Search Results

Search found 14961 results on 599 pages for 'mac clients'.

Page 527/599 | < Previous Page | 523 524 525 526 527 528 529 530 531 532 533 534  | Next Page >

  • Slow Python HTTP server on localhost

    - by Abiel
    I am experiencing some performance problems when creating a very simple Python HTTP server. The key issue is that performance is varying depending on which client I use to access it, where the server and all clients are being run on the local machine. For instance, a GET request issued from a Python script (urllib2.urlopen('http://localhost/').read()) takes just over a second to complete, which seems slow considering that the server is under no load. Running the GET request from Excel using MSXML2.ServerXMLHTTP also feels slow. However, requesting the data Google Chrome or from RCurl, the curl add-in for R, yields an essentially instantaneous response, which is what I would expect. Adding further to my confusion is that I do not experience any performance problems for any client when I am on my computer at work (the performance problems are on my home computer). Both systems run Python 2.6, although the work computer runs Windows XP instead of 7. Below is my very simple server example, which simply returns 'Hello world' for any get request. from BaseHTTPServer import BaseHTTPRequestHandler, HTTPServer class MyHandler(BaseHTTPRequestHandler): def do_GET(self): print("Just received a GET request") self.send_response(200) self.send_header("Content-type", "text/html") self.end_headers() self.wfile.write('Hello world') return def log_request(self, code=None, size=None): print('Request') def log_message(self, format, *args): print('Message') if __name__ == "__main__": try: server = HTTPServer(('localhost', 80), MyHandler) print('Started http server') server.serve_forever() except KeyboardInterrupt: print('^C received, shutting down server') server.socket.close() Note that in MyHandler I override the log_request() and log_message() functions. The reason is that I read that a fully-qualified domain name lookup performed by one of these functions might be a reason for a slow server. Unfortunately setting them to just print a static message did not solve my problem. Also, notice that I have put in a print() statement as the first line of the do_GET() routine in MyHandler. The slowness occurs prior to this message being printed, meaning that none of the stuff that comes after it is causing a delay.

    Read the article

  • Caching Authentication Data

    - by PartlyCloudy
    Hi, I'm currently implementing a REST web service using CouchDB and RESTlet. The RESTlet layer is mainly for authentication and some minor filtering of the JSON data served by CouchDB: Clients <= HTTP = [ RESTlet <= HTTP = CouchDB ] I'm using CouchDB also to store user login data, because I don't want to add an additional database server for that purpose. Thus, each request to my service causes two CouchDB requests conducted by RESTlet (auth data + "real" request). In order to keep the service as efficent as possible, I want to reduce the number of requests, in this case redundant requests for login data. My idea now is to provide a cache (i.e.LRU-Cache via LinkedHashMap) within my RESTlet application that caches login data, because HTTP caching will probabily not be enough. But how do I invalidate the cache data, once a user changes the password, for instance. Thanks to REST, the application might run on several servers in parallel, and I don't want to create a central instance just to cache login data. Currently, I save requested auth data in the cache and try to auth new requests by using them. If a authentication fails or there is now entry available, I'll dispatch a GET request to my CouchDB storage in order to obtain the actual auth data. So in a worst case, users that have changed their data will perhaps still be able to login with their old credentials. How can I deal with that? Or what is a good strategy to keep the cache(s) up-to-date in general? Thanks in advance.

    Read the article

  • mysql and trigger usage question

    - by dhruvbird
    I have a situation in which I don't want inserts to take place (the transaction should rollback) if a certain condition is met. I could write this logic in the application code, but say for some reason, it has to be written in MySQL itself (say clients written in different languages will be inserting into this MySQL InnoDB table) [that's a separate discussion]. Table definition: CREATE TABLE table1(x int NOT NULL); The trigger looks something like this: CREATE TRIGGER t1 BEFORE INSERT ON table1 FOR EACH ROW IF (condition) THEN NEW.x = NULL; END IF; END; I am guessing it could also be written as(untested): CREATE TRIGGER t1 BEFORE INSERT ON table1 FOR EACH ROW IF (condition) THEN ROLLBACK; END IF; END; But, this doesn't work: CREATE TRIGGER t1 BEFORE INSERT ON table1 ROLLBACK; You are guaranteed that: Your DB will always be MySQL Table type will always be InnoDB That NOT NULL column will always stay the way it is Question: Do you see anything objectionable in the 1st method?

