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  • How do I keep from running out of memory on graphics for an Android app?

    - by user279112
    I've been working on an Android app in Eclipse, and so far, my program hasn't really grown past midget size. However I've already run into an issue with an Out of Memory error. You see, I've been using graphics comprised solely of bitmaps and PNGs in this program, and recently, when I tried to add a little bit more functionality to the program (mainly including a few more bitmaps and causing an extra sprite to be created), it started crashing in the graphics thread's constructor - sprite's constructor. When I tracked the problem down, it turned out to be an Out of Memory error that is seemingly caused by adding too many picture files to the program and creating Drawables out of them. This would be a problem, as I really don't have that many picture resources worked into that program...maybe 20 or so. I haven't even started to include sound yet. These images aren't all that fancy. My questions are this: 1) Are programs for the Android phone really that limited on how much memory they can employ, or is it probably something other than the 20-30 resource pictures causing that error? 2) If the memory for Android apps is so awful it can't even handle 20-30 picture resources being loaded into Drawables that exist at the same time, then how in the world are you supposed to make decent graphics and sound for that thing? Thanks.

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  • array of structures, or structure of arrays?

    - by Jason S
    Hmmm. I have a table which is an array of structures I need to store in Java. The naive don't-worry-about-memory approach says do this: public class Record { final private int field1; final private int field2; final private long field3; /* constructor & accessors here */ } List<Record> records = new ArrayList<Record>(); If I end up using a large number ( 106 ) of records, where individual records are accessed occasionally, one at a time, how would I figure out how the preceding approach (an ArrayList) would compare with an optimized approach for storage costs: public class OptimizedRecordStore { final private int[] field1; final private int[] field2; final private long[] field3; Record getRecord(int i) { return new Record(field1[i],field2[i],field3[i]); } /* constructor and other accessors & methods */ } edit: assume the # of records is something that is changed infrequently or never I'm probably not going to use the OptimizedRecordStore approach, but I want to understand the storage cost issue so I can make that decision with confidence. obviously if I add/change the # of records in the OptimizedRecordStore approach above, I either have to replace the whole object with a new one, or remove the "final" keyword. kd304 brings up a good point that was in the back of my mind. In other situations similar to this, I need column access on the records, e.g. if field1 and field2 are "time" and "position", and it's important for me to get those values as an array for use with MATLAB, so I can graph/analyze them efficiently.

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  • JavaEE: Question about design

    - by Harry Pham
    I have a JSF page that will create a new Comment. I have the managed bean of that page to be RequestScoped managed bean. @ManagedBean(name="PostComment") @RequestScoped public class PostComment { private Comment comment = null; @ManagedProperty(value="#{A}") private A a; //A is a ViewScoped Bean @ManagedProperty(value="#{B}") private B b; //B is a ViewScoped Bean @PostConstruct public void init(){ comment = new Comment(); } // setters and getters for comment and all the managed property variable public void postComment(String location){ //persist the new comment ... if(location.equals("A")){ //update the comment list on page A }else if(location.equals("B")){ //update the comment list on page B } } } As you can see from the code above, 2 ViewScoped bean A and B will both use method postComment(), and getter getComment() from bean PostComment. The problem I am having right now is that, if I am on A, constructor of A will load, but it will also load constructor of bean B. This make my page load twice as slow. What would be the best way to solve this problem?

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  • Object Oriented Programming Problem

    - by Danny Love
    I'm designing a little CMS using PHP whilst putting OOP into practice. I've hit a problem though. I have a page class, whos constructor accepts a UID and a slug. This is then used to set the properties (unless the page don't exist in which case it would fail). Anyway, I wanted to implement a function to create a page, and I thought ... what's the best way to do this without overloading the constructor. What would the correct way, or more conventional method, of doing this be? My code is below: <?php class Page { private $dbc; private $title; private $description; private $image; private $tags; private $owner; private $timestamp; private $views; public function __construct($uid, $slug) { } public function getTitle() { return $this->title; } public function getDescription() { if($this->description != NULL) { return $this->description; } else { return false; } } public function getImage() { if($this->image != NULL) { return $this->image; } else { return false; } } public function getTags() { if($this->tags != NULL) { return $this->tags; } else { return false; } } public function getOwner() { return $this->owner; } public function getTimestamp() { return $this->timestamp; } public function getViews() { return $this->views; } public function createPage() { // Stuck? } }

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  • Strategies for when to use properties and when to use internal variables on internal classes?

