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  • AS3/AIR: Managing Run-Time Image Data

    - by grey
    I'm developing a game with AS3 and AIR. I will have a large-ish quantity of images that I need to load for display elements. It would be nice not to embed all of the images that the game needs, thereby avoiding having them all in memory at once. That's okay in smaller projects, but doesn't make sense here. I'm curious about strategies for loading images during run time. Since all of the files are quite small and local ( in my current project ) loading them on request might be the best solution, but I'd like to hear what ideas people have for managing this. For bonus points, I'm also curious about solutions for loading images on-demand server-side as well.

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  • Redis suggesstion for selecting data type

    - by PHP Connect
    We have questions based where in home page we were showing 2 list Questions by date modified Question have bigger views and ans count. And in this both listing if question have same views or ans count then sorting is based on date. Previously i am directly quiring to MySQL database and fetching the values so it's easy. But each page request hitting to MySQL it's bit expensive then start doing caching. I started using Redis. Following is the cases when i use redis cache Issues is On second listing i have to display questions by votes and not answered combine. How can i stored this type of data in redis to load faster with sorting based by 2 conditions votes with time and ans count with time?

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  • ASP.NET and HTML5 Local Storage

    - by Stephen Walther
    My favorite feature of HTML5, hands-down, is HTML5 local storage (aka DOM storage). By taking advantage of HTML5 local storage, you can dramatically improve the performance of your data-driven ASP.NET applications by caching data in the browser persistently. Think of HTML5 local storage like browser cookies, but much better. Like cookies, local storage is persistent. When you add something to browser local storage, it remains there when the user returns to the website (possibly days or months later). Importantly, unlike the cookie storage limitation of 4KB, you can store up to 10 megabytes in HTML5 local storage. Because HTML5 local storage works with the latest versions of all modern browsers (IE, Firefox, Chrome, Safari), you can start taking advantage of this HTML5 feature in your applications right now. Why use HTML5 Local Storage? I use HTML5 Local Storage in the JavaScript Reference application: http://Superexpert.com/JavaScriptReference The JavaScript Reference application is an HTML5 app that provides an interactive reference for all of the syntax elements of JavaScript (You can read more about the application and download the source code for the application here). When you open the application for the first time, all of the entries are transferred from the server to the browser (all 300+ entries). All of the entries are stored in local storage. When you open the application in the future, only changes are transferred from the server to the browser. The benefit of this approach is that the application performs extremely fast. When you click the details link to view details on a particular entry, the entry details appear instantly because all of the entries are stored on the client machine. When you perform key-up searches, by typing in the filter textbox, matching entries are displayed very quickly because the entries are being filtered on the local machine. This approach can have a dramatic effect on the performance of any interactive data-driven web application. Interacting with data on the client is almost always faster than interacting with the same data on the server. Retrieving Data from the Server In the JavaScript Reference application, I use Microsoft WCF Data Services to expose data to the browser. WCF Data Services generates a REST interface for your data automatically. Here are the steps: Create your database tables in Microsoft SQL Server. For example, I created a database named ReferenceDB and a database table named Entities. Use the Entity Framework to generate your data model. For example, I used the Entity Framework to generate a class named ReferenceDBEntities and a class named Entities. Expose your data through WCF Data Services. I added a WCF Data Service to my project and modified the data service class to look like this:   using System.Data.Services; using System.Data.Services.Common; using System.Web; using JavaScriptReference.Models; namespace JavaScriptReference.Services { [System.ServiceModel.ServiceBehavior(IncludeExceptionDetailInFaults = true)] public class EntryService : DataService<ReferenceDBEntities> { // This method is called only once to initialize service-wide policies. public static void InitializeService(DataServiceConfiguration config) { config.UseVerboseErrors = true; config.SetEntitySetAccessRule("*", EntitySetRights.All); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } // Define