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  • Ninject 2 and MVC 2.0

    - by theouteredge
    I've updated a project to VS2010 and MVC2 from VS2008 and MVC1. I'm having problems with Ninject not finding controllers within Areas Here is my global.asax.cs file: namespace Website { // Note: For instructions on enabling IIS6 or IIS7 classic mode, // visit http://go.microsoft.com/?LinkId=9394801 public class MvcApplication : NinjectHttpApplication { public static StandardKernel NinjectKernel; public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Balance", "Balance/{action}/{month}/{year}", new { controller = "Balance", action = "Index", month = DateTime.Now.Month, year = DateTime.Now.Year } ); routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Login", action = "Index", id = "" } // Parameter defaults ); } /* protected void Application_Start() { AreaRegistration.RegisterAllAreas(); RegisterRoutes(RouteTable.Routes); // initializes the NHProfiler so you can see what is going on with your queries HibernatingRhinos.Profiler.Appender.NHibernate.NHibernateProfiler.Initialize(); } */ protected override void OnApplicationStarted() { RegisterRoutes(RouteTable.Routes); AreaRegistration.RegisterAllAreas(); RegisterAllControllersIn(Assembly.GetExecutingAssembly()); } protected void Application_Error(object sender, EventArgs e) { var errorService = NinjectKernel.Get<IErrorLogService>(); errorService.LogError(HttpContext.Current.Server.GetLastError().GetBaseException(), "AppSite"); } protected override IKernel CreateKernel() { if (NinjectKernel == null) { NinjectKernel = new StandardKernel(new ServiceModule()); } return NinjectKernel; } } public class ServiceModule : NinjectModule { public override void Load() { Bind<IHelper>().To<Helper>().InRequestScope(); Bind<IErrorLogService>().To<ErrorLogService>(); Bind<INHSessionFactory>().To<NHSessionFactory>().InSingletonScope(); Bind<ISessionFactory>().ToMethod(ctx => ctx.Kernel.Get<INHSessionFactory>().GetSessionFactory()) .InSingletonScope(); Bind<INHSession>().To<NHSession>(); Bind<ISession>().ToMethod(ctx => ctx.Kernel.Get<INHSession>().GetSession()); } } } Accessing controllers within the /Controllers folder works OK, but accessing controllers within a /Areas/Member/Controller throws the following error: Server Error in '/' Application. Cannot be null Parameter name: service Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.ArgumentNullException: Cannot be null Parameter name: service Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [ArgumentNullException: Cannot be null Parameter name: service] Ninject.ResolutionExtensions.GetResolutionIterator(IResolutionRoot root, Type service, Func`2 constraint, IEnumerable`1 parameters, Boolean isOptional, Boolean isUnique) +193 Ninject.Web.Mvc.NinjectControllerFactory.GetControllerInstance(RequestContext requestContext, Type controllerType) +41 System.Web.Mvc.DefaultControllerFactory.CreateController(RequestContext requestContext, String controllerName) +66 System.Web.Mvc.MvcHandler.ProcessRequestInit(HttpContextBase httpContext, IController& controller, IControllerFactory& factory) +124 System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContextBase httpContext, AsyncCallback callback, Object state) +50 System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContext httpContext, AsyncCallback callback, Object state) +48 System.Web.Mvc.MvcHandler.System.Web.IHttpAsyncHandler.BeginProcessRequest(HttpContext context, AsyncCallback cb, Object extraData) +16 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +8771488 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +184 Version Information: Microsoft .NET Framework Version:4.0.30128; ASP.NET Version:4.0.30128.1 The Url for this request is /Member/Controller/, If I change the Url too /Controller the controller fires but I get an error that the system cannot find the View in the path /Views When it should be looking in /Area/Members/Views I have either done something wrong in the upgrade or I'm missing something bt I just can't figure out what. I've been trying to figure this out for 3 days...

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  • drupal - using variable_set, hook block and hook menu to save config values then print out in custom

    - by bert
    I am trying to 1) implement the hook menu and variable_set in the block hook and to solicit and store configuration values from user, 2) then use retrieve configuration values and 3) pass them out into a template using theme hook when page is shown. However I need a bit of a push on step two and three! // ===================== file: my_module.php function my_module_block($op = 'list', $delta = 0, $edit = array()) { switch($op) { case 'list': $blocks[0] = array( 'info' => t('Find Something'), // required value - this shows up in your list of blocks 'region' => 'left', // default region on the page 'weight' => 0, // position the block vertically within its column. 'visibility' => 1, // permit the block to be displayed for a given user. 'status' => TRUE, // enabled ); return $blocks; break; // case configure case 'configure': // not used ? // case save (save configuration values) case 'save': variable_set('my_module_text_bottom', $edit['my_module_text_bottom']); variable_set('my_module_text_top', $edit['my_module_text_top']); break; } } function my_module_menu(){ $items = array(); // add menu items $items['my_module'] = array( // add a menu item here... ); // administration setting - callback my_module_admin $items['admin/settings/my_module'] = array( 'title' => 'Lookup on Something', 'description' => 'Description of my module settings page', 'page callback' => 'drupal_get_form', 'page arguments' => array('my_module_admin'), 'access arguments' => array('access administration pages'), 'type' => MENU_NORMAL_ITEM, ); return $items; } // setup administrative default values (see: site configiration) function my_module_admin() { $form = array(); $form['my_module_text_top'] = array( '#type' => 'textarea', '#title' => t('Text of top of page'), '#default_value' => variable_get('my_module_text_top', 'my_module_text_top: This is configurable text found in the module configuration.'), '#size' => 1024, '#maxlength' => 1024, '#description' => t("text above the Find a Retailer block."), '#required' => TRUE, ); $form['my_module_text_bottom'] = array( '#type' => 'textarea', '#title' => t('Text at bottom of page'), '#default_value' => variable_get('my_module_text_bottom', 'my_module_text_bottom: This is configurable text found in the module configuration.'), '#size' => 1024, '#maxlength' => 1024, '#description' => t("text below the Find a Retailer block."), '#required' => TRUE, ); return system_settings_form($form); } // registering a theme function my_module_theme(){ return array( 'my_module_show' => array( 'arguments' => array('content' => "hello"), 'template' => 'my_module_show' ), ); } // implementing a theme function theme_my_module_show($content){ $output = '<ul>$content</ul>'; return $output; } function my_module(){ $output = ''; $variables = ""; $output .= theme('my_module_show', $variables); return $output; } // ===================== file: my_module_show.tpl.php print $text1; print $text2;

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  • Filtered ListView not updated

    - by Anton
    Hi! I have a ListView with a custom Adapter that extends ArrayAdapter. It's a ArrayAdapter of Type Artist. Artist is a very small class that has a name and an id. The Artist Class has toString() overridden to return just the name. I have an EditText. The EditText has an TextChangeListener where i call .getFilter().filter(chars, callback) on my adapter. In the Filter.Filterlistener().onComplete() callback i print the count and it looks really good. As i type the count decreases. So it seams everything works as advertised, but the List stays the same. I tried to call artistAdapter.notifyDataSetChanged() to force the list to redraw, but nothing happens. [see 2.)] I am tinkering around for days now! I am desperate.. Hopefully someone can have a look on my code and tell me what i am doing wrong! Thanks! Here is what i have done: 1.) Defined a ListView and an EditText like this: <EditText xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/list_search_text" android:layout_width="fill_parent" android:layout_height="35dip" android:layout_below="@id/header"> </EditText> <ListView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/list_search" android:layout_width="fill_parent" android:layout_height="fill_parent"> </ListView> 2.) Setup my ListView in the Activities onCreate(): private ListView listView = null; private ArtistAdapter artistAdapter = null; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.search_artists); artistAdapter = new ArtistAdapter(this, R.layout.row, list); // 'list' is an ArrayList<Artist> listView = (ListView) findViewById(R.id.list_search); listView.setAdapter(artistAdapter); listView.setFastScrollEnabled(true); listView.setTextFilterEnabled(true); listView.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> av, View v, int position, long id) { // do something } }); EditText txtSearch = (EditText) findViewById(R.id.list_search_text); txtSearch.addTextChangedListener(new TextWatcher() { public void afterTextChanged(Editable arg0) { } public void beforeTextChanged(CharSequence arg0, int arg1, int arg2, int arg3) { } public void onTextChanged(CharSequence chars, int start, int before, int count) { artistAdapter.getFilter().filter(chars, new Filter.FilterListener() { public void onFilterComplete(int count) { Log.d(Config.LOG_TAG, "filter complete! count: " + count); artistAdapter.notifyDataSetChanged(); } }); } }); } 3.) This is my ArtistAdapter in short. I added an remove() and add() method: public class ArtistAdapter extends ArrayAdapter<Artist> implements SectionIndexer { private List<Artist> items; /* other stuff like overridden getView, getPositionForSection, getSectionForPosition and so on */ @Override public void remove(Artist object) { super.remove(object); items.remove(object); } @Override public void add(Artist object) { super.add(object); items.add(object); } } 4.) My artist has also the toString() overridden: public class Artist implements Comparable<Artist> { public String uid; public String name; public Artist(String id, String name) { this.uid = id; this.name = name; } public int compareTo(Artist another) { return this.name.compareToIgnoreCase(another.name); } @Override public String toString() { return this.name; } }

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  • Problem with System.Diagnostics.Process RedirectStandardOutput to appear in Winforms Textbox in real

    - by Jonathan Websdale
    I'm having problems with the redirected output from a console application being presented in a Winforms textbox in real-time. The messages are being produced line by line however as soon as interaction with the Form is called for, nothing appears to be displayed. Following the many examples on both Stackoverflow and other forums, I can't seem to get the redirected output from the process to display in the textbox on the form until the process completes. By adding debug lines to the 'stringWriter_StringWritten' method and writing the redirected messages to the debug window I can see the messages arriving during the running of the process but these messages will not appear on the form's textbox until the process completes. Grateful for any advice on this. Here's an extract of the code public partial class RunExternalProcess : Form { private static int numberOutputLines = 0; private static MyStringWriter stringWriter; public RunExternalProcess() { InitializeComponent(); // Create the output message writter RunExternalProcess.stringWriter = new MyStringWriter(); stringWriter.StringWritten += new EventHandler(stringWriter_StringWritten); System.Diagnostics.ProcessStartInfo startInfo = new System.Diagnostics.ProcessStartInfo(); startInfo.FileName = "myCommandLineApp.exe"; startInfo.UseShellExecute = false; startInfo.RedirectStandardOutput = true; startInfo.CreateNoWindow = true; startInfo.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden; using (var pProcess = new System.Diagnostics.Process()) { pProcess.StartInfo = startInfo; pProcess.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(RunExternalProcess.Process_OutputDataReceived); pProcess.EnableRaisingEvents = true; try { pProcess.Start(); pProcess.BeginOutputReadLine(); pProcess.BeginErrorReadLine(); pProcess.WaitForExit(); } catch (Exception ex) { MessageBox.Show(ex.ToString()); } finally { pProcess.OutputDataReceived -= new System.Diagnostics.DataReceivedEventHandler(RunExternalProcess.Process_OutputDataReceived); } } } private static void Process_OutputDataReceived(object sender, System.Diagnostics.DataReceivedEventArgs e) { if (!string.IsNullOrEmpty(e.Data)) { RunExternalProcess.OutputMessage(e.Data); } } private static void OutputMessage(string message) { RunExternalProcess.stringWriter.WriteLine("[" + RunExternalProcess.numberOutputLines++.ToString() + "] - " + message); } private void stringWriter_StringWritten(object sender, EventArgs e) { System.Diagnostics.Debug.WriteLine(((MyStringWriter)sender).GetStringBuilder().ToString()); SetProgressTextBox(((MyStringWriter)sender).GetStringBuilder().ToString()); } private delegate void SetProgressTextBoxCallback(string text); private void SetProgressTextBox(string text) { if (this.ProgressTextBox.InvokeRequired) { SetProgressTextBoxCallback callback = new SetProgressTextBoxCallback(SetProgressTextBox); this.BeginInvoke(callback, new object[] { text }); } else { this.ProgressTextBox.Text = text; this.ProgressTextBox.Select(this.ProgressTextBox.Text.Length, 0); this.ProgressTextBox.ScrollToCaret(); } } } public class MyStringWriter : System.IO.StringWriter { // Define the event. public event EventHandler StringWritten; public MyStringWriter() : base() { } public MyStringWriter(StringBuilder sb) : base(sb) { } public MyStringWriter(StringBuilder sb, IFormatProvider formatProvider) : base(sb, formatProvider) { } public MyStringWriter(IFormatProvider formatProvider) : base(formatProvider) { } protected virtual void OnStringWritten() { if (StringWritten != null) { StringWritten(this, EventArgs.Empty); } } public override void Write(char value) { base.Write(value); this.OnStringWritten(); } public override void Write(char[] buffer, int index, int count) { base.Write(buffer, index, count); this.OnStringWritten(); } public override void Write(string value) { base.Write(value); this.OnStringWritten(); } }

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  • Reading off a socket until end of line C#?

