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  • Within a DLL, how is the function table structured?

    - by Willi Ballenthin
    I've been looking into the implementation of a device library that doesn't explicitly support my operating system. In particular, I have a disassembled DLL, and a fair amount of supporting source code. Now, how is the function table/export table structured? My understanding is that the first structure of the .data section is a table of VRAs. Next is a table of strings linked by index to that first address table. This makes sense to me, as a linker could translate between symbols and addresses. How do functions referenced by ordinals fit into this picture? How does one know which function has such and such ordinal number, and how does the linker resolve this? In other words, given that some other DLL imports SOME_LIBRARY_ordinal_7, how does the linker know which function to work with? Thanks, all! edit More information... Im working with the FTDI libraries, and would like to resolve which function is being invoked. In particular, I see something like: extern FTD2XX_Ordinal_28: near how might I go about determining which function is being referenced, and how does the linker do this?

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  • Lua-Objective-C bridge on the iphone

    - by John Smith
    I have partially ported the LuaObjCBridge to the iPhone. Most things work but there are still some issues I have to deal with. There are sections where #defines are defined with-respect-to intel or ppc. Is the ARM chip closer to intel or ppc? Here is the most relevant section where most of the defines are: #if defined(__ppc__)||defined(__PPC__)||defined(__powerpc__) #define LUA_OBJC_METHODCALL_INT_IS_SHORTEST_INTEGRAL_TYPE #define LUA_OBJC_METHODCALL_PASS_FLOATS_IN_MARG_HEADER #define LUA_OBJC_POWER_ALIGNMENT #elif defined(__i386__)||defined(__arm__) #warning LuaObjCBridge is not fully tested for use on Intel chips. #define LUA_OBJC_METHODCALL_RETURN_STRUCTS_DIRECTLY // Use this or the code was crashing for me for structs LUA_OBJC_METHODCALL_RETURN_STRUCTS_DIRECTLY_LIMIT #define LUA_OBJC_METHODCALL_USE_OBJC_MSGSENDV_FPRET #define LUA_OBJC_METHODCALL_RETURN_STRUCTS_DIRECTLY_LIMIT 8 #define LUA_OBJC_INTEL_ALIGNMENT #endif For now I added arm with i386, but I could be wrong

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  • PPC breakpoints

    - by xtophyr
    How is a breakpoint implemented on PPC (On OS X, to be specific)? For example, on x86 it's typically done with the INT 3 instruction (0xCC) -- is there an instruction comparable to this for ppc? Or is there some other way they're set/implemented?

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  • Need complete picture of virtual adress space

    - by claws
    Hello, This image gives a good picture about Virtual Adress space. But it only says half of the story. It only gives complete picture of User Adress space ie.. lower 50% (or 75% in some cases). What about the rest 50% (or 25%) which is occupied by the kernel. I know kernel also has so many different things like kernel modules , device drivers, core kernel itself. There must be some kind of layout right? What is its layout? If you say its Operating System dependent. I would say, there are two major operating systems Windows & Linux. Please give answer for any one these.

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  • What's the purpose of the rotate instructions (ROL, RCL on x86) ?

    - by lgratian
    I always wondered what's the purpose of the rotate instructions some CPUs have (ROL, RCL on x86, for example). What kind of software makes use of these instructions? I first thought they may be used for encryption/computing hash codes, but these libraries are written usually in C, which doesn't have operators that map to these instructions. Has anybody found an use for them? Why where they added to the instructions set?

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  • Call 32-bit or 64-bit program from bootloader

    - by user1002358
    There seems to be quite a lot of identical information on the Internet about writing the following 3 bootloaders: Infinite loop jmp $ Print a single character Print "Hello World". This is fantastic, and I've gone through these 3 variations with very little trouble. I'd like to write some 32- or 64-bit code in C and compile it, and call that code from the bootloader... basically a bootloader that, for example, sets the computer up to run some simple numerical simulation. I'll start by listing primes, for example, and then maybe some input/output from the user to maybe compute a Fourier transform. I don't know. I haven't found any information on how to do this, but I can already foresee some problems before I even begin. First of all, compiling a C program compiles it into one of several different files, depending on the target. For Windows, it's a PE file. For Linux, it's a .out file. These files are both quite different. In my instance, the target isn't Windows or Linux, it's just whatever I have written in the bootloader. Secondly, where would the actual code reside? The bootloader is exactly 512 bytes, but the program I write in C will certainly compile to something much larger. It will need to sit on my (virtual) hard disk, probably in some sort of file system (which I haven't even defined!) and I will need to load the information from this file into memory before I can even think about executing it. But from my understanding, all this is many, many orders of magnitude more complex than a 12-line "Hello World" bootloader. So my question is: How do I call a large 32- or 64-bit program (written in C/C++) from my 16-bit bootloader.

