Search Results

Search found 16794 results on 672 pages for 'memory usage'.

Page 529/672 | < Previous Page | 525 526 527 528 529 530 531 532 533 534 535 536  | Next Page >

  • How to get "printer ready bytes" from a source in c#?

    - by luis_villase
    Hey everyone! I'm in a bit of trouble here, hoping you can help a fellow programmer out. I have an application that receives a pointer to raw bytes (plus length and stuff) and sends said raw data to a printer. This is important, I have no choice but to use this method to get any printing done. If I send a raw string, it will print with no problem. However, I need to be able to print formatted text, images, etc. So the thing is... I would like to be able to get printer ready bytes from a given source (maybe a pdf, or html, does not matter as long as it contains formatted text and/or images). It would be like "splitting" the print command like so: a) Open file and read data b) Load printer data into memory c) Send bytes to printer Obviously, I've got a) and c) covered, it's b) the one that's breaking my head. Any thoughts? Thanks in advance for your help.

    Read the article

  • Does the Internet make us less good programmers? [closed]

    - by stagas
    With all the information and code available nowadays on the Internet has that diminished our capability of remembering or learning stuff just because we know they're available somewhere out there, just a Google away or a StackOverflow question away? For example I find myself visiting php.net quite often to check the syntax of the same functions over and over again, not because my memory sucks, but I don't feel like keeping the information in me, since I know I'll find it again on the net. And about StackOverflow, isn't the process of figuring things out on your own supposed to improve your programming skills? If the answers are all just clicks away, do we actually learn something or just keep a pointer in our heads where to search for it again when we need it? Your thoughts are welcome. Hope it doesn't shut down as subjective or anything, the answers would be really interesting ;)

    Read the article

  • Does a servlet-based stack have significant overheads?

    - by John
    I don't know if it's simply because page-loads take a little time, or the way servlets have an abstraction framework above the 'bare metal' of HTTP, or just because of the "Enterprise" in Jave-EE, but in my head I have the notion that a servlet-based app is inherently adding overhead compared to a Java app which simply deals with sockets directly. Forget web-pages, imagine instead a Java server app where you send it a question over an HTTP request and it looks up an answer from memory and returns the answer in the response. You can easily write a Java socket-based app which does this, you can also do a servlet approach and get away from the "bare metal" of sockets. Is there any measurable performance impact to be expected implementing the same approach using Servlets rather than a custom socket-based HTTP listening app? And yes, I am hazy on the exact data sent in HTTP requests and I know it's a vague question. It's really about whether servlet implementations have lots of layers of indirection or anything else that would add up to a significant overhead per call, where by significant I mean maybe an additional 0.1s or more.

    Read the article

  • Reason for different segments in Linux on x86

    - by anjruu
    Hey all, So, I know that Linux uses four default segments for an x86 processor (kernel code, kernel data, user code, user data), but they all have the same base and limit (0x00000000 and 0xfffff), meaning each segment maps to the same set of linear addresses. Given this, why even have user/kernel segments? I understand why there should be separate segments for code and data (just due to how the x86 processor deals with the cs and ds registers), but why not have a single code segment and a single data segment? Memory protection is done through paging, and the user and kernel segments map to the same linear addresses anyway. Thanks! anjruu

    Read the article

  • Windows XP: Have my program run in kernel mode?

    - by Kalamari
    I'm currently learning about the different modes the Windows operating system runs in (kernel mode vs. user mode), device drivers, their respective advantages and disadvantages and computer security in general. I would like to create a practical example of what a faulty device driver that runs in kernel mode can do to the system, by for example corrupting memory used for critical OS-processes. How can I execute my code in kernel mode instead of user mode, directly? Do I have to write a dummy device driver and install it to do this? Where can I read more about kernel and user mode in Windows? I know the dangers of this and will do all of the experiments on a virtual machine running Windows XP only

    Read the article

  • How to access controls collection of dynamically loaded aspx page?