    - by Omar Kooheji
    I'm trying to write a service that listens to a TCP Socket on a given port until an end of line is recived and then based on the "line" that was received executes a command. I've followed a basic socket programming tutorial for c# and have come up with the following code to listen to a socket: public void StartListening() { _log.Debug("Creating Maing TCP Listen Socket"); _mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPEndPoint ipLocal = new IPEndPoint(IPAddress.Any, _port); _log.Debug("Binding to local IP Address"); _mainSocket.Bind(ipLocal); _log.DebugFormat("Listening to port {0}",_port); _mainSocket.Listen(10); _log.Debug("Creating Asynchronous callback for client connections"); _mainSocket.BeginAccept(new AsyncCallback(OnClientConnect), null); } public void OnClientConnect(IAsyncResult asyn) { try { _log.Debug("OnClientConnect Creating worker socket"); Socket workerSocket = _mainSocket.EndAccept(asyn); _log.Debug("Adding worker socket to list"); _workerSockets.Add(workerSocket); _log.Debug("Waiting For Data"); WaitForData(workerSocket); _log.DebugFormat("Clients Connected [{0}]", _workerSockets.Count); _mainSocket.BeginAccept(new AsyncCallback(OnClientConnect), null); } catch (ObjectDisposedException) { _log.Error("OnClientConnection: Socket has been closed\n"); } catch (SocketException se) { _log.Error("Socket Exception", se); } } public class SocketPacket { private System.Net.Sockets.Socket _currentSocket; public System.Net.Sockets.Socket CurrentSocket { get { return _currentSocket; } set { _currentSocket = value; } } private byte[] _dataBuffer = new byte[1]; public byte[] DataBuffer { get { return _dataBuffer; } set { _dataBuffer = value; } } } private void WaitForData(Socket workerSocket) { _log.Debug("Entering WaitForData"); try { lock (this) { if (_workerCallback == null) { _log.Debug("Initializing worker callback to OnDataRecieved"); _workerCallback = new AsyncCallback(OnDataRecieved); } } SocketPacket socketPacket = new SocketPacket(); socketPacket.CurrentSocket = workerSocket; workerSocket.BeginReceive(socketPacket.DataBuffer, 0, socketPacket.DataBuffer.Length, SocketFlags.None, _workerCallback, socketPacket); } catch (SocketException se) { _log.Error("Socket Exception", se); } } public void OnDataRecieved(IAsyncResult asyn) { SocketPacket socketData = (SocketPacket)asyn.AsyncState; try { int iRx = socketData.CurrentSocket.EndReceive(asyn); char[] chars = new char[iRx + 1]; _log.DebugFormat("Created Char array to hold incomming data. [{0}]",iRx+1); System.Text.Decoder decoder = System.Text.Encoding.UTF8.GetDecoder(); int charLength = decoder.GetChars(socketData.DataBuffer, 0, iRx, chars, 0); _log.DebugFormat("Read [{0}] characters",charLength); String data = new String(chars); _log.DebugFormat("Read in String \"{0}\"",data); WaitForData(socketData.CurrentSocket); } catch (ObjectDisposedException) { _log.Error("OnDataReceived: Socket has been closed. Removing Socket"); _workerSockets.Remove(socketData.CurrentSocket); } catch (SocketException se) { _log.Error("SocketException:",se); _workerSockets.Remove(socketData.CurrentSocket); } } This I thought was going to be a good basis for what I wanted to do, but the code I have appended the incoming characters to a text box one by one and didn't do anything with it. Which doesn't really work for what I want to do. My main issue is the decoupling of the OnDataReceived method from the Wait for data method. which means I'm having issues building a string (I would use a string builder but I can accept multiple connections so that doesn't really work. Ideally I'd like to look while listening to a socket until I see and end of line character and then call a method with the resulting string as a parameter. What's the best way to go about doing this.

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  • System.UnsupportedException using WCF on Windows Phone 7

    - by Igor Zevaka
    Has anyone been able to communicate using WCF on Windows Phone Series 7 emulator? I've been trying for the past two days and it's just happening for me. I can get a normal Silverlight control to work in both Silverlight 3 and Silverlight 4, but not the phone version. Here are two versions that I've tried: Version 1 - Using Async Pattern BasicHttpBinding basicHttpBinding = new BasicHttpBinding(); EndpointAddress endpointAddress = new EndpointAddress("http://localhost/wcf/Authentication.svc"); Wcf.IAuthentication auth1 = new ChannelFactory<Wcf.IAuthentication>(basicHttpBinding, endpointAddress).CreateChannel(endpointAddress); AsyncCallback callback = (result) => { Action<string> write = (str) => { this.Dispatcher.BeginInvoke(delegate { //Display something }); }; try { Wcf.IAuthentication auth = result.AsyncState as Wcf.IAuthentication; Wcf.AuthenticationResponse response = auth.EndLogin(result); write(response.Success.ToString()); } catch (Exception ex) { write(ex.Message); System.Diagnostics.Debug.WriteLine(ex.Message); } }; auth1.BeginLogin("user0", "test0", callback, auth1); This version breaks on this line: Wcf.IAuthentication auth1 = new ChannelFactory<Wcf.IAuthentication>(basicHttpBinding, endpointAddress).CreateChannel(endpointAddress); Throwing System.NotSupportedException. The exception is not very descriptive and the callstack is equally not very helpful: at System.ServiceModel.DiagnosticUtility.ExceptionUtility.BuildMessage(Exception x) at System.ServiceModel.DiagnosticUtility.ExceptionUtility.LogException(Exception x) at System.ServiceModel.DiagnosticUtility.ExceptionUtility.ThrowHelperError(Exception e) at System.ServiceModel.ChannelFactory`1.CreateChannel(EndpointAddress address) at WindowsPhoneApplication2.MainPage.DoLogin() .... Version 2 - Blocking WCF call Here is the version that doesn't use the async pattern. [System.ServiceModel.ServiceContract] public interface IAuthentication { [System.ServiceModel.OperationContract] AuthenticationResponse Login(string user, string password); } public class WcfClientBase<TChannel> : System.ServiceModel.ClientBase<TChannel> where TChannel : class { public WcfClientBase(string name, bool streaming) : base(GetBinding(streaming), GetEndpoint(name)) { ClientCredentials.UserName.UserName = WcfConfig.UserName; ClientCredentials.UserName.Password = WcfConfig.Password; } public WcfClientBase(string name) : this(name, false) {} private static System.ServiceModel.Channels.Binding GetBinding(bool streaming) { System.ServiceModel.BasicHttpBinding binding = new System.ServiceModel.BasicHttpBinding(); binding.MaxReceivedMessageSize = 1073741824; if(streaming) { //binding.TransferMode = System.ServiceModel.TransferMode.Streamed; } /*if(XXXURLXXX.StartsWith("https")) { binding.Security.Mode = BasicHttpSecurityMode.Transport; binding.Security.Transport.ClientCredentialType = HttpClientCredentialType.None; }*/ return binding; } private static System.ServiceModel.EndpointAddress GetEndpoint(string name) { return new System.ServiceModel.EndpointAddress(WcfConfig.Endpoint + name + ".svc"); } protected override TChannel CreateChannel() { throw new System.NotImplementedException(); } } auth.Login("test0", "password0"); This version crashes in System.ServiceModel.ClientBase<TChannel> constructor. The call stack is a bit different: at System.Reflection.MethodInfo.get_ReturnParameter() at System.ServiceModel.Description.ServiceReflector.HasNoDisposableParameters(MethodInfo methodInfo) at System.ServiceModel.Description.TypeLoader.CreateOperationDescription(ContractDescription contractDescription, MethodInfo methodInfo, MessageDirection direction, ContractReflectionInfo reflectionInfo, ContractDescription declaringContract) at System.ServiceModel.Description.TypeLoader.CreateOperationDescriptions(ContractDescription contractDescription, ContractReflectionInfo reflectionInfo, Type contractToGetMethodsFrom, ContractDescription declaringContract, MessageDirection direction) at System.ServiceModel.Description.TypeLoader.CreateContractDescription(ServiceContractAttribute contractAttr, Type contractType, Type serviceType, ContractReflectionInfo& reflectionInfo, Object serviceImplementation) at System.ServiceModel.Description.TypeLoader.LoadContractDescriptionHelper(Type contractType, Type serviceType, Object serviceImplementation) at System.ServiceModel.Description.TypeLoader.LoadContractDescription(Type contractType) at System.ServiceModel.ChannelFactory1.CreateDescription() at System.ServiceModel.ChannelFactory.InitializeEndpoint(Binding binding, EndpointAddress address) at System.ServiceModel.ChannelFactory1..ctor(Binding binding, EndpointAddress remoteAddress) at System.ServiceModel.ClientBase1..ctor(Binding binding, EndpointAddress remoteAddress) at Wcf.WcfClientBase1..ctor(String name, Boolean streaming) at Wcf.WcfClientBase`1..ctor(String name) at Wcf.AuthenticationClient..ctor() at WindowsPhoneApplication2.MainPage.DoLogin() ... Any ideas?

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  • Clipplanes, vertex shaders and hardware vertex processing in Direct3D 9

    - by Igor
    Hi, I have an issue with clipplanes in my application that I can reproduce in a sample from DirectX SDK (February 2010). I added a clipplane to the HLSLwithoutEffects sample: ... D3DXPLANE g_Plane( 0.0f, 1.0f, 0.0f, 0.0f ); ... void SetupClipPlane(const D3DXMATRIXA16 & view, const D3DXMATRIXA16 & proj) { D3DXMATRIXA16 m = view * proj; D3DXMatrixInverse( &m, NULL, &m ); D3DXMatrixTranspose( &m, &m ); D3DXPLANE plane; D3DXPlaneNormalize( &plane, &g_Plane ); D3DXPLANE clipSpacePlane; D3DXPlaneTransform( &clipSpacePlane, &plane, &m ); DXUTGetD3D9Device()->SetClipPlane( 0, clipSpacePlane ); } void CALLBACK OnFrameMove( double fTime, float fElapsedTime, void* pUserContext ) { // Update the camera's position based on user input g_Camera.FrameMove( fElapsedTime ); // Set up the vertex shader constants D3DXMATRIXA16 mWorldViewProj; D3DXMATRIXA16 mWorld; D3DXMATRIXA16 mView; D3DXMATRIXA16 mProj; mWorld = *g_Camera.GetWorldMatrix(); mView = *g_Camera.GetViewMatrix(); mProj = *g_Camera.GetProjMatrix(); mWorldViewProj = mWorld * mView * mProj; g_pConstantTable->SetMatrix( DXUTGetD3D9Device(), "mWorldViewProj", &mWorldViewProj ); g_pConstantTable->SetFloat( DXUTGetD3D9Device(), "fTime", ( float )fTime ); SetupClipPlane( mView, mProj ); } void CALLBACK OnFrameRender( IDirect3DDevice9* pd3dDevice, double fTime, float fElapsedTime, void* pUserContext ) { // If the settings dialog is being shown, then // render it instead of rendering the app's scene if( g_SettingsDlg.IsActive() ) { g_SettingsDlg.OnRender( fElapsedTime ); return; } HRESULT hr; // Clear the render target and the zbuffer V( pd3dDevice->Clear( 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, D3DCOLOR_ARGB( 0, 45, 50, 170 ), 1.0f, 0 ) ); // Render the scene if( SUCCEEDED( pd3dDevice->BeginScene() ) ) { pd3dDevice->SetVertexDeclaration( g_pVertexDeclaration ); pd3dDevice->SetVertexShader( g_pVertexShader ); pd3dDevice->SetStreamSource( 0, g_pVB, 0, sizeof( D3DXVECTOR2 ) ); pd3dDevice->SetIndices( g_pIB ); pd3dDevice->SetRenderState( D3DRS_CLIPPLANEENABLE, D3DCLIPPLANE0 ); V( pd3dDevice->DrawIndexedPrimitive( D3DPT_TRIANGLELIST, 0, 0, g_dwNumVertices, 0, g_dwNumIndices / 3 ) ); pd3dDevice->SetRenderState( D3DRS_CLIPPLANEENABLE, 0 ); RenderText(); V( g_HUD.OnRender( fElapsedTime ) ); V( pd3dDevice->EndScene() ); } } When I rotate the camera I have different visual results when using hardware and software vertex processing. In software vertex processing mode or when using the reference device the clipping plane works fine as expected. In hardware mode it seems to rotate with the camera. If I remove the call to RenderText(); from OnFrameRender then hardware rendering also works fine. Further debugging reveals that the problem is in ID3DXFont::DrawText. I have this issue in Windows Vista and Windows 7 but not in Windows XP. I tested the code with the latest NVidia and ATI drivers in all three OSes on different PCs. Is it a DirectX issue? Or incorrect usage of clipplanes? Thanks Igor

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  • 1>main.obj : error LNK2001: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32

    - by numerical25
    having trouble getting my directx going I get the following error 1>Linking... 1>main.obj : error LNK2001: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 1>C:\Users\numerical25\Desktop\Intro ToDirectX\msdnTutorials\tutorial0\tutorial\Debug\tutorial.exe : fatal error LNK1120: 1 unresolved externals below is my code // include the basic windows header file #include <windows.h> #include <windowsx.h> #include <d3d10.h> ID3D10Device* g_pd3dDevice; IDXGISwapChain* g_pSwapChain; // the WindowProc function prototype LRESULT CALLBACK WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); bool InitDirect3D(HWND); // the entry point for any Windows program int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // the handle for the window, filled by a function HWND hWnd; // this struct holds information for the window class WNDCLASSEX wc; // clear out the window class for use ZeroMemory(&wc, sizeof(WNDCLASSEX)); // fill in the struct with the needed information wc.cbSize = sizeof(WNDCLASSEX); wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = WindowProc; wc.hInstance = hInstance; wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)COLOR_WINDOW; wc.lpszClassName = L"WindowClass1"; // register the window class RegisterClassEx(&wc); // create the window and use the result as the handle hWnd = CreateWindowEx(NULL, L"WindowClass1", // name of the window class L"Our First Windowed Program", // title of the window WS_OVERLAPPEDWINDOW, // window style 300, // x-position of the window 300, // y-position of the window 640, // width of the window 480, // height of the window NULL, // we have no parent window, NULL NULL, // we aren't using menus, NULL hInstance, // application handle NULL); // used with multiple windows, NULL // display the window on the screen ShowWindow(hWnd, nCmdShow); // enter the main loop: // this struct holds Windows event messages MSG msg; bool finished = InitDirect3D(hWnd); // Enter the infinite message loop while(TRUE) { // Check to see if any messages are waiting in the queue while(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { // Translate the message and dispatch it to WindowProc() TranslateMessage(&msg); DispatchMessage(&msg); } // If the message is WM_QUIT, exit the while loop if(msg.message == WM_QUIT) break; // Run game code here // ... // ... }; } // this is the main message handler for the program LRESULT CALLBACK WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { // sort through and find what code to run for the message given switch(message) { // this message is read when the window is closed case WM_DESTROY: { // close the application entirely PostQuitMessage(0); return 0; } break; } // Handle any messages the switch statement didn't return DefWindowProc (hWnd, message, wParam, lParam); } bool InitDirect3D(HWND g_hWnd) { DXGI_SWAP_CHAIN_DESC sd; ZeroMemory( &sd, sizeof(sd) ); sd.BufferCount = 1; sd.BufferDesc.Width = 640; sd.BufferDesc.Height = 480; sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; sd.BufferDesc.RefreshRate.Numerator = 60; sd.BufferDesc.RefreshRate.Denominator = 1; sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; sd.OutputWindow = g_hWnd; sd.SampleDesc.Count = 1; sd.SampleDesc.Quality = 0; sd.Windowed = TRUE; if( FAILED( D3D10CreateDeviceAndSwapChain( NULL, D3D10_DRIVER_TYPE_REFERENCE, NULL, 0, D3D10_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice ) ) ) { return FALSE; } return TRUE; }

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  • How do I handle calls to AudioTrack from jni without crashing?

