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  • Why would dynamically changing the stroke type of a GestureOverlayView cause unusual behaviour?

    - by Rob Kent
    I recently introduced multi-stroke gestures into my application. This is a preference so I set the StrokeType dynamically in Activity.OnCreate. What I have discovered is that if you change the StrokeType so that it is different to the setting in the layout file, it changes the behaviour of the GestureOverlayView in the following way. The normal behaviour is that you draw a gesture and it stays on the screen after it is drawn. When you change the stroke type dynamically however, any gesture drawn on the screen disappears immediately after the OnGestureEnded event has fired. I reloaded the sample GesturesBuilder application and confirmed it has the same problem if you add the second line shown here: GestureOverlayView overlay = (GestureOverlayView) findViewById(R.id.gestures_overlay); overlay.setGestureStrokeType(GestureOverlayView.GESTURE_STROKE_TYPE_SINGLE); overlay.addOnGestureListener(new GesturesProcessor()); } The default in the layout is MULTIPLE but changing it to single changes the behaviour. If you keep the above line but set it to what it already is, the behaviour is not affected. Is this a bug in the Android gestures library and does anyone know a workaround? Note that this is on an HTC Magic so it could also be a handset issue.

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  • C++ creating generic template function specialisations

    - by Fire Lancer
    I know how to specialise a template function, however what I want to do here is specialise a function for all types which have a given method, eg: template<typename T> void foo(){...} template<typename T, if_exists(T::bar)>void foo(){...}//always use this one if the method T::bar exists T::bar in my classes is static and has different return types. I tried doing this by having an empty base class ("class HasBar{};") for my classes to derive from and using boost::enable_if with boost::is_base_of on my "specialised" version. However the problem then is that for classes that do have bar, the compiler cant resolve which one to use :(. template<typename T> typename boost::enable_if<boost::is_base_of(HasBar, T>, void>::type f() {...} I know that I could use boost::disable_if on the "normal" version, however I do not control the normal version (its provided by a third party library and its expected for specialisations to be made, I just don't really want to make explicit specialisations for my 20 or so classes), nor do I have that much control over the code using these functions, just the classes implementing T::bar and the function that uses it. Is there some way to tell the compiler to "always use this version if possible no matter what" without altering the other versions?

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  • How to prevent VC++ 9 linker from linking unnecessary global variables?

    - by sharptooth
    I'm playing with function-level linking in VC++. I've enabled /OPT:REF and /OPT:ICF and the linker is happy to eliminate all unused functions. Not so with variables. The following code is to demonstrate the problem only, I fully understand that actually having code structured that way is suboptimal. //A.cpp SomeType variable1; //B.cpp extern SomeType variable1; SomeType variable2; class ClassInB { //actually uses variable1 }; //C.cpp extern SomeType variable2; class ClassInC { //actually uses variable2; }; All those files are compiled into a static lib. The consumer project only uses ClassInC and links to the static library. Now comes the VC++ 9 linker. First the linker sees that C.obj references variable2 and includes B.obj. B.obj references variable1, so it includes A.obj. Then the unreferenced stuff elimination phase starts. It removes all functions in A.obj and B.obj, but not the variables. Both variable and variable2 are preserved together with their static initializers and deinitializers. That inflates the image size and introduces a delay for running the initializers and deinitializes. The code above is oversimplified, in actual code I really can't move variable2 into C.cpp easily. I could put it into a separate .cpp file, but that looks really dumb. Is there any better option to resolve the problem with Visual C++ 9?

