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  • Which DVCS would work best on Windows for my scenario?

    - by PoorLuzer
    At work I use ClearCase and SourceSafe, but have found some time to do some time to code for myself enroute thanks to a disposable laptop. However, I wish I had a lightweight VCS on my system using which I would be able to make changes to my code during the commute and then push/grab them from my Linux systems. I use git on my home system, but I can't really get it working on Windows. I don't want all that cygwin hack. If it does not run natively on Windows, it just won't do. What have you guys tried on your Windows system? Something that YOU use. The big player at the moment seems to be Mercurial? What would be best for a one (or maybe two) man team? I just need to maintain : Versioned copies of source code. Checking in and out should be as less obtrusive as possible. I am looking forward to a multiple Undo kind of feature (like that in an EMacs buffer) but persistent. I really like the way git keeps track of lines moving between files in a source code set I should be able to move part(s)/sub tree(s) of the source tree (each sub tree implies a module/plugin to my the main software I am building) to an archival system either completly or partially and restore them back from the archive as and when required and the system should track any changes to this tree as well. I actually want to experiment with my code as much as possible without me manually keeping track of what I modified and what I need to undo once I try out some idea, so that I am back to where I want to continue from. Notes : A similar topic came up a year ago : http://stackoverflow.com/questions/4670/dvcs-choices-whats-good-for-windows I hope things have changed, and I really want people to share their own, real life experiences. Not something they recommend without using it or they think will work.

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  • How to speed up drawing of scaled image? Audio playback chokes during window resize.

    - by Paperflyer
    I am writing an audio player for OSX. One view is a custom view that displays a waveform. The waveform is stored as a instance variable of type NSImage with an NSBitmapImageRep. The view also displays a progress indicator (a thick red line). Therefore, it is updated/redrawn every 30 milliseconds. Since it takes a rather long time to recalculate the image, I do that in a background thread after every window resize and update the displayed image once the new image is ready. In the meantime, the original image is scaled to fit the view like this: // The drawing rectangle is slightly smaller than the view, defined by // the two margins. NSRect drawingRect; drawingRect.origin = NSMakePoint(sideEdgeMarginWidth, topEdgeMarginHeight); drawingRect.size = NSMakeSize([self bounds].size.width-2*sideEdgeMarginWidth, [self bounds].size.height-2*topEdgeMarginHeight); [waveform drawInRect:drawingRect fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1]; The view makes up the biggest part of the window. During live resize, audio starts choking. Selecting the "big" graphic card on my Macbook Pro makes it less bad, but not by much. CPU utilization is somewhere around 20-40% during live resizes. Instruments suggests that rescaling/redrawing of the image is the problem. Once I stop resizing the window, CPU utilization goes down and audio stops glitching. I already tried to disable image interpolation to speed up the drawing like this: [[NSGraphicsContext currentContext] setImageInterpolation:NSImageInterpolationNone]; That helps, but audio still chokes during live resizes. Do you have an idea how to improve this? The main thing is to prevent the audio from choking.

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  • Shadowbox + jQuery not working - No errors.

    - by Shelton
    First, apologies. I'm a js newb. I'm attempting to trigger a shadowbox with the load of a specific page - a "pop-up" if you will. Nothing happens and according to firebug, there are no errors to report. I should note that this is wordpress, so I'm using the default jQuery call and also shadowbox rolled into a WP plug-in. Shadowbox does work properly in other areas of the site, as do jQuery functions. noConflict() is used because WP also loads prototype by default, which conflicts with the jQuery dollar sign. var $j = jQuery.noConflict(); $j(function(){ //Set cookie $j.cookie('padpop_viewed',true); // open a welcome message as soon as the window loads $j(function() { Shadowbox.open({ content: '<div width="600" height="460" style="margin:auto;"><a href="<?php bloginfo('url');?>"/products/"><img src="<?php bloginfo('template_url');?>/images/ipad-pop.jpg" width="600" height="460" alt="Redacted"/></a></div>', player: "html", height: "470", width: "610" }); }); }); Any help here would be greatly appreciated as I have spent hours consulting the documentation of each aspect of this. Thanks, S.

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  • Safari & Frames in html

    - by user575838
    Hi, I am using Windows Expression web to design a embedded quicktime player that plays 4 separate videos in a main frame. Yes, I am using frames. Header Frame, Left Bar frame, Footer & Main centre frame. Everything works in Explorer as it should. See the picture ![Web Frames preview in Explorer, links work, link plays dif videos when clicked.][1] <html> Untitled 1 <div style="position: absolute; width: 100px; height: 100px; z-index: 1" id="layer1"> </div> <p>This page uses frames, but your browser doesn&#39;t support them.</p> </body> </noframes> When I check it in Safari, the video is misaligned in the frame & the background color is black, which I want it white. All the links work, it's just the misalignment & background color. See the picture. ![Safari Preview][2] Firefox also works. Here's the code, page source from the Safari browser. Heres a pic of Safari misalignment. Heres the Safari Code code Please help. It may be simple but I'm a newb. I appreciate any advice from you pro's.

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  • Calling a method from another view in objective-c. (iphone sdk).

    - by MarcZero
    Hello. I am currently creating a multi-view game on the iPhone platform. I have my main view start to play some background music upon loading. I then go to another view and start the game. I am trying to get the background music from the original view to stop once I start the game. I am having trouble getting the stop playing music message to my original view. Here is the relevant info: The main view where the sound is played from is just a subView of the programViewController class called *viewController. The heading is in the programAppDelegate class. The sound is done using the AVAudioPlayer class and plays fine when the program starts up and when I navigate to other subviews that are added on by going through the menu system. In the view that I want to start the game, I attempt to call the instance of the class to turn of the player but anytime I use this format of code: [viewController #######]; It gives a build error of "viewController undeclared" no matter what I put after the "viewController" in the message.I have attempted to import the programAppDelegate.h file but it still gives the same error. I realize this might be a simple misunderstanding of the objective-c language but I cannot find any info on this issue. I am a recent convert from Java so I am trying to wrap my head around everything. Thank you for your time!

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  • What is the best Networking implementation for my application?

    - by CaptainPhil
    I am in the planning phases of a project for myself, it is to be a single and multi-player card game. I would like to track statistics for each person such as world rankings etc... My problem is I do not know the best approach for the client - server architecture and programming. My original goal was to program everything in C# as I want to get proficient in that language. My original idea was to have a back-end database and a back end server run on some sort of hosting on the internet, however that seems costly for such a small project that may or may not make any money. I have tried looking into cloud services however I am unfamiliar with the technology, and I am not sure I can make them suit my needs, especially since most like Google's cloud wants you to use their coding architecture from what I understand. Finally my last problem is that I would like an architecture that can be used for different languages so that I can port it from PC to IPhone, Xbox etc... So does anyone have any advice on the best architecture and language to do this in? Am I worrying about architecture and back-end costs to much and should just concentrate on getting the game running any which way?

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  • How can I remove this query from within a loop?

    - by Chris
    I am currently designing a forum as a personal project. One of the recurring issues I've come across is database queries in loops. I've managed to avoid doing that so far by using table joins or caching of data in arrays for later use. Right now though I've come across a situation where I'm not sure how I can write the code in such a way that I can use either of those methods easily. However I'd still prefer to do at most 2 queries for this operation rather than 1 + 1 per group of forums, which so far has resulted in 5 per page. So while 5 isn't a huge number (though it will increase for each forum group I add) it's the principle that's important to me here, I do NOT want to write queries in loops What I'm doing is displaying forum index groupings (eg admin forums, user forums etc) and then each forum within that group on a single page index, it's the combination of both in one page that's causing me issue. If it had just been a single group per page, I'd use a table join and problem solved. But if I use a table join here, although I can potentially get all the data I need it'll be in one mass of results and it needs displaying properly. Here's the code (I've removed some of the html for clarity) <?php $sql= "select * from forum_groups"; //query 1 $result1 = $database->query($sql); while($group = mysql_fetch_assoc($result1)) //first loop {?> <table class="threads"> <tr> <td class="forumgroupheader"> <?php echo $group['group_name']; ?> </td> </tr> <tr> <td class="forumgroupheader2"> <?php echo $group['group_desc']; ?> </td> </tr> </table> <table> <tr> <th class="thforum"> Forum Name</th> <th class="thforum"> Forum Decsription</th> <th class="thforum"> Last Post </th> <tr> <?php $group_id = $group['id']; $sql = "SELECT forums.id, forums.forum_group_id, forums.forum_name, forums.forum_desc, forums.visible_rank, forums.locked, forums.lock_rank, forums.topics, forums.posts, forums.last_post, forums.last_post_id, users.username FROM forums LEFT JOIN users on forums.last_post_id=users.id WHERE forum_group_id='{$group_id}'"; //query 2 $result2 = $database->query($sql); while($forum = mysql_fetch_assoc($result2)) //second loop {?> So how can I either a) write the SQL in such a way as to remove the second query from inside the loop or b) combine the results in an array either way I need to be able to access the data as an when so I can format it properly for the page output, ie within the loops still.

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  • If I use a facade class with generic methods to access the JPA API, how should I provide additional processing for specific types?