    Read the article

  • Password hashing, salt and storage of hashed values

    - by Jonathan Leffler
    Suppose you were at liberty to decide how hashed passwords were to be stored in a DBMS. Are there obvious weaknesses in a scheme like this one? To create the hash value stored in the DBMS, take: A value that is unique to the DBMS server instance as part of the salt, And the username as a second part of the salt, And create the concatenation of the salt with the actual password, And hash the whole string using the SHA-256 algorithm, And store the result in the DBMS. This would mean that anyone wanting to come up with a collision should have to do the work separately for each user name and each DBMS server instance separately. I'd plan to keep the actual hash mechanism somewhat flexible to allow for the use of the new NIST standard hash algorithm (SHA-3) that is still being worked on. The 'value that is unique to the DBMS server instance' need not be secret - though it wouldn't be divulged casually. The intention is to ensure that if someone uses the same password in different DBMS server instances, the recorded hashes would be different. Likewise, the user name would not be secret - just the password proper. Would there be any advantage to having the password first and the user name and 'unique value' second, or any other permutation of the three sources of data? Or what about interleaving the strings? Do I need to add (and record) a random salt value (per password) as well as the information above? (Advantage: the user can re-use a password and still, probably, get a different hash recorded in the database. Disadvantage: the salt has to be recorded. I suspect the advantage considerably outweighs the disadvantage.) There are quite a lot of related SO questions - this list is unlikely to be comprehensive: Encrypting/Hashing plain text passwords in database Secure hash and salt for PHP passwords The necessity of hiding the salt for a hash Clients-side MD5 hash with time salt Simple password encryption Salt generation and Open Source software I think that the answers to these questions support my algorithm (though if you simply use a random salt, then the 'unique value per server' and username components are less important).

    Read the article

  • Wait on multiple condition variables on Linux without unnecessary sleeps?

    - by Joseph Garvin
    I'm writing a latency sensitive app that in effect wants to wait on multiple condition variables at once. I've read before of several ways to get this functionality on Linux (apparently this is builtin on Windows), but none of them seem suitable for my app. The methods I know of are: Have one thread wait on each of the condition variables you want to wait on, which when woken will signal a single condition variable which you wait on instead. Cycling through multiple condition variables with a timed wait. Writing dummy bytes to files or pipes instead, and polling on those. #1 & #2 are unsuitable because they cause unnecessary sleeping. With #1, you have to wait for the dummy thread to wake up, then signal the real thread, then for the real thread to wake up, instead of the real thread just waking up to begin with -- the extra scheduler quantum spent on this actually matters for my app, and I'd prefer not to have to use a full fledged RTOS. #2 is even worse, you potentially spend N * timeout time asleep, or your timeout will be 0 in which case you never sleep (endlessly burning CPU and starving other threads is also bad). For #3, pipes are problematic because if the thread being 'signaled' is busy or even crashes (I'm in fact dealing with separate process rather than threads -- the mutexes and conditions would be stored in shared memory), then the writing thread will be stuck because the pipe's buffer will be full, as will any other clients. Files are problematic because you'd be growing it endlessly the longer the app ran. Is there a better way to do this? Curious for answers appropriate for Solaris as well.

