Search Results

Search found 3513 results on 141 pages for 'raw sockets'.

Page 53/141 | < Previous Page | 49 50 51 52 53 54 55 56 57 58 59 60  | Next Page >

  • Where to implement storable items

    - by James Hay
    I'm creating a multiplayer online trading game. The things that are traded range from raw items to complex products. For example Steel is a raw item. Mechanical Assembly is a more complex item that requires 2x Steel and maybe 1x Rubber. Then Hydraulics is an item that contains 2x Mechanical Assemblies and 1x Electronics (which is another complex item). So and so forth. These items will be created by me, players can't create their own items, so it doesn't need to be able to handle arbitrary layers of complexity for items. If my example isn't clear, think Minecraft. You have wooden planks, which can be made into sticks. From there the sticks - combined with metals - can be made into tools. My game is nothing to do with minecraft or any sandbox building game, but it uses a similar progressive complexity to creating items that I want to have in my game. My question is basically, how do you store something like this assuming that I will want to add more items in the future? Do you store it in a database or in a seperate library that the game uses? EDIT None of the items actually "do" anything, they are simply there to either sell, purchase, or combine with other items to make a more complex item, which can then be sold, purchased or combined... you get the idea. The items themselves would not have any properties, but the instances of the items would. For example an item that one player has would have a certain "quality" and if they were selling it a certain "price". An instance of that same item that a different player had would need to have a different "quality" and "price" if they were selling it. I think the price part will not be required on an individual item because instead I would have a "sale" object which was for a price and contained certain items.

    Read the article

  • The right way to add images to Monogame/Windows

    - by ashes999
    I'm starting out with MonoGame. For now, I'm only targeting Windows (desktop -- not Windows 8 specifically). I've used a couple of XNA products in the past (raw XNA, FlatRedBall, SilverSprite), so I may have a misunderstanding about how I should add images to my content. How do I add images to my project? Currently, I created a new Monogame project, added a folder called "Content," and added images under there; the only caveat is that I need to set the Copy to Output Directory action to one of the Copy ones. It seems strange, because my "raw" XNA project just last week had a Content project in it (XNA Framework Content Pipeline, according to VS2010), which compiled my images to XNB (I think). It seems like Monogame doesn't use the same content pipeline, but I'm not sure. Edit: My question is not about "how do I get the XNA content pipeline to work with Monogame." My question is "why would I want to use the XNA content pipeline in Monogame?" Because there are (at least) two solutions (that I see today): Add the images to the Monogame project and set the Copy to Output Directory options to copy. Add a XNA content pipeline project and add my images to that instead; reference it from my MOnogame project. Which solution should I use, and why? I currently have a working version with the first option.

    Read the article

  • ????: Oracle ASM???????????·?????????

    - by Kumiko Fujita
    ??????????????????????????????????????????????????????????????????????????????????????????????????? * * * ??????????(?)????????????????????????Oracle Database?????????????????????????????????????????????????????????·????????????????ASM(Automatic Storage Management)???????????????????? ???????????????MD(??????????)???????MD???????????????????????????·????????·???????????????????????????????????????24??/365??????????????? ??????????????? ?????????????????????????????RAC????????????????????ASM?????????? OS:UNIX Database:Oracle Database 11g Enterprise Edition 11.2.0.1 Real Application Clusters(2???RAC)?Partitioning Option ????????2.5TB???SAN????????ASM????????????????? ????????? ???? ???????? ??? ?? DG01 NORMAL 4MB 5GB OCR?????? DG02 ????? 4MB 60GB ??????REDO???spfile DG03 ????? 4MB 60GB ??????REDO?? DG04 ????? 4MB 178GB ????? DG05 ????? 4MB 2670GB ?????? ???????RAID 0+1 ????????????????????????????????????????? (ASM?) ????????????????????? http://otndnld.oracle.co.jp/products/database/oracle10g/availability/pdf/asm_best_practices0907-fujitsu_jp.pdf ????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????REDO????????????RAID 0+1?????????????????????2??????????????????????????????????????????????????????????????????????????????????????????????SAN????????????????????????????????????????????????????????????????????????OS???????????????????????????????2???????????????????????????????? ASM?????????????????????????????????????????????????????RAW???????????????????????????????????????????????????????????????????????????????????????DB???????????????????????????????????????????????????????????????????????????????????????????????? ASM??????????????????????????????????????????????????????????????????????????????????????????????????????DB???????DBA????????????ASM????????????????????? ??????????ASM??????????????????????????????????????????????????????????????RAW??????????????????????·?????????????????????????????????????????????????????????? Oracle Database 11gR2????ASM?Clusterware?GRID Infrastructure???????????????????????OCR(Oracle Cluster Registry)?ASM??????????????????????????????????????????????ASM??????????DBA???????????·??????????????????????????????

