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  • Form contents not showing in email

    - by fmz
    This is a followup to a question I posted yesterday. I thought everything was working fine, but today, I am not getting any results in the email from the drop down field. Here is the form code in question: <label for="purpose"><span class="required">*</span> Purpose</label> <select id="purpose" name="purpose" style="width: 300px; height:35px;"> <option value="" selected="selected">-- Select One --</option> <option value="I am interested in your services">I am interested in your services!</option> <option value="I am interested in a partnership">I am interested in a partnership!</option> <option value="I am interested in a job">I am interested in a job!</option> </select> It is then processed in PHP and should output the selected option to an email, however the Reason for Contact line always comes through with nothing in it. Here is the PHP code: <?php if(!$_POST) exit; $name = $_POST['name']; $company = $_POST['company']; $email = $_POST['email']; $phone = $_POST['phone']; $purpose = $_POST['purpose']; $comments = $_POST['comments']; $verify = $_POST['verify']; if(trim($name) == '') { echo '<div class="error_message">Attention! You must enter your name.</div>'; exit(); } else if(trim($email) == '') { echo '<div class="error_message">Attention! Please enter a valid email address.</div>'; exit(); } else if(trim($phone) == '') { echo '<div class="error_message">Attention! Please enter a valid phone number.</div>'; exit(); } else if(!isEmail($email)) { echo '<div class="error_message">Attention! You have enter an invalid e-mail address, try again.</div>'; exit(); } if(trim($comments) == '') { echo '<div class="error_message">Attention! Please enter your message.</div>'; exit(); } else if(trim($verify) == '') { echo '<div class="error_message">Attention! Please enter the verification number.</div>'; exit(); } else if(trim($verify) != '4') { echo '<div class="error_message">Attention! The verification number you entered is incorrect.</div>'; exit(); } if($error == '') { if(get_magic_quotes_gpc()) { $comments = stripslashes($comments); } // Configuration option. // Enter the email address that you want to emails to be sent to. // Example $address = "[email protected]"; $address = "[email protected]"; // Configuration option. // i.e. The standard subject will appear as, "You've been contacted by John Doe." // Example, $e_subject = '$name . ' has contacted you via Your Website.'; $e_subject = 'You\'ve been contacted by ' . $name . '.'; // Configuration option. // You can change this if you feel that you need to. // Developers, you may wish to add more fields to the form, in which case you must be sure to add them here. $e_body = "You have been contacted by $name.\r\n\n"; $e_company = "Company: $company\r\n\n"; $e_content = "Comments: \"$comments\"\r\n\n"; $e_purpose = "Reason for contact: $purpose\r\n\n"; $e_reply = "You can contact $name via email, $email or via phone $phone"; $msg = $e_body . $e_content . $e_company . $e_purpose . $e_reply; if(mail($address, $e_subject, $msg, "From: $email\r\nReply-To: $email\r\nReturn-Path: $email\r\n")) { // Email has sent successfully, echo a success page. echo "<fieldset>"; echo "<div id='success_page'>"; echo "<h1>Email Sent Successfully.</h1>"; echo "<p>Thank you <strong>$name</strong>, your message has been submitted to us.</p>"; echo "</div>"; echo "</fieldset>"; } else { echo 'ERROR!'; } } function isEmail($email) { // Email address verification, do not edit. return(preg_match("/^[-_.[:alnum:]]+@((([[:alnum:]]|[[:alnum:]][[:alnum:]-]*[[:alnum:]])\.)+(ad|ae|aero|af|ag|ai|al|am|an|ao|aq|ar|arpa|as|at|au|aw|az|ba|bb|bd|be|bf|bg|bh|bi|biz|bj|bm|bn|bo|br|bs|bt|bv|bw|by|bz|ca|cc|cd|cf|cg|ch|ci|ck|cl|cm|cn|co|com|coop|cr|cs|cu|cv|cx|cy|cz|de|dj|dk|dm|do|dz|ec|edu|ee|eg|eh|er|es|et|eu|fi|fj|fk|fm|fo|fr|ga|gb|gd|ge|gf|gh|gi|gl|gm|gn|gov|gp|gq|gr|gs|gt|gu|gw|gy|hk|hm|hn|hr|ht|hu|id|ie|il|in|info|int|io|iq|ir|is|it|jm|jo|jp|ke|kg|kh|ki|km|kn|kp|kr|kw|ky|kz|la|lb|lc|li|lk|lr|ls|lt|lu|lv|ly|ma|mc|md|mg|mh|mil|mk|ml|mm|mn|mo|mp|mq|mr|ms|mt|mu|museum|mv|mw|mx|my|mz|na|name|nc|ne|net|nf|ng|ni|nl|no|np|nr|nt|nu|nz|om|org|pa|pe|pf|pg|ph|pk|pl|pm|pn|pr|pro|ps|pt|pw|py|qa|re|ro|ru|rw|sa|sb|sc|sd|se|sg|sh|si|sj|sk|sl|sm|sn|so|sr|st|su|sv|sy|sz|tc|td|tf|tg|th|tj|tk|tm|tn|to|tp|tr|tt|tv|tw|tz|ua|ug|uk|um|us|uy|uz|va|vc|ve|vg|vi|vn|vu|wf|ws|ye|yt|yu|za|zm|zw)$|(([0-9][0-9]?|[0-1][0-9][0-9]|[2][0-4][0-9]|[2][5][0-5])\.){3}([0-9][0-9]?|[0-1][0-9][0-9]|[2][0-4][0-9]|[2][5][0-5]))$/i",$email)); } ?> Any assistance would be greatly appreciated. Thanks!

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  • Metro: Creating an IndexedDbDataSource for WinJS