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  • Codeigniter: validation problem

    - by krike
    For some reason a user can login with any password, first I thought I forgot to check for the password but I didn't... and I just cant find the problem here is the model: /*#######################################################*/ function validate() /*#######################################################*/ { $this->db->where('username', $this->input->post('username')); $this->db->where('password', md5($this->input->post('password'))); $q = $this->db->get('user_extra'); if($q->num_rows() == 1): return true; else: return false; endif; }//end of function validate() The controller /*#######################################################*/ function validate_credentials() /*#######################################################*/ { $this->load->model('membership_model'); $this->load->library('form_validation'); $this->form_validation->set_rules('username', 'Name', 'trim|required'); $this->form_validation->set_rules('password', 'password', 'trim|required'); if(!$this->membership_model->validate()): $this->form_validation->set_message('check_login', 'Login not correct, please try again.'); endif; if($this->form_validation->run() == FALSE): $this->index(); else: $this->membership_model->userinfo($this->input->post('username')); //should redirect to last view redirect($this->session->flashdata('redirect_url')); endif; }// end of validate_credentials()

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  • .NET: bool vs enum as a method parameter

    - by Julien Lebosquain
    Each time I'm writing a method that takes a boolean parameter representing an option, I find myself thinking: "should I replace this by an enum which would make reading the method calls much easier?". Consider the following with an object that takes a parameter telling whether the implementation should use its thread-safe version or not (I'm not asking here if this way of doing this is good design or not, only the use of the boolean): public void CreateSomeObject(bool makeThreadSafe); CreateSomeObject(true); When the call is next to the declaration the purpose of the parameter seems of course obvious. When it's in some third party library you barely know, it's harder to immediately see what the code does, compared to: public enum CreationOptions { None, MakeThreadSafe } public void CreateSomeObject(CreationOptions options); CreateSomeObject(CreationOptions.MakeThreadSafe); which describes the intent far better. Things get worse when there's two boolean parameters representing options. See what happened to ObjectContext.SaveChanges(bool) between Framework 3.5 and 4.0. It has been obsoleted because a second option has been introduced and the whole thing has been converted to an enum. While it seems obvious to use an enumeration when there's three elements or more, what's your opinion and experiences about using an enum instead a boolean in these specific cases?

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  • Perl : In splice() type of arg1 must be array, cannot be scalar dereference. How to fix?

    - by Michael Mao
    I am trying to comprehend the reference/dereference system in Perl. What I am trying to do is to remove an element by using reference: my $ref= \@{$collection{$_[0]}}; # delete($$ref[$i]); # delete works, I've tested that already splice($$ref, $i, 1); # this wouldn't do. I first tried the delete() subroutine, it works; however, it doesn't shift the index after the removed elements forward by 1, so I cannot continue working on other stuff. I then Googled and found the splice() subroutine which does delete and shift in one go. But the error feedback tells me that "Type of arg 1 to splice must be array (not scalar dereference)..." I then tried something like this: splice(@{$$ref}, $i, 1); That resulted in another error like this: "Not a SCALAR reference at...(pointing at that line)" So I am a bit puzzled, how could I handle this issue? I prefer not using any CPAN or additional library for the solution, if possible.

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  • How best to make a link submit a form.

    - by nickf
    What's the best way to get a regular anchor (<a href="...">) to submit the form it is embedded in when clicked? <form> <ul> <li> <p> The link could be <span>embedded <a href="" onclick="?">at any level</a></span> in the form, so "this.parentNode.parentNode..." is no good. :( </p> </li> </ul> </form> I know that the easiest way using jQuery would be $('#myLink').click(function() { $(this).parents('form:first').submit(); }); ...but I'm trying to find a way to do this without using a library. Edit: I'm really trying to find a method which doesn't require knowledge of the form (eg: its name, id, etc). This would be similar to how you could put this on an input element: <input onclick="this.form.submit()" />

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  • Source code dependency manager for C++

    - by 7vies
    There are already some questions about dependency managers here, but it seems to me that they are mostly about build systems, while I am looking for something targeted purely at making dependency tracking and resolution simpler (and I'm not necessarily interested in learning a new build system). So, typically we have a project and some common code with another project. This common code is organized as a library, so when I want to get the latest code version for a project, I should also go get all the libraries from the source control. To do this, I need a list of dependencies. Then, to build the project I can reuse this list too. I've looked at Maven and Ivy, but I'm not sure if they would be appropriate for C++, as they look quite heavily java-targeted (even though there might be plugins for C++, I haven't found people recommending them). I see it as a GUI tool producing some standardized dependency list which can then be parsed by different scripts etc. It would be nice if it could integrate with source control (tag, get a tagged version with dependencies etc), but that's optional. Would you have any suggestions? Maybe I'm just missing something, and usually it's done some other way with no need for such a tool? Thanks.

