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  • DVD wont mount Ubuntu 12.04

    - by CyborgGold
    I can't seem to be able to mount my optical drive. I have tried numerous solutions from this site with no results. I am not able to see the device inside the file browser either. There is a DVD in the drive. I am running 12.04 on an HP g60-235dx portable. I have a link below to the specs. I will also list what I have tried (that I can find back right now.) I know the drive is functioning, because just before Windows 7 crashed and my MBR went fubar I was watching movies just fine. I am fairly new to linux, so don't assume I know anything. Ok, so here is what I have tried: sudo wget --output-document=/etc/apt/sources.list.d/medibuntu.list http://www.medibuntu.org/sources.list.d/$(lsb_release -cs).list sudo apt-get --quiet update sudo apt-get --yes --quiet --allow-unauthenticated install medibuntu-keyring sudo apt-get --quiet update sudo apt-get install libdvdcss2 dmesg | grep sr0 (no output) apt-get install libdvdnav4 (already installed, and up to date) sudo /usr/share/doc/libdvdread4/install-css.sh ls -l /dev/cdrom /dev/cdrw /dev/dvd /dev/dvdrw /dev/scd0 /dev/sr0 ls: cannot access /dev/scd0: No such file or directory lrwxrwxrwx 1 root root 3 Sep 10 03:51 /dev/cdrom -> sr0 lrwxrwxrwx 1 root root 3 Sep 10 03:51 /dev/cdrw -> sr0 lrwxrwxrwx 1 root root 3 Sep 10 03:51 /dev/dvd -> sr0 lrwxrwxrwx 1 root root 3 Sep 10 03:51 /dev/dvdrw -> sr0 brw-rw----+ 1 root cdrom 11, 0 Sep 10 03:51 /dev/sr0 wodim --devices wodim: Overview of accessible drives (1 found) : ------------------------------------------------------------------------- 0 dev='/dev/sg1' rwrw-- : 'TSSTcorp' 'CDDVDW TS-L633M' ------------------------------------------------------------------------- sudo lshw optical *-cdrom description: DVD-RAM writer product: CDDVDW TS-L633M vendor: TSSTcorp physical id: 1 bus info: scsi@1:0.0.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/sr0 version: 0200 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 status=nodisc sudo lshw | grep cdrom *-cdrom logical name: /dev/cdrom Spec sheet for portable: http://www.cnet.com/laptops/hp-g60-235dx/4507-3121_7-33496192.html If you need any more information than all of that... please let me know.

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  • My new hard drive won't automount on boot

    - by user518
    I installed a new hard drive right before installing the new Ubuntu 11.10 by reformatting, not upgrading. I was able to mount my drive, and partition it. It's a 1TB, and I was able to transfer all of my music, and videos to it. For some reason, it won't mount on boot, and I can't figure out how to manually mount it afterwards either. Here's my current /etc/fstab: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda1 during installation UUID=e0fbdf09-f9a0-4336-bac3-ba4dc6cfbcc0 / ext4 errors=remount-ro,user_xattr 0 1 # swap was on /dev/sda5 during installation UUID=adf15180-c84c-4309-bc9f-085fd7464f89 none swap sw 0 0 /dev/sdc1 /media/sdc1 ext4 defaults 0 0 The last line is what I added for my hard drive. Here's the output from sudo lshw -C disk: % sudo lshw -C disk ~ *-disk:0 description: ATA Disk product: ST3250310AS vendor: Seagate physical id: 0 bus info: scsi@2:0.0.0 logical name: /dev/sda version: 3.AD serial: 6RYBF2QE size: 232GiB (250GB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 signature=000da204 *-cdrom description: DVD-RAM writer product: DVD+-RW DH-16A6S vendor: PLDS physical id: 0.0.0 bus info: scsi@4:0.0.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/scd0 logical name: /dev/sr0 version: YD11 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 status=nodisc

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  • lshw not showing network

    - by triunenature
    Output: {User}@{Computer}:~$ sudo lshw -class network {User}@{Computer}:~$ Another Test: {User}@{Computer}:~$ lspci 00:00.0 RAM memory: NVIDIA Corporation MCP61 Memory Controller (rev a1) 00:01.0 ISA bridge: NVIDIA Corporation MCP61 LPC Bridge (rev a2) 00:01.1 SMBus: NVIDIA Corporation MCP61 SMBus (rev a2) 00:01.2 RAM memory: NVIDIA Corporation MCP61 Memory Controller (rev a2) 00:02.0 USB controller: NVIDIA Corporation MCP61 USB 1.1 Controller (rev a3) 00:02.1 USB controller: NVIDIA Corporation MCP61 USB 2.0 Controller (rev a3) 00:04.0 PCI bridge: NVIDIA Corporation MCP61 PCI bridge (rev a1) 00:05.0 Audio device: NVIDIA Corporation MCP61 High Definition Audio (rev a2) 00:06.0 IDE interface: NVIDIA Corporation MCP61 IDE (rev a2) 00:07.0 Bridge: NVIDIA Corporation MCP61 Ethernet (rev a2) <<---- Network Card???? 00:08.0 IDE interface: NVIDIA Corporation MCP61 SATA Controller (rev a2) 00:08.1 IDE interface: NVIDIA Corporation MCP61 SATA Controller (rev a2) 00:09.0 PCI bridge: NVIDIA Corporation MCP61 PCI Express bridge (rev a2) 00:0b.0 PCI bridge: NVIDIA Corporation MCP61 PCI Express bridge (rev a2) 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control 01:05.0 FireWire (IEEE 1394): LSI Corporation FW322/323 (rev 70) 02:00.0 VGA compatible controller: NVIDIA Corporation G96 [GeForce 9500 GT] (rev a1) If you look at 00:07.0 I believe that is the network card. However lshw doesnt show it. I mainly need information on network speed 10MBpS/100MBsP/1000MBpS Though knowing why my system isn't working would be nice.

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  • Lighter in CPU/Memory Usage: Lubuntu or Xubuntu

    - by Luis Alvarado
    I am looking for an Ubuntu version that consumes less Memory and CPU. I have read both Lubuntu and Xubuntu (The homepages, wikipedia, phoronix and other sites comparing both). But from experience, which one uses less memory and is less CPU intensive. I need to install them in very old hardware and want to persuade the owner of the hardware of the benefits of Ubuntu. in this case I want to install 11.10 or 12.04 when it comes out. How are each behaving in those versions? The 2 PCs I will be installing either Xubuntu or Lubuntu are: Granpa PC: CPU - Pentium 2 450Mhz RAM - 64MB DIMM Video - 16MB Used for - Documents and Internet. No listening to music, no looking at videos. Just using it for document writing. The other old meat: CPU - Pentium 3 550Mhz RAM - 128MB DIMM Video - 16MB Used for - Documents and Internet also but they want.. or maybe they are wishing for it to use it to see movies and listen to music. This one has internet. The other one does not.

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  • Web hosting deciding to pay for hosting or host your own?

    - by pllee
    Is there a guide out there on how to choose when to pay for web hosting vs. hosting your own? Assuming that root access is a must I would like to compare things like cost, scalability and personal stress. Here is what I could come up with. Paying for web hosting: Benefits: Much cheaper for a small scale. I assume anything under $50 a month would be cheaper than paying for the bandwidth of hosting. No stress in dealing with power outages, server restarts or internet going down. For the most part less busy work involved with setting up. Negatives: Cost goes way up when higher specs are needed (for example monthly cost triples with ability to use 8gb of ram that you can buy for $90 ). This means you have to target a particular ram usage and monitor so your instance stays within the threshold. root access for the most part is a premium. You may get tied into a vendor specific deployment process. Hosting on own : Positives: 100% control of specs and software. When you get past paying for the bandwidth you get much more bang for your buck by building your own machine. Negatives: Doesn't make financial sense if bandwidth costs are more than web hosting costs. Having to deal with power outages, server restarts or internet going down. I think the best of both worlds would be if there was a place that dealt with bandwidth, power outages and server restarts but you provided your own server. Kind of like a 24 hour day care for a server. Does anything like that exist?