    - by Stephen.Walther
    The goal of this blog entry is to describe how you can create custom data sources which you can use with the controls in the WinJS library. In particular, I explain how you can create an IndexedDbDataSource which you can use to store and retrieve data from an IndexedDB database. If you want to skip ahead, and ignore all of the fascinating content in-between, I’ve included the complete code for the IndexedDbDataSource at the very bottom of this blog entry. What is IndexedDB? IndexedDB is a database in the browser. You can use the IndexedDB API with all modern browsers including Firefox, Chrome, and Internet Explorer 10. And, of course, you can use IndexedDB with Metro style apps written with JavaScript. If you need to persist data in a Metro style app written with JavaScript then IndexedDB is a good option. Each Metro app can only interact with its own IndexedDB databases. And, IndexedDB provides you with transactions, indices, and cursors – the elements of any modern database. An IndexedDB database might be different than the type of database that you normally use. An IndexedDB database is an object-oriented database and not a relational database. Instead of storing data in tables, you store data in object stores. You store JavaScript objects in an IndexedDB object store. You create new IndexedDB object stores by handling the upgradeneeded event when you attempt to open a connection to an IndexedDB database. For example, here’s how you would both open a connection to an existing database named TasksDB and create the TasksDB database when it does not already exist: var reqOpen = window.indexedDB.open(“TasksDB”, 2); reqOpen.onupgradeneeded = function (evt) { var newDB = evt.target.result; newDB.createObjectStore("tasks", { keyPath: "id", autoIncrement: true }); }; reqOpen.onsuccess = function () { var db = reqOpen.result; // Do something with db }; When you call window.indexedDB.open(), and the database does not already exist, then the upgradeneeded event is raised. In the code above, the upgradeneeded handler creates a new object store named tasks. The new object store has an auto-increment column named id which acts as the primary key column. If the database already exists with the right version, and you call window.indexedDB.open(), then the success event is raised. At that point, you have an open connection to the existing database and you can start doing something with the database. You use asynchronous methods to interact with an IndexedDB database. For example, the following code illustrates how you would add a new object to the tasks object store: var transaction = db.transaction(“tasks”, “readwrite”); var reqAdd = transaction.objectStore(“tasks”).add({ name: “Feed the dog” }); reqAdd.onsuccess = function() { // Tasks added successfully }; The code above creates a new database transaction, adds a new task to the tasks object store, and handles the success event. If the new task gets added successfully then the success event is raised. Creating a WinJS IndexedDbDataSource The most powerful control in the WinJS library is the ListView control. This is the control that you use to display a collection of items. If you want to display data with a ListView control, you need to bind the control to a data source. The WinJS library includes two objects which you can use as a data source: the List object and the StorageDataSource object. The List object enables you to represent a JavaScript array as a data source and the StorageDataSource enables you to represent the file system as a data source. If you want to bind an IndexedDB database to a ListView then you have a choice. You can either dump the items from the IndexedDB database into a List object or you can create a custom data source. I explored the first approach in a previous blog entry. In this blog entry, I explain how you can create a custom IndexedDB data source. Implementing the IListDataSource Interface You create a custom data source by implementing the IListDataSource interface. This interface contains the contract for the methods which the ListView needs to interact with a data source. The easiest way to implement the IListDataSource interface is to derive a new object from the base VirtualizedDataSource object. The VirtualizedDataSource object requires a data adapter which implements the IListDataAdapter interface. Yes, because of the number of objects involved, this is a little confusing. Your code ends up looking something like this: var IndexedDbDataSource = WinJS.Class.derive( WinJS.UI.VirtualizedDataSource, function (dbName, dbVersion, objectStoreName, upgrade, error) { this._adapter = new IndexedDbDataAdapter(dbName, dbVersion, objectStoreName, upgrade, error); this._baseDataSourceConstructor(this._adapter); }, { nuke: function () { this._adapter.nuke(); }, remove: function (key) { this._adapter.removeInternal(key); } } ); The code above is used to create a new class named IndexedDbDataSource which derives from the base VirtualizedDataSource class. In the constructor for the new class, the base class _baseDataSourceConstructor() method is called. A data adapter is passed to the _baseDataSourceConstructor() method. The code above creates a new method exposed by the IndexedDbDataSource named nuke(). The nuke() method deletes all of the objects from an object store. The code above also overrides a method named remove(). Our derived remove() method accepts any type of key and removes the matching item from the object store. Almost all of the work of creating a custom data source goes into building the data adapter class. The data adapter class implements the IListDataAdapter interface which contains the following methods: · change() · getCount() · insertAfter() · insertAtEnd() · insertAtStart() · insertBefore() · itemsFromDescription() · itemsFromEnd() · itemsFromIndex() · itemsFromKey() · itemsFromStart() · itemSignature() · moveAfter() · moveBefore() · moveToEnd() · moveToStart() · remove() · setNotificationHandler() · compareByIdentity Fortunately, you are not required to implement all of these methods. You only need to implement the methods that you actually need. In the case of the IndexedDbDataSource, I implemented the getCount(), itemsFromIndex(), insertAtEnd(), and remove() methods. If you are creating a read-only data source then you really only need to implement the getCount() and itemsFromIndex() methods. Implementing the getCount() Method The getCount() method returns the total number of items from the data source. So, if you are storing 10,000 items in an object store then this method would return the value 10,000. Here’s how I implemented the getCount() method: getCount: function () { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore().then(function (store) { var reqCount = store.count(); reqCount.onerror = that._error; reqCount.onsuccess = function (evt) { complete(evt.target.result); }; }); }); } The first thing that you should notice is that the getCount() method returns a WinJS promise. This is a requirement. The getCount() method is asynchronous which is a good thing because all of the IndexedDB methods (at least the methods implemented in current browsers) are also asynchronous. The code above retrieves an object store and then uses the IndexedDB count() method to get a count of the items in the object store. The value is returned from the promise by calling complete(). Implementing the itemsFromIndex method When a ListView displays its items, it calls the itemsFromIndex() method. By default, it calls this method multiple times to get different ranges of items. Three parameters are passed to the itemsFromIndex() method: the requestIndex, countBefore, and countAfter parameters. The requestIndex indicates the index of the item from the database to show. The countBefore and countAfter parameters represent hints. These are integer values which represent the number of items before and after the requestIndex to retrieve. Again, these are only hints and you can return as many items before and after the request index as you please. Here’s how I implemented the itemsFromIndex method: itemsFromIndex: function (requestIndex, countBefore, countAfter) { var that = this; return new WinJS.Promise(function (complete, error) { that.getCount().then(function (count) { if (requestIndex >= count) { return WinJS.Promise.wrapError(new WinJS.ErrorFromName(WinJS.UI.FetchError.doesNotExist)); } var startIndex = Math.max(0, requestIndex - countBefore); var endIndex = Math.min(count, requestIndex + countAfter + 1); that._getObjectStore().then(function (store) { var index = 0; var items = []; var req = store.openCursor(); req.onerror = that._error; req.onsuccess = function (evt) { var cursor = evt.target.result; if (index < startIndex) { index = startIndex; cursor.advance(startIndex); return; } if (cursor && index < endIndex) { index++; items.push({ key: cursor.value[store.keyPath].toString(), data: cursor.value }); cursor.continue(); return; } results = { items: items, offset: requestIndex - startIndex, totalCount: count }; complete(results); }; }); }); }); } In the code above, a cursor is used to iterate through the objects in an object store. You fetch the next item in the cursor by calling either the cursor.continue() or cursor.advance() method. The continue() method moves forward by one object and the advance() method moves forward a specified number of objects. Each time you call continue() or advance(), the success event is raised again. If the cursor is null then you know that you have reached the end of the cursor and you can return the results. Some things to be careful about here. First, the return value from the itemsFromIndex() method must implement the IFetchResult interface. In particular, you must return an object which has an items, offset, and totalCount property. Second, each item in the items array must implement the IListItem interface. Each item should have a key and a data property. Implementing the insertAtEnd() Method When creating the IndexedDbDataSource, I wanted to go beyond creating a simple read-only data source and support inserting and deleting objects. If you want to support adding new items with your data source then you need to implement the insertAtEnd() method. Here’s how I implemented the insertAtEnd() method for the IndexedDbDataSource: insertAtEnd:function(unused, data) { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore("readwrite").done(function(store) { var reqAdd = store.add(data); reqAdd.onerror = that._error; reqAdd.onsuccess = function (evt) { var reqGet = store.get(evt.target.result); reqGet.onerror = that._error; reqGet.onsuccess = function (evt) { var newItem = { key:evt.target.result[store.keyPath].toString(), data:evt.target.result } complete(newItem); }; }; }); }); } When implementing the insertAtEnd() method, you need to be careful to return an object which implements the IItem interface. In particular, you should return an object that has a key and a data property. The key must be a string and it uniquely represents the new item added to the data source. The value of the data property represents the new item itself. Implementing the remove() Method Finally, you use the remove() method to remove an item from the data source. You call the remove() method with the key of the item which you want to remove. Implementing the remove() method in the case of the IndexedDbDataSource was a little tricky. The problem is that an IndexedDB object store uses an integer key and the VirtualizedDataSource requires a string key. For that reason, I needed to override the remove() method in the derived IndexedDbDataSource class like this: var IndexedDbDataSource = WinJS.Class.derive( WinJS.UI.VirtualizedDataSource, function (dbName, dbVersion, objectStoreName, upgrade, error) { this._adapter = new IndexedDbDataAdapter(dbName, dbVersion, objectStoreName, upgrade, error); this._baseDataSourceConstructor(this._adapter); }, { nuke: function () { this._adapter.nuke(); }, remove: function (key) { this._adapter.removeInternal(key); } } ); When you call remove(), you end up calling a method of the IndexedDbDataAdapter named removeInternal() . Here’s what the removeInternal() method looks like: setNotificationHandler: function (notificationHandler) { this._notificationHandler = notificationHandler; }, removeInternal: function(key) { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore("readwrite").done(function (store) { var reqDelete = store.delete (key); reqDelete.onerror = that._error; reqDelete.onsuccess = function (evt) { that._notificationHandler.removed(key.toString()); complete(); }; }); }); } The removeInternal() method calls the IndexedDB delete() method to delete an item from the object store. If the item is deleted successfully then the _notificationHandler.remove() method is called. Because we are not implementing the standard IListDataAdapter remove() method, we need to notify the data source (and the ListView control bound to the data source) that an item has been removed. The way that you notify the data source is by calling the _notificationHandler.remove() method. Notice that we get the _notificationHandler in the code above by implementing another method in the IListDataAdapter interface: the setNotificationHandler() method. You can raise the following types of notifications using the _notificationHandler: · beginNotifications() · changed() · endNotifications() · inserted() · invalidateAll() · moved() · removed() · reload() These methods are all part of the IListDataNotificationHandler interface in the WinJS library. Implementing the nuke() Method I wanted to implement a method which would remove all of the items from an object store. Therefore, I created a method named nuke() which calls the IndexedDB clear() method: nuke: function () { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore("readwrite").done(function (store) { var reqClear = store.clear(); reqClear.onerror = that._error; reqClear.onsuccess = function (evt) { that._notificationHandler.reload(); complete(); }; }); }); } Notice that the nuke() method calls the _notificationHandler.reload() method to notify the ListView to reload all of the items from its data source. Because we are implementing a custom method here, we need to use the _notificationHandler to send an update. Using the IndexedDbDataSource To illustrate how you can use the IndexedDbDataSource, I created a simple task list app. You can add new tasks, delete existing tasks, and nuke all of the tasks. You delete an item by selecting an item (swipe or right-click) and clicking the Delete button. Here’s the HTML page which contains the ListView, the form for adding new tasks, and the buttons for deleting and nuking tasks: <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title>DataSources</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.1.0.RC/css/ui-dark.css" rel="stylesheet" /> <script src="//Microsoft.WinJS.1.0.RC/js/base.js"></script> <script src="//Microsoft.WinJS.1.0.RC/js/ui.js"></script> <!-- DataSources references --> <link href="indexedDb.css" rel="stylesheet" /> <script type="text/javascript" src="indexedDbDataSource.js"></script> <script src="indexedDb.js"></script> </head> <body> <div id="tmplTask" data-win-control="WinJS.Binding.Template"> <div class="taskItem"> Id: <span data-win-bind="innerText:id"></span> <br /><br /> Name: <span data-win-bind="innerText:name"></span> </div> </div> <div id="lvTasks" data-win-control="WinJS.UI.ListView" data-win-options="{ itemTemplate: select('#tmplTask'), selectionMode: 'single' }"></div> <form id="frmAdd"> <fieldset> <legend>Add Task</legend> <label>New Task</label> <input id="inputTaskName" required /> <button>Add</button> </fieldset> </form> <button id="btnNuke">Nuke</button> <button id="btnDelete">Delete</button> </body> </html> And here is the JavaScript code for the TaskList app: /// <reference path="//Microsoft.WinJS.1.0.RC/js/base.js" /> /// <reference path="//Microsoft.WinJS.1.0.RC/js/ui.js" /> function init() { WinJS.UI.processAll().done(function () { var lvTasks = document.getElementById("lvTasks").winControl; // Bind the ListView to its data source var tasksDataSource = new DataSources.IndexedDbDataSource("TasksDB", 1, "tasks", upgrade); lvTasks.itemDataSource = tasksDataSource; // Wire-up Add, Delete, Nuke buttons document.getElementById("frmAdd").addEventListener("submit", function (evt) { evt.preventDefault(); tasksDataSource.beginEdits(); tasksDataSource.insertAtEnd(null, { name: document.getElementById("inputTaskName").value }).done(function (newItem) { tasksDataSource.endEdits(); document.getElementById("frmAdd").reset(); lvTasks.ensureVisible(newItem.index); }); }); document.getElementById("btnDelete").addEventListener("click", function () { if (lvTasks.selection.count() == 1) { lvTasks.selection.getItems().done(function (items) { tasksDataSource.remove(items[0].data.id); }); } }); document.getElementById("btnNuke").addEventListener("click", function () { tasksDataSource.nuke(); }); // This method is called to initialize the IndexedDb database function upgrade(evt) { var newDB = evt.target.result; newDB.createObjectStore("tasks", { keyPath: "id", autoIncrement: true }); } }); } document.addEventListener("DOMContentLoaded", init); The IndexedDbDataSource is created and bound to the ListView control with the following two lines of code: var tasksDataSource = new DataSources.IndexedDbDataSource("TasksDB", 1, "tasks", upgrade); lvTasks.itemDataSource = tasksDataSource; The IndexedDbDataSource is created with four parameters: the name of the database to create, the version of the database to create, the name of the object store to create, and a function which contains code to initialize the new database. The upgrade function creates a new object store named tasks with an auto-increment property named id: function upgrade(evt) { var newDB = evt.target.result; newDB.createObjectStore("tasks", { keyPath: "id", autoIncrement: true }); } The Complete Code for the IndexedDbDataSource Here’s the complete code for the IndexedDbDataSource: (function () { /************************************************ * The IndexedDBDataAdapter enables you to work * with a HTML5 IndexedDB database. *************************************************/ var IndexedDbDataAdapter = WinJS.Class.define( function (dbName, dbVersion, objectStoreName, upgrade, error) { this._dbName = dbName; // database name this._dbVersion = dbVersion; // database version this._objectStoreName = objectStoreName; // object store name this._upgrade = upgrade; // database upgrade script this._error = error || function (evt) { console.log(evt.message); }; }, { /******************************************* * IListDataAdapter Interface Methods ********************************************/ getCount: function () { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore().then(function (store) { var reqCount = store.count(); reqCount.onerror = that._error; reqCount.onsuccess = function (evt) { complete(evt.target.result); }; }); }); }, itemsFromIndex: function (requestIndex, countBefore, countAfter) { var that = this; return new WinJS.Promise(function (complete, error) { that.getCount().then(function (count) { if (requestIndex >= count) { return WinJS.Promise.wrapError(new WinJS.ErrorFromName(WinJS.UI.FetchError.doesNotExist)); } var startIndex = Math.max(0, requestIndex - countBefore); var endIndex = Math.min(count, requestIndex + countAfter + 1); that._getObjectStore().then(function (store) { var index = 0; var items = []; var req = store.openCursor(); req.onerror = that._error; req.onsuccess = function (evt) { var cursor = evt.target.result; if (index < startIndex) { index = startIndex; cursor.advance(startIndex); return; } if (cursor && index < endIndex) { index++; items.push({ key: cursor.value[store.keyPath].toString(), data: cursor.value }); cursor.continue(); return; } results = { items: items, offset: requestIndex - startIndex, totalCount: count }; complete(results); }; }); }); }); }, insertAtEnd:function(unused, data) { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore("readwrite").done(function(store) { var reqAdd = store.add(data); reqAdd.onerror = that._error; reqAdd.onsuccess = function (evt) { var reqGet = store.get(evt.target.result); reqGet.onerror = that._error; reqGet.onsuccess = function (evt) { var newItem = { key:evt.target.result[store.keyPath].toString(), data:evt.target.result } complete(newItem); }; }; }); }); }, setNotificationHandler: function (notificationHandler) { this._notificationHandler = notificationHandler; }, /***************************************** * IndexedDbDataSource Method ******************************************/ removeInternal: function(key) { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore("readwrite").done(function (store) { var reqDelete = store.delete (key); reqDelete.onerror = that._error; reqDelete.onsuccess = function (evt) { that._notificationHandler.removed(key.toString()); complete(); }; }); }); }, nuke: function () { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore("readwrite").done(function (store) { var reqClear = store.clear(); reqClear.onerror = that._error; reqClear.onsuccess = function (evt) { that._notificationHandler.reload(); complete(); }; }); }); }, /******************************************* * Private Methods ********************************************/ _ensureDbOpen: function () { var that = this; // Try to get cached Db if (that._cachedDb) { return WinJS.Promise.wrap(that._cachedDb); } // Otherwise, open the database return new WinJS.Promise(function (complete, error, progress) { var reqOpen = window.indexedDB.open(that._dbName, that._dbVersion); reqOpen.onerror = function (evt) { error(); }; reqOpen.onupgradeneeded = function (evt) { that._upgrade(evt); that._notificationHandler.invalidateAll(); }; reqOpen.onsuccess = function () { that._cachedDb = reqOpen.result; complete(that._cachedDb); }; }); }, _getObjectStore: function (type) { type = type || "readonly"; var that = this; return new WinJS.Promise(function (complete, error) { that._ensureDbOpen().then(function (db) { var transaction = db.transaction(that._objectStoreName, type); complete(transaction.objectStore(that._objectStoreName)); }); }); }, _get: function (key) { return new WinJS.Promise(function (complete, error) { that._getObjectStore().done(function (store) { var reqGet = store.get(key); reqGet.onerror = that._error; reqGet.onsuccess = function (item) { complete(item); }; }); }); } } ); var IndexedDbDataSource = WinJS.Class.derive( WinJS.UI.VirtualizedDataSource, function (dbName, dbVersion, objectStoreName, upgrade, error) { this._adapter = new IndexedDbDataAdapter(dbName, dbVersion, objectStoreName, upgrade, error); this._baseDataSourceConstructor(this._adapter); }, { nuke: function () { this._adapter.nuke(); }, remove: function (key) { this._adapter.removeInternal(key); } } ); WinJS.Namespace.define("DataSources", { IndexedDbDataSource: IndexedDbDataSource }); })(); Summary In this blog post, I provided an overview of how you can create a new data source which you can use with the WinJS library. I described how you can create an IndexedDbDataSource which you can use to bind a ListView control to an IndexedDB database. While describing how you can create a custom data source, I explained how you can implement the IListDataAdapter interface. You also learned how to raise notifications — such as a removed or invalidateAll notification — by taking advantage of the methods of the IListDataNotificationHandler interface.

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  • Moving items from one tableView to another tableView with extra's

    - by Totumus Maximus
    Let's say I have 2 UITableViews next to eachother on an ipad in landscape-mode. Now I want to move multiple items from one tableView to the other. They are allowed to be inserted on the bottom of the other tableView. Both have multiSelection activated. Now the movement itself is no problem with normal cells. But in my program each cell has an object which contains the consolidationState of the cell. There are 4 states a cell can have: Basic, Holding, Parent, Child. Basic = an ordinary cell. Holding = a cell which contains multiple childs but which wont be shown in this state. Parent = a cell which contains multiple childs and are shown directly below this cell. Child = a cell created by the Parent cell. The object in each cell also has some array which contains its children. The object also holds a quantityValue, which is displayed on the cell itself. Now the movement gets tricky. Holding and Parent cells can't move at all. Basic cells can move freely. Child cells can move freely but based on how many Child cells are left in the Parent. The parent will change or be deleted all together. If a Parent cell has more then 1 Child cell left it will stay a Parent cell. Else the Parent has no or 1 Child cell left and is useless. It will then be deleted. The items that are moved will always be of the same state. They will all be Basic cells. This is how I programmed the movement: *First I determine which of the tableViews is the sender and which is the receiver. *Second I ask all indexPathsForSelectedRows and sort them from highest row to lowest. *Then I build the data to be transferred. This I do by looping through the selectedRows and ask their object from the sender's listOfItems. *When I saved all the data I need I delete all the items from the sender TableView. This is why I sorted the selectedRows so I can start at the highest indexPath.row and delete without screwing up the other indexPaths. *When I loop through the selectedRows I check whether I found a cell with state Basic or Child. *If its a Basic cell I do nothing and just delete the cell. (this works fine with all Basic Cells) *If its a Child cell I go and check it's Parent cell immidiately. Since all Child cells are directly below the Parent cell and no other the the Parent's Childs are below that Parent I can safely get the path of the selected Childcell and move upwards and find it's Parent cell. When this Parent cell is found (this will always happen, no exceptions) it has to change accordingly. *The Parent cell will either be deleted or the object inside will have its quantity and children reduced. *After the Parent cell has changed accordingly the Child cell is deleted similarly like the Basic cells *After the deletion of the cells the receiver tableView will build new indexPaths so the movedObjects will have a place to go. *I then insert the objects into the listOfItems of the receiver TableView. The code works in the following ways: Only Basic cells are moved. Basic cells and just 1 child for each parent is moved. A single Basic/Child cell is moved. The code doesn't work when: I select more then 1 or all childs of some parent cell. The problem happens somewhere into updating the parent cells. I'm staring blindly at the code now so maybe a fresh look will help fix things. Any help will be appreciated. Here is the method that should do the movement: -(void)moveSelectedItems { UITableView *senderTableView = //retrieves the table with the data here. UITableView *receiverTableView = //retrieves the table which gets the data here. NSArray *selectedRows = senderTableView.indexPathsForSelectedRows; //sort selected rows from lowest indexPath.row to highest selectedRows = [selectedRows sortedArrayUsingSelector:@selector(compare:)]; //build up target rows (all objects to be moved) NSMutableArray *targetRows = [[NSMutableArray alloc] init]; for (int i = 0; i<selectedRows.count; i++) { NSIndexPath *path = [selectedRows objectAtIndex:i]; [targetRows addObject:[senderTableView.listOfItems objectAtIndex:path.row]]; } //delete rows at active for (int i = selectedRows.count-1; i >= 0; i--) { NSIndexPath *path = [selectedRows objectAtIndex:i]; //check what item you are deleting. act upon the status. Parent- and HoldingCells cant be selected so only check for basic and childs MyCellObject *item = [senderTableView.listOfItems objectAtIndex:path.row]; if (item.consolidatedState == ConsolidationTypeChild) { for (int j = path.row; j >= 0; j--) { MyCellObject *consolidatedItem = [senderTableView.listOfItems objectAtIndex:j]; if (consolidatedItem.consolidatedState == ConsolidationTypeParent) { //copy the consolidated item but with 1 less quantity MyCellObject *newItem = [consolidatedItem copyWithOneLessQuantity]; //creates a copy of the object with 1 less quantity. if (newItem.quantity > 1) { newItem.consolidatedState = ConsolidationTypeParent; [senderTableView.listOfItems replaceObjectAtIndex:j withObject:newItem]; } else if (newItem.quantity == 1) { newItem.consolidatedState = ConsolidationTypeBasic; [senderTableView.listOfItems removeObjectAtIndex:j]; MyCellObject *child = [senderTableView.listOfItems objectAtIndex:j+1]; child.consolidatedState = ConsolidationTypeBasic; [senderTableView.listOfItems replaceObjectAtIndex:j+1 withObject:child]; } else { [senderTableView.listOfItems removeObject:consolidatedItem]; } [senderTableView reloadData]; } } } [senderTableView.listOfItems removeObjectAtIndex:path.row]; } [senderTableView deleteRowsAtIndexPaths:selectedRows withRowAnimation:UITableViewRowAnimationTop]; //make new indexpaths for row animation NSMutableArray *newRows = [[NSMutableArray alloc] init]; for (int i = 0; i < targetRows.count; i++) { NSIndexPath *newPath = [NSIndexPath indexPathForRow:i+receiverTableView.listOfItems.count inSection:0]; [newRows addObject:newPath]; DLog(@"%i", i); //scroll to newest items [receiverTableView setContentOffset:CGPointMake(0, fmaxf(receiverTableView.contentSize.height - recieverTableView.frame.size.height, 0.0)) animated:YES]; } //add rows at target for (int i = 0; i < targetRows.count; i++) { MyCellObject *insertedItem = [targetRows objectAtIndex:i]; //all moved items will be brought into the standard (basic) consolidationType insertedItem.consolidatedState = ConsolidationTypeBasic; [receiverTableView.ListOfItems insertObject:insertedItem atIndex:receiverTableView.ListOfItems.count]; } [receiverTableView insertRowsAtIndexPaths:newRows withRowAnimation:UITableViewRowAnimationNone]; } If anyone has some fresh ideas of why the movement is bugging out let me know. If you feel like you need some extra information I'll be happy to add it. Again the problem is in the movement of ChildCells and updating the ParentCells properly. I could use some fresh looks and outsider ideas on this. Thanks in advance. *updated based on comments

