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  • Mac OS X Server 10.6 - Apple's software mirrored RAID worth it?

    - by Arko
    Hi, I am installing an Intel Xserve (Quad core Xeon) with Snow Leopard Server (10.6) on two 80Gb 7200rpm SATA HDs. I created a mirrored RAID set using Disk Utility with those two drives, all went fine. I was then asking myself if this is really a good idea. I know that an hardware RAID system would be better, but what about this software RAID? Have you any feedback on this? Will it work fine if one HD breaks down? Does this affect performance? [UPDATE] In short: Hardware RAID is better than software RAID which is better than none. Thank you all for the answers, they were very helpful. Especially Gordon's script to monitor failures. As Apple's software RAID is pretty silent about a drive failure.

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  • Any screen capture software that captures webcam, microphone inputs too ?

    - by mohanr
    I am going to conduct a user study. Apart from capturing the screen while the user is interacting with the system, I also want to capture the video/audio of the user. Is there any software that in addition to capturing the screen also overlays it with the webcam/microphone inputs. The goal is to capture the complete experience of the user: key/mouse interactions with the system along with their facial/vocal responses. I know that I can maybe run a screen-capture software and also run a software for capturing webcam audio/video alongside and try to sync/overlay both these streams with timestamps. But I am going to be dealing with probably several hundred hours of data. So I am looking for a tool that can streamline the process for me amap and help me keep my sanity at end of the process. Thanks,

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  • Linux Software RAID: How to fsck on hard drive?

    - by Rick-Rainer Ludwig
    We have a Linux server running with Software RAID1. We see some issues in /var/log/messages like: unreadable sector. I want to perform a complete fsck on the drive to get some more information, but a fsck /dev/md0 brings a clean due to the Software RAID layer in between. How can I check the real hard drive? Do I need to disassemble the whole RAID? How do I deal with the inconsistency in the partition due to the additional Software RAID header? Does anyone have a good idea for this?

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  • Need to move a debian server from i686 to x86_64 architecture

    - by user64204
    I have a debian server that I need to move from one hosting provider to another. I don't really know how the old server was setup, all I know is that it's running a Ruby on Rails application with a lot of custom libraries installed and that I should prepare myself for a painful migration. Old server: -os: debian 5.0.9 -used disk space: 3.2GB -architecture: i686 New server: -os: debian 5.0.9 -free disk space: 10GB -architecture: x86_64 As you can see the problem is that the servers are running different architectures. Q: Is there anyway I could somehow migrate the old to the new server in a few steps (or am I just dreaming I could) ? I was thinking maybe I could: -get list of packages and gems installed on old server and use for loop to install them all on the new -copy the disk content from old to new server while excluding what is architecture-specific (the problem is that I don't really know what to exclude).

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  • Is there any automatic Windows software to check status of website..

    - by user59280
    Is there any automatic Windows software application to check status of website and alert me through mail or message or trigger am alarm.. Example: Consider I am waiting to buy a new latest movie ticket online (through) and the ticket booking has not been informed properly (online booking is opening at a random time). In this situation I will be forced to slave for my PC to get the tickets. To avoid such situation, can you suggest me a software? So I need a software which will alert me when the online booking is open.. Can anyone please help me?

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  • The Incremental Architect&acute;s Napkin &ndash; #3 &ndash; Make Evolvability inevitable