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  • Infiniband: a highperformance network fabric - Part I

    - by Karoly Vegh
    Introduction:At the OpenWorld this year I managed to chat with interesting people again - one of them answering Infiniband deepdive questions with ease by coffee turned out to be one of Oracle's IB engineers, Ted Kim, who actually actively participates in the Infiniband Trade Association and integrates Oracle solutions with this highspeed network. This is why I love attending OOW. He granted me an hour of his time to talk about IB. This post is mostly based on that tech interview.Start of the actual post: Traditionally datatransfer between servers and storage elements happens in networks with up to 10 gigabit/seconds or in SANs with up to 8 gbps fiberchannel connections. Happens. Well, data rather trickles through.But nowadays data amounts grow well over the TeraByte order of magnitude, and multisocket/multicore/multithread Servers hunger data that these transfer technologies just can't deliver fast enough, causing all CPUs of this world do one thing at the same speed - waiting for data. And once again, I/O is the bottleneck in computing. FC and Ethernet can't keep up. We have half-TB SSDs, dozens of TB RAM to store data to be modified in, but can't transfer it. Can't backup fast enough, can't replicate fast enough, can't synchronize fast enough, can't load fast enough. The bad news is, everyone is used to this, like back in the '80s everyone was used to start compile jobs and go for a coffee. Or on vacation. The good news is, there's an alternative. Not so-called "bleeding-edge" 8gbps, but (as of now) 56. Not layers of overhead, but low latency. And it is available now. It has been for a while, actually. Welcome to the world of Infiniband. Short history:Infiniband was born as a result of joint efforts of HPAQ, IBM, Intel, Sun and Microsoft. They planned to implement a next-generation I/O fabric, in the 90s. In the 2000s Infiniband (from now on: IB) was quite popular in the high-performance computing field, powering most of the top500 supercomputers. Then in the middle of the decade, Oracle realized its potential and used it as an interconnect backbone for the first Database Machine, the first Exadata. Since then, IB has been booming, Oracle utilizes and supports it in a large set of its HW products, it is the backbone of the famous Engineered Systems: Exadata, SPARC SuperCluster, Exalogic, OVCA and even the new DB backup/recovery box. You can also use it to make servers talk highspeed IP to eachother, or to a ZFS Storage Appliance. Following Oracle's lead, even IBM has jumped the wagon, and leverages IB in its PureFlex systems, their first InfiniBand Machines.IB Structural Overview: If you want to use IB in your servers, the first thing you will need is PCI cards, in IB terms Host Channel Adapters, or HCAs. Just like NICs for Ethernet, or HBAs for FC. In these you plug an IB cable, going to an IB switch providing connection to other IB HCAs. Of course you're going to need drivers for those in your OS. Yes, these are long-available for Solaris and Linux. Now, what protocols can you talk over IB? There's a range of choices. See, IB isn't accepting package loss like Ethernet does, and hence doesn't need to rely on TCP/IP as a workaround for resends. That is, you still can run IP over IB (IPoIB), and that is used in various cases for control functionality, but the datatransfer can run over more efficient protocols - like native IB. About PCI connectivity: IB cards, as you see are fast. They bring low latency, which is just as important as their bandwidth. Current IB cards run at 56 gbit/s. That is slightly more than double of the capacity of a PCI Gen2 slot (of ~25 gbit/s). And IB cards are equipped usually with two ports - that is, altogether you'd need 112 gbit/s PCI slots, to be able to utilize FDR IB cards in an active-active fashion. PCI Gen3 slots provide you with around ~50gbps. This is why the most IB cards are configured in an active-standby way if both ports are used. Once again the PCI slot is the bottleneck. Anyway, the new Oracle servers are equipped with Gen3 PCI slots, an the new IB HCAs support those too. Oracle utilizes the QDR HCAs, running at 40gbp/s brutto, which translates to a 32gbp/s net traffic due to the 10:8 signal-to-data information ratio. Consolidation techniques: Technology never stops to evolve. Mellanox is working on the 100 gbps (EDR) version already, which will be optical, since signal technology doesn't allow EDR to be copper. Also, I hear you say "100gbps? I will never use/need that much". Are you sure? Have you considered consolidation scenarios, where (for example with Oracle Virtual Network) you could consolidate your platform to a high densitiy virtualized solution providing many virtual 10gbps interfaces through that 100gbps? Technology never stops to evolve. I still remember when a 10mbps network was impressively fast. Back in those days, 16MB of RAM was a lot. Now we usually run servers with around 100.000 times more RAM. If network infrastrucure speends could grow as fast as main memory capacities, we'd have a different landscape now :) You can utilize SRIOV as well for consolidation. That is, if you run LDoms (aka Oracle VM Server for SPARC) you do not have to add physical IB cards to all your guest LDoms, and you do not need to run VIO devices through the hypervisor either (avoiding overhead). You can enable SRIOV on those IB cards, which practically virtualizes the PCI bus, and you can dedicate Physical- and Virtual Functions of the virtualized HCAs as native, physical HW devices to your guests. See Raghuram's excellent post explaining SRIOV. SRIOV for IB is supported since LDoms 3.1.  This post is getting lengthier, so I will rename it to Part I, and continue it in a second post. 

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  • The Linux powered LAN Gaming House

    - by sachinghalot
    LAN parties offer the enjoyment of head to head gaming in a real-life social environment. In general, they are experiencing decline thanks to the convenience of Internet gaming, but Kenton Varda is a man who takes his LAN gaming very seriously. His LAN gaming house is a fascinating project, and best of all, Linux plays a part in making it all work.Varda has done his own write ups (short, long), so I'm only going to give an overview here. The setup is a large house with 12 gaming stations and a single server computer.The client computers themselves are rack mounted in a server room, and they are linked to the gaming stations on the floor above via extension cables (HDMI for video and audio and USB for mouse and keyboard). Each client computer, built into a 3U rack mount case, is a well specced gaming rig in its own right, sporting an Intel Core i5 processor, 4GB of RAM and an Nvidia GeForce 560 along with a 60GB SSD drive.Originally, the client computers ran Ubuntu Linux rather than Windows and the games executed under WINE, but Varda had to abandon this scheme. As he explains on his site:"Amazingly, a majority of games worked fine, although many had minor bugs (e.g. flickering mouse cursor, minor rendering artifacts, etc.). Some games, however, did not work, or had bad bugs that made them annoying to play."Subsequently, the gaming computers have been moved onto a more conventional gaming choice, Windows 7. It's a shame that WINE couldn't be made to work, but I can sympathize as it's rare to find modern games that work perfectly and at full native speed. Another problem with WINE is that it tends to suffer from regressions, which is hardly surprising when considering the difficulty of constantly improving the emulation of the Windows API. Varda points out that he preferred working with Linux clients as they were easier to modify and came with less licensing baggage.Linux still runs the server and all of the tools used are open source software. The hardware here is a Intel Xeon E3-1230 with 4GB of RAM. The storage hanging off this machine is a bit more complex than the clients. In addition to the 60GB SSD, it also has 2x1TB drives and a 240GB SDD.When the clients were running Linux, they booted over PXE using a toolchain that will be familiar to anyone who has setup Linux network booting. DHCP pointed the clients to the server which then supplied PXELINUX using TFTP. When booted, file access was accomplished through network block device (NBD). This is a very easy to use system that allows you to serve the contents of a file as a block device over the network. The client computer runs a user mode device driver and the device can be mounted within the file system using the mount command.One snag with offering file access via NBD is that it's difficult to impose any security restrictions on different areas of the file system as the server only sees a single file. The advantage is perfomance as the client operating system simply sees a block device, and besides, these security issues aren't relevant in this setup.Unfortunately, Windows 7 can't use NBD, so, Varda had to switch to iSCSI (which works in both server and client mode under Linux). His network cards are not compliant with this standard when doing a netboot, but fortunately, gPXE came to the rescue, and he boostraps it over PXE. gPXE is also available as an ISO image and is worth knowing about if you encounter an awkward machine that can't manage a network boot. It can also optionally boot from a HTTP server rather than the more traditional TFTP server.According to Varda, booting all 12 machines over the Gigabit Ethernet network is surprisingly fast, and once booted, the machines don't seem noticeably slower than if they were using local storage. Once loaded, most games attempt to load in as much data as possible, filling the RAM, and the the disk and network bandwidth required is small. It's worth noting that these are aspects of this project that might differ from some other thin client scenarios.At time of writing, it doesn't seem as though the local storage of the client machines is being utilized. Instead, the clients boot into Windows from an image on the server that contains the operating system and the games themselves. It uses the copy on write feature of LVM so that any writes from a client are added to a differencing image allocated to that client. As the administrator, Varda can log into the Linux server and authorize changes to the master image for updates etc.SummaryOverall, Varda estimates the total cost of the project at about $40,000, and of course, he needed a property that offered a large physical space in order to house the computers and the gaming workstations. Obviously, this project has stark differences to most thin client projects. The balance between storage, network usage, GPU power and security would not be typical of an office installation, for example. The only letdown is that WINE proved to be insufficiently compatible to run a wide variety of modern games, but that is, perhaps, asking too much of it, and hats off to Varda for trying to make it work.