    Read the article

  • Rolling back file moves, folder deletes and mysql queries

    - by Workoholic
    This has been bugging me all day and there is no end in sight. When the user of my php application adds a new update and something goes wrong, I need to be able to undo a complex batch of mixed commands. They can be mysql update and insert queries, file deletes and folder renaming and creations. I can track the status of all insert commands and undo them if an error is thrown. But how do I do this with the update statements? Is there a smart way (some design pattern?) to keep track of such changes both in the file structure and the database? My database tables are MyISAM. It would be easy to just convert everything to InnoDB, so that I can use transactions. That way I would only have to deal with the file and folder operations. Unfortunately, I cannot assume that all clients have InnoDB support. It would also require me to convert many tables in my database to InnoDB, which I am hesitant to do.

    Read the article

  • Apache module, is it possible to have asynchronous processing

    - by prashant2361
    Hi, I have a requirement where I need to send continous updates to my clients. Client is browser in this case. We have some data which updates every sec, so once client connects to our server, we maintain a persistent connection and keep pushing data to the client. I am looking for suggestions of this implementation at the server end. Basically what I need is this: 1. client connects to server. I maintain the socket and metadata about the socket. metadata contains what updates need to be send to this client 2. server process now waits for new client connections 3. One other process will have the list of all the sockets opened and will go through each of them and send the updates if required. Can we do something like this in apache module: 1. apache process gets the new connection. It maintains the state for the connection. It keeps the state in some global memory and returns back to root process to signify that it is done so that it can accept the new connection 2. the apache process though has returned the status to root process but it is also executing parallely where it going through its global store and sending updates to the client, if any. So can a apache process do these things: 1. Have more than one connection associated with it 2. Asynchronously waiting for new connection and at the same time processing the previous connections? Regards Prashant

    Read the article

  • JBoss Client-Cert Authentication: Hot to setup UsersRolesLoginModule in login-config.xml

    - by sixtyfootersdude
    I am looking that chapter 8 of the RedHat, JBoss documentation. I am trying to setup Certificate Authentication as described on this page . On the page it says that the login-config file should have this in it: <application-policy name="jmx-console"> <authentication> <login-module code="org.jboss.security.auth.spi.BaseCertLoginModule" flag="required"> <module-option name="password-stacking">useFirstPass</module-option> <module-option name="securityDomain">java:/jaas/jmx-console</module-option> </login-module> <login-module code="org.jboss.security.auth.spi.UsersRolesLoginModule" flag="required"> <module-option name="password-stacking">useFirstPass</module-option> <module-option name="usersProperties">jmx-console-users.properties</module-option> <module-option name="rolesProperties">jmx-console-roles.properties</module-option> </login-module> </authentication> </application-policy> I think that the BaseCertLoginModule chekcs the clients server and the UsersRolesloginModule assigns the client to role (using the file jmx-console-roles.properties). However I am completely bewildered as to what should be in this file: jmx-console-users.properties. Normally that file stores user/password pairs (source) but when using client-cert I don't think that there should be passwords in there. Right now I am leaving that file empty but I am getting this exception: [org.jboss.security.auth.spi.UsersRolesLoginModule.initialize:135] Failed to load users/passwords/role files java.io.IOException: No properties file: users.properties or defaults: defaultUsers.properties found ... What should be in that file? Thanks.

    Read the article

  • Passing Derived Class Instances as void* to Generic Callbacks in C++

    - by Matthew Iselin
    This is a bit of an involved problem, so I'll do the best I can to explain what's going on. If I miss something, please tell me so I can clarify. We have a callback system where on one side a module or application provides a "Service" and clients can perform actions with this Service (A very rudimentary IPC, basically). For future reference let's say we have some definitions like so: typedef int (*callback)(void*); // This is NOT in our code, but makes explaining easier. installCallback(string serviceName, callback cb); // Really handled by a proper management system sendMessage(string serviceName, void* arg); // arg = value to pass to callback This works fine for basic types such as structs or builtins. We have an MI structure a bit like this: Device <- Disk <- MyDiskProvider class Disk : public virtual Device class MyDiskProvider : public Disk The provider may be anything from a hardware driver to a bit of glue that handles disk images. The point is that classes inherit Disk. We have a "service" which is to be notified of all new Disks in the system, and this is where things unravel: void diskHandler(void *p) { Disk *pDisk = reinterpret_cast<Disk*>(p); // Uh oh! // Remainder is not important } SomeDiskProvider::initialise() { // Probe hardware, whatever... // Tell the disk system we're here! sendMessage("disk-handler", reinterpret_cast<void*>(this)); // Uh oh! } The problem is, SomeDiskProvider inherits Disk, but the callback handler can't receive that type (as the callback function pointer must be generic). Could RTTI and templates help here? Any suggestions would be greatly appreciated.

