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  • My computer freezes irregurarly

    - by Manhim
    My computer started to freeze at irregular times for 3 weeks now. What happens My computer freezes, the video stops. (No graphic glitches, it just stops) Sound keeps playing up to some time (Usually 10-30 seconds) then stops playing. Sometimes, randomly, the screen on my G-15 keyboard flickers and I see caracters not at the right places. Usually happens for about 1-2 seconds and a bit before my computer freezes. I have to keep the power button pressed for 4 seconds to shut my computer down. I still hear my hard drives and fans working. Sometimes it works with no problems for a full day, some other times it just keeps freezing each time I restart my computer and I have to leave it for the rest of the day. Sometimes my mouse freezes for a fraction of a second (Like 0.01 to 0.2 seconds) quite randomly, usually before it freezes. No errors spotted by the "Action center" unlike when I had problems with my last video card on this system (Driver errors). My G-15 LCD screen also freezes. What I did so far I have had similar problems in the past and I had changed my hard drive (It was faulty), so I tested my software RAID-0 array and it was faulty so I changed it. (I reinstalled Windows 7 with this part). I also tested with unplugging my secondary hard drive. My CPU was running at about 100 degree Celsius, I removed the dust between the fans and the heatsink and it's now between 50-60. I ran a CPU stress-test and it didn't freeze during the tests (using Prime95 on all cores) Ran a memory test (using memtest86+) for a single pass and there were no errors. Ran a GPU stress test with ati-tools and furmark and it didn't freeze during the tests. (No artefacts either) I had troubles with my graphic card when I got it, but I think that it got fixed with a driver update. I checked the voltages in my BIOS setup and they all seemed ok (±0.2 I think). I have ran on the computer without problems with Fedora 15 on an external hard drive (Appart that it couldn't load Gnome 3 and was reverting to Gnome 2, didn't want to install drivers since I use it on multiple computers) I used it to backup my files from the raid array to my 1TB hard drive for the reinstallation of Windows. (So the crashes only happenned on Windows) [The external hard drive is plugged directly on a SATA port] I contacted EVGA (My graphic card vendor) and pointed them on this question, I'm looking for an answer. Ran sensors on Fedora 15 and got this output: http://pastebin.com/0BHJnAvu When it happens When I play video games (Mostly) When I play flash games (Second most) When I'm looking at my desktop background (It rarely happens when I have a window open, but it does, sometimes) Specs Windows Seven x64 Home Premium Motherboard: M2N-SLI Deluxe CPU: AMD Phenom 9950 x2 @ 2.6GHz Memory: Kingston 4x2GB Dual Channel (Pretty basic memory sticks) Hard drives: Was 2x250GB (Western digital caviar) in raid-0 + 1TB (WD caviar black), I replaced the raid array with a 750GB (WD caviar black) [Yes I removed the array from the raid configurations] 750W Power supply No overcloking. Ever. There have been some power-downs like 4-5 weeks ago, but the problem didn't start immediately after. (I wasn't home, so my computer got shut-down) My current to-try list Change the thermal paste on my CPU. Change my graphic card with a temporary one and stress the computer. Change my power supply. In this situation, how can I successfully pin-point the current hardware problem? (If it's a hardware problem) Because I don't really have the budget to just forget and replace everything. I also don't really have hardware to test-replace current hardware.

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  • How to diagnose and solve an erratic "HDCP Support Required"?

    - by Jom Orgstrom
    I am playing a digital tv broadcast on Windows Media Center for Windows 7. I built this system so it works with HDCP, and in fact I have been able to watch tv and bluray before with this same computer. However, I suddenly started getting an "HDCP Support Required" error from WMC. The entire message is as follows: HDCP Support Required High-bandwidth Digital Content Protection (HDCP) may not be supported by the current video card. Use an HDCP-compliant display, video card, and video driver. Or, connect using an analog connection such as component or VGA. Relevant specs are: CPU: Ivy Bridge Core i7-3770 Motherboard: Asus P8H77-I Memory: 16GB DDR3-1600 Graphics: Radeon HD 7850 (Driver by AMD, version 8.982.0.0 built on 2012/07/27) Display: Acer P243w connected by HDMI Sound: Roland Quad-Capture (It complains even when I use the bundled VIA HD Audio) TV Tuner: I-O Data GV-MC7/HZ3 OS: Windows 7 Professional SP1, Windows Update enabled. All patched and up to date. As you can see, there is nothing weird or old about my setup. I am also not doing anything strange, not doing any overclocking, weird system changes and so on. One thing that does happen from time to time, is that the display goes black for a few seconds (sometimes when watching media contents, sometimes when just using photoshop or Visual Studio). This happened with my previous setup as well, so I'd be inclined to think it is a display or cable issue (apart from the BD drive, these are the only things I kept from my previous setup to this one). But being a digital transfer, as far as I know, these things either work or not. Never erratically or with decreased quality. The thing is that sometimes I can watch the TV, sometimes not. This happens with recorded programs as well, so it's not a per-program thing. Sometimes rebooting helps, sometimes it doesn't. Sometimes unplugging and plugging back the HDMI connector helps, sometimes it doesn't. Sometimes doing so doesn't even turn the screen back on, so I have to reboot. Unfortunately, WMC's error message is quite unhelpful. I'd like to know exactly where the problem is, so I can solve it. I don't want to buy a brand new display just to then find out it was a registry setting that was misconfigured. I've tried looking at the system event viewer, but these errors don't show up at all in there. Other people who have this problem seem to have a setup that is not HDCP compliant, so I turn to you guys here. Anybody knows how to diagnose this problem? Edit: So I got the Cyberlink Blu-ray disc advisor. I ran it and told me everything was okay, except for the Video Connection Type, which showed as "Digital (without HDCP)". I then proceeded to unplug the power cable from the monitor, plugged it in again, ran the tool again, and now it's "Digital (with HDCP)". Needless to say, I can watch my TV and recorded programs on WMP again. I'm guessing that at some point, something may be slightly wrong with the HDCP setup, and Windows decides to reset the entire content protection path (which leads to the screen blanking out). Usually the reset succeeds, but sometimes it doesn't, so Windows defaults to turning HDCP off. There's no way to turn it back on, except by doing a hard reset of the display. I really want to know what the exact error was, so I can fix it. Is it the cable? is it the display? is it the video card? the driver? Also, is there any other way to try and turn HDCP on again without having to hard reset the display? Oh, questions, questions...

