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  • i cannot see movie playing in iphone simulator

    - by Neelam Roy
    Hi, i have created a application that plays movie on button click..my application is running without any warning or error. But i am not able to see the movie don't know why? I have added the Media player framework and also imported the #import in viewController.h my button action code is as follow... -(IBAction)playMyMovie:(id)sender{ NSBundle *bundle =[NSBundle mainBundle]; NSString *moviePath = [bundle pathForResource:@"jumps" ofType:@"mov"]; NSURL *movieURL = [[NSURL fileURLWithPath:moviePath] retain]; MPMoviePlayerController *theMovie =[[MPMoviePlayerController alloc] initWithContentURL:movieURL]; theMovie.scalingMode = MPMovieScalingModeAspectFill; [theMovie play]; } Please tell me what i am missing..

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  • iPhone: Push Navigation Controller (w/ TableViewController) onto stack. Is this possible?

    - by Nic Hubbard
    I have a view which contains a UIButton. When this is clicked, it calls a method that loads another NIB. Now, normally, that nib would load a view onto the stack, and everything would be fine. But, I am trying to load a Navigation Controller (so that I can have table views that are multiple levels deep), and all I get it errors. What is the proper method for loading a Navigation Controller and putting it on the top of the stack?

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  • iphone sdk 3.0 requirements...

    - by Muhammad Adnan
    I have Mac OS X 10.5.8 and wanted to get its compatible iphone sdk version. i got iphone sdk 3.2 but lllater find out it requires 10.6.2 which i can't get for some reason. i just wanted to know where can i get (exact link if pssible) compatible version of iphone sdk for mac 10.5.8 ... no matter its iphone sdk 3.0 or 3.1 3.2... pls guide.. t hanks

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  • Facebook Connect Post Feed from iPhone App without preview Broken!? URGENT!

    - by nephilite
    Hello All: I just downloaded the latest FBConnect build, popped in my keys and getting a mysterious hanging error only when I try to post a feed without previewing (setting preview to zero). The activity indicated disappears and the blank dialog window just hangs there. (This mirrors what I was getting on the app I was developing). If I try to post a feed with preview it works; set preview to zero it just hangs. Again; thats with the sample project "Publish Feed" button. Hitting getting permission button and then Publish Feed does same thing...... Other Developers have confirmed seeing this too...Apps that have previously had working feed posts have been broken for weeks. Discussions on facebook connect forum seem to be related to this. More Info Here: http://forum.developers.facebook.com/ I have to submit my app to apple in less than 3 hours... please assist!

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  • iPhone - why does AVAudioPlayer currentTime return a negative value?

    - by lostInTransit
    Hi When does the AVAudioPlayer's currentTime method return a negative value? The audio file is playing (I am putting in a check before getting currentTime) but making a call to currentTime returns a negative value. Any ideas? Thanks if(thePlayer != nil && [thePlayer isPlaying]){ double playerTime = [thePlayer currentTime]; NSLog(@"Player Time: %f", playerTime); } Output Player Time: -0.019683

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  • IPHONE: For UITableView -- changing to next view takes time, how to show UIActivityIndicatorView?

    - by westla7
    So, my UITableViewCell has UITableViewCellAccessoryDetailDisclosureButton, and when somebody clicks on it it make long time just to show next view screen... so I want to show some "rolling wait image" (UIActivityIndicatorView ?) say next to UITableViewCellAccessoryDetailDisclosureButton in this cell, but how do I do it right? How to use UITableViewCellAccessoryDetailDisclosureButton properly? Thank you.

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  • How to broadcast videos in iPhone?

    - by Jai
    Hi Guys, Anybody have any idea about how to broadcast videos in iPhone? I found two apps in some blogs, Ustream(working in iPhone) and QiK(working in jailbroken iPhone). And also i got some info from this link http://sol3.typepad.com/tagalong_developer_journa/2009/07/recorded-video-from-iphone-3gs-.html But i need some more info. Help me to develop a broadcasting app, please

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  • iPhone SDK: How to detect a row-hit while in the editing mode?

    - by Carol
    I've looked everywhere and I can't find it. I have a UITableView that contain rows of "checkmark" cells. The user clicks on a row to check/uncheck it. (It works!!!!) But I also want to allow the user to EDIT the data on that row. ... so I have an "EDIT" button at the top. The user hits it and is allowed to DELETE any rows. (That works too!!!!) But how do I also detect a "tap" on that row. Where is there some kind of a didSelectRowAtIndexPathWhileInEditMode ???? (Is that really the best way to do this: Allow "selections", and "deletions", and "editing" of each row?)