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  • .NET development on a Retina MacBook Pro with Windows 8

    - by Jeff
    I remember sitting in Building 5 at Microsoft with some of my coworkers, when one of them came in with a shiny new 11” MacBook Air. It was nearly two years ago, and we found it pretty odd that the OEM’s building Windows machines sucked at industrial design in a way that defied logic. While Dell and HP were in a race to the bottom building commodity crap, Apple was staying out of the low-end market completely, and focusing on better design. In the process, they managed to build machines people actually wanted, and maintain an insanely high margin in the process. I stopped buying the commodity crap and custom builds in 2006, when Apple went Intel. As a .NET guy, I was still in it for Microsoft’s stack of development tools, which I found awesome, but had back to back crappy laptops from HP and Dell. After that original 15” MacBook Pro, I also had a Mac Pro tower (that I sold after three years for $1,500!), a 27” iMac, and my favorite, a 17” MacBook Pro (the unibody style) with an SSD added from OWC. The 17” was a little much to carry around because it was heavy, but it sure was nice getting as much as eight hours of battery life, and the screen was amazing. When the rumors started about a 15” model with a “retina” screen inspired by the Air, I made up my mind I wanted one, and ordered it the day it came out. I sold my 17”, after three years, for $750 to a friend who is really enjoying it. I got the base model with the upgrade to 16 gigs of RAM. It feels solid for being so thin, and if you’ve used the third generation iPad or the newer iPhone, you’ll be just as thrilled with the screen resolution. I’m typically getting just over six hours of battery life while running a VM, but Parallels 8 allegedly makes some power improvements, so we’ll see what happens. (It was just released today.) The nice thing about VM’s are that you can run more than one at a time. Primarily I run the Windows 8 VM with four cores (the laptop is quad-core, but has 8 logical cores due to hyperthreading or whatever Intel calls it) and 8 gigs of RAM. I also have a Windows Server 2008 R2 VM I spin up when I need to test stuff in a “real” server environment, and I give it two cores and 4 gigs of RAM. The Windows 8 VM spins up in about 8 seconds. Visual Studio 2012 takes a few more seconds, but count part of that as the “ReSharper tax” as it does its startup magic. The real beauty, the thing I looked most forward to, is that beautifully crisp C# text. Consolas has never looked as good as it does at 10pt. as it does on this display. You know how it looks great at 80pt. when conference speakers demo stuff on a projector? Think that sharpness, only tiny. It’s just gorgeous. Beyond that, everything is just so responsive and fast. Builds of large projects happen in seconds, hundreds of unit tests run in seconds… you just don’t spend a lot of time waiting for stuff. It’s kind of painful to go back to my 27” iMac (which would be better if I put an SSD in it before its third birthday). Are there negatives? A few minor issues, yes. As is the case with OS X, not everything scales right. You’ll see some weirdness at times with splash screens and icons and such. Chrome’s text rendering (in Windows) is apparently not aware of how to deal with higher DPI’s, so text is fuzzy (the OS X version is super sharp, however). You’ll also have to do some fiddling with keyboard settings to use the Windows 8 keyboard shortcuts. Overall, it’s as close to a no-compromise development experience as I’ve ever had. I’m not even going to bother with Boot Camp because the VM route already exceeds my expectations. You definitely get what you pay for. If this one also lasts three years and I can turn around and sell it, it’s worth it for something I use every day.

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  • Best Practices - Dynamic Reconfiguration

    - by jsavit
    This post is one of a series of "best practices" notes for Oracle VM Server for SPARC (formerly named Logical Domains) Overview of dynamic Reconfiguration Oracle VM Server for SPARC supports Dynamic Reconfiguration (DR), making it possible to add or remove resources to or from a domain (virtual machine) while it is running. This is extremely useful because resources can be shifted to or from virtual machines in response to load conditions without having to reboot or interrupt running applications. For example, if an application requires more CPU capacity, you can add CPUs to improve performance, and remove them when they are no longer needed. You can use even use Dynamic Resource Management (DRM) policies that automatically add and remove CPUs to domains based on load. How it works (in broad general terms) Dynamic Reconfiguration is done in coordination with Solaris, which recognises a hypervisor request to change its virtual machine configuration and responds appropriately. In essence, Solaris receives a message saying "you now have 16 more CPUs numbered 16 to 31" or "8GB more RAM starting at address X" or "here's a new network or disk device - have fun with it". These actions take very little time. Solaris then can start using the new resource. In the case of added CPUs, that means dispatching processes and potentially binding interrupts to the new CPUs. For memory, Solaris adds the new memory pages to its "free" list and starts using them. Comparable actions occur with network and disk devices: they are recognised by Solaris and then used. Removing is the reverse process: after receiving the DR message to free specific CPUs, Solaris unbinds interrupts assigned to the CPUs and stops dispatching process threads. That takes very little time. primary # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- SP 16 4G 1.0% 6d 22h 29m ldom1 active -n---- 5000 16 8G 0.9% 6h 59m primary # ldm set-core 5 ldom1 primary # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- SP 16 4G 0.2% 6d 22h 29m ldom1 active -n---- 5000 40 8G 0.1% 6h 59m primary # ldm set-core 2 ldom1 primary # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- SP 16 4G 1.0% 6d 22h 29m ldom1 active -n---- 5000 16 8G 0.9% 6h 59m Memory pages are vacated by copying their contents to other memory locations and wiping them clean. Solaris may have to swap memory contents to disk if the remaining RAM isn't enough to hold all the contents. For this reason, deallocating memory can take longer on a loaded system. Even on a lightly loaded system it took several 7 or 8 seconds to switch the domain below between 8GB and 24GB of RAM. primary # ldm set-mem 24g ldom1 primary # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- SP 16 4G 0.1% 6d 22h 36m ldom1 active -n---- 5000 16 24G 0.2% 7h 6m primary # ldm set-mem 8g ldom1 primary # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- SP 16 4G 0.7% 6d 22h 37m ldom1 active -n---- 5000 16 8G 0.3% 7h 7m What if the device is in use? (this is the anecdote that inspired this blog post) If CPU or memory is being removed, releasing it pretty straightforward, using the method described above. The resources are released, and Solaris continues with less capacity. It's not as simple with a network or I/O device: you don't want to yank a device out from underneath an application that might be using it. In the following example, I've added a virtual network device to ldom1 and want to take it away, even though it's been plumbed. primary # ldm rm-vnet vnet19 ldom1 Guest LDom returned the following reason for failing the operation: Resource Information ---------------------------------------------------------- ----------------------- /devices/virtual-devices@100/channel-devices@200/network@1 Network interface net1 VIO operation failed because device is being used in LDom ldom1 Failed to remove VNET instance That's what I call a helpful error message - telling me exactly what was wrong. In this case the problem is easily solved. I know this NIC is seen in the guest as net1 so: ldom1 # ifconfig net1 down unplumb Now I can dispose of it, and even the virtual switch I had created for it: primary # ldm rm-vnet vnet19 ldom1 primary # ldm rm-vsw primary-vsw9 If I had to take away the device disruptively, I could have used ldm rm-vnet -f but that could disrupt whoever was using it. It's better if that can be avoided. Summary Oracle VM Server for SPARC provides dynamic reconfiguration, which lets you modify a guest domain's CPU, memory and I/O configuration on the fly without reboot. You can add and remove resources as needed, and even automate this for CPUs by setting up resource policies. Taking things away can be more complicated than giving, especially for devices like disks and networks that may contain application and system state or be involved in a transaction. LDoms and Solaris cooperative work together to coordinate resource allocation and de-allocation in a safe and effective way. For best practices, use dynamic reconfiguration to make the best use of your system's resources.