    - by Naasir
    Let's say I have two webforms, A.aspx and B.aspx, where B.aspx contains some simple web controls such as a textbox and a button. I'm trying to do the following: When A.aspx is requested, I want to dynamically call and load B.aspx into memory and output details of all the controls contained in B.aspx. Here is what I tried in the codebehind for A.aspx: var compiledType = BuildManager.GetCompiledType("~/b.aspx"); if (compiledType != null) { var pageB = (Page)Activator.CreateInstance(compiledType); } foreach (var control in pageB.Controls) { //output some details for each control, like it's name and type... } When I try the code above, the controls collection for pageB is always empty. Any ideas on how I can get this to work? Some other important details: both webforms utilize a master page (so the web controls in b.aspx are actually placed within a "content" tag) I've also tried using BuildManager.CreateInstanceFromVirtualPath. No luck.

    Read the article

  • Correct way to clear/release an array of arrays

    - by iFloh
    And again my array of arrays .... When I have an array "x" that contains multiple instances of an array "y", how do I clear/release it without risking memory leaks? are the following calls sufficient? (a) clearing the array [x removeAllObjects]; (b) releasing the array [x release]; or do I need to enumerate the array, such as: (c) clearing the array for(int i=0;i<x.count;i++) [[x objectAtIndex:i] release]; [x removeAllObjects]; (d) releasing the array for(int i=0;i<x.count;i++) [[x objectAtIndex:i] release]; [x release]; thanks in advance

    Read the article

  • What could cause a returning function to crash? C++

    - by JeanOTF
    So I have been debugging this error for hours now. I writing a program using Ogre3d relevant only because it doesn't load symbols so it doesn't let me stack trace which made finding the location of the crash even harder. So, write before I call a specific function I print out "Starting" then I call the function and immediately after I print "Stopping". Throughout the function I print out letters A-F where F is printed right before the function returns (one line above the last '}') The weird thing is when the crash occurs it is after the 'F' is printed but there is no 'Stopping'. Does this mean that the crash is happening in between somewhere? The only thing I can think of is something going wrong during the deallocation of some of the memory allocated during the function. I've never had anything happen like this, I will keep checking to make sure it's going wrong where I think it is.

    Read the article

  • Strange "cache" effect between client and server

    - by mark
    I use a Socket-based connection between Client and server with ObjectOutputStream. The objects serialized and exchanged have this structure: public class RichiestaSalvataggioArticolo implements Serializable { private ArticoloDati articolo; public RichiestaSalvataggioArticolo(ArticoloDati articolo) { this.articolo = articolo; } @Override public void ricevi(GestoreRichieste gestore) throws Exception { gestore.interpreta(this); } public ArticoloDati getArticolo() { return articolo; } } the issue is that when I try to exchange messages between C/S with incapsulated content very similar (ArticoloDati whom differ only in 2 fields out of 10), the Client sends an ArticoloDati, but the Server receives the previous one. Does the ObjectOutputStream implement some kind of cache or memory between the calls, that fails to recognize that my 2 objects are different because they are very similar?

    Read the article

  • merge three file into one big file

    - by davit-datuashvili
    suppose that we have three array int a[]=new int[]{4,6,8,9,11,12}; int b[]=new int[]{3,5,7,13,14}; int c[]=new int[]{1,2,15,16,17}; and we want to merge it into one big d array where d.length=a.length+b.length+c.length but we have memory problem it means that we must need use only this d array where we should merge these these three array of course we can use merge sort but can we use merge algorithm without sorting method? like two sorted array we can merge in one sorted array what about three or more array?

    Read the article

  • C++ DWORD* to BYTE*

    - by NomeSkavinski
    My issue, i am trying to convert and array of dynamic memory of type DWORD to a BYTE. Fair enough i can for loop through this and convert the DWORD into a BYTE per entry. But is their a faster way to do this? to take a pointer to DWORD data and convert the whole piece of data into a pointer to BYTE data? such as using a memcpy operation? I feel this is not possible, im not requesting an answer just an experienced opinion on my approach, as i have tried testing both approaches but seem to fail getting to a solution on my second solution. Thanks for any input, again no answers just a point in the right direction. Nor is this a homework question, i felt that had to be mentioned.

