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  • Returning a 1x1 .gif as a response in Rails

    - by Avishai
    Hi, I'm building a Rails app that does conversion tracking on outside sites. I'd like to allow users to paste an image tag in their conversion pages (like AdWords), and whenever that image is requested, a conversion registers in my app. respond_to do |format| if @conversion.save flash[:notice] = 'Conversion was successfully created.' format.html { redirect_to(@conversion) } format.xml { render :xml => @conversion, :status => :created, :location => @conversion } format.js { render :json => @conversion, :status => :created } format.gif { head :status => :ok } else format.html { render :action => "new" } format.xml { render :xml => @conversion.errors, :status => :unprocessable_entity } end end This way, the browser gets a non-existent .gif image. Is there a better way to do this?

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  • change div text on radion button click

    - by pisi
    I want to put the radio button value in the status div. The text of status div should change, according to the radio button selected by the user. The code that I used bellow is not working. Please help. Thanks! HTML code: <form action=""> <input type="radio" name="sex" value="male">Male<br> <input type="radio" name="sex" value="female">Female<br> <div id="status"></div> </form>? JS code: $(document).ready(function () { RadioStatus=""; $("input[type='radio']:checked").each( function() { if ($(this).attr('checked');) RadioStatus=$(this).val(); $("#status").text(RadioStatus); }); $("input[type='radio']").change(function() { RadioStatus= $('input[type='radio']:checked').val() $('#status').text(RadioStatus); }); });

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  • How do I do a has_many through association on a has_many through association in rails?

    - by Angela
    Warning: I may have the wrong 'problem statement' but here it goes: A Campaign has many Contacts. A Campaign has many Emails. Therefore, a Contact has many Emails through a Campaign. And an Email can have many Contacts through a Campaign. Each Contact-Email pair has its own unique Status (status1, status2, etc). Each Status (for a Contact-Email pair) will have its own User. I do not know how to model Status, or User. Currently the immediate challenge is Status. (see diagram below)

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  • Tasks API using Google Apps Script (complete task)

    - by Cartman
    I am trying to set the status of a task as completed using Tasks API. It shows that the code has completed successfully, but the task is not being marked as completed. Also, when I try to get the status of the task after update, it shows status as "needsAction". Here is my code function setTaskStatus(){ // Suppose a task with name "MyTaskListName" is contained //within task list with name "MyTaskName" var tasklist = Tasks.Tasklists.list().getItems(); var title = 'MyTaskListName'; var id; for(var i in tasklist){ if(title == tasklist[i].getTitle()){ id = tasklist[i].getId(); } } //Get the task list items var tasks = Tasks.Tasks.list(id).getItems(); for(var i in tasks){ if(tasks[i].getTitle() == 'MyTaskName'){ tasks[i].setStatus("completed");// set status completed Logger.log(tasks[i].getStatus());// this shows that the task has completed //But it does not reflect actually } } }

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  • How to Display Validation Error Messages on a Page?

    - by Yardstermister
    I am pretty new to ASP.NET and C# I have spent the day learning the basics of the ASP.NET Membership provider I have built all my validator but are getting stuck at outputting my error message on the page. private void LogCreateUserError(MembershipCreateStatus status, string username) { string reasonText = status.ToString(); switch (status) { case MembershipCreateStatus.DuplicateEmail: case MembershipCreateStatus.DuplicateProviderUserKey: case MembershipCreateStatus.DuplicateUserName: reasonText = "The user details you entered are already registered."; break; case MembershipCreateStatus.InvalidAnswer: case MembershipCreateStatus.InvalidEmail: case MembershipCreateStatus.InvalidProviderUserKey: case MembershipCreateStatus.InvalidQuestion: case MembershipCreateStatus.InvalidUserName: case MembershipCreateStatus.InvalidPassword: reasonText = string.Format("The {0} provided was invalid.", status.ToString().Substring(7)); break; default: reasonText = "Due to an unknown problem, we were not able to register you at this time"; break; } //CODE TO WRITE reasonText TO THE HTML PAGE ?? } What is the best way to output the varible result onto the page as I have relied upon the built in ASP:Validators until now.

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  • Rails creating and updating 2 model records simultaneously

    - by LearnRails
    I have 2 tables product and history product table id name type price location 1 abc electronics $200 aisle1 history table id product_id status 1 1 price changed from $200 to $180 Whenever the product price or location is updated by a user by hitting the update button, 1) the changes should be automatically be reflected in the history status column without the user having to enter that manually. if the price is updated from 200 to 180 then a new history row will be created with new id and the status column will say ' price changed from $200 to $180' if the location is updated from aisle1 to aisle 2 then status displays ' loc changed from ailse1 to aisle 2' I tried to @product = Product.new(params[:product]) @history= History.new(params[:history]) if @product.save @history.new(attributes) == I am not sure of whether this approach is correct I would really appreciate if someone could tell me how the history can be automatically updated in this case.

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  • ordering a collection by an association's property

    - by neiled
    class Person belongs_to :team class Status #has last_updated property class Team has_many :members, :class => "Person" Ok, so I have a Team class which has many People in it and each of those people has a status and each status has a last_updated property. I'm currently rendering a partial with a collection similar to: =render :partial => "user", :collection => current_user.team.members Now how do I go about sorting the collection by the last_updated property of the Status class? Thanks in advance! p.s. I've just written the ruby code from memory, it's just an example, it's not meant to compile but I hope you get the idea!

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  • Make staus bar visible without overlapping view

    - by aeolai
    Hello, I have a tab bar with two views. In the first view the iPhone status bar is hidden using [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]. When the second view is loaded, and the status bar is made visible again using [[UIApplication sharedApplication] setStatusBarHidden:NO animated:YES] it overlaps the view. How do I make the status bar visible again without overlapping the second view? Thanks

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  • pthread_exit return value

    - by Manty
    This is surprising for me. void * thread_func(void *arg) { pthread_exit(&ret); } int main(void) { pthread_t thr; int *exit_status; pthread_create(&thr, NULL, thread_func, NULL); sleep(2); pthread_join(thr, (void **)&exit_status); printf("value of exit status - %d\n", *exit_status); ret = 20; pthread_join(thr, (void **)&exit_status); printf("value of exit status - %d\n", *exit_status); return 0; } The output is value of exit status - 50 value of exit status - 20 I was expecting both the times the exit_status would be the actual exit value(50 in my case) of the thread. Instead it is just returning the value of the global variable which I used for pthread_exit. Is it not a bug?

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  • mysql fetch error

    - by Luke
    <? $res = $database->userLatestStatus($u); while($row=mysql_fetch_assoc($res)){ $status=$row['status']; echo "$status"; } ?> This is the code on my page, which is throwing up the following error: Warning: mysql_fetch_assoc(): supplied argument is not a valid MySQL result resource.... The database function: function userLatestStatus($u) { $q = "SELECT status FROM ".TBL_STATUS." WHERE userid = '$u' DESC LIMIT 1"; return mysql_query($q, $this->connection); } Any ideas what the problem is?

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  • simple query Delete records in a table based on count logic

    - by user1905941
    a table with a pk and status column which is having values as 'Y','N','NULL' Query: get the count of records with status column as 'Y', if this count exceeds 1% of total count of records then dont delete , else delete the records in the table. i tried like this Declare v_count Number; v_count1 Number; BEGIN v_count := select count(*) from temp; v_count1 := select count(*) from temp where status = 'Y' ; v_count := v_count + ((0.1) * (v_count)) if (v_count1 > v_count) { insert into temp1 values(pk,status) } else { Delete from temp ; } END;

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  • Access different columns from LINQ resultset

    - by Piyush
    I have a query which returns multiple columns from the database using LINQ var donors = from d2 in db.Donors where d2.Status == "Pending" select new { donorID = d2.donorID, bloodGroup = d2.bloodGroup, contactNo = d2.contactMobile, status = d2.Status }; now I want to display the results in different Labels accessing one column value from donors resultset. ex: Label1.Text = donorID; Label2.Text = bloodGroup; ...and so on please help me achieve this.