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  • Why does my computer run slowly and freeze sometimes?

    - by Brae
    EDIT I disabled sound in the BIOS, rebooted and it hung. I removed the (previously) faulty HDD, rebooted and it hung. I have managed to get my Realtek audio manager open again after its mysterious disappearance. Subsequently my microphone is now working again, to fix it I had to uninstall audio drivers, disable audio in BIOS, install audio drivers, enable audio in BIOS. Access via network (with faulty HDD in) seems to not be triggering hangs at the moment. I think with the sound problem fixed it might play a little nicer, but I think its still going to hang. If it does, then I'm fairly sure its been narrowed down to the mobo. EDIT Pretty convinced my motherboard is the culprit, because nothing else seems to have any obvious problems (bar the hard drive, which the PC still hangs without it being plugged in) So thank you all for helping, once I get more rep ill up a few of the answers. My PC is doing some weird things... Sometimes when I open up a program, lets say Adobe Photoshop, it will load everything normally, nice and quick no problems and I can use it fine. Other times its a little odd, and it loads the program as if it's only using half of the CPU. It's pretty obvious when it does it, normally the loading screen skims past, but when it does this weird load you see it slowly tick though each thing, and the program itself becomes incredibly slow. Even Google Chrome does it sometimes. Yet when I exit and reopen the program without doing anything else, it typically opens fine without lagging. I think this problem is probably a symptom of something bigger, because of other problems I'm having. Random hangs; no matter what I have open or what I'm doing. My PC will sort of freeze up for a few seconds. If music is playing it will either loop the last second or two, or it will buzz. This only lasts for a few seconds then it returns to normal without having to restart. During this time all programs lock up and freeze, and the mouse and keyboard are useless. I am also having a weird issue with my audio jacks, without touching my PC at all, sometimes I will see a popup saying that I have unplugged something or plugged something in, neither of which has actually happened. Pretty sure this is cause by the motherboard. I recently had a 'Pink Screen of Death' (yes pink) which pointed to my audio drivers. The lockups seem to happen with some consistency when someone is accessing my shared files via my home LAN. Which leads me to believe either one of my hard drives is acting up or more likely the controller. One of my drives had a bit of a crash before, I used Spinrite and managed to recover my stuff and now the drive appears to be working okay. This is possibly adding to the problems. My best guess is something has gone wrong with my motherboard, possibly a power issue or a chip has died, I really don't know. So what I would like to know is: Have I have missed some obvious diagnostic to help figure out what it is, or should I just bite the bullet and assume its my motherboard acting up and buy a new system? dxdiag[64-bit] - http://pastebin.com/G30kb2TL PSOD (minidump) - http://pastebin.com/aZsv0H56 HWiNFO64 (system info / specs) - http://pastebin.com/X6h3K8g6

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  • Linux: Apple Wireless A1314 Fn key not registered, looks like software bug

