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  • A more elegant way of embedding a SOAP security header in Silverlight 4

    - by Your DisplayName here!
    The current situation with Silverlight is, that there is no support for the WCF federation binding. This means that all security token related interactions have to be done manually. Requesting the token from an STS is not really the bad part, sending it along with outgoing SOAP messages is what’s a little annoying. So far you had to wrap all calls on the channel in an OperationContextScope wrapping an IContextChannel. This “programming model” was a little disruptive (in addition to all the async stuff that you are forced to do). It seems that starting with SL4 there is more support for traditional WCF extensibility points – especially IEndpointBehavior, IClientMessageInspector. I never read somewhere that these are new features in SL4 – but I am pretty sure they did not exist in SL3. With the above mentioned interfaces at my disposal, I thought I have another go at embedding a security header – and yeah – I managed to make the code much prettier (and much less bizarre). Here’s the code for the behavior/inspector: public class IssuedTokenHeaderInspector : IClientMessageInspector {     RequestSecurityTokenResponse _rstr;       public IssuedTokenHeaderInspector(RequestSecurityTokenResponse rstr)     {         _rstr = rstr;     }       public void AfterReceiveReply(ref Message reply, object correlationState)     { }       public object BeforeSendRequest(ref Message request, IClientChannel channel)     {         request.Headers.Add(new IssuedTokenHeader(_rstr));                  return null;     } }   public class IssuedTokenHeaderBehavior : IEndpointBehavior {     RequestSecurityTokenResponse _rstr;       public IssuedTokenHeaderBehavior(RequestSecurityTokenResponse rstr)     {         if (rstr == null)         {             throw new ArgumentNullException();         }           _rstr = rstr;     }       public void ApplyClientBehavior(       ServiceEndpoint endpoint, ClientRuntime clientRuntime)     {         clientRuntime.MessageInspectors.Add(new IssuedTokenHeaderInspector(_rstr));     }       // rest omitted } This allows to set up a proxy with an issued token header and you don’t have to worry anymore with embedding the header manually with every call: var client = GetWSTrustClient();   var rst = new RequestSecurityToken(WSTrust13Constants.KeyTypes.Symmetric) {     AppliesTo = new EndpointAddress("https://rp/") };   client.IssueCompleted += (s, args) => {     _proxy = new StarterServiceContractClient();     _proxy.Endpoint.Behaviors.Add(new IssuedTokenHeaderBehavior(args.Result));   };   client.IssueAsync(rst); Since SL4 also support the IExtension<T> interface, you can also combine this with Nicholas Allen’s AutoHeaderExtension.

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  • Handling Configuration Changes in Windows Azure Applications

    - by Your DisplayName here!
    While finalizing StarterSTS 1.5, I had a closer look at lifetime and configuration management in Windows Azure. (this is no new information – just some bits and pieces compiled at one single place – plus a bit of reality check) When dealing with lifetime management (and especially configuration changes), there are two mechanisms in Windows Azure – a RoleEntryPoint derived class and a couple of events on the RoleEnvironment class. You can find good documentation about RoleEntryPoint here. The RoleEnvironment class features two events that deal with configuration changes – Changing and Changed. Whenever a configuration change gets pushed out by the fabric controller (either changes in the settings section or the instance count of a role) the Changing event gets fired. The event handler receives an instance of the RoleEnvironmentChangingEventArgs type. This contains a collection of type RoleEnvironmentChange. This in turn is a base class for two other classes that detail the two types of possible configuration changes I mentioned above: RoleEnvironmentConfigurationSettingsChange (configuration settings) and RoleEnvironmentTopologyChange (instance count). The two respective classes contain information about which configuration setting and which role has been changed. Furthermore the Changing event can trigger a role recycle (aka reboot) by setting EventArgs.Cancel to true. So your typical job in the Changing event handler is to figure if your application can handle these configuration changes at runtime, or if you rather want a clean restart. Prior to the SDK 1.3 VS Templates – the following code was generated to reboot if any configuration settings have changed: private void RoleEnvironmentChanging(object sender, RoleEnvironmentChangingEventArgs e) {     // If a configuration setting is changing     if (e.Changes.Any(change => change is RoleEnvironmentConfigurationSettingChange))     {         // Set e.Cancel to true to restart this role instance         e.Cancel = true;     } } This is a little drastic as a default since most applications will work just fine with changed configuration – maybe that’s the reason this code has gone away in the 1.3 SDK templates (more). The Changed event gets fired after the configuration changes have been applied. Again the changes will get passed in just like in the Changing event. But from this point on RoleEnvironment.GetConfigurationSettingValue() will return the new values. You can still decide to recycle if some change was so drastic that you need a restart. You can use RoleEnvironment.RequestRecycle() for that (more). As a rule of thumb: When you always use GetConfigurationSettingValue to read from configuration (and there is no bigger state involved) – you typically don’t need to recycle. In the case of StarterSTS, I had to abstract away the physical configuration system and read the actual configuration (either from web.config or the Azure service configuration) at startup. I then cache the configuration settings in memory. This means I indeed need to take action when configuration changes – so in my case I simply clear the cache, and the new config values get read on the next access to my internal configuration object. No downtime – nice! Gotcha A very natural place to hook up the RoleEnvironment lifetime events is the RoleEntryPoint derived class. But with the move to the full IIS model in 1.3 – the RoleEntryPoint methods get executed in a different AppDomain (even in a different process) – see here.. You might no be able to call into your application code to e.g. clear a cache. Keep that in mind! In this case you need to handle these events from e.g. global.asax.

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  • Utility to Script SQL Server Configuration

    - by Bill Graziano
    I wrote a small utility to script some key SQL Server configuration information. I had two goals for this utility: Assist with disaster recovery preparation Identify configuration changes I’ve released the application as open source through CodePlex. You can download it from CodePlex at the Script SQL Server Configuration project page. The application is a .NET 2.0 console application that uses SMO. It writes its output to a directory that you specify.  Disaster Planning ScriptSqlConfig generates scripts for logins, jobs and linked servers.  It writes the properties and configuration from the instance to text files. The scripts are designed so they can be run against a DR server in the case of a disaster. The properties and configuration will need to be manually compared. Each job is scripted to its own file. Each linked server is scripted to its own file. The linked servers don’t include the password if you use a SQL Server account to connect to the linked server. You’ll need to store those somewhere secure. All the logins are scripted to a single file. This file includes windows logins, SQL Server logins and any server role membership.  The SQL Server logins are scripted with the correct SID and hashed passwords. This means that when you create the login it will automatically match up to the users in the database and have the correct password. This is the only script that I programmatically generate rather than using SMO. The SQL Server configuration and properties are scripted to text files. These will need to be manually reviewed in the event of a disaster. Or you could DIFF them with the configuration on the new server. Configuration Changes These scripts and files are all designed to be checked into a version control system.  The scripts themselves don’t include any date specific information. In my environments I run this every night and check in the changes. I call the application once for each server and script each server to its own directory.  The process will delete any existing files before writing new ones. This solved the problem I had where the scripts for deleted jobs and linked servers would continue to show up.  To see any changes I just need to query the version control system to show many any changes to the files. Database Scripting Utilities that script database objects are plentiful.  CodePlex has at least a dozen of them including one I wrote years ago. The code is so easy to write it’s hard not to include that functionality. This functionality wasn’t high on my list because it’s included in a database backup.  Unless you specify the /nodb option, the utility will script out many user database objects. It will script one object per file. It will script tables, stored procedures, user-defined data types, views, triggers, table types and user-defined functions. I know there are more I need to add but haven’t gotten around it yet. If there’s something you need, please log an issue and get it added. Since it scripts one object per file these really aren’t appropriate to recreate an empty database. They are really good for checking into source control every night and then seeing what changed. I know everyone tells me all their database objects are in source control but a little extra insurance never hurts. Conclusion I hope this utility will help a few of you out there. My goal is to have it script all server objects that aren’t contained in user databases. This should help with configuration changes and especially disaster recovery.