    - by icecream
    I was trying to write to an AudioTrack from a jni callback, and I get a signal 7 (SIGBUS), fault addr 00000000. I have looked at the Wolf3D example for odroid and they seem to use a android.os.Handler to post a Runnable that will do an update in the correct thread context. I have also tried AttachCurrentThread, but I fail in this case also. It works to play the sound when running from the constructor even if I wrap it in a thread and then post it to the handler. When I do the "same" via a callback from jni it fails. I assume I am braeaking some rules, but I haven't been able to figure out what they are. So far, I haven't found the answer here on SO. So I wonder if anyone knows how this should be done. EDIT: Answered below. The following code is to illustrate the problem. Java: package com.example.jniaudiotrack; import android.app.Activity; import android.media.AudioFormat; import android.media.AudioManager; import android.media.AudioTrack; import android.os.Bundle; import android.os.Handler; import android.util.Log; public class JniAudioTrackActivity extends Activity { AudioTrack mAudioTrack; byte[] mArr; public static final Handler mHandler = new Handler(); /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mArr = new byte[2048]; for (int i = 0; i < 2048; i++) { mArr[i] = (byte) (Math.sin(i) * 128); } mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT, 2048, AudioTrack.MODE_STREAM); mAudioTrack.play(); new Thread(new Runnable() { public void run() { mHandler.post(new Runnable() { public void run() { mAudioTrack.write(mArr, 0, 2048); Log.i(TAG, "*** Handler from constructor ***"); } }); } }).start(); new Thread(new Runnable() { public void run() { audioFunc(); } }).start(); } public native void audioFunc(); @SuppressWarnings("unused") private void audioCB() { mHandler.post(new Runnable() { public void run() { mAudioTrack.write(mArr, 0, 2048); Log.i(TAG, "*** audioCB called ***"); } }); } private static final String TAG = "JniAudioTrackActivity"; static { System.loadLibrary("jni_audiotrack"); } } cpp: #include <jni.h> extern "C" { JNIEXPORT void Java_com_example_jniaudiotrack_JniAudioTrackActivity_audioFunc(JNIEnv* env, jobject obj); } JNIEXPORT void Java_com_example_jniaudiotrack_JniAudioTrackActivity_audioFunc(JNIEnv* env, jobject obj) { JNIEnv* jniEnv; JavaVM* vm; env->GetJavaVM(&vm); vm->AttachCurrentThread(&jniEnv, 0); jclass cls = env->GetObjectClass(obj); jmethodID audioCBID = env->GetMethodID(cls, "audioCB", "()V"); if (!audioCBID) { return; } env->CallVoidMethod(cls, audioCBID); } Trace snippet: I/DEBUG ( 1653): pid: 9811, tid: 9811 >>> com.example.jniaudiotrack <<< I/DEBUG ( 1653): signal 7 (SIGBUS), fault addr 00000000 I/DEBUG ( 1653): r0 00000800 r1 00000026 r2 00000001 r3 00000000 I/DEBUG ( 1653): r4 42385726 r5 41049e54 r6 bee25570 r7 ad00e540 I/DEBUG ( 1653): r8 000040f8 r9 41048200 10 41049e44 fp 00000000 I/DEBUG ( 1653): ip 000000f8 sp bee25530 lr ad02dbb5 pc ad012358 cpsr 20000010 I/DEBUG ( 1653): #00 pc 00012358 /system/lib/libdvm.so

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  • WCF timedout waiting for System.Diagnostics.Process to finish

    - by Bartek
    Dear All, We have a WCF Service deployed on Windows Server 2003 that handles file transfers. When file is in Unix format, I am converting it to Dos format in the initialization stage using System.Diagnostics.Process (.WaitForExit()). Client calls the service: obj_DataSenderService = New DataSendClient() obj_DataSenderService.InnerChannel.OperationTimeout = New TimeSpan(0, System.Configuration.ConfigurationManager.AppSettings("DatasenderServiceOperationTimeout"), 0) str_DataSenderGUID = obj_DataSenderService.Initialize(xe_InitDetails.GetXMLNode) This works fine, however for large files the conversion takes more than 10 minutes and I am getting exception: A first chance exception of type 'System.ServiceModel.CommunicationException' occurred in mscorlib.dll Additional information: The socket connection was aborted. This could be caused by an error processing your message or a receive timeout being exceeded by the remote host, or an underlying network resource issue. Local socket timeout was '00:59:59.8749992'. I tried configuring both client: <system.serviceModel> <bindings> <netTcpBinding> <binding name="NetTcpBinding_IDataSend" closeTimeout="01:00:00" openTimeout="01:00:00" receiveTimeout="01:00:00" sendTimeout="01:00:00" transactionFlow="false" transferMode="Buffered" transactionProtocol="OleTransactions" hostNameComparisonMode="StrongWildcard" listenBacklog="10" maxBufferPoolSize="524288" maxBufferSize="65536" maxConnections="10" maxReceivedMessageSize="65536"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <reliableSession ordered="true" inactivityTimeout="00:10:00" enabled="false" /> <security mode="None"> <transport clientCredentialType="Windows" protectionLevel="EncryptAndSign" /> <message clientCredentialType="Windows" /> </security> </binding> </netTcpBinding> </bindings> <client> <endpoint address="net.tcp://localhost:4000/DataSenderEndPoint" binding="netTcpBinding" bindingConfiguration="NetTcpBinding_IDataSend" contract="IDataSend" name="NetTcpBinding_IDataSend"> <identity> <servicePrincipalName value="host/localhost" /> <!--<servicePrincipalName value="host/axopwrapp01.Corp.Acxiom.net" />--> </identity> </endpoint> </client> </system.serviceModel> And service: <system.serviceModel> <bindings> <netTcpBinding> <binding name="NetTcpBinding_IDataSend" closeTimeout="01:00:00" openTimeout="01:00:00" receiveTimeout="01:00:00" sendTimeout="01:00:00" transactionFlow="false" transferMode="Buffered" transactionProtocol="OleTransactions" hostNameComparisonMode="StrongWildcard" listenBacklog="10" maxBufferPoolSize="524288" maxBufferSize="65536" maxConnections="10" maxReceivedMessageSize="65536"> </binding> </netTcpBinding> </bindings> </system.serviceModel> but without luck. In the Service trace viewer I can see: Close process timed out waiting for service dispatch to complete. with stack trace: System.ServiceModel.ServiceChannelManager.CloseInput(TimeSpan timeout) System.ServiceModel.Dispatcher.InstanceContextManager.CloseInput(TimeSpan timeout) System.ServiceModel.ServiceHostBase.OnClose(TimeSpan timeout) System.ServiceModel.Channels.CommunicationObject.Close(TimeSpan timeout) System.ServiceModel.Channels.CommunicationObject.Close() DataSenderService.DataSender.OnStop() System.ServiceProcess.ServiceBase.DeferredStop() System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs) System.Runtime.Remoting.Messaging.StackBuilderSink.PrivateProcessMessage(RuntimeMethodHandle md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs) System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink) System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.DoAsyncCall() System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Object o) System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state) System.Threading.ExecutionContext.runTryCode(Object userData) System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback tpWaitCallBack) System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state) Many thanks Bartek

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  • wave.getState() returns null

    - by RMorrisey
    When trying to call wave.getState() in my Google Wave gadget, I get back null (no state object). How can I initialize the Wave state object? I am working in the Wave Sandbox. My ModulePrefs contains the following: <Require feature="wave" /> <Require feature="rpc"/> I got the "rpc" feature from some google groups post when searching for a fix, but it doesn't seem to be any help. The gadget contains a jQuery plugin, which defines the classes I use (not shown), attaches an event handler to the link that shows up in edit mode, and sets up the callback methods with the google wave gadget initializer: $.fn.extend({ $.gork.InitPass.newButtonClick = function newButtonClick() { var jer = new $.gork.InitPass.Player('Jeremias', 12, 2); var delta = {}; delta[jer.name] = jer.serialize(); wave.getState().submitDelta(delta); }; $.gork.InitPass.modeCallback = function modeCallback() { var state = wave.getState(); var mode = wave.getMode(); $.gork.InitPass.getContainer().ipCombatState(state, (mode == wave.Mode.EDIT)); }; $.gork.InitPass.stateCallback = function stateCallback() { $.gork.InitPass.getContainer().ipCombatState( wave.getState(), (wave.getMode() == wave.Mode.EDIT)); alert('state'); }; $.gork.InitPass.init = function init() { if (wave && wave.isInWaveContainer()) { var mode = wave.getMode(); $('.gork-ip-container').ipCombatState(null, (mode == wave.Mode.EDIT)); wave.setModeCallback($.gork.InitPass.modeCallback); wave.setStateCallback($.gork.InitPass.stateCallback); } }; })(jQuery); gadgets.util.registerOnLoadHandler($.gork.InitPass.init); $(function ready() { $.gork.InitPass.getContainer().find('.gork-ip-edit .addSection a.newButton').click( $.gork.InitPass.newButtonClick); }); So there are two main pieces of functionality here: When the mode changes, ipCombatState(...) is called. This changes the visual appearance of the gadget when the user puts the gadget in Edit mode (CTRL+E), by hiding the view DIV and displaying the edit DIV. The newButtonClick callback (which is attached to the link "a.newButton" in the edit container) is supposed to add Jeremias (Nate's Shadowrun character) to the gadget state, so that he'll be appear as a table row in edit mode. I have verified that the initializer method is called, and the view/edit mode switch works just fine (except the state is null). When I click on the new button link (the link at the bottom in edit mode), and trigger the newButtonClick handler, I get an error because wave.getState() also returns null. How can I initialize the wave state so that I can work with it? The purpose of my gadget will be to keep track of combat initiative order in a Shadowrun tabletop game (4th Ed). You can test it out in Wave and see what I have so far: http://gorkwobble.herobo.com/wave/init-pass.xml The actual javascript code is externalized to: http://gorkwobble.herobo.com/wave/init-pass.js P.S. If any Shadowrun players read this, and want to hear about it when I get the gadget working, leave a comment and I'll wave you.

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  • A RenderTargetView cannot be created from a NULL Resource

    - by numerical25
    I am trying to create my render target view but I get this error from direct X A RenderTargetView cannot be created from a NULL Resource To my knowledge it seems that I must fill the rendertarget pointer with data before passing it. But I am having trouble figure out how. Below is my declaration and implementation declaration #pragma once #include "stdafx.h" #include "resource.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: RECT m_screenRect; //direct3d Members ID3D10Device *m_pDevice; // The IDirect3DDevice10 // interface ID3D10Texture2D *m_pBackBuffer; // Pointer to the back buffer ID3D10RenderTargetView *m_pRenderTargetView; // Pointer to render target view IDXGISwapChain *m_pSwapChain; // Pointer to the swap chain RECT m_rcScreenRect; // The dimensions of the screen ID3DX10Font *m_pFont; // The font used for rendering text // Sprites used to hold font characters ID3DX10Sprite *m_pFontSprite; ATOM RegisterEngineClass(); void Present(); public: static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name void DrawTextString(int x, int y, D3DXCOLOR color, const TCHAR *strOutput); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); bool InitWindow(); bool InitDirectX(); bool InitInstance(); int Run(); RenderEngine() { m_screenRect.right = 800; m_screenRect.bottom = 600; } }; my implementation bool RenderEngine::InitDirectX() { //potential error. You did not set to zero memory and you did not set the scaling property DXGI_MODE_DESC bd; bd.Width = m_screenRect.right; bd.Height = m_screenRect.bottom; bd.Format = DXGI_FORMAT_R8G8B8A8_UNORM; bd.RefreshRate.Numerator = 60; bd.RefreshRate.Denominator = 1; DXGI_SAMPLE_DESC sd; sd.Count = 1; sd.Quality = 0; DXGI_SWAP_CHAIN_DESC swapDesc; ZeroMemory(&swapDesc, sizeof(swapDesc)); swapDesc.BufferDesc = bd; swapDesc.SampleDesc = sd; swapDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapDesc.OutputWindow = m_hWnd; swapDesc.BufferCount = 1; swapDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD, swapDesc.Windowed = true; swapDesc.Flags = 0; HRESULT hr; hr = D3D10CreateDeviceAndSwapChain(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, D3D10_CREATE_DEVICE_DEBUG, D3D10_SDK_VERSION , &swapDesc, &m_pSwapChain, &m_pDevice); if(FAILED(hr)) return false; // Create a render target view hr = m_pDevice->CreateRenderTargetView( m_pBackBuffer, NULL, &m_pRenderTargetView); // FAILS RIGHT HERE // if(FAILED(hr)) return false; return true; }

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  • Failure in Yahoo Authentication in Android