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  • Unable to return/process JSON in JQuery $.get()

    - by shyam
    I have a problem returning/processing JSON data while calling $.get() function. Here's the code: JQuery: $.get("script.php?", function(data) { if (data.status) { alert('ok'); } else { alert(data.error); } },'json'); PHP if ($r) { $ret = array("status"=>true); } else { $ret = array("status"=>false,"error"=>$error); } echo json_encode( $ret ); So this is the code. But the response is always taken as string in the jquery. data.status and data.error is undefined.

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  • How to Read a specific element value from XElement in LINQ to XML

    - by Happy
    I have an XElement which has content like this. <Response xmlns="someurl" xmlnsLi="thew3url"> <ErrorCode></ErrorCode> <Status>Success</Status> <Result> <Manufacturer> <ManufacturerID>46</ManufacturerID> <ManufacturerName>APPLE</ManufacturerName> </Manufacturer> //More Manufacturer Elements like above here </Result> </Response> How will i read the Value inside Status element ? I tried XElement stats = myXel.Descendants("Status").SingleOrDefault(); But that is returning null.

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  • Object still linked (referenced) after selecting it out of list?

    - by djerry
    Hey guys, I was wondering, and i'm not really sure, but help me out here. If you have a List items, and there's one object you need to change a property of it. Say myClass has a string property "status". I'm searching my list with a for-loop and i get my object so i do myClass item = items[i]; if i want to change the "status" property, i do this for example : item.Status = "new status"; My question/issue is this: is "item" still linked to the list item, so that if i execute the line above, it will be changed in the list as well without having to set this : items[i] = item; Hope this is clear. Thanks in advance.

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  • Enum driving a Visual State change via the ViewModel

    - by Chris Skardon
    Exciting title eh? So, here’s the problem, I want to use my ViewModel to drive my Visual State, I’ve used the ‘DataStateBehavior’ before, but the trouble with it is that it only works for bool values, and the minute you jump to more than 2 Visual States, you’re kind of screwed. A quick search has shown up a couple of points of interest, first, the DataStateSwitchBehavior, which is part of the Expression Samples (on Codeplex), and also available via Pete Blois’ blog. The second interest is to use a DataTrigger with GoToStateAction (from the Silverlight forums). So, onwards… first let’s create a basic switch Visual State, so, a DataObj with one property: IsAce… public class DataObj : NotifyPropertyChanger { private bool _isAce; public bool IsAce { get { return _isAce; } set { _isAce = value; RaisePropertyChanged("IsAce"); } } } The ‘NotifyPropertyChanger’ is literally a base class with RaisePropertyChanged, implementing INotifyPropertyChanged. OK, so we then create a ViewModel: public class MainPageViewModel : NotifyPropertyChanger { private DataObj _dataObj; public MainPageViewModel() { DataObj = new DataObj {IsAce = true}; ChangeAcenessCommand = new RelayCommand(() => DataObj.IsAce = !DataObj.IsAce); } public ICommand ChangeAcenessCommand { get; private set; } public DataObj DataObj { get { return _dataObj; } set { _dataObj = value; RaisePropertyChanged("DataObj"); } } } Aaaand finally – hook it all up to the XAML, which is a very simple UI: A Rectangle, a TextBlock and a Button. The Button is hooked up to ChangeAcenessCommand, the TextBlock is bound to the ‘DataObj.IsAce’ property and the Rectangle has 2 visual states: IsAce and NotAce. To make the Rectangle change it’s visual state I’ve used a DataStateBehavior inside the Layout Root Grid: <i:Interaction.Behaviors> <ei:DataStateBehavior Binding="{Binding DataObj.IsAce}" Value="true" TrueState="IsAce" FalseState="NotAce"/> </i:Interaction.Behaviors> So now we have the button changing the ‘IsAce’ property and giving us the other visual state: Great! So – the next stage is to get that to work inside a DataTemplate… Which (thankfully) is easy money. All we do is add a ListBox to the View and an ObservableCollection to the ViewModel. Well – ok, a little bit more than that. Once we’ve got the ListBox with it’s ItemsSource property set, it’s time to add the DataTemplate itself. Again, this isn’t exactly taxing, and is purely going to be a Grid with a Textblock and a Rectangle (again, I’m nothing if not consistent). Though, to be a little jazzy I’ve swapped the rectangle to the other side (living the dream). So, all that’s left is to add some States to the template.. (Yes – you can do that), these can be the same names as the others, or indeed, something else, I have chosen to stick with the same names and take the extra confusion hit right on the nose. Once again, I add the DataStateBehavior to the root Grid element: <i:Interaction.Behaviors> <ei:DataStateBehavior Binding="{Binding IsAce}" Value="true" TrueState="IsAce" FalseState="NotAce"/> </i:Interaction.Behaviors> The key difference here is the ‘Binding’ attribute, where I’m now binding to the IsAce property directly, and boom! It’s all gravy!   So far, so good. We can use boolean values to change the visual states, and (crucially) it works in a DataTemplate, bingo! Now. Onwards to the Enum part of this (finally!). Obviously we can’t use the DataStateBehavior, it' only gives us true/false options. So, let’s give the GoToStateAction a go. Now, I warn you, things get a bit complex from here, instead of a bool with 2 values, I’m gonna max it out and bring in an Enum with 3 (count ‘em) 3 values: Red, Amber and Green (those of you with exceptionally sharp minds will be reminded of traffic lights). We’re gonna have a rectangle which also has 3 visual states – cunningly called ‘Red’, ‘Amber’ and ‘Green’. A new class called DataObj2: public class DataObj2 : NotifyPropertyChanger { private Status _statusValue; public DataObj2(Status status) { StatusValue = status; } public Status StatusValue { get { return _statusValue; } set { _statusValue = value; RaisePropertyChanged("StatusValue"); } } } Where ‘Status’ is my enum. Good times are here! Ok, so let’s get to the beefy stuff. So, we’ll start off in the same manner as the last time, we will have a single DataObj2 instance available to the Page and bind to that. Let’s add some Triggers (these are in the LayoutRoot again). <i:Interaction.Triggers> <ei:DataTrigger Binding="{Binding DataObject2.StatusValue}" Value="Amber"> <ei:GoToStateAction StateName="Amber" UseTransitions="False" /> </ei:DataTrigger> <ei:DataTrigger Binding="{Binding DataObject2.StatusValue}" Value="Green"> <ei:GoToStateAction StateName="Green" UseTransitions="False" /> </ei:DataTrigger> <ei:DataTrigger Binding="{Binding DataObject2.StatusValue}" Value="Red"> <ei:GoToStateAction StateName="Red" UseTransitions="False" /> </ei:DataTrigger> </i:Interaction.Triggers> So what we’re saying here is that when the DataObject2.StatusValue is equal to ‘Red’ then we’ll go to the ‘Red’ state. Same deal for Green and Amber (but you knew that already). Hook it all up and start teh project. Hmm. Just grey. Not what I wanted. Ok, let’s add a ‘ChangeStatusCommand’, hook that up to a button and give it a whirl: Right, so the DataTrigger isn’t picking up the data on load. On the plus side, changing the status is making the visual states change. So. We’ll cross the ‘Grey’ hurdle in a bit, what about doing the same in the DataTemplate? <Codey Codey/> Grey again, but if we press the button: (I should mention, pressing the button sets the StatusValue property on the DataObj2 being represented to the next colour). Right. Let’s look at this ‘Grey’ issue. First ‘fix’ (and I use the term ‘fix’ in a very loose way): The Dispatcher Fix This involves using the Dispatcher on the View to call something like ‘RefreshProperties’ on the ViewModel, which will in turn raise all the appropriate ‘PropertyChanged’ events on the data objects being represented. So, here goes, into turdcode-ville – population – me: First, add the ‘RefreshProperties’ method to the DataObj2: internal void RefreshProperties() { RaisePropertyChanged("StatusValue"); } (shudder) Now, add it to the hosting ViewModel: public void RefreshProperties() { DataObject2.RefreshProperties(); if (DataObjects != null && DataObjects.Count > 0) { foreach (DataObj2 dataObject in DataObjects) dataObject.RefreshProperties(); } } (double shudder) and now for the cream on the cake, adding the following line to the code behind of the View: Dispatcher.BeginInvoke(() => ((MoreVisualStatesViewModel)DataContext).RefreshProperties()); So, what does this *ahem* code give us: Awesome, it makes the single bound data object show the colour, but frankly ignores the DataTemplate items. This (by the way) is the same output you get from: Dispatcher.BeginInvoke(() => ((MoreVisualStatesViewModel)DataContext).ChangeStatusCommand.Execute(null)); So… Where does that leave me? What about adding a button to the Page to refresh the properties – maybe it’s a timer thing? Yes, that works. Right, what about using the Loaded event then eh? Loaded += (s, e) => ((MoreVisualStatesViewModel) DataContext).RefreshProperties(); Ahhh No. What about converting the DataTemplate into a UserControl? Anything is worth a shot.. Though – I still suspect I’m going to have to ‘RefreshProperties’ if I want the rectangles to update. Still. No. This DataTemplate DataTrigger binding is becoming a bit of a pain… I can’t add a ‘refresh’ button to the actual code base, it’s not exactly user friendly. I’m going to end this one now, and put some investigating into the use of the DataStateSwitchBehavior (all the ones I’ve found, well, all 2 of them are working in SL3, but not 4…)