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  • Doubts about several best practices for rest api + service layer

    - by TheBeefMightBeTough
    I'm going to be starting a project soon that exposes a restful api for business intelligence. It may not be limited to a restful api, so I plan to delegate requests to a service layer that then coordinates multiple domain objects (each of which have business logic local to the object). The api will likely have many calls as it is a long-term project. While thinking about the design, I recalled a few best practices. 1) Use command objects at the controller layer (I'm using Spring MVC). 2) Use DTOs at the service layer. 3) Validate in both the controller and service layer, though for different reasons. I have my doubts about these recommendations. 1) Using command objects adds a lot of extra single-purpose classes (potentially one per request). What exactly is the benefit? Annotation based validation can be done using this approach, sure. What if I have two requests that take the same parameters, but have different validation requirements? I would have to have two different classes with exactly the same members but different annotations? Bleh. 2) I have heard that using DTOs is preferable to parameters because it makes for more maintainable code down the road (say, e.g., requirements change and the service parameters need to be altered). I don't quite understand this. Shouldn't an api be more-or-less set in stone? I would understand that in the early phases of a project (or, especially, an entire company) the domain itself will not be well understood, and thus core domain objects may change along with the apis that manipulate these objects. At this point however the number of api methods should be small and their dependents few, so changes to the methods could easily be tolerated from a maintainability standpoint. In a large api with many methods and a substantial domain model, I would think having a DTO for potentially each domain object would become unwieldy. Am I misunderstanding something here? 3) I see validation in the controller and service layer as redundant in most cases. Why would I validate that parameters are not null and are in general well formed in the controller if the service is going to do exactly the same (and more). Couldn't I just do all the validation in the service and throw a runtime exception with a list of bad parameters then catch that in the controller to make the error messages more presentable? Better yet, couldn't I just make the error messages user-friendly in the service and let the exception trickle up to a global handler (ControllerAdvice in spring, for example)? Is there something wrong with either of these approaches? (I do see a use case for controller validation if the input does not map one-to-one with the service input, but since the controllers are for a rest api and not forms, the api parameters will probably map directly to service parameters.) I do also have a question about unchecked vs checked exceptions. Namely, I'm not really sure why I'd ever want to use a checked exception. Every time I have seen them used they just get wrapped into general exceptions (DomainException, SystemException, ApplicationException, w/e) to reduce the signature length of methods, or devs catch Exception rather than dealing with the App1Exception, App2Exception, Sys1Exception, Sys2Exception. I don't see how either of these practices is very useful. Why not just use unchecked exceptions always and catch the ones you actually do care about? You could just document what unchecked exceptions the method throws.

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  • How to retrieve Sharepoint data from a Windows Forms Application.

    - by Michael M. Bangoy
    In this demo I'm going to demonstrate how to retrieve Sharepoint data and display it on a Windows Forms Application. 1. Open Visual Studio 2010 and create a new Project. 2. In the project template select Windows Forms Application. 3. In order to communicate with Sharepoint from a Windows Forms Application we need to add the 2 Sharepoint Client DLL located in c:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\14\ISAPI. 4. Select the Microsoft.Sharepoint.Client.dll and Microsoft.Sharepoint.Client.Runtime.dll. That's it we're ready to write our codes. Note: In this example I've added to controls on the form, the controls are Button, TextBox, Label and DataGridView. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Data.Objects; using System.Drawing; using System.Linq; using System.Text; using System.Security; using System.Windows.Forms; using SP = Microsoft.SharePoint.Client; namespace ClientObjectModel { public partial class Form1 : Form { // declare string url of the Sharepoint site string _context = "theurlofyoursharepointsite"; public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { } private void getsitetitle() {    SP.ClientContext context = new SP.ClientContext(_context);    SP.Web _site = context.Web;    context.Load(_site);    context.ExecuteQuery();    txttitle.Text = _site.Title;    context.Dispose(); } private void loadlist() { using (SP.ClientContext _clientcontext = new SP.ClientContext(_context)) {    SP.Web _web = _clientcontext.Web;    SP.ListCollection _lists = _clientcontext.Web.Lists;    _clientcontext.Load(_lists);    _clientcontext.ExecuteQuery();    DataTable dt = new DataTable();    DataColumn column;    DataRow row;    column = new DataColumn();    column.DataType = Type.GetType("System.String");    column.ColumnName = "List Title";    dt.Columns.Add(column);    foreach (SP.List listitem in _lists)    {       row = dt.NewRow();       row["List Title"] = listitem.Title;       dt.Rows.Add(row);    }       dataGridView1.DataSource = dt;    } private void cmdload_Click(object sender, EventArgs e) { getsitetitle(); loadlist(); } } That's it. Running the application and clicking the Load Button will retrieve the Title of the Sharepoint site and display it on the TextBox and also it will retrieve ALL of the Sharepoint List on that site and populate the DataGridView with the List Title. Hope this helps. Thank you.

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  • RemoveHandler Issues with Custom Events

    - by Jeff Certain
    This is a case of things being more complicated that I thought they should be. Since it took a while to figure this one out, I thought it was worth explaining and putting all of the pieces to the answer in one spot. Let me set the stage. Architecturally, I have the notion of generic producers and consumers. These put items onto, and remove items from, a queue. This provides a generic, thread-safe mechanism to load balance the creation and processing of work items in our application. Part of the IProducer(Of T) interface is: 1: Public Interface IProducer(Of T) 2: Event ItemProduced(ByVal sender As IProducer(Of T), ByVal item As T) 3: Event ProductionComplete(ByVal sender As IProducer(Of T)) 4: End Interface Nothing sinister there, is there? In order to simplify our developers’ lives, I wrapped the queue with some functionality to manage the produces and consumers. Since the developer can specify the number of producers and consumers that are spun up, the queue code manages adding event handlers as the producers and consumers are instantiated. Now, we’ve been having some memory leaks and, in order to eliminate the possibility that this was caused by weak references to event handles, I wanted to remove them. This is where it got dicey. My first attempt looked like this: 1: For Each producer As P In Producers 2: RemoveHandler producer.ItemProduced, AddressOf ItemProducedHandler 3: RemoveHandler producer.ProductionComplete, AddressOf ProductionCompleteHandler 4: producer.Dispose() 5: Next What you can’t see in my posted code are the warnings this caused. The 'AddressOf' expression has no effect in this context because the method argument to 'AddressOf' requires a relaxed conversion to the delegate type of the event. Assign the 'AddressOf' expression to a variable, and use the variable to add or remove the method as the handler.  Now, what on earth does that mean? Well, a quick Bing search uncovered a whole bunch of talk about delegates. The first solution I found just changed all parameters in the event handler to Object. Sorry, but no. I used generics precisely because I wanted type safety, not because I wanted to use Object. More searching. Eventually, I found this forum post, where Jeff Shan revealed a missing piece of the puzzle. The other revelation came from Lian_ZA in this post. However, these two only hinted at the solution. Trying some of what they suggested led to finally getting an invalid cast exception that revealed the existence of ItemProducedEventHandler. Hold on a minute! I didn’t create that delegate. There’s nothing even close to that name in my code… except the ItemProduced event in the interface. Could it be? Naaaaah. Hmmm…. Well, as it turns out, there is a delegate created by the compiler for each event. By explicitly creating a delegate that refers to the method in question, implicitly cast to the generated delegate type, I was able to remove the handlers: 1: For Each producer As P In Producers 2: Dim _itemProducedHandler As IProducer(Of T).ItemProducedEventHandler = AddressOf ItemProducedHandler 3: RemoveHandler producer.ItemProduced, _itemProducedHandler 4:  5: Dim _productionCompleteHandler As IProducer(Of T).ProductionCompleteEventHandler = AddressOf ProductionCompleteHandler 6: RemoveHandler producer.ProductionComplete, _productionCompleteHandler 7: producer.Dispose() 8: Next That’s “all” it took to finally be able to remove the event handlers and maintain type-safe code. Hopefully, this will save you the same challenges I had in trying to figure out how to fix this issue!

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  • Caching factory design

    - by max
    I have a factory class XFactory that creates objects of class X. Instances of X are very large, so the main purpose of the factory is to cache them, as transparently to the client code as possible. Objects of class X are immutable, so the following code seems reasonable: # module xfactory.py import x class XFactory: _registry = {} def get_x(self, arg1, arg2, use_cache = True): if use_cache: hash_id = hash((arg1, arg2)) if hash_id in _registry: return _registry[hash_id] obj = x.X(arg1, arg2) _registry[hash_id] = obj return obj # module x.py class X: # ... Is it a good pattern? (I know it's not the actual Factory Pattern.) Is there anything I should change? Now, I find that sometimes I want to cache X objects to disk. I'll use pickle for that purpose, and store as values in the _registry the filenames of the pickled objects instead of references to the objects. Of course, _registry itself would have to be stored persistently (perhaps in a pickle file of its own, in a text file, in a database, or simply by giving pickle files the filenames that contain hash_id). Except now the validity of the cached object depends not only on the parameters passed to get_x(), but also on the version of the code that created these objects. Strictly speaking, even a memory-cached object could become invalid if someone modifies x.py or any of its dependencies, and reloads it while the program is running. So far I ignored this danger since it seems unlikely for my application. But I certainly cannot ignore it when my objects are cached to persistent storage. What can I do? I suppose I could make the hash_id more robust by calculating hash of a tuple that contains arguments arg1 and arg2, as well as the filename and last modified date for x.py and every module and data file that it (recursively) depends on. To help delete cache files that won't ever be useful again, I'd add to the _registry the unhashed representation of the modified dates for each record. But even this solution isn't 100% safe since theoretically someone might load a module dynamically, and I wouldn't know about it from statically analyzing the source code. If I go all out and assume every file in the project is a dependency, the mechanism will still break if some module grabs data from an external website, etc.). In addition, the frequency of changes in x.py and its dependencies is quite high, leading to heavy cache invalidation. Thus, I figured I might as well give up some safety, and only invalidate the cache only when there is an obvious mismatch. This means that class X would have a class-level cache validation identifier that should be changed whenever the developer believes a change happened that should invalidate the cache. (With multiple developers, a separate invalidation identifier is required for each.) This identifier is hashed along with arg1 and arg2 and becomes part of the hash keys stored in _registry. Since developers may forget to update the validation identifier or not realize that they invalidated existing cache, it would seem better to add another validation mechanism: class X can have a method that returns all the known "traits" of X. For instance, if X is a table, I might add the names of all the columns. The hash calculation will include the traits as well. I can write this code, but I am afraid that I'm missing something important; and I'm also wondering if perhaps there's a framework or package that can do all of this stuff already. Ideally, I'd like to combine in-memory and disk-based caching.