    - by Edward Tanguay
    In almost all of my classes, I have a mixture of properties and internal class variables. I have always chosen one or the other by the rule "property if you need it externally, class variable if not". But there are many other issues which make me rethink this often, e.g.: at some point I want to use an internal variable from outside the class, so I have to refactor it into a property which makes me wonder why I don't just make all my internal variables properties in case I have to access them externally anyway, since most classes are internal classes anyway it aren't exposed on an API so it doesn't really matter if the internal variables are accessible from outside the class or not but then since C# doesn't allow you to instantiate e.g. List<string> property in the definition, then these properties have to be initialized in every possible constructor, so these variables I would rather have internal variables just to keep things cleaner in that they are all initialized in one place C# code reads more cleanly if constructor/method parameters are camel case and you assign them to pascal case properties instead of the ambiguity of seeing "templateIdCode" and having to look around to see if it is a local variable, method parameter or internal class variable, e.g. it is easier when you see "TemplateIdCode = templateIdCode" that this is a parameter being assigned to a class property. This would be an argument for always using only properties on internal classes. e.g.: public class TextFile { private string templateIdCode; private string absoluteTemplatePathAndFileName; private string absoluteOutputDirectory; private List<string> listItems = new List<string>(); public string Content { get; set; } public List<string> ReportItems { get; set; } public TextFile(string templateIdCode) { this.templateIdCode = templateIdCode; ReportItems = new List<string>(); Initialize(); } ... When creating internal (non-API) classes, what are your strategies in deciding if you should create an internal class variable or a property?

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  • Object Design: How to Organize/Structure a "Collection Class"

    - by CrimsonX
    I'm currently struggling to understand how I should organize/structure a class which I have already created. The class does the following: As its input in the constructor, it takes a collection of logs In the constructor it validates and filters the logs through a series of algorithms implementing my business logic After all filtering and validation is complete, it returns a collection (a List) of the valid and filtered logs which can be presented to the user graphically in a UI. Here is some simplified code describing what I'm doing: class FilteredCollection { public FilteredCollection( SpecialArray<MyLog> myLog) { // validate inputs // filter and validate logs in collection // in end, FilteredLogs is ready for access } Public List<MyLog> FilteredLogs{ get; private set;} } However, in order to access this collection, I have to do the following: var filteredCollection = new FilteredCollection( secialArrayInput ); //Example of accessing data filteredCollection.FilteredLogs[5].MyLogData; Other key pieces of input: I foresee only one of these filtered collections existing in the application (therefore should I make it a static class? Or perhaps a singleton?) Testability and flexibility in creation of the object is important (Perhaps therefore I should keep this an instanced class for testability?) I'd prefer to simplify the dereferencing of the logs if at all possible, as the actual variable names are quite long and it takes some 60-80 characters to just get to the actual data. My attempt in keeping this class simple is that the only purpose of the class is to create this collection of validated data. I know that there may be no "perfect" solution here, but I'm really trying to improve my skills with this design and I would greatly appreciate advice to do that. Thanks in advance.

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  • HTML5 audio object doesn't play on iPad (when called from a setTimeout)

    - by Dan Halliday
    I have a page with a hidden <audio> object which is being started and stopped using a custom button via javascript. (The reason being I want to customise the button, and that drawing an audio player seems to destroy rendering performance on iPad anyway). A simplified example (in coffeescript): // Works fine on all browsers constructor: (@_button, @_audio) -> @_button.on 'click', @_play // Bind button's click event with jQuery _play: (e) => @_audio[0].play() // Call play() on audio element The audio plays fine when triggered from a function bound to a click event, but I actually want an animation to complete before the file plays so I put .play() inside a setTimeout. However I just can't get this to work: // Will not play on iPad constructor: (@_button, @_audio) -> @_button.on 'click', @_play // Bind button's click event with jQuery _play: (e) => setTimeout (=> // Declare a 300ms timeout @_audio[0].play() // Call play() on audio element ), 300 I've checked that @_audio (this._audio) is in scope and that its play() method exists. Why doesn't this work on iPad?

