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  • IIS7.5 is only resolving to the Default Web Site

    - by Dennis Burnham
    I am able to access only the Default Web Site on a Windows 2008 R2 Server which is running IIS 7.5 The Default Web Site's binding is to "All Unassigned", same way as I have done it on a different machine running IIS6 under Windows 2003 Server. The bindings of the desired Web Site have the IP address of the server and the correct home directory. Regardless what I do, the only page content I can see is the default index page in the wwwroot directory which is the Default Web Site. What must I do to deliver the correct content from the Web Sites that are configured in IIS7.5?

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  • Why isn't Adobe software multilingual?

    - by Takowaki
    I work in a design studio with several non-native English speakers (in this case, into Japanese and Chinese). I have installed the latest Creative Suite (CS5) on our mac stations and was once again disappointed that unlike so many modern software packages there is still no option to change the language of the software. Most of the team has been good enough to work on their English, but it would be much more helpful for them to work in their native language. Why does Adobe continue to require separate licenses based on language? Are they operating under the assumption that only a single language is ever spoken in any given country? Are there any other third party options or does Adobe at least have some sort of statement regarding this policy?

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  • What kind of language is CSS?

    - by Derek Adair
    What kind of language is CSS? My first inclination was to call it a markup language... but it doesn't really fit the mold. Edit: A markup language is a system for annotating a text in a way which is syntactically distinguishable from that text. -wikipedia CSS uses various selectors to apply properties to elements within HTML, a markup language

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  • How to change the language of application in iphone

    - by Prash.......
    hi, I am developing an application, in which i am giving user to select other language , by default the application will be in English , if user selects other language from the list. The application language should be get changed to the respective language. I know the concept of Localization, but if there any way to do that, if i want to do that using localization please suggest me proper steps for that. please suggest me solution for that.

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  • Default documentroot apache does not work

    - by James Wise
    I have apache version 2.2 and php 5.3.15 on a single server. I configured virtual hosting and a default vhost. 0_default_.conf - goes to /var/www/default sub.domain.com.conf - goes to /var/www/sub.domain.com My question is, how could I set the default documentroot to sub.domain.com permanently? That means all request should be redirected to sub.domain.com. I try to remove 0_default_.conf but when viewing the page it display the php source code of sub.domain.com. Here is my configurations -- http://pastebin.com/4e3awUJ4 Although I can create index.php to /var/www/default and permanently redirect to sub.domain.com site but it's not viable solution for me because what if I didn't point the ip address of sub.domain.com to the server so user cannot view that subdomain. I would appreciate if anyone could share their knowledge and wisdom. Thanks. JamesW

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  • Apache resolves all URLs to default

    - by Ariel
    I am using Apache 2.2 on a Debian-based distro. For some reason, all URLs are directed to the default index. No error or anything. That means: example.domain.com goes to domain.com. "example" can be just anything. In the default Vhost file (/etc/apache2/sites-available/default) I've added: ServerName: www.domain.com But it still keeps that odd behaviour. Please let me know how to enable the common, default behaviour. I haven't changed anything by the way, this is since installation. Update: Following SvW's answer, I am looking for a way to force Apache not to accept any URL, only those specified as VirtualHosts.

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  • Restore data from one Windows edition to another

    - by Lindhe94
    I have a Swedish Windows 7 Home Premium on my PC, and I really want to change system language to English. I know that Home Premium can't change system language (only W7 Ultimate does that), so I consider buying an English version and make a clean install. However I do have many settings, programs etc that I don't want to lose. I therefore have two questions: Can I take a backup of my Swedish W7 Home Premium, install the English W7 Home Premium and then restore everything back to normal, except the system language is now English? Can I take a backup of my Swedish W7 Home Premium, install W7 Ultimate and then restore everything back to normal (now with the option to change system language)? Thanks!