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  • Would this be a good web application architecture?

    - by Gustav Bertram
    My problem Our MVC based framework does not allow us to cache only part of our output. Ideally we want to cahce static and semi-static bits, and run dynamic bits. In addition, we need to consider data caching that reacts to database changes. My idea The concept I came up with was to represent a page as a tree of XML fragment objects. (I say XML, but I mean XHTML). Some of the fragments are dynamic, and can pull their data directly from models or other sources, but most of the fragments are static scaffolding. If a subtree of fragments is completely static, then I imagine that they could unfold into pure XML that would then be cached as the text representation of their parent element. This process would ideally continue until we are left with a root element that contains all of the static XML, and has a couple of dynamic XML fragments that are resolved and attached to the relevant nodes of the XML tree just before the page is displayed. In addition to separating content into dynamic and static fragments, some fragments could be dynamic and cached. A simple expiry time which propagates up through the XML fragment tree would indicate that a specific fragment should periodically be refreshed. A newspaper section or front page does not need to be updated each second. Minutes or sometimes even longer is sufficient. Other fragments would be dynamic and uncached. Typically too many articles are viewed for them to be cached - the cache would overflow. Some individual articles may be cached if they are extremely popular. Functional notes The folding mechanism could be to be smart enough to judge when it would be more profitable to fold a dynamic cached fragment and propagate the expiry date to the parent fragment, or to keep it separate and simple attach to the XML tree when resolving the page. If some dynamic cached fragments are associated to database objects through mechanisms like a globally unique content id, then changes to the database could trigger changes to the output cache. If fragments store the identifiers of parent fragments, then they could trigger a refolding process that would then include the updated data. A set of pure XML with an ordered array of fragment objects (that each store the identifying information of the node to which they should be attached), can be resolved in a fairly simple way by walking the XML tree, and merging the data from the fragments. Because it is not necessary to parse and construct the entire tree in memory before attaching nodes, processing should be fairly fast. The identifiers of each fragment would be a combination of relevant identity data and the type of fragment object. Cached parent fragments would contain references to these identifiers, in order to then either pull them from the fragment cache, or to run their code. The controller's responsibility is reduced to making changes to the database, and telling the root XML fragment object to render itself. The Question My question has two parts: Is this a good design? Are there any obvious flaws I'm missing? Has somebody else thought of this before? References? Is there an existing alternative that I should consider? A cool templating engine maybe?

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  • Documentation and Test Assertions in Databases

    - by Phil Factor
    When I first worked with Sybase/SQL Server, we thought our databases were impressively large but they were, by today’s standards, pathetically small. We had one script to build the whole database. Every script I ever read was richly annotated; it was more like reading a document. Every table had a comment block, and every line would be commented too. At the end of each routine (e.g. procedure) was a quick integration test, or series of test assertions, to check that nothing in the build was broken. We simply ran the build script, stored in the Version Control System, and it pulled everything together in a logical sequence that not only created the database objects but pulled in the static data. This worked fine at the scale we had. The advantage was that one could, by reading the source code, reach a rapid understanding of how the database worked and how one could interface with it. The problem was that it was a system that meant that only one developer at the time could work on the database. It was very easy for a developer to execute accidentally the entire build script rather than the selected section on which he or she was working, thereby cleansing the database of everyone else’s work-in-progress and data. It soon became the fashion to work at the object level, so that programmers could check out individual views, tables, functions, constraints and rules and work on them independently. It was then that I noticed the trend to generate the source for the VCS retrospectively from the development server. Tables were worst affected. You can, of course, add or delete a table’s columns and constraints retrospectively, which means that the existing source no longer represents the current object. If, after your development work, you generate the source from the live table, then you get no block or line comments, and the source script is sprinkled with silly square-brackets and other confetti, thereby rendering it visually indigestible. Routines, too, were affected. In our system, every routine had a directly attached string of unit-tests. A retro-generated routine has no unit-tests or test assertions. Yes, one can still commit our test code to the VCS but it’s a separate module and teams end up running the whole suite of tests for every individual change, rather than just the tests for that routine, which doesn’t scale for database testing. With Extended properties, one can get the best of both worlds, and even use them to put blame, praise or annotations into your VCS. It requires a lot of work, though, particularly the script to generate the table. The problem is that there are no conventional names beyond ‘MS_Description’ for the special use of extended properties. This makes it difficult to do splendid things such ensuring the integrity of the build by running a suite of tests that are actually stored in extended properties within the database and therefore the VCS. We have lost the readability of database source code over the years, and largely jettisoned the use of test assertions as part of the database build. This is not unexpected in view of the increasing complexity of the structure of databases and number of programmers working on them. There must, surely, be a way of getting them back, but I sometimes wonder if I’m one of very few who miss them.

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  • Access Master Page Controls II

    - by Bunch
    Here is another way to access master page controls. This way has a bit less coding then my previous post on the subject. The scenario would be that you have a master page with a few navigation buttons at the top for users to navigate the app. After a button is clicked the corresponding aspx page would load in the ContentPlaceHolder. To make it easier for the users to see what page they are on I wanted the clicked navigation button to change color. This would be a quick visual for the user and is useful when inevitably they are interrupted with something else and cannot get back to what they were doing for a little while. Anyway the code is something like this. Master page: <body>     <form id="form1" runat="server">     <div id="header">     <asp:Panel ID="Panel1" runat="server" CssClass="panelHeader" Width="100%">        <center>            <label style="font-size: large; color: White;">Test Application</label>        </center>       <asp:Button ID="btnPage1" runat="server" Text="Page1" PostBackUrl="~/Page1.aspx" CssClass="navButton"/>       <asp:Button ID="btnPage2" runat="server" Text="Page2" PostBackUrl="~/Page2.aspx" CssClass="navButton"/>       <br />     </asp:Panel>     <br />     </div>     <div>         <asp:scriptmanager ID="Scriptmanager1" runat="server"></asp:scriptmanager>         <asp:ContentPlaceHolder id="ContentPlaceHolder1" runat="server">         </asp:ContentPlaceHolder>     </div>     </form> </body> Page 1: VB Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load     Dim clickedButton As Button = Master.FindControl("btnPage1")     clickedButton.CssClass = "navButtonClicked" End Sub CSharp protected void Page_Load(object sender, EventArgs e) {     Button clickedButton;     clickedButton = (Button)Master.FindControl("btnPage1");     clickedButton.CssClass = "navButtonClicked"; } CSS: .navButton {     background-color: White;     border: 1px #4e667d solid;     color: #2275a7;     display: inline;     line-height: 1.35em;     text-decoration: none;     white-space: nowrap;     width: 100px;     text-align: center;     margin-bottom: 10px;     margin-left: 5px;     height: 30px; } .navButtonClicked {     background-color:#FFFF86;     border: 1px #4e667d solid;     color: #2275a7;     display: inline;     line-height: 1.35em;     text-decoration: none;     white-space: nowrap;     width: 100px;     text-align: center;     margin-bottom: 10px;     margin-left: 5px;     height: 30px; } The idea is pretty simple, use FindControl for the master page in the page load of your aspx page. In the example I changed the CssClass for the aspx page's corresponding button to navButtonClicked which has a different background-color and makes the clicked button stand out. Technorati Tags: ASP.Net,CSS,CSharp,VB.Net

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  • Why do my pyramids fade black and then back to colour again