a change interceptor for the Products entity set. [ChangeInterceptor("Entries")] public void OnChangeEntries(Entry entry, UpdateOperations operations) { if (!HttpContext.Current.Request.IsAuthenticated) { throw new DataServiceException("Cannot update reference unless authenticated."); } } } }     The WCF data service is named EntryService. Notice that it derives from DataService<ReferenceEntitites>. Because it derives from DataService<ReferenceEntities>, the data service exposes the contents of the ReferenceEntitiesDB database. In the code above, I defined a ChangeInterceptor to prevent un-authenticated users from making changes to the database. Anyone can retrieve data through the service, but only authenticated users are allowed to make changes. After you expose data through a WCF Data Service, you can use jQuery to retrieve the data by performing an Ajax call. For example, I am using an Ajax call that looks something like this to retrieve the JavaScript entries from the EntryService.svc data service: $.ajax({ dataType: "json", url: “/Services/EntryService.svc/Entries”, success: function (result) { var data = callback(result["d"]); } });     Notice that you must unwrap the data using result[“d”]. After you unwrap the data, you have a JavaScript array of the entries. I’m transferring all 300+ entries from the server to the client when the application is opened for the first time. In other words, I transfer the entire database from the server to the client, once and only once, when the application is opened for the first time. The data is transferred using JSON. Here is a fragment: { "d" : [ { "__metadata": { "uri": "http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries(1)", "type": "ReferenceDBModel.Entry" }, "Id": 1, "Name": "Global", "Browsers": "ff3_6,ie8,ie9,c8,sf5,es3,es5", "Syntax": "object", "ShortDescription": "Contains global variables and functions", "FullDescription": "<p>\nThe Global object is determined by the host environment. In web browsers, the Global object is the same as the windows object.\n</p>\n<p>\nYou can use the keyword <code>this</code> to refer to the Global object when in the global context (outside of any function).\n</p>\n<p>\nThe Global object holds all global variables and functions. For example, the following code demonstrates that the global <code>movieTitle</code> variable refers to the same thing as <code>window.movieTitle</code> and <code>this.movieTitle</code>.\n</p>\n<pre>\nvar movieTitle = \"Star Wars\";\nconsole.log(movieTitle === this.movieTitle); // true\nconsole.log(movieTitle === window.movieTitle); // true\n</pre>\n", "LastUpdated": "634298578273756641", "IsDeleted": false, "OwnerId": null }, { "__metadata": { "uri": "http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries(2)", "type": "ReferenceDBModel.Entry" }, "Id": 2, "Name": "eval(string)", "Browsers": "ff3_6,ie8,ie9,c8,sf5,es3,es5", "Syntax": "function", "ShortDescription": "Evaluates and executes JavaScript code dynamically", "FullDescription": "<p>\nThe following code evaluates and executes the string \"3+5\" at runtime.\n</p>\n<pre>\nvar result = eval(\"3+5\");\nconsole.log(result); // returns 8\n</pre>\n<p>\nYou can rewrite the code above like this:\n</p>\n<pre>\nvar result;\neval(\"result = 3+5\");\nconsole.log(result);\n</pre>", "LastUpdated": "634298580913817644", "IsDeleted": false, "OwnerId": 1 } … ]} I worried about the amount of time that it would take to transfer the records. According to Google Chome, it takes about 5 seconds to retrieve all 300+ records on a broadband connection over the Internet. 5 seconds is a small price to pay to avoid performing any server fetches of the data in the future. And here are the estimated times using different types of connections using Fiddler: Notice that using a modem, it takes 33 seconds to download the database. 33 seconds is a significant chunk of time. So, I would not use the approach of transferring the entire database up front if you expect a significant portion of your website audience to connect to your website with a modem. Adding Data to HTML5 Local Storage After the JavaScript entries are retrieved from the server, the entries are stored in HTML5 local storage. Here’s the reference documentation for HTML5 storage for Internet Explorer: http://msdn.microsoft.com/en-us/library/cc197062(VS.85).aspx You access local storage by accessing the windows.localStorage object in JavaScript. This object contains key/value pairs. For example, you can use the following JavaScript code to add a new item to local storage: <script type="text/javascript"> window.localStorage.setItem("message", "Hello World!"); </script>   You can use the Google Chrome Storage tab in the Developer Tools (hit CTRL-SHIFT I in Chrome) to view items added to local storage: After you add an item to local storage, you can read it at any time in the future by using the window.localStorage.getItem() method: <script type="text/javascript"> window.localStorage.setItem("message", "Hello