    - by Jayson Tamayo
    I'm trying to integrate Yahoo into my application. I want them to login using their Yahoo accounts because I will be needing their names later in the application. But whenever I request for a token, I receive the following errors: getRequestToken() Exception: oauth.signpost.exception.OAuthCommunicationException: Communication with the service provider failed: Service provider responded in error: 400 (Bad Request) Here is my code (Request_Token_Activity.java): import oauth.signpost.OAuth; import oauth.signpost.OAuthConsumer; import oauth.signpost.OAuthProvider; import oauth.signpost.commonshttp.CommonsHttpOAuthConsumer; import oauth.signpost.commonshttp.CommonsHttpOAuthProvider; import oauth.signpost.signature.HmacSha1MessageSigner; import android.app.Activity; import android.content.Intent; import android.content.SharedPreferences; import android.content.SharedPreferences.Editor; import android.net.Uri; import android.os.Bundle; import android.preference.PreferenceManager; import android.util.Log; public class Request_Token_Activity extends Activity { private OAuthConsumer consumer; private OAuthProvider provider; private SharedPreferences prefs; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); try { consumer = new CommonsHttpOAuthConsumer("my consumer key", "my consumer secret"); consumer.setMessageSigner(new HmacSha1MessageSigner()); provider = new CommonsHttpOAuthProvider( "http://api.login.yahoo.com/oauth/v2/get_request_token", "http://api.login.yahoo.com/oauth/v2/get_token", "http://api.login.yahoo.com/oauth/v2/request_auth"); } catch (Exception e) { Log.e("", "onCreate Exception: " + e.toString()); } getRequestToken(); } private void getRequestToken() { try { String url = provider.retrieveRequestToken(consumer, "yahooapi://callback"); Log.i("", "Yahoo URL: " + url); Intent intent = new Intent(Intent.ACTION_VIEW, Uri.parse(url)).setFlags(Intent.FLAG_ACTIVITY_SINGLE_TOP | Intent.FLAG_ACTIVITY_NO_HISTORY | Intent.FLAG_FROM_BACKGROUND); this.startActivity(intent); } catch (Exception e) { Log.i("", "getRequestToken() Exception: " + e.toString()); } } @Override public void onNewIntent(Intent intent) { super.onNewIntent(intent); prefs = PreferenceManager.getDefaultSharedPreferences(this); final Uri uri = intent.getData(); if (uri != null && uri.getScheme().equals("yahooapi")) { getAccessToken(uri); } } private void getAccessToken(Uri uri) { final String oauth_verifier = uri.getQueryParameter(OAuth.OAUTH_VERIFIER); try { provider.retrieveAccessToken(consumer, oauth_verifier); final Editor edit = prefs.edit(); edit.putString("YAHOO_OAUTH_TOKEN", consumer.getToken()); edit.putString("YAHOO_OAUTH_TOKEN_SECRET", consumer.getTokenSecret()); edit.commit(); String token = prefs.getString("YAHOO_OAUTH_TOKEN", ""); String secret = prefs.getString("YAHOO_OAUTH_TOKEN_SECRET", ""); consumer.setTokenWithSecret(token, secret); Log.i("", "Yahoo OAuth Token: " + token); Log.i("", "Yahoo OAuth Token Secret: " + token); } catch (Exception e) { Log.i("", "getAccessToken Exception: " + e.toString()); } } } And this is a snapshot of my AndroidManifest.xml: <activity android:name="Request_Token_Activity" android:launchMode="singleTask"> <intent-filter> <action android:name="android.intent.action.VIEW" /> <category android:name="android.intent.category.DEFAULT" /> <category android:name="android.intent.category.BROWSABLE" /> <data android:scheme="yahooapi" android:host="callback" /> </intent-filter> </activity> I have set-up my Yahoo Project as a Web Application and put Read and Write access to Social and Contacts. What am I doing wrong?

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  • Issue getting camera emulation to work with Tom G's HttpCamera

    - by user591524
    I am trying to use the android emulator to preview video from webcam. I have used the tom gibara sample code, minus the webbroadcaster (i am instead using VLC streaming via http). So, I have modified the SDK's "CameraPreview" app to use the HttpCamera, but the stream never appears. Debugging through doesn't give me any clues either. I wonder if anything obvious is clear to others? The preview app launches and remains black. Notes: 1) I have updated the original CameraPreview class as described here: http://www.inter-fuser.com/2009/09/live-camera-preview-in-android-emulator.html, but referencing httpCamera instead of socketcamera. 2) I updated Tom's original example to reference "Camera" type instead of deprecated "CameraDevice" type. 3) Below is my CameraPreview.java. 4) THANK YOU package com.example.android.apis.graphics; import android.app.Activity; import android.content.Context; import android.hardware.Camera; import android.os.Bundle; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.Window; import java.io.IOException; import android.graphics.Canvas; // ---------------------------------------------------------------------- public class CameraPreview extends Activity { private Preview mPreview; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Hide the window title. requestWindowFeature(Window.FEATURE_NO_TITLE); // Create our Preview view and set it as the content of our activity. mPreview = new Preview(this); setContentView(mPreview); } } // ---------------------------------------------------------------------- class Preview extends SurfaceView implements SurfaceHolder.Callback { SurfaceHolder mHolder; //Camera mCamera; HttpCamera mCamera;//changed Preview(Context context) { super(context); // Install a SurfaceHolder.Callback so we get notified when the // underlying surface is created and destroyed. mHolder = getHolder(); mHolder.addCallback(this); //mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); mHolder.setType(SurfaceHolder.SURFACE_TYPE_NORMAL);//changed } public void surfaceCreated(SurfaceHolder holder) { // The Surface has been created, acquire the camera and tell it where // to draw. //mCamera = Camera.open(); this.StartCameraPreview(holder); } public void surfaceDestroyed(SurfaceHolder holder) { // Surface will be destroyed when we return, so stop the preview. // Because the CameraDevice object is not a shared resource, it's very // important to release it when the activity is paused. //mCamera.stopPreview();//changed mCamera = null; } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { // Now that the size is known, set up the camera parameters and begin // the preview. //Camera.Parameters parameters = mCamera.getParameters(); //parameters.setPreviewSize(w, h); //mCamera.setParameters(parameters); //mCamera.startPreview(); this.StartCameraPreview(holder); } private void StartCameraPreview(SurfaceHolder sh) { mCamera = new HttpCamera("10.213.74.247:443", 640, 480, true);//changed try { //mCamera.setPreviewDisplay(holder); Canvas c = sh.lockCanvas(null); mCamera.capture(c); sh.unlockCanvasAndPost(c); } catch (Exception exception) { //mCamera.release(); mCamera = null; // TODO: add more exception handling logic here } } }

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  • Dialog created after first becomes unresponsive unless created first?

    - by Justin Sterling
    After creating the initial dialog box that works perfectly fine, I create another dialog box when the Join Game button is pressed. The dialog box is created and show successfully, however I am unable to type in the edit box or even press or exit the dialog. Does anyone understand how to fix this or why it happens? I made sure the dialog box itself was not the problem by creating and displaying it from the main loop in the application. It worked fine when I created it that way. So why does it error when being created from another dialog? My code is below. This code is for the DLGPROC function that each dialog uses. #define WIN32_LEAN_AND_MEAN #include "Windows.h" #include ".\Controllers\Menu\MenuSystem.h" #include ".\Controllers\Game Controller\GameManager.h" #include ".\Controllers\Network\Network.h" #include "resource.h" #include "main.h" using namespace std; extern GameManager g; extern bool men; NET_Socket server; extern HWND d; HWND joinDlg; char ip[64]; void JoinMenu(){ joinDlg = CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_GETADDRESSINFO), NULL, (DLGPROC)GameJoinDialogPrompt); SetFocus(joinDlg); // ShowWindow(joinDlg, SW_SHOW); ShowWindow(d, SW_HIDE); } LRESULT CALLBACK GameJoinDialogPrompt(HWND Dialogwindow, UINT Message, WPARAM wParam, LPARAM lParam){ switch(Message){ case WM_COMMAND:{ switch(LOWORD(wParam)){ case IDCONNECT:{ GetDlgItemText(joinDlg, IDC_IP, ip, 63); if(server.ConnectToServer(ip, 7890, NET_UDP) == NET_INVALID_SOCKET){ LogString("Failed to connect to server! IP: %s", ip); MessageBox(NULL, "Failed to connect!", "Error", MB_OK); ShowWindow(joinDlg, SW_SHOW); break; }   } LogString("Connected!"); break; case IDCANCEL: ShowWindow(d, SW_SHOW); ShowWindow(joinDlg, SW_HIDE); break; } break; } case WM_CLOSE: PostQuitMessage(0); break; } return 0; } LRESULT CALLBACK GameMainDialogPrompt(HWND Dialogwindow, UINT Message, WPARAM wParam, LPARAM lParam){ switch(Message){ case WM_PAINT:{ PAINTSTRUCT ps; RECT rect; HDC hdc = GetDC(Dialogwindow);    hdc = BeginPaint(Dialogwindow, &ps); GetClientRect (Dialogwindow, &rect); FillRect(hdc, &rect, CreateSolidBrush(RGB(0, 0, 0)));    EndPaint(Dialogwindow, &ps);    break;  } case WM_COMMAND:{ switch(LOWORD(wParam)){ case IDC_HOST: if(!NET_Initialize()){ break; } if(server.CreateServer(7890, NET_UDP) != 0){ MessageBox(NULL, "Failed to create server.", "Error!", MB_OK); PostQuitMessage(0); return -1; } ShowWindow(d, SW_HIDE); break; case IDC_JOIN:{ JoinMenu(); } break; case IDC_EXIT: PostQuitMessage(0); break; default: break; } break; } return 0; } } I call the first dialog using the below code void EnterMenu(){ // joinDlg = CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_GETADDRESSINFO), g_hWnd, (DLGPROC)GameJoinDialogPrompt);// d = CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_SELECTMENU), g_hWnd, (DLGPROC)GameMainDialogPrompt); } The dialog boxes are not DISABLED by default, and they are visible by default. Everything is set to be active on creation and no code deactivates the items on the dialog or the dialog itself.

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  • SetPixelFormat is not creating an alpha channel for OpenGL

    - by i_photon
    I've been able to do this before, and I don't know what changed between two weeks ago and the last windows update, but for some reason SetPixelFormat isn't creating an alpha channel. gDebugger shows that the window's back buffer only has 3 channels. White+0 alpha renders as white. So there is something inherently wrong with what I was doing, or an update broke it. The code below should be paste-able into an empty VS project. #include <Windows.h> #include <dwmapi.h> #include <gl/GL.h> #pragma comment(lib,"opengl32.lib") #pragma comment(lib,"dwmapi.lib") HWND hWnd = 0; HDC hDC = 0; HGLRC hRC = 0; LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); int APIENTRY WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) { WNDCLASSEX wcex = {0}; wcex.cbSize = sizeof(WNDCLASSEX); wcex.lpfnWndProc = WndProc; wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.lpszClassName = TEXT("why_class"); RegisterClassEx(&wcex); // no errors hWnd = CreateWindowEx( NULL, TEXT("why_class"), TEXT("why_window"), WS_OVERLAPPEDWINDOW, 128,128, 256,256, NULL, NULL, hInstance, NULL ); // no errors PIXELFORMATDESCRIPTOR pfd = {0}; pfd.nSize = sizeof(pfd); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW| PFD_SUPPORT_OPENGL| PFD_DOUBLEBUFFER| PFD_SUPPORT_COMPOSITION; pfd.cColorBits = 32; pfd.cAlphaBits = 8; // need an alpha channel pfd.cDepthBits = 24; pfd.cStencilBits = 8; hDC = GetDC(hWnd); int i = ChoosePixelFormat(hDC,&pfd); SetPixelFormat(hDC,i,&pfd); // no errors hRC = wglCreateContext(hDC); // no errors wglMakeCurrent(hDC,hRC); // no errors // EDIT: Turn on alpha testing (which actually won't // fix the clear color problem below) glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); // EDIT: Regardless of whether or not GL_BLEND is enabled, // a clear color with an alpha of 0 should (or did at one time) // make this window transparent glClearColor( 0,0,0, // if this is (1,1,1), the window renders // solid white regardless of the alpha 0 // changing the alpha here has some effect ); DWM_BLURBEHIND bb = {0}; bb.dwFlags = DWM_BB_ENABLE|DWM_BB_TRANSITIONONMAXIMIZED; bb.fEnable = TRUE; bb.fTransitionOnMaximized = TRUE; DwmEnableBlurBehindWindow(hWnd,&bb); // no errors ShowWindow(hWnd, SW_SHOWNORMAL); UpdateWindow(hWnd); // no errors MSG msg = {0}; while(true){ GetMessage(&msg,NULL,NULL,NULL); if(msg.message == WM_QUIT){ return (int)msg.wParam; } TranslateMessage(&msg); DispatchMessage(&msg); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glBegin(GL_TRIANGLES); // this vertex should be transparent, // as it was when I last built this test // // it renders as white glColor4f(1,1,1,0); glVertex2f(0,0); glColor4f(0,1,1,1); glVertex2f(1,0); glColor4f(1,0,1,1); glVertex2f(0,1); glEnd(); SwapBuffers(hDC); } return (int)msg.wParam; } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_DESTROY: { PostQuitMessage(0); }return 0; default: break; } return DefWindowProc(hWnd, message, wParam, lParam); }

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  • No data when attempting to get JSONP data from cross domain PHP script