    - by ramplank
    I'm trying to set up my Apple Wireless Keyboard with my Kubuntu systems. These are PC hardware powered by Intel Atom and Intel i5 respectively. The keyboard has a US keyboard layout and has model number A1314 written on the back. It takes two AA batteries. I'm saying that because it appears there are multiple types of model A1314. I have tried this on a 10.04, 11.04, 11.10 and 12.04 system with no success. Every time using a bluetooth dongle and the KDE bluetooth notification tray applet, the keyboard can be connected. In both cases it shows up as "Apple Wireless Keyboard". Almost everything works as expected, in fact, I'm typing on it right now. But one thing doesn't: The Fn key. I'd like to use Fn + Down Arrow as PgDn / Page Down, I understand this is default behaviour on Apple keyboards. And of course I'd like the same for Page Up, Home and End. I'll stick to Page Down in my example. I used the xev tool to see the keycodes the system receives, and if I press on Fn nothing happens, and nothing is registered. If I press Fn + Down Arrow, xev only registers the down arrow. Here's the output from my 11.04 system to illustrate: Press just the Fn key: no output Press Down Arrow key: KeyPress event, serial 36, synthetic NO, window 0x4400001, root 0x15d, subw 0x4400002, time 2699773, (44,45), root:(1352,298), state 0x10, keycode 116 (keysym 0xff54, Down), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4400001, root 0x15d, subw 0x4400002, time 2699860, (44,45), root:(1352,298), state 0x10, keycode 116 (keysym 0xff54, Down), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False Press Fn+Down Arrow Keys together: KeyPress event, serial 36, synthetic NO, window 0x4400001, root 0x15d, subw 0x4400002, time 2701548, (44,45), root:(1352,298), state 0x10, keycode 116 (keysym 0xff54, Down), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4400001, root 0x15d, subw 0x4400002, time 2701623, (44,45), root:(1352,298), state 0x10, keycode 116 (keysym 0xff54, Down), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False I've been searching this forum and other Linux-related forums for hours but I still have not found a solution. I mostly found advice on how to fix this when using an actual apple laptop or desktop, but I don't have that. They said to try something like the following echo 2 > /sys/module/hid_apple/ ... But since there's no hid_apple directory present on my systems, I've needed to modprobe hid_apple first. That didn't help either. I'm cool with changing some config files, or compiling my own patched kernel if that's necessary. I currently have a 10.04 and 12.04 system available to test. The same issue occurs when hooked up to Windows 7. Fn key still does nothing, not by itself or in combination with other keys. With some AutoHotkey fiddling, I was able to confirm the key is registered as pressed, but ignored by default. A custom AutoHotkey script can fix that. But AutoHotkey is only for Windows, I want my problem fixed on Linux. Hooked up to an iPad 2 it only works in combination with the F1-F12 keys. Not with the arrow keys. If the screen of the ipad is off, and I press just the Fn key, the screen will come on, so the key itself is registered as pressed. So to sum up my question: Can anyone help me get Page Up, Page Down, Home and End to work on this keyboard, when that requires me to use an Fn key which is currently not registered?

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  • Vista 64-bit, DISK BOOT FAILURE

    - by weka
    So I have this Acer Aspire AX3200-U3600A with Windows Vista (64-bit). Every night I turn it off and turn it back on in the morning. Around three weeks ago, I did a fresh factory reimage. Good as new. Then around two days ago, when I turned it on, I noticed it was running extremly slow. As in, it would often freeze up while I had multiple applications open when it usually never froze up. So I decided to restart my computer. Big mistake. My computer froze right after I clicked shut-down. I waited a while. Nothing. Waited some minutes. Nope. I decided to shut it down by pressing the power button. Here is where the problems begin. When I turned it back on, I saw the Windows logo and loading bar and then it loaded to black. I turned it off again forcefully by power button and then once more... then I got: AMD Data Change... Update New Data to DMI! then later the screen clears and I get: AHCI Option ROM BIOS Revision: 01.05.92 Date: 02-19-2008 Copyright (c) 2006-2008 Phoenix Technologies, LTD Port 01: Reset Port Error!! Port 02: then the screen clears again but this time, this loads from the bottom: Nvidia Boot Agent 249.0542 (copyright stuff... blah blah) PXE-E61: Media test failure, check cable. PXE-M0F: Exiting Nvidia Boot Agent DISK BOOT FAILURE, INSERT SYSTEM DISK AND PRESS ENTER. So I try to go into Safe Mode. Well, first of all it doesn't load as fast. After it loads disk.sys from windows/drivers, it will wait a while (2-3 mins) THEN load. However it loads the Acer eRecovery Management Tool. I have three options: Reset computer to factory default, Restore computer from user's backup, or Exit. However, the top two options are gray and disabled where as the Exit is in blue and definitely clickable. So obviously safe mode is not there... A strong thing to note: In the beginning when all of this started, I did a Boot Windows Normal from pressing f8 and I got to my desktop! It logged me in. I could see the icons on my files. However my desktop was extremely slow as in when I clicked on the Start menu, it would wait a while, then load up the menu with JUST the gradient, no text or icons... so as you can see... it saw my HDD? Also, before anyone says, I have NO USB plugged in. My mouse and keyboard are not USB inputs, I assure you. And this came without a recovery CD AND when I went in BIOS, to change the BOOT ORDER, I did NOT see a CD-ROM option. And when I tried pressing ALT+F10 to get into Acer eRecovery Management, the top two options were disabled as well. But sometimes on start-up, I get: Windows has encountered a problem communicating with a device connected to your computer. This error can be caused by unplugging a removable storage device such as an external USB drive while the device is in use, or by faulty hardware such as a hard drive or CD-ROM drive that is failing. Make sure any removeable storage is properly connected and then restart your computer. If you continue to receive this error message, contact the hardware manufacturer. Status: 0xc00000e9 Info: An unexpected I/O error has occured. Then I tried Last Known Good Configuration Settings, that gives me a BSOD. What should I do/

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  • Android ListView item highlight programmatically