World!"); </script>   You only can add strings to local storage and not JavaScript objects such as arrays. Therefore, before adding a JavaScript object to local storage, you need to convert it into a JSON string. In the JavaScript Reference application, I use a wrapper around local storage that looks something like this: function Storage() { this.get = function (name) { return JSON.parse(window.localStorage.getItem(name)); }; this.set = function (name, value) { window.localStorage.setItem(name, JSON.stringify(value)); }; this.clear = function () { window.localStorage.clear(); }; }   If you use the wrapper above, then you can add arbitrary JavaScript objects to local storage like this: var store = new Storage(); // Add array to storage var products = [ {name:"Fish", price:2.33}, {name:"Bacon", price:1.33} ]; store.set("products", products); // Retrieve items from storage var products = store.get("products");   Modern browsers support the JSON object natively. If you need the script above to work with older browsers then you should download the JSON2.js library from: https://github.com/douglascrockford/JSON-js The JSON2 library will use the native JSON object if a browser already supports JSON. Merging Server Changes with Browser Local Storage When you first open the JavaScript Reference application, the entire database of JavaScript entries is transferred from the server to the browser. Two items are added to local storage: entries and entriesLastUpdated. The first item contains the entire entries database (a big JSON string of entries). The second item, a timestamp, represents the version of the entries. Whenever you open the JavaScript Reference in the future, the entriesLastUpdated timestamp is passed to the server. Only records that have been deleted, updated, or added since entriesLastUpdated are transferred to the browser. The OData query to get the latest updates looks like this: http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries?$filter=(LastUpdated%20gt%20634301199890494792L) If you remove URL encoding, the query looks like this: http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries?$filter=(LastUpdated gt 634301199890494792L) This query returns only those entries where the value of LastUpdated > 634301199890494792 (the version timestamp). The changes – new JavaScript entries, deleted entries, and updated entries – are merged with the existing entries in local storage. The JavaScript code for performing the merge is contained in the EntriesHelper.js file. The merge() method looks like this:   merge: function (oldEntries, newEntries) { // concat (this performs the add) oldEntries = oldEntries || []; var mergedEntries = oldEntries.concat(newEntries); // sort this.sortByIdThenLastUpdated(mergedEntries); // prune duplicates (this performs the update) mergedEntries = this.pruneDuplicates(mergedEntries); // delete mergedEntries = this.removeIsDeleted(mergedEntries); // Sort this.sortByName(mergedEntries); return mergedEntries; },   The contents of local storage are then updated with the merged entries. I spent several hours writing the merge() method (much longer than I expected). I found two resources to be extremely useful. First, I wrote extensive unit tests for the merge() method. I wrote the unit tests using server-side JavaScript. I describe this approach to writing unit tests in this blog entry. The unit tests are included in the JavaScript Reference source code. Second, I found the following blog entry to be super useful (thanks Nick!): http://nicksnettravels.builttoroam.com/post/2010/08/03/OData-Synchronization-with-WCF-Data-Services.aspx One big challenge that I encountered involved timestamps. I originally tried to store an actual UTC time as the value of the entriesLastUpdated item. I quickly discovered that trying to work with dates in JSON turned out to be a big can of worms that I did not want to open. Next, I tried to use a SQL timestamp column. However, I learned that OData cannot handle the timestamp data type when doing a filter query. Therefore, I ended up using a bigint column in SQL and manually creating the value when a record is updated. I overrode the SaveChanges() method to look something like this: public override int SaveChanges(SaveOptions options) { var changes = this.ObjectStateManager.GetObjectStateEntries( EntityState.Modified | EntityState.Added | EntityState.Deleted); foreach (var change in changes) { var entity = change.Entity as IEntityTracking; if (entity != null) { entity.LastUpdated = DateTime.Now.Ticks; } } return base.SaveChanges(options); }   Notice that I assign Date.Now.Ticks to the entity.LastUpdated property whenever an entry is modified, added, or deleted. Summary After building the JavaScript Reference application, I am convinced that HTML5 local storage can have a dramatic impact on the performance of any data-driven web application. If you are building a web application that involves extensive interaction with data then I recommend that you take advantage of this new feature included in the HTML5 standard.