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  • A Patent for Workload Management Based on Service Level Objectives

    - by jsavit
    I'm very pleased to announce that after a tiny :-) wait of about 5 years, my patent application for a workload manager was finally approved. Background Many operating systems have a resource manager which lets you control machine resources. For example, Solaris provides controls for CPU with several options: shares for proportional CPU allocation. If you have twice as many shares as me, and we are competing for CPU, you'll get about twice as many CPU cycles), dedicated CPU allocation in which a number of CPUs are exclusively dedicated to an application's use. You can say that a zone or project "owns" 8 CPUs on a 32 CPU machine, for example. And, capped CPU in which you specify the upper bound, or cap, of how much CPU an application gets. For example, you can throttle an application to 0.125 of a CPU. (This isn't meant to be an exhaustive list of Solaris RM controls.) Workload management Useful as that is (and tragic that some other operating systems have little resource management and isolation, and frighten people into running only 1 app per OS instance - and wastefully size every server for the peak workload it might experience) that's not really workload management. With resource management one controls the resources, and hope that's enough to meet application service objectives. In fact, we hold resource distribution constant, see if that was good enough, and adjust resource distribution if that didn't meet service level objectives. Here's an example of what happens today: Let's try 30% dedicated CPU. Not enough? Let's try 80% Oh, that's too much, and we're achieving much better response time than the objective, but other workloads are starving. Let's back that off and try again. It's not the process I object to - it's that we to often do this manually. Worse, we sometimes identify and adjust the wrong resource and fiddle with that to no useful result. Back in my days as a customer managing large systems, one of my users would call me up to beg for a "CPU boost": Me: "it won't make any difference - there's plenty of spare CPU to be had, and your application is completely I/O bound." User: "Please do it anyway." Me: "oh, all right, but it won't do you any good." (I did, because he was a friend, but it didn't help.) Prior art There are some operating environments that take a stab about workload management (rather than resource management) but I find them lacking. I know of one that uses synthetic "service units" composed of the sum of CPU, I/O and memory allocations multiplied by weighting factors. A workload is set to make a target rate of service units consumed per second. But this seems to be missing a key point: what is the relationship between artificial 'service units' and actually meeting a throughput or response time objective? What if I get plenty of one of the components (so am getting enough service units), but not enough of the resource whose needed to remove the bottleneck? Actual workload management That's not really the answer either. What is needed is to specify a workload's service levels in terms of externally visible metrics that are meaningful to a business, such as response times or transactions per second, and have the workload manager figure out which resources are not being adequately provided, and then adjust it as needed. If an application is not meeting its service level objectives and the reason is that it's not getting enough CPU cycles, adjust its CPU resource accordingly. If the reason is that the application isn't getting enough RAM to keep its working set in memory, then adjust its RAM assignment appropriately so it stops swapping. Simple idea, but that's a task we keep dumping on system administrators. In other words - don't hold the number of CPU shares constant and watch the achievement of service level vary. Instead, hold the service level constant, and dynamically adjust the number of CPU shares (or amount of other resources like RAM or I/O bandwidth) in order to meet the objective. Instrumenting non-instrumented applications There's one little problem here: how do I measure application performance in a way relating to a service level. I don't want to do it based on internal resources like number of CPU seconds it received per minute - We need to make resource decisions based on externally visible and meaningful measures of performance, not synthetic items or internal resource counters. If I have a way of marking the beginning and end of a transaction, I can then measure whether or not the application is meeting an objective based on it. If I can observe the delay factors for an application, I can see which resource shortages are slowing an application enough to keep it from meeting its objectives. I can then adjust resource allocations to relieve those shortages. Fortunately, Solaris provides facilities for both marking application progress and determining what factors cause application latency. The Solaris DTrace facility let's me introspect on application behavior: in particular I can see events like "receive a web hit" and "respond to that web hit" so I can get transaction rate and response time. DTrace (and tools like prstat) let me see where latency is being added to an application, so I know which resource to adjust. Summary After a delay of a mere few years, I am the proud creator of a patent (advice to anyone interested in going through the process: don't hold your breath!). The fundamental idea is fairly simple: instead of holding resource constant and suffering variable levels of success meeting service level objectives, properly characterise the service level objective in meaningful terms, instrument the application to see if it's meeting the objective, and then have a workload manager change resource allocations to remove delays preventing service level attainment. I've done it by hand for a long time - I think that's what a computer should do for me.

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  • Windows Azure: General Availability of Web Sites + Mobile Services, New AutoScale + Alerts Support, No Credit Card Needed for MSDN