    Read the article

  • Is there a Windows equivalent for eventfd?

    - by Leaurus
    I am writing a cross-platform library which emulates sockets behaviour, having additional functionality in the between (App-mylib-sockets). I want it to be the most transparent possible for the programmer, so primitives like select and poll must work with accordingly with this lib. The problem is when data becomes available (for instance) in the real socket, it will have to go through a lot of processing, so if select points to the real socket fd, app will be blocked a lot of time. I want the select/poll to unblock only when data is ready to be consumed (after my lib has done all the processing). So I came across this eventfd which allows me to do exactly what I want, i.e. to manipule select/poll behaviour on a given fd. Since I am much more familiarized with Linux environment, I don't know what is the windows equivalent of eventfd. Tried to search but got no luck. Anyone can help me, please?

    Read the article

  • Can't Deploy or Upload Large SSRS 2008 Report from VS or IE

    - by Bratch
    So far in this project I have two reports in VS2008/BIDS. The first one contains 1 tablix and is about 100k. The second one contains 3 tablixes (tablices?) and is about 257k. I can successfully deploy the smaller report from VS and I can upload it from the Report Manager in IE. I can view/run it from Report Manager and I can get to the Report Server (web service) URL from my browser just fine. Everything is done over HTTPS and there is nothing wrong with the certificates. With the larger report, the error I get in VS is "The operation has timed out" after about 100 seconds. The error when I upload from IE is "The underlying connection was closed: An unexpected error occurred on a send" after about 130 seconds. In the RSReportServer.config file I tried changing Authentication/EnableAuthPersistence from true to false and restarting the service, but still get the error. I have the key "SecureConnectionLevel" set to 2. Changing this to 0 and turning off SSL is not going to be an option. I added a registry key named "MaxRequestBytes" to HKEY_LOCAL_MACHINE\System\CurrentControlSet\Services\HTTP\Parameters and set it to 5242880 (5MB) and restarted the HTTP and SRS services as suggested in a forum post by Jin Chen of MSFT. I still cannot upload the larger report. This is on MS SQL 2008 and WS 2003. Below is part of a log file entry from ...\Reporting Services\LogFiles when I attempted to upload from IE. library!WindowsService_0!89c!02/10/2010-07:57:57:: i INFO: Call to CleanBatch() ends ui!ReportManager_0-1!438!02/10/2010-07:59:33:: e ERROR: The underlying connection was closed: An unexpected error occurred on a send. ui!ReportManager_0-1!438!02/10/2010-07:59:34:: e ERROR: HTTP status code -- 500 -------Details-------- System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a send. --- System.IO.IOException: Unable to write data to the transport connection: An established connection was aborted by the software in your host machine. --- System.Net.Sockets.SocketException: An established connection was aborted by the software in your host machine at System.Net.Sockets.Socket.MultipleSend(BufferOffsetSize[] buffers, SocketFlags socketFlags) at System.Net.Sockets.NetworkStream.MultipleWrite(BufferOffsetSize[] buffers) --- End of inner exception stack trace --- ...

    Read the article

  • Max TCP Connections to a machine

    - by A9S6
    I am creating a Windows Service in .NET to which N number of client can connect. The service starts a TCP listener and accepts the client connections. The problem I am facing is that I can only open 10 connections to this service. The listener::AcceptTcpClient() method accepts only 10 connection and throws an exception for 11th one. The client application uses the System.Net.Sockets.TcpClient class and the service is using System.Net.Sockets.TcpListener class. This is the exception that I am getting when I try to make a number of connections in a for loop to this service (after the 10th connection is made): "Unable to read data from Transport connection: An exsting connection was forcibly closed by remote host"

    Read the article

  • C++ wrapper for posix and linux specific functions

    - by Libzajc
    Hi Do you know about any good library wrapping posix and linux functions and structures ( eg. sockets or file descriptors ) into C++ classes? For example I'm thinking about a base FileDescriptor class and some inheriting classes ( unix sockets etc ) with methods like write, read or even some syscalls ( sendfile, splice ) - all throwing exceptions instead of setting errno. Or some shared memory class etc. I can't seem to find anything like that and by now I consider writing it myself, as I often have to write a C++ app for linux and either use C functions ( painful error checking ), or wrap them myself every time.