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/06/04/the-incremental-architectacutes-napkin-ndash-3-ndash-make-evolvability-inevitable.aspxThe easier something to measure the more likely it will be produced. Deviations between what is and what should be can be readily detected. That´s what automated acceptance tests are for. That´s what sprint reviews in Scrum are for. It´s no small wonder our software looks like it looks. It has all the traits whose conformance with requirements can easily be measured. And it´s lacking traits which cannot easily be measured. Evolvability (or Changeability) is such a trait. If an operation is correct, if an operation if fast enough, that can be checked very easily. But whether Evolvability is high or low, that cannot be checked by taking a measure or two. Evolvability might correlate with certain traits, e.g. number of lines of code (LOC) per function or Cyclomatic Complexity or test coverage. But there is no threshold value signalling “evolvability too low”; also Evolvability is hardly tangible for the customer. Nevertheless Evolvability is of great importance - at least in the long run. You can get away without much of it for a short time. Eventually, though, it´s needed like any other requirement. Or even more. Because without Evolvability no other requirement can be implemented. Evolvability is the foundation on which all else is build. Such fundamental importance is in stark contrast with its immeasurability. To compensate this, Evolvability must be put at the very center of software development. It must become the hub around everything else revolves. Since we cannot measure Evolvability, though, we cannot start watching it more. Instead we need to establish practices to keep it high (enough) at all times. Chefs have known that for long. That´s why everybody in a restaurant kitchen is constantly seeing after cleanliness. Hygiene is important as is to have clean tools at standardized locations. Only then the health of the patrons can be guaranteed and production efficiency is constantly high. Still a kitchen´s level of cleanliness is easier to measure than software Evolvability. That´s why important practices like reviews, pair programming, or TDD are not enough, I guess. What we need to keep Evolvability in focus and high is… to continually evolve. Change must not be something to avoid but too embrace. To me that means the whole change cycle from requirement analysis to delivery needs to be gone through more often. Scrum´s sprints of 4, 2 even 1 week are too long. Kanban´s flow of user stories across is too unreliable; it takes as long as it takes. Instead we should fix the cycle time at 2 days max. I call that Spinning. No increment must take longer than from this morning until tomorrow evening to finish. Then it should be acceptance checked by the customer (or his/her representative, e.g. a Product Owner). For me there are several resasons for such a fixed and short cycle time for each increment: Clear expectations Absolute estimates (“This will take X days to complete.”) are near impossible in software development as explained previously. Too much unplanned research and engineering work lurk in every feature. And then pervasive interruptions of work by peers and management. However, the smaller the scope the better our absolute estimates become. That´s because we understand better what really are the requirements and what the solution should look like. But maybe more importantly the shorter the timespan the more we can control how we use our time. So much can happen over the course of a week and longer timespans. But if push comes to shove I can block out all distractions and interruptions for a day or possibly two. That´s why I believe we can give rough absolute estimates on 3 levels: Noon Tonight Tomorrow Think of a meeting with a Product Owner at 8:30 in the morning. If she asks you, how long it will take you to implement a user story or bug fix, you can say, “It´ll be fixed by noon.”, or you can say, “I can manage to implement it until tonight before I leave.”, or you can say, “You´ll get it by tomorrow night at latest.” Yes, I believe all else would be naive. If you´re not confident to get something done by tomorrow night (some 34h from now) you just cannot reliably commit to any timeframe. That means you should not promise anything, you should not even start working on the issue. So when estimating use these four categories: Noon, Tonight, Tomorrow, NoClue - with NoClue meaning the requirement needs to be broken down further so each aspect can be assigned to one of the first three categories. If you like absolute estimates, here you go. But don´t do deep estimates. Don´t estimate dozens of issues; don´t think ahead (“Issue A is a Tonight, then B will be a Tomorrow, after that it´s C as a Noon, finally D is a Tonight - that´s what I´ll do this week.”). Just estimate so Work-in-Progress (WIP) is 1 for everybody - plus a small number of buffer issues. To be blunt: Yes, this makes promises impossible as to what a team will deliver in terms of scope at a certain date in the future. But it will give a Product Owner a clear picture