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  • Organizations &amp; Architecture UNISA Studies &ndash; Chap 7

    - by MarkPearl
    Learning Outcomes Name different device categories Discuss the functions and structure of I/.O modules Describe the principles of Programmed I/O Describe the principles of Interrupt-driven I/O Describe the principles of DMA Discuss the evolution characteristic of I/O channels Describe different types of I/O interface Explain the principles of point-to-point and multipoint configurations Discuss the way in which a FireWire serial bus functions Discuss the principles of InfiniBand architecture External Devices An external device attaches to the computer by a link to an I/O module. The link is used to exchange control, status, and data between the I/O module and the external device. External devices can be classified into 3 categories… Human readable – e.g. video display Machine readable – e.g. magnetic disk Communications – e.g. wifi card I/O Modules An I/O module has two major functions… Interface to the processor and memory via the system bus or central switch Interface to one or more peripheral devices by tailored data links Module Functions The major functions or requirements for an I/O module fall into the following categories… Control and timing Processor communication Device communication Data buffering Error detection I/O function includes a control and timing requirement, to coordinate the flow of traffic between internal resources and external devices. Processor communication involves the following… Command decoding Data Status reporting Address recognition The I/O device must be able to perform device communication. This communication involves commands, status information, and data. An essential task of an I/O module is data buffering due to the relative slow speeds of most external devices. An I/O module is often responsible for error detection and for subsequently reporting errors to the processor. I/O Module Structure An I/O module functions to allow the processor to view a wide range of devices in a simple minded way. The I/O module may hide the details of timing, formats, and the electro mechanics of an external device so that the processor can function in terms of simple reads and write commands. An I/O channel/processor is an I/O module that takes on most of the detailed processing burden, presenting a high-level interface to the processor. There are 3 techniques are possible for I/O operations Programmed I/O Interrupt[t I/O DMA Access Programmed I/O When a processor is executing a program and encounters an instruction relating to I/O it executes that instruction by issuing a command to the appropriate I/O module. With programmed I/O, the I/O module will perform the requested action and then set the appropriate bits in the I/O status register. The I/O module takes no further actions to alert the processor. I/O Commands To execute an I/O related instruction, the processor issues an address, specifying the particular I/O module and external device, and an I/O command. There are four types of I/O commands that an I/O module may receive when it is addressed by a processor… Control – used to activate a peripheral and tell it what to do Test – Used to test various status conditions associated with an I/O module and its peripherals Read – Causes the I/O module to obtain an item of data from the peripheral and place it in an internal buffer Write – Causes the I/O module to take an item of data form the data bus and subsequently transmit that data item to the peripheral The main disadvantage of this technique is it is a time consuming process that keeps the processor busy needlessly I/O Instructions With programmed I/O there is a close correspondence between the I/O related instructions that the processor fetches from memory and the I/O commands that the processor issues to an I/O module to execute the instructions. Typically there will be many I/O devices connected through I/O modules to the system – each device is given a unique identifier or address – when the processor issues an I/O command, the command contains the address of the address of the desired device, thus each I/O module must interpret the address lines to determine if the command is for itself. When the processor, main memory and I/O share a common bus, two modes of addressing are possible… Memory mapped I/O Isolated I/O (for a detailed explanation read page 245 of book) The advantage of memory mapped I/O over isolated I/O is that it has a large repertoire of instructions that can be used, allowing more efficient programming. The disadvantage of memory mapped I/O over isolated I/O is that valuable memory address space is sued up. Interrupts driven I/O Interrupt driven I/O works as follows… The processor issues an I/O command to a module and then goes on to do some other useful work The I/O module will then interrupts the processor to request service when is is ready to exchange data with the processor The processor then executes the data transfer and then resumes its former processing Interrupt Processing The occurrence of an interrupt triggers a number of events, both in the processor hardware and in software. When an I/O device completes an I/O operations the following sequence of hardware events occurs… The device issues an interrupt signal to the processor The processor finishes execution of the current instruction before responding to the interrupt The processor tests for an interrupt – determines that there is one – and sends an acknowledgement signal to the device that issues the interrupt. The acknowledgement allows the device to remove its interrupt signal The processor now needs to prepare to transfer control to the interrupt routine. To begin, it needs to save information needed to resume the current program at the point of interrupt. The minimum information required is the status of the processor and the location of the next instruction to be executed. The processor now loads the program counter with the entry location of the interrupt-handling program that will respond to this interrupt. It also saves the values of the process registers because the Interrupt operation may modify these The interrupt handler processes the interrupt – this includes examination of status information relating to the I/O operation or other event that caused an interrupt When interrupt processing is complete, the saved register values are retrieved from the stack and restored to the registers Finally, the PSW and program counter values from the stack are restored. Design Issues Two design issues arise in implementing interrupt I/O Because there will be multiple I/O modules, how does the processor determine which device issued the interrupt? If multiple interrupts have occurred, how does the processor decide which one to process? Addressing device recognition, 4 general categories of techniques are in common use… Multiple interrupt lines Software poll Daisy chain Bus arbitration For a detailed explanation of these approaches read page 250 of the textbook. Interrupt driven I/O while more efficient than simple programmed I/O still requires the active intervention of the processor to transfer data between memory and an I/O module, and any data transfer must traverse a path through the processor. Thus is suffers from two inherent drawbacks… The I/O transfer rate is limited by the speed with which the processor can test and service a device The processor is tied up in managing an I/O transfer; a number of instructions must be executed for each I/O transfer Direct Memory Access When large volumes of data are to be moved, an efficient technique is direct memory access (DMA) DMA Function DMA involves an additional module on the system bus. The DMA module is capable of mimicking the processor and taking over control of the system from the processor. It needs to do this to transfer data to and from memory over the system bus. DMA must the bus only when the processor does not need it, or it must force the processor to suspend operation temporarily (most common – referred to as cycle stealing). When the processor wishes to read or write a block of data, it issues a command to the DMA module by sending to the DMA module the following information… Whether a read or write is requested using the read or write control line between the processor and the DMA module The address of the I/O device involved, communicated on the data lines The starting location in memory to read from or write to, communicated on the data lines and stored by the DMA module in its address register The number of words to be read or written, communicated via the data lines and stored in the data count register The processor then continues with other work, it delegates the I/O operation to the DMA module which transfers the entire block of data, one word at a time, directly to or from memory without going through the processor. When the transfer is complete, the DMA module sends an interrupt signal to the processor, this the processor is involved only at the beginning and end of the transfer. I/O Channels and Processors Characteristics of I/O Channels As one proceeds along the evolutionary path, more and more of the I/O function is performed without CPU involvement. The I/O channel represents an extension of the DMA concept. An I/O channel ahs the ability to execute I/O instructions, which gives it complete control over I/O operations. In a computer system with such devices, the CPU does not execute I/O instructions – such instructions are stored in main memory to be executed by a special purpose processor in the I/O channel itself. Two types of I/O channels are common A selector channel controls multiple high-speed devices. A multiplexor channel can handle I/O with multiple characters as fast as possible to multiple devices. The external interface: FireWire and InfiniBand Types of Interfaces One major characteristic of the interface is whether it is serial or parallel parallel interface – there are multiple lines connecting the I/O module and the peripheral, and multiple bits are transferred simultaneously serial interface – there is only one line used to transmit data, and bits must be transmitted one at a time With new generation serial interfaces, parallel interfaces are becoming less common. In either case, the I/O module must engage in a dialogue with the peripheral. In general terms the dialog may look as follows… The I/O module sends a control signal requesting permission to send data The peripheral acknowledges the request The I/O module transfers data The peripheral acknowledges receipt of data For a detailed explanation of FireWire and InfiniBand technology read page 264 – 270 of the textbook