    - by Shaun
    Let's say I'm making a fairly simple web application using JAVA EE specs (I've heard this is possible). In this app, I only have about 10 domain/data objects, and these are represented by JPA Entities. Architecturally, I would consider the JPA API to perform the role of a DAO. Of course, I don't want to use the EntityManager directly in my UI (JSF) and I need to manage transactions, so I delegate these tasks to the so-called service layer. More specifically, I would like to be able to handle these tasks in a single DataService class (often also called CrudService) with generic methods. See this article by Adam Bien for an example interface: http://www.adam-bien.com/roller/abien/entry/generic_crud_service_aka_dao My project differs from that article in that I can't use EJBs, so my service classes are essentially just named beans and I handle transactions manually. Regardless, what I want is a single interface for simple CRUD operations on my data objects because having a different class for each data type would lead to a lot of duplicate and/or unnecessary code. Ideally, my views would be able to use a method such as public <T> List<T> findAll(Class<T> type) { ... } to retrieve data. Using JSF, it might look something like this: <h:dataTable value="#{dataService.findAll(data.class)}" var="d"> ... </h:dataTable> Similarly, after validating forms, my controller could submit the data with a method such as: public <T> void add(T entity) { ... } Granted, you'd probably actually want to return something useful to the caller. In any case, this works well if your data can be treated as homogenous in this manner. Alas, it breaks down when you need to perform additional processing on certain objects before passing them on to JPA. For example, let's say I'm dealing with Books and Authors which have a many-to-many relationship. Each Book has a set of IDs referring to its authors, and each Author has a set of IDs referring to their books. Normally, JPA can manage this kind of relationship for you, but in some cases it can't (for example, the google app engine JPA provider doesn't support this). Thus, when I persist a new book for example, I may need to update the corresponding author entities. My question, then, is if there's an elegant way to handle this or if I should reconsider the sanity of my whole design. Here's a couple ways I see of dealing with it: The instanceof operator. I could use this to target certain classes when special processing is needed. Perhaps maintainability suffers and it isn't beautiful code, but if there's only 10 or so domain objects it can't be all that bad... could it? Make a different service for each entity type (ie, BookService and AuthorService). All services would inherit from a generic DataService base class and override methods if special processing is needed. At this point, you could probably also just call them DAOs instead. As always, I appreciate the help. Let me know if any clarifications are needed, as I left out many smaller details.

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  • Javascript, problem with binding an event to a div-tag

    - by Patrick
    Hello, i am trying to bind an event to a dynamically created div. function GameField(playerNumber) { this.fields = new Array(); this.player = playerNumber; this.isPlayerActive = false; this.currentRound = 0; } GameField.prototype.InitField = function(fieldNumber) { var newField = document.createElement("div"); if (fieldNumber == 0 || fieldNumber == 6 || fieldNumber == 8 || fieldNumber == 17) newField.className = 'gameCellSmall borderFull gameText gameTextAlign'; else newField.className = 'gameCellSmall borderWithoutTop gameText gameTextAlign'; newField.onclick = function() { this.DivClick('a'); } this.fields[fieldNumber] = newField; return newField; } GameField.prototype.DivClick = function(fieldNumber) { alert('Nummer: ' + fieldNumber); } Everything works perfectly, but when you click on one of the created divs, i end up with the following error message: Error: Object doesn't support this property or method. If i replace the onclick function with this, then it works: newField.onclick = function() { alert('Nummer: ' + fieldNumber); } How can i get the onclick event to fire my DivClick function instead?

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  • Flash video plays well, but time and time-remaining are out of sync.

    - by sparkyfied
    Hey guys, Could be a known issue, an issue with my code or an oversight on my part. I have created a video player in flash. I have got it playing progressive and streaming over rtmp/rtmpt so that is all fine. My only issue is that when the video's are playing, the time-codes for time played and time remaining are not synced. So, if my video is 20 secs long and 5 have been played, time played will be 5secs, time remaining will be 16secs until it updates about half a second later. So even though they are both being set with the same line of code, there are not changing at the same time. The time played changes, then a split second later the time remaining changes. Anyone got any idea what this could be. Maybe a miscalculation on my part. Maybe I need to round up or down the remaining time. How can I sync the two times. I understand this is probably an tough question to answer, I have done my best to explain it. Thanks in advance.

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  • How to stream authenticated content with MediaPlayer on Android

    - by 102790073222983779908
    I've seen quite a few posts askign this question on SO but there doesn't seem to be a definitive answer (or at least an answer I like!) I've got content protected behind basic auth (username/password) -- I can download it fine using the various HTTP download clases but for the life of me I can't sort out how to tell media player to stream it (and provide the authentication). I saw one post that suggested it wasn't possible since the MediaPlayer is all native code and doesn't things like the Authenticator. There are plenty of examples of how to first download to a cached copy and then play that back but....That sort of sucks (and the files maybe 100's of MB's). I saw at least one proposal to download it in smalish chunks and then start & stop the playback (redirecting to the new file) but that sort of sucks also since there would (I presume) be a stutter (I haven't tried it though) The best idea I have at this point is to start downloading to a cache file and then when it's 'full enough' start up playback while I continue to fill the file.... I hope that this works (but again, haven't tried it). Am I missing something obvious? It's so painful to have all the various pieces almost working and I sort of convinced myself that there had to be a way to natively stream protected content (or have it take a already established & qualified InputStream) but it appears no joy. BTW I'm a Mac/iPhone guy and a newb at Android so I'm still fighting a bit of Java learning.... Excuse me if I'm missing somthing obvious. -john

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  • Testing for Adjacent Cells In a Multi-level Grid

    - by Steve
    I'm designing an algorithm to test whether cells on a grid are adjacent or not. The catch is that the cells are not on a flat grid. They are on a multi-level grid such as the one drawn below. Level 1 (Top Level) | - - - - - | | A | B | C | | - - - - - | | D | E | F | | - - - - - | | G | H | I | | - - - - - | Level 2 | -Block A- | -Block B- | | 1 | 2 | 3 | 1 | 2 | 3 | | - - - - - | - - - - - | | 4 | 5 | 6 | 4 | 5 | 6 | ... | - - - - - | - - - - - | | 7 | 8 | 9 | 7 | 8 | 9 | | - - - - - | - - - - - | | -Block D- | -Block E- | | 1 | 2 | 3 | 1 | 2 | 3 | | - - - - - | - - - - - | | 4 | 5 | 6 | 4 | 5 | 6 | ... | - - - - - | - - - - - | | 7 | 8 | 9 | 7 | 8 | 9 | | - - - - - | - - - - - | . . . . . . This diagram is simplified from my actual need but the concept is the same. There is a top level block with many cells within it (level 1). Each block is further subdivided into many more cells (level 2). Those cells are further subdivided into level 3, 4 and 5 for my project but let's just stick to two levels for this question. I'm receiving inputs for my function in the form of "A8, A9, B7, D3". That's a list of cell Ids where each cell Id has the format (level 1 id)(level 2 id). Let's start by comparing just 2 cells, A8 and A9. That's easy because they are in the same block. private static RelativePosition getRelativePositionInTheSameBlock(String v1, String v2) { RelativePosition relativePosition; if( v1-v2 == -1 ) { relativePosition = RelativePosition.LEFT_OF; } else if (v1-v2 == 1) { relativePosition = RelativePosition.RIGHT_OF; } else if (v1-v2 == -BLOCK_WIDTH) { relativePosition = RelativePosition.TOP_OF; } else if (v1-v2 == BLOCK_WIDTH) { relativePosition = RelativePosition.BOTTOM_OF; } else { relativePosition = RelativePosition.NOT_ADJACENT; } return relativePosition; } An A9 - B7 comparison could be done by checking if A is a multiple of BLOCK_WIDTH and whether B is (A-BLOCK_WIDTH+1). Either that or just check naively if the A/B pair is 3-1, 6-4 or 9-7 for better readability. For B7 - D3, they are not adjacent but D3 is adjacent to A9 so I can do a similar adjacency test as above. So getting away from the little details and focusing on the big picture. Is this really the best way to do it? Keeping in mind the following points: I actually have 5 levels not 2, so I could potentially get a list like "A8A1A, A8A1B, B1A2A, B1A2B". Adding a new cell to compare still requires me to compare all the other cells before it (seems like the best I could do for this step is O(n)) The cells aren't all 3x3 blocks, they're just that way for my example. They could be MxN blocks with different M and N for different levels. In my current implementation above, I have separate functions to check adjacency if the cells are in the same blocks, if they are in separate horizontally adjacent blocks or if they are in separate vertically adjacent blocks. That means I have to know the position of the two blocks at the current level before I call one of those functions for the layer below. Judging by the complexity of having to deal with mulitple functions for different edge cases at different levels and having 5 levels of nested if statements. I'm wondering if another design is more suitable. Perhaps a more recursive solution, use of other data structures, or perhaps map the entire multi-level grid to a single-level grid (my quick calculations gives me about 700,000+ atomic cell ids). Even if I go that route, mapping from multi-level to single level is a non-trivial task in itself.

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  • My game plays itself?

    - by sc8ing
    I've been making a canvas game in HTML5 and am new to a lot of it. I would like to use solely javascript to create my elements too (it is easier to embed into other sites this way and I feel it is cleaner). I had my game reloading in order to play again, but I want to be able to keep track of the score and multiple other variables without having to put each into the URL (which I have been doing) to make it seem like the game is still going. I'm also going to add "power ups" and other things that need to be "remembered" by the script. Anyways, here's my question. When one player kills another, the game will play itself for a while and make my computer very slow until I reload the page. Why is it doing this? I cleared the interval for the main function (which loops the game and keeps everything running) and this used to make everything stop moving - it no longer does. What's wrong here? This is my game: http://dl.dropbox.com/u/11168436/game/game.html Controls: Move the skier with arrow keys and shoot with M (you shoot in the direction you were last moving in). The snowboarder is moved with ESDF and shoots with Q. Thanks for your time.