    - by ScottGu
    This morning we released a major set of updates to Windows Azure.  These updates included: Web Sites: General Availability Release of Windows Azure Web Sites with SLA Mobile Services: General Availability Release of Windows Azure Mobile Services with SLA Auto-Scale: New automatic scaling support for Web Sites, Cloud Services and Virtual Machines Alerts/Notifications: New email alerting support for all Compute Services (Web Sites, Mobile Services, Cloud Services, and Virtual Machines) MSDN: No more credit card requirement for sign-up All of these improvements are now available to use immediately (note: some are still in preview).  Below are more details about them. Web Sites: General Availability Release of Windows Azure Web Sites I’m incredibly excited to announce the General Availability release of Windows Azure Web Sites. The Windows Azure Web Sites service is perfect for hosting a web presence, building customer engagement solutions, and delivering business web apps.  Today’s General Availability release means we are taking off the “preview” tag from the Free and Standard (formerly called reserved) tiers of Windows Azure Web Sites.  This means we are providing: A 99.9% monthly SLA (Service Level Agreement) for the Standard tier Microsoft Support available on a 24x7 basis (with plans that range from developer plans to enterprise Premier support) The Free tier runs in a shared compute environment and supports up to 10 web sites. While the Free tier does not come with an SLA, it works great for rapid development and testing and enables you to quickly spike out ideas at no cost. The Standard tier, which was called “Reserved” during the preview, runs using dedicated per-customer VM instances for great performance, isolation and scalability, and enables you to host up to 500 different Web sites within them.  You can easily scale your Standard instances on-demand using the Windows Azure Management Portal.  You can adjust VM instance sizes from a Small instance size (1 core, 1.75GB of RAM), up to a Medium instance size (2 core, 3.5GB of RAM), or Large instance (4 cores and 7 GB RAM).  You can choose to run between 1 and 10 Standard instances, enabling you to easily scale up your web backend to 40 cores of CPU and 70GB of RAM: Today’s release also includes general availability support for custom domain SSL certificate bindings for web sites running using the Standard tier. Customers will be able to utilize certificates they purchase for their custom domains and use either SNI or IP based SSL encryption. SNI encryption is available for all modern browsers and does not require an IP address.  SSL certificates can be used for individual sites or wild-card mapped across multiple sites (we charge extra for the use of a SSL cert – but the fee is per-cert and not per site which means you pay once for it regardless of how many sites you use it with).  Today’s release also includes the following new features: Auto-Scale support Today’s Windows Azure release adds preview support for Auto-Scaling web sites.  This enables you to setup automatic scale rules based on the activity of your instances – allowing you to automatically scale down (and save money) when they are below a CPU threshold you define, and automatically scale up quickly when traffic increases.  See below for more details. 64-bit and 32-bit mode support You can now choose to run your standard tier instances in either 32-bit or 64-bit mode (previously they only ran in 32-bit mode).  This enables you to address even more memory within individual web applications. Memory dumps Memory dumps can be very useful for diagnosing issues and debugging apps. Using a REST API, you can now get a memory dump of your sites, which you can then use for investigating issues in Visual Studio Debugger, WinDbg, and other tools. Scaling Sites Independently Prior to today’s release, all sites scaled up/down together whenever you scaled any site in a sub-region. So you may have had to keep your proof-of-concept or testing sites in a separate sub-region if you wanted to keep them in the Free tier. This will no longer be necessary.  Windows Azure Web Sites can now mix different tier levels in the same geographic sub-region. This allows you, for example, to selectively move some of your sites in the West US sub-region up to Standard tier when they require the features, scalability, and SLA of the Standard tier. Full pricing details on Windows Azure Web Sites can be found here.  Note that the “Shared Tier” of Windows Azure Web Sites remains in preview mode (and continues to have discounted preview pricing).  Mobile Services: General Availability Release of Windows Azure Mobile Services I’m incredibly excited to announce the General Availability release of Windows Azure Mobile Services.  Mobile Services is perfect for building scalable cloud back-ends for Windows 8.x, Windows Phone, Apple iOS, Android, and HTML/JavaScript applications.  Customers We’ve seen tremendous adoption of Windows Azure Mobile Services since we first previewed it last September, and more than 20,000 customers are now running mobile back-ends in production using it.  These customers range from startups like Yatterbox, to university students using Mobile Services to complete apps like Sly Fox in their spare time, to media giants like Verdens Gang finding new ways to deliver content, and telcos like TalkTalk Business delivering the up-to-the-minute information their customers require.  In today’s Build keynote, we demonstrated how TalkTalk Business is using Windows Azure Mobile Services to deliver service, outage and billing information to its customers, wherever they might be. Partners When we unveiled the source control and Custom API features I blogged about two weeks ago, we enabled a range of new scenarios, one of which is a more flexible way to work with third party services.  The following blogs, samples and tutorials from our partners cover great ways you can extend Mobile Services to help you build rich modern apps: New Relic allows developers to monitor and manage the end-to-end performance of iOS and Android applications connected to Mobile Services. SendGrid eliminates the complexity of sending email from Mobile Services, saving time and money, while providing reliable delivery to the inbox. Twilio provides a telephony infrastructure web service in the cloud that you can use with Mobile Services to integrate phone calls, text messages and IP voice communications into your mobile apps. Xamarin provides a Mobile Services add on to make it easy building cross-platform connected mobile aps. Pusher allows quickly and securely add scalable real-time messaging functionality to Mobile Services-based web and mobile apps. Visual Studio 2013 and Windows 8.1 This week during //build/ keynote, we demonstrated how Visual Studio 2013, Mobile Services and Windows 8.1 make building connected apps easier than ever. Developers building Windows 8 applications in Visual Studio can now connect them to Windows Azure Mobile Services by simply right clicking then choosing Add Connected Service. You can either create a new Mobile Service or choose existing Mobile Service in the Add Connected Service dialog. Once completed, Visual Studio adds a reference to Mobile Services SDK to your project and generates a Mobile Services client initialization snippet automatically. Add Push Notifications Push Notifications and Live Tiles are a key to building engaging experiences. Visual Studio 2013 and Mobile Services make it super easy to add push notifications to your Windows 8.1 app, by clicking Add a Push Notification item: The Add Push Notification wizard will then guide you through the registration with the Windows Store as well as connecting your app to a new or existing mobile service. Upon completion of the wizard, Visual Studio will configure your mobile service with the WNS credentials, as well as add sample logic to your client project and your mobile service that demonstrates how to send push notifications to your app. Server Explorer Integration In Visual Studio 2013 you can also now view your Mobile Services in the the Server Explorer. You can add tables, edit, and save server side scripts without ever leaving Visual Studio, as shown on the image below: Pricing With today’s general availability release we are announcing that we will be offering Mobile Services in three tiers – Free, Standard, and Premium.  Each tier is metered using a simple pricing model based on the # of API calls (bandwidth is included at no extra charge), and the Standard and Premium tiers are backed by 99.9% monthly SLAs.  You can elastically scale up or down the number of instances you have of each tier to increase the # of API requests your service can support – allowing you to efficiently scale as your business grows. The following table summarizes the new pricing model (full pricing details here):   You can find the full details of the new pricing model here. Build Conference Talks The //BUILD/ conference will be packed with sessions covering every aspect of developing connected applications with Mobile Services. The best part is that, even if you can’t be with us in San Francisco, every session is being streamed live. Be sure not to miss these talks: Mobile Services – Soup to Nuts — Josh Twist Building Cross-Platform Apps with Windows Azure Mobile Services — Chris Risner Connected Windows Phone Apps made Easy with Mobile Services — Yavor Georgiev Build Connected Windows 8.1 Apps with Mobile Services — Nick Harris Who’s that user? Identity in Mobile Apps — Dinesh Kulkarni Building REST Services with JavaScript — Nathan Totten Going Live and Beyond with Windows Azure Mobile Services — Kirill Gavrylyuk , Paul Batum Protips for Windows Azure Mobile Services — Chris Risner AutoScale: Dynamically scale up/down your app based on real-world usage One of the key benefits of Windows Azure is that you can dynamically scale your application in response to changing demand. In the past, though, you have had to either manually change the scale of your application, or use additional tooling (such as WASABi or MetricsHub) to automatically scale your application. Today, we’re announcing that AutoScale will be built-into Windows Azure directly.  With today’s release it is now enabled for Cloud Services, Virtual Machines and Web Sites (Mobile Services support will come soon). Auto-scale enables you to configure Windows Azure to automatically scale your application dynamically on your behalf (without any manual intervention) so you can achieve the ideal performance and cost balance. Once configured it will regularly adjust the number of instances running in response to the load in your application. Currently, we support two different load metrics: CPU percentage Storage queue depth (Cloud Services and Virtual Machines only) We’ll enable automatic scaling on even more scale metrics in future updates. When to use Auto-Scale The following are good criteria for services/apps that will benefit from the use of auto-scale: The service/app can scale horizontally (e.g. it can be duplicated to multiple instances) The service/app load changes over time If your app meets these criteria, then you should look to leverage auto-scale. How to Enable Auto-Scale To enable auto-scale, simply navigate to the Scale tab in the Windows Azure Management Portal for the app/service you wish to enable.  Within the scale tab turn the Auto-Scale setting on to either CPU or Queue (for Cloud Services and VMs) to enable Auto-Scale.  Then change the instance count and target CPU settings to configure the Auto-Scale ranges you want to maintain. The image below demonstrates how to enable Auto-Scale on a Windows Azure Web-Site.  I’ve configured the web-site so that it will run using between 1 and 5 VM instances.  The exact # used will depend on the aggregate CPU of the VMs using the 40-70% range I’ve configured below.  If the aggregate CPU goes above 70%, then Windows Azure will automatically add new VMs to the pool (up to the maximum of 5 instances I’ve configured it to use).  If the aggregate CPU drops below 40% then Windows Azure will automatically start shutting down VMs to save me money: Once you’ve turned auto-scale on, you can return to the Scale tab at any point and select Off to manually set the number of instances. Using the Auto-Scale Preview With today’s update you can now, in just a few minutes, have Windows Azure automatically adjust the number of instances you have running  in your apps to keep your service performant at an even better cost. Auto-scale is being released today as a preview feature, and will be free until General Availability. During preview, each subscription is limited to 10 separate auto-scale rules across all of the resources they have (Web sites, Cloud services or Virtual Machines). If you hit the 10 limit, you can disable auto-scale for any resource to enable it for another. Alerts and Notifications Starting today we are now providing the ability to configure threshold based alerts on monitoring metrics. This feature is available for compute services (cloud services, VM, websites and mobiles services). Alerts provide you the ability to get proactively notified of active or impending issues within your application.  You can define alert rules for: Virtual machine monitoring metrics that are collected from the host operating system (CPU percentage, network in/out, disk read bytes/sec and disk write bytes/sec) and on monitoring metrics from monitoring web endpoint urls (response time and uptime) that you have configured. Cloud service monitoring metrics that are collected from the host operating system (same as VM), monitoring metrics from the guest VM (from performance counters within the VM) and on monitoring metrics from monitoring web endpoint urls (response time and uptime) that you have configured. For Web Sites and Mobile Services, alerting rules can be configured on monitoring metrics from monitoring endpoint urls (response time and uptime) that you have configured. Creating Alert Rules You can add an alert rule for a monitoring metric by navigating to the Setting -> Alerts tab in the Windows Azure Management Portal. Click on the Add Rule button to create an alert rule. Give the alert rule a name and optionally add a description. Then pick the service which you want to define the alert rule on: The next step in the alert creation wizard will then filter the monitoring metrics based on the service you selected:   Once created the rule will show up in your alerts list within the settings tab: The rule above is defined as “not activated” since it hasn’t tripped over the CPU threshold we set.  If the CPU on the above machine goes over the limit, though, I’ll get an email notifying me from an Windows Azure Alerts email address ([email protected]). And when I log into the portal and revisit the alerts tab I’ll see it highlighted in red.  Clicking it will then enable me to see what is causing it to fail, as well as view the history of when it has happened in the past. Alert Notifications With today’s initial preview you can now easily create alerting rules based on monitoring metrics and get notified on active or impending issues within your application that require attention. During preview, each subscription is limited to 10 alert rules across all of the services that support alert rules. No More Credit Card Requirement for MSDN Subscribers Earlier this month (during TechEd 2013), Windows Azure announced that MSDN users will get Windows Azure Credits every month that they can use for any Windows Azure services they want. You can read details about this in my previous Dev/Test blog post. Today we are making further updates to enable an easier Windows Azure signup for MSDN users. MSDN users will now not be required to provide payment information (e.g. no credit card) during sign-up, so long as they use the service within the included monetary credit for the billing period. For usage beyond the monetary credit, they can enable overages by providing the payment information and remove the spending limit. This enables a super easy, one page sign-up experience for MSDN users.  Simply sign-up for your Windows Azure trial using the same Microsoft ID that you use to manage your MSDN account, then complete the one page sign-up form below and you will be able to spend your free monthly MSDN credits (up to $150 each month) on any Windows Azure resource for dev/test:   This makes it trivially easy for every MDSN customer to start using Windows Azure today.  If you haven’t signed up yet, I definitely recommend checking it out. Summary Today’s release includes a ton of great features that enable you to build even better cloud solutions.  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using all of the above features today.  Then visit the Windows Azure Developer Center to learn more about how to build apps with it. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Load and Web Performance Testing using Visual Studio Ultimate 2010-Part 3