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  • Using LINQ to Twitter OAuth with Windows 8

    - by Joe Mayo
    In previous posts, I explained how to use LINQ to Twitter with Windows 8, but the example was a Twitter Search, which didn’t require authentication. Much of the Twitter API requires authentication, so this post will explain how you can perform OAuth authentication with LINQ to Twitter in a Windows 8 Metro-style application. Getting Started I have earlier posts on how to create a Windows 8 app and add pages, so I’ll assume it isn’t necessary to repeat here. One difference is that I’m using Visual Studio 2012 RC and some of the terminology and/or library code might be slightly different.  Here are steps to get started: Create a new Windows metro style app, selecting the Blank App project template. Create a new Basic Page and name it OAuth.xaml.  Note: You’ll receive a prompt window for adding files and you should click Yes because those files are necessary for this demo. Add a new Basic Page named TweetPage.xaml. Open App.xaml.cs and change !rootFrame.Navigate(typeof(MainPage)) to !rootFrame.Navigate(typeof(TweetPage)). Now that the project is set up you’ll see the reason why authentication is required by setting up the TweetPage. Setting Up to Tweet a Status In this section, I’ll show you how to set up the XAML and code-behind for a tweet.  The tweet logic will check to see if the user is authenticated before performing the tweet. To tweet, I put a TextBox and Button on the XAML page. The following code omits most of the page, concentrating primarily on the elements of interest in this post: <StackPanel Grid.Row="1"> <TextBox Name="TweetTextBox" Margin="15" /> <Button Name="TweetButton" Content="Tweet" Click="TweetButton_Click" Margin="15,0" /> </StackPanel> Given the UI above, the user types the message they want to tweet, and taps Tweet. This invokes TweetButton_Click, which checks to see if the user is authenticated.  If the user is not authenticated, the app navigates to the OAuth page.  If they are authenticated, LINQ to Twitter does an UpdateStatus to post the user’s tweet.  Here’s the TweetButton_Click implementation: void TweetButton_Click(object sender, RoutedEventArgs e) { PinAuthorizer auth = null; if (SuspensionManager.SessionState.ContainsKey("Authorizer")) { auth = SuspensionManager.SessionState["Authorizer"] as PinAuthorizer; } if (auth == null || !auth.IsAuthorized) { Frame.Navigate(typeof(OAuthPage)); return; } var twitterCtx = new TwitterContext(auth); Status tweet = twitterCtx.UpdateStatus(TweetTextBox.Text); new MessageDialog(tweet.Text, "Successful Tweet").ShowAsync(); } For authentication, this app uses PinAuthorizer, one of several authorizers available in the LINQ to Twitter library. I’ll explain how PinAuthorizer works in the next section. What’s important here is that LINQ to Twitter needs an authorizer to post a Tweet. The code above checks to see if a valid authorizer is available. To do this, it uses the SuspensionManager class, which is part of the code generated earlier when creating OAuthPage.xaml. The SessionState property is a Dictionary<string, object> and I’m using the Authorizer key to store the PinAuthorizer.  If the user previously authorized during this session, the code reads the PinAuthorizer instance from SessionState and assigns it to the auth variable. If the user is authorized, auth would not be null and IsAuthorized would be true. Otherwise, the app navigates the user to OAuthPage.xaml, which I’ll discuss in more depth in the next section. When the user is authorized, the code passes the authorizer, auth, to the TwitterContext constructor. LINQ to Twitter uses the auth instance to build OAuth signatures for each interaction with Twitter.  You no longer need to write any more code to make this happen. The code above accepts the tweet just posted in the Status instance, tweet, and displays a message with the text to confirm success to the user. You can pull the PinAuthorizer instance from SessionState, instantiate your TwitterContext, and use it as you need. Just remember to make sure you have a valid authorizer, like the code above. As shown earlier, the code navigates to OAuthPage.xaml when a valid authorizer isn’t available. The next section shows how to perform the authorization upon arrival at OAuthPage.xaml. Doing the OAuth Dance This section shows how to authenticate with LINQ to Twitter’s built-in OAuth support. From the user perspective, they must be navigated to the Twitter authentication page, add credentials, be navigated to a Pin number page, and then enter that Pin in the Windows 8 application. The following XAML shows the relevant elements that the user will interact with during this process. <StackPanel Grid.Row="2"> <WebView x:Name="OAuthWebBrowser" HorizontalAlignment="Left" Height="400" Margin="15" VerticalAlignment="Top" Width="700" /> <TextBlock Text="Please perform OAuth process (above), enter Pin (below) when ready, and tap Authenticate:" Margin="15,15,15,5" /> <TextBox Name="PinTextBox" Margin="15,0,15,15" Width="432" HorizontalAlignment="Left" IsEnabled="False" /> <Button Name="AuthenticatePinButton" Content="Authenticate" Margin="15" IsEnabled="False" Click="AuthenticatePinButton_Click" /> </StackPanel> The WebView in the code above is what allows the user to see the Twitter authentication page. The TextBox is for entering the Pin, and the Button invokes code that will take the Pin and allow LINQ to Twitter to complete the authentication process. As you can see, there are several steps to OAuth authentication, but LINQ to Twitter tries to minimize the amount of code you have to write. The two important parts of the code to make this happen are the part that starts the authentication process and the part that completes the authentication process. The following code, from OAuthPage.xaml.cs, shows a couple events that are instrumental in making this process happen: public OAuthPage() { this.InitializeComponent(); this.Loaded += OAuthPage_Loaded; OAuthWebBrowser.LoadCompleted += OAuthWebBrowser_LoadCompleted; } The OAuthWebBrowser_LoadCompleted event handler enables UI controls when the browser is done loading – notice that the TextBox and Button in the previous XAML have their IsEnabled attributes set to False. When the Page.Loaded event is invoked, the OAuthPage_Loaded handler starts the OAuth process, shown here: void OAuthPage_Loaded(object sender, RoutedEventArgs e) { auth = new PinAuthorizer { Credentials = new InMemoryCredentials { ConsumerKey = "", ConsumerSecret = "" }, UseCompression = true, GoToTwitterAuthorization = pageLink => Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => OAuthWebBrowser.Navigate(new Uri(pageLink, UriKind.Absolute))) }; auth.BeginAuthorize(resp => Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { switch (resp.Status) { case TwitterErrorStatus.Success: break; case TwitterErrorStatus.RequestProcessingException: case TwitterErrorStatus.TwitterApiError: new MessageDialog(resp.Error.ToString(), resp.Message).ShowAsync(); break; } })); } The PinAuthorizer, auth, a field of this class instantiated in the code above, assigns keys to the Credentials property. These are credentials that come from registering an application with Twitter, explained in the LINQ to Twitter documentation, Securing Your Applications. Notice how I use Dispatcher.RunAsync to marshal the web browser navigation back onto the UI thread. Internally, LINQ to Twitter invokes the lambda expression assigned to GoToTwitterAuthorization when starting the OAuth process.  In this case, we want the WebView control to navigate to the Twitter authentication page, which is defined with a default URL in LINQ to Twitter and passed to the GoToTwitterAuthorization lambda as pageLink. Then you need to start the authorization process by calling BeginAuthorize. This starts the OAuth dance, running asynchronously.  LINQ to Twitter invokes the callback assigned to the BeginAuthorize parameter, allowing you to take whatever action you need, based on the Status of the response, resp. As mentioned earlier, this is where the user performs the authentication process, enters the Pin, and clicks authenticate. The handler for authenticate completes the process and saves the authorizer for subsequent use by the application, as shown below: void AuthenticatePinButton_Click(object sender, RoutedEventArgs e) { auth.CompleteAuthorize( PinTextBox.Text, completeResp => Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { switch (completeResp.Status) { case TwitterErrorStatus.Success: SuspensionManager.SessionState["Authorizer"] = auth; Frame.Navigate(typeof(TweetPage)); break; case TwitterErrorStatus.RequestProcessingException: case TwitterErrorStatus.TwitterApiError: new MessageDialog(completeResp.Error.ToString(), completeResp.Message).ShowAsync(); break; } })); } The PinAuthorizer CompleteAuthorize method takes two parameters: Pin and callback. The Pin is from what the user entered in the TextBox prior to clicking the Authenticate button that invoked this method. The callback handles the response from completing the OAuth process. The completeResp holds information about the results of the operation, indicated by a Status property of type TwitterErrorStatus. On success, the code assigns auth to SessionState. You might remember SessionState from the previous description of TweetPage – this is where the valid authorizer comes from. After saving the authorizer, the code navigates the user back to TweetPage, where they can type in a message, click the Tweet button, and observe that they have successfully tweeted. Summary You’ve seen how to get started with using LINQ to Twitter in a Metro-style application. The generated code contained a SuspensionManager class with way to manage information across multiple pages via its SessionState property. You also saw how LINQ to Twitter performs authorization in two steps of starting the process and completing the process when the user provides a Pin number. Remember to marshal callback thread back onto the UI – you saw earlier how to use Dispatcher.RunAsync to accomplish this. There were a few steps in the process, but LINQ to Twitter did minimize the amount of code you needed to write to make it happen. You can download the MetroOAuthDemo.zip sample on the LINQ to Twitter Samples Page.   @JoeMayo