    - by dhomes
    Hi all, I know it's been asked around but I haven't found quite the answer yet (new to Android so sorry about the ignorance) my app's launch Activity has an EditText (called searchbox) , a ListView (designations) and a Spinner (types) I use the EditText as a searchbox, I have to pass the string through a custom editing to make searching more flexible. After that I match that against the closest approximation I find in 'designations' and do designations.setSelection(j); As expected, this sets the desired item to the top of designations. But I can find a way to highlight it via code. NOW, i do know that if the device is in touch mode the highlighting of a selected item won't occur. So the last 4 lines of my searchbox's onTextChanged event are: designations.setFocusable(true); designations.setFocusableInTouchMode(true); if (match==true) designations.setSelection(j); if (st.length()==0) designations.setSelection(0); to no avail. now, i don't have any code on searchbox's afterTextChanged(Editable s); so could anyone give me a clue on this? regards ~dh

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  • managing images in an iphone/ipad universal app

    - by taber
    Hi, I'm just curious as to what methods people are using to dynamically use larger or smaller images in their universal iPhone/iPad apps. I created a large test image and I tried scaling down (using cocos2d) by 0.46875. After viewing that in the iPhone 4.0 simulator I found the results were pretty crappy... rough pixel edges, etc. Plus, loading huge image files for iPhone users when they don't need them is pretty lame. So I guess what I will probably have to do is save out two versions of every sprite... large (for the iPad side) and small (for iPhone/iPod Touch) then detect the user's device and spit out the proper sprite like so: NSString *deviceType = [UIDevice currentDevice].model; CCSprite *test; if([deviceType isEqualToString:@"iPad"]) { test = [CCSprite spriteWithFile:@"testBigHuge.png"]; } else { test = [CCSprite spriteWithFile:@"testRegularMcTiny.png"]; } [self addChild: test]; How are you guys doing this? I'd rather avoid sprinkling all of my code with if statements like this. I want to also avoid using .xib files since it's an OpenGL-based app. Thanks!

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  • Iphone page curl effect

    - by dragon
    I am using this code for Page curl effect ....Its work fine in simulator and device... But its not (setType:@"pageCurl") apple documented api , this caused it to be rejected by the iPhone Developer Program during the App Store review process: animation = [CATransition animation]; [animation setDelegate:self]; [animation setDuration:1.0f]; animation.startProgress = 0.5; animation.endProgress = 1; [animation setTimingFunction:UIViewAnimationCurveEaseInOut]; [animation setType:@"pageCurl"]; [animation setSubtype:@"fromRight"]; [animation setRemovedOnCompletion:NO]; [animation setFillMode: @"extended"]; [animation setRemovedOnCompletion: NO]; [[imageView layer] addAnimation:animation forKey:@"pageFlipAnimation"]; So i changed and using like this [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:1]; [UIView setAnimationDelegate:self]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationCurve:UIViewAnimationCurveLinear]; [UIView setAnimationWillStartSelector:@selector(transitionWillStart:finished:context:)]; [UIView setAnimationDidStopSelector:@selector(transitionDidStop:finished:context:)]; // other animation properties [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:imageView cache:YES]; // set view properties [UIView commitAnimations]; In this above code i want to stop the page curl effect at midway.. But i cant stop it in midway like map applications in ipod... Is this any fix for this? or Is there any apple documented methods used for page curl effect in ipod touch? I am searching lot. but didnt get any answer ? can anyone help me? Thanks in advance..plz

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  • how does scrolling in android listview work?

    - by gartenkralleb
    hi, i have an android-app with a listview in an activity. the listview has, if i call it so, three data states. no data loaded from inet - only one dummy item is visible, saying that data is loading data is loaded and shown in list one listitem is clicked and now shows more information for this listitem (so it is increased in its height) on every state change (1 - 2, 2 - 3) i call notifyDataSetChanged() on this ListAdapater. this causes the listview to scroll down to the last item. this is ugly in the first transition and even more ugly in the second because the clicked list item is now out of focus. as i can see, this happens with a google g1 with android 1.6. a htc touch with the same sdk acts like desired (i try to figure it out with some more devices). to avoid this i tried to read out getScrollY() and set this value back. but this returns 0. the reason for this return value i already found on stackoverflow in other qutestions. does anyone else comes along with my problem so far? why does the listview scrolls to the last item? it was mentioned, that listview does keep track on the scroll position. but it seems that it does not in my case. or may i call the wrong refresh method? is notifyDataSetChanged the correct one?

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  • UITabbar without controller

    - by Etienne
    Hello. I have a simple app where the only view controller has an outlet to a UITabBar. It also implements UITabBarDelegate and is set as the delegate for the UITabBar: @interface TheMainViewController : UIViewController <UITabBarDelegate> { IBOutlet UITabBar *theTabBar; } I implemented the following method Which gets called whenever any of my 4 UITabBarItems get tapped. I tried just doing something really simple: - (void)tabBar:(UITabBar *)tabBar didSelectItem:(UITabBarItem *)item { tabBar.selectedItem = [tabBar.items objectAtIndex:0]; return; } In theory, it should always stay selected on my first tab and it works perfectly when I just tap any UITabBarItem (nothing happens, the first one always stays selected). But when I touch a UITabBarItem and hold it (not taking my finger off) the selection changes anyway ! Debugging, everything gets called properly. It's like changing the selectedItem property doesn't have any effect is the user still has the item "down" (with his finger on it). What would be a good workaround? I tried overloading UITabBar and messing with touchesBegan and touchesEnd but they don't even get called. Same with UITabBarItem. Oh and please don't suggest using a UITabBarController as it is not flexible enough for my application. So frustrating....thanks!

