preview screen of the tab along with the tab names. It would be great if there was an add-on that we could install to provide an image in addition to the file names. Thx, Catto

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  • Global NSMutableArray doesn't seem to be holding values

    - by diatrevolo
    I have a Cocos2D iPhone application that requires a set of CGRects overlaid on an image to detect touches within them. "Data" below is a class that holds values parsed from an XML file. "delegateEntries" is a NSMutableArray that contains several "data" objects, pulled from another NSMutableArray called "entries" that lives in the application delegate. For some strange reason, I can get at these values without problems in the init function, but further down the class in question, I try to get at these values, and the application crashes without an error message (as an example, I put in the "ccTouchBegan" method which accessess this data through the "populateFieldsForTouchedItem" method. Can anyone see why these values would not be accessible from other methods? No objects get released until dealloc. Thanks in advance! @synthesize clicked, delegate, data, image, blurImage, normalImage, arrayOfRects, delegateEntries; - (id)initWithTexture:(CCTexture2D *)aTexture { if( (self=[super initWithTexture:aTexture] )) { arrayOfRects = [[NSMutableArray alloc] init]; delegateEntries = [[NSMutableArray alloc] init]; delegate = (InteractivePIAppDelegate *)[[UIApplication sharedApplication] delegate]; delegateEntries = [delegate entries]; data = [delegateEntries objectAtIndex:0]; NSLog(@"Assigning %@", [[delegateEntries objectAtIndex:0] backgroundImage]); NSLog(@"%@ is the string", [[data sections] objectAtIndex:0]); //CGRect rect; NSLog(@"Count of array is %i", [delegateEntries count]); //collect as many items as there are XML entries for(int i=0; i<[delegateEntries count]; i++) { if([[delegateEntries objectAtIndex:i] xPos]) { NSLog(@"Found %i items", i+1); [arrayOfRects addObject:[NSValue valueWithCGRect:CGRectMake([[[delegateEntries objectAtIndex:i] xPos] floatValue], [[[delegateEntries objectAtIndex:i] yPos] floatValue], [[[delegateEntries objectAtIndex:i] xBounds] floatValue], [[[delegateEntries objectAtIndex:i] yBounds] floatValue])]]; } else { NSLog(@"Nothing"); } } //remove the following once the NSMutableArray from above works (legacy) blurImage = [[NSString alloc] initWithString:[data backgroundBlur]]; NSLog(@"5"); normalImage = [[NSString alloc] initWithString:[data backgroundImage]]; clicked = NO; } return self; } And then: - (void)populateFieldsForTouchedItem:(TouchedRect)touchInfo { Data *touchDatum = [[Data alloc] init]; touchDatum = [[self delegateEntries] objectAtIndex:touchInfo.recordNumber]; NSLog(@"Assigning %@", [[[self delegateEntries] objectAtIndex:touchInfo.recordNumber] backgroundImage]); rect = [[arrayOfRects objectAtIndex:touchInfo.recordNumber] CGRectValue]; image = [[NSString alloc] initWithString:[[touchDatum sections] objectAtIndex:0]]; [touchDatum release]; } - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event { TouchedRect touchInfo = [self containsTouchLocation:touch]; NSLog(@"Information pertains to %i", touchInfo.recordNumber); if ( !touchInfo.touched && !clicked ) { //needed since the touch location changes when zoomed NSLog(@"NOPE"); return NO; } [self populateFieldsForTouchedItem:touchInfo]; NSLog(@"YEP"); return YES; }

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