    Read the article

  • Which destructor is called when in C++?

    - by BastiBechtold
    I am hunting memory leaks in a program. I narrowed it down to some destructors not being called. However, I can't figure out why: class CMain : public CList { public: CMain(); virtual ~CMain(); ... } class CList : public CProc { public: CList(); virtual ~CList(); ... } CMain gets deallocated just fine, but ~CList() is never called. All parent classes of CList have virtual destructors, too. Do you have any hints about why the destructor for CList is never called?

    Read the article

  • Threading and cores

    - by Matt
    If I have X cores on my machine and I start X threads. Let's assume for the sake of argument that each thread is completely separated in terms of the memory, hdd, etc it uses. Is the OS going to know to send each thread to a core or do more time slicing on one core for multiple threads. What the question boils down to, is if I have X cores and my program must do independent calculations, should I start X threads, will they each get piped to a core, or is the presumption that because I have X cores I can start X threads completely wrong? I'm thinking it is. This is with C# --

    Read the article

  • Change url property of .sitemap

    - by user555209
    Hello I have multiple .sitemap xml defined with different providers. For one xml file, I want to change the url (append Customerid in the url) by taking the existing url in xml file. I want this to be changed when the page is loaded the first time. For eg one of my node is And I want to make it as I have read many articles online talking about changing node in memory but cant make it work. Any help would be appreciated. Not working with breadcrumbs or sitemapPath control.

    Read the article

  • Offline navigation software for Android - what is out there?

    - by Ted
    Im looking for navigation software for the Android platform and I have a few requirements: Offline maps. The maps should be stored on the device/memory card so no Internet-connection is required There should be some way to interact with the application "through code"; sending route requests, getting current location perhaps, bringing app to foreground/background, etc. An API so it can be controlled from another application. No monthly fees The only one I found so far to match the above is Sygic Navigation. However, I havent yet been able to communication with the app even though they say that it can be done. Still investigating that...

    Read the article

  • How does the WP7 Pivot control dynamically load pivot items?

    - by mztan
    IIRC, the Pivot control only loads a child PivotItem if it is the currently shown child. I would then guess that the previously seen child is also somehow unloaded, presumably still stored in memory, but hidden from the UI. What I'm wondering is, how does the Pivot control dynamically load/unload a child control, and can that behavior be imitated within a custom UserControl? As for unloading, is it as simple as collapsing the previous child's visibility, or is something trickier going on? That is to say, supposing I use my own UserControl like: <my:CustomUserControl> <TextBlock x:Name="_textBlock" Text="wait for it ..." /> </my:CustomUserControl> Normally, the child TextBlock is instantiated when the surrounding PhoneApplicationPage is instantiated, via InitializeComponent and all that. Is there any way to postpone this behavior and load the child programmatically?

    Read the article

  • How to kill slave kernel securely?

    - by Alexey Popkov
    Hello, LinkClose[link] "does not necessarily terminate the program at the other end of the connection" as it is said in the Documentation. Is there a way to kill the process of the slave kernel securely? EDIT: In really I need a function in Mathematica that returns only when the process of the slave kernel has already killed and its memory has already released. Both LinkInterrupt[link, 1] and LinkClose[link] do not wait while the slave kernel exits. At this moment the only such function is seemed to be killProc[procID] function I had showed in one of answers at this page. But is there a built-in analog?

    Read the article

  • Intercommunication between Java Chat Servers

    - by Pravingate
    I have a application in which I am using socket programming , having this(image) scenario. Where number of clients will try to connect Broadcast server. Now here I am managing load through LVS(Load balancer). so as a example shown in image, suppose 200 clients will wish to login for broadcast they will be distributed as 100 users on server 1 and another 100 users on server 2.clients will get connected to servers using TCP connection. Now I am maintaining user information on server side in arraylist which will be stored in heap memory,Now the problem is if client wish to broadcast to all logged in users, but that particular client is logged in server 1. and so client will not be able to broadcast another 100 users from server 2. Because both ther servers are unaware about each others state. please suggest to solve this scenario by whatever means you want.