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  • Android: How to keep onItemSelected from firing off on a newly instantiated Spinner

    - by Drennen
    I've thought of some less than elegant ways to solve this, but I know I must be missing something. My onItemSelected fires off immediately without any interaction with the user, and this is undesired behavior. I wish for the UI to wait until the user selects something before it does anything. I even tried setting up the listener in the onResume, hoping that would help, but it doesn't. How can I stop this from firing off before the user can touch the control? THANKS public class CMSHome extends Activity { private Spinner spinner; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Heres my spinner /////////////////////////////////////////// spinner = (Spinner) findViewById(R.id.spinner); ArrayAdapter<CharSequence> adapter = ArrayAdapter.createFromResource( this, R.array.pm_list, android.R.layout.simple_spinner_item); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); spinner.setAdapter(adapter); }; public void onResume() { super.onResume(); spinner.setOnItemSelectedListener(new MyOnItemSelectedListener()); } public class MyOnItemSelectedListener implements OnItemSelectedListener { public void onItemSelected(AdapterView<?> parent, View view, int pos, long id) { Intent i = new Intent(CMSHome.this, ListProjects.class); i.putExtra("bEmpID", parent.getItemAtPosition(pos).toString()); startActivity(i); Toast.makeText(parent.getContext(), "The pm is " + parent.getItemAtPosition(pos).toString(), Toast.LENGTH_LONG).show(); } public void onNothingSelected(AdapterView parent) { // Do nothing. } } }

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  • File path for J2ME FileConnection?

    - by Kilnr
    Hi, I'm writing a MIDlet which needs to write file. I'm using FileConnection from JSR-75 to accomplish this. The intention is to have this MIDlet runnning on as much devices as possible (all MIDP 2.0 devices with JSR-75 support, ideally). On several emulators and an HTC Touch Pro2, I can perfectly use the following code to get the root of the filesystem: Enumeration drives = FileSystemRegistry.listRoots(); String root = (String) drives.nextElement(); String path = "file:///" + root; However, on a Nokia S60 5th edition emulator, trying to open a FileConnection to this path throws a java.lang.SecurityException. Apparently S60 devices do not allow connections to the root of the filesystem. I realise I can use something like System.getProperty("fileconn.dir.photos"), but that isn't supported on all devices either. So, my actual question: what is the best approach to get a path to create a FileConnection with, that allows for maximum portability? Thanks. Edit: I suppose I could iterate over all the roots in the Enumeration, and check for a writable one, but that's hardly optimal for two reasons. First, there aren't necessarily any writable roots. Second, this could be the phone memory or a memory card, so the storage method wouldn't be consistent across devices, which is rather ugly.

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  • UIButton in UITableViewCell events not working

    - by Tristan
    I see this problem all over the net, and none of the solutions listed work for me! I have added UIButton to a UITableViewCell in IB. I have assigned a custom UITableViewCell class to the UITableViewCell. My custom UITableViewCell class has an IBAction that im connecting to the Touch Up Inside event (I have tried other events they all don't work) but the IBAction function is never called! There is nothing else in the UITableViewCell, I have added the UIButton directly into the Content View. And everything has user interaction enabled! It is as simple as that I have nothing complex going on! What is is about a UITableViewCell that stops buttons working? EDIT: By request the code where I initialize my UITableViewCells the custom class is called DownloadCell - (UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"DownloadCell"; DownloadCell *cell = (DownloadCell *)[aTableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { UIViewController * cellController = [[UIViewController alloc] initWithNibName:@"DownloadCell" bundle:nil]; cell = (DownloadCell *)cellController.view; [cellController release]; } SoundLibrarianIPhoneAppDelegate * del = (SoundLibrarianIPhoneAppDelegate *)[UIApplication sharedApplication].delegate; DownloadQueue * dq = del.downloadQueue; DownloadJob * job = [dq getDownloadJob: indexPath.row]; [job setDelegate:self]; SoundInfo * info = [job sound]; NSArray * seperated = [info.fileName componentsSeparatedByString: @"."]; NSString * displayName = [seperated objectAtIndex:0]; displayName = [displayName stringByReplacingOccurrencesOfString:@"_" withString:@" "]; displayName = [displayName capitalizedString]; [cell.titleLabel setText: displayName]; cell.progressBar.progress = job.percentCompleted; [cell.progressLabel setText: [job getProgessText]]; cell.selectionStyle = UITableViewCellSelectionStyleNone; cell.userInteractionEnabled = YES; [cell setDelegate:self]; return cell; }

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  • Help: Android paint/canvas issue; drawing smooth curves

