Search Results

Search found 17944 results on 718 pages for 'size'.

Page 53/718 | < Previous Page | 49 50 51 52 53 54 55 56 57 58 59 60  | Next Page >

  • [iPhone] Play video not in full screen mode

    - by Kyo
    Hello, First, excuse my english :) I've read on apple developer website that video playback provides by the framework supports only full screen mode. I will need to develop an application where video can be played in reduce screen mode. I've see that Orange TV make something which looks like what i need to do. http://img218.imageshack.us/img218/1228/tvplayerorange.jpg The application is available on app store but you need to have a subscription to test this application. Whatever, to resume it, we can see video (tv stream video) in a reduce mode and if we click on the screen it switch to a full screen mode. So my question, what i want to do is possible (Orange TV made it) but i wonder the difficulty to make it. It seems that I have to make a video player. If it take a bunch of time, I tkink I will use Media Player Framework of iPhone even isn't the optimal solution for me. Feel free to ask me more details ;) Thank you for your answers.

    Read the article

  • Modal Popup Extender panel height width

    - by harold-sota
    I have a ajax asp.net modalpopupextender, I wont when I desplay popup, the popup cover all the browser window. The popup display a panel ane is inside the form not other container. My .aspx code is: < asp:Panel ID="OptionPanel" runat="server" CssClass="mp" Style="display: block; width:100%; height:100%" But don't work!!! Any ideas????

    Read the article

  • Strange thread behavior in Perl

    - by Zaid
    Tom Christiansen's example code (à la perlthrtut) is a recursive, threaded implementation of finding and printing all prime numbers between 3 and 1000. Below is a mildly adapted version of the script #!/usr/bin/perl # adapted from prime-pthread, courtesy of Tom Christiansen use strict; use warnings; use threads; use Thread::Queue; sub check_prime { my ($upstream,$cur_prime) = @_; my $child; my $downstream = Thread::Queue->new; while (my $num = $upstream->dequeue) { next unless ($num % $cur_prime); if ($child) { $downstream->enqueue($num); } else { $child = threads->create(\&check_prime, $downstream, $num); if ($child) { print "This is thread ",$child->tid,". Found prime: $num\n"; } else { warn "Sorry. Ran out of threads.\n"; last; } } } if ($child) { $downstream->enqueue(undef); $child->join; } } my $stream = Thread::Queue->new(3..shift,undef); check_prime($stream,2); When run on my machine (under ActiveState & Win32), the code was capable of spawning only 118 threads (last prime number found: 653) before terminating with a 'Sorry. Ran out of threads' warning. In trying to figure out why I was limited to the number of threads I could create, I replaced the use threads; line with use threads (stack_size => 1);. The resultant code happily dealt with churning out 2000+ threads. Can anyone explain this behavior?

    Read the article

  • SharePoint Lists.asmx's UpdateListItems() returns too much data

    - by Philipp Schmid
    Is there a way to prevent the UpdateListItems() web service call in SharePoint's Lists.asmx endpoint from returning all of the fields of the newly created or updated list item? In our case an event handler attached to our custom list is adding some rather large field values which are turned to the client unnecessarily. Is there a way to tell it to only return the ID of the newly created (or updated) list item? For example, currently the web service returns something like this: <Results xmlns="http://schemas.microsoft.com/sharepoint/soap/"> <Result ID="1,Update"> <ErrorCode>0x00000000</ErrorCode> <z:row ows_ID="4" ows_Title="Title" ows_Modified="2003-06-19 20:31:21" ows_Created="2003-06-18 10:15:58" ows_Author="3;#User1_Display_Name" ows_Editor="7;#User2_Display_Name" ows_owshiddenversion="3" ows_Attachments="-1" ows__ModerationStatus="0" ows_LinkTitleNoMenu="Title" ows_LinkTitle="Title" ows_SelectTitle="4" ows_Order="400.000000000000" ows_GUID="{4962F024-BBA5-4A0B-9EC1-641B731ABFED}" ows_DateColumn="2003-09-04 00:00:00" ows_NumberColumn="791.00000000000000" xmlns:z="#RowsetSchema" /> </Result> ... </Results> where as I am looking for a trimmed response only containing for example the ows_ID attribute: <Results xmlns="http://schemas.microsoft.com/sharepoint/soap/"> <Result ID="1,Update"> <ErrorCode>0x00000000</ErrorCode> <z:row ows_ID="4" /> </Result> ... </Results> I have unsuccessfully looked for a resource that documents all of the valid attributes for both the <Batch> and <Method> tags in he updates XmlNode parameter of UpdateListItems() in the hope that I will find a way to specify the fields to return. A solution for WSS 3.0 would be preferable over an SP 2010-only solution.