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  • ASP.NET MVC Viewmodel trouble...

    - by ile
    I've already started similar topic, but still didn't find final solution... So here I am with new one :) ... I'm developing NerdDinner from scratch and now I came to point where I define DinnerViewModel. Following these instructions (starting from Listing 5) I came to this: namespace Nerd.Controllers { // View Model Classes public class DinnerViewModel { public DinnerViewModel(List<Dinner> dinners) { this.Dinners = dinners; } public List<Dinner> Dinners { get; private set; } } public class DinnerController : Controller { private DinnerRepository dinnerRepository = new DinnerRepository(); .... public ActionResult NewDinners() { // Create list of products var dinners = new List<Dinner>(); dinners.Add(new Dinner(/*Something to add*/)); // Return view return View(new DinnerViewModel(dinners)); } } } Also, the Dinner table in this new version of NerdDinner is a bit shortened (it contains of DinnerID, Title, EventDate and Description fields). No matter what I try to add here dinners.Add(new Dinner(/*Something to add*/)); I always get following error Error 1 'Nerd.Model.Dinner' does not contain a constructor that takes '1' arguments C:\Documents and Settings\ilija\My Documents\Visual Studio 2008\Projects\Nerd\Nerd\Controllers\DinnerController.cs 150 25 Nerd Because I'm total beginner in C# and generally OOP, I have no idea what to do here... I suppose I need to declare a constructor, but how and where exactly? Thanks, Ile

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  • Formatting associative array declaration

    - by Drew Stephens
    When declaring an associative array, how do you handle the indentation of the elements of the array? I've seen a number of different styles (PHP syntax, since that's what I've been in lately). This is a pretty picky and trivial thing, so move along if you're interested in more serious pursuits. 1) Indent elements one more level: $array = array( 'Foo' => 'Bar', 'Baz' => 'Qux' ); 2) Indent elements two levels: $array = array( 'Foo' => 'Bar', 'Baz' => 'Qux' ); 3) Indent elements beyond the array constructor, with closing brace aligned with the start of the constructor: $array = array( 'Foo' => 'Bar', 'Baz' => 'Qux' ); 4) Indent elements beyond the array construct, with closing brace aligned with opening brace: $array = array( 'Foo' => 'Bar', 'Baz' => 'Qux' ); Personally, I like #3—the broad indentation makes it clear that we're at a break point in the code (constructing the array), and having the closing brace floating a bit to the left of all of the array's data makes it clear that this declaration is done.

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  • Change Address/Port of WSDL EndPointAddress at runtime?

    - by Pretzel
    So I currently have 3 WSDLs added as Service References in my solution. They look like this in my app.config file (I removed the "bindings" field, because it's uninteresting): <system.serviceModel> <client> <endpoint address="http://localhost:8080/query-service/jse" binding="basicHttpBinding" bindingConfiguration="QueryBinding" contract="QueryService.Query" name="QueryPort" /> <endpoint address="http://localhost:8080/platetype-service/jse" binding="basicHttpBinding" bindingConfiguration="PlateTypeBinding" contract="PlateTypeService.PlateType" name="PlateTypePort" /> <endpoint address="http://localhost:8080/dataimport-service/jse" binding="basicHttpBinding" bindingConfiguration="DataImportBinding" contract="DataImportService.DataImport" name="DataImportPort" /> </client> </system.serviceModel> When I utilize a WSDL, it looks something like this: using (DataService.DataClient dClient = new DataService.DataClient()) { DataService.importTask impt = new DataService.importTask(); impt.String_1 = "someData"; DataService.importResponse imptr = dClient.importTask(impt); } In the "using" statement, when instantiating the DataClient object, I have 5 constructors available to me. In this scenario, I use the default constructor: new DataService.DataClient() which uses the built-in Endpoint Address string, which is fine and good. But I want the user of the application to have the option to change this value. 1) What's the best/easiest way of programatically obtaining this string? 2) Then, once I've allowed the user to edit and test the value, where should I store it? I'd prefer having it be stored in a place (like app.config or equivalent) so that there is no need for checking whether the value exists or not and whether I should be using an alternate constructor. (Looking to keep my code tight, ya know?) Any ideas? Suggestions?