    - by Wrapper
    How do I get smooth curves instead of dots or circles, when I draw with my finger on the touch screen, in Android? I am using the following code- public class DrawView extends View implements OnTouchListener { private static final String TAG = "DrawView"; List<Point> points = new ArrayList<Point>(); Paint paint = new Paint(); public DrawView(Context context) { super(context); setFocusable(true); setFocusableInTouchMode(true); this.setOnTouchListener(this); paint.setColor(Color.WHITE); paint.setAntiAlias(true); } @Override public void onDraw(Canvas canvas) { for (Point point : points) { canvas.drawCircle(point.x, point.y, 5, paint); // Log.d(TAG, "Painting: "+point); } } public boolean onTouch(View view, MotionEvent event) { // if(event.getAction() != MotionEvent.ACTION_DOWN) // return super.onTouchEvent(event); Point point = new Point(); point.x = event.getX(); point.y = event.getY(); points.add(point); invalidate(); Log.d(TAG, "point: " + point); return true; } } class Point { float x, y; @Override public String toString() { return x + ", " + y; } }

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  • Changing size of content in HorizontalScrollView when phone is rotated by overriding onConfiguration

    - by Emil Arfvidsson
    Hello I have a problem with resizing content in a HorizontalScrollView when the phone is rotated. I'm overriding onConfigurationChanged in my activity containing the HorizontalScrollView, since I want to handle the resizing myself. However, I'm having great problem finding where i should put the resizing of the content. The HorizontalScrollView it self has FILL_PARENT as width and a fixed height. The idea is that it should always fill the screen width-wise, while having several cells of content, each as wide as the HorizontalScrollView itself. The content in my HorizontalScrollView consists of one LinearLayout (let's call it wrapperLayout) with several LinearLayouts inside it. When the phone rotates I simply want to change the width of all the LinearLayouts inside the wrapperLayout. This is easy to do and works great when I test the resizing code by putting it in onInterceptTouchEvent(MotionEvent ev), that is the views are resized just as they are supposed to when I touch the HorizontalScrollView. The difficulty appears when I try to find a good spot to execute resizing code, so that the resizing happens automatically when the phone is rotated. I have tried all possible combinations of requestLayout, onSizeChanged, onLayout, onConfigurationChanged and a few others and varying their calls to super (if any) before and after the resizing code. I can not make this work (the views are not resized even though the resize code is executed) and it is really frustrating. I've done a lot of logging to make sure the HorizonalScrollView really has changed width before calling my resize code but to no avail. Does anyone have any clue as to what is going on? What methods are called and in what order when I handle the onConfigurationChanged by myself like this? Thanks in advance

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  • Interface Builder is unable to open documents of type iPad XIB.

    - by sagar
    After installing SDK 3.2 Beta 5 on your MAC. Please follow this steps to understand my problem. Start XCode. Click on Help Menu - Select Developer Documentation from the toolbar of window - Click on Home - & select iPhone OS 3.2 Library On the left side of screen - you can see Cocoa Touch Layer Category under Frameworks Select UIKit from it. On right side you will have - ToolbarSeach - as an first one link on it. Click on it. After clicking on it - You will see an option of "Open Project in xCode" on the title. Click on it & save the project to open it. Now, Click on run to execute this sample code. After compilation - it will give you two errors. something like this - "Interface Builder is unable to open documents of type iPad XIB." I don't know why this error is disturbing me? What should be solution to resolve it? Sagar.

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  • UIActionSheet not responding to touches

    - by mongeta
    Hello, I can't touch any button in my UIActionSheet. If I copy/paste this code in a new project, it works as expected. I'm forcing the First Responder = doesn't work I'm using [menu showFromTabBar:self.tabBarController.tabBar]; = doesn't work I'm using [menu showInView:self.view.window]; = doesn't work UIActivityIndicatorView *progressView = [[UIActivityIndicatorView alloc] initWithFrame:CGRectMake(150, 105, 25, 25)]; progressView.activityIndicatorViewStyle = UIActivityIndicatorViewStyleWhiteLarge; UIActionSheet *menu = [[UIActionSheet alloc] initWithTitle:@"first_time_loading" delegate:self cancelButtonTitle:@"device_stop_info" destructiveButtonTitle:nil otherButtonTitles:nil]; [menu addSubview:progressView]; [menu setTag:9]; [menu becomeFirstResponder]; [menu showInView:self.view]; // [menu becomeFirstResponder]; [menu setBounds:CGRectMake(0,0,320, 175)]; [progressView startAnimating]; [progressView hidesWhenStopped]; [menu becomeFirstResponder]; Don't know where to look for more ideas ... I'm opening from a UITableViewController in: - (void)viewDidAppear:(BOOL)animated { // doesn't work -(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath // doesn't work thanks, r.

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  • html textfield in WebView in an Android application is hidden by the soft keyboard

    - by user280503
    Hello, I have an Android application that is a TabHost with a WebView. I use it to load a specific html file that has a text field in its bottom part. When I touch the html textfield, the soft keyboard pops up, and hides the textfield, so that I cannot see what I have typed. Here is the layout: <?xml version="1.0" encoding="utf-8"?> <TabHost xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/tabhost" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/main" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TabWidget android:focusableInTouchMode="false" android:id="@android:id/tabs" android:layout_width="fill_parent" android:layout_height="63dp" /> <FrameLayout android:id="@android:id/tabcontent" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/layout" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <WebView android:id="@+id/webview" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_weight="1" /> </LinearLayout> </FrameLayout> </LinearLayout> </TabHost> I have tried to configure the AndroidManifest.xml file with android:windowSoftInputMode="adjustResize" with no success. I have also tried replacing the FrameLayout in my layout with ScollView, but that caused my webview to increase in size indefinitely when the application is running.. this may be due to some javascript I have running on the page. I have noticed that the android's web browser has a nifty behaviour - in a web page, after the soft keyboard pops up, the web page scrolls smoothly so that the focusable textfield is visible to the user. How can I have this kind of behavior in my applicaiton?