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  • Implementing an async "read all currently available data from stream" operation

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a console's standard output Stream. Console output streams are of type FileStream; the implementation can cast to that, if needed. There is also an associated StreamReader already present to leverage. There is only one thing I need to implement in this class to achieve my desired functionality: an async "read all the data available this moment" operation. Reading to the end of the stream is not viable because the stream will not end unless the process closes the console output handle, and it will not do that because it is interactive and expecting input before continuing. I will be using that hypothetical async operation to implement event-based notification, which will be more convenient for my callers. The public interface of the class is this: public class ConsoleAutomator { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Remember that the goal here is to read all of the chunk and call event subscribers exactly once for each chunk. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream. private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer (in which case we know that there was no more data to be read during the last read operation), all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Never more than one event for each time data is available to be read Is almost agnostic to the buffer size The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this. Update: I definitely did not communicate the scenario well in my initial writeup. I have since revised the writeup quite a bit, but to be extra sure: The question is about how to implement an async "read all the data available this moment" operation. My apologies to the people who took the time to read and answer without me making my intent clear enough.

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  • memory leak error when using an iterator

    - by Adnane Jaafari
    please i'm having this error if any one can explain it : while using an iterator in my methode public void createDemandeP() { if (demandep.getDateDebut().after(demandep.getDateFin())) { FacesContext .getCurrentInstance() .addMessage( null, new FacesMessage(FacesMessage.SEVERITY_WARN, "Attention aux dates", "la date de debut doit être avant la date de fin!")); } else if (demandep.getDateDebut().before(demandep.getDateFin())) { List<DemandeP> list = new ArrayList<DemandeP>(); list.addAll(chaletService.getChaletBylibelle(chaletChoisi).get(0) .getListDemandesP()); Iterator<DemandeP> it = list.iterator(); DemandeP d = it.next(); while (it.hasNext()) { if ((d.getDateDebut().compareTo(demandep.getDateDebut()) == 0) || (d.getDateFin().compareTo(demandep.getDateDebut()) == 0) || (d.getDateFin().compareTo(demandep.getDateFin()) == 0) || (d.getDateDebut().compareTo(demandep.getDateDebut()) == 0) || (d.getDateDebut().before(demandep.getDateDebut()) && d .getDateFin().after(demandep.getDateFin())) || (d.getDateDebut().before(demandep.getDateFin()) && d .getDateDebut().after(demandep.getDateDebut())) || (d.getDateFin().after(demandep.getDateDebut()) && d .getDateFin().before(demandep.getDateFin()))) { FacesContext.getCurrentInstance().getMessageList().clear(); FacesContext .getCurrentInstance() .addMessage( null, new FacesMessage( FacesMessage.SEVERITY_FATAL, "Periode Ou chalet indisponicle ", "Veillez choisir une autre marge de date !")); } } } else { demandep.setEtat("En traitement"); DateFormat dateFormat = new SimpleDateFormat("dd/MM/yyyy"); Date date = new Date(); try { demandep.setDateDemande(dateFormat.parse(dateFormat .format(date))); } catch (ParseException e) { System.out.println("errooor date"); e.printStackTrace(); } nameUser = auth.getName(); // System.out.println(nameUser); adherent = utilisateurService.findAdherentByNom(nameUser).get(0); demandep.setUtilisateur(adherent); // System.out.println(chaletService.getChaletBylibelle(chaletChoisi).get(0).getLibelle()); demandep.setChalet(chaletService.getChaletBylibelle(chaletChoisi) .get(0)); demandep.setNouvelleDemande(true); demandePService.ajouterDemandeP(demandep); } } oct. 23, 2013 7:19:30 PM org.apache.catalina.core.StandardContext reload INFO: Le rechargement du contexte [/ONICLFINAL] a démarré oct. 23, 2013 7:19:30 PM org.apache.catalina.core.StandardWrapper unload INFO: Waiting for 1 instance(s) to be deallocated oct. 23, 2013 7:19:31 PM org.apache.catalina.core.StandardWrapper unload INFO: Waiting for 1 instance(s) to be deallocated oct. 23, 2013 7:19:32 PM org.apache.catalina.core.StandardWrapper unload INFO: Waiting for 1 instance(s) to be deallocated oct. 23, 2013 7:19:32 PM org.apache.catalina.core.ApplicationContext log INFO: Closing Spring root WebApplicationContext oct. 23, 2013 7:19:32 PM org.apache.catalina.loader.WebappClassLoader clearReferencesJdbc SEVERE: The web application [/ONICLFINAL] registered the JDBC driver [com.mysql.jdbc.Driver] b but failed to unregister it when the web application was stopped. To prevent a memory leak, the JDBC Driver has been forcibly unregistered. oct. 23, 2013 7:19:32 PM org.apache.catalina.loader.WebappClassLoader clearReferencesThreads SEVERE: The web application [/ONICLFINAL] appears to have started a thread named [MySQL Statement Cancellation Timer] but has failed to stop it. This is very likely to create a memory leak. oct. 23, 2013 7:19:32 PM org.apache.catalina.loader.WebappClassLoader clearReferencesThreads SE VERE: The web application [/ONICLFINAL] is still processing a request that has yet to finish. This is very likely to create a memory leak. You can control the time allowed for requests to finish by using the unloadDelay attribute of the standard Context implementation. oct. 23, 2013 7:19:32 PM org.apache.catalina.loader.WebappClassLoader clearThreadLocalMap SEVERE: The web application [/ONICLFINAL] created a ThreadLocal with key of type [org.springframework.core.NamedThreadLocal] (value [Hibernate Sessions registered for deferred close]) and a value of type [java.util.HashMap] (value [{org.hibernate.impl.SessionFactoryImpl@f6e256=[SessionImpl(PersistenceContext[entityKeys=[EntityKey[bo.DemandeP#1], EntityKey[bo.Utilisateur#3], EntityKey[bo.Chalet#1], EntityKey[bo.Role#2], EntityKey[bo.DemandeP#2]],collectionKeys=[CollectionKey[bo.Role.ListeUsers#2], CollectionKey[bo.Chalet.listPeriodes#1], CollectionKey[bo.Utilisateur.demandes#3], CollectionKey[bo.Utilisateur.demandesP#3], CollectionKey[bo.Chalet.listDemandesP#1]]];ActionQueue[insertions=[] updates=[] deletions=[] collectionCreations=[] collectionRemovals=[] collectionUpdates=[]])]}]) but failed to remove it when the web application was stopped. This is very likely to create a memory leak. oct. 23, 2013 7:19:32 PM org.apache.catalina.loader.WebappClassLoader clearThreadLocalMap SEVERE: The web application [/ONICLFINAL] created a ThreadLocal with key of type [org.springframework.core.NamedThreadLocal] (value [Request attributes]) and a value of type [org.springframework.web.context.request.ServletRequestAttributes] (value [org.apache.catalina.connector.RequestFacade@17f3488]) but failed to remove it when the web application was stopped. This is very likely to create a memory leak. oct. 23, 2013 7:19:32 PM org.apache.catalina.loader.WebappClassLoader clearThreadLocalMap SEVERE: The web application [/ONICLFINAL] created a ThreadLocal with key of type [java.lang.ThreadLocal] (value [java.lang.ThreadLocal@51f78b]) and a value of type [org.springframework.security.core.context.SecurityContextImpl] (value [org.springframework.security.core.context.SecurityContextImpl@8e463c8b: Authentication: org.springframework.security.authentication.UsernamePasswordAuthenticationToken@8e463c8b: Principal: org.springframework.security.core.userdetails.User@311aa119: Username: maatouf; Password: [PROTECTED]; Enabled: true; AccountNonExpired: true; credentialsNonExpired: true; AccountNonLocked: true; Granted Authorities: ROLE_ADHER; Credentials: [PROTECTED]; Authenticated: true; Details: org.springframework.security.web.authentication.WebAuthenticationDetails@ffff4c9c: RemoteIpAddress: 0:0:0:0:0:0:0:1; SessionId: 14CD5D4E8E0E3AEB0367AB7115038FED; Granted Authorities: ROLE_ADHER]) but failed to remove it when the web application was stopped. This is very likely to create a memory leak. oct. 23, 2013 7:19:32 PM org.apache.catalina.loader.WebappClassLoader clearThreadLocalMap SEVERE: The web application [/ONICLFINAL] created a ThreadLocal with key of type [java.lang.ThreadLocal] (value [java.lang.ThreadLocal@152e9b7]) and a value of type [net.sf.cglib.proxy.Callback[]] (value [[Lnet.sf.cglib.proxy.Callback;@6e1f4c]) but failed to remove it when the web application was stopped. This is very likely to create a memory leak. oct. 23, 2013 7:19:32 PM org.apache.catalina.loader.WebappClassLoader clearThreadLocalMap SEVERE: The web application [/ONICLFINAL] created a ThreadLocal with key of type [javax.faces.context.FacesContext$1] (value [javax.faces.context.FacesContext$1@9ecc6d]) and a value of type [com.sun.faces.context.FacesContextImpl] (value [com.sun.faces.context.FacesContextImpl@1c8bbed]) but failed to remove it when the web application was stopped. This is very likely to create a memory leak. oct. 23, 2013 7:19:32 PM org.apache.catalina.loader.WebappClassLoader clearThreadLocalMap SEVERE: The web application [/ONICLFINAL] created a ThreadLocal with key of type [java.lang.ThreadLocal] (value [java.lang.ThreadLocal@1a9e75f]) and a value of type [com.sun.faces.context.FacesContextImpl] (value [com.sun.faces.context.FacesContextImpl@1c8bbed]) but failed to remove it when the web application was stopped. This is very likely to create a memory leak. oct. 23, 2013 7:19:32 PM org.apache.catalina.loader.WebappClassLoader clearThreadLocalMap SEVERE: The web application [/ONICLFINAL] created a ThreadLocal with key of type [org.springframework.core.NamedThreadLocal] (value [Locale context]) and a value of type [org.springframework.context.i18n.SimpleLocaleContext] (value [fr_FR]) but failed to remove it when the web application was stopped. This is very likely to create a memory leak. oct. 23, 2013 7:19:32 PM org.apache.catalina.loader.WebappClassLoader clearThreadLocalMap SEVERE: The web application [/ONICLFINAL] created a ThreadLocal with key of type [com.sun.faces.application.ApplicationAssociate$1] (value [com.sun.faces.application.ApplicationAssociate$1@195266b]) and a value of type [com.sun.faces.application.ApplicationAssociate] (value [com.sun.faces.application.ApplicationAssociate@10d595c]) but failed to remove it when the web application was stopped. This is very likely to create a memory leak. oct. 23, 2013 7:19:33 PM org.apache.catalina.loader.WebappClassLoader validateJarFile INFO: validateJarFile(D:\newWorkSpace\.metadata\.plugins\org.eclipse.wst.server.core\tmp0\wtpwebapps\ONICLF INAL\WEB-INF\lib\servlet-api-2.5.jar) - jar not loaded. See Servlet Spec 2.3, section 9.7.2. Offending class: javax/servlet/Servlet.class oct. 23, 2013 7:19:33 PM org.apache.catalina.core.ApplicationContext log

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  • Need guidance on a Google Map application that has to show 250 000 polylines.