    - by Alex
    I am trying to pull latitude and longitude values from another server on a different domain using a singe id string. I am not very familiar with JQuery, but it seems to be the easiest way to go about getting around the same origin problem. I am unable to use iframes and I cannot install PHP on the server running this javascript, which is forcing my hand on this. My queries appear to be going through properly, but I am not getting any results back. I was hoping someone here might have an idea that could help, seeing as I probably wouldn't recognize most obvious errors here. My javascript function is: var surl = "http://...omitted.../pull.php"; var idnum = 5a; //in practice this is defined above alert("BEFORE"); $.ajax({ url: surl, data: {id: idnum}, dataType: "jsonp", jsonp : "callback", jsonp: "jsonpcallback", success: function (rdata) { alert(rdata.lat + ", " + rdata.lon); } }); alert("BETWEEN"); function jsonpcallback(rtndata) { alert("CALLED"); alert(rtndata.lat + ", " + rtndata.lon); } alert("AFTER"); When my javascript is run, the BEFORE, BETWEEN and AFTER alerts are displayed. The CALLED and other jsonpcallback alerts are not shown. Is there another way to tell if the jsoncallback function has been called? Below is the PHP code I have running on the second server. I added the count table to my database just so that I can tell when this script is run. Every time I call the javascript, count has had an extra item inserted and the id number is correct. <?php header("content-type: application/json"); if (isset($_GET['id']) || isset($_POST['id'])){ $db_handle = mysql_connect($server, $username, $password); if (!$db_handle) { die('Could not connect: ' . mysql_error()); } $db_found = mysql_select_db($database, $db_handle); if ($db_found) { if (isset($_POST['id'])){ $SQL = sprintf("SELECT * FROM %s WHERE loc_id='%s'", $loctable, mysql_real_escape_string($_POST['id'])); } if (isset($_GET['id'])){ $SQL = sprintf("SELECT * FROM %s WHERE loc_id='%s'", $loctable, mysql_real_escape_string($_GET['id'])); } $result = mysql_query($SQL, $db_handle); $db_field = mysql_fetch_assoc($result); $rtnjsonobj -> lat = $db_field["lat"]; $rtnjsonobj -> lon = $db_field["lon"]; if (isset($_POST['id'])){ echo $_POST['jsonpcallback']. '('. json_encode($rtnjsonobj) . ')'; } if (isset($_GET['id'])){ echo $_GET['jsonpcallback']. '('. json_encode($rtnjsonobj) . ')'; } $SQL = sprintf("INSERT INTO count (bullshit) VALUES ('%s')", $_GET['id']); $result = mysql_query($SQL, $db_handle); $db_field = mysql_fetch_assoc($result); } mysql_close($db_handle); } else { $rtnjsonobj -> lat = 404; $rtnjsonobj -> lon = 404; echo $_GET['jsonpcallback']. '('. json_encode($rtnjsonobj) . ')'; }?> I am not entirely sure if the jsonp returned by this PHP is correct. When I go directly to the PHP script without including any parameters, I do get the following. ({"lat":404,"lon":404}) The callback function is not included, but that much can be expected when it isn't included in the original call. Does anyone have any idea what might be going wrong here? Thanks in advance!

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  • Javascript and Twitter API rate limitation? (Changing variable values in a loop)

    - by Pablo
    Hello, I have adapted an script from an example of http://github.com/remy/twitterlib. It´s a script that makes one query each 10 seconds to my Twitter timeline, to get only the messages that begin with a musical notation. It´s already working, but I don´t know it is the better way to do this... The Twitter API has a rate limit of 150 IP access per hour (queries from the same user). At this time, my Twitter API is blocked at 25 minutes because the 10 seconds frecuency between posts. If I set up a frecuency of 25 seconds between post, I am below the rate limit per hour, but the first 10 posts are shown so slowly. I think this way I can guarantee to be below the Twitter API rate limit and show the first 10 posts at normal speed: For the first 10 posts, I would like to set a frecuency of 5 seconds between queries. For the rest of the posts, I would like to set a frecuency of 25 seconds between queries. I think if making somewhere in the code a loop with the previous sentences, setting the "frecuency" value from 5000 to 25000 after the 10th query (or after 50 seconds, it´s the same), that´s it... Can you help me on modify this code below to make it work? Thank you in advance. var Queue = function (delay, callback) { var q = [], timer = null, processed = {}, empty = null, ignoreRT = twitterlib.filter.format('-"RT @"'); function process() { var item = null; if (q.length) { callback(q.shift()); } else { this.stop(); setTimeout(empty, 5000); } return this; } return { push: function (item) { var green = [], i; if (!(item instanceof Array)) { item = [item]; } if (timer == null && q.length == 0) { this.start(); } for (i = 0; i < item.length; i++) { if (!processed[item[i].id] && twitterlib.filter.match(item[i], ignoreRT)) { processed[item[i].id] = true; q.push(item[i]); } } q = q.sort(function (a, b) { return a.id > b.id; }); return this; }, start: function () { if (timer == null) { timer = setInterval(process, delay); } return this; }, stop: function () { clearInterval(timer); timer = null; return this; }, empty: function (fn) { empty = fn; return this; }, q: q, next: process }; }; $.extend($.expr[':'], { below: function (a, i, m) { var y = m[3]; return $(a).offset().top y; } }); function renderTweet(data) { var html = ''; html += ''; html += twitterlib.ify.clean(data.text); html += ''; since_id = data.id; return html; } function passToQueue(data) { if (data.length) { twitterQueue.push(data.reverse()); } } var frecuency = 10000; // The lapse between each new Queue var since_id = 1; var run = function () { twitterlib .timeline('twitteruser', { filter : "'?'", limit: 10 }, passToQueue) }; var twitterQueue = new Queue(frecuency, function (item) { var tweet = $(renderTweet(item)); var tweetClone = tweet.clone().hide().css({ visibility: 'hidden' }).prependTo('#tweets').slideDown(1000); tweet.css({ top: -200, position: 'absolute' }).prependTo('#tweets').animate({ top: 0 }, 1000, function () { tweetClone.css({ visibility: 'visible' }); $(this).remove(); }); $('#tweets p:below(' + window.innerHeight + ')').remove(); }).empty(run); run();

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  • I want to write a program to control the square moving by using WINAPI

    - by code_new
    This is the code as attempted so far: #include <windows.h> LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ; int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow) { static TCHAR szAppname[] = TEXT ("win0") ; WNDCLASS wndclass ; MSG msg ; HWND hwnd ; wndclass.style = CS_HREDRAW | CS_VREDRAW ; wndclass.cbWndExtra = 0 ; wndclass.cbClsExtra = 0 ; wndclass.lpfnWndProc = WndProc ; wndclass.lpszClassName = szAppname ; wndclass.lpszMenuName = NULL ; wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ; wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ; wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ; wndclass.hInstance = hInstance ; if (!RegisterClass (&wndclass)) { MessageBox (NULL, TEXT ("Register fail"), szAppname, 0) ; return 0 ; } hwnd = CreateWindow ( szAppname, TEXT ("mywin"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL) ; ShowWindow (hwnd, iCmdShow) ; UpdateWindow (hwnd) ; while (GetMessage (&msg, NULL, 0, 0)) { TranslateMessage (&msg) ; DispatchMessage (&msg) ; } return msg.wParam ; } LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { static int cxClient, cyClient, Left, Top, Right, Down ; PAINTSTRUCT ps ; HDC hdc ; RECT rect ; Right = 20 ; Down = 20 ; switch (message) { case WM_SIZE : cxClient = LOWORD (lParam) ; cyClient = HIWORD (lParam) ; return 0 ; case WM_PAINT : hdc = BeginPaint (hwnd, &ps) ; SetRect (&rect, Left, Top, Right, Down) ; FillRect (hdc, &rect, CreateSolidBrush (RGB (100, 100, 100))) ; EndPaint (hwnd, &ps) ; return 0 ; case WM_KEYDOWN : InvalidateRect (hwnd, &rect, TRUE) ; switch (wParam) { case VK_UP : if (Top - 20 < 0) { Top = 0 ; Down = 20 ; } else { Top -= 20 ; Down -= 20 ; } SendMessage (hwnd, WM_PAINT, wParam, lParam) ; break ; case VK_DOWN : if (Down + 20 > cyClient) { Down = cyClient ; Top = Down - 20 ; } else { Down += 20 ; Top += 20 ; }SendMessage (hwnd, WM_PAINT, wParam, lParam) ; break ; case VK_LEFT : if (Left - 20 < 0) { Left = 0 ; Right = 20 ; } else { Left -= 20 ; Right -= 20 ; }SendMessage (hwnd, WM_PAINT, wParam, lParam) ; break ; case VK_RIGHT : if (Right + 20 > cxClient) { Right = cxClient ; Left = Right - 20 ; } else { Right += 20 ; Left += 20 ; }SendMessage (hwnd, WM_PAINT, wParam, lParam) ; break ; default : break ; } return 0 ; case WM_DESTROY : PostQuitMessage (0) ; return 0 ; } return DefWindowProc (hwnd, message, wParam, lParam); } I considered that I didn't deal the message well, so I can't control it.

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  • PHP Form - Empty input enter this text - Validation

    - by James Skelton
    No doubt very simple question for someone with php knowledge. I have a form with a datepicker, all is fine when a user has selected a date the email is send with: Date: 2012 04 10 But i would like if the user has skipped this and left blank (as i have not made this required) to send as: Date: Not Entered (<-- Or something) Instead at the minute of course it reads: Date: Form input <input type="text" class="form-control" id="datepicker" name="datepicker" size="50" value="Date Of Wedding" /> This is the validator $(document).ready(function(){ //validation contact form $('#submit').click(function(event){ event.preventDefault(); var fname = $('#name').val(); var validInput = new RegExp(/^[a-zA-Z0-9\s]+$/); var email = $('#email').val(); var validEmail = new RegExp(/^([a-zA-Z0-9_\.\-])+\@(([a-zA-Z0-9\-])+\.)+([a-zA-Z0-9]{2,4})+$/); var message = $('#message').val(); if(fname==''){ showError('<div class="alert alert-danger">Please enter your name.</div>', $('#name')); $('#name').addClass('required'); return;} if(!validInput.test(fname)){ showError('<div class="alert alert-danger">Please enter a valid name.</div>', $('#name')); $('#name').addClass('required'); return;} if(email==''){ showError('<div class="alert alert-danger">Please enter an email address.</div>', $('#email')); $('#email').addClass('required'); return;} if(!validEmail.test(email)){ showError('<div class="alert alert-danger">Please enter a valid email.</div>', $('#email')); $('#email').addClass('required'); return;} if(message==''){ showError('<div class="alert alert-danger">Please enter a message.</div>', $('#message')); $('#message').addClass('required'); return;} // setup some local variables var request; var form = $(this).closest('form'); // serialize the data in the form var serializedData = form.serialize(); // fire off the request to /contact.php request = $.ajax({ url: "contact.php", type: "post", data: serializedData }); // callback handler that will be called on success request.done(function (response, textStatus, jqXHR){ $('.contactWrap').show( 'slow' ).fadeIn("slow").html(' <div class="alert alert-success centered"><h3>Thank you! Your message has been sent.</h3></div> '); }); // callback handler that will be called on failure request.fail(function (jqXHR, textStatus, errorThrown){ // log the error to the console console.error( "The following error occured: "+ textStatus, errorThrown ); }); }); //remove 'required' class and hide error $('input, textarea').keyup( function(event){ if($(this).hasClass('required')){ $(this).removeClass('required'); $('.error').hide("slow").fadeOut("slow"); } }); // show error showError = function (error, target){ $('.error').removeClass('hidden').show("slow").fadeIn("slow").html(error); $('.error').data('target', target); $(target).focus(); console.log(target); console.log(error); return; } });

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  • Rotating images makes ui slow

    - by 5w4rley
    i'm trying to implement kind of speedometer. i'm getting informations about rounds per minute, boost and load of an engine over bluetooth and i try to display them on the screen witch 3 arrows witch should point in the right direktion. i tried to use a rotate animation evry time i get data(10-100ms) to setup the arrows. but that makes my ui extremly slow. 500ms to react on a buttonclick. Doese someone know how to make it work better? source code: public void setTacho() { //rotate Tachonadel Rpmcurrentdegree=Rpmcurrentdegree+Rpmdegree; Rpmdegree=((rpms-lastrpm)*RPMtoDegree); RpmAnim=new RotateAnimation((float)Rpmcurrentdegree, (float)Rpmdegree, ivNadel.getWidth()/2, ivNadel.getHeight()/2); RpmAnim.setFillEnabled(true); RpmAnim.setFillAfter(true); ivNadel.setAnimation(RpmAnim); RpmAnim.start(); //rotate Boostbalken currentBoostDegree=currentBoostDegree+BoostDegree; BoostDegree=(boost-lastBoost)*BOOSTtoDegree; //rotate Loadbalken currentLoadDegree=currentLoadDegree+LoadDegree; LoadDegree=(load-lastLoad)*LOADtoDegree; BoostAnim=new RotateAnimation((float)-currentBoostDegree, (float)-BoostDegree, ivBoost.getWidth()/2, ivBoost.getHeight()/2); BoostAnim.setFillEnabled(true); BoostAnim.setFillAfter(true); ivBoost.setAnimation(BoostAnim); BoostAnim.start(); LoadAnim=new RotateAnimation((float)currentLoadDegree, (float)LoadDegree, ivLoad.getWidth()/2, ivLoad.getHeight()/2); LoadAnim.setFillEnabled(true); LoadAnim.setFillAfter(true); ivLoad.setAnimation(LoadAnim); LoadAnim.start(); } when i try to make the rotation only if the values have changed then it works only while they are changing but if they aren't the arrows jump back to the zero position. isnt setfillafter to tell the image that it should hold the new position? code: public void setTacho() { //rotate Tachonadel Rpmcurrentdegree=Rpmcurrentdegree+Rpmdegree; Rpmdegree=((rpms-lastrpm)*RPMtoDegree); if(Rpmdegree!=0) { RpmAnim=new RotateAnimation((float)Rpmcurrentdegree, (float)Rpmdegree, ivNadel.getWidth()/2, ivNadel.getHeight()/2); RpmAnim.setFillEnabled(true); RpmAnim.setFillAfter(true); ivNadel.setAnimation(RpmAnim); RpmAnim.start(); } //rotate Boostbalken currentBoostDegree=currentBoostDegree+BoostDegree; BoostDegree=(boost-lastBoost)*BOOSTtoDegree; //rotate Loadbalken currentLoadDegree=currentLoadDegree+LoadDegree; LoadDegree=(load-lastLoad)*LOADtoDegree; if(BoostDegree!=0) { BoostAnim=new RotateAnimation((float)-currentBoostDegree, (float)-BoostDegree, ivBoost.getWidth()/2, ivBoost.getHeight()/2); BoostAnim.setFillEnabled(true); BoostAnim.setFillAfter(true); ivBoost.setAnimation(BoostAnim); BoostAnim.start(); } if(LoadDegree!=0) { LoadAnim=new RotateAnimation((float)currentLoadDegree, (float)LoadDegree, ivLoad.getWidth()/2, ivLoad.getHeight()/2); LoadAnim.setFillEnabled(true); LoadAnim.setFillAfter(true); ivLoad.setAnimation(LoadAnim); LoadAnim.start(); } } i don't get it =( thx 4 help EDIT: part of the bluetooth Thread that calls the callback while (run) { try { bytes = mmInStream.read(buffer); if (connection.btCallback != null) { connection.btCallback.getData(buffer,bytes); } } catch (IOException e) { break; } the callback methode of the bluetooth thread: public void getData(byte[] bytes, int len) { setTacho(); }