of what to pull for acceptance feedback tonight and tomorrow. Trust through reliability Our trade is lacking trust. Customers don´t trust software companies/departments much. Managers don´t trust developers much. I find that perfectly understandable in the light of what we´re trying to accomplish: delivering software in the face of uncertainty by means of material good production. Customers as well as managers still expect software development to be close to production of houses or cars. But that´s a fundamental misunderstanding. Software development ist development. It´s basically research. As software developers we´re constantly executing experiments to find out what really provides value to users. We don´t know what they need, we just have mediated hypothesises. That´s why we cannot reliably deliver on preposterous demands. So trust is out of the window in no time. If we switch to delivering in short cycles, though, we can regain trust. Because estimates - explicit or implicit - up to 32 hours at most can be satisfied. I´d say: reliability over scope. It´s more important to reliably deliver what was promised then to cover a lot of requirement area. So when in doubt promise less - but deliver without delay. Deliver on scope (Functionality and Quality); but also deliver on Evolvability, i.e. on inner quality according to accepted principles. Always. Trust will be the reward. Less complexity of communication will follow. More goodwill buffer will follow. So don´t wait for some Kanban board to show you, that flow can be improved by scheduling smaller stories. You don´t need to learn that the hard way. Just start with small batch sizes of three different sizes. Fast feedback What has been finished can be checked for acceptance. Why wait for a sprint of several weeks to end? Why let the mental model of the issue and its solution dissipate? If you get final feedback after one or two weeks, you hardly remember what you did and why you did it. Resoning becomes hard. But more importantly youo probably are not in the mood anymore to go back to something you deemed done a long time ago. It´s boring, it´s frustrating to open up that mental box again. Learning is harder the longer it takes from event to feedback. Effort can be wasted between event (finishing an issue) and feedback, because other work might go in the wrong direction based on false premises. Checking finished issues for acceptance is the most important task of a Product Owner. It´s even more important than planning new issues. Because as long as work started is not released (accepted) it´s potential waste. So before starting new work better make sure work already done has value. By putting the emphasis on acceptance rather than planning true pull is established. As long as planning and starting work is more important, it´s a push process. Accept a Noon issue on the same day before leaving. Accept a Tonight issue before leaving today or first thing tomorrow morning. Accept a Tomorrow issue tomorrow night before leaving or early the day after tomorrow. After acceptance the developer(s) can start working on the next issue. Flexibility As if reliability/trust and fast feedback for less waste weren´t enough economic incentive, there is flexibility. After each issue the Product Owner can change course. If on Monday morning feature slices A, B, C, D, E were important and A, B, C were scheduled for acceptance by Monday evening and Tuesday evening, the Product Owner can change her mind at any time. Maybe after A got accepted she asks for continuation with D. But maybe, just maybe, she has gotten a completely different idea by then. Maybe she wants work to continue on F. And after B it´s neither D nor E, but G. And after G it´s D. With Spinning every 32 hours at latest priorities can be changed. And nothing is lost. Because what got accepted is of value. It provides an incremental value to the customer/user. Or it provides internal value to the Product Owner as increased knowledge/decreased uncertainty. I find such reactivity over commitment economically very benefical. Why commit a team to some workload for several weeks? It´s unnecessary at beast, and inflexible and wasteful at worst. If we cannot promise delivery of a certain scope on a certain date - which is what customers/management usually want -, we can at least provide them with unpredecented flexibility in the face of high uncertainty. Where the path is not clear, cannot be clear, make small steps so you´re able to change your course at any time. Premature completion Customers/management are used to premeditating budgets. They want to know exactly how much to pay for a certain amount of requirements. That´s understandable. But it does not match with the nature of software development. We should know that by now. Maybe there´s somewhere in the world some team who can consistently deliver on scope, quality, and time, and budget. Great! Congratulations! I, however, haven´t seen such a team yet. Which does not mean it´s impossible, but I think it´s nothing I can recommend to strive for. Rather I´d say: Don´t try this at home. It might hurt you one way or the other. However, what