    - by lucian.jp
    I am looking for advice for an application I am developing that uses Google Map. Summary: A user has a list of criteria for searching a street segment that fulfills the criteria. The street segments will be colored with 3 colors for showing those below average, average and over average. Then the user clicks on the street segment to see an information window showing the properties of that specific segment hiding those not selected until he/she closes the window and other polyline becomes visible again. This looks quite like the Monopoly City Streets game Hasbro made some month ago the difference being I do not use Flash, I can’t use Open Street Map because it doesn’t list street segment (if it does the IDs won’t be the same anyway) and I do not have to show Google sketch building over. Information: I have a database of street segments with IDs, polyline points and centroid. The database has 6,000,000 street segment records in it. To narrow the generated data a bit we focus on city. The largest city we must show has 250,000 street segments. This means 250,000 line segment polyline to show. Our longest polyline uses 9600 characters which is stored in two 8000 varchar columns in SQL Server 2008. We need to use the API v3 because it is faster than the API v2 and the application will be ported to iPhone. For now it's an ASP.NET 3.5 with SQl Server 2008 application. Performance is a priority. Problems: Most of the demo projects that do this are made with API v2. So besides tutorial on the Google API v3 reference page I have nothing to compare performance or technology use to achieve my goal. There is no available .NET wrapper for the API v3 yet. Generating a 250,000 line segment polyline creates a heavy file which takes time to transfer and parse. (I have found a demo of one polyline of 390,000 points. I think the encoder would be far less efficient with more polylines with less points since there will be less rounding.) Since streets segments are shown based on criteria, polylines must be dynamically created and cache can't be used. Some thoughts: KML/KMZ: Pros: Since it is a standard we can easily load Bing maps, Yahoo! maps, Google maps, Google Earth, with the same KML file. The data generation would be the same. Cons: LineString in KML cannot be encoded polyline like the Google map API can handle. So it would probably be bigger and slower to display. Zipping the file at the size it will take more processing time and require the client side to uncompress the data and I am not quite sure with 250,000 data how an iPhone would handle this and how a server would handle 40 users browsing at the same time. JavaScript file: Pros: JavaScript file can have encoded polyline and would significantly reduce the file to transfer. Cons: Have to create my own stripped version of API v3 to add overlays, create polyline, etc. It is more complex than just create a KML file and point to the source. GeoRSS: This option isn't adapted for my needs I think, but I could be wrong. MapServer: I saw some post suggesting using MapServer to generate overlays. Not quite sure for the connection with our database and the performance it would give. Plus it requires a plugin for generating KML. It seems to me that it wouldn't allow me to do better than creating my own KML or JavaScript file. Maintenance would be simpler without. Monopoly City Streets: The game is now over, but for those who know what I am talking about Monopoly City Streets was showing at max zoom level only the streets that the centroid was inside the Bounds of the window. Moving the map was sending request to the server for the new streets to show. While I think this was ingenious, I have no idea how to implement something similar. The only thing I thought about was to compare if the long was inside the bound of map area X and same with Y. While this could improve performance significantly at high zoom level, this would give nothing when showing a whole city. Clustering: While cluster is awesome for marker, it seems we cannot cluster polylines. I would have liked something like MarkerClusterer for polylines and be able to cluster by my 3 polyline colors. This will probably stay as a “would have been freaking awesome but forget it”. Arrow: I will have in a future version to show a direction for the polyline and will have to show an arrow at the centroid. Loading an image or marker will only double my data so creating a custom overlay will probably be my only option. I have found that demo for something similar I would like to achieve. Unfortunately, the demo is very slow, but I only wish to show 1 arrow per polyline and not multiple like the demo. This functionality will depend on the format of data since I don't think KML support custom overlays. Criteria: While the application is done with ASP.NET 3.5, the port to the iPhone won't use the web to show the application and be limited in screen size for selecting the criteria. This is why I was more orienting on a service or page generating the file based on criteria passed in parameters. The service would than generate the file I need to display the polylines on the map. I could also create an aspx page that does this. The aspx page is more documented than the service way. There should be a reason. Questions: Should I create a web service to returns the street segments file or create an aspx page that return the file? Should I create a JavaScript file with encoded polyline or a KML with longitude/latitude based on the fact that maximum longitude/latitude polyline have 9600 characters and I have to render maximum 250,000 line segment polyline. Or should I go with a MapServer that generate the overlay? Will I be able to display simple arrow on the polyline on the next version. In case of KML generation is it faster to create the file with XDocument, XmlDocument, XmlWriter and this manually or just serialize the street segment in the stream? This is more a brainstorming Stack Overflow question than an actual code problem. Any answer helping narrow the possibilities is as good as someone having all the knowledge to point me out a better choice.

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  • Error with JSF2 and RichFaces

    - by Miguel Ping
    Hi, I'm trying to use RichFaces on a working JSF2 application. I incorporated the RichFaces jars, changed the web.xml but got the following error: 17:49:13,097 SEVERE [javax.enterprise.resource.webcontainer.jsf.application] Error Rendering View[/login.xhtml]: java.lang.NullPointerExcept ion at com.sun.faces.application.ApplicationImpl.createComponent(ApplicationImpl.java:936) at com.sun.faces.facelets.tag.jsf.CompositeComponentTagHandler.createComponent(CompositeComponentTagHandler.java:154) at com.sun.faces.facelets.tag.jsf.ComponentTagHandlerDelegateImpl.createComponent(ComponentTagHandlerDelegateImpl.java:311) at com.sun.faces.facelets.tag.jsf.ComponentTagHandlerDelegateImpl.apply(ComponentTagHandlerDelegateImpl.java:145) at javax.faces.view.facelets.DelegatingMetaTagHandler.apply(DelegatingMetaTagHandler.java:114) at javax.faces.view.facelets.CompositeFaceletHandler.apply(CompositeFaceletHandler.java:91) at javax.faces.view.facelets.DelegatingMetaTagHandler.applyNextHandler(DelegatingMetaTagHandler.java:120) at com.sun.faces.facelets.tag.jsf.ComponentTagHandlerDelegateImpl.apply(ComponentTagHandlerDelegateImpl.java:204) at javax.faces.view.facelets.DelegatingMetaTagHandler.apply(DelegatingMetaTagHandler.java:114) at javax.faces.view.facelets.CompositeFaceletHandler.apply(CompositeFaceletHandler.java:91) at com.sun.faces.facelets.compiler.NamespaceHandler.apply(NamespaceHandler.java:86) at javax.faces.view.facelets.CompositeFaceletHandler.apply(CompositeFaceletHandler.java:91) at com.sun.faces.facelets.compiler.EncodingHandler.apply(EncodingHandler.java:75) at com.sun.faces.facelets.impl.DefaultFacelet.include(DefaultFacelet.java:301) at com.sun.faces.facelets.impl.DefaultFacelet.include(DefaultFacelet.java:360) at com.sun.faces.facelets.impl.DefaultFacelet.include(DefaultFacelet.java:339) at com.sun.faces.facelets.impl.DefaultFaceletContext.includeFacelet(DefaultFaceletContext.java:191) at com.sun.faces.facelets.tag.ui.CompositionHandler.apply(CompositionHandler.java:149) at com.sun.faces.facelets.compiler.NamespaceHandler.apply(NamespaceHandler.java:86) at com.sun.faces.facelets.compiler.EncodingHandler.apply(EncodingHandler.java:75) at com.sun.faces.facelets.impl.DefaultFacelet.apply(DefaultFacelet.java:145) at com.sun.faces.application.view.FaceletViewHandlingStrategy.buildView(FaceletViewHandlingStrategy.java:716) at com.sun.faces.application.view.FaceletViewHandlingStrategy.renderView(FaceletViewHandlingStrategy.java:351) at com.sun.faces.application.view.MultiViewHandler.renderView(MultiViewHandler.java:126) at org.ajax4jsf.application.ViewHandlerWrapper.renderView(ViewHandlerWrapper.java:100) at org.ajax4jsf.application.AjaxViewHandler.renderView(AjaxViewHandler.java:176) at com.sun.faces.lifecycle.RenderResponsePhase.execute(RenderResponsePhase.java:127) at com.sun.faces.lifecycle.Phase.doPhase(Phase.java:101) at com.sun.faces.lifecycle.LifecycleImpl.render(LifecycleImpl.java:139) at javax.faces.webapp.FacesServlet.service(FacesServlet.java:313) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:336) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:242) at org.ajax4jsf.webapp.BaseXMLFilter.doXmlFilter(BaseXMLFilter.java:206) at org.ajax4jsf.webapp.BaseFilter.handleRequest(BaseFilter.java:290) at org.ajax4jsf.webapp.BaseFilter.processUploadsAndHandleRequest(BaseFilter.java:388) at org.ajax4jsf.webapp.BaseFilter.doFilter(BaseFilter.java:515) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:274) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:242) at org.apache.catalina.core.ApplicationDispatcher.invoke(ApplicationDispatcher.java:734) at org.apache.catalina.core.ApplicationDispatcher.processRequest(ApplicationDispatcher.java:541) at org.apache.catalina.core.ApplicationDispatcher.doForward(ApplicationDispatcher.java:479) at org.apache.catalina.core.ApplicationDispatcher.forward(ApplicationDispatcher.java:407) at org.apache.catalina.authenticator.FormAuthenticator.forwardToLoginPage(FormAuthenticator.java:318) at org.apache.catalina.authenticator.FormAuthenticator.authenticate(FormAuthenticator.java:243) at org.apache.catalina.authenticator.AuthenticatorBase.invoke(AuthenticatorBase.java:559) at org.jboss.web.tomcat.security.JaccContextValve.invoke(JaccContextValve.java:95) at org.jboss.web.tomcat.security.SecurityContextEstablishmentValve.process(SecurityContextEstablishmentValve.java:126) at org.jboss.web.tomcat.security.SecurityContextEstablishmentValve.invoke(SecurityContextEstablishmentValve.java:70) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:127) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) at org.jboss.web.tomcat.service.jca.CachedConnectionValve.invoke(CachedConnectionValve.java:158) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:368) at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:872) at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:653) at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:951) at java.lang.Thread.run(Thread.java:619) It seems that some jars are missing, but I cannot seem to find this cause. The above error is the only thing that the log spits out. Here's web.xml: <context-param> <param-name>javax.faces.FACELETS_LIBRARIES</param-name> <param-value>/WEB-INF/faces-validator-tags/general.taglib.xml; /WEB-INF/faces-converter-tags/general.converter.taglib.xml </param-value> </context-param> <!-- Startup Servlet <servlet> <servlet-name>StartUpServlet</servlet-name> <servlet-class>pt.cgd.agile.util.StartupServlet</servlet-class> <load-on-startup>1</load-on-startup> </servlet> --> <context-param> <param-name>javax.faces.DISABLE_FACELET_JSF_VIEWHANDLER</param-name> <param-value>true</param-value> </context-param> <context-param> <param-name>org.richfaces.SKIN</param-name> <param-value>blueSky</param-value> </context-param> <!-- Making the RichFaces skin spread to standard HTML controls --> <context-param> <param-name>org.richfaces.CONTROL_SKINNING</param-name> <param-value>enable</param-value> </context-param> <context-param> <param-name>javax.faces.STATE_SAVING_METHOD</param-name> <param-value>server</param-value> </context-param> <context-param> <param-name>org.richfaces.SKIN</param-name> <param-value>blueSky</param-value> </context-param> <context-param> <param-name>org.richfaces.CONTROL_SKINNING</param-name> <param-value>enable</param-value> </context-param> <filter> <display-name>RichFaces Filter</display-name> <filter-name>richfaces</filter-name> <filter-class>org.ajax4jsf.Filter</filter-class> </filter> <filter-mapping> <filter-name>richfaces</filter-name> <servlet-name>Faces Servlet</servlet-name> <dispatcher>REQUEST</dispatcher> <dispatcher>FORWARD</dispatcher> <dispatcher>INCLUDE</dispatcher> </filter-mapping> <listener> <listener-class>com.sun.faces.config.ConfigureListener</listener-class> </listener> <!-- Just here so the JSF implementation can initialize, *not* used at runtime --> <servlet> <servlet-name>Faces Servlet</servlet-name> <servlet-class>javax.faces.webapp.FacesServlet</servlet-class> <load-on-startup>1</load-on-startup> </servlet> <!-- Just here so the JSF implementation can initialize --> <servlet-mapping> <servlet-name>Faces Servlet</servlet-name> <url-pattern>*.jsf</url-pattern> </servlet-mapping> <login-config> <auth-method>FORM</auth-method> <form-login-config> <form-login-page>/login.jsf</form-login-page> <form-error-page>/loginError.jsf</form-error-page> </form-login-config> </login-config> <error-page> <exception-type>java.lang.Throwable</exception-type> <location>/errors/error.jsf</location> </error-page>

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  • Handling aces and finding a segfault in a blackjack program

    - by Bill Adams
    Here's what i have so far... I have yet to figure out how i'm going to handle the 11 / 1 situation with an ace, and when the player chooses an option for hit/stand, i get segfault. HELP!!! #include <stdio.h> #include <string.h> #include <stdlib.h> #include <time.h> #define DECKSIZE 52 #define VALUE 9 #define FACE 4 #define HANDSIZE 26 typedef struct { int value; char* suit; char* name; }Card; typedef struct { int value; char* suit; char* name; }dealerHand; typedef struct { int value; char* suit; char* name; }playerHand; Card cards[DECKSIZE]; dealerHand deal[HANDSIZE]; playerHand dealt[HANDSIZE]; char *faceName[]={"two","three", "four","five","six", "seven","eight","nine", "ten", "jack","queen", "king","ace"}; char *suitName[]={"spades","diamonds","clubs","hearts"}; void printDeck(){ int i; for(i=0;i<DECKSIZE;i++){ printf("%s of %s value = %d\n ",cards[i].name,cards[i].suit,cards[i].value); if((i+1)%13==0 && i!=0) printf("-------------------\n\n"); } } void shuffleDeck(){ srand(time(NULL)); int this; int that; Card temp; int c; for(c=0;c<10000;c++){ //c is the index for number of individual card shuffles should be set to c<10000 or more this=rand()%DECKSIZE; that=rand()%DECKSIZE; temp=cards[this]; cards[this]=cards[that]; cards[that]=temp; } } /*void hitStand(i,y){ // I dumped this because of a segfault i couldn't figure out. int k; printf(" Press 1 to HIT or press 2 to STAND:"); scanf("%d",k); if(k=1){ dealt[y].suit=cards[i].suit; dealt[y].name=cards[i].name; dealt[y].value=cards[i].value; y++; i++; } } */ int main(){ int suitCount=0; int faceCount=0; int i; int x; int y; int d; int p; int k; for(i=0;i<DECKSIZE;i++){ //this for statement builds the deck if(faceCount<9){ cards[i].value=faceCount+2; }else{ //assigns face cards as value 10 cards[i].value=10; } cards[i].suit=suitName[suitCount]; cards[i].name=faceName[faceCount++]; if(faceCount==13){ //this if loop increments suit count once cards[i].value=11; //all faces have been assigned, and also suitCount++; //assigns the ace as 11 faceCount=0; } //end building deck } /*printDeck(); //prints the deck in order shuffleDeck(); //shuffles the deck printDeck(); //prints the deck as shuffled This was used in testing, commented out to keep the deck hidden!*/ shuffleDeck(); x=0; y=0; for(i=0;i<4;i++){ //this for loop deals the first 4 cards, dealt[y].suit=cards[i].suit; //first card to player, second to dealer, dealt[y].name=cards[i].name; //as per standard dealing practice. dealt[y].value=cards[i].value; i++; y++; deal[x].suit=cards[i].suit; deal[x].name=cards[i].name; deal[x].value=cards[i].value; x++; } printf(" Dealer's hand is: %s of %s and XXXX of XXXX. (Second card is hidden!)\n",deal[0].name,deal[0].suit,deal[1].name,deal[1].suit); printf(" Player's hand is: %s of %s and %s of %s.\n",dealt[0].name,dealt[0].suit,dealt[1].name,dealt[1].suit); printf(" the current value of the index i=%d\n",i); //this line gave me the value of i for testing d=deal[0].value+deal[1].value; p=dealt[0].value+dealt[1].value; if(d==21){ printf(" The Dealer has Blackjack! House win!\n"); }else{ if(d>21){ printf(" The dealer is Bust! You win!\n"); }else{ if(d>17){ printf(" Press 1 to HIT or 2 to STAND"); scanf("%d",k); if(k==1){ dealt[y].suit=cards[i].suit; dealt[y].name=cards[i].name; dealt[y].value=cards[i].value; y++; i++; } }else{ if(d<17){ printf(" Dealer Hits!"); deal[x].suit=cards[i].suit; deal[x].name=cards[i].name; deal[x].value=cards[i].value; x++; i++; } } } } return 0; }