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  • Nagios: NRPE: Unable to read output, Can't find the reason, can you?

    - by Itai Ganot
    I have a Nagios server and a monitored server. On the monitored server: [root@Monitored ~]# netstat -an |grep :5666 tcp 0 0 0.0.0.0:5666 0.0.0.0:* LISTEN [root@Monitored ~]# locate check_kvm /usr/lib64/nagios/plugins/check_kvm [root@Monitored ~]# /usr/lib64/nagios/plugins/check_kvm -H localhost hosts:3 OK:3 WARN:0 CRIT:0 - ab2c7:running alpweb5:running istaweb5:running [root@Monitored ~]# /usr/lib64/nagios/plugins/check_nrpe -H localhost -c check_kvm NRPE: Unable to read output [root@Monitored ~]# /usr/lib64/nagios/plugins/check_nrpe -H localhost NRPE v2.14 [root@Monitored ~]# ps -ef |grep nrpe nagios 21178 1 0 16:11 ? 00:00:00 /usr/sbin/nrpe -c /etc/nagios/nrpe.cfg -d [root@Monitored ~]# On the Nagios server: [root@Nagios ~]# /usr/lib64/nagios/plugins/check_nrpe -H 1.1.1.159 -c check_kvm NRPE: Unable to read output [root@Nagios ~]# /usr/lib64/nagios/plugins/check_nrpe -H 1.1.1.159 NRPE v2.14 [root@Nagios ~]# When I check another server in the network using the same command it works: [root@Nagios ~]# /usr/lib64/nagios/plugins/check_nrpe -H 1.1.1.80 -c check_kvm hosts:4 OK:4 WARN:0 CRIT:0 - karmisoft:running ab2c4:running kidumim1:running travel2gether1:running [root@Nagios ~]# Running the check locally using Nagios account: [root@Monitored ~]# su - nagios -bash-4.1$ /usr/lib64/nagios/plugins/check_kvm hosts:3 OK:3 WARN:0 CRIT:0 - ab2c7:running alpweb5:running istaweb5:running -bash-4.1$ Running the check remotely from the Nagios server using Nagios account: -bash-4.1$ /usr/lib64/nagios/plugins/check_nrpe -H 1.1.1.159 -c check_kvm NRPE: Unable to read output -bash-4.1$ /usr/lib64/nagios/plugins/check_nrpe -H 1.1.1.159 NRPE v2.14 -bash-4.1$ Running the same check_kvm against a different server in the network using Nagios account: -bash-4.1$ /usr/lib64/nagios/plugins/check_nrpe -H 1.1.1.80 -c check_kvm hosts:4 OK:4 WARN:0 CRIT:0 - karmisoft:running ab2c4:running kidumim1:running travel2gether1:running -bash-4.1$ Permissions: -rwxr-xr-x. 1 root root 4684 2013-10-14 17:14 nrpe.cfg (aka /etc/nagios/nrpe.cfg) drwxrwxr-x. 3 nagios nagios 4096 2013-10-15 03:38 plugins (aka /usr/lib64/nagios/plugins) /etc/sudoers: [root@Monitored ~]# grep -i requiretty /etc/sudoers #Defaults requiretty iptables/selinux: [root@Monitored xinetd.d]# service iptables status iptables: Firewall is not running. [root@Monitored xinetd.d]# service ip6tables status ip6tables: Firewall is not running. [root@Monitored xinetd.d]# grep disable /etc/selinux/config # disabled - No SELinux policy is loaded. SELINUX=disabled [root@Monitored xinetd.d]# The command in /etc/nagios/nrpe.cfg is: [root@Monitored ~]# grep kvm /etc/nagios/nrpe.cfg command[check_kvm]=sudo /usr/lib64/nagios/plugins/check_kvm and the nagios user is added on /etc/sudoers: nagios ALL=(ALL) NOPASSWD:/usr/lib64/nagios/plugins/check_kvm nagios ALL=(ALL) NOPASSWD:/usr/lib64/nagios/plugins/check_nrpe The check_kvm is a shell script, looks like that: #!/bin/sh LIST=$(virsh list --all | sed '1,2d' | sed '/^$/d'| awk '{print $2":"$3}') if [ ! "$LIST" ]; then EXITVAL=3 #Status 3 = UNKNOWN (orange) echo "Unknown guests" exit $EXITVAL fi OK=0 WARN=0 CRIT=0 NUM=0 for host in $(echo $LIST) do name=$(echo $host | awk -F: '{print $1}') state=$(echo $host | awk -F: '{print $2}') NUM=$(expr $NUM + 1) case "$state" in running|blocked) OK=$(expr $OK + 1) ;; paused) WARN=$(expr $WARN + 1) ;; shutdown|shut*|crashed) CRIT=$(expr $CRIT + 1) ;; *) CRIT=$(expr $CRIT + 1) ;; esac done if [ "$NUM" -eq "$OK" ]; then EXITVAL=0 #Status 0 = OK (green) fi if [ "$WARN" -gt 0 ]; then EXITVAL=1 #Status 1 = WARNING (yellow) fi if [ "$CRIT" -gt 0 ]; then EXITVAL=2 #Status 2 = CRITICAL (red) fi echo hosts:$NUM OK:$OK WARN:$WARN CRIT:$CRIT - $LIST exit $EXITVAL Edit (10/22/13): Following all that, I am now able to get some response from the script: [root@Monitored ~]# /usr/lib64/nagios/plugins/check_nrpe -H localhost -c check_kvm Unknown guests [root@Monitored ~]# /usr/lib64/nagios/plugins/check_nrpe -H localhost NRPE v2.14 [root@Monitored ~]# /usr/lib64/nagios/plugins/check_kvm hosts:3 OK:3 WARN:0 CRIT:0 - ab2c7:running alpweb5:running istaweb5:running [root@Monitored ~]# su - nagios -bash-4.1$ /usr/lib64/nagios/plugins/check_kvm hosts:3 OK:3 WARN:0 CRIT:0 - ab2c7:running alpweb5:running istaweb5:running -bash-4.1$ /usr/lib64/nagios/plugins/check_nrpe -H localhost -c check_kvm Unknown guests -bash-4.1$ /usr/lib64/nagios/plugins/check_nrpe -H localhost NRPE v2.14 It seems like the problem is some how related to the check_nrpe command or something which is related to the nrpe installation on the server.