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  • default xna 4.0 gametime don´t works well for 2D physics

    - by EusKoder
    I am developing a game using Visual Studio 2010 and XNA 4.0, after advancing to some extent with the project (a platform based 2d platformer msdn starter kit) I got to test it on different computers with different hardware (CPU, graphics, etc.) and I found that the speed of movement object of the game is quite different, I implemented the PSK physics msdn that are based on time, /// <summary> /// Updates the player's velocity and position based on input, gravity, etc. /// </summary> public void ApplyPhysics(GameTime gameTime) { float elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; Vector2 previousPosition = Position; // Base velocity is a combination of horizontal movement control and // acceleration downward due to gravity. velocity.X += movement * MoveAcceleration * elapsed; velocity.Y = MathHelper.Clamp(velocity.Y + GravityAcceleration * elapsed, -MaxFallSpeed, MaxFallSpeed); velocity.Y = DoJump(velocity.Y, gameTime); // Apply pseudo-drag horizontally. if (IsOnGround) velocity.X *= GroundDragFactor; else velocity.X *= GroundDragFactor; //velocity.X *= AirDragFactor; // Prevent the player from running faster than his top speed. velocity.X = MathHelper.Clamp(velocity.X, -MaxMoveSpeed, MaxMoveSpeed); // Apply velocity. Position += velocity *elapsed; Position = new Vector2((float)Math.Round(Position.X), (float)Math.Round(Position.Y)); // If the player is now colliding with the level, separate them. HandleCollisions(gameTime); // If the collision stopped us from moving, reset the velocity to zero. if (Position.X == previousPosition.X) velocity.X = 0; if (Position.Y == previousPosition.Y) { velocity.Y = 0; jumpTime = 0.0f; } } tested eg with a PC (PC1) 2.13GHz Intel Core 2 6400 / ATI Radeon HD 4670 and another one: (pc2) 3.00GHz Intel Pentium D / Intel 82945G Express Chipset Family by displacement difference (moving x axis at supossed (position = velocity * gametime.ElapsedGameTime.TotalSeconds) constant velocity, for example) is 3 seconds in a total of 20 (example: moving pc1 player sprite 6000 pixels in the x-axis at 20 seconds and pc 2 runs the same distance in 17 ). Tested on a 3rd PC: i72700k / Gigabyte GTX 560 TI the results are even worse, after some time after starting the game gets like 3 times slower and showing the number of pixels in each frame moved in a debug window in the game (counting updatespersecond with counter variable for updates cuantity and gametime for counting a second show 63fps), it appears as if the number is always constant ( refreshments lose the Update method?). In this pc if I put the game in fullscreen during the course of the game, the effect of "go slow" is immediate and restore window mode sometimes yield returns to "normal" and sometimes not. Eventually I began to try a new project to test whether the movement is constant in different pc loading only one sprite and its position value in screen printing. Occur The same. I even tried moving a constant amount of pixels explicitly (position + = 5) and different speeds in different pc quantities of pixels moved in x time. I have the game loop as the default (fixedTimeStep=true;SynchronizeWithVerticalRetrace=true;). I've also tried turning off and creating another timestep as discussed in different post (eg http://gafferongames.com/game-physics/fix-your-timestep/ but i can´t achieve the desired result, move the same number of pixels in X seconds on different computers with windows. All pc used for tests use windows 7 enterprise pc1 == x86 the others are x64. The weirdest thing is that I find information about people describing the same problem and that I wear long nights of searches. Thanks for your help.

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  • Where Next for Google Translate? And What of Information Quality?