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  • php security holes Proof-Of-Concept [closed]

    - by Flavius
    Hi Could you show me a Proof-Of-Concept for all of these: XSS, CSRF, SQL injection with both the source code and the attack steps for each? Other attack vectors are welcome. The most complete answer gets accepted. The configuration is a fairly standard one, as of PHP 5.3.2, core settings: allow_call_time_pass_reference => Off => Off allow_url_fopen => On => On allow_url_include => Off => Off always_populate_raw_post_data => Off => Off arg_separator.input => & => & arg_separator.output => & => & asp_tags => Off => Off auto_append_file => no value => no value auto_globals_jit => On => On auto_prepend_file => no value => no value browscap => no value => no value default_charset => no value => no value default_mimetype => text/html => text/html define_syslog_variables => Off => Off disable_classes => no value => no value disable_functions => no value => no value display_errors => STDOUT => STDOUT display_startup_errors => On => On doc_root => no value => no value docref_ext => no value => no value docref_root => no value => no value enable_dl => Off => Off error_append_string => no value => no value error_log => syslog => syslog error_prepend_string => no value => no value error_reporting => 32767 => 32767 exit_on_timeout => Off => Off expose_php => On => On extension_dir => /usr/lib/php/modules/ => /usr/lib/php/modules/ file_uploads => On => On html_errors => Off => Off ignore_repeated_errors => Off => Off ignore_repeated_source => Off => Off ignore_user_abort => Off => Off implicit_flush => On => On include_path => .:/usr/share/pear => .:/usr/share/pear log_errors => On => On log_errors_max_len => 1024 => 1024 magic_quotes_gpc => Off => Off magic_quotes_runtime => Off => Off magic_quotes_sybase => Off => Off mail.add_x_header => On => On mail.force_extra_parameters => no value => no value mail.log => no value => no value max_execution_time => 0 => 0 max_file_uploads => 20 => 20 max_input_nesting_level => 64 => 64 max_input_time => -1 => -1 memory_limit => 128M => 128M open_basedir => no value => no value output_buffering => 0 => 0 output_handler => no value => no value post_max_size => 8M => 8M precision => 14 => 14 realpath_cache_size => 16K => 16K realpath_cache_ttl => 120 => 120 register_argc_argv => On => On register_globals => Off => Off register_long_arrays => Off => Off report_memleaks => On => On report_zend_debug => Off => Off request_order => GP => GP safe_mode => Off => Off safe_mode_exec_dir => no value => no value safe_mode_gid => Off => Off safe_mode_include_dir => no value => no value sendmail_from => no value => no value sendmail_path => /usr/sbin/sendmail -t -i => /usr/sbin/sendmail -t -i serialize_precision => 100 => 100 short_open_tag => Off => Off SMTP => localhost => localhost smtp_port => 25 => 25 sql.safe_mode => Off => Off track_errors => Off => Off unserialize_callback_func => no value => no value upload_max_filesize => 2M => 2M upload_tmp_dir => no value => no value user_dir => no value => no value user_ini.cache_ttl => 300 => 300 user_ini.filename => .user.ini => .user.ini variables_order => GPCS => GPCS xmlrpc_error_number => 0 => 0 xmlrpc_errors => Off => Off y2k_compliance => On => On zend.enable_gc => On => On

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  • jetty - javax.naming.InvalidNameException: A flat name can only have a single component

    - by Dinesh Pillay
    I have been breaking my head against this for too much time now. I'm trying to get maven + jetty + jotm to play nice but it looks like its too much to ask for :( Below is my jetty.xml:- <?xml version="1.0"?> <!DOCTYPE Configure PUBLIC "-//Jetty//Configure//EN" "http://www.eclipse.org/jetty/configure.dtd"> <Configure id="Server" class="org.mortbay.jetty.Server"> <New id="jotm" class="org.objectweb.jotm.Jotm"> <Arg type="boolean">true</Arg> <Arg type="boolean">false</Arg> <Call id="tm" name="getTransactionManager" /> <Call id="ut" name="getUserTransaction" /> </New> <New class="org.mortbay.jetty.plus.naming.Resource"> <Arg /> <Arg>javax.transaction.TransactionManager</Arg> <Arg><Ref id="ut" /></Arg> </New> <New id="tx" class="org.mortbay.jetty.plus.naming.Transaction"> <Arg><Ref id="ut" /></Arg> </New> <New class="org.mortbay.jetty.plus.naming.Resource"> <Arg>myxadatasource</Arg> <Arg> <New id="myxadatasourceA" class="org.enhydra.jdbc.standard.StandardXADataSource"> <Set name="DriverName">org.apache.derby.jdbc.EmbeddedDriver</Set> <Set name="Url">jdbc:derby:protodb;create=true</Set> <Set name="User"></Set> <Set name="Password"></Set> <Set name="transactionManager"> <Ref id="tm" /> </Set> </New> </Arg> </New> <New id="protodb" class="org.mortbay.jetty.plus.naming.Resource"> <Arg>jdbc/protodb</Arg> <Arg> <New class="org.enhydra.jdbc.pool.StandardXAPoolDataSource"> <Arg> <Ref id="myxadatasourceA" /> </Arg> <Set name="DataSourceName">myxadatasource</Set> </New> </Arg> </New> And this is the maven plugin configuration:- <plugin> <groupId>org.mortbay.jetty</groupId> <artifactId>maven-jetty-plugin</artifactId> <configuration> <scanIntervalSeconds>10</scanIntervalSeconds> <stopKey>ps</stopKey> <stopPort>7777</stopPort> <webAppConfig> <contextPath>/ps</contextPath> </webAppConfig> <connectors> <connector implementation="org.mortbay.jetty.nio.SelectChannelConnector"> <port>7070</port> <maxIdleTime>60000</maxIdleTime> </connector> </connectors> <jettyConfig>src/main/webapp/WEB-INF/jetty.xml</jettyConfig> </configuration> <executions> <execution> <id>start-jetty</id> <phase>pre-integration-test</phase> <goals> <goal>run</goal> </goals> <configuration> <scanIntervalSeconds>0</scanIntervalSeconds> <daemon>true</daemon> </configuration> </execution> <execution> <id>stop-jetty</id> <phase>post-integration-test</phase> <goals> <goal>stop</goal> </goals> </execution> </executions> <dependencies> <dependency> <groupId>org.apache.derby</groupId> <artifactId>derby</artifactId> <version>10.6.1.0</version> </dependency> <dependency> <groupId>jotm</groupId> <artifactId>jotm</artifactId> <version>2.0.10</version> <exclusions> <exclusion> <groupId>javax.resource</groupId> <artifactId>connector</artifactId> </exclusion> </exclusions> </dependency> <dependency> <groupId>com.experlog</groupId> <artifactId>xapool</artifactId> <version>1.5.0</version> </dependency> <dependency> <groupId>javax.resource</groupId> <artifactId>connector-api</artifactId> <version>1.5</version> </dependency> <dependency> <groupId>javax.transaction</groupId> <artifactId>jta</artifactId> <version>1.0.1B</version> </dependency> <!-- <dependency> <groupId>javax.jts</groupId> <artifactId>jts</artifactId> <version>1.0</version> </dependency> --> </dependencies> </plugin> I am using maven-jetty-plugin-6.1.24 cause I couldn't get the later one's to work either. When I execute this I get the following exception:- 2010-06-16 09:03:13.423:WARN::Config error at javax.transaction.TransactionManager java.lang.reflect.InvocationTargetException [INFO] ------------------------------------------------------------------------ [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Failure A flat name can only have a single component [INFO] ------------------------------------------------------------------------ Caused by: javax.naming.InvalidNameException: A flat name can only have a single component at javax.naming.NameImpl.addAll(NameImpl.java:621) at javax.naming.CompoundName.addAll(CompoundName.java:442) at org.mortbay.jetty.plus.naming.NamingEntryUtil.makeNamingEntryName(NamingEntryUtil.java:136) at org.mortbay.jetty.plus.naming.NamingEntry.save(NamingEntry.java:196) at org.mortbay.jetty.plus.naming.NamingEntry.(NamingEntry.java:58) at org.mortbay.jetty.plus.naming.Resource.(Resource.java:34) ... 31 more Help!

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  • Maven does not resolve a local Grails plug-in

    - by Drew
    My goal is to take a Grails web application and build it into a Web ARchive (WAR file) using Maven, and the key is that it must populate the "plugins" folder without live access to the internet. An "out of the box" Grails webapp will already have the plugins folder populated with JAR files, but the maven build script should take care of populating it, just like it does for any traditional WAR projects (such as WEB-INF/lib/ if it's empty) This is an error when executing mvn grails:run-app with Grails 1.1 using Maven 2.0.10 and org.grails:grails-maven-plugin:1.0. (This "hibernate-1.1" plugin is needed to do GORM.) [INFO] [grails:run-app] Running pre-compiled script Environment set to development Plugin [hibernate-1.1] not installed, resolving.. Reading remote plugin list ... Error reading remote plugin list [svn.codehaus.org], building locally... Unable to list plugins, please check you have a valid internet connection: svn.codehaus.org Reading remote plugin list ... Error reading remote plugin list [plugins.grails.org], building locally... Unable to list plugins, please check you have a valid internet connection: plugins.grails.org Plugin 'hibernate' was not found in repository. If it is not stored in a configured repository you will need to install it manually. Type 'grails list-plugins' to find out what plugins are available. The build machine does not have access to the internet and must use an internal/enterprise repository, so this error is just saying that maven can't find the required artifact anywhere. That dependency is already included with the stock Grails software that's installed locally, so I just need to figure out how to get my POM file to unpackage that ZIP file into my webapp's "plugins" folder. I've tried installing the plugin manually to my local repository and making it an explicit dependency in POM.xml, but it's still not being recognized. Maybe you can't pull down grails plugins like you would a standard maven reference? mvn install:install-file -DgroupId=org.grails -DartifactId=grails-hibernate -Dversion=1.1 -Dpackaging=zip -Dfile=%GRAILS_HOME%/plugins/grails-hibernate-1.1.zip I can manually setup the Grails webapp from the command-line, which creates that local ./plugins folder properly. This is a step in the right direction, so maybe the question is: how can I incorporate this goal into my POM? mvn grails:install-plugin -DpluginUrl=%GRAILS_HOME%/plugins/grails-hibernate-1.1.zip Here is a copy of my POM.xml file, which was generated using an archetype. <?xml version="1.0" encoding="UTF-8"?> <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>com.samples</groupId> <artifactId>sample-grails</artifactId> <packaging>war</packaging> <name>Sample Grails webapp</name> <properties> <sourceComplianceLevel>1.5</sourceComplianceLevel> </properties> <version>0.0.1-SNAPSHOT</version> <dependencies> <dependency> <groupId>org.grails</groupId> <artifactId>grails-crud</artifactId> <version>1.1</version> </dependency> <dependency> <groupId>org.grails</groupId> <artifactId>grails-gorm</artifactId> <version>1.1</version> </dependency> <dependency> <groupId>opensymphony</groupId> <artifactId>oscache</artifactId> <version>2.4</version> <exclusions> <exclusion> <groupId>commons-logging</groupId> <artifactId>commons-logging</artifactId> </exclusion> <exclusion> <groupId>javax.jms</groupId> <artifactId>jms</artifactId> </exclusion> <exclusion> <groupId>javax.servlet</groupId> <artifactId>servlet-api</artifactId> </exclusion> </exclusions> </dependency> <dependency> <groupId>hsqldb</groupId> <artifactId>hsqldb</artifactId> <version>1.8.0.7</version> </dependency> <dependency> <groupId>org.slf4j</groupId> <artifactId>slf4j-log4j12</artifactId> <version>1.5.6</version> <scope>runtime</scope> </dependency> <dependency> <groupId>javax.servlet</groupId> <artifactId>jstl</artifactId> <version>1.2</version> </dependency> <!-- <dependency> <groupId>org.grails</groupId> <artifactId>grails-hibernate</artifactId> <version>1.1</version> <type>zip</type> </dependency> --> </dependencies> <build> <pluginManagement /> <plugins> <plugin> <groupId>org.grails</groupId> <artifactId>grails-maven-plugin</artifactId> <version>1.0</version> <extensions>true</extensions> <executions> <execution> <goals> <goal>init</goal> <goal>maven-clean</goal> <goal>validate</goal> <goal>config-directories</goal> <goal>maven-compile</goal> <goal>maven-test</goal> <goal>maven-war</goal> <goal>maven-functional-test</goal> </goals> </execution> </executions> </plugin> <plugin> <artifactId>maven-compiler-plugin</artifactId> <configuration> <source>${sourceComplianceLevel}</source> <target>${sourceComplianceLevel}</target> </configuration> </plugin> </plugins> </build> </project>

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  • Help with Java Program for Prime numbers