    - by geminiCoder
    I have the following vertecies and norms GLfloat verts[36] = { -0.5, 0, 0.5, 0, 0, -0.5, 0.5, 0, 0.5, 0, 0, -0.5, 0.5, 0, 0.5, 0, 1, 0, -0.5, 0, 0.5, 0, 0, -0.5, 0, 1, 0, 0.5, 0, 0.5, -0.5, 0, 0.5, 0, 1, 0 }; GLfloat norms[36] = { 0, -1, 0, 0, -1, 0, 0, -1, 0, -1, 0.25, 0.5, -1, 0.25, 0.5, -1, 0.25, 0.5, 1, 0.25, -0.5, 1, 0.25, -0.5, 1, 0.25, -0.5, 0, -0.5, -1, 0, -0.5, -1, 0, -0.5, -1 }; I am writing my fists Open GL game, But I need to know for sure if my Normals are correct as the colours aren't rendering correctly. my Pyramids are coloured then fade to black every half rotation then back again. My app so far is based on the boiler plate code provided by apple. heres my modified setUp Method [EAGLContext setCurrentContext:self.context]; [self loadShaders]; self.effect = [[GLKBaseEffect alloc] init]; self.effect.light0.enabled = GL_TRUE; self.effect.light0.diffuseColor = GLKVector4Make(1.0f, 0.4f, 0.4f, 1.0f); glEnable(GL_DEPTH_TEST); glGenVertexArraysOES(1, &_vertexArray); //create vertex array glBindVertexArrayOES(_vertexArray); glGenBuffers(1, &_vertexBuffer); glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(verts) + sizeof(norms), NULL, GL_STATIC_DRAW); //create vertex buffer big enough for both verts and norms and pass NULL as data.. uint8_t *ptr = (uint8_t *)glMapBufferOES(GL_ARRAY_BUFFER, GL_WRITE_ONLY_OES); //map buffer to pass data to it memcpy(ptr, verts, sizeof(verts)); //copy verts memcpy(ptr+sizeof(verts), norms, sizeof(norms)); //copy norms to position after verts glUnmapBufferOES(GL_ARRAY_BUFFER); glEnableVertexAttribArray(GLKVertexAttribPosition); glVertexAttribPointer(GLKVertexAttribPosition, 3, GL_FLOAT, GL_FALSE, 0, BUFFER_OFFSET(0)); //tell GL where verts are in buffer glEnableVertexAttribArray(GLKVertexAttribNormal); glVertexAttribPointer(GLKVertexAttribNormal, 3, GL_FLOAT, GL_FALSE, 0, BUFFER_OFFSET(sizeof(verts))); //tell GL where norms are in buffer glBindVertexArrayOES(0); And the update method. - (void)update { float aspect = fabsf(self.view.bounds.size.width / self.view.bounds.size.height); GLKMatrix4 projectionMatrix = GLKMatrix4MakePerspective(GLKMathDegreesToRadians(65.0f), aspect, 0.1f, 100.0f); self.effect.transform.projectionMatrix = projectionMatrix; GLKMatrix4 baseModelViewMatrix = GLKMatrix4MakeTranslation(0.0f, 0.0f, -4.0f); baseModelViewMatrix = GLKMatrix4Rotate(baseModelViewMatrix, _rotation, 0.0f, 1.0f, 0.0f); // Compute the model view matrix for the object rendered with GLKit GLKMatrix4 modelViewMatrix = GLKMatrix4MakeTranslation(0.0f, 0.0f, -1.5f); modelViewMatrix = GLKMatrix4Rotate(modelViewMatrix, _rotation, 1.0f, 1.0f, 1.0f); modelViewMatrix = GLKMatrix4Multiply(baseModelViewMatrix, modelViewMatrix); self.effect.transform.modelviewMatrix = modelViewMatrix; // Compute the model view matrix for the object rendered with ES2 modelViewMatrix = GLKMatrix4MakeTranslation(0.0f, 0.0f, 1.5f); modelViewMatrix = GLKMatrix4Rotate(modelViewMatrix, _rotation, 1.0f, 1.0f, 1.0f); modelViewMatrix = GLKMatrix4Multiply(baseModelViewMatrix, modelViewMatrix); _normalMatrix = GLKMatrix3InvertAndTranspose(GLKMatrix4GetMatrix3(modelViewMatrix), NULL); _modelViewProjectionMatrix = GLKMatrix4Multiply(projectionMatrix, modelViewMatrix); _rotation += self.timeSinceLastUpdate * 0.5f; } But providing I understand this correct one pyramid is using the GLKit base effect shaders and the other the shaders which are included in the project. So for both of them to have the same error, I thought it would be the Norms?

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  • Introduction to WebCenter Personalization: &ldquo;The Conductor&rdquo;

    - by Steve Pepper
    There are some new faces in the town of WebCenter with the latest 11g PS3 release.  A new component has introduced itself as "Oracle WebCenter Personalization", a.k.a WCP, to simplify delivery of a personalized experience and content to end users.  This posting reviews one of the primary components within WCP: "The Conductor". The Conductor: This ain't just an ordinary cloud... One of the founding principals behind WebCenter Personalization was to provide an open client-side API that remains independent of the technology invoking it, in addition to independence from the architecture running it.  The Conductor delivers this, and much, much more. The Conductor is the engine behind WebCenter Personalization that allows flow-based documents, called "Scenarios", to be managed and executed on the server-side through a well published and RESTful api.      The Conductor also supports an extensible model for custom provider integration that can be easily invoked within a Scenario to promote seamless integration with existing business assets. Introducing the Scenario Conductor Scenarios are declarative offline-authored documents using the custom Personalization JDeveloper bundle included with WebCenter.  A Scenario contains one (or more) statements that can: Create variables that are scoped to the current execution context Iterate over collections, or loop until a specific condition is met Execute one or more statements when a condition is met Invoke other scenarios that exist within the same namespace Invoke a data provider that integrates with custom applications Once a variable is assigned within the Scenario's execution context, it can be referenced anywhere within the same Scenario using the common Expression Language syntax used in J2EE web containers. Scenarios are then published and tested to the Integrated WebLogic Server domain, or published remotely to other domains running WebCenter Personalization. Various Client-side Models The Conductor server API is built upon RESTful services that support a wide variety of clients able to communicate over HTTP.  The Conductor supports the following client-side models: REST:  Popular browser-based languages can be used to manage and execute Conductor Scenarios.  There are other public methods to retrieve configured provider metadata that can be used by custom applications. The Conductor currently supports XML and JSON for it's API syntax. Java: WebCenter Personalization delivers a robust and light-weight java client with the popular Jersey framework as it's foundation.  It has never been easier to write a remote java client to manage remote RESTful services. Expression Language (EL): Allow the results of Scenario execution to control your user interface or embed personalized content using the session-scoped managed bean.  The EL client can also be used in straight JSP pages with minimal configuration. Extensible Provider Framework The Conductor supports a pluggable provider framework for integrating custom code with Scenario execution.  There are two types of providers supported by the Conductor: Function Provider: Function Providers are simple java annotated classes with static methods that are meant to be served as utilities.  Some common uses would include: object creation or instantiation, data transformation, and the like.  Function Providers can be invoked using the common EL syntax from variable assignments, conditions, and loops. For example:  ${myUtilityClass:doStuff(arg1,arg2))} If you are familiar with EL Functions, Function Providers are based on the same concept. Data Provider: Like Function Providers, Data Providers are annotated java classes, but they must adhere to a much more strict object model.  Data Providers have access to a wealth of Conductor services, such as: Access to namespace-scoped configuration API that can be managed by Oracle Enterprise Manager, Scenario execution context for expression resolution, and more.  Oracle ships with three out-of-the-box data providers that supports integration with: Standardized Content Servers(CMIS),  Federated Profile Properties through the Properties Service, and WebCenter Activity Graph. Useful References If you are looking to immediately get started writing your own application using WebCenter Personalization Services, you will find the following references helpful in getting you on your way: Personalizing WebCenter Applications Authoring Personalized Scenarios in JDeveloper Using Personalization APIs Externally Implementing and Calling Function Providers Implementing and Calling Data Providers

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  • Parameterized StreamInsight Queries