    Read the article

  • Do I have to bind an UDP socket in my client program, to receive data? (I always get WASEINVAL)...

    - by Incubbus
    Hey There, I have the following problem: I am starting WSA, then I am creating a UDP socket (AF_INET, SOCK_DGRAM, IPPROTO_UDP) and try to recvfrom on this socket, but it always returns -1 and I get WSAEINVAL (10022)... I don´t know why?... When I bind the port, that does not happen... But it is very lame to bind the clients socket... (As far as I remember, i never had this problem before:/ )... Anyone knows why this happens?... (I am sending data to my server, which anwsers[ or at least, tries to^^])... Inc::STATS CConnection::_RecvData(sockaddr* addr, std::string &strData) { int ret, len, fromlen; //return code / length of the data / sizeof(sockaddr) char *buffer; //will hold the data char c; //recv length of the message fromlen = sizeof(sockaddr); ret = recvfrom(m_InSock, &c, 1, 0, addr, &fromlen); if(ret != 1) { #ifdef __MYDEBUG__ std::stringstream ss; ss << WSAGetLastError(); MessageBox(NULL, ss.str().c_str(), "", MB_ICONERROR | MB_OK); #endif return Inc::ERECV; }...

    Read the article

  • Thread-safe data structure design

    - by Inso Reiges
    Hello, I have to design a data structure that is to be used in a multi-threaded environment. The basic API is simple: insert element, remove element, retrieve element, check that element exists. The structure's implementation uses implicit locking to guarantee the atomicity of a single API call. After i implemented this it became apparent, that what i really need is atomicity across several API calls. For example if a caller needs to check the existence of an element before trying to insert it he can't do that atomically even if each single API call is atomic: if(!data_structure.exists(element)) { data_structure.insert(element); } The example is somewhat awkward, but the basic point is that we can't trust the result of "exists" call anymore after we return from atomic context (the generated assembly clearly shows a minor chance of context switch between the two calls). What i currently have in mind to solve this is exposing the lock through the data structure's public API. This way clients will have to explicitly lock things, but at least they won't have to create their own locks. Is there a better commonly-known solution to these kinds of problems? And as long as we're at it, can you advise some good literature on thread-safe design? EDIT: I have a better example. Suppose that element retrieval returns either a reference or a pointer to the stored element and not it's copy. How can a caller be protected to safely use this pointer\reference after the call returns? If you think that not returning copies is a problem, then think about deep copies, i.e. objects that should also copy another objects they point to internally. Thank you.

    Read the article

  • magento payment process.. how it works in general

    - by spirytus
    hi everyone, got a question and I hope this is right place to ask :).. don’t quite understand how payment works in magento. client goes to checkout and lets say wants to pay as a guest, so provides address etc. and finally gets to payment methods. Then I want clients to pay thru credit card. Already have module installed for gateway (bank?) of my choice. At that point I would expect users to be redirected to 3rd party page (bank hosted) where they giving all the details, only after being returned to my magento site with appropriate message. In magento however it seems like they need to provide cc numbers and details on magento checkout page. I don’t understand if I (or the payment module I installed) need to transfer then all the credit card details to bank? I would have to have checkout page on ssl connection and static ip right? The thing is I want to avoid touching CC numbers at any point and would love to have it done by a bank page. I like the idea of magento interface all the way without redirecting to another page though, the only problem is not sure if would be able to set it all up properly. If anyone could explain to me possible options, what is the common way to do it and how the whole process works that would be very much appreciated. I did my research and looked all over google and various forums still need someones help though. Please let me know if some parts of my question are not quite clear, will try to better explain if necessary.