    - by Ben
    Hello everyone, I was wondering if you can help me with this program. I have been struggling with it for hours and have just trashed my code because the TA doesn't like how I executed it. I am completely hopeless and if anyone can help me out step by step, I would greatly appreciate it. In this project you will write a Java program that reads a positive integer n from standard input, then prints out the first n prime numbers. We say that an integer m is divisible by a non-zero integer d if there exists an integer k such that m = k d , i.e. if d divides evenly into m. Equivalently, m is divisible by d if the remainder of m upon (integer) division by d is zero. We would also express this by saying that d is a divisor of m. A positive integer p is called prime if its only positive divisors are 1 and p. The one exception to this rule is the number 1 itself, which is considered to be non-prime. A positive integer that is not prime is called composite. Euclid showed that there are infinitely many prime numbers. The prime and composite sequences begin as follows: Primes: 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, … Composites: 1, 4, 6, 8, 9, 10, 12, 14, 15, 16, 18, 20, 21, 22, 24, 25, 26, 27, 28, … There are many ways to test a number for primality, but perhaps the simplest is to simply do trial divisions. Begin by dividing m by 2, and if it divides evenly, then m is not prime. Otherwise, divide by 3, then 4, then 5, etc. If at any point m is found to be divisible by a number d in the range 2 d m-1, then halt, and conclude that m is composite. Otherwise, conclude that m is prime. A moment’s thought shows that one need not do any trial divisions by numbers d which are themselves composite. For instance, if a trial division by 2 fails (i.e. has non-zero remainder, so m is odd), then a trial division by 4, 6, or 8, or any even number, must also fail. Thus to test a number m for primality, one need only do trial divisions by prime numbers less than m. Furthermore, it is not necessary to go all the way up to m-1. One need only do trial divisions of m by primes p in the range 2 p m . To see this, suppose m 1 is composite. Then there exist positive integers a and b such that 1 < a < m, 1 < b < m, and m = ab . But if both a m and b m , then ab m, contradicting that m = ab . Hence one of a or b must be less than or equal to m . To implement this process in java you will write a function called isPrime() with the following signature: static boolean isPrime(int m, int[] P) This function will return true or false according to whether m is prime or composite. The array argument P will contain a sufficient number of primes to do the testing. Specifically, at the time isPrime() is called, array P must contain (at least) all primes p in the range 2 p m . For instance, to test m = 53 for primality, one must do successive trial divisions by 2, 3, 5, and 7. We go no further since 11 53 . Thus a precondition for the function call isPrime(53, P) is that P[0] = 2 , P[1] = 3 , P[2] = 5, and P[3] = 7 . The return value in this case would be true since all these divisions fail. Similarly to test m =143 , one must do trial divisions by 2, 3, 5, 7, and 11 (since 13 143 ). The precondition for the function call isPrime(143, P) is therefore P[0] = 2 , P[1] = 3 , P[2] = 5, P[3] = 7 , and P[4] =11. The return value in this case would be false since 11 divides 143. Function isPrime() should contain a loop that steps through array P, doing trial divisions. This loop should terminate when 2 either a trial division succeeds, in which case false is returned, or until the next prime in P is greater than m , in which case true is returned. Function main() in this project will read the command line argument n, allocate an int array of length n, fill the array with primes, then print the contents of the array to stdout according to the format described below. In the context of function main(), we will refer to this array as Primes[]. Thus array Primes[] plays a dual role in this project. On the one hand, it is used to collect, store, and print the output data. On the other hand, it is passed to function isPrime() to test new integers for primality. Whenever isPrime() returns true, the newly discovered prime will be placed at the appropriate position in array Primes[]. This process works since, as explained above, the primes needed to test an integer m range only up to m , and all of these primes (and more) will already be stored in array Primes[] when m is tested. Of course it will be necessary to initialize Primes[0] = 2 manually, then proceed to test 3, 4, … for primality using function isPrime(). The following is an outline of the steps to be performed in function main(). • Check that the user supplied exactly one command line argument which can be interpreted as a positive integer n. If the command line argument is not a single positive integer, your program will print a usage message as specified in the examples below, then exit. • Allocate array Primes[] of length n and initialize Primes[0] = 2 . • Enter a loop which will discover subsequent primes and store them as Primes[1] , Primes[2], Primes[3] , ……, Primes[n -1] . This loop should contain an inner loop which walks through successive integers and tests them for primality by calling function isPrime() with appropriate arguments. • Print the contents of array Primes[] to stdout, 10 to a line separated by single spaces. In other words Primes[0] through Primes[9] will go on line 1, Primes[10] though Primes[19] will go on line 2, and so on. Note that if n is not a multiple of 10, then the last line of output will contain fewer than 10 primes. Your program, which will be called Prime.java, will produce output identical to that of the sample runs below. (As usual % signifies the unix prompt.) % java Prime Usage: java Prime [PositiveInteger] % java Prime xyz Usage: java Prime [PositiveInteger] % java Prime 10 20 Usage: java Prime [PositiveInteger] % java Prime 75 2 3 5 7 11 13 17 19 23 29 31 37 41 43 47 53 59 61 67 71 73 79 83 89 97 101 103 107 109 113 127 131 137 139 149 151 157 163 167 173 179 181 191 193 197 199 211 223 227 229 233 239 241 251 257 263 269 271 277 281 283 293 307 311 313 317 331 337 347 349 353 359 367 373 379 % 3 As you can see, inappropriate command line argument(s) generate a usage message which is similar to that of many unix commands. (Try doing the more command with no arguments to see such a message.) Your program will include a function called Usage() having signature static void Usage() that prints this message to stderr, then exits. Thus your program will contain three functions in all: main(), isPrime(), and Usage(). Each should be preceded by a comment block giving it’s name, a short description of it’s operation, and any necessary preconditions (such as those for isPrime().) See examples on the webpage.

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  • Why am I getting null object reference error when saving (OnItemUpdating event) the first edit item

    - by craigmoliver
    I'm getting the error "Object reference not set to an instance of an object." when trying to reference a HiddenField (lvEditProjectSteps_hdnStepStatusId for future reference) from the EditItem during the OnItemUpdating event after the Update event fires in a ListView. This only occurs on the FIRST item in the ListView. I checked the source and the HTML is being rendered properly. ANY insight is appreciated! Thanks in advance... Source error: var lvEditProjectSteps_hdnStepStatusId = (HiddenField) lvEditProjectSteps.EditItem.FindControl("lvEditProjectSteps_hdnStepStatusId"); Here's the aspx side of the ListView: <asp:ListView ID="lvEditProjectSteps" runat="server" OnItemDataBound="lvEditProjectSteps_OnItemDataBound" OnItemUpdating="lvEditProjectSteps_OnItemUpdating" DataSourceID="odsEditProjectStep" DataKeyNames="Id"> <LayoutTemplate> <table class="standard-box-style" style="width:800px"> <thead> <tr> <th>&nbsp;</th> <th>&nbsp;</th> <th>Created</th> <th>Updated</th> </tr> </thead> <tbody> <asp:PlaceHolder ID="itemPlaceHolder" runat="server" /> </tbody> </table> </LayoutTemplate> <ItemTemplate> <tr> <td style="width:50px"<%# (Container.DisplayIndex % 2 == 0)?"":" class=\"row-alternating\"" %>> <asp:ImageButton ID="lvEditProjectSteps_btnEdit" runat="server" ImageUrl="~/admin/images/icons/edit.gif" AlternateText="Edit" SkinID="interfaceButton" CommandName="Edit" /> <asp:HiddenField ID="lvEditProjectSteps_hdnId" runat="server" Value='<%# Bind("Id")%>' /> <asp:HiddenField ID="lvEditProjectSteps_hdnStepStatusId" runat="server" Value='<%# Bind("StepStatusId")%>' /> <asp:HiddenField ID="lvEditProjectSteps_hdnStepStatusStepId" runat="server" Value='<%# Bind("StepStatus_StepId")%>' /> </td> <td style="width:30px"<%# (Container.DisplayIndex % 2 == 0)?"":" class=\"row-alternating\"" %>><asp:Image ID="imgStatus" runat="server" /></td> <td style="width:75px"<%# (Container.DisplayIndex % 2 == 0)?"":" class=\"row-alternating\"" %>><asp:Literal ID="litTsCreated" runat="server" /></td> <td style="width:75px"<%# (Container.DisplayIndex % 2 == 0)?"":" class=\"row-alternating\"" %>><asp:Literal ID="litTsUpdated" runat="server" /></td> </tr> </ItemTemplate> <EditItemTemplate> <tr> <td style="width:50px"<%# (Container.DisplayIndex % 2 == 0)?"":" class=\"row-alternating\"" %>> <asp:ImageButton ID="lvEditProjectSteps_btnUpdate" runat="server" ImageUrl="~/admin/images/icons/save.png" AlternateText="Save" SkinID="interfaceButton" CommandName="Update" ValidationGroup="EditProjectStepsSave" /> <asp:ImageButton ID="lvEditProjectSteps_btnCancel" runat="server" ImageUrl="~/admin/images/icons/cancel.png" AlternateText="Cancel" SkinID="interfaceButton" CommandName="Cancel" /> <asp:HiddenField ID="lvEditProjectSteps_hdnId" runat="server" Value='<%# Bind("Id")%>' /> <asp:HiddenField ID="lvEditProjectSteps_hdnStepStatusId" runat="server" Value='<%# Bind("StepStatusId")%>' /> <asp:HiddenField ID="lvEditProjectSteps_hdnStepStatusStepId" runat="server" Value='<%# Bind("StepStatus_StepId")%>' /> </td> <td style="width:180px" colspan="3"<%# (Container.DisplayIndex % 2 == 0)?"":" class=\"row-alternating\"" %>> <div><strong>Status</strong></div> <div class="radiobuttonlist-status"> <asp:RadioButtonList ID="lvEditProjectSteps_rblStatus" runat="server" RepeatDirection="Horizontal" AutoPostBack="true" OnSelectedIndexChanged="lvEditProjectSteps_rblStatus_OnSelectedIndexChanged"> <asp:ListItem Value="1"><img src="/images/icon/project-status/1.png" alt="Error" /></asp:ListItem> <asp:ListItem Value="2"><img src="/images/icon/project-status/2.png" alt="In Progress" /></asp:ListItem> <asp:ListItem Value="3"><img src="/images/icon/project-status/3.png" alt="Complete" /></asp:ListItem> </asp:RadioButtonList> <asp:RequiredFieldValidator ID="valRequired_lvEditProjectSteps_rblStatus" runat="server" ControlToValidate="lvEditProjectSteps_rblStatus" SetFocusOnError="true" Display="Dynamic" ErrorMessage="<br />^ required ^" ValidationGroup="EditProjectStepsSave" /> </div> </td> </tr> </EditItemTemplate> </asp:ListView> And the code-behind: protected void lvEditProjectSteps_OnItemDataBound(object sender, ListViewItemEventArgs e) { if (e.Item.ItemType == ListViewItemType.DataItem) { var info = (ProjectStepInfo)DataBinder.GetDataItem(e.Item); // View Item var litTsCreated = (Literal)e.Item.FindControl("litTsCreated"); var litTsUpdated = (Literal)e.Item.FindControl("litTsUpdated"); var imgStatus = (Image) e.Item.FindControl("imgStatus"); if (litTsCreated != null) litTsCreated.Text = String.Format("{0:d}", info.TsCreated); if (litTsUpdated != null) litTsUpdated.Text = String.Format("{0:d}", info.TsCreated); if (imgStatus != null) imgStatus.ImageUrl = String.Format("/images/icon/project-status/{0}.png", info.StepStatus_StatusId); // Edit Item var lvEditProjectSteps_rblStatus = (RadioButtonList) e.Item.FindControl("lvEditProjectSteps_rblStatus"); if (lvEditProjectSteps_rblStatus != null) lvEditProjectSteps_rblStatus.SelectedValue = info.StepStatus_StatusId.ToString(); } } protected void lvEditProjectSteps_OnItemUpdating(object sender, ListViewUpdateEventArgs e) { if (IsValid) { var oController = new Controller(); var lvEditProjectSteps_hdnStepStatusId = (HiddenField) lvEditProjectSteps.EditItem.FindControl("lvEditProjectSteps_hdnStepStatusId"); var lvEditProjectSteps_hdnStepStatusStepId = (HiddenField) lvEditProjectSteps.EditItem.FindControl("lvEditProjectSteps_hdnStepStatusStepId"); var lvEditProjectSteps_rblStatus = (RadioButtonList) lvEditProjectSteps.EditItem.FindControl("lvEditProjectSteps_rblStatus"); var infoStepStatus = oController.StepStatus_SelectOne_StepId_StatusId(Convert.ToInt32(lvEditProjectSteps_hdnStepStatusStepId.Value), Convert.ToInt32(lvEditProjectSteps_rblStatus.SelectedValue)); if (lvEditProjectSteps_hdnStepStatusId != null) { e.NewValues["ProjectId"] = Convert.ToInt32(lvEditProjectSteps_hdnProjectId.Value); e.NewValues["StepStatusId"] = infoStepStatus.Id; } else { Response.Write("cancel"); e.Cancel = true; } } else { Response.Write("cancel, not valid"); e.Cancel = true; } } protected void lvEditProjectSteps_rblStatus_OnSelectedIndexChanged(object sender, EventArgs e) { var oController = new Controller(); var rbl = (RadioButtonList)sender; var lvEditProjectSteps_txtText = (TextBox) rbl.NamingContainer.FindControl("lvEditProjectSteps_txtText"); var lvEditProjectSteps_txtComment = (TextBox)rbl.NamingContainer.FindControl("lvEditProjectSteps_txtComment"); var lvEditProjectSteps_hdnStepStatusStepId = (HiddenField) rbl.NamingContainer.FindControl("lvEditProjectSteps_hdnStepStatusStepId"); if (!String.IsNullOrEmpty(lvEditProjectSteps_hdnStepStatusStepId.Value) && lvEditProjectSteps_txtText != null && lvEditProjectSteps_txtComment != null) { var infoStep = oController.Step_SelectOne(Convert.ToInt32(lvEditProjectSteps_hdnStepStatusStepId.Value)); var infoStepStatus = oController.StepStatus_SelectOne_StepId_StatusId(Convert.ToInt32(lvEditProjectSteps_hdnStepStatusStepId.Value), Convert.ToInt32(rbl.SelectedValue)); lvEditProjectSteps_txtText.Text = infoStep.Name; lvEditProjectSteps_txtComment.Text = infoStepStatus.Text; } }

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  • Implementing a robust async stream reader

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output, but that is a detail and does not play an important role. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

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  • ANSI C blackjack assignment, linux GCC compiler, i'm stuck...