    Read the article

  • what is size_t in C

    - by benjamin button
    Hi, i am getting confused with size_t in C. i know that it is returned by a sizeof operator. But what exactly it is?Is it a datatype? let's say i have a for loop int i; or size_t i;//which one should i use? for(i=0;i<some_size;i++)

    Read the article

  • How much RAM used by Python dict or list?

    - by Who8MyLunch
    My problem: I am writing a simple Python tool to help me visualize my data as a function of many parameters. Each change in parameters involves a non-trivial amount of time, so I would like to cache each step's resulting imagery and supporting data in a dictionary. But then I worry that this dictionary could grow too large over time. Most of my data is in the form of Numpy arrays. My question: How would one go about computing the total number of bytes used by a Python dictionary. The dictionary itself may contain lists and other dictionaries, each of which contain data stored in Numpy arrays. Ideas?

    Read the article

  • sizeof, size_t and dtddef.h

    - by yCalleecharan
    Hi, if I'm using the sizeof operator and making use of size_t in my code, do I have necessarily have to include the preprocessor directive stddef.h ? I haven't included the stddef.h and my code compiles without warning with both MVS2008 and with Borland C++ BuilderX. Thanks a lot...

    Read the article

  • Is it possible (and how) to remove unutilized widgets from Ext JS library?

    - by Kabeer
    Hello. Ext JS base and widgets together offer me the solution I've been looking for. The Ext JS library is somewhat heavy w.r.t. conventional standards. There are several widgets in the library that I am not using. So I want to know if it is possible to remove the corresponding code (of widgets not being used) from the ext-all.js ? To put it in other words, is it possible to compose a master Java Script of Ext JS that comprises of only the widgets of my interest? If there is a way I'd love to know.

    Read the article

  • Visual Studio scratch disk behavior

    - by bobobobo
    I don't know if this feature exists, but I'd like a way to control Visual Studio 2010's scratch disk behavior (other than completely turning off intellisense). Right now it creates a massive .sdf file in the project folder (50MB+), and then it goes and creates an IPCH folder with 60MB+ of precompiled headers. All that's well and good while VS is running, but after it exits, I really would like the disk back. Is there a way to configure vs 2010 to Use the same location (%AppData%\VSScratch) for scratch disk files (so its easier to blow it away?) Automatically delete .sdf /ipch on exit? I know they don't delete them because its faster to startup.. but if you delete them yourself, startup time isn't that much increased..

    Read the article

  • Screen Casting using ffmpeg (too fast)