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  • Program to find the result of primitive recursive functions

    - by alphomega
    I'm writing a program to solve the result of primitive recursive functions: 1 --Basic functions------------------------------ 2 3 --Zero function 4 z :: Int -> Int 5 z = \_ -> 0 6 7 --Successor function 8 s :: Int -> Int 9 s = \x -> (x + 1) 10 11 --Identity/Projection function generator 12 idnm :: Int -> Int -> ([Int] -> Int) 13 idnm n m = \(x:xs) -> ((x:xs) !! (m-1)) 14 15 --Constructors-------------------------------- 16 17 --Composition constructor 18 cn :: ([Int] -> Int) -> [([Int] -> Int)] -> ([Int] -> Int) 19 cn f [] = \(x:xs) -> f 20 cn f (g:gs) = \(x:xs) -> (cn (f (g (x:xs))) gs) these functions and constructors are defined here: http://en.wikipedia.org/wiki/Primitive_recursive_function The issue is with my attempt to create the compositon constructor, cn. When it gets to the base case, f is no longer a partial application, but a result of the function. Yet the function expects a function as the first argument. How can I deal with this problem? Thanks.

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  • How to set a TCustomControl's Parent In Create

    - by Bill
    When we create a component as a custom control and the control is dropped on a panel the control always appears on the form rather than the containing control. How do you set the parent of the custom control in Create so that when the button is dropped on panel the buttons parent is the panel? TGlassButton = class(TCustomControl) ... public { Public declarations } constructor Create(AOwner: TComponent); override; ... constructor TGlassButton.Create(AOwner: TComponent); begin inherited; ??????????? inherited Create(AOwner); ???????????? Parent := TWinControl( AComponent ); ?????????????? ... end; The problem is designtime creation not runtime. This works perfectly: procedure TForm10.FormCreate(Sender: TObject); begin GlassButton0 := TGlassButton.Create( Panel1 ); GlassButton0.Parent := Panel1; GlassButton0.Left := 20; GlassButton0.Top := 6; GlassButton0.Width := 150; GlassButton0.Height := 25; GlassButton0.Caption := 'Created At RunTime'; end;

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  • Am I trying to Implement Multiple Inheritance. How can I do this.

    - by Shantanu Gupta
    I have created a class say A which has some functions defined as protected. Now Class B inherits A and class C inherits B. Class A has private default constructor and protected parameterized constructor. I want Class B to be able to access all the protected functions defined in Class A but class C can have access on some of the functions only not all the functions and class C is inheriting class B. How can I restrict access to some of the functions of Class A from Class C ? EDIT: namespace Db { public Class A { private A(){} protected A(string con){assign this value} protected DataTable getTable(){return Table;} protected Sqlparameters setParameters(){return parameter;} } } namespace Data { public Class B:A { protected B():base("constring"){} protected DataTable output(){return getTable();} protected sqlparameter values(param IDataParameter[] parameter){} } } namespace Bsns { public Class C:B { protected C():base(){} protected DataTable show() {return values(setparameter());} } } EDIT I think what I am trying to do here is Multiple inheritance. Please check. Class A { //suppose 10 functions are declared } Class B:A { //5 functions declared which are using A's function in internal body } Class C:B { //using all functions of B but require only 4 functions of A to be accessible by C. }

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  • ASP.NET - Accessing copied content

    - by James Kolpack
    I have a class library project which contains some content files configured with the "Copy if newer" copy build action. This results in the files being copied to a folder under ...\bin\ for every project in the solution. In this same solution, I've got a ASP.NET web project (which is MVC, by the way). In the library I have a static constructor load the files into data structures accessible by the web project. Previously I've been including the content as an embedded resource. I now need to be able to replace them without recompiling. I want to access the data in three different contexts: Unit testing the library assembly Debugging the web application Hosting the site in IIS For unit testing, Environment.CurrentDirectory points to a path containing the copied content. When debugging however, it points to C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE. I've also looked at Assembly.GetExecutingAssembly().Location which points to C:\Windows\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\c44f9da4\9238ccc\assembly\dl3\eb4c23b4\9bd39460_f7d4ca01\. What I need is to the physical location of the webroot \bin folder, but since I'm in a static constructor in the library project, I don't have access to a Request.PhysicalApplicationPath. Is there some other environment variable or structure where I can always find my "Copy if newer" files?