    - by ultan o'broin
    Fascinating article in the UK Guardian newspaper called Can Google break the computer language barrier? In it, Andreas Zollman, who works on Google Translate, comments that the quality of Google Translate's output relative to the amount of data required to create that output is clearly now falling foul of the law of diminishing returns. He says: "Each doubling of the amount of translated data input led to about a 0.5% improvement in the quality of the output," he suggests, but the doublings are not infinite. "We are now at this limit where there isn't that much more data in the world that we can use," he admits. "So now it is much more important again to add on different approaches and rules-based models." The Translation Guy has a further discussion on this, called Google Translate is Finished. He says: "And there aren't that many doublings left, if any. I can't say how much text Google has assimilated into their machine translation databases, but it's been reported that they have scanned about 11% of all printed content ever published. So double that, and double it again, and once more, shoveling all that into the translation hopper, and pretty soon you get the sum of all human knowledge, which means a whopping 1.5% improvement in the quality of the engines when everything has been analyzed. That's what we've got to look forward to, at best, since Google spiders regularly surf the Web, which in its vastness dwarfs all previously published content. So to all intents and purposes, the statistical machine translation tools of Google are done. Outstanding job, Googlers. Thanks." Surprisingly, all this analysis hasn't raised that much comment from the fans of machine translation, or its detractors either for that matter. Perhaps, it's the season of goodwill? What is clear to me, however, of course is that Google Translate isn't really finished (in any sense of the word). I am sure Google will investigate and come up with new rule-based translation models to enhance what they have already and that will also scale effectively where others didn't. So too, will they harness human input, which really is the way to go to train MT in the quality direction. But that aside, what does it say about the quality of the data that is being used for statistical machine translation in the first place? From the Guardian article it's clear that a huge humanly translated corpus drove the gains for Google Translate and now what's left is the dregs of badly translated and poorly created source materials that just can't deliver quality translations. There's a message about information quality there, surely. In the enterprise applications space, where we have some control over content this whole debate reinforces the relationship between information quality at source and translation efficiency, regardless of the technology used to do the translation. But as more automation comes to the fore, that information quality is even more critical if you want anything approaching a scalable solution. This is important for user experience professionals. Issues like user generated content translation, multilingual personalization, and scalable language quality are central to a superior global UX; it's a competitive issue we cannot ignore.

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  • Chrome Web Browser Messages: Some Observations

    - by ultan o'broin
    I'm always on the lookout for how different apps handle errors and what kind of messages are shown (I probably need to get out more), I use this 'research' to reflect on our own application error messages patterns and guidelines and how we might make things better for our users in future. Users are influenced by all sorts of things, but their everyday experiences of technology, and especially what they encounter on the internet, increasingly sets their expectations for the enterprise user experience too. I recently came across a couple of examples from Google's Chrome web browser that got me thinking. In the first case, we have a Chrome error about not being able to find a web page. I like how simple, straightforward messaging language is used along with an optional ability to explore things a bit further--for those users who want to. The 'more information' option shows the error encountered by the browser (or 'original' error) in technical terms, along with an error number. Contrasting the two messages about essentially the same problem reveals what's useful to users and what's not. Everyone can use the first message, but the technical version of the message has to be explicitly disclosed for any more advanced user to pursue further. More technical users might search for a resolution, using that Error 324 number, but I imagine most users who see the message will try again later or check their URL again. Seems reasonable that such an approach be adopted in the enterprise space too, right? Maybe. Generally, end users don't go searching for solutions based on those error numbers, and help desk folks generally prefer they don't do so. That's because of the more critical nature of enterprise data or the fact that end users may not have the necessary privileges to make any fixes anyway. What might be more useful here is a link to a trusted source of additional help provided by the help desk or reputable community instead. This takes me on to the second case, this time more closely related to the language used in messaging situations. Here, I first noticed by the using of the (s) approach to convey possibilities of there being one or more pages at the heart of the problem. This approach is a no-no in Oracle style terms (the plural would be used) and it can create translation issues (though it is not a show-stopper). I think Google could have gone with the plural too. However, of more interest is the use of the verb "kill", shown in the message text and as an action button label. For many writers, words like "kill" and "abort" are to be avoided as they can give offense. I am not so sure about that judgment, as really their use cannot be separated from the context. Certainly, for more technical users, they're fine and have been in use for years, so I see no reason to avoid these terms if the audience has accepted them. Most end users too, I think would find the idea of "kill" usable and may even use the term in every day speech. Others might disagree--Apple uses a concept of Force Quit, for example. Ultimately, the only way to really know how to proceed is to research these matter by asking users of differing roles and expertise to perform some tasks, encounter these messages and then make recommendations based on those findings for our designs. Something to do in 2011!