    - by rowman
    I can use ffmpeg to make screen casts: ffmpeg -f x11grab -s 1280x800 -i :0.0 -c:v libx264 -framerate 30 -r 30 -crf 18 out.mkv However the output comes out to be too fast paced. It also happens with GTK RecordMyDesktop if I enable the encode on the fly. So, the questions is how to get a normal video pace. Also in order to capture the sound with ffmpeg what option should be used? FFmpeg Output: ffmpeg -f x11grab -s 1280x800 -r 30 -i :0.0 -c:v libx264 -framerate 30 -r 30 -crf 18 out.mkv ffmpeg version N-35162-g87244c8 Copyright (c) 2000-2012 the FFmpeg developers built on Oct 7 2012 15:56:19 with gcc 4.6 (Ubuntu/Linaro 4.6.3-1ubuntu5) configuration: --enable-gpl --enable-libfaac --enable-libfdk-aac --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-librtmp --enable-libtheora --enable-libvorbis --enable-libvpx --enable-x11grab --enable-libx264 --enable-nonfree --enable-version3 libavutil 51. 73.102 / 51. 73.102 libavcodec 54. 64.100 / 54. 64.100 libavformat 54. 29.105 / 54. 29.105 libavdevice 54. 3.100 / 54. 3.100 libavfilter 3. 19.102 / 3. 19.102 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 16.100 / 0. 16.100 libpostproc 52. 1.100 / 52. 1.100 [x11grab @ 0xab896a0] device: :0.0 -> display: :0.0 x: 0 y: 0 width: 1280 height: 800 [x11grab @ 0xab896a0] shared memory extension found [x11grab @ 0xab896a0] Estimating duration from bitrate, this may be inaccurate Input #0, x11grab, from ':0.0': Duration: N/A, start: 1350136942.608988, bitrate: 983040 kb/s Stream #0:0: Video: rawvideo (BGR[0] / 0x524742), bgr0, 1280x800, 983040 kb/s, 30 tbr, 1000k tbn, 30 tbc [libx264 @ 0xab87320] using cpu capabilities: MMX2 SSE2Fast SSSE3 Cache64 SlowCTZ SlowAtom [libx264 @ 0xab87320] profile High 4:4:4 Predictive, level 3.2, 4:4:4 8-bit [libx264 @ 0xab87320] 264 - core 128 r2 198a7ea - H.264/MPEG-4 AVC codec - Copyleft 2003-2012 - http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=4 threads=6 lookahead_threads=1 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=18.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00 Output #0, matroska, to 'out.mkv': Metadata: encoder : Lavf54.29.105 Stream #0:0: Video: h264, yuv444p, 1280x800, q=-1--1, 1k tbn, 30 tbc Stream mapping: Stream #0:0 -> #0:0 (rawvideo -> libx264) Press [q] to stop, [?] for help frame= 10 fps=0.0 q=0.0 size= 1kB time=00:00:00.00 bitrate= 0.0kbits/sframe= 19 fps= 17 q=0.0 size= 1kB time=00:00:00.00 bitrate= 0.0kbits/sframe= 28 fps= 17 q=0.0 size= 1kB time=00:00:00.00 bitrate= 0.0kbits/sframe= 37 fps= 17 q=0.0 size= 1kB time=00:00:00.00 bitrate= 0.0kbits/sframe= 45 fps= 16 q=0.0 size= 1kB time=00:00:00.00 bitrate= 0.0kbits/sframe= 47 fps= 14 q=0.0 size= 1kB time=00:00:00.00 bitrate= 0.0kbits/sframe= 52 fps= 13 q=24.0 size= 257kB time=00:00:00.00 bitrate=2101632.0kbiframe= 55 fps= 12 q=24.0 size= 257kB time=00:00:00.10 bitrate=20808.2kbitsframe= 59 fps= 11 q=24.0 size= 289kB time=00:00:00.23 bitrate=10145.0kbitsframe= 64 fps= 11 q=24.0 size= 289kB time=00:00:00.40 bitrate=5894.7kbits/frame= 70 fps= 11 q=24.0 size= 289kB time=00:00:00.60 bitrate=3933.1kbits/frame= 72 fps= 10 q=24.0 size= 289kB time=00:00:00.66 bitrate=3549.2kbits/frame= 77 fps=9.8 q=24.0 size= 289kB time=00:00:00.83 bitrate=2837.7kbits/frame= 80 fps=9.6 q=24.0 size= 289kB time=00:00:00.93 bitrate=2533.5kbits/frame= 85 fps=9.3 q=24.0 size= 289kB time=00:00:01.10 bitrate=2146.9kbits/frame= 89 fps=9.3 q=24.0 size= 289kB time=00:00:01.23 bitrate=1917.1kbits/frame= 92 fps=9.1 q=24.0 size= 289kB time=00:00:01.33 bitrate=1773.3kbits/frame= 96 fps=9.0 q=24.0 size= 289kB time=00:00:01.46 bitrate=1612.4kbits/frame= 99 fps=8.8 q=24.0 size= 321kB time=00:00:01.56 bitrate=1676.8kbits/frame= 104 fps=8.7 q=24.0 size= 321kB time=00:00:01.73 bitrate=1515.2kbits/frame= 109 fps=5.3 q=24.0 Lsize= 1093kB time=00:00:03.56 bitrate=2511.5kbits/s video:1092kB audio:0kB subtitle:0 global headers:0kB muxing overhead 0.120198% [libx264 @ 0xab87320] frame I:3 Avg QP:18.93 size:142610 [libx264 @ 0xab87320] frame P:43 Avg QP:20.79 size: 15751 [libx264 @ 0xab87320] frame B:63 Avg QP:23.75 size: 195 [libx264 @ 0xab87320] consecutive B-frames: 21.1% 1.8% 11.0% 66.1% [libx264 @ 0xab87320] mb I I16..4: 50.0% 21.1% 28.9% [libx264 @ 0xab87320] mb P I16..4: 6.1% 0.9% 3.2% P16..4: 5.5% 1.2% 0.6% 0.0% 0.0% skip:82.5% [libx264 @ 0xab87320] mb B I16..4: 0.4% 0.1% 0.0% B16..8: 2.9% 0.1% 0.0% direct: 0.0% skip:96.5% L0:40.7% L1:57.0% BI: 2.3% [libx264 @ 0xab87320] 8x8 transform intra:14.5% inter:46.1% [libx264 @ 0xab87320] coded y,u,v intra: 33.5% 24.1% 25.4% inter: 0.9% 0.4% 0.4% [libx264 @ 0xab87320] i16 v,h,dc,p: 70% 26% 1% 3% [libx264 @ 0xab87320] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 11% 21% 30% 5% 7% 5% 7% 4% 10% [libx264 @ 0xab87320] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 32% 35% 12% 2% 4% 3% 4% 3% 5% [libx264 @ 0xab87320] Weighted P-Frames: Y:0.0% UV:0.0% [libx264 @ 0xab87320] ref P L0: 57.0% 5.6% 26.8% 10.6% [libx264 @ 0xab87320] ref B L0: 69.4% 22.6% 8.0% [libx264 @ 0xab87320] ref B L1: 93.7% 6.3% [libx264 @ 0xab87320] kb/s:2460.40