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  • Clear tableView cell cache (or remove an entry)

    - by ManniAT
    Hi, I have the same question problem as described here http://stackoverflow.com/questions/2286669/iphone-how-to-purge-a-cached-uitableviewcell But my problem can't be solved with "resetting content". To be precise - I use a custom cell (own class). While running the application it is possible that I have to use a different "cell type". It's the same class - but it has (a lot of) differnt attributes. Of course I could always reset all the things at "PrepareForReuse" but that's not a good idea I guess (there are a lot things to reset). My idea - I do all these things in the constructor of the cell. And all the rows will use this "type of cell" later. When the (seldom) situation comes that I have to change the look of all rows I create a new instance of this kind of cell with different settings. And now I want to replace the queued cell with this new one. I tried it with simply calling the constructor with the same cellidentifier (in the hope it will replace the existing one) but that doesn't work. I also didn't find a "ClearReusableCells" or something like this. Is there a way to clear the cache - or to remove / replace a specific item? Manfred

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  • STL vector performance

    - by iAdam
    STL vector class stores a copy of the object using copy constructor each time I call push_back. Wouldn't it slow down the program? I can have a custom linkedlist kind of class which deals with pointers to objects. Though it would not have some benefits of STL but still should be faster. See this code below: #include <vector> #include <iostream> #include <cstring> using namespace std; class myclass { public: char* text; myclass(const char* val) { text = new char[10]; strcpy(text, val); } myclass(const myclass& v) { cout << "copy\n"; //copy data } }; int main() { vector<myclass> list; myclass m1("first"); myclass m2("second"); cout << "adding first..."; list.push_back(m1); cout << "adding second..."; list.push_back(m2); cout << "returning..."; myclass& ret1 = list.at(0); cout << ret1.text << endl; return 0; } its output comes out as: adding first...copy adding second...copy copy The output shows the copy constructor is called both times when adding and when retrieving the value even then. Does it have any effect on performance esp when we have larger objects?

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  • Stuck trying to get Log4Net to work with Dependency Injection

    - by Pure.Krome
    I've got a simple winform test app i'm using to try some Log4Net Dependency Injection stuff. I've made a simple interface in my Services project :- public interface ILogging { void Debug(string message); // snip the other's. } Then my concrete type will be using Log4Net... public class Log4NetLogging : ILogging { private static ILog Log4Net { get { return LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); } } public void Debug(string message) { if (Log4Net.IsDebugEnabled) { Log4Net.Debug(message); } } } So far so good. Nothing too hard there. Now, in a different project (and therefore namesapce), I try and use this ... public partial class Form1 : Form { public Form1() { FileInfo fileInfo = new FileInfo("Log4Net.config"); log4net.Config.XmlConfigurator.Configure(fileInfo); } private void Foo() { // This would be handled with DI, but i've not set it up // (on the constructor, in this code example). ILogging logging = new Log4NetLogging(); logging.Debug("Test message"); } } Ok .. also pretty simple. I've hardcoded the ILogging instance but that is usually dependency injected via the constructor. Anyways, when i check this line of code... return LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); the DeclaringType type value is of the Service namespace, not the type of the Form (ie. X.Y.Z.Form1) which actually called the method. Without passing the type INTO method as another argument, is there anyway using reflection to figure out the real method that called it?

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  • Improve this generic abstract class

    - by Keivan
    I have the following abstract class design, I was wondering if anyone can suggest any improvements in terms of stronger enforcement of our requirements or simplifying implementing of the ControllerBase. //Dependency Provider base public abstract class ControllerBase<TContract, TType> where TType : TContract, class { public static TContract Instance { get { return ComponentFactory.GetComponent<TContract, TType>(); } } public TContract GetComponent<TContract, TType>() where TType : TContract, class { component = (TType)Activator.CreateInstance(typeof(TType), true); RegisterComponentInstance<TContract>(component); } } //Contract public interface IController { void DoThing(); } //Actual Class Logic public class Controller: ControllerBase<IController,Controller> { public void DoThing(); //internal constructor internal Controller(){} } //Usage public static void Main() { Controller.Instance.DoThing(); } The following facts should always be true, TType should always implement TContract (Enforced using a generic constraint) TContract must be an interface (Can't find a way to enforce it) TType shouldn't have public constructor, just an internal one, is there any way to Enforce that using ControllerBase? TType must be an concrete class (Didn't include New() as a generic constrain since the constructors should be marked as Internal)