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  • Could not load file or assembly 'AjaxControlToolkit' or one of its dependencies. Access is denied.

    I wanted to post a solution to an issue that comes up every time I have to setup a new developer in our organization:      Could not load file or assembly 'AjaxControlToolkit' or one of its dependencies. Access is denied.  My solution is to grant Full Control to the "Everyone" group to the folder C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files  I know there are other solutions to this problem, but this one seems the simplest for me.  M...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Does Google include the time to load images, for a single page, as part of the page speed?

    - by Pure.Krome
    we all know that Google's affects your page rank with the load time of a page. How? That's part of the secret sauce. But we know that page speed is a serious factor. So - what is considered the speed of a page? Is it just the first (and main) html file which the GET receives? Or does it also include loading of images as part of that speed. so for example... GET /index.htm <- takes 0.45 seconds to retrieve (including DNS lookup before). robot parses page.. see's there's a single main image.... GET /img/main.png <- takes 5 seconds to download. is the page speed for that resource, 0.45 seconds OR 5.45 seconds? I understand Javascript is not fired .. but are any of these external resources all downloaded and part of the page speed?

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  • MySQL-Cluster or Multi-Master for production? Performance issues?

    - by Phillip Oldham
    We are expanding our network of webservers on EC2 to a number of different regions and currently use master/slave replication. We've found that over the past couple of months our slave has stopped replicating a number of times which required us to clear the db and initialise the replication again. As we're now looking to have servers in 3 different regions we're a little concerned about these MySQL replication errors. We believe they're due to auto_increment values, so we're considering a number of approaches to quell these errors and stabilise replication: Multi-Master replication; 3 masters (one in each region), with the relevant auto_increment offsets, regularly backing up to S3. Or, MySQL-Cluster; 3 nodes (one in each region) with a separate management node which will also aggregate logs and statistics. After investigating it seems they both have down-sides (replication errors for the former, performance issues for the latter). We believe the cluster approach would allow us to manage and add new nodes more easily than the Multi-Master route, and would reduce/eliminate the replication issues we're currently seeing. But performance is a priority. Are the performance issues of MySQL-Cluster as bad as people say?

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  • Tab Sweep - NetBeans book, JSF components, GlassFish load-balancing, community events, ...

    - by alexismp
    Recent Tips and News on Java EE 6 & GlassFish: • Java EE 6 Development with NetBeans 7 (new book) • Java EE Module Configuration Editors Draft Proposal (Eclipse) • ICEFaces downloads (includes NetBeans 7 plugin) • JRebel 4.0 - 33 million development redeploys prevented • Greenville JUG and SELF 2011 Trip Report • Load balancing with Glassfish 3.1 and Apache • GlassFish v3 Community Poster • Manik Web Statistic Tool, a Java EE 6 app to analyze http-access-log-file • Tomcat, WebSockets, HTML5, jWebSockets, JSR-340, JSON and more

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  • Disable "Do you want to change the color scheme to improve performance?" warning

    - by William Lawn Stewart
    Sometimes this dialog box will pop up (see screenshot below). Every time it appears I select "Keep the current color scheme, and don't show this message again". Windows then reminds me again -- either the next day or after reboot, or sometimes another 5 minutes later. Do you want to change the color scheme to improve performance? Windows has detected your computer's performance is slow. This could be because there are not enough resources to run the Windows Aero color scheme. To improve performance, try changing the color scheme to Windows 7 Basic. Any change you make will be in effect until the next time you log on to Windows Change the color scheme to Windows 7 Basic Keep the current color scheme, but ask me again if my computer continues to perform slowly Keep the current color scheme, and don't show this message again Is there some reason why Windows is ignoring/forgetting my attempts to suppress the dialog? I'd love to never ever see it again, it's annoying, and it alt-tabs me out of fullscreen applications. If it matters, I'm running Windows 7 x64 Professional. I believe the dialog appears because I'm forcing Vsync and Triple Buffering for DirectX applications.

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  • How do I prevent useless content load on the page in responsive design?

    - by Ícaro Leandro
    In responsive design, elements are hidden in the page with @media queries and display: none in CSS. Ok. In my design however browsers that have less than 800px in width should avoid loading some content at all. When accessed with on a device with more than 800px of screen, the page loads fully. In mobile devices or even on desktop with less than 800px of width some content is hidden. I want to make the page load faster for low-resolution devices and avoid loading chunks of content that the user will never see. How can I go about this?

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  • Is there a ".d" directory to use to load modules at boot time, opposed to /etc/modules?

    - by gertvdijk
    I am automating some configurations on my systems using Puppet. For a group of machines I want to load a kernel module at boot time. The most elegant way seems to edit /etc/modules and add one on an individual line. However, I would like to use separate files in a ".d" directory structure for easier maintainability. For modprobe and specifying the options for modules, there's /etc/modprobe.d/, but what's the most elegant way for actually loading modules at boot time using a single new file? Basically, I'm looking for the non-existing /etc/modules.d/ directory. Any suggestions?

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  • How to load a text file from a server into iPhone game with AS3 in Adobe AIR?