we can do, is allow customers/management stop work on features at any moment. With spinning every 32 hours a feature can be declared as finished - even though it might not be completed according to initial definition. I think, progress over completion is an important offer software development can make. Why think in terms of completion beyond a promise for the next 32 hours? Isn´t it more important to constantly move forward? Step by step. We´re not running sprints, we´re not running marathons, not even ultra-marathons. We´re in the sport of running forever. That makes it futile to stare at the finishing line. The very concept of a burn-down chart is misleading (in most cases). Whoever can only think in terms of completed requirements shuts out the chance for saving money. The requirements for a features mostly are uncertain. So how does a Product Owner know in the first place, how much is needed. Maybe more than specified is needed - which gets uncovered step by step with each finished increment. Maybe less than specified is needed. After each 4–32 hour increment the Product Owner can do an experient (or invite users to an experiment) if a particular trait of the software system is already good enough. And if so, she can switch the attention to a different aspect. In the end, requirements A, B, C then could be finished just 70%, 80%, and 50%. What the heck? It´s good enough - for now. 33% money saved. Wouldn´t that be splendid? Isn´t that a stunning argument for any budget-sensitive customer? You can save money and still get what you need? Pull on practices So far, in addition to more trust, more flexibility, less money spent, Spinning led to “doing less” which also means less code which of course means higher Evolvability per se. Last but not least, though, I think Spinning´s short acceptance cycles have one more effect. They excert pull-power on all sorts of practices known for increasing Evolvability. If, for example, you believe high automated test coverage helps Evolvability by lowering the fear of inadverted damage to a code base, why isn´t 90% of the developer community practicing automated tests consistently? I think, the answer is simple: Because they can do without. Somehow they manage to do enough manual checks before their rare releases/acceptance checks to ensure good enough correctness - at least in the short term. The same goes for other practices like component orientation, continuous build/integration, code reviews etc. None of that is compelling, urgent, imperative. Something else always seems more important. So Evolvability principles and practices fall through the cracks most of the time - until a project hits a wall. Then everybody becomes desperate; but by then (re)gaining Evolvability has become as very, very difficult and tedious undertaking. Sometimes up to the point where the existence of a project/company is in danger. With Spinning that´s different. If you´re practicing Spinning you cannot avoid all those practices. With Spinning you very quickly realize you cannot deliver reliably even on your 32 hour promises. Spinning thus is pulling on developers to adopt principles and practices for Evolvability. They will start actively looking for ways to keep their delivery rate high. And if not, management will soon tell them to do that. Because first the Product Owner then management will notice an increasing difficulty to deliver value within 32 hours. There, finally there emerges a way to measure Evolvability: The more frequent developers tell the Product Owner there is no way to deliver anything worth of feedback until tomorrow night, the poorer Evolvability is. Don´t count the “WTF!”, count the “No way!” utterances. In closing For sustainable software development we need to put Evolvability first. Functionality and Quality must not rule software development but be implemented within a framework ensuring (enough) Evolvability. Since Evolvability cannot be measured easily, I think we need to put software development “under pressure”. Software needs to be changed more often, in smaller increments. Each increment being relevant to the customer/user in some way. That does not mean each increment is worthy of shipment. It´s sufficient to gain further insight from it. Increments primarily serve the reduction of uncertainty, not sales. Sales even needs to be decoupled from this incremental progress. No more promises to sales. No more delivery au point. Rather sales should look at a stream of accepted increments (or incremental releases) and scoup from that whatever they find valuable. Sales and marketing need to realize they should work on what´s there, not what might be possible in the future. But I digress… In my view a Spinning cycle - which is not easy to reach, which requires practice - is the core practice to compensate the immeasurability of Evolvability. From start to finish of each issue in 32 hours max - that´s the challenge we need to accept if we´re serious increasing Evolvability. Fortunately higher Evolvability is not the only outcome of Spinning. Customer/management will like the increased flexibility and “getting more bang for the buck”.