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  • UIViewAnimationTransitionCurlUp in landscape mode transitioning right-to-left

    - by Thanos
    I have a view controller that is showing in portrait mode. When you touch the "menu" button, it calls the code below and it flips up to the MainMenu controller. So far, so good. - (void) menuButton: (id) sender { MainMenu_ViewController * viewController = [[MainMenu_ViewController alloc] initWithNibName:@"MainMenu_ViewController" bundle:nil]; self.menuView = viewController.view; self.menuView.frame = self.view.bounds; [viewController release]; [UIView beginAnimations:nil context: nil]; [UIView setAnimationDuration: 1.0]; [UIView setAnimationTransition: UIViewAnimationTransitionCurlUp forView: self.view cache: YES]; [self.view addSubview: self.menuView]; [UIView commitAnimations]; } However, when you do the same in landscape mode, instead of the animation flipping up (with respect to gravity, i.e. towards the long end of the iPhone) it flips towards the left (i.e. towards the short end of the iPhone). Is this a limitation of the animation, or am I missing something?

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  • Incorporating the Windows 7 onscreen keyboard into a WPF app

    - by mmr
    Windows 7 has a really nice onscreen keyboard program/control for touchscreens. I have a touchscreen app that was originally written for, and will be deployed on, XP. Is it possible to incorporate this keyboard directly into my app, rather than me using a custom control? I can find no programmatic information about it, so any links would be very helpful. Specifically, I'd need: To be able to use the keyboard on an XP machine that will have .NET 3.5 sp1 installed on it. To be able to hide the native keyboard on Windows 7, because I've already incorporated the touchscreen keyboard in my UI and so I don't need another one cluttering up the UI. This native keyboard has two attractive aspects to it. First off, it's automatically localized to the customer's language (though the rest of the app will need modification), and second off, it doesn't seem to suffer from 'touch lag' as the OS tries to figure out whether or not I'm doing a gesture, because I'm clearly typing on a keyboard. The app is WPF based, which should mean easy integration with Windows 7 based controls. EDIT: I'd really like the XP thing, but it's not a requirement. The ability to use the keyboard in Win7, though, seems like it should be possible and even the right way to do it.

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  • ASP.NET MVC2 and MemberShipProvider: How well do they go together?

    - by Sparhawk
    I have an existing ASP.NET application with lots of users and a large database. Now I want to have it in MVC 2. I do not want to migrate, I do it more or less from scratch. The database I want to keep and not touch too much. I already have my database tables and I also want to keep my LINQ to SQL-Layer. I didn't use a MembershipProvider in my current implementation (in ASP.NET 1.0 that wasn't strongly supported). So, either I write my own Membershipprovider to meet the needs of my database and app or I don't use the membershipprovider at all. I'd like to understand the consequences if I don't use the membership provider. What is linked to that? I understand that in ASP.NET the Login-Controls are linked to the provider. The AccountModel which is automatically generated with MVC2 could easily be changed to support my existing logic. What happens when a user is identified by a an AuthCookie? Does MVC use the MembershipProvider then? Am I overlooking something? I have the same questions regarding RoleProvider. Input is greatly appreciated.

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  • iPhone: Override UIButton buttonWithType to return subclass

    - by Amagrammer
    I want to be able to create a UIButton with an oversized responsive area. I know that one way to do that is to override the hitTest method in a subclass, but how do I instantiate my custom button object in the first place? [OversizedButton buttonWithType: UIButtonTypeDetailDisclosure]; doesn't work out of the box because buttonWithType returns a UIButton, not an OversizedButton. So it seems like I need to override the buttonWithType method as well. Does anyone know how to do this? @implementation OversizedButton + (id)buttonWithType:(UIButtonType)buttonType { // Construct and return an OversizedButton rather than a UIButton // Needs to handle special types such as UIButtonTypeDetailDisclosure // I NEED TO KNOW HOW TO DO THIS PART } - (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event { // Return results if touch event was in oversized region // I ALREADY KNOW HOW TO DO THIS PART } @end Alternatively, maybe I could create the button using alloc/initWithFrame. But the buttonType property is readonly, so how do you create the custom button types? Note: I know there are other ways to do this, such as having an invisible button behind the visible one. I don't care for that approach and would prefer to avoid it. Any help on the approach described above would be very helpful. Thanks

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  • EXC_BREAKPOINT when starting iPhone app