    - by Phil
    Im creating an iPhone game with Adobe AIR, and I want to be able to load a simple text msg into an dynamic text box on the games front screen from my server (and then be able to update that text file on the server, so it updates automatically in the game after the game is on the app store) How would I go about acheiving that? is it as simple as using a getURL? are there any specifical issues with trying to do this on the iPhone via AIR that I should be aware of? Thanks for any advice.

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  • WINDOWS: Your computer hangs. You can windows + R (run dialog) but performance is so halted taskMGR

    - by John Sullivan
    The question is, what process are available to try to recover from total system instability before pulling the plug when we can do nothing but programs or batches in the path from the run dialog (windows + r key), and performance is so dead that taskMGR / procEXP / other programs with visual guis are not usable? I am not a windows expert, but ideally someone out there has written a program that does more or less stuff like this: Immediately set (or perhaps I can set from the run prompt) its priority to extremely high, evaluate performance bottlenecks. E.g. is CPU 100%? If so identify offending program(s) or problems. Attempt / log fixes, then provide crude feedback asking the user if his performance has stabilized enough to abort, wait a few seconds, if no feedback continue, etc. etc. Eventually try to do any "system cleanup" if the program decides it cannot recover and perhaps finally provide a series of beeps to the user, or what have you, to say "OK, I give up, time to pull the plug". Ideally create a log, when able. These kinds of horrible hangs are a situation where surely trying something, anything, is better than nothing -- as long as that something is intelligent -- when the alternative is ripping out the power coord. Again, I am not a windows expert, so perhaps there is a much more elegant "hands on" approach I am not aware of.

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  • At what point does the performance gap between GPU & CPU become so great that the CPU is holding back a system?

    - by Matthew Galloway
    I know that generally speaking for gaming performance the GPU is the primary factor which holds back performance, with everything else such as RAM/motherboard/PSU/CPU being secondary in importance to the graphics card. But at some point the other components ARE going to be significant in holding back the whole system! For instance nobody would be silly enough to play modern games with 512MB RAM and the very latest graphics cards (such as an HD7970) as I bet the performance increase over such a system with only 512MB but a mid range card would be non-existent! Thus it would be a "waste" for such a person to buy any high end graphics card without resolving first the system's other problems. The same point applies to other components, such as if it only had a Pentium II a current high end graphics card would be wasted on it! So my core question is how do you determine at what point for your system is spending on extra GPU power be completely "wasted"? (also, a slightly more nuanced question is trying work out at what point might the extra graphics power not be "wasted" but would be "sub optimal" value for money, when the expenditure should then be split around graphics card and other components. As obviously a gamer shouldn't always just spend on upgrading the graphics card! But needs to balance it out)

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  • after Bios screen appears, the purple screen appears with a red circle and a white line through it, saying cannot load Ubuntu 2D

    - by Felix
    After the Bios screen appears, the purple screen appears and says, "cannot load Ubuntu2D" Log off. Logging off is my only option. I am operating on a Dell Insoirion 11.10 Ubuntu system. I deleted the gnome because I read in the forum it slowed down the computer and I wanted to watch movies. I deleted Unity as well because I read terrible things about it and that it was not necessary for me. I realize my experimention in learning by adding and deleting things were not proper. I was just trying to learn and fix my sound. Please help. Thanks.

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  • Why is my server performance degrading to the point of stopping, periodically?

    - by Pascal Aschwanden
    So, once in a while, I see in firebug that a request takes over 15 or even 60 seconds to respond and sometimes never. Here is what I've ruled out: It's not the CPU, cuz every time I check the Server load its less then 6 for all 3 numbers It's not the memory, because thats fairly low too, less the 50% It's not the I/O anymore, because I've seen the graphs that Joyent sent back to me when I requested them, and they show less then 3MB of I/O (mostly all read). It's not the SQL performance - I've profiled every last SQL command that runs, and they're all (99.9% of them anyway) running in less then 30ms, most run in less then 5ms. Oh and I've been profiling all the script execution times, and even the when the problem occurs, the script always manages to finish in 50ms or less (that's 1 / 20th of a second ). Now, I do run alot of ajax calls. 1 every 2 seconds per user and I have 300 DAU+. But, even if all 300 are playing simultaneously, thats still only 150 calls per second max. The only other thing I can think of is that one of my neighbors is funky. The problem is highly intermittent. 99% of the time it works perfectly and there's excellent performance. but 99%+ is not good enough. Eventually the performance gets so bad I have to restart the server, at which point everything is fine again. I've done this about 4 times now. Any ideas? Note: this is on joyent, vps, intro package 256mb of ram with bursting. here are the mysql dump info: Traffic ø per hour Received 18 MiB 29 MiB Sent 134 MiB 221 MiB Total 151 MiB 251 MiB Connections ø per hour % max. concurrent connections 5 --- --- Failed attempts 0 0.00 0.00% Aborted 0 0.00 0.00% Total 9,418 15.59 k 100.00%

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  • How do you load in a .bmp file to use it as a height map in C++?