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  • What is 'System Usage Specification' ?

    - by rohit k.
    My software is a video-audio converter and video cutter. I have used Qt(compiled from source) and ffmpeg (compiled from source). I have to prepare System Usage Specification outline and Specify Usage patterns of the system and indicate it using Run charts / Histograms. I am told to use Winrunner for this purpose. I don't know exactly what to do. Please help.

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  • My Speaking Engagements in the Last Two Months

    - by gsusx
    I’ve been so busy lately with the activities around Moesion that I haven’t had time to blog about a couple of great conferences I had the opportunity to speak at in the last two months. Software Architect Conference, UK ( http://www.software-architect.co.uk/ ) This conference is becoming one of my favorite events of the year. As always Nick Payne and his team did a remarkable job lining up an all-star group of speakers that covered some of the hottest topics in today’s software industry. The first...(read more)

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  • multiple webapps in tomcat -- what is the optimal architecture?

    - by rvdb
    I am maintaining a growing base of mainly Cocoon-2.1-based web applications [http://cocoon.apache.org/2.1/], deployed in a Tomcat servlet container [http://tomcat.apache.org/], and proxied with an Apache http server [http://httpd.apache.org/docs/2.2/]. I am conceptually struggling with the best way to deploy multiple web applications in Tomcat. Since I'm not a Java programmer and we don't have any sysadmin staff I have to figure out myself what is the most sensible way to do this. My setup has evolved through 2 scenarios and I'm considering a third for maximal separation of the distinct webapps. [1] 1 Tomcat instance, 1 Cocoon instance, multiple webapps -tomcat |_ webapps |_ webapp1 |_ webapp2 |_ webapp[n] |_ WEB-INF (with Cocoon libs) This was my first approach: just drop all web applications inside a single Cocoon webapps folder inside a single Tomcat container. This seemed to run fine, I did not encounter any memory issues. However, this poses a maintainability drawback, as some Cocoon components are subject to updates, which often affect the webapp coding. Hence, updating Cocoon becomes unwieldy: since all webapps share the same pool of Cocoon components, updating one of them would require the code in all web applications to be updated simultaneously. In order to isolate the web applications, I moved to the second scenario. [2] 1 Tomcat instance, each webapp in its dedicated Cocoon environment -tomcat |_ webapps |_ webapp1 | |_ WEB-INF (with Cocoon libs) |_ webapp1 | |_ WEB-INF (with Cocoon libs) |_ webapp[n] |_ WEB-INF (with Cocoon libs) This approach separates all webapps into their own Cocoon environment, run inside a single Tomcat container. In theory, this works fine: all webapps can be updated independently. However, this soon results in PermGenSpace errors. It seemed that I could manage the problem by increasing memory allocation for Tomcat, but I realise this isn't a structural solution, and that overloading a single Tomcat in this way is prone to future memory errors. This set me thinking about the third scenario. [3] multiple Tomcat instances, each with a single webapp in its dedicated Cocoon environment -tomcat |_ webapps |_ webapp1 |_ WEB-INF (with Cocoon libs) -tomcat |_ webapps |_ webapp2 |_ WEB-INF (with Cocoon libs) -tomcat |_ webapps |_ webapp[n] |_ WEB-INF (with Cocoon libs) I haven't tried this approach, but am thinking of the $CATALINA_BASE variable. A single Tomcat distribution can be multiply instanciated with different $CATALINA_BASE environments, each pointing to a Cocoon instance with its own webapp. I wonder whether such an approach could avoid the structural memory-related problems of approach [2], or will the same issues apply? On the other hand, this approach would complicate management of the Apache http frontend, as it will require the AJP connectors of the different Tomcat instances to be listening at different ports. Hence, Apache's worker configuration has to be updated and reloaded whenever a new webapp (in its own Tomcat instance) is added. And there seems no way to reload worker.properties without restarting the entire Apache http server. Is there perhaps another / more dynamic way of 'modularizing' multiple Tomcat-served webapps, or can one of these scenarios be refined? Any thoughts, suggestions, advice much appreciated. Ron

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  • Communications and Oracle Application Integration Architecture (AIA)

    Dan Byrnes, Oracle Industry Strategy Vice President, explains how Oracle's AIA for Communication delivers the Communications industry's only pre-integrated, open standards suite of applications and technology. Dan will also discuss how customers are leveraging the Oracle Communications Suite to automate their end-to-end business processes.

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  • The Windows Azure Software Development Kit (SDK) and the Windows Azure Training Kit (WATK)