    - by Bill Adams
    Here's what i have so far... I have yet to figure out how i'm going to handle the 11 / 1 situation with an ace, and when the player chooses an option for hit/stand, i get segfault. HELP!!! #include <stdio.h> #include <string.h> #include <stdlib.h> #include <time.h> #define DECKSIZE 52 #define VALUE 9 #define FACE 4 #define HANDSIZE 26 typedef struct { int value; char* suit; char* name; }Card; typedef struct { int value; char* suit; char* name; }dealerHand; typedef struct { int value; char* suit; char* name; }playerHand; Card cards[DECKSIZE]; dealerHand deal[HANDSIZE]; playerHand dealt[HANDSIZE]; char *faceName[]={"two","three", "four","five","six", "seven","eight","nine", "ten", "jack","queen", "king","ace"}; char *suitName[]={"spades","diamonds","clubs","hearts"}; void printDeck(){ int i; for(i=0;i<DECKSIZE;i++){ printf("%s of %s value = %d\n ",cards[i].name,cards[i].suit,cards[i].value); if((i+1)%13==0 && i!=0) printf("-------------------\n\n"); } } void shuffleDeck(){ srand(time(NULL)); int this; int that; Card temp; int c; for(c=0;c<10000;c++){ //c is the index for number of individual card shuffles should be set to c<10000 or more this=rand()%DECKSIZE; that=rand()%DECKSIZE; temp=cards[this]; cards[this]=cards[that]; cards[that]=temp; } } /*void hitStand(i,y){ // I dumped this because of a segfault i couldn't figure out. int k; printf(" Press 1 to HIT or press 2 to STAND:"); scanf("%d",k); if(k=1){ dealt[y].suit=cards[i].suit; dealt[y].name=cards[i].name; dealt[y].value=cards[i].value; y++; i++; } } */ int main(){ int suitCount=0; int faceCount=0; int i; int x; int y; int d; int p; int k; for(i=0;i<DECKSIZE;i++){ //this for statement builds the deck if(faceCount<9){ cards[i].value=faceCount+2; }else{ //assigns face cards as value 10 cards[i].value=10; } cards[i].suit=suitName[suitCount]; cards[i].name=faceName[faceCount++]; if(faceCount==13){ //this if loop increments suit count once cards[i].value=11; //all faces have been assigned, and also suitCount++; //assigns the ace as 11 faceCount=0; } //end building deck } /*printDeck(); //prints the deck in order shuffleDeck(); //shuffles the deck printDeck(); //prints the deck as shuffled This was used in testing, commented out to keep the deck hidden!*/ shuffleDeck(); x=0; y=0; for(i=0;i<4;i++){ //this for loop deals the first 4 cards, dealt[y].suit=cards[i].suit; //first card to player, second to dealer, dealt[y].name=cards[i].name; //as per standard dealing practice. dealt[y].value=cards[i].value; i++; y++; deal[x].suit=cards[i].suit; deal[x].name=cards[i].name; deal[x].value=cards[i].value; x++; } printf(" Dealer's hand is: %s of %s and XXXX of XXXX. (Second card is hidden!)\n",deal[0].name,deal[0].suit,deal[1].name,deal[1].suit); printf(" Player's hand is: %s of %s and %s of %s.\n",dealt[0].name,dealt[0].suit,dealt[1].name,dealt[1].suit); printf(" the current value of the index i=%d\n",i); //this line gave me the value of i for testing d=deal[0].value+deal[1].value; p=dealt[0].value+dealt[1].value; if(d==21){ printf(" The Dealer has Blackjack! House win!\n"); }else{ if(d>21){ printf(" The dealer is Bust! You win!\n"); }else{ if(d>17){ printf(" Press 1 to HIT or 2 to STAND"); scanf("%d",k); if(k==1){ dealt[y].suit=cards[i].suit; dealt[y].name=cards[i].name; dealt[y].value=cards[i].value; y++; i++; } }else{ if(d<17){ printf(" Dealer Hits!"); deal[x].suit=cards[i].suit; deal[x].name=cards[i].name; deal[x].value=cards[i].value; x++; i++; } } } } return 0; }

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  • WordPress 'comment is awaiting moderation.' message not appearing when a comment is submitted?

    - by cs
    Everything is pretty standard from WP samples, with minor modifications. But when a comment is submitted, it does not show the "your comment is awaiting moderation" message. The comments.php: <div id="comment-block"> <h4><?php comments_number('No Responses', 'One Response', '% Responses' );?> to &#8220;<?php the_title(); ?>&#8221;</h4> <ul id="commentlist"> <?php wp_list_comments('type=comment&callback=mytheme_comment'); ?> </ul> <?php // this is displayed if there are no comments so far ?> <?php if ('open' == $post->comment_status) : ?> <!-- If comments are open, but there are no comments. --> <?php else : // comments are closed ?> <!-- If comments are closed. --> <p class="nocomments">Comments are closed.</p> <?php endif; ?> <?php if ('open' == $post->comment_status) : ?> <h4>Leave a reply</h4> <div class="cancel-comment-reply"> <small><?php cancel_comment_reply_link(); ?></small> </div> <?php if ( get_option('comment_registration') && !$user_ID ) : ?> <p>You must be <a href="<?php echo get_option('siteurl'); ?>/wp-login.php?redirect_to=<?php echo urlencode(get_permalink()); ?>">logged in</a> to post a comment.</p> <?php else : ?> <form action="<?php echo get_option('siteurl'); ?>/wp-comments-post.php" method="post" id="commentform"> <?php if ( $user_ID ) : ?> <p class="loggedIn">Logged in as <a href="<?php echo get_option('siteurl'); ?>/wp-admin/profile.php"><?php echo $user_identity; ?></a>. <a href="<?php echo wp_logout_url(get_permalink()); ?>" title="Log out of this account">Log out &raquo;</a></p> <?php else : ?> <table width="675" cellpadding="0" cellspacing="0" border="0"> <tr><td style="padding-right: 20px;"><label for="author">Name <?php if ($req) echo "(required)"; ?></label></td> <td style="padding-right: 20px;"><label for="email">Email <?php if ($req) echo "(required)"; ?></label> <small>(will not be published)</small></td> <td><label for="url">Website <?php if ($req) echo "(required)"; ?></label></td> </tr> <tr><td style="padding-right: 20px;"><input type="text" name="author" id="author" value="<?php echo $comment_author; ?>" class="text" tabindex="1" <?php if ($req) echo "aria-required='true'"; ?> /></td> <td style="padding-right: 20px;"><input type="text" name="email" id="email" value="<?php echo $comment_author_email; ?>" class="text" tabindex="2" <?php if ($req) echo "aria-required='true'"; ?> /></td> <td><input type="text" name="url" id="url" value="<?php echo $comment_author_url; ?>" class="text" tabindex="3" /></td> </tr> </table> <?php endif; ?> <label for="comment">Comment <?php if ($req) echo "(required)"; ?></label><br /> <textarea name="comment" id="comment" rows="10" tabindex="4" class="text"></textarea> <input name="submit" type="image" src="<?php bloginfo('template_directory'); ?>/images/submit_button.png" width="130" height="24" alt="Submit" id="submit" tabindex="5" /> <?php comment_id_fields(); ?> <?php do_action('comment_form', $post->ID); ?> </form> <div class="clear"></div> <?php endif; // If registration required and not logged in ?> </div> <?php endif; // if you delete this the sky will fall on your head ?> And the mytheme_comments function in functions.php function mytheme_comment($comment, $args, $depth) { $GLOBALS['comment'] = $comment; ?> <li <?php comment_class(); ?> id="li-comment-<?php comment_ID() ?>"> <div id="comment-<?php comment_ID(); ?>"> <span class="comment-author vcard"> <?php printf(__('<cite class="fn">%s</cite> <span class="says">says at</span>'), get_comment_author_link()) ?> </span> <?php if ($comment->comment_approved == '0') : ?> <em><?php _e('Your comment is awaiting moderation.') ?></em> <br /> <?php endif; ?> <span class="comment-meta commentmetadata"><a href="<?php echo htmlspecialchars( get_comment_link( $comment->comment_ID ) ) ?>"> <?php printf(__('%2$s, %1$s'), get_comment_date(), get_comment_time()) ?></a><?php edit_comment_link(__('(Edit)'),' ','') ?></span> <?php comment_text() ?> <div class="reply"> <?php comment_reply_link(array_merge( $args, array('depth' => $depth, 'max_depth' => $args['max_depth']))) ?> </div> </div> <?php } ?>

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  • What is correct HTTP status code when redirecting to a login page?

    - by PHP_Jedi
    When a user is not logged in and tries to access an page that requires login, what is the correct HTTP status code for a redirect to the login page? I don't feel that any of the 3xx fit that description. 10.3.1 300 Multiple Choices The requested resource corresponds to any one of a set of representations, each with its own specific location, and agent- driven negotiation information (section 12) is being provided so that the user (or user agent) can select a preferred representation and redirect its request to that location. Unless it was a HEAD request, the response SHOULD include an entity containing a list of resource characteristics and location(s) from which the user or user agent can choose the one most appropriate. The entity format is specified by the media type given in the Content- Type header field. Depending upon the format and the capabilities of the user agent, selection of the most appropriate choice MAY be performed automatically. However, this specification does not define any standard for such automatic selection. If the server has a preferred choice of representation, it SHOULD include the specific URI for that representation in the Location field; user agents MAY use the Location field value for automatic redirection. This response is cacheable unless indicated otherwise. 10.3.2 301 Moved Permanently The requested resource has been assigned a new permanent URI and any future references to this resource SHOULD use one of the returned URIs. Clients with link editing capabilities ought to automatically re-link references to the Request-URI to one or more of the new references returned by the server, where possible. This response is cacheable unless indicated otherwise. The new permanent URI SHOULD be given by the Location field in the response. Unless the request method was HEAD, the entity of the response SHOULD contain a short hypertext note with a hyperlink to the new URI(s). If the 301 status code is received in response to a request other than GET or HEAD, the user agent MUST NOT automatically redirect the request unless it can be confirmed by the user, since this might change the conditions under which the request was issued. Note: When automatically redirecting a POST request after receiving a 301 status code, some existing HTTP/1.0 user agents will erroneously change it into a GET request. 10.3.3 302 Found The requested resource resides temporarily under a different URI. Since the redirection might be altered on occasion, the client SHOULD continue to use the Request-URI for future requests. This response is only cacheable if indicated by a Cache-Control or Expires header field. The temporary URI SHOULD be given by the Location field in the response. Unless the request method was HEAD, the entity of the response SHOULD contain a short hypertext note with a hyperlink to the new URI(s). If the 302 status code is received in response to a request other than GET or HEAD, the user agent MUST NOT automatically redirect the request unless it can be confirmed by the user, since this might change the conditions under which the request was issued. Note: RFC 1945 and RFC 2068 specify that the client is not allowed to change the method on the redirected request. However, most existing user agent implementations treat 302 as if it were a 303 response, performing a GET on the Location field-value regardless of the original request method. The status codes 303 and 307 have been added for servers that wish to make unambiguously clear which kind of reaction is expected of the client. 10.3.4 303 See Other The response to the request can be found under a different URI and SHOULD be retrieved using a GET method on that resource. This method exists primarily to allow the output of a POST-activated script to redirect the user agent to a selected resource. The new URI is not a substitute reference for the originally requested resource. The 303 response MUST NOT be cached, but the response to the second (redirected) request might be cacheable. The different URI SHOULD be given by the Location field in the response. Unless the request method was HEAD, the entity of the response SHOULD contain a short hypertext note with a hyperlink to the new URI(s). Note: Many pre-HTTP/1.1 user agents do not understand the 303 status. When interoperability with such clients is a concern, the 302 status code may be used instead, since most user agents react to a 302 response as described here for 303. 10.3.5 304 Not Modified If the client has performed a conditional GET request and access is allowed, but the document has not been modified, the server SHOULD respond with this status code. The 304 response MUST NOT contain a message-body, and thus is always terminated by the first empty line after the header fields. The response MUST include the following header fields: - Date, unless its omission is required by section 14.18.1 If a clockless origin server obeys these rules, and proxies and clients add their own Date to any response received without one (as already specified by [RFC 2068], section 14.19), caches will operate correctly. - ETag and/or Content-Location, if the header would have been sent in a 200 response to the same request - Expires, Cache-Control, and/or Vary, if the field-value might differ from that sent in any previous response for the same variant If the conditional GET used a strong cache validator (see section 13.3.3), the response SHOULD NOT include other entity-headers. Otherwise (i.e., the conditional GET used a weak validator), the response MUST NOT include other entity-headers; this prevents inconsistencies between cached entity-bodies and updated headers. If a 304 response indicates an entity not currently cached, then the cache MUST disregard the response and repeat the request without the conditional. If a cache uses a received 304 response to update a cache entry, the cache MUST update the entry to reflect any new field values given in the response. 10.3.6 305 Use Proxy The requested resource MUST be accessed through the proxy given by the Location field. The Location field gives the URI of the proxy. The recipient is expected to repeat this single request via the proxy. 305 responses MUST only be generated by origin servers. Note: RFC 2068 was not clear that 305 was intended to redirect a single request, and to be generated by origin servers only. Not observing these limitations has significant security consequences. 10.3.7 306 (Unused) The 306 status code was used in a previous version of the specification, is no longer used, and the code is reserved. 10.3.8 307 Temporary Redirect The requested resource resides temporarily under a different URI. Since the redirection MAY be altered on occasion, the client SHOULD continue to use the Request-URI for future requests. This response is only cacheable if indicated by a Cache-Control or Expires header field. The temporary URI SHOULD be given by the Location field in the response. Unless the request method was HEAD, the entity of the response SHOULD contain a short hypertext note with a hyperlink to the new URI(s) , since many pre-HTTP/1.1 user agents do not understand the 307 status. Therefore, the note SHOULD contain the information necessary for a user to repeat the original request on the new URI. If the 307 status code is received in response to a request other than GET or HEAD, the user agent MUST NOT automatically redirect the request unless it can be confirmed by the user, since this might change the conditions under which the request was issued. I'm using 302 for now, until I find THE correct answer.