    - by Roman Schindlauer
    The changes in our APIs enable a set of scenarios that were either not possible before or could only be achieved through workarounds. One such use case that people ask about frequently is the ability to parameterize a query and instantiate it with different values instead of re-deploying the entire statement. I’ll demonstrate how to do this in StreamInsight 2.1 and combine it with a method of using subjects for dynamic query composition in a mini-series of (at least) two blog articles. Let’s start with something really simple: I want to deploy a windowed aggregate to a StreamInsight server, and later use it with different window sizes. The LINQ statement for such an aggregate is very straightforward and familiar: var result = from win in stream.TumblingWindow(TimeSpan.FromSeconds(5))               select win.Avg(e => e.Value); Obviously, we had to use an existing input stream object as well as a concrete TimeSpan value. If we want to be able to re-use this construct, we can define it as a IQStreamable: var avg = myApp     .DefineStreamable((IQStreamable<SourcePayload> s, TimeSpan w) =>         from win in s.TumblingWindow(w)         select win.Avg(e => e.Value)); The DefineStreamable API lets us define a function, in our case from a IQStreamable (the input stream) and a TimeSpan (the window length) to an IQStreamable (the result). We can then use it like a function, with the input stream and the window length as parameters: var result = avg(stream, TimeSpan.FromSeconds(5)); Nice, but you might ask: what does this save me, except from writing my own extension method? Well, in addition to defining the IQStreamable function, you can actually deploy it to the server, to make it re-usable by another process! When we deploy an artifact in V2.1, we give it a name: var avg = myApp     .DefineStreamable((IQStreamable<SourcePayload> s, TimeSpan w) =>         from win in s.TumblingWindow(w)         select win.Avg(e => e.Value))     .Deploy("AverageQuery"); When connected to the same server, we can now use that name to retrieve the IQStreamable and use it with our own parameters: var averageQuery = myApp     .GetStreamable<IQStreamable<SourcePayload>, TimeSpan, double>("AverageQuery"); var result = averageQuery(stream, TimeSpan.FromSeconds(5)); Convenient, isn’t it? Keep in mind that, even though the function “AverageQuery” is deployed to the server, its logic will still be instantiated into each process when the process is created. The advantage here is being able to deploy that function, so another client who wants to use it doesn’t need to ask the author for the code or assembly, but just needs to know the name of deployed entity. A few words on the function signature of GetStreamable: the last type parameter (here: double) is the payload type of the result, not the actual result stream’s type itself. The returned object is a function from IQStreamable<SourcePayload> and TimeSpan to IQStreamable<double>. In the next article we will integrate this usage of IQStreamables with Subjects in StreamInsight, so stay tuned! Regards, The StreamInsight Team

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  • Windows Phone 7 and WS-Trust

    - by Your DisplayName here!
    A question that I often hear these days is: “Can I connect a Windows Phone 7 device to my existing enterprise services?”. Well – since most of my services are typically issued token based, this requires support for WS-Trust and WS-Security on the client. Let’s see what’s necessary to write a WP7 client for this scenario. First I converted the Silverlight library that comes with the Identity Training Kit to WP7. Some things are not supported in WP7 WCF (like message inspectors and some client runtime hooks) – but besides that this was a simple copy+paste job. Very nice! Next I used the WSTrustClient to request tokens from my STS: private WSTrustClient GetWSTrustClient() {     var client = new WSTrustClient(         new WSTrustBindingUsernameMixed(),         new EndpointAddress("https://identity.thinktecture.com/…/issue.svc/mixed/username"),         new UsernameCredentials(_txtUserName.Text, _txtPassword.Password));     return client; } private void _btnLogin_Click(object sender, RoutedEventArgs e) {     _client = GetWSTrustClient();       var rst = new RequestSecurityToken(WSTrust13Constants.KeyTypes.Bearer)     {         AppliesTo = new EndpointAddress("https://identity.thinktecture.com/rp/")     };       _client.IssueCompleted += client_IssueCompleted;     _client.IssueAsync(rst); } I then used the returned RSTR to talk to the WCF service. Due to a bug in the combination of the Silverlight library and the WP7 runtime – symmetric key tokens seem to have issues currently. Bearer tokens work fine. So I created the following binding for the WCF endpoint specifically for WP7. <customBinding>   <binding name="mixedNoSessionBearerBinary">     <security authenticationMode="IssuedTokenOverTransport"               messageSecurityVersion="WSSecurity11 WSTrust13 WSSecureConversation13 WSSecurityPolicy12 BasicSecurityProfile10">       <issuedTokenParameters keyType="BearerKey" />     </security>     <binaryMessageEncoding />     <httpsTransport/>   </binding> </customBinding> The binary encoding is not necessary, but will speed things up a little for mobile devices. I then call the service with the following code: private void _btnCallService_Click(object sender, RoutedEventArgs e) {     var binding = new CustomBinding(         new BinaryMessageEncodingBindingElement(),         new HttpsTransportBindingElement());       _proxy = new StarterServiceContractClient(         binding,         new EndpointAddress("…"));     using (var scope = new OperationContextScope(_proxy.InnerChannel))     {         OperationContext.Current.OutgoingMessageHeaders.Add(new IssuedTokenHeader(Globals.RSTR));         _proxy.GetClaimsAsync();     } } works. download

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  • Using HTML5 Today part 3&ndash; Using Polyfills

    - by Steve Albers
    Shims helps when adding semantic tags to older IE browsers, but there is a huge range of other new HTML5 features that having varying support on browsers.  Polyfills are JavaScript code and/or browser plug-ins that can provide older or less featured browsers with API support.  The best polyfills will detect the whether the current browser has native support, and only adds the functionality if necessary.  The Douglas Crockford JSON2.js library is an example of this approach: if the browser already supports the JSON object, nothing changes.  If JSON is not available, the library adds a JSON property in the global object. This approach provides some big benefits: It lets you add great new HTML5 features to your web sites sooner. It lets the developer focus on writing to the up-and-coming standard rather than proprietary APIs. Where most one-off legacy code fixes tends to break down over time, well done polyfills will stop executing over time (as customer browsers natively support the feature) meaning polyfill code may not need to be tested against new browsers since they will execute the native methods instead. Your should also remember that Polyfills represent an entirely separate code path (and sometimes plug-in) that requires testing for support.  Also Polyfills tend to run on older browsers, which often have slower JavaScript performance.  As a result you might find that performance on older browsers is not comparable. When looking for Polyfills you can start by checking the Modernizr GitHub wiki or the HTML5 Please site. For an example of a polyfill consider a page that writes a few geometric shapes on a <canvas> <script src="jquery-1.7.1.min.js"><script> <script> $(document).ready(function () { drawCanvas(); }); function drawCanvas() { var context = $("canvas")[0].getContext('2d'); //background context.fillStyle = "#8B0000"; context.fillRect(5, 5, 300, 100); // emptybox context.strokeStyle = "#B0C4DE"; context.lineWidth = 4; context.strokeRect(20, 15, 80, 80); // circle context.arc(160, 55, 40, 0, Math.PI * 2, false); context.fillStyle = "#4B0082"; context.fill(); </script>   The result is a simple static canvas with a box & a circle:   …to enable this functionality on a pre-canvas browser we can find a polyfill.  A check on html5please.com references  FlashCanvas.  Pull down the zip and extract the files (flashcanvas.js, flash10canvas.swf, etc) to a directory on your site.  Then based on the documentation you need to add a single line to your original HTML file: <!--[if lt IE 9]><script src="flashcanvas.js"></script><![endif]—> …and you have canvas functionality!  The IE conditional comments ensure that the library is only loaded in browsers where it is useful, improving page load & processing time. Like all Polyfills, you should test to verify the functionality matches your expectations across browsers you need to support.  For instance the Flash Canvas home page advertises 70% support of HTML5 Canvas spec tests.

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  • Data breakpoints to find points where data gets broken

    - by raccoon_tim
    When working with a large code base, finding reasons for bizarre bugs can often be like finding a needle in a hay stack. Finding out why an object gets corrupted without no apparent reason can be quite daunting, especially when it seems to happen randomly and totally out of context. Scenario Take the following scenario as an example. You have defined the a class that contains an array of characters that is 256 characters long. You now implement a method for filling this buffer with a string passed as an argument. At this point you mistakenly expect the buffer to be 256 characters long. At some point you notice that you require another character buffer and you add that after the previous one in the class definition. You now figure that you don’t need the 256 characters that the first member can hold and you shorten that to 128 to conserve space. At this point you should start thinking that you also have to modify the method defined above to safeguard against buffer overflow. It so happens, however, that in this not so perfect world this does not cross your mind. Buffer overflow is one of the most frequent sources for errors in a piece of software and often one of the most difficult ones to detect, especially when data is read from an outside source. Many mass copy functions provided by the C run-time provide versions that have boundary checking (defined with the _s suffix) but they can not guard against hard coded buffer lengths that at some point get changed. Finding the bug Getting back to the scenario, you’re now wondering why does the second string get modified with data that makes no sense at all. Luckily, Visual Studio provides you with a tool to help you with finding just these kinds of errors. It’s called data breakpoints. To add a data breakpoint, you first run your application in debug mode or attach to it in the usual way, and then go to Debug, select New Breakpoint and New Data Breakpoint. In the popup that opens, you can type in the memory address and the amount of bytes you wish to monitor. You can also use an expression here, but it’s often difficult to come up with an expression for data in an object allocated on the heap when not in the context of a certain stack frame. There are a couple of things to note about data breakpoints, however. First of all, Visual Studio supports a maximum of four data breakpoints at any given time. Another important thing to notice is that some C run-time functions modify memory in kernel space which does not trigger the data breakpoint. For instance, calling ReadFile on a buffer that is monitored by a data breakpoint will not trigger the breakpoint. The application will now break at the address you specified it to. Often you might immediately spot the issue but the very least this feature can do is point you in the right direction in search for the real reason why the memory gets inadvertently modified. Conclusions Data breakpoints are a great feature, especially when doing a lot of low level operations where multiple locations modify the same data. With the exception of some special cases, like kernel memory modification, you can use it whenever you need to check when memory at a certain location gets changed on purpose or inadvertently.