    Read the article

  • Is is possible to use IOCP (or other API) in Reactor-style operations?

    - by Artyom
    Hello, Is there any scalable Win32 API (like IOCP not like select) that gives you reactor style operations on sockets? AFAIK IOCP allows you to receive notification on completed operations like data read or written (proactor) but I'm looking for reactor style of operations: I need to get notification when the socket is readable or writable (reactor). Something similar to epoll, kqueue, /dev/poll ? Is there such API in Win32? If so where can I find a manual on it? Clearification: I need select like api for sockets that is as scalable as IOCP, or I'm looking for a way to use IOCP in reactor like operations.

    Read the article

  • Polling duplex does not scale... what's the alternative?

    - by user80855
    Our tests showed that the polling duplex binding simply does not scale and can not be used on a service within a web-farm or even a web garden. We have looked at TCP/IP sockets for a client push method, but the firewall issue is does allow us to use sockets. I was wondering what is the alternative "free" solution to this problem? allowing us to scale and allowing us to push data to client... I have also tried the solution in this article http://tomasz.janczuk.org/2009/09/scale-out-of-silverlight-http-polling.html but at the end, there was too much polling on a database, and performance was affected. Our Silverlight application need a pub/sub design, but it needs to be reliable and scalable... any ideas?

    Read the article

  • IPC: Communication between Qt4 and MONO processes (on linux)

    - by elcuco
    I have to connect a Qt4 application to a mono Application. The current proof of concept uses network sockets (which is nice, I can debug using nc on the command line). But I am open to new suggestions. What are my alternatives? Edit: The original application stack is split into two parts: server + client. The client is supposed to show pictures and videos. Since we found that this is not possible in a sane way in Mono, we split the client into two parts: server - client - GUI In the original implementation the client+GUI were the same application. Now client is in C# (running on Mono), and the GUI is Qt4. Rewriting the client in Qt4 is not an option. Right now the communication between the client and the GUI is been done using TCP sockets through localhost. I am looking for better implementations.

    Read the article

  • Multi-Threading - Cleanup strategy at program end

    - by weismat
    What is the best way to finish a multi-threaded application in a clean way? I am starting several socket connections from the main thread in seperate sockets and wait until the end of my business day in the main thread and use currently System.Environment.Exit(0) to terminate it. This leads to an unhandled execption in one of the childs. Should I stop the threads from the list? I have been reluctant to implement any real stopping in the childs yet, thus I am wondering about the best practice. The sockets are all wrapped nicely with proper destructors for logging out and closing, but it still leads to errors.

    Read the article

  • Socket Select with empty fd set

    - by whoi
    Hi; Suppose you have an fd set which can have zero or more sockets in it. When I try to call select operation on empty fd set, what I get is -1 as the number of fds which are set, meaning error. So what would you suggest to overcome this problem, you might say do not call if empty but I have a loop and any time fd set can hold 0 or more sockets. What is the best approach about this problem? (we are on C programming language)

    Read the article

  • GAE and Socket Data

    - by Vinod
    I have a field device which keeps on sending data over to any designated port using sockets. I am planning to use GAE for server-side infrastructure. I read GAE does not support sockets. But i can configure the device to send the data over port 80. so we wrote a genericservlet to capture this data on GAE. But it is not obtaining any values from the client. any suggestions to fix this issue?

    Read the article

  • Do Any Client-Side JavaScript Frameworks Integrate Well With Node.js+Express.js+socket.io.js?

    - by Tom D
    I'm building an webapp using Node.js+Express.js+socket.io.js on the backend. Do any of the popular front-end frameworks (Agility, Angular, Backbone, Closure, Dojo, Ember, GWT, jQuery, Knockback, Knockout, Spine, YUI, etc) integrate well with this backend for "real-time" applications? I want my application to have a very "real-time" feel. Specifically, when a user submits a form I want the information to be sent using web sockets to the backend for validation and (if validation passes) to be updated in the database. Then, the server-side will use web sockets to send a confirmation that the data was saved or some list of errors. I will use the server's response to update the page using JavaScript. I know all this can be done with any of the listed frameworks. I'm interested in features of particular frameworks that will help the framework integrate better with the Node-based backend than the other frameworks.

    Read the article

  • Can a client determine whether the server has accept()'d a unix socket?