    - by Tarun Arora
    Welcome back once again, in Part 1 of Load and Web Performance Testing using Visual Studio 2010 I talked about why Performance Testing the application is important, the test tools available in Visual Studio Ultimate 2010 and various test rig topologies, in Part 2 of Load and Web Performance Testing using Visual Studio 2010 I discussed the details of web performance & load tests as well as why it’s important to follow a goal based pattern while performance testing your application. In part 3 I’ll be discussing Test Result Analysis, Test Result Drill through, Test Report Generation, Test Run Comparison, Asp.net Profiler and some closing thoughts. Test Results – I see some creepy worms! In Part 2 we put together a web performance test and a load test, lets run the test to see load test to see how the Web site responds to the load simulation. While the load test is running you will be able to see close to real time analysis in the Load Test Analyser window. You can use the Load Test Analyser to conduct load test analysis in three ways: Monitor a running load test - A condensed set of the performance counter data is maintained in memory. To prevent the results memory requirements from growing unbounded, up to 200 samples for each performance counter are maintained. This includes 100 evenly spaced samples that span the current elapsed time of the run and the most recent 100 samples.         After the load test run is completed - The test controller spools all collected performance counter data to a database while the test is running. Additional data, such as timing details and error details, is loaded into the database when the test completes. The performance data for a completed test is loaded from the database and analysed by the Load Test Analyser. Below you can see a screen shot of the summary view, this provides key results in a format that is compact and easy to read. You can also print the load test summary, this is generated after the test has completed or been stopped.         Analyse the load test results of a previously run load test – We’ll see this in the section where i discuss comparison between two test runs. The performance counters can be plotted on the graphs. You also have the option to highlight a selected part of the test and view details, drill down to the user activity chart where you can hover over to see more details of the test run.   Generate Report => Test Run Comparisons The level of reports you can generate using the Load Test Analyser is astonishing. You have the option to create excel reports and conduct side by side analysis of two test results or to track trend analysis. The tools also allows you to export the graph data either to MS Excel or to a CSV file. You can view the ASP.NET profiler report to conduct further analysis as well. View Data and Diagnostic Attachments opens the Choose Diagnostic Data Adapter Attachment dialog box to select an adapter to analyse the result type. For example, you can select an IntelliTrace adapter, click OK and open the IntelliTrace summary for the test agent that was used in the load test.   Compare results This creates a set of reports that compares the data from two load test results using tables and bar charts. I have taken these screen shots from the MSDN documentation, I would highly recommend exploring the wealth of knowledge available on MSDN. Leaving Thoughts While load testing the application with an excessive load for a longer duration of time, i managed to bring the IIS to its knees by piling up a huge queue of requests waiting to be processed. This clearly means that the IIS had run out of threads as all the threads were busy processing existing request, one easy way of fixing this is by increasing the default number of allocated threads, but this might escalate the problem. The better suggestion is to try and drill down to the actual root cause of the problem. When ever the garbage collection runs it stops processing any pages so all requests that come in during that period are queued up, but realistically the garbage collection completes in fraction of a a second. To understand this better lets look at the .net heap, it is divided into large heap and small heap, anything greater than 85kB in size will be allocated to the Large object heap, the Large object heap is non compacting and remember large objects are expensive to move around, so if you are allocating something in the large object heap, make sure that you really need it! The small object heap on the other hand is divided into generations, so all objects that are supposed to be short-lived are suppose to live in Gen-0 and the long living objects eventually move to Gen-2 as garbage collection goes through.  As you can see in the picture below all < 85 KB size objects are first assigned to Gen-0, when Gen-0 fills up and a new object comes in and finds Gen-0 full, the garbage collection process is started, the process checks for all the dead objects and assigns them as the valid candidate for deletion to free up memory and promotes all the remaining objects in Gen-0 to Gen-1. So in the future when ever you clean up Gen-1 you have to clean up Gen-0 as well. When you fill up Gen – 0 again, all of Gen – 1 dead objects are drenched and rest are moved to Gen-2 and Gen-0 objects are moved to Gen-1 to free up Gen-0, but by this time your Garbage collection process has started to take much more time than it usually takes. Now as I mentioned earlier when garbage collection is being run all page requests that come in during that period are queued up. Does this explain why possibly page requests are getting queued up, apart from this it could also be the case that you are waiting for a long running database process to complete.      Lets explore the heap a bit more… What is really a case of crisis is when the objects are living long enough to make it to Gen-2 and then dying, this is definitely a high cost operation. But sometimes you need objects in memory, for example when you cache data you hold on to the objects because you need to use them right across the user session, which is acceptable. But if you wanted to see what extreme caching can do to your server then write a simple application that chucks in a lot of data in cache, run a load test over it for about 10-15 minutes, forcing a lot of data in memory causing the heap to run out of memory. If you get to such a state where you start running out of memory the IIS as a mode of recovery restarts the worker process. It is great way to free up all your memory in the heap but this would clear the cache. The problem with this is if the customer had 10 items in their shopping basket and that data was stored in the application cache, the user basket will now be empty forcing them either to get frustrated and go to a competitor website or if the customer is really patient, give it another try! How can you address this, well two ways of addressing this; 1. Workaround – A x86 bit processor only allows a maximum of 4GB of RAM, this means the machine effectively has around 3.4 GB of RAM available, the OS needs about 1.5 GB of RAM to run efficiently, the IIS and .net framework also need their share of memory, leaving you a heap of around 800 MB to play with. Because Team builds by default build your application in ‘Compile as any mode’ it means the application is build such that it will run in x86 bit mode if run on a x86 bit processor and run in a x64 bit mode if run on a x64 but processor. The problem with this is not all applications are really x64 bit compatible specially if you are using com objects or external libraries. So, as a quick win if you compiled your application in x86 bit mode by changing the compile as any selection to compile as x86 in the team build, you will be able to run your application on a x64 bit machine in x86 bit mode (WOW – By running Windows on Windows) and what that means is, you could use 8GB+ worth of RAM, if you take away everything else your application will roughly get a heap size of at least 4 GB to play with, which is immense. If you need a heap size of more than 4 GB you have either build a software for NASA or there is something fundamentally wrong in your application. 2. Solution – Now that you have put a workaround in place the IIS will not restart the worker process that regularly, which means you can take a breather and start working to get to the root cause of this memory leak. But this begs a question “How do I Identify possible memory leaks in my application?” Well i won’t say that there is one single tool that can tell you where the memory leak is, but trust me, ‘Performance Profiling’ is a great start point, it definitely gets you started in the right direction, let’s have a look at how. Performance Wizard - Start the Performance Wizard and select Instrumentation, this lets you measure function call counts and timings. Before running the performance session right click the performance session settings and chose properties from the context menu to bring up the Performance session properties page and as shown in the screen shot below, check the check boxes in the group ‘.NET memory profiling collection’ namely ‘Collect .NET object allocation information’ and ‘Also collect the .NET Object lifetime information’.    Now if you fire off the profiling session on your pages you will notice that the results allows you to view ‘Object Lifetime’ which shows you the number of objects that made it to Gen-0, Gen-1, Gen-2, Large heap, etc. Another great feature about the profile is that if your application has > 5% cases where objects die right after making to the Gen-2 storage a threshold alert is generated to alert you. Since you have the option to also view the most expensive methods and by capturing the IntelliTrace data you can drill in to narrow down to the line of code that is the root cause of the problem. Well now that we have seen how crucial memory management is and how easy Visual Studio Ultimate 2010 makes it for us to identify and reproduce the problem with the best of breed tools in the product. Caching One of the main ways to improve performance is Caching. Which basically means you tell the web server that instead of going to the database for each request you keep the data in the webserver and when the user asks for it you serve it from the webserver itself. BUT that can have consequences! Let’s look at some code, trust me caching code is not very intuitive, I define a cache key for almost all searches made through the common search page and cache the results. The approach works fine, first time i get the data from the database and second time data is served from the cache, significant performance improvement, EXCEPT when two users try to do the same operation and run into each other. But it is easy to handle this by adding the lock as you can see in the snippet below. So, as long as a user comes in and finds that the cache is empty, the user locks and starts to get the cache no more concurrency issues. But lets say you are processing 10 requests per second, by the time i have locked the operation to get the results from the database, 9 other users came in and found that the cache key is null so after i have come out and populated the cache they will still go in to get the results again. The application will still be faster because the next set of 10 users and so on would continue to get data from the cache. BUT if we added another null check after locking to build the cache and before actual call to the db then the 9 users who follow me would not make the extra trip to the database at all and that would really increase the performance, but didn’t i say that the code won’t be very intuitive, may be you should leave a comment you don’t want another developer to come in and think what a fresher why is he checking for the cache key null twice !!! The downside of caching is, you are storing the data outside of the database and the data could be wrong because the updates applied to the database would make the data cached at the web server out of sync. So, how do you invalidate the cache? Well if you only had one way of updating the data lets say only one entry point to the data update you can write some logic to say that every time new data is entered set the cache object to null. But this approach will not work as soon as you have several ways of feeding data to the system or your system is scaled out across a farm of web servers. The perfect solution to this is Micro Caching which means you cache the query for a set time duration and invalidate the cache after that set duration. The advantage is every time the user queries for that data with in the time span for which you have cached the results there are no calls made to the database and the data is served right from the server which makes the response immensely quick. Now figuring out the appropriate time span for which you micro cache the query results really depends on the application. Lets say your website gets 10 requests per second, if you retain the cache results for even 1 minute you will have immense performance gains. You would reduce 90% hits to the database for searching. Ever wondered why when you go to e-bookers.com or xpedia.com or yatra.com to book a flight and you click on the book button because the fare seems too exciting and you get an error message telling you that the fare is not valid any more. Yes, exactly => That is a cache failure! These travel sites or price compare engines are not going to hit the database every time you hit the compare button instead the results will be served from the cache, because the query results are micro cached, its a perfect trade-off, by micro caching the results the site gains 100% performance benefits but every once in a while annoys a customer because the fare has expired. But the trade off works in the favour of these sites as they are still able to process up to 30+ page requests per second which means cater to the site traffic by may be losing 1 customer every once in a while to a competitor who is also using a similar caching technique what are the odds that the user will not come back to their site sooner or later? Recap   Resources Below are some Key resource you might like to review. I would highly recommend the documentation, walkthroughs and videos available on MSDN. You can always make use of Fiddler to debug Web Performance Tests. Some community test extensions and plug ins available on Codeplex might also be of interest to you. The Road Ahead Thank you for taking the time out and reading this blog post, you may also want to read Part I and Part II if you haven’t so far. If you enjoyed the post, remember to subscribe to http://feeds.feedburner.com/TarunArora. Questions/Feedback/Suggestions, etc please leave a comment. Next ‘Load Testing in the cloud’, I’ll be working on exploring the possibilities of running Test controller/Agents in the Cloud. See you on the other side! Thank You!   Share this post : CodeProject