    Read the article

  • How does a client find the port number of a server?

    - by Jonathan
    Hello all, I am currently learning about basic networking in java. I have been playing around with the server and client relationship between two of my computers. However, I cannot figure out how distributed programs (say, a videogame), can not only find the 'host' computer, but also the port number on which the server is running in order to create a Socket between the two computers. The only way I really see to create a Socket is with an already known IP Address, and with a known port number. How do you search a LAN network for another computer (host) searching for clients? How do you determine what port the server is located on without 'pinging' all available ports for a response (which, I understand, is bad form... Something about 'server attack'...)? In such a situation as a video game, there can be any number of computers on the same network, and any number of them might be attempting to host, or otherwise running the application. Any other important information, or perhaps reference to a more detailed tutorial than the one I am using, regarding making connections on so very little information on the client side would be appreciated. Many thanks, Jonathan

    Read the article

  • Handles Comparison: empty classes vs. undefined classes vs. void*

    - by Nawaz
    Microsoft's GDI+ defines many empty classes to be treated as handles internally. For example, (source GdiPlusGpStubs.h) //Approach 1 class GpGraphics {}; class GpBrush {}; class GpTexture : public GpBrush {}; class GpSolidFill : public GpBrush {}; class GpLineGradient : public GpBrush {}; class GpPathGradient : public GpBrush {}; class GpHatch : public GpBrush {}; class GpPen {}; class GpCustomLineCap {}; There are other two ways to define handles. They're, //Approach 2 class BOOK; //no need to define it! typedef BOOK *PBOOK; typedef PBOOK HBOOK; //handle to be used internally //Approach 3 typedef void* PVOID; typedef PVOID HBOOK; //handle to be used internally I just want to know the advantages and disadvantages of each of these approaches. One advantage with Microsoft's approach is that, they can define type-safe hierarchy of handles using empty classes, which (I think) is not possible with the other two approaches. What else? EDIT: One advantage with the second approach (i.e using incomplete classes) is that we can prevent clients from dereferencing the handles (that means, this approach appears to support encapsulation strongly, I suppose). The code would not even compile if one attempts to dereference handles. What else?

    Read the article

  • Sync Framework Considerations for Smart Client app

    - by DarkwingDuck
    Microsoft Sync Framework with SQL 2005? Is it possible? It seems to hint that the OOTB providers use SQL2008 functionality. I'm looking for some quick wins in relation to a sync project. The client app will be offline for a number of days. There will be a central server that MUST be SQL Server 2005. I can use .net 3.5. Basically the client app could go offline for a week. When it comes back online it needs to sync its data. But the good thing is that the data only needs to push to the server. The stuff that syncs back to the client will just be lookup data which the client never changes. So this means I don't care about sync collisions. To simplify the scenario for you, this smart client goes offline and the user surveys data about some observations. They enter the data into the system. When the laptop is reconnected to the network, it syncs back all that data to the server. There will be other clients doing the same thing too, but no one ever touches each other's data. Then there are some reports on the server for viewing the data that has been pushed to the server. This also needs to use ClickOnce. My biggest concern is that there is an interim release while a client is offline. This release might require a new field in the database, and a new field to fill in on the survey. Obviously that new field will be nullable because we can't update old data, that's fine to set as an assumption. But when the client connects up and its local data schema and the server schema don't match, will sync framework be able to handle this? After the data is pushed to the server it is discarded locally. Hope my problem makes sense.