    Read the article

  • Performance of vector::size() : is it as fast as reading a variable?

    - by zoli2k
    I have do an extensive calculation on a big vector of integers. The vector size is not changed during the calculation. The size of the vector is frequently accessed by the code. What is faster in general: using the vector::size() function or using helper constant vectorSize storing the size of the vector? I know that compilers usually able to inline the size() function when setting the proper compiler flags, however, making a function inline is something that a compiler may do but can not be forced.

    Read the article

  • How is the MTU is 65535 in UDP but ethernet does not allow frame size more than 1500 bytes

    - by nikku
    I am using a fast ethernet of 100 Mbps, whose frame size is less than 1500 bytes (1472 bytes for payload as per my textbook). In that, I was able to send and receive a UDP packet of message size 65507 bytes, which means the packet size was 65507 + 20 (IP Header) + 8 (UDP Header) = 65535. If the frame's payload size itself is maximum of 1472 bytes (as per my textbook), how can the packet size of IP be greater than that which here is 65535? I used sender code as char buffer[100000]; for (int i = 1; i < 100000; i++) { int len = send (socket_id, buffer, i); printf("%d\n", len); } Receiver code as while (len = recv (socket_id, buffer, 100000)) { printf("%d\n". len); } I observed that send returns -1 on i > 65507 and recv prints or receives a packet of maximum of length 65507.

    Read the article

  • What effect does RAID stripe size have on read-ahead settings?

    - by stbrody
    I'm trying to figure out the correct read-ahead values to set on a RAID10 array, and I'm wondering if the RAID stripe size should factor into my considerations. I've heard conflicting information about this in the past. I once heard that you should always set your read-ahead value to a multiple of the RAID stripe size, and never below the stripe size, because that is the minimum amount of data the RAID controller will ever try to read at once. Someone else told me, however, that setting read-ahead below the stripe size is fine, and can, in fact, increase the amount of parallel reads you can do across devices in the array, increasing performance and decreasing load on the array. So which is it? Do read-ahead settings that aren't multiples of the stripe size make sense or not?

    Read the article

  • Difference between tcp recv buffer and tcp receive window size?

    - by pradeepchhetri
    The command shows the tcp receive buffer size in bytes. $ cat /proc/sys/net/ipv4/tcp_rmem 4096 87380 4001344 where the three values signifies the min, default and max values respectively. Then I tried to find the tcp window size using tcpdump command. $ sudo tcpdump -n -i eth0 'tcp[tcpflags] & (tcp-syn|tcp-ack) == tcp-syn and port 80 and host google.com' tcpdump: verbose output suppressed, use -v or -vv for full protocol decode listening on eth0, link-type EN10MB (Ethernet), capture size 65535 bytes 16:15:41.465037 IP 172.16.31.141.51614 > 74.125.236.73.80: Flags [S], seq 3661804272, win 14600, options [mss 1460,sackOK,TS val 4452053 ecr 0,nop,wscale 6], length 0 I got the window size to be 14600 which is 10 times the size of MSS. Can anyone please tell me the relationship between the two.