    - by BuckWoody
    Windows Azure is a platform that allows you to write software, run software, or use software that we've already written. We provide lots of resources to help you do that - many can be found right here in this blog series. There are two primary resources you can use, and it's important to understand what they are and what they do. The Windows Azure Software Development Kit (SDK) Actually, this isn't one resource. We have SDK's for multiple development environments, such as Visual Studio and also Eclipse, along with SDK's for iOS, Android and other environments. Windows Azure is a "back end", so almost any technology or front end system can use it to solve a problem. The SDK's are primarily for development. In the case of Visual Studio, you'll get a runtime environment for Windows Azure which allows you to develop, test and even run code all locally - you do not have to be connected to Windows Azure at all, until you're ready to deploy. You'll also get a few samples and codeblocks, along with all of the libraries you need to code with Windows Azure in .NET, PHP, Ruby, Java and more. The SDK is updated frequently, so check this location to find the latest for your environment and language - just click the bar that corresponds to what you want: http://www.windowsazure.com/en-us/develop/downloads/ The Windows Azure Training Kit (WATK) Whether you're writing code, using Windows Azure Virtual Machines (VM's) or working with Hadoop, you can use the WATK to get examples, code, PowerShell scripts, PowerPoint decks, training videos and much more. This should be your second download after the SDK. This is all of the training you need to get started, and even beyond. The WATK is updated frequently - and you can find the latest one here: http://www.windowsazure.com/en-us/develop/net/other-resources/training-kit/     There are many other resources - again, check the http://windowsazure.com site, the community newsletter (which introduces the latest features), and my blog for more.

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  • Blog/CMS software with editing style like Stack Exchange

    - by Merlyn Morgan-Graham
    I have been updating a Wordpress blog lately and found the turnaround time for content creation and editing is much worse than for Stack Overflow posts. Part of this has to do with being original compositions rather than riffing off a question. But part of it is the software. I am looking for CMS/blog software that has an overall editing experience similar to Stack Overflow. The most important features I'm looking for: Inline editing (mostly) Real-time preview on the same page are all important features for speeding up data entry. Markdown support (with inline and block-level code support) Syntax hilighting The features I must maintain from my self-hosted Wordpress: Somewhat popular/supported software, with extensibility support Self hostable Will work with MySql Wordpress has plugins for all these, but they don't necessarily work together. For example I've found a few markdown-on-save plugins, but I doubt those have a chance of ever supporting inline editing or real time previews. Also the most popular syntax hilighting plugins don't support inline code blocks, and I doubt previews would work with other syntax hilighting methods. If I get a wiki/web page content creation system along with it, or somehow integrate this into GitHub (with all the features I requested) I'll accept those as side benefits :) Formed as a question: Are there any pieces of content creation software for making a blog that support an editing style like Stack Exchange and Stack Overflow? Or magic combinations of Wordpress plugins that offer the same?

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  • Online Multiplayer Game Architecture [on hold]

    - by Eric
    I am just starting to research online multiplayer game development and I have a high-level architectural question regarding how online multiple games function. I have server-side and client-side programming experience, and I understand how AJAX-esque transfer protocol operates. What I don't understand yet is how online multiple fits into all of that. For example, an online Tetris multiplayer game. Would both players have the entire Tetris game built out on their client-side and then get pushed "moves" from the other player via some AJAX-esque mechanism, in which case each client would have to be constantly listening via JavaScript for inbound "moves" and update the client appropriately? Or would each client build out the aesthetics and run a virtual server per game to which each client connects and thus pull and push commands in real-time via something like web sockets? I apologize if this question is too high-level and general, but I couldn't find anything online that offered this high-level of a perspective on the topic.

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  • CPU Architecture and floating-point math

    - by Jo-Herman Haugholt
    I'm trying to wrap my head around some details about how floating point math is performed on the CPU, trying to better understand what data types to use etc. I think I have a fairly good understanding of how integer math is performed. If I've understood correctly, and disregarding SIMD, a 32-bit CPU will generally perform integer math at at least 32-bit precision etc. Is it correct that floating-point math is dependent on the presence of a FPU? And that the FPU on the x86 is 80-bit, so floating point math is performed at this precision unless using SIMD? What about ARM?