    Read the article

  • How to create instances of related models in Django

    - by sevennineteen
    I'm working on a CMSy app for which I've implemented a set of models which allow for creation of custom Template instances, made up of a number of Fields and tied to a specific Customer. The end-goal is that one or more templates with a set of custom fields can be defined through the Admin interface and associated to a customer, so that customer can then create content objects in the format prescribed by the template. I seem to have gotten this hooked up such that I can create any number of Template objects, but I'm struggling with how to create instances - actual content objects - in those templates. For example, I can define a template "Basic Page" for customer "Acme" which has the fields "Title" and "Body", but I haven't figured out how to create Basic Page instances where these fields can be filled in. Here are my (somewhat elided) models... class Customer(models.Model): ... class Field(models.Model): ... class Template(models.Model): label = models.CharField(max_length=255) clients = models.ManyToManyField(Customer, blank=True) fields = models.ManyToManyField(Field, blank=True) class ContentObject(models.Model): label = models.CharField(max_length=255) template = models.ForeignKey(Template) author = models.ForeignKey(User) customer = models.ForeignKey(Customer) mod_date = models.DateTimeField('Modified Date', editable=False) def __unicode__(self): return '%s (%s)' % (self.label, self.template) def save(self): self.mod_date = datetime.datetime.now() super(ContentObject, self).save() Thanks in advance for any advice!

    Read the article

  • What's a way for a client to automatically resolve the ip address of a server?

    - by zooropa
    The project I am working on is a client/server architecture. In a LAN environment, I want the client's to be able to automatically determine the server's address. I want to avoid having to manually configure each client with the ip address of the server. What is the best way to do this? Some alternatives I have thought about doing are: The server could listen for broadcast packets from the clients. The message from the client would be a request for the IP address of the server. The server would respond with its address. The machine running my project's server could also have a bind server running. The LAN's router could be configured to use it as one of its DNS servers. I think I saw that there is a bind library. Does that mean I can build the bind service into my server so that bind doesn't have to be installed on the server? Any other ideas? What have you done in the past? What are the pros/cons of these approaches and others that might be suggested? Thanks for your help!

    Read the article

  • Twitter api - no more than 150 requests per hour....

    - by RenegadeAndy
    Hi. I am writing a twitter app using jtwitter - and its running inside a server inside my work. Anyway - whenever i run it from work it returns the error below and I am only making a couple requests per hour: HTTP/1.1 400 Bad Request {"request":"/1/statuses/user_timeline.json?count=6&id=cicsdemo&","error":"Rate limit exceeded. Clients may not make more than 150 requests per hour."} ] 2010-06-03 18:44:49 zero.timer.TimerTask::run Thread-3 SEVERE [ CWPZA3100E: Exception during processing for timer task, "twitterTimer". Exception: java.lang.ClassCastException: winterwell.jtwitter.Twitter$Status incompatible with java.lang.String ] I run the same code from home - its fine. So obviously at some point twitter thinks our work is all coming from one direct IP - which is why its hitting a limit which it shouldnt. Do I have any choice or workaround - can i make the limit be counted from my direct machine IP - or to my account instead of IP? Can i use a proxy? Has any body else had this problem and solved it?! Before anyone asks the APP must live inside my work - it cannot run anywhere else! Cheers, Andy

    Read the article

  • Delphi Client-Server Application using Firebird 2.5 embedded connection error

    - by Japster
    0 down vote favorite 1 share [fb] share [tw] I have got a lengthy question to ask. First of all Im still very new when it comes to Delphi programming and my experience has beem mostly developing small single user database applications using ADO and an Access database. I need to take the transition now to a client server application and this is where the problem starts. I decided to use Firebird 2.5 embeded as my database, as it is open source, and it is can be used with the interbase components in Delphi and that multiple clients can access the database simultanously. So I followed the interbase tutorial in Delphi. I managed to connect the client to the server and see the data in the example (While both are running on my pc), but when i tried to move the client to another pc, keeping the server on mine and running it to see if I can connect to the server it gave me the following error. Exception EIdSocketError in module clientDemo.exe at 0029DCAC. Socket Error # 10061 Connection refused. I understand that this might be because the host is defined as localhost in the client. But here is my first question. In the TSQLConncetion you can set die hostname under Driver-Hostname. The thing I want to know is how do you do this at run time, as I cannot get the property when I try and make an edit box to allow the user to enter the value and then set it via code like for example: SQLConncetion1.Driver.Hostname := edtHost.text; This cannot be done this way and the only way I see you can set the hostname is with the object inspector, but that is not available at runtime and I need to set the hostname on the client when the program is running the first time, so how do you set the hostname/IP address at runtime? Im using Delphi XE2 There is still a lot of questions to come especially when it comes to deployment, but I will take this piece by piece and I appreciate the advice.