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  • Wrong class type in objective C

    - by Max Hui
    I have a parent class and a child class. GameObjectBase (parent) GameObjectPlayer(child). When I override a method in Child class and call it using [myPlayerClass showNextFrame] It is calling the parent class one. It turns out in the debugger, I see the myPlayerClass was indeed class type GameObjectBase (which is the parent class) How come? GameObjectBase.h #import <Foundation/Foundation.h> #import "cocos2d.h" @class GameLayer; @interface GameObjectBase : NSObject { /* CCSprite *gameObjectSprite; // Sprite representing this game object GameLayer *parentGameLayer; */ // Reference of the game layer this object // belongs to } @property (nonatomic, assign) CCSprite *gameObjectSprite; @property (nonatomic, assign) GameLayer *parentGameLayer; // Class method. Autorelease + (id) initWithGameLayer:(GameLayer *) gamelayer imageFileName:(NSString *) fileName; // "Virtual methods" that the derived class should implement. // If not implemented, this method will be called and Assert game - (void) update: (ccTime) dt; - (void) showNextFrame; @end GameObjectPlayer.h #import <Foundation/Foundation.h> #import "GameObjectBase.h" @interface GameObjectPlayer : GameObjectBase { int direction; } @property (nonatomic) int direction; @end GameLayer.h #import "cocos2d.h" #import "GameObjectPlayer.h" @interface GameLayer : CCLayer { } // returns a CCScene that contains the GameLayer as the only child +(CCScene *) scene; @property (nonatomic, strong) GameObjectPlayer *player; @end When I call examine in debugger what type "temp" is in this function inside GameLayer class, it's giving parent class GameObjectBase instead of subclass GameObjectPlayer - (void) update:(ccTime) dt { GameObjectPlayer *temp = _player; [temp showNextFrame]; }

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  • Followup: Python 2.6, 3 abstract base class misunderstanding

    - by Aaron
    I asked a question at Python 2.6, 3 abstract base class misunderstanding. My problem was that python abstract base classes didn't work quite the way I expected them to. There was some discussion in the comments about why I would want to use ABCs at all, and Alex Martelli provided an excellent answer on why my use didn't work and how to accomplish what I wanted. Here I'd like to address why one might want to use ABCs, and show my test code implementation based on Alex's answer. tl;dr: Code after the 16th paragraph. In the discussion on the original post, statements were made along the lines that you don't need ABCs in Python, and that ABCs don't do anything and are therefore not real classes; they're merely interface definitions. An abstract base class is just a tool in your tool box. It's a design tool that's been around for many years, and a programming tool that is explicitly available in many programming languages. It can be implemented manually in languages that don't provide it. An ABC is always a real class, even when it doesn't do anything but define an interface, because specifying the interface is what an ABC does. If that was all an ABC could do, that would be enough reason to have it in your toolbox, but in Python and some other languages they can do more. The basic reason to use an ABC is when you have a number of classes that all do the same thing (have the same interface) but do it differently, and you want to guarantee that that complete interface is implemented in all objects. A user of your classes can rely on the interface being completely implemented in all classes. You can maintain this guarantee manually. Over time you may succeed. Or you might forget something. Before Python had ABCs you could guarantee it semi-manually, by throwing NotImplementedError in all the base class's interface methods; you must implement these methods in derived classes. This is only a partial solution, because you can still instantiate such a base class. A more complete solution is to use ABCs as provided in Python 2.6 and above. Template methods and other wrinkles and patterns are ideas whose implementation can be made easier with full-citizen ABCs. Another idea in the comments was that Python doesn't need ABCs (understood as a class that only defines an interface) because it has multiple inheritance. The implied reference there seems to be Java and its single inheritance. In Java you "get around" single inheritance by inheriting from one or more interfaces. Java uses the word "interface" in two ways. A "Java interface" is a class with method signatures but no implementations. The methods are the interface's "interface" in the more general, non-Java sense of the word. Yes, Python has multiple inheritance, so you don't need Java-like "interfaces" (ABCs) merely to provide sets of interface methods to a class. But that's not the only reason in software development to use ABCs. Most generally, you use an ABC to specify an interface (set of methods) that will likely be implemented differently in different derived classes, yet that all derived classes must have. Additionally, there may be no sensible default implementation for the base class to provide. Finally, even an ABC with almost no interface is still useful. We use something like it when we have multiple except clauses for a try. Many exceptions have exactly the same interface, with only two differences: the exception's string value, and the actual class of the exception. In many exception clauses we use nothing about the exception except its class to decide what to do; catching one type of exception we do one thing, and another except clause catching a different exception does another thing. According to the exception module's doc page, BaseException is not intended to be derived by any user defined exceptions. If ABCs had been a first class Python concept from the beginning, it's easy to imagine BaseException being specified as an ABC. But enough of that. Here's some 2.6 code that demonstrates how to use ABCs, and how to specify a list-like ABC. Examples are run in ipython, which I like much better than the python shell for day to day work; I only wish it was available for python3. Your basic 2.6 ABC: from abc import ABCMeta, abstractmethod class Super(): __metaclass__ = ABCMeta @abstractmethod def method1(self): pass Test it (in ipython, python shell would be similar): In [2]: a = Super() --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: Can't instantiate abstract class Super with abstract methods method1 Notice the end of the last line, where the TypeError exception tells us that method1 has not been implemented ("abstract methods method1"). That was the method designated as @abstractmethod in the preceding code. Create a subclass that inherits Super, implement method1 in the subclass and you're done. My problem, which caused me to ask the original question, was how to specify an ABC that itself defines a list interface. My naive solution was to make an ABC as above, and in the inheritance parentheses say (list). My assumption was that the class would still be abstract (can't instantiate it), and would be a list. That was wrong; inheriting from list made the class concrete, despite the abstract bits in the class definition. Alex suggested inheriting from collections.MutableSequence, which is abstract (and so doesn't make the class concrete) and list-like. I used collections.Sequence, which is also abstract but has a shorter interface and so was quicker to implement. First, Super derived from Sequence, with nothing extra: from abc import abstractmethod from collections import Sequence class Super(Sequence): pass Test it: In [6]: a = Super() --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: Can't instantiate abstract class Super with abstract methods __getitem__, __len__ We can't instantiate it. A list-like full-citizen ABC; yea! Again, notice in the last line that TypeError tells us why we can't instantiate it: __getitem__ and __len__ are abstract methods. They come from collections.Sequence. But, I want a bunch of subclasses that all act like immutable lists (which collections.Sequence essentially is), and that have their own implementations of my added interface methods. In particular, I don't want to implement my own list code, Python already did that for me. So first, let's implement the missing Sequence methods, in terms of Python's list type, so that all subclasses act as lists (Sequences). First let's see the signatures of the missing abstract methods: In [12]: help(Sequence.__getitem__) Help on method __getitem__ in module _abcoll: __getitem__(self, index) unbound _abcoll.Sequence method (END) In [14]: help(Sequence.__len__) Help on method __len__ in module _abcoll: __len__(self) unbound _abcoll.Sequence method (END) __getitem__ takes an index, and __len__ takes nothing. And the implementation (so far) is: from abc import abstractmethod from collections import Sequence class Super(Sequence): # Gives us a list member for ABC methods to use. def __init__(self): self._list = [] # Abstract method in Sequence, implemented in terms of list. def __getitem__(self, index): return self._list.__getitem__(index) # Abstract method in Sequence, implemented in terms of list. def __len__(self): return self._list.__len__() # Not required. Makes printing behave like a list. def __repr__(self): return self._list.__repr__() Test it: In [34]: a = Super() In [35]: a Out[35]: [] In [36]: print a [] In [37]: len(a) Out[37]: 0 In [38]: a[0] --------------------------------------------------------------------------- IndexError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() /home/aaron/projects/test/test.py in __getitem__(self, index) 10 # Abstract method in Sequence, implemented in terms of list. 11 def __getitem__(self, index): ---> 12 return self._list.__getitem__(index) 13 14 # Abstract method in Sequence, implemented in terms of list. IndexError: list index out of range Just like a list. It's not abstract (for the moment) because we implemented both of Sequence's abstract methods. Now I want to add my bit of interface, which will be abstract in Super and therefore required to implement in any subclasses. And we'll cut to the chase and add subclasses that inherit from our ABC Super. from abc import abstractmethod from collections import Sequence class Super(Sequence): # Gives us a list member for ABC methods to use. def __init__(self): self._list = [] # Abstract method in Sequence, implemented in terms of list. def __getitem__(self, index): return self._list.__getitem__(index) # Abstract method in Sequence, implemented in terms of list. def __len__(self): return self._list.__len__() # Not required. Makes printing behave like a list. def __repr__(self): return self._list.__repr__() @abstractmethod def method1(): pass class Sub0(Super): pass class Sub1(Super): def __init__(self): self._list = [1, 2, 3] def method1(self): return [x**2 for x in self._list] def method2(self): return [x/2.0 for x in self._list] class Sub2(Super): def __init__(self): self._list = [10, 20, 30, 40] def method1(self): return [x+2 for x in self._list] We've added a new abstract method to Super, method1. This makes Super abstract again. A new class Sub0 which inherits from Super but does not implement method1, so it's also an ABC. Two new classes Sub1 and Sub2, which both inherit from Super. They both implement method1 from Super, so they're not abstract. Both implementations of method1 are different. Sub1 and Sub2 also both initialize themselves differently; in real life they might initialize themselves wildly differently. So you have two subclasses which both "is a" Super (they both implement Super's required interface) although their implementations are different. Also remember that Super, although an ABC, provides four non-abstract methods. So Super provides two things to subclasses: an implementation of collections.Sequence, and an additional abstract interface (the one abstract method) that subclasses must implement. Also, class Sub1 implements an additional method, method2, which is not part of Super's interface. Sub1 "is a" Super, but it also has additional capabilities. Test it: In [52]: a = Super() --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: Can't instantiate abstract class Super with abstract methods method1 In [53]: a = Sub0() --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: Can't instantiate abstract class Sub0 with abstract methods method1 In [54]: a = Sub1() In [55]: a Out[55]: [1, 2, 3] In [56]: b = Sub2() In [57]: b Out[57]: [10, 20, 30, 40] In [58]: print a, b [1, 2, 3] [10, 20, 30, 40] In [59]: a, b Out[59]: ([1, 2, 3], [10, 20, 30, 40]) In [60]: a.method1() Out[60]: [1, 4, 9] In [61]: b.method1() Out[61]: [12, 22, 32, 42] In [62]: a.method2() Out[62]: [0.5, 1.0, 1.5] [63]: a[:2] Out[63]: [1, 2] In [64]: a[0] = 5 --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: 'Sub1' object does not support item assignment Super and Sub0 are abstract and can't be instantiated (lines 52 and 53). Sub1 and Sub2 are concrete and have an immutable Sequence interface (54 through 59). Sub1 and Sub2 are instantiated differently, and their method1 implementations are different (60, 61). Sub1 includes an additional method2, beyond what's required by Super (62). Any concrete Super acts like a list/Sequence (63). A collections.Sequence is immutable (64). Finally, a wart: In [65]: a._list Out[65]: [1, 2, 3] In [66]: a._list = [] In [67]: a Out[67]: [] Super._list is spelled with a single underscore. Double underscore would have protected it from this last bit, but would have broken the implementation of methods in subclasses. Not sure why; I think because double underscore is private, and private means private. So ultimately this whole scheme relies on a gentleman's agreement not to reach in and muck with Super._list directly, as in line 65 above. Would love to know if there's a safer way to do that.