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  • Internationalize WebCenter Portal - Content Presenter

    - by Stefan Krantz
    Lately we have been involved in engagements where internationalization has been holding the project back from success. In this post we are going to explain how to get Content Presenter and its editorials to comply with the current selected locale for the WebCenter Portal session. As you probably know by now WebCenter Portal leverages the Localization support from Java Server Faces (JSF), in this post we will assume that the localization is controlled and enforced by switching the current browsers locale between English and Spanish. There is two main scenarios in internationalization of a content enabled pages, since Content Presenter offers both presentation of information as well as contribution of information, in this post we will look at how to enable seamless integration of correct localized version of the back end content file and how to enable the editor/author to edit the correct localized version of the file based on the current browser locale. Solution Scenario 1 - Localization aware content presentation Due to the amount of steps required to implement the enclosed solution proposal I have decided to share the solution with you in group components for each facet of the solution. If you want to get more details on each step, you can review the enclosed components. This post will guide you through the steps of enabling each component and what it enables/changes in each section of the system. Enable Content Presenter Customization By leveraging a predictable naming convention of the data files used to hold the content for the Content Presenter instance we can easily develop a component that will dynamically switch the name out before presenting the information. The naming convention we have leverage is the industry best practice by having a shared identifier as prefix (ContentABC) and a language enabled suffix (_EN) (_ES). So the assumption is that each file pair in above example should look like following:- English version - (ContentABC_EN)- Spanish version - (ContentABC_ES) Based on above theory we can now easily regardless of the primary version assigned to the content presenter instance switch the language out by using the localization support from JSF. Below java bean (oracle.webcenter.doclib.internal.view.presenter.NLSHelperBean) is enclosed in the customization project available for download at the bottom of the post: 1: public static final String CP_D_DOCNAME_FORMAT = "%s_%s"; 2: public static final int CP_UNIQUE_ID_INDEX = 0; 3: private ContentPresenter presenter = null; 4:   5:   6: public NLSHelperBean() { 7: super(); 8: } 9:   10: /** 11: * This method updates the configuration for the pageFlowScope to have the correct datafile 12: * for the current Locale 13: */ 14: public void initLocaleForDataFile() { 15: String dataFile = null; 16: // Checking that state of presenter is present, also make sure the item is eligible for localization by locating the "_" in the name 17: if(presenter.getConfiguration().getDatasource() != null && 18: presenter.getConfiguration().getDatasource().isNodeDatasource() && 19: presenter.getConfiguration().getDatasource().getNodeIdDatasource() != null && 20: !presenter.getConfiguration().getDatasource().getNodeIdDatasource().equals("") && 21: presenter.getConfiguration().getDatasource().getNodeIdDatasource().indexOf("_") > 0) { 22: dataFile = presenter.getConfiguration().getDatasource().getNodeIdDatasource(); 23: FacesContext fc = FacesContext.getCurrentInstance(); 24: //Leveraging the current faces contenxt to get current localization language 25: String currentLocale = fc.getViewRoot().getLocale().getLanguage().toUpperCase(); 26: String newDataFile = dataFile; 27: String [] uniqueIdArr = dataFile.split("_"); 28: if(uniqueIdArr.length > 0) { 29: newDataFile = String.format(CP_D_DOCNAME_FORMAT, uniqueIdArr[CP_UNIQUE_ID_INDEX], currentLocale); 30: } 31: //Replacing the current Node datasource with localized datafile. 32: presenter.getConfiguration().getDatasource().setNodeIdDatasource(newDataFile); 33: } 34: } With this bean code available to our WebCenter Portal implementation we can start the next step, by overriding the standard behavior in content presenter by applying a MDS Taskflow customization to the content presenter taskflow, following taskflow customization has been applied to the customization project attached to this post:- Library: WebCenter Document Library Service View- Path: oracle.webcenter.doclib.view.jsf.taskflows.presenter- File: contentPresenter.xml Changes made in above customization view:1. A new method invocation activity has been added (initLocaleForDataFile)2. The method invocation invokes the new NLSHelperBean3. The default activity is moved to the new Method invocation (initLocaleForDataFile)4. The outcome from the method invocation goes to determine-navigation (original default activity) The above changes concludes the presentation modification to support a compatible localization scenario for a content driven page. In addition this customization do not limit or disables the out of the box capabilities of WebCenter Portal. Steps to enable above customization Start JDeveloper and open your WebCenter Portal Application Select "Open Project" and include the extracted project you downloaded (CPNLSCustomizations.zip) Make sure the build out put from CPNLSCustomizations project is a dependency to your Portal project Deploy your Portal Application to your WC_CustomPortal managed server Make sure your naming convention of the two data files follow above recommendation Example result of the solution: Solution Scenario 2 - Localization aware content creation and authoring As you could see from Solution Scenario 1 we require the naming convention to be strictly followed, this means in the hands of a user with limited technology knowledge this can be one of the failing links in this solutions. Therefore I strongly recommend that you also follow this part since this will eliminate this risk and also increase the editors/authors usability with a magnitude. The current WebCenter Portal Architecture leverages WebCenter Content today to maintain, publish and manage content, therefore we need to make few efforts in making sure this part of the architecture is on board with our new naming practice and also simplifies the creation of content for our end users. As you probably remember the naming convention required a prefix to be common so I propose we enable a new component that help you auto name the content items dDocName (this means that the readable title can still be in a human readable format). The new component (WCP-LocalizationSupport.zip) built for this scenario will enable a couple of things: 1. A new service where a sequential number can be generate on request - service name: GET_WCP_LOCALE_CONTENTID 2. The content presenter is leveraging a specific function when launching the content creation wizard from within Content Presenter. Assumption is that users will create the content by clicking "Create Web Content" button. When clicking the button the wizard opened is actually running in side of WebCenter Content server, file executed (contentwizard.hcsp). This file uses JSON commands that will generate operations in the content server, I have extend this file to create two identical data files instead of one.- First it creates the English version by leveraging the new Service and a Global Rule to set the dDocName on the original check in screen, this global rule is available in a configuration package attached to this blog (NLSContentProfileRule.zip)- Secondly we run a set of JSON javascripts to create the Spanish version with the same details except for the name where we replace the suffix with (_ES)- Then content creation wizard ends with its out of the box behavior and assigns the Content Presenter instance the English versionSee Javascript markup below - this can be changed in the (WCP-LocalizationSupport.zip/component/WCP-LocalizationSupport/publish/webcenter) 1: //---------------------------------------A-TEAM--------------------------------------- 2: WCM.ContentWizard.CheckinContentPage.OnCheckinComplete = function(returnParams) 3: { 4: var callback = WCM.ContentWizard.CheckinContentPage.checkinCompleteCallback; 5: WCM.ContentWizard.ChooseContentPage.OnSelectionComplete(returnParams, callback); 6: // Load latest DOC_INFO_SIMPLE 7: var cgiPath = DOCLIB.config.httpCgiPath; 8: var jsonBinder = new WCM.Idc.JSONBinder(); 9: jsonBinder.SetLocalDataValue('IdcService', 'DOC_INFO_SIMPLE'); 10: jsonBinder.SetLocalDataValue('dID', returnParams.dID); 11: jsonBinder.Send(cgiPath, $CB(this, function(http) { 12: var ret = http.GetResponseText(); 13: var binder = new WCM.Idc.JSONBinder(ret); 14: var dDocName = binder.GetResultSetValue('DOC_INFO', 'dDocName', 0); 15: if(dDocName.indexOf("_") > 0){ 16: var ssBinder = new WCM.Idc.JSONBinder(); 17: ssBinder.SetLocalDataValue('IdcService', 'SS_CHECKIN_NEW'); 18: //Additional Localization dDocName generated 19: ssBinder.SetLocalDataValue('dDocName', getLocalizedDocName(dDocName, "es")); 20: ssBinder.SetLocalDataValue('primaryFile', 'default.xml'); 21: ssBinder.SetLocalDataValue('ssDefaultDocumentToken', 'SSContributorDataFile'); 22:   23: for(var n = 0 ; n < binder.GetResultSetFields('DOC_INFO').length ; n++) { 24: var field = binder.GetResultSetFields('DOC_INFO')[n]; 25: if(field != 'dID' && 26: field != 'dDocName' && 27: field != 'dID' && 28: field != 'dReleaseState' && 29: field != 'dRevClassID' && 30: field != 'dRevisionID' && 31: field != 'dRevLabel') { 32: ssBinder.SetLocalDataValue(field, binder.GetResultSetValue('DOC_INFO', field, 0)); 33: } 34: } 35: ssBinder.Send(cgiPath, $CB(this, function(http) {})); 36: } 37: })); 38: } 39:   40: //Support function to create localized dDocNames 41: function getLocalizedDocName(dDocName, lang) { 42: var result = dDocName.replace("_EN", ("_" + lang)); 43: return result; 44: } 45: //---------------------------------------A-TEAM--------------------------------------- 3. By applying the enclosed NLSContentProfileRule.zip, the check in screen for DataFile creation will have auto naming enabled with localization suffix (default is English)You can change the default language by updating the GlobalNlsRule and assign preferred prefix.See Rule markup for dDocName field below: <$executeService("GET_WCP_LOCALE_CONTENTID")$><$dprDefaultValue=WCP_LOCALE.LocaleContentId & "_EN"$> Steps to enable above extensions and configurations Install WebCenter Component (WCP-LocalizationSupport.zip), via the AdminServer in WebCenter Content Administration menus Enable the component and restart the content server Apply the configuration bundle to enable the new Global Rule (GlobalNlsRule), via the WebCenter Content Administration/Config Migration Admin New Content Creation Experience Result Content EditingContent editing will by default be enabled for authoring in the current select locale since the content file is selected by (Solution Scenario 1), this means that a user can switch his browser locale and then get the editing experience adaptable to the current selected locale. NotesA-Team are planning to post a solution on how to inline switch the locale of the WebCenter Portal Session, so the Content Presenter, Navigation Model and other Face related features are localized accordingly. Content Presenter examples used in this post is an extension to following post:https://blogs.oracle.com/ATEAM_WEBCENTER/entry/enable_content_editing_of_iterative Downloads CPNLSCustomizations.zip - WebCenter Portal, Content Presenter Customization https://blogs.oracle.com/ATEAM_WEBCENTER/resource/stefan.krantz/CPNLSCustomizations.zip WCP-LocalizationSupport.zip - WebCenter Content, Extension Component to enable localization creation of files with compliant auto naminghttps://blogs.oracle.com/ATEAM_WEBCENTER/resource/stefan.krantz/WCP-LocalizationSupport.zip NLSContentProfileRule.zip - WebCenter Content, Configuration Update Bundle to enable Global rule for new check in naming of data fileshttps://blogs.oracle.com/ATEAM_WEBCENTER/resource/stefan.krantz/NLSContentProfileRule.zip

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  • Silverlight for Windows Embedded tutorial (step 6)