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  • Design by contracts and constructors

    - by devoured elysium
    I am implementing my own ArrayList for school purposes, but to spice up things a bit I'm trying to use C# 4.0 Code Contracts. All was fine until I needed to add Contracts to the constructors. Should I add Contract.Ensures() in the empty parameter constructor? public ArrayList(int capacity) { Contract.Requires(capacity > 0); Contract.Ensures(Size == capacity); _array = new T[capacity]; } public ArrayList() : this(32) { Contract.Ensures(Size == 32); } I'd say yes, each method should have a well defined contract. On the other hand, why put it if it's just delegating work to the "main" constructor? Logicwise, I wouldn't need to. The only point I see where it'd be useful to explicitly define the contract in both constructors is if in the future we have Intelisense support for contracts. Would that happen, it'd be useful to be explicit about which contracts each method has, as that'd appear in Intelisense. Also, are there any books around that go a bit deeper on the principles and usage of Design by Contracts? One thing is having knowledge of the syntax of how to use Contracts in a language (C#, in this case), other is knowing how and when to use it. I read several tutorials and Jon Skeet's C# in Depth article about it, but I'd like to go a bit deeper if possible. Thanks

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  • C/C++ macro/template blackmagic to generate unique name.

    - by anon
    Macros are fine. Templates are fine. Pretty much whatever it works is fine. The example is OpenGL; but the technique is C++ specific and relies on no knowledge of OpenGL. Precise problem: I want an expression E; where I do not have to specify a unique name; such that a constructor is called where E is defined, and a destructor is called where the block E is in ends. For example, consider: class GlTranslate { GLTranslate(float x, float y, float z); { glPushMatrix(); glTranslatef(x, y, z); } ~GlTranslate() { glPopMatrix(); } }; Manual solution: { GlTranslate foo(1.0, 0.0, 0.0); // I had ti give it a name ..... } // auto popmatrix Now, I have this not only for glTranslate, but lots of other PushAttrib/PopAttrib calls too. I would prefer not to have to come up with a unique name for each var. Is there some trick involving macros templates ... or something else that will automatically create a variable who's constructor is called at point of definition; and destructor called at end of block? Thanks!

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  • QListWidget drag and drop items disappearing from list

    - by ppalasek
    Hello, I'm having trouble implementing a QListWidget with custom items that can be reordered by dragging and dropping. The problem is when I make a fast double click (a very short drag&drop) on an item, the item sometimes disappears from the QListWidget. This is the constructor for my Widget: ListPopisiDragDrop::ListPopisiDragDrop(QWidget *parent) : QListWidget(parent) { setSelectionMode(QAbstractItemView::SingleSelection); setDragEnabled(true); viewport()->setAcceptDrops(true); setDefaultDropAction(Qt::MoveAction); setDropIndicatorShown(true); setDragDropMode(QAbstractItemView::InternalMove); } also the drop event: void ListPopisiDragDrop::dropEvent(QDropEvent *event){ int startRow=currentIndex().row(); QListWidget::dropEvent(event); int endRow=currentIndex().row(); //more code... } Custom items are made by implementing paint() and sizeHint() functions from QAbstractItemDelegate. When the problem with disappearing items happens, the dropEvent isn't even called. I really don't know what is happening and if I'm doing something wrong. Any help is appreciated. Thanks! Edit: I'm running the application on a Symbian S60 5th edition phone. Edit2: If I add this line to the constructor: setDragDropOverwriteMode(true); the item in the list still disappears, but an empty row stays in it's place.