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  • Blank Mail from PHP application

    - by brettlwilliams
    Problem: Blank email from PHP web application. Confirmed: App works in Linux, has various problems in Windows server environment. Blank emails are the last remaining problem. PHP Version 5.2.6 on the server I'm a librarian implementing a PHP based web application to help students complete their assignments.I have installed this application before on a Linux based free web host and had no problems. Email is controlled by two files, email_functions.php and email.php. While email can be sent, all that is sent is a blank email. My IT department is an ASP only shop, so I can get little to no help there. I also cannot install additional libraries like PHPmail or Swiftmailer. You can see a functional copy at http://rpc.elm4you.org/ You can also download a copy from Sourceforge from the link there. Thanks in advance for any insight into this! email_functions.php <?php /********************************************************** Function: build_multipart_headers Author: Michael Berkowski Last Modified: September 2007 *********************************************************** Purpose: Creates email headers for a message of type multipart/mime This will include a plain text part and HTML. **********************************************************/ function build_multipart_headers($boundary_rand) { global $EMAIL_FROM_DISPLAY_NAME, $EMAIL_FROM_ADDRESS, $CALC_PATH, $CALC_TITLE, $SERVER_NAME; // Using \n instead of \r\n because qmail doubles up the \r and screws everything up! $crlf = "\n"; $message_date = date("r"); // Construct headers for multipart/mixed MIME email. It will have a plain text and HTML part $headers = "X-Calc-Name: $CALC_TITLE" . $crlf; $headers .= "X-Calc-Url: http://{$SERVER_NAME}/{$CALC_PATH}" . $crlf; $headers .= "MIME-Version: 1.0" . $crlf; $headers .= "Content-type: multipart/alternative;" . $crlf; $headers .= " boundary=__$boundary_rand" . $crlf; $headers .= "From: $EMAIL_FROM_DISPLAY_NAME <$EMAIL_FROM_ADDRESS>" . $crlf; $headers .= "Sender: $EMAIL_FROM_DISPLAY_NAME <$EMAIL_FROM_ADDRESS>" . $crlf; $headers .= "Reply-to: $EMAIL_FROM_DISPLAY_NAME <$EMAIL_FROM_ADDRESS>" . $crlf; $headers .= "Return-Path: $EMAIL_FROM_DISPLAY_NAME <$EMAIL_FROM_ADDRESS>" . $crlf; $headers .= "Date: $message_date" . $crlf; $headers .= "Message-Id: $boundary_rand@$SERVER_NAME" . $crlf; return $headers; } /********************************************************** Function: build_multipart_body Author: Michael Berkowski Last Modified: September 2007 *********************************************************** Purpose: Builds the email body content to go with the headers from build_multipart_headers() **********************************************************/ function build_multipart_body($plain_text_message, $html_message, $boundary_rand) { //$crlf = "\r\n"; $crlf = "\n"; $boundary = "__" . $boundary_rand; // Begin constructing the MIME multipart message $multipart_message = "This is a multipart message in MIME format." . $crlf . $crlf; $multipart_message .= "--{$boundary}{$crlf}Content-type: text/plain; charset=\"us-ascii\"{$crlf}Content-Transfer-Encoding: 7bit{$crlf}{$crlf}"; $multipart_message .= $plain_text_message . $crlf . $crlf; $multipart_message .= "--{$boundary}{$crlf}Content-type: text/html; charset=\"iso-8859-1\"{$crlf}Content-Transfer-Encoding: 7bit{$crlf}{$crlf}"; $multipart_message .= $html_message . $crlf . $crlf; $multipart_message .= "--{$boundary}--$crlf$crlf"; return $multipart_message; } /********************************************************** Function: build_step_email_body_text Author: Michael Berkowski Last Modified: September 2007 *********************************************************** Purpose: Returns a plain text version of the email body to be used for individually sent step reminders **********************************************************/ function build_step_email_body_text($stepnum, $arr_instructions, $dates, $query_string, $teacher_info ,$name, $class, $project_id) { global $CALC_PATH, $CALC_TITLE, $SERVER_NAME; $step_email_body =<<<BODY $CALC_TITLE Step $stepnum: {$arr_instructions["step$stepnum"]["title"]} Name: $name Class: $class BODY; $step_email_body .= build_text_single_step($stepnum, $arr_instructions, $dates, $query_string, $teacher_info); $step_email_body .= "\n\n"; $step_email_body .=<<<FOOTER The $CALC_TITLE offers suggestions, but be sure to check with your teacher to find out the best working schedule for your assignment! If you would like to stop receiving further reminders for this project, click the link below: http://$SERVER_NAME/$CALC_PATH/deleteproject.php?proj=$project_id FOOTER; // Wrap text to 78 chars per line // Convert any remaining HTML <br /> to \r\n // Strip out any remaining HTML tags. $step_email_body = strip_tags(linebreaks_html2text(wordwrap($step_email_body, 78, "\n"))); return $step_email_body; } /********************************************************** Function: build_step_email_body_html Author: Michael Berkowski Last Modified: September 2007 *********************************************************** Purpose: Same as above, but with HTML **********************************************************/ function build_step_email_body_html($stepnum, $arr_instructions, $dates, $query_string, $teacher_info, $name, $class, $project_id) { global $CALC_PATH, $CALC_TITLE, $SERVER_NAME; $styles = build_html_styles(); $step_email_body =<<<BODY <html> <head> <title> $CALC_TITLE </title> $styles </head> <body> <h1> $CALC_TITLE Schedule </h1> <strong>Name:</strong> $name <br /> <strong>Class:</strong> $class <br /> BODY; $step_email_body .= build_html_single_step($stepnum, $arr_instructions, $dates, $query_string, $teacher_info); $step_email_body .=<<<FOOTER <p> The $CALC_TITLE offers suggestions, but be sure to check with your teacher to find out the best working schedule for your assignment! </p> <p> If you would like to stop receiving further reminders for this project, <a href="http://{$SERVER_NAME}/$CALC_PATH/deleteproject.php?proj=$project_id">click this link.</a> </p> </body> </html> FOOTER; return $step_email_body; } /********************************************************** Function: build_html_styles Author: Michael Berkowski Last Modified: September 2007 *********************************************************** Purpose: Just returns a string of <style /> for the HTML message body **********************************************************/ function build_html_styles() { $styles =<<<STYLES <style type="text/css"> body { font-family: Arial, sans-serif; font-size: 85%; } h1 { font-size: 120%; } table { border: none; } tr { vertical-align: top; } img { display: none; } hr { border: 0; } </style> STYLES; return $styles; } /********************************************************** Function: linebreaks_html2text Author: Michael Berkowski Last Modified: October 2007 *********************************************************** Purpose: Convert <br /> html tags to \n line breaks **********************************************************/ function linebreaks_html2text($in_string) { $out_string = ""; $arr_br = array("<br>", "<br />", "<br/>"); $out_string = str_replace($arr_br, "\n", $in_string); return $out_string; } ?