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  • Confused about std::runtime_error vs. std::logic_error

    - by David Gladfelter
    I recently saw that the boost program_options library throws a logic_error if the command-line input was un-parsable. That challenged my assumptions about logic_error vs. runtime_error. I assumed that logic errors (logic_error and its derived classes) were problems that resulted from internal failures to adhere to program invariants, often in the form of illegal arguments to internal API's. In that sense they are largely equivalent to ASSERT's, but meant to be used in released code (unlike ASSERT's which are not usually compiled into released code.) They are useful in situations where it is infeasible to integrate separate software components in debug/test builds or the consequences of a failure are such that it is important to give runtime feedback about the invalid invariant condition to the user. Similarly, I thought that runtime_errors resulted exclusively from runtime conditions outside of the control of the programmer: I/O errors, invalid user input, etc. However, program_options is obviously heavily (primarily?) used as a means of parsing end-user input, so under my mental model it certainly should throw a runtime_error in the case of bad input. Where am I going wrong? Do you agree with the boost model of exception typing?

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  • visual studio attaching to a process in debug mode

    - by user1612986
    i have a strange problem. the dll that i built (lets call it my.dll) in c++ visual studio 2010 uses a third party library (say tp.lib) which in turn calls a third party dll (say tp.dll). for debugging prupose i have in configurationProperties-debugging-command: Excel.exe and configurationProperties-debugging-commandArguments: "$(TargetPath)" in my computer i also set PATH variable to the directory where tp.dll resides now when i hit the F5 in visual studio excel opens up with my.dll and crashes giving me a "cannot open in dos mode" error. the reason this happens is tp.dll is not deployed when debug version of my.dll is deployed. when i open an instance of excel seperately and manually drop the debug version of my.dll then everything works fine and i can see all my functions that i wrote in my.dll the only issue is now i do not know how to debug becuase i do not know how to attach visual studio to the instance of excel i opened up seperately. my question is: 1 how can i attach visual studio to an already opened instance of Excel or 2 how can i hit F5 and still make Excel pick up the required tp.dll from the directory specified in the PATH variable before it starts to deploy my.dll. any of these two will allow my to step through the code for the purpose of debugging. thanks in advance.

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  • Wordpress Contact Form 7 in a hidden div.

    - by Luke
    Hi there, I'm using Contact Form 7 on Wordpress. I have it set up so the upload appears in the 3rd of three divs that hide and show depending on a clicked link. Everything is fine except when I click submit it hides the uploads div and shows the first div again. The form is submitting fine and you see a message that it has sent if you navigate back to the uploads section. Is there any way to keep the div you're in open and keep the rest hidden on submit? This is the code i'm using for hiding and showing. I'm sure it's not perfect but it works. // My Files function basic_myfiles($atts, $content = null) { return '' . $content . ''; } add_shortcode("myfiles", "basic_myfiles"); // Sound Library function basic_soundlib($atts, $content = null) { return '' . $content . ''; } add_shortcode("soundlib", "basic_soundlib"); // Uploads function basic_uploads($atts, $content = null) { return '' . $content . do_shortcode( '[contact-form 4 "Client Upload Form"]' ) . ''; } add_shortcode("uploads", "basic_uploads"); Thanks

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  • Best practices for "search data class" in ASP.NET MVC

    - by Tim Ridgely
    Hi everybody, I'm hoping this isn't too subjective, but I'm new to ASP.NET MVC and I'm trying to figure out how others may have solved similar problems. Basically, I have two entities, Customers and Orders. A customer has many orders; an order belongs to exactly one customer. I'm making an Order Search feature that should allow a user to search for orders based on order or customer information. Pretty straightforward, I think. I've read in other posts that the search controller should use GET, but I think it makes more sense to use POST because of the large number of search params. I'm using Entity Framework to create my models, and that's in a separate class library project and namespace. This article talks about using binding instead of Request.Form to get at the POST data. Would it make decent sense to make a class to hold all the search data that could be materialized by the magic model binding? Otherwise I'd just be poking through the FormCollection to pull out particular values, which might be fine. Where would you recommend making such a class?