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  • How do I open iPhone camera and restrict to a frame?

    - by Thomas
    Hello All: I'd like to know how to open the camera inside of a pre-defined frame (not the entire screen). When the view loads, I have a box, and inside it, I want to display what the camera sees. I don't want to snap a picture, just basically use the camera as a viewfinder. I have searched this site and have not yet found what I'm looking for. Please help. Thanks! Thomas

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  • Iphone SDK quesiton: How to make a Drawing method in a View class work using CGContextRef?

    - by SimpleCode
    I have these 2 methods in the View class. the drawRect method always gets called when the view is initalized. But i can't get the drawLine method to work. It doesn't do anything when it gets called. Am i supposed to deal with cgimagecontext or something like that? please help!! (void)drawRect:(CGRect)rect { // Drawing code // Drawing code CGContextRef contextRef = UIGraphicsGetCurrentContext(); //CGContextSetRGBFillColor(contextRef, 0, 0, 255, 1); CGContextSetRGBStrokeColor(contextRef, 0, 0, 0, 1); CGContextSetLineWidth(contextRef, 5.0); CGContextBeginPath(contextRef); CGContextMoveToPoint(contextRef, 0, 0); CGContextAddLineToPoint(contextRef, 320, 480); CGContextStrokePath(contextRef); } -(void)drawLine:(CGPoint)from to:(CGPoint) to { // Drawing code CGContextRef contextRef = UIGraphicsGetCurrentContext(); //CGContextSetRGBFillColor(contextRef, 0, 0, 255, 1); CGContextSetRGBStrokeColor(contextRef, 0, 128, 0, 1); CGContextSetLineWidth(contextRef, 5.0); CGContextBeginPath(contextRef); CGContextMoveToPoint(contextRef, 0, 0); CGContextAddLineToPoint(contextRef, 320, 50); CGContextStrokePath(contextRef); }

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  • iphone simulator crashes when it tries to access user location

    - by kevin Mendoza
    for some reason my code causes my program to crash. does anyone know why or how to fix it? NSLog(@"here"); CLLocation *location = [locationManager location]; [mapView removeAnnotations:mapView.annotations]; NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; CLLocationCoordinate2D workingCoordinate = [location coordinate]; NSLog(@" this is %@", workingCoordinate.latitude); it makes it to the first NSLog, but somewhere between the first and second it crashes. My guess is that it has to do with the CLLocation *location line.

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  • iPhone SDK: Know when tab on Tab Bar is clicked?

    - by Nic Hubbard
    I have a tab bar which displays different views when clicked. When you click a tab for the first time, it calls the viewDidLoad method. But, it only calls that the first time. Is there a method that is called when a user clicks back to that tab, since the viewDidLoad won't be called that second time? (I need to do this to update a UITableView when the user clicks back to a tab)

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  • Are the built-in images in iPhone documented, and is there a list of their names somewhere?

    - by Alex Gosselin
    I discovered somewhat by accident that if you make a UIButton in Interface Builder and type in Plus in the image field, a + image appears for the button. A similar result comes from typing Minus. I am wondering if this is a bug, or if there is some way the poor programmers can access the built-in general GUI images from other apple apps, such as the green +, the red -, the detail disclosure chevron, the big red "Delete Contact" or similarly styled button, etc. Has anyone else encountered this, or know where to access these things in Xcode? It makes sense to me that they should be usable, cause the Apple HIG seems to be all about making things recognizable and intuitive, and using them the way other apps use them.

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  • How can I determine programmatically that my app is running on an iPhone, iPad or iPhone 4?

    - by micropsari
    Hello, I just finish my iPhone game using cocos2d. But before I put it on the AppStore, I'd like to make it work on iPad (which have a bigger screen) and iPhone 4 (which have a bigger resolution). So, how can I determine programmatically that my app is running on an iPhone, iPad or iPhone 4, to be able to use the correct coordinates / images in my game? Thanks for your help!

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  • how to create button in cocos2d?

    - by iPhone Fun
    Hi all, I am new to cocos2d, In that I want to create a button, by touching the same some events should be generated. But I don't know how to make a button in the same. As well as want to save username also. But I am not able to create a text box even. If any one know, kindly help to create both of the things. Thank you in advance.

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