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  • JEP 124: Enhance the Certificate Revocation-Checking API

    - by smullan
    Revocation checking is the mechanism to determine the revocation status of a certificate. If it is revoked, it is considered invalid and should not be used. Currently as of JDK 7, the PKIX implementation of java.security.cert.CertPathValidator  includes a revocation checking implementation that supports both OCSP and CRLs, the two main methods of checking revocation. However, there are very few options that allow you to configure the behavior. You can always implement your own revocation checker, but that's a lot of work. JEP 124 (Enhance the Certificate Revocation-Checking API) is one of the 11 new security features in JDK 8. This feature enhances the java.security.cert API to support various revocation settings such as best-effort checking, end-entity certificate checking, and mechanism-specific options and parameters. Let's describe each of these in more detail and show some examples. The features are provided through a new class named PKIXRevocationChecker. A PKIXRevocationChecker instance is returned by a PKIX CertPathValidator as follows: CertPathValidator cpv = CertPathValidator.getInstance("PKIX"); PKIXRevocationChecker prc = (PKIXRevocationChecker)cpv.getRevocationChecker(); You can now set various revocation options by calling different methods of the returned PKIXRevocationChecker object. For example, the best-effort option (called soft-fail) allows the revocation check to succeed if the status cannot be obtained due to a network connection failure or an overloaded server. It is enabled as follows: prc.setOptions(Enum.setOf(Option.SOFT_FAIL)); When the SOFT_FAIL option is specified, you can still obtain any exceptions that may have been thrown due to network issues. This can be useful if you want to log this information or treat it as a warning. You can obtain these exceptions by calling the getSoftFailExceptions method: List<CertPathValidatorException> exceptions = prc.getSoftFailExceptions(); Another new option called ONLY_END_ENTITY allows you to only check the revocation status of the end-entity certificate. This can improve performance, but you should be careful using this option, as the revocation status of CA certificates will not be checked. To set more than one option, simply specify them together, for example: prc.setOptions(Enum.setOf(Option.SOFT_FAIL, Option.ONLY_END_ENTITY)); By default, PKIXRevocationChecker will try to check the revocation status of a certificate using OCSP first, and then CRLs as a fallback. However, you can switch the order using the PREFER_CRLS option, or disable the fallback altogether using the NO_FALLBACK option. For example, here is how you would only use CRLs to check the revocation status: prc.setOptions(Enum.setOf(Option.PREFER_CRLS, Option.NO_FALLBACK)); There are also a number of other useful methods which allow you to specify various options such as the OCSP responder URI, the trusted OCSP responder certificate, and OCSP request extensions. However, one of the most useful features is the ability to specify a cached OCSP response with the setOCSPResponse method. This can be quite useful if the OCSPResponse has already been obtained, for example in a protocol that uses OCSP stapling. After you have set all of your preferred options, you must add the PKIXRevocationChecker to your PKIXParameters object as one of your custom CertPathCheckers before you validate the certificate chain, as follows: PKIXParameters params = new PKIXParameters(keystore); params.addCertPathChecker(prc); CertPathValidatorResult result = cpv.validate(path, params); Early access binaries of JDK 8 can be downloaded from http://jdk8.java.net/download.html

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  • Generic Adjacency List Graph implementation

    - by DmainEvent
    I am trying to come up with a decent Adjacency List graph implementation so I can start tooling around with all kinds of graph problems and algorithms like traveling salesman and other problems... But I can't seem to come up with a decent implementation. This is probably because I am trying to dust the cobwebs off my data structures class. But what I have so far... and this is implemented in Java... is basically an edgeNode class that has a generic type and a weight-in the event the graph is indeed weighted. public class edgeNode<E> { private E y; private int weight; //... getters and setters as well as constructors... } I have a graph class that has a list of edges a value for the number of Vertices and and an int value for edges as well as a boolean value for whether or not it is directed. The brings up my first question, if the graph is indeed directed, shouldn't I have a value in my edgeNode class? Or would I just need to add another vertices to my LinkedList? That would imply that a directed graph is 2X as big as an undirected graph wouldn't it? public class graph { private List<edgeNode<?>> edges; private int nVertices; private int nEdges; private boolean directed; //... getters and setters as well as constructors... } Finally does anybody have a standard way of initializing there graph? I was thinking of reading in a pipe-delimited file but that is so 1997. public graph GenereateGraph(boolean directed, String file){ List<edgeNode<?>> edges; graph g; try{ int count = 0; String line; FileReader input = new FileReader("C:\\Users\\derekww\\Documents\\JavaEE Projects\\graphFile"); BufferedReader bufRead = new BufferedReader(input); line = bufRead.readLine(); count++; edges = new ArrayList<edgeNode<?>>(); while(line != null){ line = bufRead.readLine(); Object edgeInfo = line.split("|")[0]; int weight = Integer.parseInt(line.split("|")[1]); edgeNode<String> e = new edgeNode<String>((String) edges.add(e); } return g; } catch(Exception e){ return null; } } I guess when I am adding edges if boolean is true I would be adding a second edge. So far, this all depends on the file I write. So if I wrote a file with the following Vertices and weights... Buffalo | 18 br Pittsburgh | 20 br New York | 15 br D.C | 45 br I would obviously load them into my list of edges, but how can I represent one vertices connected to the other... so on... I would need the opposite vertices? Say I was representing Highways connected to each city weighted and un-directed (each edge is bi-directional with weights in some fictional distance unit)... Would my implementation be the best way to do that? I found this tutorial online Graph Tutorial that has a connector object. This appears to me be a collection of vertices pointing to each other. So you would have A and B each with there weights and so on, and you would add this to a list and this list of connectors to your graph... That strikes me as somewhat cumbersome and a little dismissive of the adjacency list concept? Am I wrong and that is a novel solution? This is all inspired by steve skiena's Algorithm Design Manual. Which I have to say is pretty good so far. Thanks for any help you can provide.

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  • Using data input from pop-up page to current with partial refresh

    - by dpDesignz
    I'm building a product editor webpage using visual C#. I've got an image uploader popping up using fancybox, and I need to get the info from my fancybox once submitted to go back to the first page without clearing any info. I know I need to use ajax but how would I do it? <%@ Page Language="C#" AutoEventWireup="true" CodeFile="uploader.aspx.cs" Inherits="uploader" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head id="Head1" runat="server"> <title></title> </head> <body style="width:350px; height:70px;"> <form id="form1" runat="server"> <asp:ScriptManager ID="ScriptManager1" runat="server"> </asp:ScriptManager> <div> <div style="width:312px; height:20px; background-color:Gray; color:White; padding-left:8px; margin-bottom:4px; text-transform:uppercase; font-weight:bold;">Uploader</div> <asp:FileUpload id="fileUp" runat="server" /> <asp:Button runat="server" id="UploadButton" text="Upload" onclick="UploadButton_Click" /> <br /><asp:Label ID="txtFile" runat="server"></asp:Label> <div style="width:312px; height:15px; background-color:#CCCCCC; color:#4d4d4d; padding-right:8px; margin-top:4px; text-align:right; font-size:x-small;">Click upload to insert your image into your product</div> </div> </form> </body> </html> CS so far using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Configuration; // Add to page using System.Web.UI; using System.Web.UI.WebControls; using System.Data; // Add to the page using System.Data.SqlClient; // Add to the page using System.Text; // Add to Page public partial class uploader : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void UploadButton_Click(object sender, EventArgs e) { if (fileUp.HasFile) try { fileUp.SaveAs("\\\\london\\users\\DP006\\Websites\\images\\" + fileUp.FileName); string imagePath = fileUp.PostedFile.FileName; } catch (Exception ex) { txtFile.Text = "ERROR: " + ex.Message.ToString(); } finally { } else { txtFile.Text = "You have not specified a file."; } } }

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  • Validation and authorization in layered architecture