> email.php <?php require_once("include/config.php"); require_once("include/instructions.php"); require_once("dbase/dbfunctions.php"); require_once("include/email_functions.php"); ini_set("sendmail_from", "[email protected]"); ini_set("SMTP", "mail.qatar.net.qa"); // Verify that the email has not already been sent by checking for a cookie // whose value is generated each time the form is loaded freshly. if (!(isset($_COOKIE['rpc_transid']) && $_COOKIE['rpc_transid'] == $_POST['transid'])) { // Setup some preliminary variables for email. // The scanning of $_POST['email']already took place when this file was included... $to = $_POST['email']; $subject = $EMAIL_SUBJECT; $boundary_rand = md5(rand()); $mail_type = ""; switch ($_POST['reminder-type']) { case "progressive": $arr_dbase_dates = array(); $conn = rpc_connect(); if (!$conn) { $mail_success = FALSE; $mail_status_message = "Could not register address!"; break; } // Sanitize all the data that will be inserted into table... // We need to remove "CONTENT-TYPE:" from name/class to defang them. // Additionall, we can't allow any line-breaks in those fields to avoid // hacks to email headers. $ins_name = mysql_real_escape_string($name); $ins_name = eregi_replace("CONTENT-TYPE", "...Content_Type...", $ins_name); $ins_name = str_replace("\n", "", $ins_name); $ins_class = mysql_real_escape_string($class); $ins_class = eregi_replace("CONTENT-TYPE", "...Content_Type...", $ins_class); $ins_class = str_replace("\n", "", $ins_class); $ins_email = mysql_real_escape_string($email); $ins_teacher_info = $teacher_info ? "YES" : "NO"; switch ($format) { case "Slides": $ins_format = "SLIDES"; break; case "Video": $ins_format = "VIDEO"; break; case "Essay": default: $ins_format = "ESSAY"; break; } // The transid from the previous form will be used as a project identifier // Steps will be grouped by project identifier. $ins_project_id = mysql_real_escape_string($_POST['transid'] . md5(rand())); $arr_dbase_dates = dbase_dates($dates); $arr_past_dates = array(); // Iterate over the dates array and build a SQL statement for each one. $insert_success = TRUE; // $min_reminder_date = date("Ymd", mktime(0,0,0,date("m"),date("d")+$EMAIL_REMINDER_DAYS_AHEAD,date("Y"))); for ($date_index = 0; $date_index < sizeof($arr_dbase_dates); $date_index++) { // Make sure we're using the right keys... $ins_date_index = $date_index + 1; // The insert will only happen if the date of the event is in the future. // For dates today and earlier, no insert. // For dates today or after the reminder deadline, we'll send the email immediately after the inserts. if ($arr_dbase_dates[$date_index] > (int)$min_reminder_date) { $qry =<<<QRY INSERT INTO email_queue ( NOTIFICATION_ID, PROJECT_ID, EMAIL, NAME, CLASS, FORMAT, TEACHER_INFO, STEP, MESSAGE_DATE ) VALUES ( NULL, '$ins_project_id', '$ins_email', '$ins_name', '$ins_class', '$ins_format', '$ins_teacher_info', $ins_date_index, /*step number*/ {$arr_dbase_dates[$date_index]} /* Date in the integer format yyyymmdd */ ) QRY; // Attempt to do the insert... $result = mysql_query($qry); // If even one insert fails, bail out. if (!$result) { $mail_success = FALSE; $mail_status_message = "Could not register address!"; break; } } // For dates today or earlier, store the steps=>dates in an array so the mails can // be sent immediately. else { $arr_past_dates[$ins_date_index] = $arr_dbase_dates[$date_index]; } } // Close the connection resources. mysql_close($conn); // SEND OUT THE EMAILS THAT HAVE TO GO IMMEDIATELY... // This should only be step 1, but who knows... //var_dump($arr_past_dates); for ($stepnum=1; $stepnum<=sizeof($arr_past_dates); $stepnum++) { $email_teacher_info = ($teacher_info && $EMAIL_TEACHER_REMINDERS) ? TRUE : FALSE; $boundary = md5(rand()); $plain_text_body = build_step_email_body_text($stepnum, $arr_instructions, $dates, $query_string, $email_teacher_info ,$name, $class, $ins_project_id); $html_body = build_step_email_body_html($stepnum, $arr_instructions, $dates, $query_string, $email_teacher_info ,$name, $class, $ins_project_id); $multipart_headers = build_multipart_headers($boundary); $multipart_body = build_multipart_body($plain_text_body, $html_body, $boundary); mail($to, $subject . ": Step " . $stepnum, $multipart_body, $multipart_headers, "[email protected]"); } // Set appropriate flags and messages $mail_success = TRUE; $mail_status_message = "Email address registered!"; $mail_type = "progressive"; set_mail_success_cookie(); break; // Default to a single email message. case "single": default: // We don't want to send images in the message, so strip them out of the existing structure. // This big ugly regex strips the whole table cell containing the image out of the table. // Must find a better solution... //$email_table_html = eregi_replace("<td class=\"stepImageContainer\" width=\"161px\">[\s\r\n\t]*<img class=\"stepImage\" src=\"images/[_a-zA-Z0-9]*\.gif\" alt=\"Step [1-9]{1} logo\" />[\s\r\n\t]*</td>", "\n", $table_html); // Show more descriptive text based on the value of $format switch ($format) { case "Video": $format_display = "Video"; break; case "Slides": $format_display = "Presentation with electronic slides"; break; case "Essay": default: $format_display = "Essay"; break; } $days = (int)$days; $html_message = ""; $styles = build_html_styles(); $html_message =<<<HTMLMESSAGE <html> <head> <title> $CALC_TITLE </title> $styles </head> <body> <h1> $CALC_TITLE Schedule </h1> <strong>Name:</strong> $name <br /> <strong>Class:</strong> $class <br /> <strong>Email:</strong> $email <br /> <strong>Assignment type:</strong> $format_display <br /><br /> <strong>Starting on:</strong> $date1 <br /> <strong>Assignment due:</strong> $date2 <br /> <strong>You have $days days to finish.</strong><br /> <hr /> $email_table_html </body> </html> HTMLMESSAGE; // Create the plain text version of the message... $plain_text_message = strip_tags(linebreaks_html2text(build_text_all_steps($arr_instructions, $dates, $query_string, $teacher_info))); // Add the title, since it doesn't get built in by build_text_all_steps... $plain_text_message = $CALC_TITLE . " Schedule\n\n" . $plain_text_message; $plain_text_message = wordwrap($plain_text_message, 78, "\n"); $multipart_headers = build_multipart_headers($boundary_rand); $multipart_message = build_multipart_body($plain_text_message, $html_message, $boundary_rand); $mail_success = FALSE; if (mail($to, $subject, $multipart_message, $multipart_headers, "[email protected]")) { $mail_success = TRUE; $mail_status_message = "Email sent!"; $mail_type = "single"; set_mail_success_cookie(); } else { $mail_success = FALSE; $mail_status_message = "Could not send email!"; } break; } } function set_mail_success_cookie() { // Prevent the mail from being resent on page reload. Set a timestamp cookie. // Expires in 24 hours. setcookie("rpc_transid", $_POST['transid'], time() + 86400); } ?>

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  • file doesn't open, running outside of debugger results in seg fault (c++)