    - by Valter Minute
    In this tutorial step we will develop a very simple clock application that may be used as a screensaver on our devices and will allow us to discover a new feature of Silverlight for Windows Embedded (transforms) and how to use an “old” feature of Windows CE (timers) inside a Silverlight for Windows Embedded application. Let’s start with some XAML, as usual: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="640" Height="480" FontSize="18" x:Name="Clock">   <Canvas x:Name="LayoutRoot" Background="#FF000000"> <Grid Height="24" Width="150" Canvas.Left="320" Canvas.Top="234" x:Name="SecondsHand" Background="#FFFF0000"> <TextBlock Text="Seconds" TextWrapping="Wrap" Width="50" HorizontalAlignment="Right" VerticalAlignment="Center" x:Name="SecondsText" Foreground="#FFFFFFFF" TextAlignment="Right" Margin="2,2,2,2"/> </Grid> <Grid Height="24" x:Name="MinutesHand" Width="100" Background="#FF00FF00" Canvas.Left="320" Canvas.Top="234"> <TextBlock HorizontalAlignment="Right" x:Name="MinutesText" VerticalAlignment="Center" Width="50" Text="Minutes" TextWrapping="Wrap" Foreground="#FFFFFFFF" TextAlignment="Right" Margin="2,2,2,2"/> </Grid> <Grid Height="24" x:Name="HoursHand" Width="50" Background="#FF0000FF" Canvas.Left="320" Canvas.Top="234"> <TextBlock HorizontalAlignment="Right" x:Name="HoursText" VerticalAlignment="Center" Width="50" Text="Hours" TextWrapping="Wrap" Foreground="#FFFFFFFF" TextAlignment="Right" Margin="2,2,2,2"/> </Grid> </Canvas> </UserControl> This XAML file defines three grid panels, one for each hand of our clock (we are implementing an analog clock using one of the most advanced technologies of the digital world… how cool is that?). Inside each hand we put a TextBlock that will be used to display the current hour, minute, second inside the dial (you can’t do that on plain old analog clocks, but it looks nice). As usual we use XAML2CPP to generate the boring part of our code. We declare a class named “Clock” and derives from the TClock template that XAML2CPP has declared for us. class Clock : public TClock<Clock> { ... }; Our WinMain function is more or less the same we used in all the previous samples. It initializes the XAML runtime, create an instance of our class, initialize it and shows it as a dialog: int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { if (!XamlRuntimeInitialize()) return -1;   HRESULT retcode;   IXRApplicationPtr app; if (FAILED(retcode=GetXRApplicationInstance(&app))) return -1; Clock clock;   if (FAILED(clock.Init(hInstance,app))) return -1;     UINT exitcode;   if (FAILED(clock.GetVisualHost()->StartDialog(&exitcode))) return -1;   return exitcode; } Silverlight for Windows Embedded provides a lot of features to implement our UI, but it does not provide timers. How we can update our clock if we don’t have a timer feature? We just use plain old Windows timers, as we do in “regular” Windows CE applications! To use a timer in WinCE we should declare an id for it: #define IDT_CLOCKUPDATE 0x12341234 We also need an HWND that will be used to receive WM_TIMER messages. Our Silverlight for Windows Embedded page is “hosted” inside a GWES Window and we can retrieve its handle using the GetContainerHWND function of our VisualHost object. Let’s see how this is implemented inside our Clock class’ Init method: HRESULT Init(HINSTANCE hInstance,IXRApplication* app) { HRESULT retcode;   if (FAILED(retcode=TClock<Clock>::Init(hInstance,app))) return retcode;   // create the timer user to update the clock HWND clockhwnd;   if (FAILED(GetVisualHost()->GetContainerHWND(&clockhwnd))) return -1;   timer=SetTimer(clockhwnd,IDT_CLOCKUPDATE,1000,NULL); return 0; } We use SetTimer to create a new timer and GWES will send a WM_TIMER to our window every second, giving us a chance to update our clock. That sounds great… but how could we handle the WM_TIMER message if we didn’t implement a window procedure for our window? We have to move a step back and look how a visual host is created. This code is generated by XAML2CPP and is inside xaml2cppbase.h: virtual HRESULT CreateHost(HINSTANCE hInstance,IXRApplication* app) { HRESULT retcode; XRWindowCreateParams wp;   ZeroMemory(&wp, sizeof(XRWindowCreateParams)); InitWindowParms(&wp);   XRXamlSource xamlsrc;   SetXAMLSource(hInstance,&xamlsrc); if (FAILED(retcode=app->CreateHostFromXaml(&xamlsrc, &wp, &vhost))) return retcode;   if (FAILED(retcode=vhost->GetRootElement(&root))) return retcode; return S_OK; } As you can see the CreateHostFromXaml function of IXRApplication accepts a structure named XRWindowCreateParams that control how the “plain old” GWES Window is created by the runtime. This structure is initialized inside the InitWindowParm method: // Initializes Windows parameters, can be overridden in the user class to change its appearance virtual void InitWindowParms(XRWindowCreateParams* wp) { wp->Style = WS_OVERLAPPED; wp->pTitle = windowtitle; wp->Left = 0; wp->Top = 0; } This method set up the window style, title and position. But the XRWindowCreateParams contains also other fields and, since the function is declared as virtual, we could initialize them inside our version of InitWindowParms: // add hook procedure to the standard windows creation parms virtual void InitWindowParms(XRWindowCreateParams* wp) { TClock<Clock>::InitWindowParms(wp);   wp->pHookProc=StaticHostHookProc; wp->pvUserParam=this; } This method calls the base class implementation (useful to not having to re-write some code, did I told you that I’m quite lazy?) and then initializes the pHookProc and pvUserParam members of the XRWindowsCreateParams structure. Those members will allow us to install a “hook” procedure that will be called each time the GWES window “hosting” our Silverlight for Windows Embedded UI receives a message. We can declare a hook procedure inside our Clock class: // static hook procedure static BOOL CALLBACK StaticHostHookProc(VOID* pv,HWND hwnd,UINT Msg,WPARAM wParam,LPARAM lParam,LRESULT* pRetVal) { ... } You should notice two things here. First that the function is declared as static. This is required because a non-static function has a “hidden” parameters, that is the “this” pointer of our object. Having an extra parameter is not allowed for the type defined for the pHookProc member of the XRWindowsCreateParams struct and so we should implement our hook procedure as static. But in a static procedure we will not have a this pointer. How could we access the data member of our class? Here’s the second thing to notice. We initialized also the pvUserParam of the XRWindowsCreateParams struct. We set it to our this pointer. This value will be passed as the first parameter of the hook procedure. In this way we can retrieve our this pointer and use it to call a non-static version of our hook procedure: // static hook procedure static BOOL CALLBACK StaticHostHookProc(VOID* pv,HWND hwnd,UINT Msg,WPARAM wParam,LPARAM lParam,LRESULT* pRetVal) { return ((Clock*)pv)->HostHookProc(hwnd,Msg,wParam,lParam,pRetVal); } Inside our non-static hook procedure we will have access to our this pointer and we will be able to update our clock: // hook procedure (handles timers) BOOL HostHookProc(HWND hwnd,UINT Msg,WPARAM wParam,LPARAM lParam,LRESULT* pRetVal) { switch (Msg) { case WM_TIMER: if (wParam==IDT_CLOCKUPDATE) UpdateClock(); *pRetVal=0; return TRUE; } return FALSE; } The UpdateClock member function will update the text inside our TextBlocks and rotate the hands to reflect current time: // udates Hands positions and labels HRESULT UpdateClock() { SYSTEMTIME time; HRESULT retcode;   GetLocalTime(&time);   //updates the text fields TCHAR timebuffer[32];   _itow(time.wSecond,timebuffer,10);   SecondsText->SetText(timebuffer);   _itow(time.wMinute,timebuffer,10);   MinutesText->SetText(timebuffer);   _itow(time.wHour,timebuffer,10);   HoursText->SetText(timebuffer);   if (FAILED(retcode=RotateHand(((float)time.wSecond)*6-90,SecondsHand))) return retcode;   if (FAILED(retcode=RotateHand(((float)time.wMinute)*6-90,MinutesHand))) return retcode;   if (FAILED(retcode=RotateHand(((float)(time.wHour%12))*30-90,HoursHand))) return retcode;   return S_OK; } The function retrieves current time, convert hours, minutes and seconds to strings and display those strings inside the three TextBlocks that we put inside our clock hands. Then it rotates the hands to position them at the right angle (angles are in degrees and we have to subtract 90 degrees because 0 degrees means horizontal on Silverlight for Windows Embedded and usually a clock 0 is in the top position of the dial. The code of the RotateHand function uses transforms to rotate our clock hands on the screen: // rotates a Hand HRESULT RotateHand(float angle,IXRFrameworkElement* Hand) { HRESULT retcode; IXRRotateTransformPtr rotatetransform; IXRApplicationPtr app;   if (FAILED(retcode=GetXRApplicationInstance(&app))) return retcode;   if (FAILED(retcode=app->CreateObject(IID_IXRRotateTransform,&rotatetransform))) return retcode;     if (FAILED(retcode=rotatetransform->SetAngle(angle))) return retcode;   if (FAILED(retcode=rotatetransform->SetCenterX(0.0))) return retcode;   float height;   if (FAILED(retcode==Hand->GetActualHeight(&height))) return retcode;   if (FAILED(retcode=rotatetransform->SetCenterY(height/2))) return retcode; if (FAILED(retcode=Hand->SetRenderTransform(rotatetransform))) return retcode;   return S_OK; } It creates a IXRotateTransform object, set its rotation angle and origin (the default origin is at the top-left corner of our Grid panel, we move it in the vertical center to keep the hand rotating around a single point in a more “clock like” way. Then we can apply the transform to our UI object using SetRenderTransform. Every UI element (derived from IXRFrameworkElement) can be rotated! And using different subclasses of IXRTransform also moved, scaled, skewed and distorted in many ways. You can also concatenate multiple transforms and apply them at once suing a IXRTransformGroup object. The XAML engine uses vector graphics and object will not look “pixelated” when they are rotated or scaled. As usual you can download the code here: http://cid-9b7b0aefe3514dc5.skydrive.live.com/self.aspx/.Public/Clock.zip If you read up to (down to?) this point you seem to be interested in Silverlight for Windows Embedded. If you want me to discuss some specific topic, please feel free to point it out in the comments! Technorati Tags: Silverlight for Windows Embedded,Windows CE

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  • CodePlex Daily Summary for Wednesday, December 08, 2010

    CodePlex Daily Summary for Wednesday, December 08, 2010Popular ReleasesAlgorithmia: Algorithmia 1.1: Algorithmia v1.1, released on December 8th, 2010.SubtitleTools: SubtitleTools 1.1: Added a better ToUTF-8 converter (not just from windows-1256 to utf-8). Refactored OpenFileDialogs to a more MVVM friendly behavior.SuperSocket, an extensible socket application framework: SuperSocket 1.0 SP1: Fixed bugs: fixed a potential bug that the running state hadn't been updated after socket server stopped fixed a synchronization issue when clearing timeout session fixed a bug in ArraySegmentList fixed a bug on getting configuration valueHydroDesktop - CUAHSI Hydrologic Information System Desktop Application: 1.1.340: HydroDesktop 1.1 Stable Release (Build 340)CslaGenFork: CslaGenFork 4.0 CTP 2: The version is 4.0.1 CTP2 and was released 2010 December 7 and includes the following files: CslaGenFork 4.0.1-2010-12-07 Setup.msi Templates-2010-10-07.zip For getting started instructions, refer to How to section. Overview of the changes Since CTP1 there were 53 work items closed (28 features, 24 issues and 1 task). During this 60 days a lot of work has been done on several areas. First the stereotypes: EditableRoot is OK EditableChild is OK EditableRootCollection is OK Editable...My Web Pages Starter Kit: 1.3.1 Production Release (Security HOTFIX): Due to a critical security issue, it's strongly advised to update the My Web Pages Starter Kit to this version. Possible attackers could misuse the image upload to transmit any type of file to the website. If you already have a running version of My Web Pages Starter Kit 1.3.0, you can just replace the ftb.imagegallery.aspx file in the root directory with the one attached to this release.EnhSim: EnhSim 2.2.0 ALPHA: 2.2.0 ALPHAThis release adds in the changes for 4.03a. at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Updated En...ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.4: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager new stuff: popup WhiteSpaceFilterAttribute tested on mozilla, safari, chrome, opera, ie 9b/8/7/6nopCommerce. ASP.NET open source shopping cart: nopCommerce 1.90: To see the full list of fixes and changes please visit the release notes page (http://www.nopCommerce.com/releasenotes.aspx).TweetSharp: TweetSharp v2.0.0.0 - Preview 4: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 4 ChangesReintroduced fluent interface support via satellite assembly Added entities support, entity segmentation, and ITweetable/ITweeter interfaces for client development Numerous fixes reported by preview users Preview 3 ChangesNumerous fixes and improvements to core engine Twitter API coverage: a...myCollections: Version 1.2: New in version 1.2: Big performance improvement. New Design (Added Outlook style View, New detail view, New Groub By...) Added Sort by Media Added Manage Movie Studio Zoom preference is now saved. Media name are now editable. Added Portuguese version You can now Hide details panel Add support for FLAC tags You can now imports books from BibTex Xml file BugFixingmytrip.mvc (CMS & e-Commerce): mytrip.mvc 1.0.49.0 beta: mytrip.mvc 1.0.49.0 beta web Web for install hosting System Requirements: NET 4.0, MSSQL 2008 or MySql (auto creation table to database) if .\SQLEXPRESS auto creation database (App_Data folder) mytrip.mvc 1.0.49.0 beta src System Requirements: Visual Studio 2010 or Web Deweloper 2010 MSSQL 2008 or MySql (auto creation table to database) if .\SQLEXPRESS auto creation database (App_Data folder) Connector/Net 6.3.4, MVC3 RC WARNING For run and debug mytrip.mvc 1.0.49.0 beta src download and ...MiniTwitter: 1.62: MiniTwitter 1.62 ???? ?? ??????????????????????????????????????? 140 ?????????????????????????? ???????????????????????????????? ?? ??????????????????????????????????Phalanger - The PHP Language Compiler for the .NET Framework: 2.0 (December 2010): The release is targetted for stable daily use. With improved performance and enhanced compatibility with several latest PHP open source applications; it makes this release perfect replacement of your old PHP runtime. Changes made within this release include following and much more: Performance improvements based on real-world applications experience. We determined biggest bottlenecks and we found and removed overheads causing performance problems in many PHP applications. Reimplemented nat...Chronos WPF: Chronos v2.0 Beta 3: Release notes: Updated introduction document. Updated Visual Studio 2010 Extension (vsix) package. Added horizontal scrolling to the main window TaskBar. Added new styles for ListView, ListViewItem, GridViewColumnHeader, ... Added a new WindowViewModel class (allowing to fetch data). Added a new Navigate method (with several overloads) to the NavigationViewModel class (protected). Reimplemented Task usage for the WorkspaceViewModel.OnDelete method. Removed the reflection effect...MDownloader: MDownloader-0.15.26.7024: Fixed updater; Fixed MegauploadDJ - jQuery WebControls for ASP.NET: DJ 1.2: What is new? Update to support jQuery 1.4.2 Update to support jQuery ui 1.8.6 Update to Visual Studio 2010 New WebControls with samples added Autocomplete WebControl Button WebControl ToggleButt WebControl The example web site is including in source code project.LateBindingApi.Excel: LateBindingApi.Excel Release 0.7g: Unterschiede zur Vorgängerversion: - Zusätzliche Interior Properties - Group / Ungroup Methoden für Range - Bugfix COM Reference Handling für Application Objekt in einigen Klassen Release+Samples V0.7g: - Enthält Laufzeit DLL und Beispielprojekte Beispielprojekte: COMAddinExample - Demonstriert ein versionslos angebundenes COMAddin Example01 - Background Colors und Borders für Cells Example02 - Font Attributes undAlignment für Cells Example03 - Numberformats Example04 - Shapes, WordArts, P...ESRI ArcGIS Silverlight Toolkit: November 2010 - v2.1: ESRI ArcGIS Silverlight Toolkit v2.1 Added Windows Phone 7 build. New controls added: InfoWindow ChildPage (Windows Phone 7 only) See what's new here full details for : http://help.arcgis.com/en/webapi/silverlight/help/#/What_s_new_in_2_1/016600000025000000/ Note: Requires Visual Studio 2010, .NET 4.0 and Silverlight 4.0.ASP .NET MVC CMS (Content Management System): Atomic CMS 2.1.1: Atomic CMS 2.1.1 release notes Atomic CMS installation guide New ProjectsCore Motives Tracking Web Part: This C# web part was created to allow users of SharePoint 2007 to place CoreMotives (http://www.coremotives.com) tracking code on any web part page. Can also be used in master pages and page layouts.CPEBook: OsefEatFrsh: Keep Track of contents of your Fridge. Eat items while they are still fresh.ENUH10Publisher: Et prosjekt for studenter ved eCademy H10EVE Community Portal: EVE Community Portal is a complete community portal for EVE alliances (and corporations), which will host everything an eve alliance needs, from a forum and blogs to every tool you could whish for and more...FER CSLA.NET Compact: .NET Compact Framework edition of CSLA.NET application framework.Finger Mouse: it's a good idea and simple program help you to use the mouse feature from webcam (without mouse) note : you should have i3 or higher processorGambaru: Gambaru é um techdemo de um game 3D desenvolvido em Delphi. Utiliza engine de física Newton e Open GL (pacote GL-Scene). Foi apresentado como trabalho de conclusão de curso no SENAC-SP por Marcelo, Daniel e Thais em 2007. Exploramos o universo Samurai. Contribua, programe, sonhe!GameBoyEmu: ????,GameBoy ???GenericList Inherits IDataReader ( ListEx<T>() : IDataReader ): This Generic List implements the IDataReader interface and displays the usage of Linq, Lamba expressions and some creative thought around working with collection types. I hope it can serve as reference to your projects.Guard: Provides the argument validation class Guard, ubiquitously used throughout all .NET projects but with no central place for updates.HolidayChecker Library: HolidayChecker Library is a usefull library that allows programmers to know if a certain date is a festivity or not. This library also allows the calculation of Easter day based on the algorithm of Tondering. It's developed in C#.JuniorTour - Junior Golf Tour Silverlight Application: JuniorTour makes it easier for golf tour operators to publish tournament results for multiple divisions and multiple seasons. You'll no longer have to manually edit player pages, tournament results, or compute rankings. It's developed in C# and Silverlight.LibGT: LibGT aims to reduce the amount of overall code a programmer has to write in C#. This library provides many shortcuts and extension methods to facilitate robust development rapidly even without the use of an IDE.Mayhem: Mayhem makes it simple for end users to control complex events with their PCs. Whether you want to Update a Twitter status when your cat is detected by your webcam or monitor your serial ports and trigger events, it's no problem with Mayhem -- wreak your own personal havoc.mmht: ???????,??????MobilePolice: my mobilepolice projectOpenCallback: This is a implementation of the callback handler pattern that allows you to invoke the callback handle methods with out type switching or if...else if chains.Project Baron: Simple, yet powerful Project Management System.PS3Lib for SDK 1.92: Création d'une librairie de ceveloppement pour le SDK 1.92Remote Controller for Trackmania: Evzrecon is a remote controller for Trackmania Forever dedicated servers, much like XASECO but written in Java.SharePointSocial: SharePointSocial is focused on taking social interaction within SharePoint to the next level, extending beyond the corporate boundaries. Corporate listening, one-click interaction through key social media outlets and data-driven management and reporting are planned features.SIGS: ssSimple Routing: Simple Routing allows you to associate arbitrary routes with static methods in an ASP.NET application through attribution.SlimCRM: Aplicación de referencia de buenas prácticas de programaciónTalkBoard: ????????,?????????!uHelpsy - Umbraco Helper Library: uHelpsy is a tiny (but growing) library which makes programatically interacting with Umbraco 4.5.2 much more pleasant. It provides helper methods for creating and updating nodes, working with the Umbraco cache, and dealing with unpublished nodes. VCSS: VCSS is a decorated version of CSS (Cascading Style Sheets) that allows you to specify variables and also nest rules. The VCSS file can be compiled into a standard CSS file to be used on any website.Vote: ?,???????????????!WP7 GPS Simulator: Use this project to simulate GPS while doing development on your Windows Phone 7.WPF_CAD: this proyect it's a college proyect form grafic computer course. Consist in the development of a cad soft implementing all grafics algoritms.Xml-Racing: Réaliser une application Web 3-tiers qui permette d'interroger une BD et de restituer les infos sous forme de graphiques et cartes.