    - by user1324894
    I need to create a terrain that can be used in C++ and opengl and I am told that using a height map is the way to go. I have a .bmp file that is a greyscale image that I would like to use. However, I do not know how to load that greyscale image into the project so that it can be used as a height map or how I can apply a texture to it to create terrain nor how to compute the normals that I'm told will be required. How would I go about achieving what I would like to do?

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  • How does having assets saved on a secondary domain(s) reduce the load time of the website?

    - by AAA
    I went for an interview yesterday where I was asked this question: "How does having assets (images/videos) stored on a secondary domain (assets.example.com) reduce the load time of example.com?" To that I answered that by having the code "call" those assets from a secondary website it reduces the traffic that is coming to the main domain and therefore only applying bandwidth to the main domain vs having to also serve bandwidth to request assets. Is that correct? Also, If i am correct, would you say it makes sense to start new websites with this in mind or do you prefer having it done after large traffic rates are achieved?

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  • Play audio file data - Spring MVC

    - by Vijay Veeraraghavan
    In my web-application, I have various audio clips uploaded by the users in the database stored in the BLOB column. The audio files are low bit rate WAV files. The clips are secured, one can see only those clips he has uploaded. Instead of user downloading the clip and playing it in his player, I need it be steamed online in the web page itself. In the jsp I use the <audio> tag with the source mapping to the controller mappping url. <td> <audio controls><source src="recfile/${au.id}" type="audio/mpeg" /></audio> </td> Where, the recfile is the request mapping and the au.id is the audio id. In the controller I process the request like below @RequestMapping(value = "/recfile/{id}", method = RequestMethod.GET, produces = { MediaType.APPLICATION_OCTET_STREAM_VALUE }) public HttpEntity<byte[]> downloadRecipientFile(@PathVariable("id") int id, ModelMap model, HttpServletResponse response) throws IOException, ServletException { LOGGER.debug("[GroupListController downloadRecipientFile]"); VoiceAudioLibrary dGroup = audioClipService.findAudioClip(id); if (dGroup == null || dGroup.getAudioData() == null || dGroup.getAudioData().length <= 0) { throw new ServletException("No clip found/clip has not data, id=" + id); } HttpHeaders header = new HttpHeaders(); I tried this too //header.setContentType(new MediaType("audio", "mp3")); header.setContentType(new MediaType("audio", "vnd.wave"); header.setContentLength(dGroup.getAudioData().length); return new HttpEntity<byte[]>(dGroup.getAudioData(), header); } When the jsp loads, the controller get the request, it serves back the audio data fetched from the database, the jsp too shows the player with the controls. But when I play it nothing happens. Why is it? Am I missing anything in the configuration? Am I doing it right?

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  • export data from WCF Service to excel

    - by Dave
    I need to provide an export to excel feature for a large amount of data returned from a WCF web service. The code to load the datalist is as below: List<resultSet> r = myObject.ReturnResultSet(myWebRequestUrl); //call to WCF service myDataList.DataSource = r; myDataList.DataBind(); I am using the Reponse object to do the job: Response.Clear(); Response.Buffer = true; Response.ContentType = "application/vnd.ms-excel"; Response.AddHeader("Content-Disposition", "attachment; filename=MyExcel.xls"); StringBuilder sb = new StringBuilder(); StringWriter sw = new StringWriter(sb); HtmlTextWriter tw = new HtmlTextWriter(sw); myDataList.RenderControl(tw); Response.Write(sb.ToString()); Response.End(); The problem is that WCF Service times out for large amount of data (about 5000 rows) and the result set is null. When I debug the service, I can see the window for saving/opening the excel sheet appear before the service returns the result and hence the excel sheet is always empty. Please help me figure this out.