    - by misterich
    Hello (and thanks in advance) I'm in a bit of a quandry, I cant seem to figure out why I'm seg faulting. A couple of notes: It's for a course -- and sadly I am required to use use C-strings instead of std::string. Please dont fix my code (I wont learn that way and I will keep bugging you). please just point out the flaws in my logic and suggest a different function/way. platform: gcc version 4.4.1 on Suse Linux 11.2 (2.6.31 kernel) Here's the code main.cpp: // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C/C++ Std Library) #include <cstdlib> /// EXIT_SUCCESS, EXIT_FAILURE #include <iostream> /// cin, cout, ifstream #include <cassert> /// assert // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "dict.h" /// Header for the dictionary class // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR CONSTANTS #define ENTER '\n' /// Used to accept new lines, quit program. #define SPACE ' ' /// One way to end the program // /////////////////////////////////////////////////////////////////////////////////// // CUSTOM DATA TYPES /// File Namespace -- keep it local namespace { /// Possible program prompts to display for the user. enum FNS_Prompts { fileName_, /// prints out the name of the file noFile_, /// no file was passed to the program tooMany_, /// more than one file was passed to the program noMemory_, /// Not enough memory to use the program usage_, /// how to use the program word_, /// ask the user to define a word. notFound_, /// the word is not in the dictionary done_, /// the program is closing normally }; } // /////////////////////////////////////////////////////////////////////////////////// // Namespace using namespace std; /// Nothing special in the way of namespaces // /////////////////////////////////////////////////////////////////////////////////// // FUNCTIONS /** prompt() prompts the user to do something, uses enum Prompts for parameter. */ void prompt(FNS_Prompts msg /** determines the prompt to use*/) { switch(msg) { case fileName_ : { cout << ENTER << ENTER << "The file name is: "; break; } case noFile_ : { cout << ENTER << ENTER << "...Sorry, a dictionary file is needed. Try again." << endl; break; } case tooMany_ : { cout << ENTER << ENTER << "...Sorry, you can only specify one dictionary file. Try again." << endl; break; } case noMemory_ : { cout << ENTER << ENTER << "...Sorry, there isn't enough memory available to run this program." << endl; break; } case usage_ : { cout << "USAGE:" << endl << " lookup.exe [dictionary file name]" << endl << endl; break; } case done_ : { cout << ENTER << ENTER << "like Master P says, \"Word.\"" << ENTER << endl; break; } case word_ : { cout << ENTER << ENTER << "Enter a word in the dictionary to get it's definition." << ENTER << "Enter \"?\" to get a sorted list of all words in the dictionary." << ENTER << "... Press the Enter key to quit the program: "; break; } case notFound_ : { cout << ENTER << ENTER << "...Sorry, that word is not in the dictionary." << endl; break; } default : { cout << ENTER << ENTER << "something passed an invalid enum to prompt(). " << endl; assert(false); /// something passed in an invalid enum } } } /** useDictionary() uses the dictionary created by createDictionary * - prompts user to lookup a word * - ends when the user enters an empty word */ void useDictionary(Dictionary &d) { char *userEntry = new char; /// user's input on the command line if( !userEntry ) // check the pointer to the heap { cout << ENTER << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } do { prompt(word_); // test code cout << endl << "----------------------------------------" << endl << "Enter something: "; cin.getline(userEntry, INPUT_LINE_MAX_LEN, ENTER); cout << ENTER << userEntry << endl; }while ( userEntry[0] != NIL && userEntry[0] != SPACE ); // GARBAGE COLLECTION delete[] userEntry; } /** Program Entry * Reads in the required, single file from the command prompt. * - If there is no file, state such and error out. * - If there is more than one file, state such and error out. * - If there is a single file: * - Create the database object * - Populate the database object * - Prompt the user for entry * main() will return EXIT_SUCCESS upon termination. */ int main(int argc, /// the number of files being passed into the program char *argv[] /// pointer to the filename being passed into tthe program ) { // EXECUTE /* Testing code * / char tempFile[INPUT_LINE_MAX_LEN] = {NIL}; cout << "enter filename: "; cin.getline(tempFile, INPUT_LINE_MAX_LEN, '\n'); */ // uncomment after successful debugging if(argc <= 1) { prompt(noFile_); prompt(usage_); return EXIT_FAILURE; /// no file was passed to the program } else if(argc > 2) { prompt(tooMany_); prompt(usage_); return EXIT_FAILURE; /// more than one file was passed to the program } else { prompt(fileName_); cout << argv[1]; // print out name of dictionary file if( !argv[1] ) { prompt(noFile_); prompt(usage_); return EXIT_FAILURE; /// file does not exist } /* file.open( argv[1] ); // open file numEntries >> in.getline(file); // determine number of dictionary objects to create file.close(); // close file Dictionary[ numEntries ](argv[1]); // create the dictionary object */ // TEMPORARY FILE FOR TESTING!!!! //Dictionary scrabble(tempFile); Dictionary scrabble(argv[1]); // creaate the dicitonary object //*/ useDictionary(scrabble); // prompt the user, use the dictionary } // exit return EXIT_SUCCESS; /// terminate program. } Dict.h/.cpp #ifndef DICT_H #define DICT_H // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (Custom header files) #include "entry.h" /// class for dictionary entries // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define INPUT_LINE_MAX_LEN 256 /// Maximum length of each line in the dictionary file class Dictionary { public : // // Do NOT modify the public section of this class // typedef void (*WordDefFunc)(const char *word, const char *definition); Dictionary( const char *filename ); ~Dictionary(); const char *lookupDefinition( const char *word ); void forEach( WordDefFunc func ); private : // // You get to provide the private members // // VARIABLES int m_numEntries; /// stores the number of entries in the dictionary Entry *m_DictEntry_ptr; /// points to an array of class Entry // Private Functions }; #endif ----------------------------------- // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C/C++ Std Library) #include <iostream> /// cout, getline #include <fstream> // ifstream #include <cstring> /// strchr // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "dict.h" /// Header file required by assignment //#include "entry.h" /// Dicitonary Entry Class // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define COMMA ',' /// Delimiter for file #define ENTER '\n' /// Carriage return character #define FILE_ERR_MSG "The data file could not be opened. Program will now terminate." #pragma warning(disable : 4996) /// turn off MS compiler warning about strcpy() // /////////////////////////////////////////////////////////////////////////////////// // Namespace reference using namespace std; // /////////////////////////////////////////////////////////////////////////////////// // PRIVATE MEMBER FUNCTIONS /** * Sorts the dictionary entries. */ /* static void sortDictionary(?) { // sort through the words using qsort } */ /** NO LONGER NEEDED?? * parses out the length of the first cell in a delimited cell * / int getWordLength(char *str /// string of data to parse ) { return strcspn(str, COMMA); } */ // /////////////////////////////////////////////////////////////////////////////////// // PUBLIC MEMBER FUNCTIONS /** constructor for the class * - opens/reads in file * - creates initializes the array of member vars * - creates pointers to entry objects * - stores pointers to entry objects in member var * - ? sort now or later? */ Dictionary::Dictionary( const char *filename ) { // Create a filestream, open the file to be read in ifstream dataFile(filename, ios::in ); /* if( dataFile.fail() ) { cout << FILE_ERR_MSG << endl; exit(EXIT_FAILURE); } */ if( dataFile.is_open() ) { // read first line of data // TEST CODE in.getline(dataFile, INPUT_LINE_MAX_LEN) >> m_numEntries; // TEST CODE char temp[INPUT_LINE_MAX_LEN] = {NIL}; // TEST CODE dataFile.getline(temp,INPUT_LINE_MAX_LEN,'\n'); dataFile >> m_numEntries; /** Number of terms in the dictionary file * \todo find out how many lines in the file, subtract one, ingore first line */ //create the array of entries m_DictEntry_ptr = new Entry[m_numEntries]; // check for valid memory allocation if( !m_DictEntry_ptr ) { cout << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } // loop thru each line of the file, parsing words/def's and populating entry objects for(int EntryIdx = 0; EntryIdx < m_numEntries; ++EntryIdx) { // VARIABLES char *tempW_ptr; /// points to a temporary word char *tempD_ptr; /// points to a temporary def char *w_ptr; /// points to the word in the Entry object char *d_ptr; /// points to the definition in the Entry int tempWLen; /// length of the temp word string int tempDLen; /// length of the temp def string char tempLine[INPUT_LINE_MAX_LEN] = {NIL}; /// stores a single line from the file // EXECUTE // getline(dataFile, tempLine) // get a "word,def" line from the file dataFile.getline(tempLine, INPUT_LINE_MAX_LEN); // get a "word,def" line from the file // Parse the string tempW_ptr = tempLine; // point the temp word pointer at the first char in the line tempD_ptr = strchr(tempLine, COMMA); // point the def pointer at the comma *tempD_ptr = NIL; // replace the comma with a NIL ++tempD_ptr; // increment the temp def pointer // find the string lengths... +1 to account for terminator tempWLen = strlen(tempW_ptr) + 1; tempDLen = strlen(tempD_ptr) + 1; // Allocate heap memory for the term and defnition w_ptr = new char[ tempWLen ]; d_ptr = new char[ tempDLen ]; // check memory allocation if( !w_ptr && !d_ptr ) { cout << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } // copy the temp word, def into the newly allocated memory and terminate the strings strcpy(w_ptr,tempW_ptr); w_ptr[tempWLen] = NIL; strcpy(d_ptr,tempD_ptr); d_ptr[tempDLen] = NIL; // set the pointers for the entry objects m_DictEntry_ptr[ EntryIdx ].setWordPtr(w_ptr); m_DictEntry_ptr[ EntryIdx ].setDefPtr(d_ptr); } // close the file dataFile.close(); } else { cout << ENTER << FILE_ERR_MSG << endl; exit(EXIT_FAILURE); } } /** * cleans up dynamic memory */ Dictionary::~Dictionary() { delete[] m_DictEntry_ptr; /// thou shalt not have memory leaks. } /** * Looks up definition */ /* const char *lookupDefinition( const char *word ) { // print out the word ---- definition } */ /** * prints out the entire dictionary in sorted order */ /* void forEach( WordDefFunc func ) { // to sort before or now.... that is the question } */ Entry.h/cpp #ifndef ENTRY_H #define ENTRY_H // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C++ Std lib) #include <cstdlib> /// EXIT_SUCCESS, NULL // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define NIL '\0' /// C-String terminator #define MEM_ERR_MSG "Memory allocation has failed. Program will now terminate." // /////////////////////////////////////////////////////////////////////////////////// // CLASS DEFINITION class Entry { public: Entry(void) : m_word_ptr(NULL), m_def_ptr(NULL) { /* default constructor */ }; void setWordPtr(char *w_ptr); /// sets the pointer to the word - only if the pointer is empty void setDefPtr(char *d_ptr); /// sets the ponter to the definition - only if the pointer is empty /// returns what is pointed to by the word pointer char getWord(void) const { return *m_word_ptr; } /// returns what is pointed to by the definition pointer char getDef(void) const { return *m_def_ptr; } private: char *m_word_ptr; /** points to a dictionary word */ char *m_def_ptr; /** points to a dictionary definition */ }; #endif -------------------------------------------------- // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "entry.h" /// class header file // /////////////////////////////////////////////////////////////////////////////////// // PUBLIC FUNCTIONS /* * only change the word member var if it is in its initial state */ void Entry::setWordPtr(char *w_ptr) { if(m_word_ptr == NULL) { m_word_ptr = w_ptr; } } /* * only change the def member var if it is in its initial state */ void Entry::setDefPtr(char *d_ptr) { if(m_def_ptr == NULL) { m_word_ptr = d_ptr; } }

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  • Windows XP SP3 - Library not registered error... IE8 not installing.