    Read the article

  • Are there more secure alternatives to the .Net SQLConnection class?

    - by KeyboardMonkey
    Hi SO people, I'm very surprised this issue hasn't been discussed in-depth: This article tells us how to use windbg to dump a running .Net process strings in memory. I spent much time researching the SecureString class, which uses unmanaged pinned memory blocks, and keeps the data encrypted too. Great stuff. The problem comes in when you use it's value, and assign it to the SQLConnection.ConnectionString property, which is of the System.String type. What does this mean? Well... It's stored in plain text Garbage Collection moves it around, leaving copies in memory It can be read with windbg memory dumps That totally negates the SecureString functionality! On top of that, the SQLConnection class is non-inheritable, I can't even roll my own with a SecureString property instead; Yay for closed-source. Yay. A new DAL layer is in progress, but for a new major version and for so many users it will be at least 2 years before every user is upgraded, others might stay on the old version indefinitely, for whatever reason. Because of the frequency the connection is used, marshalling from a SecureString won't help, since the immutable old copies stick in memory until GC comes around. Integrated Windows security isn't an option, since some clients don't work on domains, and other roam and connect over the net. How can I secure the connection string, in memory, so it can't be viewed with windbg?

    Read the article

  • How should I name a native DLL distributed in both 32-bit and 64-bit form?

    - by Spike0xff
    I have a commercial product that's a DLL (native 32-bit code), and now it's time to build a 64-bit version of it. So when installing on 64-bit Windows, the 32-bit version goes into Windows\SysWOW64, and the 64-bit version goes into... Windows\System32! (I'm biting my tongue here...) Or the DLL(s) can be installed alongside the client application. What should I name the 64-bit DLL? Same name as 32-bit: Two files that do the same thing, have the same name, but are totally non-interchangeable. Isn't that a recipe for confusion and support problems? Different names (e.g. product.dll and product64.dll): Now client applications have to know whether they are running 32-bit or 64-bit in order to reference my DLL, and there are languages where that isn't known until run-time - .NET being just one example. And now all the statically compiled clients have to conditionalize the import declarations: IF target=WIN64 THEN import Blah from "product64.dll" ELSE import Blah from "product.dll" ENDIF The product contains massive amounts of C code, and a large chunk of C++ - porting it to C# is not an option. Advice? Suggestions?

    Read the article

  • What do you do when your boss doesn't care about code quality?

    - by Chad Johnson
    My boss (a proprietor) is a developer like me. He comes, however, from a C background and severely lacks knowledge of the benefits of proper object-oriented design. That, or he simply ignores them. So my co-worker developed this feature prototype in a week, and it's not release-ready--at least not from a good code standpoint. It works; it does the job--but it'sa freaking prototype. It's totally not scalable. My boss wants to wow clients and "just get the feature out." I understand that. But, we could take two weeks and finish this shit up, or we could take three and finish this shit up AND do it so that it's scalable. I just KNOW we are going to want to add onto this feature in the coming months, and then, a customer is going to "need it in a week," and so even though we've agreed to refactor when we want to add onto the feature, IT WILL NEVER HAPPEN! This ALWAYS happens. I'm the code quality assurance guy, but my boss seems to see me as a radical and thinks I just waste time, whereas I actually am trying to follow good, known solid design patterns. He just wants his stinking feature though, and he doesn't want to spend the time or money to do things well. He pretty much listens to what I have to say, and then he ultimately just makes the decision to take the shortest path (which cuts corners a lot). I often develop large, important features for our software. THOSE THINGS TAKE TIME! They're not happy with the time it's taken with past projects, though, but the features I've put in all work really damn well and are very scalable. How do you all deal with this kind of situation?