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  • How to reference var from frame on timeline in an object class

    - by brybam
    I'm using Flash Professional cs5/AS3 I'll try and describe this the best I can. I'm new to ActionScript. So, in my timeline I have a var on a frame that represents "lives" and i have some code in the timeline that takes down the number of lives depending on certain events, which all works great. so, now i wanted to make a constructor class that I could reuse for a bunch of movie clip objects and I only want these objects to be able to move if the lives variable is greater than certain number. So now, building my constructor class for these objects i just wanted put an if statement that is looking to see if the lives are greater than a certain number, which if it is then should make these objects do what i want...But, when i run the project I get "1120: Access of undefined property lives." lives is the var I made obviously like I said, and it works fine being referenced everyone else except when I make a new .as file for these objects then try and reference it. I get the same error when I try and establish "lives" in the main project class too. I'm not sure where I should put this var or how I can make it so i can reference it from an object class. I'm not really sure how to word or describe my issue which has made it hard to search for a tutorial. Any suggestions i'm sure this has to be a simple task.

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  • Problem: Movie Clip contains just one frame

    - by Doug
    I'm a newbie at Flash, so started playing with a pretty standard code sample: one layer contains a movie clip with a flying rectangle, another layer has a button to control it. All script code is in Main.as file. The rectangle was named square1 through the Property window. Here is the problem: the constructor for Main has a line: square1.stop(); to prevent clip from playing, but it doesn't help - it plays. I know the constructor fires, because it has trace("stuff") in it. The code does check that the stage has been created. What strange is that square1.currentFrame always returns 1, and square1.totalFrames returns 1 as well. The layer has 24 frames on the timeline. I tried a tween with just 2 keyframes, then converted whole tween into frames - same result. I mean, the thing is flying before my eyes, how can it be 1 frame??? I even added a listener: square1.addEventListener(Event.ENTER_FRAME, onFrameChange); The event fires all the time, i.e. the frames change, but currentFrame is still 1. Also, tried to name individual frames and use square1.gotoAndStop("begin") and stuff like that. Nothing helps. I am really stuck with this stupid problem.

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  • Can I detect whether an object has called GC.SuppressFinalize?

    - by Joe White
    Is there a way to detect whether or not an object has called GC.SuppressFinalize? I have an object that looks something like this (full-blown Dispose pattern elided for clarity): public class ResourceWrapper { private readonly bool _ownsResource; private readonly UnmanagedResource _resource; public ResourceWrapper(UnmanagedResource resource, bool ownsResource) { _resource = resource; _ownsResource = ownsResource; if (!ownsResource) GC.SuppressFinalize(this); } ~ResourceWrapper() { if (_ownsResource) // clean up the unmanaged resource } } If the ownsResource constructor parameter is false, then the finalizer will have nothing to do -- so it seems reasonable (if a bit quirky) to call GC.SuppressFinalize right from the constructor. However, because this behavior is quirky, I'm very tempted to note it in an XML doc comment... and if I'm tempted to comment it, then I ought to write a unit test for it. But while System.GC has methods to set an object's finalizability (SuppressFinalize, ReRegisterForFinalize), I don't see any methods to get an object's finalizability. Is there any way to query whether GC.SuppressFinalize has been called on a given instance, short of buying Typemock or writing my own CLR host?

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  • clang does not compile but g++ does

    - by user1095108
    Can someone help me with this code: #include <type_traits> #include <vector> struct nonsense { }; template <struct nonsense const* ptr, typename R> typename std::enable_if<!std::is_void<R>::value, int>::type fo(void* const) { return 0; } template <struct nonsense const* ptr, typename R> typename std::enable_if<std::is_void<R>::value, int>::type fo(void* const) { return 1; } typedef int (*func_type)(void*); template <std::size_t O> void run_me() { static struct nonsense data; typedef std::pair<char const* const, func_type> pair_type; std::vector<pair_type> v; v.push_back(pair_type{ "a", fo<&data, int> }); v.push_back(pair_type{ "b", fo<&data, void> }); } int main(int, char*[]) { run_me<2>(); return 0; } clang-3.3 does not compile this code, but g++-4.8.1 does, which of the two compiler is right? Is something wrong with the code, as I suspect? The error reads: a.cpp:32:15: error: no matching constructor for initialization of 'pair_type' (aka 'pair<const char *const, func_type>') v.push_back(pair_type{ "a", fo<&data, int> }); ^ ~~~~~~~~~~~~~~~~~~~~~~~ a.cpp:33:15: error: no matching constructor for initialization of 'pair_type' (aka 'pair<const char *const, func_type>') v.push_back(pair_type{ "b", fo<&data, void> }); ^ ~~~~~~~~~~~~~~~~~~~~~~~~

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