    - by pgb
    A user of our app sent me the following crash log: Incident Identifier: 59D4D5E7-570A-4047-A679-3016B2A226C4 CrashReporter Key: d8284d671ee22ad17511360ce73409ebfa8b84bb Process: .... [63] Path: /var/mobile/Applications/.... Identifier: ... Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-03-08 17:00:15.437 -0800 OS Version: iPhone OS 2.2.1 (5H11a) Report Version: 103 Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x00000001, 0xe7ffdefe Crashed Thread: 0 Thread 0 Crashed: 0 dyld 0x2fe01060 dyld_fatal_error + 0 1 dyld 0x2fe088d4 dyld::_main(mach_header const*, unsigned long, int, char const**, char const**, char const**) + 3064 2 dyld 0x2fe0196c dyldbootstrap::start(mach_header const*, int, char const**, long) + 884 3 dyld 0x2fe01048 _dyld_start + 32 Thread 0 crashed with ARM Thread State: r0: 0x2fe23ca0 r1: 0x00000000 r2: 0x2fe23ca0 r3: 0x00000000 r4: 0x2ffff4e0 r5: 0x2ffff4bc r6: 0x2fe005c0 r7: 0x2ffffb00 r8: 0x00000004 r9: 0x2fe57cf0 r10: 0x2fe236c8 r11: 0x00000009 ip: 0x0000018d sp: 0x2ffff5b8 lr: 0x2fe088dc pc: 0x2fe01060 cpsr: 0x00000010 Binary Images: 0x2fe00000 - 0x2fe22fff dyld ??? (???) <f6a50d5f57a676b54276d0ecef46d5f0> /usr/lib/dyld My app uses OpenFeint and PinchMedia analytics. For PinchMedia, I'm linking using their provided .a file, and for OpenFeint, I'm compiling their code (as per their guidelines). The frameworks / libs I'm linking are: UIKit.framework (Weak) MapKit.framework (Weak) Foundation.framework CoreGraphics.framework OpenAL.framework AudioToolbox.framework libsqlite3 SystemConfiguration.framework CoreLocation.framework PinchMedia analytics Security.framework QuartzCore.framework CFNetwork.framework My base SDK is iPhone 3.0, and my Base OS Deployment Target is 2.2.1. There are two things I find weird: The app crashes even before the main method is invoked. The crash log looks exactly like the one posted here: http://stackoverflow.com/questions/2368689/objective-c-iphone-app-exc-breakpoint-sigtrap The user that sent me this crash is using a 2nd gen iPod Touch with OS 2.2.1. I wasn't able to reproduce the issue, but based on the comments in iTunes, it seems that more people is having the same issue.

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  • set iPhone Required device capabilities

    - by chozinul
    My application is for "iPhone ONLY", But I have made a mistake in the first place by not setting the application for specific device. The current setting now is: Requirement: Compatible for iPhone, iPod touch and iPad. I would like to set it to: Requirement: Compatible for iPhone. I have go to some tutorial and forum. and nothing can solve my problem. I have also contact the apple support and this is what I got: "You are permitted to expand your device requirements only. Submitting an update to your binary to restrict your device requirements is not permitted. " is it mean that I can not set my application for iPhone only? If i can change it, what would you recommend me to do? I have change the setting of device capability inside the plist, to one of this. which one is correct, use "UIRequiredDeviceCapabilities" or "Required device capabilities"? i provide the screenshoot in here: http://img218.imageshack.us/gal.php?g=screenshot20100604atam1.png does the way I use it correct? Thanks.

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  • How to call PopOver Controller from UITableViewCell.accessoryView?

    - by Vic
    Hi, First I would like to say that I'm really new to ipad/ipod/iphone development, and to objective-c too. With that being said, I'm trying to develop a small application targeting the iPad, using Xcode and IB, basically, I have a table, for each UITableViewCell in the table, I added to the accessoryView a button that contains an image. Here is the code: UIImage *img = [UIImage imageNamed:@"myimage.png"]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; CGRect frame = CGRectMake(0.0, 0.0, img.size.width, img.size.height); button.frame = frame; // match the button's size with the image size [button setBackgroundImage:img forState:UIControlStateNormal]; // set the button's target to this table view controller so we can interpret touch events and map that to a NSIndexSet [button addTarget:self action:@selector(checkButtonTapped:event:) forControlEvents:UIControlEventTouchUpInside]; button.backgroundColor = [UIColor clearColor]; cell.accessoryView = button; So far, so good, now the problem is that I want a PopOver control to appear when a user taps the button on the accessoryView of a cell. I tried this on the "accessoryButtonTappedForRowWithIndexPath" of the tableView: UITableViewCell *cell = [myTable cellForRowAtIndexPath:indexPath]; UIButton *button = (UIButton *)cell.accessoryView; //customViewController is the controller of the view that I want to be displayed by the PopOver controller customViewController = [[CustomViewController alloc]init]; popOverController = [[UIPopoverController alloc] initWithContentViewController: customViewController]; popOverController.popoverContentSize = CGSizeMake(147, 122); CGRect rect = button.frame; [popOverController presentPopoverFromRect:rect inView:cell.accessoryView permittedArrowDirections:UIPopoverArrowDirectionUp animated:YES]; The problem with this code is that it shows the Popover at the top of the application View, while debugging I saw the values of "rect" and they are: x = 267 y = 13 so I think it is pretty obvious why the PopOver is being displayed so up on the view, so my question is, how can I get the correct values for the PopOver to appear just below the button on the accessoryView of the cell? Also, as you can see, I'm telling it to use the "cell.accessoryView" for the "inView:" attribute, is that okay?

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