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  • Why is 0 false?

    - by Morwenn
    This question may sound dumb, but why does 0 evaluates to false and any other [integer] value to true is most of programming languages? String comparison Since the question seems a little bit too simple, I will explain myself a little bit more: first of all, it may seem evident to any programmer, but why wouldn't there be a programming language - there may actually be, but not any I used - where 0 evaluates to true and all the other [integer] values to false? That one remark may seem random, but I have a few examples where it may have been a good idea. First of all, let's take the example of strings three-way comparison, I will take C's strcmp as example: any programmer trying C as his first language may be tempted to write the following code: if (strcmp(str1, str2)) { // Do something... } Since strcmp returns 0 which evaluates to false when the strings are equal, what the beginning programmer tried to do fails miserably and he generally does not understand why at first. Had 0 evaluated to true instead, this function could have been used in its most simple expression - the one above - when comparing for equality, and the proper checks for -1 and 1 would have been done only when needed. We would have considered the return type as bool (in our minds I mean) most of the time. Moreover, let's introduce a new type, sign, that just takes values -1, 0 and 1. That can be pretty handy. Imagine there is a spaceship operator in C++ and we want it for std::string (well, there already is the compare function, but spaceship operator is more fun). The declaration would currently be the following one: sign operator<=>(const std::string& lhs, const std::string& rhs); Had 0 been evaluated to true, the spaceship operator wouldn't even exist, and we could have declared operator== that way: sign operator==(const std::string& lhs, const std::string& rhs); This operator== would have handled three-way comparison at once, and could still be used to perform the following check while still being able to check which string is lexicographically superior to the other when needed: if (str1 == str2) { // Do something... } Old errors handling We now have exceptions, so this part only applies to the old languages where no such thing exist (C for example). If we look at C's standard library (and POSIX one too), we can see for sure that maaaaany functions return 0 when successful and any integer otherwise. I have sadly seen some people do this kind of things: #define TRUE 0 // ... if (some_function() == TRUE) { // Here, TRUE would mean success... // Do something } If we think about how we think in programming, we often have the following reasoning pattern: Do something Did it work? Yes -> That's ok, one case to handle No -> Why? Many cases to handle If we think about it again, it would have made sense to put the only neutral value, 0, to yes (and that's how C's functions work), while all the other values can be there to solve the many cases of the no. However, in all the programming languages I know (except maybe some experimental esotheric languages), that yes evaluates to false in an if condition, while all the no cases evaluate to true. There are many situations when "it works" represents one case while "it does not work" represents many probable causes. If we think about it that way, having 0 evaluate to true and the rest to false would have made much more sense. Conclusion My conclusion is essentially my original question: why did we design languages where 0 is false and the other values are true, taking in account my few examples above and maybe some more I did not think of? Follow-up: It's nice to see there are many answers with many ideas and as many possible reasons for it to be like that. I love how passionate you seem to be about it. I originaly asked this question out of boredom, but since you seem so passionate, I decided to go a little further and ask about the rationale behind the Boolean choice for 0 and 1 on Math.SE :)

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  • joomla: editing the mvc package for joomla component development

    - by PROFESSOR
    hi! i m new to joomla component development i hv just downloaded bunch of files from some jooomla mvc generater website.which llok like smthng like this hello.xml - frontend/index.html - frontend/hello.php - frontend/controller.php - frontend/models/index.html - frontend/models/hello.php - frontend/views/index.html - frontend/views/hello/index.html - frontend/views/hello/view.html.php - frontend/views/hello/metadata.xml - frontend/views/hello/tmpl/index.html - frontend/views/hello/tmpl/default.php - frontend/views/hello/tmpl/default.xml - frontend/assets/index.html - frontend/assets/images/index.html - backend/index.html - backend/admin.hello.php - backend/controller.php - backend/CHANGELOG.php - backend/views/index.html - backend/views/hello/index.html - backend/views/hello/view.html.php - backend/views/hello/tmpl/index.html - backend/views/hello/tmpl/default.php - backend/models/index.html - backend/models/hello.php - backend/assets/index.html - backend/assets/images/index.html - languages-front/en-GB/en-GB.com_hello.ini - languages-admin/en-GB/en-GB.com_hello.ini MVC Generator version 1.0.5 but dont know how to edit and where to edit those files pls help i m trying to make my only php based application to a joomla component