    Read the article

  • C# array problem

    - by user208080
    Hi there. I am a newbie in C# and here are 2 questions: I have a 2d array a[3,3], how can I express one dimension as a new array and pass to some function. i.e. int[,] a = new int[3,3]; a[0,0] = 1; ... string b = concatenate(a[0]); // where concatenate is a function take a one dimension array as param Can I create a 65000x65000 array with C#? I got some "out of memory" error. Thanks in advance.

    Read the article

  • soft stoppped working

    - by Jack Morton
    this is might be really weird, but I have no idea what kinda wizardry of this. Basically, my Visual Studio stopped responding to my changes, it stopped building solution. I can comment code, which would completely ruin the logic of program, and Visual Studio will still run program that I guess it has in memory. It's really annoying, and I have no idea what it is. I keep restarting software, but it's still does the same. It's a licensed software. I was wondering If someone knew what was going on. Thanks!

    Read the article

  • Speed of running a test suite in Rails

    - by Milan Novota
    I have 357 tests (534 assertions) for my app (using Shoulda). The whole test suite runs in around 80 seconds. Is this time OK? I'm just curious, since this is one of my first apps where I write tests extensively. No fancy stuff in my app. Btw.: I tried to use in memory sqlite3 database, but the results were surprisingly worse (around 83 seconds). Any clues here? I'm using Macbook with 2GB of RAM and 2GHz Intel Core Duo processor as my development machine.

    Read the article

  • node.js storing gamestate, how?

    - by expressnoob
    I'm writing a game in javascript, and to prevent cheating, i'm having the game be played on the server (it's a board game like a more complicated checkers). Since the game is fairly complex, I need to store the gamestate in order to validate client actions. Is it possible to store the gamestate in memory? Is that smart? Should I do that? If so, how? I don't know how that would work. I can also store in redis. And that sort of thing is pretty familiar to me and requires no explanation. But if I do store in redis, the problem is that on every single move, the game would need to get the data from redis and interpret and parse that data in order to recreate the gamestate from scratch. But since moves happen very frequently this seems very stupid to me. What should I do?

    Read the article

  • is there a flag "M_FAST" in FreeBSD kernel for Malloc Call ?

    - by KaluSingh Gabbar
    if you know there is one, can you let me know what its for ? if not please say so : ) thanks. Signature : void * malloc(unsigned long size, struct malloc_type type, int flags); for example. other flags are... M_ZERO Causes the allocated memory to be set to all zeros. M_WAITOK Indicates that it is OK to wait for resources. If the request cannot be immediately fulfilled, the current process is put to sleep to wait for resources to be released by other processes. The malloc(), realloc(), and reallocf() functions cannot return NULL if M_WAITOK is specified.** This is the root of my confusion EDIT: The clarification for M_FAST is made in my answer below.

    Read the article

  • Good way to send a large file over a network in C#?

    - by BFreeman
    I am trying to build an application that can request files from a service running on another machine in the network. These files can be fairly large (500mb + at times). I was looking into sending it via TCP but I'm worried that it may require that the entire file be stored in memory. There will probably only be one client. Copying to a shared directory isn't acceptable either. The only communication required is for the client to say "gimme xyz" and the server to send it (and whatever it takes to ensure this happens correctly). Any suggestions?

    Read the article

  • Efficient way to access a mapping of identifiers in Python

    - by sixbelo
    I am writing an app to do a file conversion and part of that is replacing old account numbers with a new account numbers. Right now I have a CSV file mapping the old and new account numbers with around 30K records. I read this in and store it as dict and when writing the new file grab the new account from the dict by key. My question is what is the best way to do this if the CSV file increases to 100K+ records? Would it be more efficient to convert the account mappings from a CSV to a sqlite database rather than storing them as a dict in memory?

    Read the article

< Previous Page | 525 526 527 528 529 530 531 532 533 534 535 536  | Next Page >