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  • Jquery failure after site went live

    - by Brandon Condrey
    I have been designing a site for weeks using JQuery. I don't have a local server or a testing server so I just created a directory through FTP, '/testing'. Everything was working great in the testing directory. I attempted to go live tonight by moving all the files in '/testing' to the root directory and I changed all file paths and script sources accordingly. The site loads, but everything related to JQuery is non-functional. Javascript console gives errors of (just as an example from a plugin): '$.os.name' is not a function I'm at loss for what to do. I changed the paths referencing the JQuery library, installed a fresh copy of JQuery (to a new directory), etc. There is a wordpress installation in a different directory '/blog'. I've read about some compatibility issues with wordpress, but that seems to be related to using JQuery inside wordpress, which I am not. I'm not sure if any code would be beneficial since it was all functional in a different directory. Your help is greatly appreciated.

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  • GetLongPathName Undeclared

    - by iwizardpro
    When I try to compile my code with the function GetLongPathName(), the compiler tells me that the function is undeclared. I have already read the MSDN documentation located @ http://msdn.microsoft.com/en-us/library/aa364980%28VS.85%29.aspx. But, even though I included those header files, I am still getting the undeclared function error. Which header file(s) am I supposed to include when using the function? #include <Windows.h> #include <WinBase.h> #define DLLEXPORT extern "C" __declspec(dllexport) DLLEXPORT char* file_get_long(char* path_original) { long length = 0; TCHAR* buffer = NULL; if(!path_original) { return "-10"; } length = GetLongPathName(path_original, NULL, 0); if(length == 0) { return "-10"; } buffer = new TCHAR[length]; length = GetLongPathName(path_original, buffer, length); if(length == 0) { return "-10"; } return buffer; } And, if it makes a difference, I am currently compiling using Dev-C++ on a Windows Vista 64-bit.

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  • Yet another question about C++ books..

    - by suicideducky
    Intro rant Hey all, so after just over a year of browsing I decided it's time to ask a question for myself, it's sadly similar to many that have been asked before. I'm 18, am studying towards a BSc in Comp SCi and have been programming 'on and off' for about 6 years now, after wrestling with C++ for a bit then stumbling upon (and reading cover to cover) "Programming: Principles and Practice Using C++" by the great man himself I feel pretty comfortable with C++, I am almost finished writing my first open source program in C++ (a mediawiki parser, http://code.google.com/p/apertium-mediawiki/). I have decided I want to really get to know the power of C++, get familiar with some of its 'darker' corners and also delve into game programming, at this point I am rather keen on the book "Essential 3D Game Programming: with C++ and OpenGL" (released 24 may '10), I would also like to get 1 or 2 other books on 'general C++' that I can read cover to cover during my spare time. At this point I am pretty open to suggestions I would like something in the intermediate/advanced zone, some books I am rather keen on include: The C++ Standard Library: A tutorial and reference, C++ Template, the complete guide, and Modern C++ Design: Generic Programming and Design Patterns Applied Thanks in advance.

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  • Custom API requirement

    - by Jonathan.Peppers
    We are currently working on an API for an existing system. It basically wraps some web-requests as an easy-to-use library that 3rd party companies should be able to use with our product. As part of the API, there is an event mechanism where the server can call back to the client via a constantly-running socket connection. To minimize load on the server, we want to only have one connection per computer. Currently there is a socket open per process, and that could eventually cause load problems if you had multiple applications using the API. So my question is: if we want to deploy our API as a single standalone assembly, what is the best way to fix our problem? A couple options we thought of: Write an out of process COM object (don't know if that works in .Net) Include a second exe file that would be required for events, it would have to single-instance itself, and open a named pipe or something to communicate through multiple processes Extract this exe file from an embedded resource and execute it None of those really seem ideal. Any better ideas?