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  • Nagios notifications definitions

    - by Colin
    I am trying to monitor a web server in such a way that I want to search for a particular string on a page via http. The command is defined in command.cfg as follows # 'check_http-mysite command definition' define command { command_name check_http-mysite command_line /usr/lib/nagios/plugins/check_http -H mysite.example.com -s "Some text" } # 'notify-host-by-sms' command definition define command { command_name notify-host-by-sms command_line /usr/bin/send_sms $CONTACTPAGER$ "Nagios - $NOTIFICATIONTYPE$ :Host$HOSTALIAS$ is $HOSTSTATE$ ($OUTPUT$)" } # 'notify-service-by-sms' command definition define command { command_name notify-service-by-sms command_line /usr/bin/send_sms $CONTACTPAGER$ "Nagios - $NOTIFICATIONTYPE$: $HOSTALIAS$/$SERVICEDESC$ is $SERVICESTATE$ ($OUTPUT$)" } Now if nagios doesn't find "Some text" on the home page mysite.example.com, nagios should notify a contact via sms through the Clickatell http API which I have a script for that that I have tested and found that it works fine. Whenever I change the command definition to search for a string which is not on the page, and restart nagios, I can see on the web interface that the string was not found. What I don't understand is why isn't the notification sent though I have defined the host, hostgroup, contact, contactgroup and service and so forth. What I'm I missing, these are my definitions, In my web access through the cgi I can see that I have notifications have been defined and enabled though I don't get both email and sms notifications during hard status changes. host.cfg define host { use generic-host host_name HAL alias IBM-1 address xxx.xxx.xxx.xxx check_command check_http-mysite } *hostgroups_nagios2.cfg* # my website define hostgroup{ hostgroup_name my-servers alias All My Servers members HAL } *contacts_nagios2.cfg* define contact { contact_name colin alias Colin Y service_notification_period 24x7 host_notification_period 24x7 service_notification_options w,u,c,r,f,s host_notification_options d,u,r,f,s service_notification_commands notify-service-by-email,notify-service-by-sms host_notification_commands notify-host-by-email,notify-host-by-sms email [email protected] pager +254xxxxxxxxx } define contactgroup{ contactgroup_name site_admin alias Site Administrator members colin } *services_nagios2.cfg* # check for particular string in page via http define service { hostgroup_name my-servers service_description STRING CHECK check_command check_http-mysite use generic-service notification_interval 0 ; set > 0 if you want to be renotified contacts colin contact_groups site_admin } Could someone please tell me where I'm going wrong. Here are the generic-host and generic-service definitions *generic-service_nagios2.cfg* # generic service template definition define service{ name generic-service ; The 'name' of this service template active_checks_enabled 1 ; Active service checks are enabled passive_checks_enabled 1 ; Passive service checks are enabled/accepted parallelize_check 1 ; Active service checks should be parallelized (disabling this can lead to major performance problems) obsess_over_service 1 ; We should obsess over this service (if necessary) check_freshness 0 ; Default is to NOT check service 'freshness' notifications_enabled 1 ; Service notifications are enabled event_handler_enabled 1 ; Service event handler is enabled flap_detection_enabled 1 ; Flap detection is enabled failure_prediction_enabled 1 ; Failure prediction is enabled process_perf_data 1 ; Process performance data retain_status_information 1 ; Retain status information across program restarts retain_nonstatus_information 1 ; Retain non-status information across program restarts notification_interval 0 ; Only send notifications on status change by default. is_volatile 0 check_period 24x7 normal_check_interval 5 retry_check_interval 1 max_check_attempts 4 notification_period 24x7 notification_options w,u,c,r contact_groups site_admin register 0 ; DONT REGISTER THIS DEFINITION - ITS NOT A REAL SERVICE, JUST A TEMPLATE! } *generic-host_nagios2.cfg* define host{ name generic-host ; The name of this host template notifications_enabled 1 ; Host notifications are enabled event_handler_enabled 1 ; Host event handler is enabled flap_detection_enabled 1 ; Flap detection is enabled failure_prediction_enabled 1 ; Failure prediction is enabled process_perf_data 1 ; Process performance data retain_status_information 1 ; Retain status information across program restarts retain_nonstatus_information 1 ; Retain non-status information across program restarts max_check_attempts 10 notification_interval 0 notification_period 24x7 notification_options d,u,r contact_groups site_admin register 1 ; DONT REGISTER THIS DEFINITION - ITS NOT A REAL HOST, JUST A TEMPLATE! }

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  • Failure retrieving contents of directory

    - by Bondye
    Currently I have a couple of websites. My problem is that if I login on 1 specific domain with any of my programs (using notepadd++, FileZilla and Netbeans) the program stops at the content listing. I had it correctly running, (I'm working on a project on this domain for more than a year now) and suddenly I broke it somehow. This only happens on 1 specific domain, all other domains (from other hosts) are working. My colleague (next to me with same ip address) is able to login on this domain. Notepadd++ says: Failure retrieving contents of directory Filezilla says: Failed to retrieve directory listing Netbean popups: Upload files on save failed. (Because I have the setting upload on save enabled.) What I tried: First I thought it's my firewall, I disabled firewall but no result. Also notice that all other domain are working. Maby a blacklist with my ip address? No my colleague has the same ip address. Could anyone help me on this? Notepad++ Log [NppFTP] Everything initialized -> TYPE I Connecting -> Quit 220 ProFTPD 1.3.3e Server ready. -> USER username 331 Password required for domain -> PASS *HIDDEN* 230 User username logged in -> TYPE A 200 Type set to A -> MODE S 200 Mode set to S -> STRU F 200 Structure set to F -> CWD /domains/domain.nl/ 250 CWD command successful Connected -> CWD /domains/domain.nl/ 250 CWD command successful -> PASV 227 Entering Passive Mode (194,247,31,xx,137,xx). -> LIST -al Failure retrieving contents of directory /domains/domain.nl/ Filezilla log Status: Verbinden met 194.247.xx.xx:21... Status: Verbinding aangemaakt, welkomstbericht afwachten... Antwoord: 220 ProFTPD 1.3.3e Server ready. Commando: USER username Antwoord: 331 Password required for username Commando: PASS ******** Antwoord: 230 User username logged in Commando: SYST Antwoord: 215 UNIX Type: L8 Commando: FEAT Antwoord: 211-Features: Antwoord: MDTM Antwoord: MFMT Antwoord: LANG en-US;ja-JP;zh-TW;it-IT;fr-FR;zh-CN;ru-RU;bg-BG;ko-KR Antwoord: TVFS Antwoord: UTF8 Antwoord: AUTH TLS Antwoord: MFF modify;UNIX.group;UNIX.mode; Antwoord: MLST modify*;perm*;size*;type*;unique*;UNIX.group*;UNIX.mode*;UNIX.owner*; Antwoord: PBSZ Antwoord: PROT Antwoord: REST STREAM Antwoord: SIZE Antwoord: 211 End Commando: OPTS UTF8 ON Antwoord: 200 UTF8 set to on Status: Verbonden Status: Mappenlijst ophalen... Commando: PWD Antwoord: 257 "/" is the current directory Commando: TYPE I Antwoord: 200 Type set to I Commando: PASV Antwoord: 227 Entering Passive Mode (194,247,31,xx,xxx,xx). Commando: MLSD Fout: Verbinding verloren Fout: Ontvangen van mappenlijst is mislukt Sorry that it's dutch.