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  • Exam 70-480 Study Material: Programming in HTML5 with JavaScript and CSS3

    - by Stacy Vicknair
    Here’s a list of sources of information for the different elements that comprise the 70-480 exam: General Resources http://www.w3schools.com (As pointed out in David Pallmann’s blog some of this content is unverified, but it is a decent source of information. For more about when it isn’t decent, see http://www.w3fools.com ) http://www.bloggedbychris.com/2012/09/19/microsoft-exam-70-480-study-guide/ (A guy who did a lot of what I did already, sadly I found this halfway through finishing my resources list. This list is expertly put together so I would recommend checking it out.) http://davidpallmann.blogspot.com/2012/08/microsoft-certification-exam-70-480.html http://pluralsight.com/training/Courses (Yes, this isn’t free, but if you look at the course listing there is an entire section on HTML5, CSS3 and Javascript. You can always try the trial!)   Some of the links I put below will overlap with the other resources above, but I tried to find explanations that looked beneficial to me on links outside those already mentioned.   Test Breakdown Implement and Manipulate Document Structures and Objects (24%) Create the document structure. o This objective may include but is not limited to: structure the UI by using semantic markup, including for search engines and screen readers (Section, Article, Nav, Header, Footer, and Aside); create a layout container in HTML http://www.w3schools.com/html/html5_new_elements.asp   Write code that interacts with UI controls. o This objective may include but is not limited to: programmatically add and modify HTML elements; implement media controls; implement HTML5 canvas and SVG graphics http://www.w3schools.com/html/html5_canvas.asp http://www.w3schools.com/html/html5_svg.asp   Apply styling to HTML elements programmatically. o This objective may include but is not limited to: change the location of an element; apply a transform; show and hide elements   Implement HTML5 APIs. o This objective may include but is not limited to: implement storage APIs, AppCache API, and Geolocation API http://www.w3schools.com/html/html5_geolocation.asp http://www.w3schools.com/html/html5_webstorage.asp http://www.w3schools.com/html/html5_app_cache.asp   Establish the scope of objects and variables. o This objective may include but is not limited to: define the lifetime of variables; keep objects out of the global namespace; use the “this” keyword to reference an object that fired an event; scope variables locally and globally http://robertnyman.com/2008/10/09/explaining-javascript-scope-and-closures/ http://www.quirksmode.org/js/this.html   Create and implement objects and methods. o This objective may include but is not limited to: implement native objects; create custom objects and custom properties for native objects using prototypes and functions; inherit from an object; implement native methods and create custom methods http://www.javascriptkit.com/javatutors/object.shtml http://www.crockford.com/javascript/inheritance.html http://stackoverflow.com/questions/1635116/javascript-class-method-vs-class-prototype-method http://www.javascriptkit.com/javatutors/proto.shtml     Implement Program Flow (25%) Implement program flow. o This objective may include but is not limited to: iterate across collections and array items; manage program decisions by using switch statements, if/then, and operators; evaluate expressions http://www.javascriptkit.com/jsref/looping.shtml http://www.javascriptkit.com/javatutors/varshort.shtml http://www.javascriptkit.com/javatutors/switch.shtml   Raise and handle an event. o This objective may include but is not limited to: handle common events exposed by DOM (OnBlur, OnFocus, OnClick); declare and handle bubbled events; handle an event by using an anonymous function http://dev.w3.org/2006/webapi/DOM-Level-3-Events/html/DOM3-Events.html http://javascript.info/tutorial/bubbling-and-capturing   Implement exception handling. o This objective may include but is not limited to: set and respond to error codes; throw an exception; request for null checks; implement try-catch-finally blocks http://www.javascriptkit.com/javatutors/trycatch.shtml   Implement a callback. o This objective may include but is not limited to: receive messages from the HTML5 WebSocket API; use jQuery to make an AJAX call; wire up an event; implement a callback by using anonymous functions; handle the “this” pointer http://www.w3.org/TR/2011/WD-websockets-20110419/ http://www.html5rocks.com/en/tutorials/websockets/basics/ http://api.jquery.com/jQuery.ajax/   Create a web worker process. o This objective may include but is not limited to: start and stop a web worker; pass data to a web worker; configure timeouts and intervals on the web worker; register an event listener for the web worker; limitations of a web worker https://developer.mozilla.org/en-US/docs/DOM/Using_web_workers http://www.html5rocks.com/en/tutorials/workers/basics/   Access and Secure Data (26%) Validate user input by using HTML5 elements. o This objective may include but is not limited to: choose the appropriate controls based on requirements; implement HTML input types and content attributes (for example, required) to collect user input http://diveintohtml5.info/forms.html   Validate user input by using JavaScript. o This objective may include but is not limited to: evaluate a regular expression to validate the input format; validate that you are getting the right kind of data type by using built-in functions; prevent code injection http://www.regular-expressions.info/javascript.html http://msdn.microsoft.com/en-us/library/66ztdbe6(v=vs.94).aspx https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/typeof http://blog.stackoverflow.com/2008/06/safe-html-and-xss/ http://stackoverflow.com/questions/942011/how-to-prevent-javascript-injection-attacks-within-user-generated-html   Consume data. o This objective may include but is not limited to: consume JSON and XML data; retrieve data by using web services; load data or get data from other sources by using XMLHTTPRequest http://www.erichynds.com/jquery/working-with-xml-jquery-and-javascript/ http://www.webdevstuff.com/86/javascript-xmlhttprequest-object.html http://www.json.org/ http://stackoverflow.com/questions/4935632/how-to-parse-json-in-javascript   Serialize, deserialize, and transmit data. o This objective may include but is not limited to: binary data; text data (JSON, XML); implement the jQuery serialize method; Form.Submit; parse data; send data by using XMLHTTPRequest; sanitize input by using URI/form encoding http://api.jquery.com/serialize/ http://www.javascript-coder.com/javascript-form/javascript-form-submit.phtml http://stackoverflow.com/questions/327685/is-there-a-way-to-read-binary-data-into-javascript https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/encodeURI     Use CSS3 in Applications (25%) Style HTML text properties. o This objective may include but is not limited to: apply styles to text appearance (color, bold, italics); apply styles to text font (WOFF and @font-face, size); apply styles to text alignment, spacing, and indentation; apply styles to text hyphenation; apply styles for a text drop shadow http://www.w3schools.com/css/css_text.asp http://www.w3schools.com/css/css_font.asp http://nicewebtype.com/notes/2009/10/30/how-to-use-css-font-face/ http://webdesign.about.com/od/beginningcss/p/aacss5text.htm http://www.w3.org/TR/css3-text/ http://www.css3.info/preview/box-shadow/   Style HTML box properties. o This objective may include but is not limited to: apply styles to alter appearance attributes (size, border and rounding border corners, outline, padding, margin); apply styles to alter graphic effects (transparency, opacity, background image, gradients, shadow, clipping); apply styles to establish and change an element’s position (static, relative, absolute, fixed) http://net.tutsplus.com/tutorials/html-css-techniques/10-css3-properties-you-need-to-be-familiar-with/ http://www.w3schools.com/css/css_image_transparency.asp http://www.w3schools.com/cssref/pr_background-image.asp http://ie.microsoft.com/testdrive/graphics/cssgradientbackgroundmaker/default.html http://www.w3.org/TR/CSS21/visufx.html http://www.barelyfitz.com/screencast/html-training/css/positioning/ http://davidwalsh.name/css-fixed-position   Create a flexible content layout. o This objective may include but is not limited to: implement a layout using a flexible box model; implement a layout using multi-column; implement a layout using position floating and exclusions; implement a layout using grid alignment; implement a layout using regions, grouping, and nesting http://www.html5rocks.com/en/tutorials/flexbox/quick/ http://www.css3.info/preview/multi-column-layout/ http://msdn.microsoft.com/en-us/library/ie/hh673558(v=vs.85).aspx http://dev.w3.org/csswg/css3-grid-layout/ http://dev.w3.org/csswg/css3-regions/   Create an animated and adaptive UI. o This objective may include but is not limited to: animate objects by applying CSS transitions; apply 3-D and 2-D transformations; adjust UI based on media queries (device adaptations for output formats, displays, and representations); hide or disable controls http://www.bloggedbychris.com/2012/09/19/microsoft-exam-70-480-study-guide/   Find elements by using CSS selectors and jQuery. o This objective may include but is not limited to: choose the correct selector to reference an element; define element, style, and attribute selectors; find elements by using pseudo-elements and pseudo-classes (for example, :before, :first-line, :first-letter, :target, :lang, :checked, :first-child) http://www.bloggedbychris.com/2012/09/19/microsoft-exam-70-480-study-guide/   Structure a CSS file by using CSS selectors. o This objective may include but is not limited to: reference elements correctly; implement inheritance; override inheritance by using !important; style an element based on pseudo-elements and pseudo-classes (for example, :before, :first-line, :first-letter, :target, :lang, :checked, :first-child) http://www.bloggedbychris.com/2012/09/19/microsoft-exam-70-480-study-guide/   Technorati Tags: 70-480,CSS3,HTML5,HTML,CSS,JavaScript,Certification

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