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  • How to bind a datatable to a wpf editable combobox: selectedItem showing System.Data.DataRowView

    - by black sensei
    Hello Good People!! I bound a datatable to a combobox and defined a dataTemplate in the itemTemplate.i can see desired values in the combobox dropdown list,what i see in the selectedItem is System.Data.DataRowView here are my codes: <ComboBox Margin="128,139,123,0" Name="cmbEmail" Height="23" VerticalAlignment="Top" TabIndex="1" ToolTip="enter the email you signed up with here" IsEditable="True" IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding}"> <ComboBox.ItemTemplate> <DataTemplate> <StackPanel> <TextBlock Text="{Binding Path=username}"/> </StackPanel> </DataTemplate> </ComboBox.ItemTemplate> The code behind is so : if (con != null) { con.Open(); //users table has columns id | username | pass SQLiteCommand cmd = new SQLiteCommand("select * from users", con); SQLiteDataAdapter da = new SQLiteDataAdapter(cmd); userdt = new DataTable("users"); da.Fill(userdt); cmbEmail.DataContext = userdt; } I've been looking for something like SelectedValueTemplate or SelectedItemTemplate to do the same kind of data templating but i found none. I'll like to ask if i'm doing something wrong or it's a known issue for combobox binding? if something is wrong in my code please point me to the right direction. thanks for reading this

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  • Add new item to UITableView and Core Data as data source?

    - by David.Chu.ca
    I have trouble to add new item to my table view with core data. Here is the brief logic in my codes. In my ViewController class, I have a button to trigle the edit mode: - (void) toggleEditing { UITableView *tv = (UITableView *)self.view; if (isEdit) // class level flag for editing { self.newEntity = [NSEntityDescription insertNewObjectForEntityName:@"entity1" inManagedObjectContext:managedObjectContext]; NSArray *insertIndexPaths = [NSArray arrayWithObjects: [NSInextPath indexPathForRow:0 inSection:0], nil]; // empty at beginning so hard code numbers here. [tv insertRowsAtIndexPaths:insertIndexPaths withRowAnimation:UITableViewRowAnimationFade]; [self.tableView setEditing:YES animated:YES]; // enable editing mode } else { ...} } In this block of codes, I added a new item to my current managed object context first, and then I added a new row to my tv. I think that both the number of objects in my data source or context and the number of rows in my table view should be 1. However, I got an exception in the event of tabView:numberOfRowsInSection: Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (0) must be equal to the number of rows contained in that section before the update (0), plus or minus the number of rows inserted or deleted from that section (1 inserted, 0 deleted). The exception was raised right after the delegate event: - (NSInteger) tableView:(UITableView *) tableView numberOfRawsInSection:(NSInteger) section { // fetchedResultsController is class member var NSFetchedResultsController id <NSFechedResultsSectionInfo> sectionInfo = [[fetchedResultsController sections] objectAtIndex: section]; NSInteger rows = [sectionInfo numberOfObjects]; return rows; } In debug mode, I found that the rows was still 0 and the event invoked after the the even of toggleEditing. It looks like that sectionInfo obtained from fetchedResultsController did not include the new entity object inserted. Not sure if I miss anything or steps? I am not sure how it works: to get the fetcedResultsController notified or reflect the change when a new entity is inserted into the current managed object context?

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  • jqGrid with JSON data renders table as empty