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  • How to set up Mod_WSGI for Python on Ubuntu

    - by AutomatedTester
    Hi, I am trying to setup MOD_WSGI on my Ubuntu box. I have found steps that said I needed to do the following steps I found at http://ubuntuforums.org/showthread.php?t=833766 sudo apt-get install libapache2-mod-wsgi sudo a2enmod mod-wsgi sudo /etc/init.d/apache2 restart sudo gedit /etc/apache2/sites-available/default and update the Directory <Directory /var/www/> Options Indexes FollowSymLinks MultiViews ExecCGI AddHandler cgi-script .cgi AddHandler wsgi-script .wsgi AllowOverride None Order allow,deny allow from all </Directory> sudo /etc/init.d/apache2 restart Created test.wsgi with def application(environ, start_response): status = '200 OK' output = 'Hello World!' response_headers = [('Content-type', 'text/plain'), ('Content-Length', str(len(output)))] start_response(status, response_headers) return [output] Step 2 fails because it says it can't find mod-wsgi even though the apt-get found it. If I carry on with the steps the python app just shows as plain text in a browser. Any ideas what I have done wrong? EDIT: Results for questions asked automatedtester@ubuntu:~$ dpkg -l libapache2-mod-wsgi Desired=Unknown/Install/Remove/Purge/Hold | Status=Not/Inst/Cfg-files/Unpacked/Failed-cfg/Half-inst/trig-aWait/Trig-pend |/ Err?=(none)/Reinst-required (Status,Err: uppercase=bad) ||/ Name Version Description +++-======================================-======================================-============================================================================================ ii libapache2-mod-wsgi 2.5-1 Python WSGI adapter module for Apache automatedtester@ubuntu:~$ dpkg -s libapache2-mod-wsgi Package: libapache2-mod-wsgi Status: install ok installed Priority: optional Section: python Installed-Size: 376 Maintainer: Ubuntu MOTU Developers <[email protected]> Architecture: i386 Source: mod-wsgi Version: 2.5-1 Depends: apache2, apache2.2-common, libc6 (>= 2.4), libpython2.6 (>= 2.6), python (>= 2.5), python (<< 2.7) Suggests: apache2-mpm-worker | apache2-mpm-event Conffiles: /etc/apache2/mods-available/wsgi.load 06d2b4d2c95b28720f324bd650b7cbd6 /etc/apache2/mods-available/wsgi.conf 408487581dfe024e8475d2fbf993a15c Description: Python WSGI adapter module for Apache The mod_wsgi adapter is an Apache module that provides a WSGI (Web Server Gateway Interface, a standard interface between web server software and web applications written in Python) compliant interface for hosting Python based web applications within Apache. The adapter provides significantly better performance than using existing WSGI adapters for mod_python or CGI. Original-Maintainer: Debian Python Modules Team <[email protected]> Homepage: http://www.modwsgi.org/ automatedtester@ubuntu:~$ sudo a2enmod libapache2-mod-wsgi ERROR: Module libapache2-mod-wsgi does not exist! automatedtester@ubuntu:~$ sudo a2enmod mod-wsgi ERROR: Module mod-wsgi does not exist! FURTHER EDIT FOR RMYates automatedtester@ubuntu:~$ apache2ctl -t -D DUMP_MODULES apache2: Could not reliably determine the server's fully qualified domain name, using 127.0.1.1 for ServerName Loaded Modules: core_module (static) log_config_module (static) logio_module (static) mpm_worker_module (static) http_module (static) so_module (static) alias_module (shared) auth_basic_module (shared) authn_file_module (shared) authz_default_module (shared) authz_groupfile_module (shared) authz_host_module (shared) authz_user_module (shared) autoindex_module (shared) cgid_module (shared) deflate_module (shared) dir_module (shared) env_module (shared) mime_module (shared) negotiation_module (shared) python_module (shared) setenvif_module (shared) status_module (shared) Syntax OK automatedtester@ubuntu:~$

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  • Unable to delete a file using bash script

    - by user3719091
    I'm having problems removing a file in a bash script. I saw the other post with the same problem but none of those solutions solved my problem. The bash script is an OP5 surveillance check and it calls an Expect process that saves a temporary file to the local drive which the bash script reads from. Once it has read the file and checked its status I would like to remove the temporary file. I'm pretty new to scripting so my script may not be as optimal as it can be. Either way it does the job except removing the file once it's done. I will post the entire code below: #!/bin/bash #GET FLAGS while getopts H:c:w: option do case "${option}" in H) HOSTADDRESS=${OPTARG};; c) CRITICAL=${OPTARG};; w) WARNING=${OPTARG};; esac done ./expect.vpn.check.sh $HOSTADDRESS #VARIABLES VPNCount=$(grep -o '[0-9]\+' $HOSTADDRESS.op5.vpn.results) # Check if the temporary results file exists if [ -f $HOSTADDRESS.op5.vpn.results ] then # If the file exist, Print "File Found" message echo Temporary results file exist. Analyze results. else # If the file does NOT exist, print "File NOT Found" message and send message to OP5 echo Temporary results file does NOT exist. Unable to analyze. # Exit with status Critical (exit code 2) exit 2 fi if [[ "$VPNCount" > $CRITICAL ]] then # If the amount of tunnels exceeds the critical threshold, echo out a warning message and current threshold and send warning to OP5 echo "The amount of VPN tunnels exceeds the critical threshold - ($VPNCount)" # Exit with status Critical (exit code 2) exit 2 elif [[ "$VPNCount" > $WARNING ]] then # If the amount of tunnels exceeds the warning threshold, echo out a warning message and current threshold and send warning to OP5 echo "The amount of VPN tunnels exceeds the warning threshold - ($VPNCount)" # Exit with status Warning (exit code 1) exit 1 else # The amount of tunnels do not exceed the warning threshold. # Print an OK message echo OK - $VPNCount # Exit with status OK exit 0 fi #Clean up temporary files. rm -f $HOSTADDRESS.op5.vpn.results I have tried the following solutions: Create a separate variable called TempFile that specifies the file. And specify that in the rm command. I tried creating another if statement similar to the one I use to verify that file exist and then rm the filename. I tried adding the complete name of the file (no variables, just plain text of the file) I can: Remove the file using the full name in both a separate script and directly in the CLI. Is there something in my script that locks the file that prevents me from removing it? I'm not sure what to try next. Thanks in advance!