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  • Problem with SQL syntax (probably simple)

    - by Bryan Folds
    I'm doing some custom database work for a module for Drupal and I get the following SQL error when trying to create my table: user warning: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'DEFAULT NULL, rooms INT DEFAULT NULL, adults INT DEFAULT NULL, children' at line 14 query: CREATE TABLE dr_enquiry ( eId INT unsigned NOT NULL auto_increment, eKey VARCHAR(16) NOT NULL, dateSent INT NOT NULL DEFAULT 0, status VARCHAR(30) NOT NULL DEFAULT 'Unanswered', custName VARCHAR(50) NOT NULL, custEmail VARCHAR(200) NOT NULL, custPhone VARCHAR(25) NOT NULL, custCountry VARCHAR(40) NOT NULL, custIP VARCHAR(11) DEFAULT NULL, offerName VARCHAR(100) NOT NULL, offerURL VARCHAR(200) NOT NULL, arrival DATETIME DEFAULT NULL, departure DEFAULT NULL, rooms INT DEFAULT NULL, adults INT DEFAULT NULL, children INT DEFAULT NULL, childAges VARCHAR(32) DEFAULT NULL, toddlers INT DEFAULT NULL, toddlerAges VARCHAR(32) DEFAULT NULL, catering VARCHAR(255) DEFAULT NULL, comments VARCHAR(255) DEFAULT NULL, agent VARCHAR(100) DEFAULT NULL, voucher VARCHAR(100) DEFAULT NULL, PRIMARY KEY (eId) ) /*!40100 DEFAULT CHARACTER SET UTF8 */ in /home/travelco/public_html/includes/database.inc on line 550.

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  • Named output parameters vs return values

    - by Abyx
    Which code is better: // C++ void handle_message(...some input parameters..., bool& wasHandled) void set_some_value(int newValue, int* oldValue = nullptr) // C# void handle_message(...some input parameters..., out bool wasHandled) void set_some_value(int newValue, out int oldValue) or bool handle_message(...some input parameters...) ///< Returns -1 if message was handled //(sorry, this documentation was broken a year ago and we're too busy to fix it) int set_some_value(T newValue) // (well, it's obvious what this function returns, so I didn't write any documentation for it) The first one doesn't have and need any documentation. It's a self-documenting code. Output value clearly says what it means, and it's really hard to make a change like this: - void handle_message(Message msg, bool& wasHandled) { - wasHandled = false; - if (...) { wasHandled = true; ... + void handle_message(Message msg, int& wasHandled) { + wasHandled = -1; + if (...) { wasHandled = ...; With return values such change could be done easily /// Return true if message was handled - bool handle_message(Message msg) { + int handle_message(Message msg) { ... - return true; + return -1; Most of compilers don't (and can't) check documentation written in comments. Programmers also tend to ignore comments while editing code. So, again, the question is: if subroutine has single output value, should it be a procedure with well-named self-documenting output parameter, or should it be a function which returns an unnamed value and have a comment describing it?

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  • Syntax Recognition for XML-Based Languages in Oracle JDeveloper

    - by Ramkumar Menon
      @Thanks Jeffrey Stephenson If you are looking at using any one of the new XML Based languages, lets say a docbook xml, or xproc, or what not, you can make use of JDeveloper's syntax highlighting and completion insight feature to ease out those extra keystrokes. All you need is a URL/local copy of the XML Schema for the language. Once you have, you can register it via Tools --> Preferences --> XML Schemas.   Remember to provide a new extension name [Using a default .xml extension did not work for me.] I provided my own extension .dbk for my docbook files. Once you save these settings, you can create new files that conform to the schema, and you get validation/completion insight/prompting for free.      

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  • Good Word HTML cleaner?