    - by SonOfPirate
    I know you are thinking (or maybe yelling), "not another question asking where validation belongs in a layered architecture?!?" Well, yes, but hopefully this will be a little bit of a different take on the subject. I am a firm believer that validation takes many forms, is context-based and varies at each level of the architecture. That is the basis for the post - helping to identify what type of validation should be performed in each layer. In addition, a question that often comes up is where authorization checks belong. The example scenario comes from an application for a catering business. Periodically during the day, a driver may turn in to the office any excess cash they've accumulated while taking the truck from site to site. The application allows a user to record the 'cash drop' by collecting the driver's ID, and the amount. Here's some skeleton code to illustrate the layers involved: public class CashDropApi // This is in the Service Facade Layer { [WebInvoke(Method = "POST")] public void AddCashDrop(NewCashDropContract contract) { // 1 Service.AddCashDrop(contract.Amount, contract.DriverId); } } public class CashDropService // This is the Application Service in the Domain Layer { public void AddCashDrop(Decimal amount, Int32 driverId) { // 2 CommandBus.Send(new AddCashDropCommand(amount, driverId)); } } internal class AddCashDropCommand // This is a command object in Domain Layer { public AddCashDropCommand(Decimal amount, Int32 driverId) { // 3 Amount = amount; DriverId = driverId; } public Decimal Amount { get; private set; } public Int32 DriverId { get; private set; } } internal class AddCashDropCommandHandler : IHandle<AddCashDropCommand> { internal ICashDropFactory Factory { get; set; } // Set by IoC container internal ICashDropRepository CashDrops { get; set; } // Set by IoC container internal IEmployeeRepository Employees { get; set; } // Set by IoC container public void Handle(AddCashDropCommand command) { // 4 var driver = Employees.GetById(command.DriverId); // 5 var authorizedBy = CurrentUser as Employee; // 6 var cashDrop = Factory.CreateCashDrop(command.Amount, driver, authorizedBy); // 7 CashDrops.Add(cashDrop); } } public class CashDropFactory { public CashDrop CreateCashDrop(Decimal amount, Employee driver, Employee authorizedBy) { // 8 return new CashDrop(amount, driver, authorizedBy, DateTime.Now); } } public class CashDrop // The domain object (entity) { public CashDrop(Decimal amount, Employee driver, Employee authorizedBy, DateTime at) { // 9 ... } } public class CashDropRepository // The implementation is in the Data Access Layer { public void Add(CashDrop item) { // 10 ... } } I've indicated 10 locations where I've seen validation checks placed in code. My question is what checks you would, if any, be performing at each given the following business rules (along with standard checks for length, range, format, type, etc): The amount of the cash drop must be greater than zero. The cash drop must have a valid Driver. The current user must be authorized to add cash drops (current user is not the driver). Please share your thoughts, how you have or would approach this scenario and the reasons for your choices.

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  • DirectX particle system. ConstantBuffer

    - by Liuka
    I'm new in DirectX and I'm making a 2D game. I want to use a particle system to simulate a 3D starfield, so each star has to set its own constant buffer for the vertexshader es. to set it's world matrix. So if i have 500 stars (that move every frame) i need to call 500 times VSsetconstantbuffer, and map/unmap each buffer. with 500 stars i have an average of 220 fps and that's quite good. My bottelneck is Vs/PsSetconstantbuffer. If i dont call this function i have 400 fps(obliviously nothing is display, since i dont set the position of the stars). So is there a method to speed up the render of the particle system?? Ps. I'm using intel integrate graphic (hd 2000-3000). with a nvidia (or amd) gpu will i have the same bottleneck?? If, for example, i dont call setshaderresource i have 10-20 fps more (for 500 objcets), that is not 180.Why does SetConstantBuffer take so long?? LPVOID VSdataPtr = VSmappedResource.pData; memcpy(VSdataPtr, VSdata, CszVSdata); context->Unmap(VertexBuffer, 0); result = context->Map(PixelBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &PSmappedResource); if (FAILED(result)) { outputResult.OutputErrorMessage(TITLE, L"Cannot map the PixelBuffer", &result, OUTPUT_ERROR_FILE); return; } LPVOID PSdataPtr = PSmappedResource.pData; memcpy(PSdataPtr, PSdata, CszPSdata); context->Unmap(PixelBuffer, 0); context->VSSetConstantBuffers(0, 1, &VertexBuffer); context->PSSetConstantBuffers(0, 1, &PixelBuffer); this update and set the buffer. It's part of the render method of a sprite class that contains a the vertex buffer and the texture to apply to the quads(it's a 2d game) too. I have an array of 500 stars (sprite setup with a star texture). Every frame: clear back buffer; draw the array of stars; present the backbuffer; draw also call the function update( which calculate the position of the sprite on screen based on a "camera class") Ok, create a vertex buffer with the vertices of each quads(stars) seems to be good, since the stars don't change their "virtual" position; so.... In a particle system (where particles move) it's better to have all the object in only one vertices array, rather then an array of different sprite/object in order to update all the vertices' position with a single setbuffer call. In this case i have to use a dynamic vertex buffer with the vertices positions like this: verticesForQuad={{ XMFLOAT3((float)halfDImensions.x-1+pos.x, (float)halfDImensions.y-1+pos.y, 1.0f), XMFLOAT2(1.0f, 0.0f) }, { XMFLOAT3((float)halfDImensions.x-1+pos.x, -(float)halfDImensions.y-1+pos.y, 1.0f), XMFLOAT2(1.0f, 1.0f) }, { XMFLOAT3(-(float)halfDImensions.x-1+pos.x, (float)halfDImensions.y-1.pos.y, 1.0f), XMFLOAT2(0.0f, 0.0f) }, { XMFLOAT3(-(float)halfDImensions.x-1.pos.x, -(float)halfDImensions.y-1+pos.y, 1.0f), XMFLOAT2(0.0f, 1.0f) }, ....other quads} where halfDimensions is the halfsize in pixel of a texture and pos the virtual position of a star. than create an array of verticesForQuad and create the vertex buffer ZeroMemory(&vertexDesc, sizeof(vertexDesc)); vertexDesc.Usage = D3D11_USAGE_DEFAULT; vertexDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; vertexDesc.ByteWidth = sizeof(VertexType)* 4*numStars; ZeroMemory(&resourceData, sizeof(resourceData)); resourceData.pSysMem = verticesForQuad; result = device->CreateBuffer(&vertexDesc, &resourceData, &CvertexBuffer); and call each frame Context->IASetVertexBuffers(0, 1, &CvertexBuffer, &stride, &offset); But if i want to add and remove obj i have to recreate the buffer each time, havent i?? There is a faster way? I think i can create a vertex buffer with a max size (es. 10000 objs) and when i update it set only the 250 position (for 250 onjs for example) and pass this number as the vertexCount to the draw function (numObjs*4), or i'm worng

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  • C# Dev Challenge Part 1 of n &ndash; Beginner Edition

    - by mbcrump
    I developed this challenge to test one’s knowledge of C Sharp. I am planning on creating several challenges with different skill sets, so don’t get mad if this challenge doesn’t well challenge you... I noticed that most people like short quizzes so this one only contains 5 questions. All of the challenges are clear and concise of what I am asking you to do. No smoke and mirrors here, meaning that none of the code has syntax errors. The purpose of this exercise is to test several OOP concepts and see how much of the C# language you really know. Question #1 – Lets start off Easy… Will the following code snippet compile successfully? What does this question test? - Can this compile without a namespace? Do you have to have an entry point of “static void Main()”? class Test { static int Main() { System.Console.WriteLine("Developer Challenge"); return 0; } } Answer (select text in box below): Yes, it will compile successfully. Question #2 – What is the value of the Console.WriteLine statements? What does this question test? – Do I understand reference types/value types? If a variable is declared with the @ symbol and its not a reserved keyword does the application compile successfully? using System; internal struct MyStruct { public int Value; } internal class MyClass { public int Value; } class Test { static void Main() { MyStruct @struct1 = new MyStruct(); MyStruct @struct2 = @struct1; @struct2.Value = 100; MyClass @ref1 = new MyClass(); MyClass @ref2 = @ref1; @ref2.Value = 100; Console.WriteLine("Value Type: {0} {1}", @struct1.Value, @struct2.Value); Console.WriteLine("Reference Type: {0} {1}", @ref1.Value, @ref2.Value); } } Answer (select text in box below): Value Type: 0 100 Reference Type: 100 100 Question #3 – What is the value of the Console.WriteLine statements? What does this question test? – Can 2 objects reference the same point in memory? using System; class Test { static void Main() { string s1 = "Testing2"; string t1 = s1; Console.WriteLine(s1 == t1); Console.WriteLine((object)s1 == (object)t1); } } Answer (select text in box below): True True Question #4 – What is the value of the Console.WriteLine statements? What does this question test? – How does the “Stack” work – LIFO or FIFO?   using System; using System.Collections; class Test { static void Main() { Stack a = new Stack(5); a.Push("1"); a.Push("2"); a.Push("3"); a.Push("4"); a.Push("5"); foreach (var o in a) { Console.WriteLine(o); } } } Answer (select text in box below): 5 4 3 2 1 Question #5 – What is the value of the Console.WriteLine statements? What does this question test? – Array and General Looping Knowledge. using System; namespace ConsoleApplication5 { class Program { static void Main(string[] args) { int[] J_LIST = new int[5] { 1, 2, 3, 4, 5 }; int K = 10; int L = 5; foreach (var J in J_LIST) { K = K - J; L = K + 2 * J; Console.WriteLine("J = {0, 5} K = {1, 5} L = {2, 5}", J, K, L); } Console.ReadLine(); } } } Answer (select text in box below): J = 1 K = 9 L = 11 J = 2 K = 7 L = 11 J = 3 K = 4 L = 10 J = 4 K = 0 L = 8 J = 5 K = -5 L = 5 Stay Tuned for more challenges!