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  • XNA Notes 010

    - by George Clingerman
    With GDC 2011 wrapping up there were a LOT of great interviews and posts with and about XNA and XBLIG and some of our more notorious developers. Definitely worth spending many, many hours watching, listening and reading all those. Very inspiring! Also, don’t forget to get signed up for Dream Build Play! And just as an early warning reminder do NOT, I repeat do NOT wait to submit your game the last day. There are major issues submitting the last day every year and you do not want all your hard work to be hanging on whether your entry actually went through in that last day. Plan on submitting a few days if not a week before. I’m serious, you’ll thank yourself later! Now on to what’s happening in the XNA community! Time Critical XNA News: PAX East Meet Up (really wish I was going!) http://forums.create.msdn.com/forums/p/71921/439262.aspx Want to stay panicked about the countdown to Dream Build Play? Mike McLaughlin shares his DBP countdown clock http://twitter.com/#!/mikebmcl/status/44454458960252928 XNA Team: Nick Gravelyn Only needs less than 600 new users in his unique marketing plan for Pixel Man 2 http://nickgravelyn.com/pixelman2/ And hares his ad revenue numbers with his XNA WP7 games http://theoneswiththelight.com/2011/my-results-with-ad-revenue-for-wp7-games/ XNA MVPs: Andy “The ZMan” Dunn posts his 15,000th App Hub forum post and shares a few thoughts on the MVP summit http://forums.create.msdn.com/forums/t/77625.aspx Chris Williams shares his thoughts on the MVP summit http://geekswithblogs.net/cwilliams/archive/2011/03/07/144229.aspx XNA Developers: Nathan Fouts of Mommy’s Best games Wraps up GDC http://mommysbest.blogspot.com/2011/03/gdc-2011-wrapped.html And shares the wonderful screenshots from Serious Sam. (I’m so jealous people at PAX East willl be playing a demo of this game!) http://mommysbest.blogspot.com/2011/03/serious-sam-double-d.html James Silva of Ska Studios announces http://www.ska-studios.com/2011/03/09/vampire-smile-at-hotel-sierra/ http://www.ska-studios.com/2011/03/08/vengeance-begins-april-6th/ http://www.ska-studios.com/2011/03/04/good-morning-gato-52/ Michael McLaughlin writes an extremely useful set of tips for XNA WP7 developers http://geekswithblogs.net/mikebmcl/archive/2011/03/10/tips-for-xna-wp7-developers.aspx Robert Boyd “the one man XBLIG improving machine” posts his 9 tips for marketing an Xbox LIVE Indie Gam http://www.gamasutra.com/blogs/RobertBoyd/20110309/7183/9_Tips_for_XBLIG_Marketing.php http://forums.create.msdn.com/forums/p/77534/470586.aspx#470586 And shares his day by day experience at GDC this year http://www.gamasutra.com/blogs/RobertBoyd/20110301/7118/GDC_Saves_the_World__Impressions_Day_1.php http://www.gamasutra.com/blogs/RobertBoyd/20110301/7123/GDC_Saves_the_World__Impressions_Day_2.php http://www.gamasutra.com/blogs/RobertBoyd/20110303/7129/GDC_Saves_the_World__Impressions_Day_3.php http://www.gamasutra.com/blogs/RobertBoyd/20110307/7133/GDC_Saves_the_World__Impressions_Day_4.php http://www.gamasutra.com/blogs/RobertBoyd/20110307/7160/GDC_Saves_the_World__Impressions_Day_5.php Phillipe Da Silva releases new IGF Pong Sample preview http://www.vimeo.com/20904070 Xbox LIVE Indie Games (XBLIG): Gamergeddon posts XBox Indie Game Roundup for March 6th http://www.gamergeddon.com/2011/03/06/xbox-indie-game-round-up-march-6th/ Dealspwn interviews FortressCraft developer Projector Games http://www.dealspwn.com/fortresscraft-developer-interview-minecraft-clones-venting-haters-part-1/ http://www.dealspwn.com/fortresscraft-developer-interview-part-2-trials-tribulations-indie-development/ Writings of Mass Destruction continues the Xbox LIVE Indie Game a day campaign, here’s his take on FishCraft (be sure to check out his other posts!) http://writingsofmassdeduction.com/2011/03/05/day-116-fishcraft/ Tom Ogburn shares his GDC notes on the XBLIG panel jotted quickly while attending the panel http://twitter.com/#!/TOgburn/status/44454191028125696 http://www.starlitskygames.com/blogs/site_news/archive/2011/03/06/802.aspx Dave Voyles of Armless Octopus has crazy good coverage on XNA and Xbox LIVE Indie Game developers at GDC 2011. Interviews and articles all extremely well done! http://www.armlessoctopus.com/2011/03/06/gdc-2011-successful-indie-developers-share-insight-on-microsofts-self-publishing-service/ There’s honestly so many posts and interviews you should just hit his front page and scroll down through all of the latest ones. http://www.armlessoctopus.com/ GameMarx Episode 12 http://www.gamemarx.com/video/the-show/27/ep-12-march-4-2011.aspx B.U.T.T.O.N now on Steam! http://www.gamesetwatch.com/2011/03/button_party_game_now_on_steam.php German Xbox Dashboard gets review program from GamePro http://www.armlessoctopus.com/2011/03/07/gamepo-indie-review-show-debuts-on-german-xbox-dashboard/ XboxIndies.com (one of the best XNA sites out there at this point!) continues to add review sites to it’s main review feed. (And don’t forget to play with that awesome XBLIG pivot control!) http://xboxindies.com/ Kris Steele of FunInfused Games shares early footage of his game World of Chalk http://twitter.com/#!/kriswd40/status/45007114371989504 Raymond Matthews of Darkstarmatryx reviews FunInfused Games Abduction Action http://www.darkstarmatryx.com/?p=264 TheVideoGamerRob reviews Zombie Football Carnage http://videogamerrob.wordpress.com/2011/03/08/xblig-review-zombie-football-carnage/ XBLIG Square Off Making the Jump to WP7 http://www.wp7connect.com/2011/03/08/xblig-square-off-will-make-the-jump-to-windows-phone/ Mommy’s Best Games making the news round with their Serious Sam announcement http://www.joystiq.com/2011/03/09/serious-sam-gets-serious-indie-cred-with-new-indie-series/ Most quoted and linked XBLIG article of the week with the least amount of actual facts and reporting. Shared only because it makes me sad that this is the best coverage we get. (Hey reporters, there’s LOT and LOTS of XBLIG and XNA experts you can contact if you need to check up on facts or wonder why on questions like, Why can’t XBLIGs have Nazis? There’s actually a real answer for that..) http://www.joystiq.com/2011/03/06/xblig-facts-nazi-killing-a-no-no-revenue-a-yes-yes/ XNA Development: Mort8088 has been in an XNA tutorial writing frenzy releasing 4 XNA 4.0 entry level tutorials this week! http://mort8088.com/2011/03/06/xna-4-0-tutorial-0-intro/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-1-fonts/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-2-sprites/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-3-input-from-keyboard/ Interesting discussion on what it means to be a community (you do have to sign up to be a member of the XNA UK forums to read it...) http://twitter.com/#!/XNAUK/status/44705269254594560 Slyprid continues his incredible pace on Transmute and shares screens of his new Animation Builder http://twitter.com/#!/slyprid/status/45169271847911424 http://forgottenstarstudios.com/blog/ Philippe Da Silva wants to know who is using IGF for their games. If it’s you, drop him a note letting him know! http://twitter.com/#!/philippedasilva/status/44325893719588864 New Sunburn Video Tutorials released http://www.synapsegaming.com/blogs/fivesidedbarrel/archive/2011/03/07/new-documentation-video-tutorials.aspx Loading and rendering animated collada models using XNA 4.0 http://bunkernetz.wordpress.com/2011/03/09/loading-and-rendering-animated-collada-models-using-xna-4-0/ XNA for Silverlight Developers Part 6 Accelerometer Input http://buzzgamesnews.blogspot.com/2011/03/xna-for-silverlight-developers-part-6.html

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  • Don’t Miss The Top Exastack ISV Headlines – Week Of June 5

    - by Roxana Babiciu
    Kerridge achieves Oracle Exadata Optimized status with K8, an ERP Solution for distribution, merchant and wholesale/retail sectors. The online transactional processing saw a 12x increase in the volume throughput from previous benchmarks – Watch video. Accenture achieves Oracle Exalogic Optimized status with AFPO, a unique accelerator for customer-facing solutions. Over 125 clients cut their implementation costs by up to thirty percent – Read more.

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