    Read the article

  • Is it impossible to secure .net code (intellectual property) ?

    - by JL
    I used to work in JavaScript a lot and one thing that really bothered my employers was that the source code was too easy to steal. Even with obfuscation, nothing really helped, because we all knew that any competent developer would be able to read that code if they wanted to. JS Scripts are one thing, but what about SOA projects that have millions invested in IP (Intellectual Property). I love .net, and especially C#, but I recently again had to answer the question "If we give this compiled program over to our clients, can their developers reverse engineer it?" I had gone out of my way to obfuscate the code, but I knew it wouldn't take that much for another determined C# developer to get at the code. So I earnestly pose the question, is it impossible to secure .net code? The considerations I have as as follows: Even regular native executables can be reversed, but not every developer has the skill to be able to do this. Its a lot harder to disassemble a native executable than a .net assembly. Obfuscation will only get you so far, but it does help a little. Why have I never seen any public acknowledgement by Microsoft that anything written in .net is subject to relatively easy IP theft? Why have I never seen a scrap of counter measure training on any Microsoft site? Why does VS come with a community obfuscater as an optional component? Ok maybe I have just had my head in the sand here, but its not exactly high on most developers priority list. Are there any plans to address my concerns in any future version of .net? I'm not knocking .net, but I would like some realistic answers, thank you, question marked as subjective and community!

    Read the article

  • With a browser, how do I know which decimal separator does the client use?

    - by Quassnoi
    I'm developing a web application. I need to display some decimal data correctly so that it can be copied and pasted into a certain GUI application that is not under my control. The GUI application is locale sensitive and it accepts only the correct decimal separator which is set in the system. I can guess the decimal separator from Accept-Language and the guess will be correct in 95% cases, but sometimes it fails. Is there any way to do it on server side (preferably, so that I can collect statistics), or on client side? Update: The whole point of the task is doing it automatically. In fact, this webapp is a kind of online interface to a legacy GUI which helps to fill the forms correctly. The kind of users that use it mostly have no idea on what a decimal separator is. The Accept-Language solution is implemented and works, but I'd like to improve it. Update2: I need to retrive a very specific setting: decimal separator set in Control Panel / Regional and Language Options / Regional Options / Customize. I deal with four kinds of operating systems: Russian Windows with a comma as a DS (80%). English Windows with a period as a DS (15%). Russian Windows with a period as a DS to make poorly written English applications work (4%). English Windows with a comma as a DS to make poorly written Russian applications work (1%). All 100% of clients are in Russia and the legacy application deals with Russian goverment-issued forms, so asking for a country will yield 100% of Russian Federation, and GeoIP will yield 80% of Russian Federation and 20% of other, incorrect answers.

    Read the article

  • How to save timers with connection to OrderId?

    - by Adrian Serafin
    Hi! I have a system where clients can make orders. After making order they have 60 minutes to pay fot it before it will be deleted. On the server side when order is made i create timer and set elapsed time to 60 minutes System.Timer.Timers timer = new System.Timers.Timer(1000*60*60); timer.AutoReset = false; timer.Elapsed += HandleElapsed; timer.Start(); Because I want to be able to dispose timer if client decides to pay and I want to be able to cancel order if he doesn't I keep two Dictionaries: Dictionary<int, Timer> _orderTimer; Dictionary<Timer, int> _timerOrder; Then when client pay's I can access Timer by orderId with O(1) thanks to _orderTimer dictionary and when time elapsed I can access order with O(1) thanks to _timerOrder dictionary. My question is: Is it good aproach? Assuming that max number of rows I have to keep in dictionary in one moment will be 50000? Maybe it would be better to derive from Timer class, add property called OrderId, keep it all in List and search for order/timer using linq? Or maybe you I should do this in different way?

    Read the article

< Previous Page | 523 524 525 526 527 528 529 530 531 532 533 534  | Next Page >