    - by Tony_Henrich
    There are a ton of utilities for cleaning the html produced by Word. Some are online services and some are Windows desktop apps. Does anyone have good experience with any? I am looking for one that does a very good job of maintaining the layout and text styles of the original document. The people using the tool know very little or no html which means they can't be spending time doing html editing to fix the layout.

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  • Alternative to pyGame ?

    - by stighy
    Hi, i'm learning something about game programming from a book about "pyGame". pyGame is simple, but... python is a little complex and different from my previous knoweledge about programming. I know "classical" language: C# (also C/C++), Java ... I know a lot of people love Python but for me is a little harder to learn! So i'm looking something like "pyGame" but for java or for c# ... A library with which i can do almost the same thing i can do with pygame (so .. do more with less code ... and headhace). Thank you Ps: excuse my "poor" english!

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  • What's wrong with JavaScript

    - by ts01
    There is a lot of buzz around Dart recently, often questioning Google motivations and utility of Dart as replacement for JavaScript. I was searching for rationale of creating Dart rather than investing more effort in ECMAScript. In well known leaked mail its author is saying that Javascript has historical baggage that cannot be solved without a clean break. But there is only one concrete example given (apart of performance concerns) of "fundamental language problems", which is an existence of a single Number primitive So, my questions are: How an existence of a single Number primitive can be a "fundamental problem"? Are there other known "fundamental problems" in JavaScript?

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  • Using idle time in turn-based (RPG) games for updating

    - by The Communist Duck
    If you take any turn based RPG game there will be large periods of time when nothing is happening because the game is looping over 'wait_for_player_input'. Naturally it seems sensible to use this time to update things. However, this immediately seems to suggest that it would need to be threaded. Is this sort of design possible in a single thread? loop: if not check_something_pressed: update_a_very_small_amount else keep going But if we says 'a_very_small_amount' is only updating a single object each loop, it's going to be very slow at updating. How would you go about this, preferably in a single thread? EDIT: I've tagged this language-agnostic as that seems the sensible thing, though anything more specific to Python would be great. ;-)

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  • What are the good alternatives to Windows Movie Maker in Vista?

    - by GeneQ
    Short of getting a Mac and using iMovie, what are the alternatives that you'll recommend to a non-profit organization that needs to produce simple (but polished) videos to showcase their community service activities to raise funds. Currently they are using Windows Movie Maker but have sort of outgrown it. I installed Jashaka for them, and understandably, they couldn't grok it at all. Their current system is powerful enough to handle most video editing tasks.

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  • how to learn ios game development using swift.. good starting point?

    - by hamobi
    I've published a simple app on the app store using objective-c. That was a good learning experience but I never grew to love the language. Later on I jumped into learning cocos2d in order to begin developing a game.. but objective-c always seemed really cumbersome to write. Eventually I put my project aside. Now that swift has come out.. It has made me think about developing games again.. I know that xcode has some project types geared towards game development, but since I'm a beginner in this area I really need some hand holding (books / tutorials) to get started. Cocos2d seems like its really stuck in that objective-c world. What's the best way for a beginner to learn game development using swift?

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  • Editting HD Quicktime .mov files in Windows

    - by NoCarrier
    I recently purchased one of those new wave of point & shoot digicams (canon SD780) that shoot high definition 720p video. Unfortunately it only writes to Quicktime files. How can I go about editing these in Windows without spending any money? I found a few MOV to AVI or WMV converters but am experiencing some quality degradation in the output.

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  • Is the slow performance of programming languages a bad thing?

    - by Emanuil
    Here's how I see it. There's machine code and it's all that the computers needs in order to run something. The computers don't care about programming languages. It doesn't matter to them if the machine code comes from Perl, Python or PHP. Programming languages exist to serve programmers. Some programming languages run slower than others but that's not necessarily because there is something wrong with them. In many cases it's just because they do more things that otherwise programmers would have to do and by doing these things, they do better what they are supposed to do - serve programmers. So is the slower performance (at runtime) of a programming language really a bad thing?

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