    - by Havoc P
    I'm dealing with a buggy server that will sometimes fail to accept() connections (but leaves its listening socket open). This is on Linux with unix domain sockets. Currently the only way to detect this is that after sending a bunch of data, the buffer fills up and blocks, and the server isn't sending any replies. This long-after-the-fact failure mode is hard to distinguish from other bugs - the server could be unresponsive for other reasons. Especially for unix domain sockets it seems the kernel should know whether accept() has occurred; is there any way to find this out? Can the client block until accept() happens somehow, or at least check whether it has? This is just for debugging purposes so it can be a little ugly.

    Read the article

  • How can I asynchronously monitor a file in Perl?

    - by Hussain
    I am wondering if it is possible, and if so how, one could create a perl script that constantly monitors a file/db, and then call a subroutine to perform text processing if the file is changed. I'm pretty sure this would be possible using sockets, but this needs to be used for a webchat application on a site running on a shared host, and I'm not so sure sockets would be allowed on it. The basic idea is: create a listener for a chat file/database when the file is updated with a new message, call a subroutine the called subroutine will send the new message back to the browser to be displayed Thanks in advance.

    Read the article

  • Perl: Asynchronous file monitoring

    - by Hussain
    I am wondering if it is possible, and if so how, one could create a perl script that constantly monitors a file/db, and then call a subroutine to perform text processing if the file is changed. I'm pretty sure this would be possible using sockets, but this needs to be used for a webchat application on a site running on a shared host, and I'm not so sure sockets would be allowed on it. The basic idea is: -create a listener for a chat file/database -when the file is updated with a new message, call a subroutine -the called subroutine will send the new message back to the browser to be displayed Thanks in advance.

    Read the article

  • Does TCP actually define 'TCP server' and 'TCP clients'? [closed]

    - by mjn
    In the Wikipedia article, TCP communication is explained using the terms 'client' and 'server'. It also uses the word 'peers'. But TCP actually does not define "TCP clients" and "TCP servers" - In the RFC 675 document (SPECIFICATION OF INTERNET TRANSMISSION CONTROL PROGRAM), the word "client" never appears. The RFC explains that TCP is used to connect processes over ports (sockets), and that 'A pair of sockets form a CONNECTION which can be used to carry data in either direction [i.e. full duplex]. Calling the originating party the "client" seems to be common practice. But this client/server communication model is not always applicable to TCP communication. For example take peer-to-peer networks. Calling all processes which open a socket (and wait for incoming connections from peers) "TCP servers", sounds wrong to me. I would not call my uncle's telephone device a "Telephony server" if I dial his phone number and he picks up.

    Read the article

  • How can I communicate between Windows 8 and WP8 apps using ssl?

    - by Clay Shannon
    I'm considering using either raw notifications (WNS) or sockets for communication between a Windows 8 and WP8 app. I've found some samples for using sockets but my question[s] here are: does WP8 support sending/receiving messages over ssl and, if so, how is it done? Something I need to be true or find a workaround for is that the Windows 8 app has a permanent IPAddress to which the phone app will send its updates. Typically, a tablet will be running Windows 8 app, always listening for incoming messages; the phone app will periodically send messages.

    Read the article

  • Autocad 2014 - Positioning electrical objects for plans (icons and symbols, not actual objects)

    - by zazkapulsk
    I am using Autocad to design my home. I am at a phase where I want to set the location for the switches, lighting fixtures, power sockets, communication sockets etc. I am thinking of something like this http://www.the-house-plans-guide.com/electrical-blueprint-symbols.html. I am not interested in placing specific lighting fixtures or rendering them, just putting the symbol and distances for the symbol. I can use Autocad Electrical, but that's a GIANT overshoot. What am I missing? Thanks.

    Read the article

  • TDD, Unit Test and architectural changes

    - by Leandro
    I'm writing an RPC middleware in C++. I have a class named RPCClientProxy that contains a socket client inside: class RPCClientProxy { ... private: Socket* pSocket; ... } The constructor: RPCClientProxy::RPCClientProxy(host, port) { pSocket = new Socket(host, port); } As you can see, I don't need to tell the user that I have a socket inside. Although, to make unit tests for my proxies it would be necessary to create mocks for sockets and pass them to the proxies, and to do so I must use a setter or pass a factory to the sockets in the proxies's constructors. My question: According to TDD, is it acceptable to do it ONLY because the tests? As you can see, these changes would change the way the library is used by a programmer.

    Read the article

< Previous Page | 49 50 51 52 53 54 55 56 57 58 59 60  | Next Page >