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  • I need help with 2D collision response (of stacking rotating polygons, with friction and gravity, for a game)

    - by Register Sole
    Hi I am looking for suggestions on how to write a collision response for game programming purpose (so not a scientific simulation). I am dealing with 2D polygons that are rotating, and I want them to be able to stack. I also want friction and gravity. I have a detection mechanism that returns the separating axis, how long the polygons are overlapping, and up to 2 points of contact. For the response, I am currently using an impulse-based response, which main idea is: find the separating axis, length of overlap, and the point of contact (if there are two, pick a random point between to simulate averaged force. i believe there are better ways than this) separate the object (modifying their positions, taking into account of their masses. i do not separate them completely though, to keep track that they are colliding to reduce jitter) calculate normal force based on the coefficient of restitution as if there is no friction. calculate friction, as if there is no normal force. I also assume that the direction of the friction is the same throughout the collision. apply the two forces (which result in a rather inaccurate result, since each force is calculated as if the other is not present. for non-rotating bodies though, this method is exact) I am aware that this method requires the coefficient of friction to be sufficiently small due to the assumption that the direction of friction stays the same in a collision. Also, the result is visually satisfying if gravity is not present. However, when there is gravity, objects on ground jitter and drift (even with zero coefficient of restitution)! It also happens for stacking objects. Larger coefficient of restitution and gravity increase the jittering. I hope you can help me with this. Some things i would like to know more about is how to handle collision with two point of contacts (how to end up having an object sitting still on the ground?), how to reduce, and prevent if possible, jitter and drift (do people use the most accurate method possible, or is there a trick to overcome this?), and how to handle multiple objects collision (for example, in the case of stacking objects, how do I check collisions between all of them and keep them all stable at every frame so they don't jitter?). A total reformulation of my algorithm is also welcomed, as long as it works. Another thing to note is that I am not making a Physics game, so I only need a visually satisfying response (though a realistic response is preferable, if it is not performance-heavy). But surely jittering and drifting objects on flat ground are not at all acceptable. In addition, I am a Physics student, so feel free to talk about impulse and whatever needed. Finally, I'm sorry for the long post. I tried to be as concise as I can. Thank you for reading it! EDIT It seems what I didn't manage to come up all this time is to separate resting contact as a class of its own and how to solve them. Currently reading the paper suggested by Jedediah. More suggestions on the topic are welcome :) CASE CLOSED After reading various papers referenced in the paper, successfully implemented simultaneous impulse method (referring to the original paper by Erin Catto, [Catt05]). Thanks maaaan!! The paper is wonderful. The current system is visibly much better than the previous. Still haven't separated resting contact as a class of its own though, which brings me to my next question. Love you all! Haha (sorry, I'm just so happy thanks to you).

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  • ??GoldenGate?LAG???

    - by Liu Maclean(???)
    GGSCI????LAG?? ????????????????Oracle?redo????online redo logfile? ? Replicat????????????????? ???????? ????,?????????????????LAG; ????????????????REPLICAT??apply???????????? OGG????RANGE??????????,????????REPLICATE??APPLY? OGG??MAXTRANSOPS???????? LAG?????????: ?Extract?????redolog????TRAIL?REMOTE HOST ????datapump???extract trail????????????REMOTE HOST ?collector?????????????????LOCAL TRAIL ?REPLICAT??LOCAL TRAIL???????? ?????????GGSCI?INFO?STATUS??????LAG,???SEND ???,LAG?????LAG?????: INFO??????LAG???SEND??????????? INFO?????LAG???MANAGER????????checkpoint SEND <OBJECT>, lag???LAG???<OBJECT>???????????? LAG?????????????????Kilobytes??? ????LAG??? ????????????? ? EXTRACT/PUMP/REPLICAT???????? ?2?????????, ???? LAG???EXTRACT??????? ??EXTRACT/PUMP/REPLICAT??????????????? REAL TIME,???LAG????? ?????????????? ????????REDO LOG?????????,?LAG???ER???????,?????????????? ??????,STOP EXTRACT?????????????????LAG,????EXTRACT?????,??EXTRACT????????? ????REDO LOG???? ?EXTRACT??????????????????? GGSCI (XIANGBLI-CN) 27> stop load2 Sending STOP request to EXTRACT LOAD2 … Request processed. GGSCI (XIANGBLI-CN) 28> start load2 Sending START request to MANAGER … EXTRACT LOAD2 starting GGSCI (XIANGBLI-CN) 31> info load2 EXTRACT    LOAD2     Last Started 2012-09-18 20:26   Status RUNNING Checkpoint Lag       00:04:34 (updated 00:00:08 ago) Log Read Checkpoint  Oracle Redo Logs 2012-09-18 20:21:32  Seqno 44, RBA 13750272 SCN 0.1845479 (1845479) GGSCI (XIANGBLI-CN) 35> lag load2 Sending GETLAG request to EXTRACT LOAD2 … Last record lag: 130 seconds. At EOF, no more records to process. GGSCI (XIANGBLI-CN) 36> info load2 EXTRACT    LOAD2     Last Started 2012-09-18 20:26   Status RUNNING Checkpoint Lag       00:00:00 (updated 00:00:02 ago) Log Read Checkpoint  Oracle Redo Logs 2012-09-18 20:27:33  Seqno 44, RBA 13817856 SCN 0.1845671 (1845671) ?????? Last record lag ? Checkpoint Lag ???? EXTRACT/PUMP/REPLICAT ?????????????(catch up), ???? ?????????????GB?redo???,??????EXTRACT/PUMP/REPLICAT ????????? ???INFO?LAG???checkpoint?,????????????Long Running Transactions (LRTs),??????????COMMIT? ????????????????????????COMMIT?????? ????EXTRACT/PUMP/REPLICAT???????????????????????commit????? ??REPLICAT????MAXTRANSOPS ?????LAG?

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  • iTextSharp Creating a Footer Page # of #

    - by Rob
    Hi, I'm trying to create a footer on each of the pages in a PDF document using iTextSharp in the format Page # of # following the tutorial on the iText pages and the book. Though I keep getting an exception on cb.SetFontAndSize(helv, 12); - object reference not set to an object. Can anyone see the issue? Code is below. Thanks, Rob public class MyPdfPageEventHelpPageNo : iTextSharp.text.pdf.PdfPageEventHelper { protected PdfTemplate total; protected BaseFont helv; private bool settingFont = false; public override void OnOpenDocument(PdfWriter writer, Document document) { total = writer.DirectContent.CreateTemplate(100, 100); total.BoundingBox = new Rectangle(-20, -20, 100, 100); helv = BaseFont.CreateFont(BaseFont.HELVETICA, BaseFont.WINANSI, BaseFont.NOT_EMBEDDED); } public override void OnEndPage(PdfWriter writer, Document document) { PdfContentByte cb = writer.DirectContent; cb.SaveState(); string text = "Page " + writer.PageNumber + " of "; float textBase = document.Bottom - 20; float textSize = 12; //helv.GetWidthPoint(text, 12); cb.BeginText(); cb.SetFontAndSize(helv, 12); if ((writer.PageNumber % 2) == 1) { cb.SetTextMatrix(document.Left, textBase); cb.ShowText(text); cb.EndText(); cb.AddTemplate(total, document.Left + textSize, textBase); } else { float adjust = helv.GetWidthPoint("0", 12); cb.SetTextMatrix(document.Right - textSize - adjust, textBase); cb.ShowText(text); cb.EndText(); cb.AddTemplate(total, document.Right - adjust, textBase); } cb.RestoreState(); } public override void OnCloseDocument(PdfWriter writer, Document document) { total.BeginText(); total.SetFontAndSize(helv, 12); total.SetTextMatrix(0, 0); int pageNumber = writer.PageNumber - 1; total.ShowText(Convert.ToString(pageNumber)); total.EndText(); } }

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