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  • Options for organizing android app with multiple independent apps

    - by lazyguy
    Problem Definition: We have a fairly large app which has multiple use cases such that they are all independent of each other. For example lets say we have a1, a2, a3 & a4 modules that are independent apps or use cases for our main app 'A'. The independent a1, a2, a3, a4 are all purchasable apps such that the user goes to our website instead of play store and activate either a1 or a2 by paying some fees on our website. So basically App 'A' is a free app in play-store and is sort of Dashboard with buttons to launch a1, a2, a3, a4. When the user click on lets say a1 button then we will check if a1 is already installed and launch it but if it is not present then give the user a link to download it. Option 1: Have a main app 'A' and a1, a2, a3, a4 as library project. But with this approach the main app A is too big in size. Option 2: Have a1, a2, a3, a4 build as separate .apk and then put in the assets folder of main app 'A' and then install them as needed. Again size of main app A is bigger. Option 3: Upload a1, a2, a3, a4 to a third party website or play store and download from it as needed. This way the main app remains lighter. Observation: In all these approaches there will be an independent app installed with its own icon on users phone. So basically user can launch from either the Dashboard (which will eventually launch an intent from Activity in a1 app) or user can directly launch app a1. Follow-up Question: Is there any other solution that anyone can suggest to tackle this kind of problem? Another things is by going this approach app a1, a2, a3, a4 can be developed & tested independently of each other.

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  • How to do something when AVQueuePlayer finishes the last playeritem

    - by user1634529
    I've got an AVQueuePlayer which I'm creating from an array of 4 AVPlayerItems, and it all plays fine. I want to do something when the last item in the queue finishes playing, I've looked a load of answers on here and this is the one that looks most promising for what I want: The best way to execute code AFTER a sound has finished playing In my button handler i have this code: static const NSString *ItemStatusContext; [thePlayerItemA addObserver:self forKeyPath:@"status" options:0 context:&ItemStatusContext]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(playerItemDidReachEnd) name:AVPlayerItemDidPlayToEndTimeNotification object:thePlayerItemA]; theQueuePlayer = [AVQueuePlayer playerWithPlayerItem:thePlayerItemA]; [theQueuePlayer play]; and then I have a function to handle playerItemDidReachEnd: - (void)playerItemDidReachEnd:(NSNotification *)notification { // Do stuff here NSLog(@"IT REACHED THE END"); } But when I run this I get an Internal Inconsistency Exception: An -observeValueForKeyPath:ofObject:change:context: message was received but not handled. Key path: status Observed object: <AVPlayerItem: 0x735a130, asset = <AVURLAsset: 0x73559c0, URL = file://localhost/Users/mike/Library/Application%20Support/iPhone%20Simulator/5.0/Applications/A0DBEC13-2DA6-4887-B29D-B43A78E173B8/Phonics%2001.app/yes.mp3>> Change: { kind = 1; } What am I doing wrong?

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  • SFTP in Python? (platform independent)