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  • SOA Suite HealthCare Integration Architecture

    - by Nitesh Jain
    Oracle SOA Suite for HealthCare integration is an integrated, best-of-breed suite that helps HealthCare organizations rapidly design and assemble, deploy and manage, highly agile and adaptable business applications.It  will help healthcare industry to  reduce operating costs and speeds time-to-market by delivering a consistent user interface, management console and monitoring environment, as well as healthcare libraries and templates for healthcare customer projects.Oracle SOA Suite for healthcare integration is fully configurable and extensible, providing a highly flexible platform for collaboration across all healthcare domains.Healthcare message standards support:    Messaging standards - HL7, HIPAA, Custom , X12N    Exchange standards - MLLP (v1.0, v2.0), TCP/IP, File, FTP, SFTP, JMSSimplified dashboards and customized reports helps users to advanced monitoring capabilities that support end-to-end healthcare message tracking.A toolkit for rapid HIPAA 5010 upgrade and compliance provides pre-defined healthcare integration mapping for HIPAA standards that is fully customizable and extensible.MLLP-HA helps easily failover and disaster recovery which makes system running on the long time without any issue.Audit keeps track of all the system changes. Alert and notification (SMS,Email etc) helps user to take the fast action and gives tracking on the real-time.

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  • UDP Code client server architecture

    - by GameBuilder
    Hi I have developed a game on android.Now I want to play it on wifi or 3G. I have game packets which i want to send it form client(mobile) to server then to another client2(mobile). I don't know how to write code in Java to send the playPackets continuously to server and receive the playPacket continuously from the server to the clients. I guess i have to use two thread one for sending and one for receiving. Can someone help me with the code, or the procedure to write code for it. Thanks in advance.

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  • EPM 11.1.2.2 Architecture: Essbase

    - by Marc Schumacher
    Since a lot of components exist to access or administer Essbase, there are also a couple of client tools available. End users typically use the Excel Add-In or SmartView nowadays. While the Excel Add-In talks to the Essbase server directly using various ports, SmartView connects to Essbase through Provider Services using HTTP protocol. The ability to communicate using a single port is one of the major advantages from SmartView over Excel Add-In. If you consider using Excel Add-In going forward, please make sure you are aware of the Statement of Direction for this component. The Administration Services Console, Integration Services Console and Essbase Studio are clients, which are mainly used by Essbase administrators or application designers. While Integration Services and Essbase Studio are used to setup Essbase applications by loading metadata or simply for data loads, Administration Services are utilized for all kind of Essbase administration. All clients are using only one or two ports to talk to their server counterparts, which makes them work through firewalls easily. Although clients for Provider Services (SmartView) and Administration Services (Administration Services Console) are only using a single port to communicate to their backend services, the backend services itself need the Essbase configured port range to talk to the Essbase server. Any communication to repository databases is done using JDBC connections. Essbase Studio and Integration Services are using different technologies to talk to the Essbase server, Integration Services uses CAPI, Essbase Studio uses JAPI. However, both are using the configured port range on the Essbase server to talk to Essbase. Connections to data sources are either based on ODBC (Integration Service, Essbase) or JDBC (Essbase Studio). As for all other components discussed previously, when setting up firewall rules, be aware of the fact that all services may need to talk to the external authentication sources, this is not only needed for Shared Services.

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  • How do developers verify that software requirement changes in one system do not violate a requirement of downstream software systems?

    - by Peter Smith
    In my work, I do requirements gathering, analysis and design of business solutions in addition to coding. There are multiple software systems and packages, and developers are expected to work on any of them, instead of being assigned to make changes to only 1 system or just a few systems. How developers ensure they have captured all of the necessary requirements and resolved any conflicting requirements? An example of this type of scenario: Bob the developer is asked to modify the problem ticket system for a hypothetical utility repair business. They contract with a local utility company to provide this service. The old system provides a mechanism for an external customer to create a ticket indicating a problem with utility service at a particular address. There is a scheduling system and an invoicing system that is dependent on this data. Bob's new project is to modify the ticket placement system to allow for multiple addresses to entered by a landlord or other end customer with multiple properties. The invoicing system bills per ticket, but should be modified to bill per address. What practices would help Bob discover that the invoicing system needs to be changed as well? How might Bob discover what other systems in his company might need to be changed in order to support the new changes\business model? Let's say there is a documented specification for each system involved, but there are many systems and Bob is not familiar with all of them. End of example. We're often in this scenario, and we do have design reviews but management places ultimate responsibility for any defects (business process or software process) on the developer who is doing the design and the work. Some organizations seem to be better at this than others. How do they manage to detect and solve conflicting or incomplete requirements across software systems? We currently have a lot of tribal knowledge and just a few developers who understand the entire business and software chain. This seems highly ineffective and leads to problems at the requirements level.