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  • SQL Server 2005 high memory usage and performance problems

    - by emzero
    Hi there guys. I have this ASP.NET/SQLServer2005 website running on a production server (Win2003, QuadCore, 4GB). The site runs smoothly normally, but after 2-3 weeks I notice a slow performance on the site (especifically in one particular page). Also I notice that the SQL Server process is using like 2GBs of RAM. So I restart the service, the site runs fast again and the process 300-400MBs. I'm looking for an explanation of why is this happening? What is SQL Server storing in RAM that takes too much space and degrades the performance? What can I do to avoid this? I'm trying to avoid restarting the SQLServer everytime this happens. Thank you!

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  • Memory mapped files causes low physical memory

    - by harik
    I have a 2GB RAM and running a memory intensive application and going to low available physical memory state and system is not responding to user actions, like opening any application or menu invocation etc. How do I trigger or tell the system to swap the memory to pagefile and free physical memory? I'm using Windows XP. If I run the same application on 4GB RAM machine it is not the case, system response is good. After getting choked of available physical memory system automatically swaps to pagefile and free physical memory, not that bad as 2GB system. To overcome this problem (on 2GB machine) attempted to use memory mapped files for large dataset which are allocated by application. In this case virtual memory of the application(process) is fine but system cache is high and same problem as above that physical memory is less. Even though memory mapped file is not mapped to process virtual memory system cache is high. why???!!! :( Any help is appreciated. Thanks.