    - by Mark Wilbur
    I'm working on a simple tool that transfers files to a hard-coded location with the password also hard-coded. I'm a python novice, but thanks to ftplib, it was easy: import ftplib info= ('someuser', 'password') #hard-coded def putfile(file, site, dir, user=(), verbose=True): """ upload a file by ftp to a site/directory login hard-coded, binary transfer """ if verbose: print 'Uploading', file local = open(file, 'rb') remote = ftplib.FTP(site) remote.login(*user) remote.cwd(dir) remote.storbinary('STOR ' + file, local, 1024) remote.quit() local.close() if verbose: print 'Upload done.' if __name__ == '__main__': site = 'somewhere.com' #hard-coded dir = './uploads/' #hard-coded import sys, getpass putfile(sys.argv[1], site, dir, user=info) The problem is that I can't find any library that supports sFTP. What's the normal way to do something like this securely? Edit: Thanks to the answers here, I've gotten it working with Paramiko and this was the syntax. import paramiko host = "THEHOST.com" #hard-coded port = 22 transport = paramiko.Transport((host, port)) password = "THEPASSWORD" #hard-coded username = "THEUSERNAME" #hard-coded transport.connect(username = username, password = password) sftp = paramiko.SFTPClient.from_transport(transport) import sys path = './THETARGETDIRECTORY/' + sys.argv[1] #hard-coded localpath = sys.argv[1] sftp.put(localpath, path) sftp.close() transport.close() print 'Upload done.' Thanks again!

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  • No class def found error for JUnit Test on android

    - by J Bellamy
    I am having some very bizarre behaviour. I have a large number of test cases for my Android application, and they all work except for one. When I run this one I get a java.lang.NoClassDefFoundError: org.JUnit.test Yes, I have the JUnit 4 library imported into the project, and my other JUnit tests are running without any problems. What is particularly bizarre is that before I hit this problem I had an error in my code- basically, I tried writing a file to a read only folder. When that occurred, the JUnitTest would execute up to the point where it would hit an IO exception for accessing a part of memory it cannot access. I fix this problem, and suddenly the Android emulator doesn't seem to know what org.JUnit.test is. I have examined the run configuration for this test class, and it is the same as my others. It is in the same folder as the other tests as well. It also uses the same import statements. Any idea on what is going on? I am using the Android 10 emulator, and eclipse version 3.7.2. Edit: To clarify, the error I get appears on Logcat and not in my Eclipse project.

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  • Iterate over defined elements of a JS array

    - by sibidiba
    I'm using a JS array to Map IDs to actual elements, i.e. a key-value store. I would like to iterate over all elements. I tried several methods, but all have its caveats: for (var item in map) {...} Does iterates over all properties of the array, therefore it will include also functions and extensions to Array.prototype. For example someone dropping in the Prototype library in the future will brake existing code. var length = map.lenth; for (var i = 0; i < length; i++) { var item = map[i]; ... } does work but just like $.each(map, function(index, item) {...}); They iterate over the whole range of indexes 0..max(id) which has horrible drawbacks: var x = []; x[1]=1; x[10]=10; $.each(x, function(i,v) {console.log(i+": "+v);}); 0: undefined 1: 1 2: undefined 3: undefined 4: undefined 5: undefined 6: undefined 7: undefined 8: undefined 9: undefined 10: 10 Of course my IDs wont resemble a continuous sequence either. Moreover there can be huge gaps between them so skipping undefined in the latter case is unacceptable for performance reasons. How is it possible to safely iterate over only the defined elements of an array (in a way that works in all browsers and IE)?

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  • NSManagedObject How To Reload

    - by crissag
    I have a view that consists of a table of existing objects and an Add button, which allows the user to create a new object. When the user presses Add, the object is created in the list view controller, so that the object will be part of that managed object context (via the NSEntityDescription insertNewObjectForEntityForName: method). The Add view has a property for the managed object. In the list view controller, I create an Add view controller, set the property to the managed object I created, and then push the Add view on to the navigation stack. In the Add view, I have two buttons for save and cancel. In the save, I save the managed object and pass the managed object back to the list view controller via a delegate method. If the user cancels, then I delete the object and pass nil back to the list view controller. The complication I am having in the add view is related to a UIImagePickerController. In the Add view, I have a button which allows the user to take a photo of the object (or use an existing photo from the photo library). However, the process of transferring to the UIImagePickerController and having the user use the camera, is resulting in a didReceiveMemoryWarning in the add view controller. Further, the view was unloaded, which also caused my NSManagedObject to get clobbered. My question is, how to you go about reloading the NSManagedObject in the case where it was released because of the low memory situation?