    Read the article

  • How is the MTU is 65535 in UDP but ethernet does not allow frame size more than 1500 bytes

    - by nikku
    I am using a fast ethernet of 100 Mbps, whose frame size is less than 1500 bytes (1472 bytes for payload as per my textbook). In that, I was able to send and receive a UDP packet of message size 65507 bytes, which means the packet size was 65507 + 20 (IP Header) + 8 (UDP Header) = 65535. If the frame's payload size itself is maximum of 1472 bytes (as per my textbook), how can the packet size of IP be greater than that which here is 65535? I used sender code as char buffer[100000]; for (int i = 1; i < 100000; i++) { int len = send (socket_id, buffer, i); printf("%d\n", len); } Receiver code as while (len = recv (socket_id, buffer, 100000)) { printf("%d\n". len); } I observed that send returns -1 on i > 65507 and recv prints or receives a packet of maximum of length 65507.

    Read the article

  • XSLT Transforming sequential XML to hierarchical XML

    - by Jean-Paul Smit
    I have a requirement to transform a sequential XML node list into a hierarchical, but I run into some XSLT specific knowledge gap. The input XML contains articles, colors and sizes. In the sample below 'Record1' is an article, 'Record2' represents a color and 'Record3' are the sizes. The number of colors and sizes (record2 and record3) elements can vary. <root> <Record1>...</Record1> <Record2>...</Record2> <Record3>...</Record3> <Record3>...</Record3> <Record2>...</Record2> <Record3>...</Record3> <Record3>...</Record3> <Record3>...</Record3> <Record3>...</Record3> <Record1>...</Record1> <Record2>...</Record2> <Record3>...</Record3> <Record3>...</Record3> <Record2>...</Record2> <Record3>...</Record3> <Record3>...</Record3> <Record3>...</Record3> <Record3>...</Record3> </root> All fields are on the same hierarchical level, but still I have to create this structure as output: <root> <article> -> Record1 <color> -> Record2 <size>...</size> -> Record3 <size>...</size> -> Record3 </color> <color> -> Record2 <size>...</size> -> Record3 <size>...</size> -> Record3 <size>...</size> -> Record3 <size>...</size> -> Record3 </color> </article> <article> -> Record1 <color> -> Record2 <size>...</size> -> Record3 <size>...</size> -> Record3 </color> <color> -> Record2 <size>...</size> -> Record3 <size>...</size> -> Record3 <size>...</size> -> Record3 <size>...</size> -> Record3 </color> </article> </root> I've tried to iterate the nodes sequentially but for example the 'article' (=record1) node tag needs to remain unclosed while 'color' (=record2) nodes are processed. The same counts for processing 'size' (=record3) having 'color' unclosed, but that is not allowed by XSLT. My next idea was to call a template for every article, color and size level, but I don't know how to select for example all 'record3' nodes between the current 'record2' and the next article represented by 'record1'. I've also got a limitation on the XSLT version because I need this transformation in BizTalk Server which only supports XSLT 1.0 Can someone push me in the right direction?

    Read the article

  • How can I change the size of the Dash font?

    - by Marcos Roriz
    I've just installed and configured Ubuntu 12.04 on my machine. I've changed all font sizes, with the myunity tool, and they're now all set to the Ubuntu font size 9. However, I can't find anywhere in Ubuntu a way to change the HUGE dash search/UI font. Any idea on where I can change it? Any dconf/gconf setting option? Here are some screenshots, compare the size of the dash fonts to desktops apps. Dash font: Desktop font:

    Read the article

  • WCF HttpClient Error calling a RESTful WCF Service - Cannot write more bytes to the buffer than the configured maximum buffer size: 65536

    - by Justin Hoffman
    Using the HttpClient API from wcf.codeplex.com, you may encounter this error if respones are too large.   Cannot write more bytes to the buffer than the configured maximum buffer size: 65536 In order to increase the size of the Response Buffer, just increase the MaxReseponseContentBufferSize as shown below. Increase it to something larger than the default: 65536 depending on your response sizes. var client = new HttpClient { MaxResponseContentBufferSize = 196608, BaseAddress = new Uri("http://myservice/service1/") };

    Read the article

  • What are the app file size limitations for different smartphone OSes & carriers?

    - by Nick Gotch
    I know the iPhone App Store limits how large an app can be in general and there are also limitations with AT&T over the size it can be to transmit over a data plan vs WiFi. I have no idea what, if any, these limits are for Android apps and what I'm finding online is a mix of different numbers. Does anyone know these numbers definitively? The Android game I'm porting is in the 20-30MB range and we'd like to know if we need to further reduce its size.

    Read the article

< Previous Page | 49 50 51 52 53 54 55 56 57 58 59 60  | Next Page >