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  • zlib memory usage / performance. With 500kb of data.

    - by unixman83
    Is zLib Worth it? Are there other better suited compressors? I am using an embedded system. Frequently, I have only 3MB of RAM or less available to my application. So I am considering using zlib to compress my buffers. I am concerned about overhead however. The buffer's average size will be 30kb. This probably won't get compressed by zlib. Anyone know of a good compressor for extremely limited memory environments? However, I will experience occasional maximum buffer sizes of 700kb, with 500kb much more common. Is zlib worth it in this case? Or is the overhead too much to justify? My sole considerations for compression are RAM overhead of algorithm and performance at least as good as zlib.

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  • Freezing Eclipse

    - by Radek Šimko
    I use Eclipse for programming in PHP and Java(Android) and sometimes Python, unfortunately Eclipse is nowadays much more often freezing. Often when I write this bracket "[" for defining an array in PHP, Eclipse just freeze and I have to close it manualy and start again. I've noted also, that Eclipse is consuming really much of my RAM... 200-300MiB of my available memory is nothing special. :-( Is there any way to check, what is consuming the memory in Eclipse and why it's freezing? I'm running on Windows Vista, 3GB RAM.

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  • Minimum Hardware requirements for Android development

    - by vishwanath
    I need information about minimum hardware requirement I need to have better experience in developing Android application. My current configuration is as follows. P4 3.0 GHz, 512 MB of ram. Started with Hello Android development on my machine and experience was sluggish, was using Eclipse Helios for development. Emulator used to take lot of time to start. And running program too. Do I need to upgrade my machine for the development purpose or is there anything else I am missing on my machine(like heavy processing by some other application I might have installed). And If I do need to upgrade, do I need to upgrade my processor too(that counts to new machine actually, which I am not in favor of), or only upgrading RAM will suffice.

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  • recommended parser for XML in java(absolute beginner to xml)

    - by poeschlorn
    Hi Pro's, which parser (java) would you recommend for parsing GPX data? Im looking for a one that is very intuitive to use and should not need too much RAM (it seems that DOM requires too much, doesn't it?). I have no idea about parsing xml, so it is time for me to learn this ;-) My documents are not very huge and are always read twice(a point for DOM), but I don't want to keep as few things as possible in RAM. What would you do in this situation? Which one would you coose and why?

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  • How to correctly calculate address spaces?

    - by user337308
    Below is an example of a question given on my last test in a Computer Engineering course. Anyone mind explaining to me how to get the start/end addresses of each? I have listed the correct answers at the bottom... The MSP430F2410 device has an address space of 64 KB (the basic MSP430 architecture). Fill in the table below if we know the following. The first 16 bytes of the address space (starting at the address 0x0000) is reserved for special function registers (IE1, IE2, IFG1, IFG2, etc.), the next 240 bytes is reserved for 8-bit peripheral devices, and the next 256 bytes is reserved for 16-bit peripheral devices. The RAM memory capacity is 2 Kbytes and it starts at the address 0x1100. At the top of the address space is 56KB of flash memory reserved for code and interrupt vector table. What Start Address End Address Special Function Registers (16 bytes) 0x0000 0x000F 8-bit peripheral devices (240 bytes) 0x0010 0x00FF 16-bit peripheral devices (256 bytes) 0x0100 0x01FF RAM memory (2 Kbytes) 0x1100 0x18FF Flash Memory (56 Kbytes) 0x2000 0xFFFF

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  • iPhone and Vertex Buffer Objects

    - by dancer
    I've just started playing around with opengl es on the iphone the past couple of weeks and i'm looking at refactoring some of my code to use Vertex Buffer Objects(VBO). Before I do though I would like to make sure it'll be worth it. The problem is that afaik the only reason you create VBO's is to shift a chunk of data onto the graphics card so that it doesn't need to be retrieved from system ram when it's used. The iPhone however does not have any dedicated ram that I'm aware of so i'm struggling to see why I would benefit at all from using VBO's. I have seen talk around the internet with conflicting opinions and apple certainly want dev's to use it so there's probably still a reason to use them but just wanted to see if anyone on SO had an opinion to add.

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  • Optimising speeds in HDF5 using Pytables

    - by Sree Aurovindh
    The problem is with respect to the writing speed of the computer (10 * 32 bit machine) and the postgresql query performance.I will explain the scenario in detail. I have data about 80 Gb (along with approprite database indexes in place). I am trying to read it from Postgresql database and writing it into HDF5 using Pytables.I have 1 table and 5 variable arrays in one hdf5 file.The implementation of Hdf5 is not multithreaded or enabled for symmetric multi processing.I have rented about 10 computers for a day and trying to write them inorder to speed up my data handling. As for as the postgresql table is concerned the overall record size is 140 million and I have 5 primary- foreign key referring tables.I am not using joins as it is not scalable So for a single lookup i do 6 lookup without joins and write them into hdf5 format. For each lookup i do 6 inserts into each of the table and its corresponding arrays. The queries are really simple select * from x.train where tr_id=1 (primary key & indexed) select q_t from x.qt where q_id=2 (non-primary key but indexed) (similarly five queries) Each computer writes two hdf5 files and hence the total count comes around 20 files. Some Calculations and statistics: Total number of records : 14,37,00,000 Total number of records per file : 143700000/20 =71,85,000 The total number of records in each file : 71,85,000 * 5 = 3,59,25,000 Current Postgresql database config : My current Machine : 8GB RAM with i7 2nd generation Processor. I made changes to the following to postgresql configuration file : shared_buffers : 2 GB effective_cache_size : 4 GB Note on current performance: I have run it for about ten hours and the performance is as follows: The total number of records written for each file is about 6,21,000 * 5 = 31,05,000 The bottle neck is that i can only rent it for 10 hours per day (overnight) and if it processes in this speed it will take about 11 days which is too high for my experiments. Please suggest me on how to improve. Questions: 1. Should i use Symmetric multi processing on those desktops(it has 2 cores with about 2 GB of RAM).In that case what is suggested or prefereable? 2. If i change my postgresql configuration file and increase the RAM will it enhance my process. 3. Should i use multi threading.. In that case any links or pointers would be of great help Thanks Sree aurovindh V

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  • Performance problem Loading Dataset inside a virtual.

    - by ShaneH
    Host Configuration: HP EliteBook 8530w 4G Ram Win7 Ultimate 64Bit RC SQL Server 2005 64bit Developer Edition Virtual: Windows Virtual PC 1G Ram allocated Integration Services installed Windows XP 64bit Up to date service packs and .Net framework through 3.5 SP1 Sharing the Gigabit network adapter of the Host I have a simple .Net console application which loads a dataset of approximately 37K rows. Running the application on the host executes in approximately 4 seconds. Running inside the virtual takes 729 seconds. The size of the application grows to about 65Mb when the dataset is finished loading, no calculated columns or event handlers are attached. [edit] I changed the virtual to use a loopback adapter to communicate with the host and performance is now on par with running on hardware. Any ideas as to why it would going over the network adapter be almost 200x longer? TraceRt shows that the connection is only one hop. Thanks, Shane Holder

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  • .net - how to connect windows service with systray application

    - by razor
    I have a windows service that do something periodically. on user account runs systray application (written in C#) that communicate with windows service (thru .net remoting) and shows a status and some option to users. Everything works well beside that systray app uses 20-30MB of RAM ! it have to work in terminal environment, when 50 users login, only systray apps take 1GB of RAM ! and i don't have to add, that's wrong :) Is it possible to write .net systray application that will be small ? (1-2MB max?) or should I write it in c/c++? then, what kind of communication should I use between windows service (written in C#) and systray app ?

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