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  • x86 Instruction Format: "ba 0e 00 00 00" ... "mov $0xe,%edx"

    - by Andrew Tomazos - Fathomling
    I'm getting the following line in the disassembly from objdump -d of an x86 linux program... 4000b0: ba 0e 00 00 00 mov $0xe,%edx I'm trying to understand how the machine code "ba 0e 00 00 00" maps to "mov $0xe,%edx" In the manual move immediate 32-bit is: B8 + rd ... MOV r32, imm32 ie "B8" not "BA" In fact none of the MOV opcodes are "BA". If someone could break down "ba 0e 00 00 00" and explain bit-wise how to get to "mov $0xe,%edx" it would be most helpful.

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  • How is the implicit segment register of a near pointer determined?

    - by Daniel Trebbien
    In section 4.3 of Intel 64® and IA-32 Architectures Software Developer's Manual. Volume 1: Basic Architecture, it says: A near pointer is a 32-bit offset ... within a segment. Near pointers are used for all memory references in a flat memory model or for references in a segmented model where the identity of the segment being accessed is implied. This leads me to wondering: how is the implied segment register determined? I know that (%eip) and displaced (%eip) (e.g. -4(%eip)) addresses use %cs by default, and that (%esp) and displaced (%esp) addresses use %ss, but what about (%eax), (%edx), (%edi), (%ebp) etc., and can the implicit segment register depend also on the instruction that the memory address operand appears in?

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  • would there be such case of jumping, if yes how?

    - by Pooria
    I have an issue in the mind and that is since the jump instruction changes EIP register by adding signed offsets to it(if I'm not making a mistake here), on IA-32 architecture how would going upward in memory from location 0x7FFFFFFF(biggest positive number in signed logic) to 0x80000000(least negative number in signed logic) be possible? or maybe there shouldn't be such jump due to the nature of signed logic?

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  • Interrupt ?13 (ah=48) - not working

    - by GLeBaTi
    I want fetch the parameters of my hard disk. Using the technique described here. This is code showing normal parameters of floppy disk: mov dl,00h mov ah,08h int 13h This is code, showing not valid parameters of hard disk (may be, my hard disk space is big (LBA)): mov dl,80h mov ah,08h int 13h And I've written this code: mov dl,80h mov ah,48h int 13h The code is giving cf = 1(error). How do I fix it?

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  • Metamorphic generator

    - by user222094
    I am trying to find references about different designs of metamorphic generators can someone point me to the right direction. I have gone through some papers in ACM but couldn't find what I am looking for.

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  • is <p> a block-level or inline-level element?

    - by Andor
    hi there, i got a question when i come across the HTML 4.01 DTD: in the strict DTD, a element is defined as <!ELEMENT P - O (%inline;)* -- paragraph --> but somewhat i thought is a block-level, and all(maybe almost) user agents define as a block-level. so, i just wondering, is a block-level or inline-level element. thx.

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  • How do I fix the error: CS1548: Cryptographic failure while signing assembly ?

    - by Paula DiTallo
    The full error in Microsoft Visual Studio on a compile looks like this: error CS1548: Cryptographic failure while signing assembly 'C:\Program Files\Microsoft SQL Server\100\Samples\Analysis Services\Programmability\AMO\AMOAdventureWorks\CS\StoredProcedures\obj\Debug\StoredProcedures.dll' This is likely due to a missing strong key pair value file. The easiest way to solve this problem is to create a new one. Navigate to:  Microsoft Visual Studio 2010>Visual Studio Tools>Visual Studio x64 Win64 Command Prompt (2010)  [if you aren't on an x64 box, pick another command prompt option that fits] Once the MS-Dos window displays, type in this statement: sn -k c:\SampleKey.snk Then copy the output *.snk file to project directory, or the *referenced directory. Remove the old reference to the *.snk file from the project. Add the paired key back to the project as an existing item. When you add back the *.snk file to the project, you will see that the *.snk file is no longer missing.   Our work is done!   *referenced directory: Pay attention to the original error message on compile. The *.snk file that is referenced may be in a directory path you aren't expecting--so you will still get the error unless you change the directory path or write the file to the directory the program is expecting to find the *.snk file.

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  • trying to figure out how to bridge two virtual networks together and in turn bridge that to the internet for a virtual inline IDS/IPS system

    - by Tony robinson
    I'm trying to figure out how to bridge two vmware (server or workstation, workstation) or virtualbox networks together with a linux IDS/IPS system transparently inline between both the virtual networks. How do I accomplish this? I understand how to bridge to virtual networks together, but how to I make the linux virtual machine sit between them and force traffic to go across the transparent bridge? I would like to have something along the lines of: vmnet a various vms host-only network ---- inline linux box vmnet a boxes forced to go through here to get to the internet --- vmnet b network with internet access configured as either NAT or bridged -- internet I know that basically the linux box needs two virtual nics, one on vmnet a and vmnet b, but other than that, I don't know how to force all the traffic to go across the "transparent" bridging linux box on its way to the internet. Do vmnet a and b have to be the same ip network with the same default route? does vmnet a not have a default route and vmnet b have a default route? I've read in vmware forums that on the linux host you need to change permissions on the vmnet files for promiscuous mode? is this true? how do you configure this scenario on a windows box?

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