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  • Why isn't obliterate an essential feature of Subversion?

    - by Dimitri C.
    For some years now, I'm waiting for Subversion to feature a "delete permanently" (obliterate) function. I hesitate to make the transition to Subversion (coming from Visual SourceSafe :p), because I think this is an essential feature, as otherwise I'd expect the repository to grow unstopably. However, for one reason or the other, the feature gets postponed over and over again. So I begin wondering if there is some other feature or workaround which makes the obliterate function dispensable. What do you do when you want to shrink the SVN central repository? Example 1: I check in a large third party library, and after a few weeks I realize it is not suited for my needs. I don't want that to store and backup that large amount of data forever. Example 2: I have 10 versions of 10 big third party libraries in the repository, but I only use the latest versions. Example 3: I accidentally checked in sensitive information (as suggested by John). Example 4: I accidentally checked in some big files that were never meant to be put in the repository.

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  • Organizing development teams

    - by Patrick
    A long time ago, when my company was much smaller, dividing the development work over teams was quite easy: the 'application' team developed the applications-specific logic, often requiring a deep insight of specific industry problems) the 'generic' team developed the parts that were common/generic for all applications (user interface related stuff, database access, low-level Windows stuff, ...) Over the years the boundaries between the teams have become fuzzy: the 'application' teams often write application-specific functionality with a 'generic' part, so instead of asking the 'generic' team to write that part for them, they write it themselves to speed up the developments; then donate it to the 'generic' team the 'generic' team's focus seems to be more 'maintenance oriented'. All of the 'very generic' code has already been written, so no new developments are needed in it, but instead they continuously have to support all the functionality donated by the application teams. All this seems to indicate that it's not a good idea anymore to have this split in teams. Maybe the 'generic' team should evolve into a 'software quality' team (defining and guarding the rules for writing good quality software), or into a 'software deployment' team (defining how software should be deployed, installed, ...). How do you split up the work in different teams if you have different applications? everybody can write generic code and donates it to a central 'generic' team? everybody can write generic code, but nobody 'manages' this generic code (everybody is the owner) generic code is written by a 'generic' team only and the applications have to wait until the 'generic' team delivers the generic part (via a library, via a DLL) there is no overlap in code between the different applications some other way? Notice that thee advantage of having the mix (allowing everybody to write everywhere in the code) is that: code is written in a more flexible way it's easier to debug the code since you can easily step into the 'generic' code in the debugger But the big (and maybe only) disadvantage is that this generic code may become nobody's responsibility if there is no clear team that manages it anymore. What is your vision?

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  • Page Entirely Blank Despite Having Source Code! (TinyMCE, FireFox)

    - by Chris Cooper
    Alright guys, here's a tough one... In reference to this page. The page will seemingly randomly not display the output of server when using Firefox (version 3.5). I have not seen this problem occur in Safari or IE. The best way to have the problem occur is just reload the page about 10 times and it ought to have happened by then, and once it does - it'll continue on subsequent refreshes until you change the page. The problem is literally the browser not displaying the output (code). Viewing the source shows all the appropriate code yet the browser displays a blank white page. The web developer and firebug plugins don't show any errors that would indicate the problem. I have tested this on a separate system and OS and it occurs in Firefox on that system as well. The problem did not occur until after TinyMCE (A Rich Text Editor JavaScript library for textareas) was added to the project. TinyMCE works however, where it should. I know this is a confusing problem, but I am completely lost as to what could be causing this significant issue. Thanks in advance. EDIT: If it's any help... I've noticed that if I cause a css file error by changing a stylesheet source to something non-existant (xxx.css), the page will continuously display without a problem (besides whatever related css not showing due to the src change). I've also noticed that causing any simple javascript error with some bad code will cause the page to load properly continuously (besides of course javascript not running on the page). EDIT#2: Moving all <script> tags down at the tail of the <body> 'fixes' (well, hides) this error and the page shows normally. A band-aid.

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