    - by jgreep
    I'm trying to create a jqgrid, but the table is empty. The table renders, but the data doesn't show. The data I'm getting back from the php call is: { "page":"1", "total":1, "records":"10", "rows":[ {"id":"2:1","cell":["1","image","Chief Scout","Highest Award test","0"]}, {"id":"2:2","cell":["2","image","Link Badge","When you are invested as a Scout, you may be eligible to receive a Link Badge. (See page 45)","0"]}, {"id":"2:3","cell":["3","image","Pioneer Scout","Upon completion of requirements, the youth is invested as a Pioneer Scout","0"]}, {"id":"2:4","cell":["4","image","Voyageur Scout Award","Voyageur Scout Award is the right after Pioneer Scout.","0"]}, {"id":"2:5","cell":["5","image","Voyageur Citizenship","Learning about and caring for your community.","0"]}, {"id":"2:6","cell":["6","image","Fish and Wildlife","Demonstrate your knowledge and involvement in fish and wildlife management.","0"]}, {"id":"2:7","cell":["7","image","Photography","To recognize photography knowledge and skills","0"]}, {"id":"2:8","cell":["8","image","Recycling","Demonstrate your knowledge and involvement in Recycling","0"]}, {"id":"2:10","cell":["10","image","Voyageur Leadership ","Show leadership ability","0"]}, {"id":"2:11","cell":["11","image","World Conservation","World Conservation Badge","0"]} ]} The javascript configuration looks like so: $("#"+tableId).jqGrid ({ url:'getAwards.php?id='+classId, dataType : 'json', mtype:'POST', colNames:['Id','Badge','Name','Description',''], colModel : [ {name:'awardId', width:30, sortable:true, align:'center'}, {name:'badge', width:40, sortable:false, align:'center'}, {name:'name', width:180, sortable:true, align:'left'}, {name:'description', width:380, sortable:true, align:'left'}, {name:'selected', width:0, sortable:false, align:'center'} ], sortname: "awardId", sortorder: "asc", pager: $('#'+tableId+'_pager'), rowNum:15, rowList:[15,30,50], caption: 'Awards', viewrecords:true, imgpath: 'scripts/jqGrid/themes/green/images', jsonReader : { root: "rows", page: "page", total: "total", records: "records", repeatitems: true, cell: "cell", id: "id", userdata: "userdata", subgrid: {root:"rows", repeatitems: true, cell:"cell" } }, width: 700, height: 200 }); The HTML looks like: <table class="awardsList" id="awardsList2" class="scroll" name="awardsList" /> <div id="awardsList2_pager" class="scroll"></div> I'm not sure that I needed to define jsonReader, since I've tried to keep to the default. If the php code will help, I can post it too.

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  • how to import csv data into django models

    - by little_fish
    i have some csv data and i want to export into django models the example of csv data 1;"02-01-101101";"Worm Gear HRF 50";"Ratio 1 : 10";"input shaft, output shaft, direction A, color dark green"; 2;"02-01-101102";"Worm Gear HRF 50";"Ratio 1 : 20";"input shaft, output shaft, direction A, color dark green"; 3;"02-01-101103";"Worm Gear HRF 50";"Ratio 1 : 30";"input shaft, output shaft, direction A, color dark green"; 4;"02-01-101104";"Worm Gear HRF 50";"Ratio 1 : 40";"input shaft, output shaft, direction A, color dark green"; 5;"02-01-101105";"Worm Gear HRF 50";"Ratio 1 : 50";"input shaft, output shaft, direction A, color dark green"; and i have some django models name Product in Product there is some fields like name, description and price and i want to something like this product=Product() product.name = "Worm Gear HRF 70(02-01-101116)" product.description = "input shaft, output shaft, direction A, color dark green" product.price = 100

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  • Thread-safe data structures

    - by Inso Reiges
    Hello, I have to design a data structure that is to be used in a multi-threaded environment. The basic API is simple: insert element, remove element, retrieve element, check that element exists. The structure's implementation uses implicit locking to guarantee the atomicity of a single API call. After i implemented this it became apparent, that what i really need is atomicity across several API calls. For example if a caller needs to check the existence of an element before trying to insert it he can't do that atomically even if each single API call is atomic: if(!data_structure.exists(element)) { data_structure.insert(element); } The example is somewhat awkward, but the basic point is that we can't trust the result of exists call anymore after we return from atomic context (the generated assembly clearly shows a minor chance of context switch between the two calls). What i currently have in mind to solve this is exposing the lock through the data structure's public API. This way clients will have to explicitly lock things, but at least they won't have to create their own locks. Is there a better commonly-known solution to these kinds of problems? And as long as we're at it, can you advise some good literature on thread-safe design? Thank you.

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  • OCR with Neural network: data extraction

    - by Sebastian Hoitz
    I'm using the AForge library framework and its neural network. At the moment when I train my network I create lots of images (one image per letter per font) at a big size (30 pt), cut out the actual letter, scale this down to a smaller size (10x10 px) and then save it to my harddisk. I can then go and read all those images, creating my double[] arrays with data. At the moment I do this on a pixel basis. So once I have successfully trained my network I test the network and let it run on a sample image with the alphabet at different sizes (uppercase and lowercase). But the result is not really promising. I trained the network so that RunEpoch had an error of about 1.5 (so almost no error), but there are still some letters left that do not get identified correctly in my test image. Now my question is: Is this caused because I have a faulty learning method (pixelbased vs. the suggested use of receptors in this article: http://www.codeproject.com/KB/cs/neural_network_ocr.aspx - are there other methods I can use to extract the data for the network?) or can this happen because my segmentation-algorithm to extract the letters from the image to look at is bad? Does anyone have ideas on how to improve it?

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