    - by Wesley
    Specs to put things in context: AMD Athlon XP 2400+ @ 1987 MHz / 2 x 512MB PC3200 DDR RAM / WD 160GB IDE HDD / 3DFuzion 128MB GeForce 6200 AGP 4x / FIC AM37 / Windows XP SP3 Just recently, I was unable to start Windows Media Player. I clicked it and the busy cursor came up, but then nothing happened. Also, I tried doing a search for a file, and same thing. It would show busy cursor then suddenly stop doing anything. I couldn't find it in the Processes of the Task Manager. (Perhaps I don't know what I'm looking for?) Also, I was trying to update my DirectX, which has been running something older than DX9 9.0c for a while now, except the installation fails due to "internal error". I think the failed DirectX installation has been like that for a while... (I remember trying to install DX9 9.0c a while back, but still failed.) The Windows programs not starting, I don't think I've ever had before... what could be the cause of these problems?! Thanks in advance. =) EDIT1: Weird thing now is that when I try to open User Accounts, I get a message saying "Wrong number of arguments or invalid property assignment." Also, when I'm trying to open services.msc, I'm getting a script error that says that "Library not registered." (Code: 0, URL: res://C:\WINDOWS\System32\mmcndmgr.dll/views.htm) Perhaps this is related to my other question, where I seemed to have an unregistered library of some sort. EDIT2: The DirectX End-User Runtime Web Installer freakishly worked and updated successfully. Now, I have focussed the question on the bigger problem. For WMP11, H&S, and Search, I click it once, get a busy icon for a second, and then nothing happens. Refer to EDIT1 for other problems. EDIT3: Seems that my problems may be related to some Internet Explorer Script Errors. So what I did was download the IE8 installer from the Microsoft website, but when I run it and get to the main portion of the installer, it just keeps looping on the Downloading step of the installation. The installer is still running, but I left it for at least 4 hours and the downloading step was still not finished. What is the problem? Also, I uninstalled Ubuntu 9.10 after these problems, but they still remain. EDIT4: I'm getting an active desktop recovery background on startup now. And within seconds my computer hangs again. EDIT3 explains main issue though.

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  • Win7 playback of dvr-ms files stutters

    - by Jim Lynn
    I've just had to install Windows 7 on my Media Center machine because my Vista installation had a faulty drive. I've got the latest drivers that I can find - Intel 945GM integrated Graphics, Realtek audio drivers. Things are working OK with one exception. Playback of old recordings, from dvr-ms format files, is choppy. The picture freezes for a fraction of a second, then quickly catches up. The sound is uninterrupted and doesn't pause. These freezes happen once every 5 seconds or so. It's very regular. Playback of Live TV from the digital tuner is perfectly smooth. DVD playback is perfectly smooth. As an experiment, I used the MPEG editing package VideoReDo to create a small test file in three different formats. This program takes the raw MPEG streams and repackages them into the desired container. I took the same clip and created three files in three formats: dvr-ms (Microsoft's old recorded TV format); mpg (standard MPEG); and ts (raw MPEG transport stream of the kind often produced by PVRs). When these three files are played back under Windows 7, the mpg and ts files play smoothly, but the dvr-ms file stutters. The last piece of data I have is that two other Windows 7 machines can play back dvr-ms files smoothly with no stuttering. One is a netbook, with less grunt than the media centre. So there must be something specific about my Media Center machine that's causing the problem. Does anyone have any idea where I can look now? I don't know much about AV software, codecs, filter graphs etc. but I suspect that's where the problem lies. Rendering the video isn't the problem, but extracting the streams is. How would I go about diagnosing the problem? Edited to add: I just used the GraphStudio tool to look at the filter graph on the offending PC. The filter graph it uses by default for dvr-ms looks identical to the other machines, and, interestingly, when I play the files using GraphStudio they run smoothly. Under Windows Media Player and Windows Media Center they stutter. I'd like to see the filter graph for WMP but GraphStudio won't show it. It looks like WMP and WMC are using a different decoding path to GraphStudio. Edited again to add: Today I purchased a new HDTV. The same Media Center driving the TV at 1080p is now playing back the old Recorded TV files smoothly, without stuttering. So whatever the cause of the original problem, using a different resolution seems to have removed the problem. It might also explain why nobody else has had this problem. I doubt many people use Media Centre with a 14in portable TV.

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  • .htaccess working on remote server but does not work on localhost. Getting 404 errors on localhost

    - by Afsheen Khosravian
    MY PROBLEM: When I visit localhost the site does not work. It shows some text from the site but it seems the server can not locate any other files. Here is a snippet of the errors from firebug: "NetworkError: 404 Not Found - localhost/css/popup.css" "NetworkError: 404 Not Found - localhost/css/style.css" "NetworkError: 404 Not Found - localhost/css/player.css" "NetworkError: 404 Not Found - localhost/css/ui-lightness/jquery-ui-1.8.11.custom.css" "NetworkError: 404 Not Found - localhost/js/jquery.js" It seems my server is looking for the files in the wrong places. For example, localhost/css/popup.css is actually located at localhost/app/webroot/css/popup.css. I have my site setup on a remote server with the same exact configurations and it works perfectly fine. I am just having this issue trying to run the site on my laptop at localhost. I edited my VirtualHosts file DocumentRoot and to /home/user/public_html/site.com/public/app/webroot/ and this reduces some errors but I feel that this is wrong and sort of hacking it since I didn't use these setting on my production server which works. The last note I want to make is that the website uses dynamic URLs. I dont know if that has anything to do with it. For example, on the production server the URLS are: site.com/#hello/12321. HERES WHAT I AM WORKING WITH: I have a LAMP server setup on my laptop which runs on Ubuntu 11.10. I have enabled mod_rewrite: sudo a2enmod rewrite Then I edited my Virtual Hosts file: <VirtualHost *:80> ServerName localhost DirectoryIndex index.php DocumentRoot /home/user/public_html/site.com/public <Directory /home/user/public_html/site.com/public/> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny allow from all </Directory> </VirtualHost> Then I restarted apache. My website is using cakePHP. This is the directory structure of the website: "/home/user/public_html/site.com/public" contains: index.php app cake plugins vendors These are my .htaccess files: /home/user/public_html/site.com/public/app/.htaccess: <IfModule mod_rewrite.c> RewriteEngine on RewriteRule ^$ webroot/ [L] RewriteRule (.*) webroot/$1 [L] </IfModule> /home/user/public_html/site.com/public/app/webroot/.htaccess: <IfModule mod_rewrite.c> RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*)$ index.php?url=$1 [QSA,L] </IfModule>

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  • How to make a 100% UNIQUE dvd? [closed]

    - by sajawikio
    Is it possible to make a DVD which would be next to impossible to replicate exactly even with special equipment? To be clear, not in the sense of making the data itself resistant to piracy - nothing like that. More like as an analogy to antiques - a reproduction of a furniture would be able to be spotted to a trained eye, that it is not the original. Is it possible to do this for a dvd? Like, say a dvd is copied, even by someone who is trying to use even special equipment and is hypothetically dying to copy the dvd exactly for whatever reason - even such copied dvd would be detectable that it is not exactly the original dvd somehow (as if it were a reproduction of an original antique, but not the original), and would be almost or even preferably impossible to actually copy 100% exact the dvd ever again. Just some ideas below on the sort of thing i might go about doing to do this, but really am not sure how or what programs, media, hardware, etc. would do the trick Not sure what would do the trick -- but for instance do there exist any blank dvd's that already come pre-recorded with some sort of serial number or bar code, or other metadata, or an encrypted hash, or something like that? Maybe any blank dvd will do but i should get a special software to extract hardcoded metadata? If so which software? Or special hardware even maybe? Such dvd which the "secret" can be: Well, to know what the "secret" is and if it is present on the disk, it probably should be readable by some software or maybe a particular hardware (i guess preferably only if some sort of key is known and input into the software, even better, only then such secret data on disk can be read, otherwise nothing shows up and it looks like just a regular disk with no secret on it), and Would be impossible to actually replicate, especially not with regular burning hardware and preferably not at all. Other idea: Is there any special software that can direct the write head of laser to physically "mar" the dvd in such a way that, when played in dvd player, makes a particular visual pattern or something like that, also say the mar itself shows up as faint scratch on disk, but would be impossible for someone to do themselves exactly? EDIT: Also to clarify suppose the dvd contains video and music that should be playable on dvd players, maybe a menu too (i.e not a dvd containing software), and also to clarify the question is about how to make dvd 100% unique, not how to make the actual content of dvd protected from "piracy".

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  • How can I play my MP3 files through my stereo system?