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  • Oracle(R) Buys Pre-Paid Software Assets From eServGlobal

    - by Paulo Folgado
    Oracle to Deliver Scalable Carrier-Grade Pre-Paid Solution Based on Open, Flexible IT-Based Platform News Facts ·        Oracle has agreed to acquire certain pre-paid assets of eServGlobal, a provider of advanced IT-based, pre-paid charging solutions for the communications industry. ·        eServGlobal's Universal Service Platform (USP) includes a pre-paid charging application, a network-services platform and a messaging gateway. The ChargingMax, NumberMax, uVOMS, MessageMax, PromoMax Express and Social Relationship Management software currently supports more than 25 tier-one customers including the world's largest IT-based installation of pre-paid services. ·        The combination of Oracle Communications Billing and Revenue Management and the USP applications is expected to accelerate the shift from network- to IT-based pre-paid systems by providing the first convergent, open IT-based platform from a leading business software and hardware systems company. ·        Customers are expected to benefit from traditional carrier-grade, pre-paid service authorization with IT-grade flexibility that supports any service or network, is easier to deploy and maintain and delivers an overall lower total cost of ownership. ·        The transaction is expected to close in the second half of this year. Supporting Quote ·        "The majority of mobile phone users worldwide use pre-paid plans, and that number is growing exponentially. Oracle Communications applications combined with the pre-paid software assets from eServGlobal will provide our customers with highly available and scalable carrier-grade, pre-paid software on an open, convergent platform. This will enable our customers to deliver traditional pre-paid voice services and easily introduce hybrid pre-paid and post-paid plans with targeted pricing, promotions and service bundles that include voice, data and network services," said Liam Maxwell, vice president of products, Oracle Communications. Supporting Resources About Oracle and eServGlobal USP General Presentation FAQ

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  • Vue d'ensemble de l'architecture modulaire de Qt 5, un billet de Guillaume Belz

    La sortie de Qt 5 se précise de jour en jour. L'une des principales évolutions de Qt 5 est la réorganisation des différents modules. Certaines fonctionnalités sont séparées dans des modules indépendants, comme le transfert des widgets depuis QtGui vers QtWidget, ou déplacées dans des modules existants, comme l'intégration des fonctionnalités d'OpenGL depuis QtOpenGL vers QtGui. Ce billet de blog présente l'ensemble des modules de Qt 5 et les principaux changement que l'on y trouvera. Les modules de Qt 5

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  • WCF/webservice architecture question

    - by M.R.
    I have a requirement to create a webservice to expose certain items from a CMS as a web service, and I need some suggestions - the structure of the items is as such: item - field 1 - field 2 - field 3 - field 4 So, one would think that the class for this will be: public class MyItem { public string ItemName { get; set; } public List<MyField> Fields { get; set; } } public class MyField { public string FieldName { get; set; } public string FieldValue { get; set; } //they are always string (except - see below) } This works for when its always one level deep, but sometimes, one of the fields is actually a point to ANOTHER item (MyItem) or multiple MyItem (List<MyItem>), so I thought I would change the structure of MyField as follows, to make FieldValue as object; public class MyField { public string FieldName { get; set; } public object FieldValue { get; set; } //changed to object } So, now, I can put whatever I want in there. This is great in theory, but how will clients consume this? I suspect that when users make a reference to this web service, they won't know which object is being returned in that field? This seems like a not-so-good design. Is there a better approach to this?

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  • Dell whitepaper on PowerEdge R810 R910 and M910 Memory Architecture

    - by jchang
    The Dell PowerEdge 11 th Generation Servers: R810, R910 and M910 Memory Guidance whitepaper seems to have caused some confusion. I believe the source is an error in the paper. In the section on FlexMem Bridge Technology, the Dell whitepaper says this applies to the R810 and the M910. The Dell M910 is a 4-way blade server for the Xeon 7500 series processor line. First a breif recap. The R810 is a 2-way server, by which I mean it has two sockets regardless of the number of cores on each processor....(read more)

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