    - by Joel Coehoorn
    Here's the situation. Like many others I have my entire CD collection ripped to my PC, along side other music I've acquired through iTunes or Amazon MP3. Also like many others the speakers at my PC are underpowered, and likely included in my monitor as an afterthought. This is fine for most use: system sounds, YouTube, etc. Even games sounds and music. But I'd like something a little better for when I really want to listen to music. And I have it; in the next room — barely 25 feet away as the crow flies — sits a nice 400 watts stereo system. The stereo supports MP3 CDs, so up to this point I've just kept a few CD-RW disks around to keep most of my collection available. But it's time to move on to something a little more sophisticated. What are my options for using the MP3 files available on my computer as an input for this stereo? Some notes: I want to be able to control what song the stereo is playing without having to go to the PC, including setting up and retrieving playlists. Ideally this should even be able to wake the PC from sleep mode to start playing. I primarily use Windows Media Player on the PC (which runs Windows Vista). However, the files themselves live on a server running Windows Server 2008, and so I could also install something on the server and run everything from there. The axillary input on the stereo is unfortunately limited to a 1/8 inch stereo mini-plug. I'm loath to run wires across two rooms, and I'm considering moving the stereo to the garage at some point. Therefore a wireless solution that can easily cover about 100 ft or so is preferred. I already have a Wi-Fi network ready, but it's secured so anything using Wi-Fi should make it easy to set up security. Bonus points for doing it in under $85 shipped at Amazon (I'm hoping to pay for this via $85 worth of Amazon gift cards). I know this a pretty tight budget, so just getting close is okay. Bonus points for something that remembers multiple profiles (keep my favorite songs separate from the wife's). Bonus points for a remote that can also replace my stereo remote, so I only need one device to control everything. I'm not holding my breath on this one given my price range, though. Bonus points if I can also use for Internet radio. Doing some research on my own as well. This looks like it'll do exactly what I want, but it lists at an outrageous $299: http://www.linksysbycisco.com/US/en/products/DMP100

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  • DVD ROM is not working

    - by Cyril N.
    (note: I don't know in which StackExchange site to put this question, I'll thank the moderator that will move it to a more appropriate place, if there is a S.E. available for my question). I have a DVD RW drive that is well listed in the bios, and if no CD is in, it is also present in the "My Computer" of my Fedora 16. But when I put a disc on it, the icon disapear from "My Computer", and I can not do anything with this ! (Like erasing a RW disc). I'd like to boot a Fedora 17 Live CD image. I burned it on an other computer but when I try to run it in bios, nothing is done and I'm redirected to Grub of my HD. The command cdrecord -scanbus shows this : wodim: Warning: controller returns wrong size for CD capabilities page. wodim: Cannot get CD capabilities data. 6,1,0 601) 'HD-DT%ST' 'DVD%RAM G@22NP20' '1&04' Removable CD-ROM And when I try to mount manually the disc, I got this error : mount: block device /dev/sr0 is write-protected, mounting read-only mount: /dev/sr0: can't read superblock Here's a paste of dmesg | grep sr0 : [ 5.161265] sr0: scsi-1 drive [ 5.161621] sr 6:0:1:0: Attached scsi CD-ROM sr0 [ 834.545978] sr0: Hmm, seems the drive doesn't support multisession CD's [ 841.731194] sr0: CDROM (ioctl) error, command: Get configuration 46 00 00 00 00 00 00 00 20 00 [ 842.021640] sr 6:0:1:0: [sr0] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE [ 842.021652] sr 6:0:1:0: [sr0] Sense Key : Aborted Command [current] [ 842.021662] sr 6:0:1:0: [sr0] Add. Sense: No additional sense information [ 842.021672] sr 6:0:1:0: [sr0] CDB: Read(10): 28 00 00 00 00 00 00 00 02 00 [ 842.021688] end_request: I/O error, dev sr0, sector 0 [ 842.021697] Buffer I/O error on device sr0, logical block 0 [ 842.023715] sr 6:0:1:0: [sr0] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE [ 843.048203] sr 6:0:1:0: [sr0] Sense Key : Aborted Command [current] [ 843.048211] sr 6:0:1:0: [sr0] Add. Sense: No additional sense information [ 843.048219] sr 6:0:1:0: [sr0] CDB: Read(10): 28 00 00 00 00 00 00 00 01 00 [ 843.048234] end_request: I/O error, dev sr0, sector 0 [ 843.048274] EXT4-fs (sr0): unable to read superblock [ 843.063155] sr0: CDROM (ioctl) error, command: Get configuration 46 00 00 00 00 00 00 00 20 00 [ 843.075904] sr0: CDROM (ioctl) error, command: Get configuration 46 00 00 00 00 00 00 00 20 00 [ 843.220512] sr 6:0:1:0: [sr0] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE [ 843.220522] sr 6:0:1:0: [sr0] Sense Key : Aborted Command [current] [ 843.220530] sr 6:0:1:0: [sr0] Add. Sense: No additional sense information [ 843.220538] sr 6:0:1:0: [sr0] CDB: Read(10): 28 00 00 00 00 00 00 00 01 00 [ 843.220553] end_request: I/O error, dev sr0, sector 0 [ 843.220609] FAT-fs (sr0): unable to read boot sector The lines from Sense Key .. (line 6) to DRIVER_SENSE (line 11) are repeating a lot. I then changed my DVD player with an other spare one I had, and the disc didn't boot neither. I then changed the IDE cable, but still no success. What can I do to make it work? Thanks for your help.

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  • HOW TO Convert DVD to iPad(Also converts to iPods)?

    - by goodm
    DVD to iPad Converter (Also converts to iPods) DVD to iPad Converter is the easiest-to-use and fastest DVD to iPad converter for Apple iPad movie and iPad video. It can convert almost any kind of DVD to iPad movie or iPad video format. It is also a powerful DVD to iPad converter with a conversion speed that is much faster than real-time. With this converter, you can use your iPad as a portable DVD player and enjoy your favorite DVDs on your iPad. http://www.softseeking.com/prodail.aspx?proid=83" Features of this DVD to iPad Converter Three Running Modes --In Direct Mode, you can directly click the DVD menu to select the movie you want to rip. This mode is very easy for ripping DVD movies. --In Batch Mode, you can select the DVD titles or chapters you want to rip via a checkbox list. This mode is very easy for batch ripping music DVDs, MTV DVDs and episodic DVDs. --In 1-Click Mode, you just need one click to open a DVD, after which the rest of the task will be done automatically. This is a “designed-for-dummies” mode. Input Types You can convert almost any kind of DVD format to iPad. Output Splitting You can split your output video by DVD chapters and titles. Fully supports MTV DVDs and episodic DVDs. File Size and Quality Adjustment You can customize the output file size and corresponding video quality. Flexible Output Profiles You can easily customize the various video settings such as brightness, bit rate, etc. Language Selection for Subtitles and Audio Track In Direct mode and in Batch mode, you can select the subtitle and audio track language. (In 1-Click mode, the default language is chosen automatically). Video Crop You can crop your video to 16:9, 4:3, full screen, etc. Video Resize You can resize your video. For example, you can set it to "Keep aspect ratio" or "Stretch to fit screen." Other Converts DVD to MP3 audio. Supports Dolby, DTS Surround audio track. Converts to the latest iPhone, 4th generation iPad nano, nano chromatic, 2nd generation iPad touch, and Apple TV.

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  • Is it safe to enable forced ASLR via EMET on Windows?

    - by D.W.
    I'd like to enable forced ASLR for all DLLs on Windows. Is this safe? Background: ASLR is an important security mechanism that helps defend against code injection attacks. DLLs can opt into ASLR, and most do, but some DLLs have not opted into ASLR. If a program loads even a single non-ASLRized DLL, then the program doesn't get the benefit/protection of ASLR. This is a problem, because there are a non-trivial number of DLLs that haven't opted into ASLR. For instance, it was recently revealed that Dropbox injects a DLL into a bunch of processes, and the Dropbox DLL doesn't have ASLR turned on, which negates any ASLR protection they otherwise would have had. Unfortunately, there are many other widely used DLLs that haven't opted into ASLR. This is bad for system security. Microsoft provides several ways to turn on ASLR for all DLLs, even ones that haven't opted into ASLR: On Windows 7 and Windows Server 2008, you can enable "Force ASLR" in the registry. On all Windows versions, you can use Microsoft's EMET tool and enable EMET's "Mandatory ASLR" option. These methods are possible because all DLLs are compiled as position-independent code and they can be relocated to a random location even if they haven't opted into ASLR. These options will ensure that ASLR is turned on, even if the developers of the DLL forgot to opt into ASLR. Thus, forcing on ASLR systemwide may help system security. In principle, turning on forced ASLR could potentially break a poorly-written DLL, so there is some risk of breakage. I'm interested in finding out just significant this risk is. I have the suspicion that this kind of breakage might be extremely rare. Here's what I've been able to find: Microsoft has done compatibility testing with several dozen widely used applications. The only one they found where Mandatory ASLR causes problems is Windows Media Player. All the other applications continue working fine. (See pp.39-41 of this document.) I've seen some anecdotal reports that enabling "Mandatory ASLR"/"Force ASLR" is fine and unlikely to cause problems. CERT reports that AMD and ATI video drivers used to crash if you enabled forced ASLR, but their latest drivers have now fixed this problem. They don't show any other drivers with this problem. A forum post from Microsoft shows no other applications with compatibility problems if ASLR is forced on, as of 2011. A user reports that borderlands.exe, a video game by Gearbox Software, crashes if you turn on mandatory ASLR. What else should I know? Is it relatively safe to turn on Force ASLR / Mandatory ASLR systemwide to harden the secuity of my system, or will I be in for a world of pain and broken applications? How significant is the risk of compatibility problems and broken applications?

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