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  • C#.Net Calling a C++ DLL

    - by hayer
    Hi I got a DLL(without the sourcecode) which exports like this: ?ReceiveCoreDataPtr@@YAXPAX@Z ?xenoAddRigidBodyAngularImpulse@@YAXHMMM@Z ?xenoAddRigidBodyForce@@YAXHMMM@Z ?xenoAddRigidBodyForce@@YAXHMMMMMM@Z ?xenoAddRigidBodyLinearImpulse@@YAXHMMM@Z ?xenoAddRigidBodyPointImpulse@@YAXHMMMMMM@Z ?xenoAddRigidBodyTorque@@YAXHMMM@Z ?xenoCharacterControllerCrouch@@YAXH@Z ?xenoCharacterControllerJump@@YAXH@Z ?xenoCharacterDisable@@YAXH@Z ?xenoCharacterEnable@@YAXH@Z ?xenoDeleteRigidBody@@YAXH@Z ?xenoEnd@@YAXXZ ?xenoGetCameraFOV@@YAKH@Z ?xenoGetCameraPointX@@YAKH@Z ?xenoGetCameraPointY@@YAKH@Z ?xenoGetCameraPointZ@@YAKH@Z ?xenoGetCameraPositionX@@YAKH@Z ?xenoGetCameraPositionY@@YAKH@Z ?xenoGetCameraPositionZ@@YAKH@Z ?xenoGetCharacterControllerHeadPosition@@YAKH@Z ?xenoGetCharacterControllerPositionX@@YAKH@Z ?xenoGetCharacterControllerPositionY@@YAKH@Z ?xenoGetCharacterControllerPositionZ@@YAKH@Z ?xenoGetCharacterControllerRotation@@YAKH@Z ?xenoGetRigidBodyAllowedPenetrationDepth@@YAKH@Z ?xenoGetRigidBodyAngularDamping@@YAKH@Z ?xenoGetRigidBodyAngularVelocityX@@YAKH@Z ?xenoGetRigidBodyAngularVelocityY@@YAKH@Z ?xenoGetRigidBodyAngularVelocityZ@@YAKH@Z ?xenoGetRigidBodyFriction@@YAKH@Z ?xenoGetRigidBodyGravityFactor@@YAKH@Z ?xenoGetRigidBodyLinearDamping@@YAKH@Z ?xenoGetRigidBodyLinearVelocityX@@YAKH@Z ?xenoGetRigidBodyLinearVelocityY@@YAKH@Z ?xenoGetRigidBodyLinearVelocityZ@@YAKH@Z ?xenoGetRigidBodyMass@@YAKH@Z ?xenoGetRigidBodyMaxAngularVelocity@@YAKH@Z ?xenoGetRigidBodyMaxLinearVelocity@@YAKH@Z ?xenoGetRigidBodyPointVelocityX@@YAKHMMM@Z ?xenoGetRigidBodyPointVelocityY@@YAKHMMM@Z ?xenoGetRigidBodyPointVelocityZ@@YAKHMMM@Z ?xenoGetRigidBodyRestitution@@YAKH@Z ?xenoIsRigidBodyALadder@@YAHH@Z ?xenoMakeCamera@@YAXHH@Z ?xenoMakeCharacterController@@YAXHMM@Z ?xenoMakeCharacterController@@YAXHMMM@Z ?xenoMakeCharacterController@@YAXHMMMM@Z ?xenoMakeCharacterController@@YAXHMMMMM@Z ?xenoMakeCharacterController@@YAXHMMMMMM@Z ?xenoMakeCharacterController@@YAXHMMMMMMM@Z ?xenoMakeRigidBodyDynamicBox@@YAXH@Z ?xenoMakeRigidBodyDynamicBox@@YAXHM@Z ?xenoMakeRigidBodyDynamicCapsule@@YAXH@Z ?xenoMakeRigidBodyDynamicCapsule@@YAXHM@Z ?xenoMakeRigidBodyDynamicCylinder@@YAXH@Z ?xenoMakeRigidBodyDynamicCylinder@@YAXHM@Z ?xenoMakeRigidBodyDynamicSphere@@YAXH@Z ?xenoMakeRigidBodyDynamicSphere@@YAXHM@Z ?xenoMakeRigidBodyStaticBox@@YAXH@Z ?xenoMakeRigidBodyStaticCapsule@@YAXH@Z ?xenoMakeRigidBodyStaticCylinder@@YAXH@Z ?xenoMakeRigidBodyStaticSphere@@YAXH@Z ?xenoMakeRigidBodyStaticTriangleMesh@@YAXH@Z ?xenoMakeVehicle@@YAXHH@Z ?xenoMoveCharacterControllerBackward@@YAXH@Z ?xenoMoveCharacterControllerForward@@YAXH@Z ?xenoMoveCharacterControllerLeft@@YAXH@Z ?xenoMoveCharacterControllerRight@@YAXH@Z ?xenoSetCharacterControllerPosition@@YAXHMMM@Z ?xenoSetCharacterControllerRotation@@YAXHM@Z ?xenoSetGravity@@YAXM@Z ?xenoSetGravity@@YAXMMM@Z ?xenoSetRigidBodyAllowedPenetrationDepth@@YAXHM@Z ?xenoSetRigidBodyAngularDamping@@YAXHM@Z ?xenoSetRigidBodyAngularVelocity@@YAXHMMM@Z ?xenoSetRigidBodyAsLadder@@YAXHH@Z ?xenoSetRigidBodyFriction@@YAXHM@Z ?xenoSetRigidBodyGravityFactor@@YAXHM@Z ?xenoSetRigidBodyLinearDamping@@YAXHM@Z ?xenoSetRigidBodyLinearVelocity@@YAXHMMM@Z ?xenoSetRigidBodyMass@@YAXHM@Z ?xenoSetRigidBodyMaxAngularVelocity@@YAXHM@Z ?xenoSetRigidBodyMaxLinearVelocity@@YAXHM@Z ?xenoSetRigidBodyPosition@@YAXHMMM@Z ?xenoSetRigidBodyRestitution@@YAXHM@Z ?xenoSetRigidBodyRotation@@YAXHMMM@Z ?xenoSetTimeStep@@YAXM@Z ?xenoStart@@YAXH@Z ?xenoStart@@YAXHM@Z ?xenoStart@@YAXHMH@Z ?xenoStart@@YAXXZ ?xenoUpdate@@YAXXZ ?xenoVehicleAccelerate@@YAXHM@Z ?xenoVehicleHandbrake@@YAXH@Z ?xenoVehicleReverse@@YAXH@Z ?xenoVehicleTurn@@YAXHM@Z When I try to use it in another C++ App like this #include <windows.h> class XenoPhysics { private: typedef void (*FunctionFunc)(void); typedef void (*FunctionFuncFloat)(float); typedef void (*FunctionFuncInt)(int); typedef void (*FunctionIntFloatFloatFloat)(int,float,float,float); HMODULE libInstance; public: void LoadLib() { this->libInstance = LoadLibrary(L"F:\\xenophysics.dll"); } void UnloadLib() { FreeLibrary(libInstance); } void xStart() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(this->libInstance, "?xenoStart@@YAXXZ"); curFunc(); } void xEnd() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "xenoEnd"); curFunc(); } void xUpdate() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "xenoUpdate"); curFunc(); } void xMakeRigidBodyStaticBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "xenoMakeRigidBodyStaticBox"); curFunc(objid); } void xMakeRigidBodyDynamicBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "xenoMakeRigidBodyDynamicBox"); curFunc(objid); } void xSetRigidBodyPosition(int objid, float x, float y, float z) { FunctionIntFloatFloatFloat curFunc; curFunc = (FunctionIntFloatFloatFloat)GetProcAddress(libInstance, "xenoSetRigidBodyPosition"); curFunc(objid, x, y, z); } void xSetGravity(float grav) { FunctionFuncFloat curFunc; curFunc = (FunctionFuncFloat)GetProcAddress(libInstance, "xenoSetGravity"); curFunc(grav); } }; This is the "wrapper"(or whatever you would call it) class.. To call the functions I'm doing XenoPhysics * d = new XenoPhysics(); d->LoadLib(); d->xStart(); It then throws the following error at me(Note that it passes the LoadLib() without any errors) Unhandled exception at 0x50261bc9 in Xeno Test.exe: 0xC0000005: Access violation reading location 0x00000064. And yes; I've checked that the "curFunc" gets the address, not just a NULL pointer(atleast I think I've checked that).. Anyone who can help out? Edit: Forgot the C#.Net code, how stupid of me :3 Here is the C++ CLR DLL "wrapper" I tried to make: #include <windows.h> // The following ifdef block is the standard way of creating macros which make exporting // from a DLL simpler. All files within this DLL are compiled with the XENOWRAPPERWIN32_EXPORTS // symbol defined on the command line. this symbol should not be defined on any project // that uses this DLL. This way any other project whose source files include this file see // XENOWRAPPERWIN32_API functions as being imported from a DLL, whereas this DLL sees symbols // defined with this macro as being exported. #ifdef XENOWRAPPERWIN32_EXPORTS #define XENOWRAPPERWIN32_API __declspec(dllexport) #else #define XENOWRAPPERWIN32_API __declspec(dllimport) #endif typedef void (*FunctionFunc)(); typedef void (*FunctionFuncFloat)(float); typedef void (*FunctionFuncInt)(int); typedef void (*FunctionIntFloatFloatFloat)(int,float,float,float); // This class is exported from the xeno wrapper win32.dll class XENOWRAPPERWIN32_API Cxenowrapperwin32 { public: Cxenowrapperwin32(void); HINSTANCE libInstance; // FunctionFunc curFunc; // Library base functions void LoadLib() { libInstance = LoadLibrary(L"F:\\xenophysics.dll"); } void UnloadLib() { FreeLibrary(libInstance); } // Function calls to the xeno physics void xStart() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "?xenoStart@@YAXXZ"); curFunc(); } void xEnd() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "?xenoEnd@@YAXXZ"); curFunc(); } void xUpdate() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "?xenoUpdate@@YAXXZ"); curFunc(); } void xMakeRigidBodyStaticBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "?xenoMakeRigidBodyStaticBox@@YAXH@Z"); curFunc(objid); } void xMakeRigidBodyDynamicBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "?xenoMakeRigidBodyDynamicBox@@YAXH@Z"); curFunc(objid); } void xSetRigidBodyPosition(int objid, float x, float y, float z) { FunctionIntFloatFloatFloat curFunc; curFunc = (FunctionIntFloatFloatFloat)GetProcAddress(libInstance, "?xenoSetRigidBodyPosition@@YAXHMMM@Z"); curFunc(objid, x, y, z); } void xSetGravity(float grav) { FunctionFuncFloat curFunc; curFunc = (FunctionFuncFloat)GetProcAddress(libInstance, "?xenoSetGravity@@YAXM@Z"); curFunc(grav); } }; extern XENOWRAPPERWIN32_API int nxenowrapperwin32; XENOWRAPPERWIN32_API int fnxenowrapperwin32(void); and here is how I use it in C#.Net class xeno { [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?LoadLib@Cxenowrapperwin32@@QAEXXZ")] public static extern void xLoadLib(); public void LoadLib() { xLoadLib(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?UnloadLib@Cxenowrapperwin32@@QAEXXZ")] public static extern void xUnloadLib(); public void UnloadLib() { xUnloadLib(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xStart@Cxenowrapperwin32@@QAEXXZ")] public static extern void xStart(); public void Start() { xStart(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xUpdate@Cxenowrapperwin32@@QAEXXZ")] public static extern void xUpdate(); public void Update() { xUpdate(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xEnd@Cxenowrapperwin32@@QAEXXZ")] public static extern void xEnd(); public void End() { xEnd(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xMakeRigidBodyDynamicBox@Cxenowrapperwin32@@QAEXH@Z")] public static extern void xMakeRigidBodyDynamicBox(int objid); public void MakeRigidBodyDynamicBox(int id) { xMakeRigidBodyDynamicBox(id); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xMakeRigidBodyStaticBox@Cxenowrapperwin32@@QAEXH@Z")] public static extern void xMakeRigidBodyStaticBox(int objid); public void MakeRigidBodyStaticBox(int id) { xMakeRigidBodyStaticBox(id); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xSetGravity@Cxenowrapperwin32@@QAEXM@Z")] public static extern void xSetGravity(float grav); public void SetGravity(float g) { xSetGravity(g); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xSetRigidBodyPosition@Cxenowrapperwin32@@QAEXHMMM@Z")] public static extern void xSetRigidBodyPosition(int obj, float x, float y, float z); public void SetRigidBodyPosition(int id, float q, float w, float e) { xSetRigidBodyPosition(id, q, w, e); } } And in the main C#.Net program I do xeno tx = new xeno(); tx.Start(); tx.SetGravity(-1); tx.MakeRigidBodyStaticBox(ground.Id); tx.MakeRigidBodyDynamicBox(cube.Id); tx.SetRigidBodyPosition(cube.Id, 0, 50, 0);

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  • PHP inserting Apostrophes where it shouldn't

    - by Jack W-H
    Hi folks Not too sure what's going on here as this doesn't seem like standard practise to me. But basically I have a basic database thingy going on that lets users submit code snippets. They can provide up to 5 tags for their submission. Now I'm still learning so please forgive me if this is obvious! Here's the PHP script that makes it all work (note there may be some CodeIgniter specific functions in there): function submitform() { $this->load->helper(array('form', 'url')); $this->load->library('form_validation'); $this->load->database(); $this->form_validation->set_error_delimiters('<p style="color:#FF0000;">', '</p>'); $this->form_validation->set_rules('title', 'Title', 'trim|required|min_length[5]|max_length[255]|xss_clean'); $this->form_validation->set_rules('summary', 'Summary', 'trim|required|min_length[5]|max_length[255]|xss_clean'); $this->form_validation->set_rules('bbcode', 'Code', 'required|min_length[5]'); // No XSS clean (or <script> tags etc. are gone) $this->form_validation->set_rules('tags', 'Tags', 'trim|xss_clean|required|max_length[254]'); if ($this->form_validation->run() == FALSE) { // Do some stuff if it fails } else { // User's input values $title = $this->db->escape(set_value('title')); $summary = $this->db->escape(set_value('summary')); $code = $this->db->escape(set_value('bbcode')); $tags = $this->db->escape(set_value('tags')); // Stop things like <script> tags working $codesanitised = htmlspecialchars($code); // Other values to be entered $author = $this->tank_auth->get_user_id(); $bi1 = ""; $bi2 = ""; // This long messy bit basically sees which browsers the code is compatible with. if (isset($_POST['IE6'])) {$bi1 .= "IE6, "; $bi2 .= "1, ";} else {$bi1 .= "IE6, "; $bi2 .= "NULL, ";} if (isset($_POST['IE7'])) {$bi1 .= "IE7, "; $bi2 .= "1, ";} else {$bi1 .= "IE7, "; $bi2 .= "NULL, ";} if (isset($_POST['IE8'])) {$bi1 .= "IE8, "; $bi2 .= "1, ";} else {$bi1 .= "IE8, "; $bi2 .= "NULL, ";} if (isset($_POST['FF2'])) {$bi1 .= "FF2, "; $bi2 .= "1, ";} else {$bi1 .= "FF2, "; $bi2 .= "NULL, ";} if (isset($_POST['FF3'])) {$bi1 .= "FF3, "; $bi2 .= "1, ";} else {$bi1 .= "FF3, "; $bi2 .= "NULL, ";} if (isset($_POST['SA3'])) {$bi1 .= "SA3, "; $bi2 .= "1, ";} else {$bi1 .= "SA3, "; $bi2 .= "NULL, ";} if (isset($_POST['SA4'])) {$bi1 .= "SA4, "; $bi2 .= "1, ";} else {$bi1 .= "SA4, "; $bi2 .= "NULL, ";} if (isset($_POST['CHR'])) {$bi1 .= "CHR, "; $bi2 .= "1, ";} else {$bi1 .= "CHR, "; $bi2 .= "NULL, ";} if (isset($_POST['OPE'])) {$bi1 .= "OPE, "; $bi2 .= "1, ";} else {$bi1 .= "OPE, "; $bi2 .= "NULL, ";} if (isset($_POST['OTH'])) {$bi1 .= "OTH, "; $bi2 .= "1, ";} else {$bi1 .= "OTH, "; $bi2 .= "NULL, ";} // $b1 is $bi1 without the last two characters (, ) which would cause a query error $b1 = substr($bi1, 0, -2); $b2 = substr($bi2, 0, -2); // :::::::::::THIS IS WHERE THE IMPORTANT STUFF IS, STACKOVERFLOW READERS:::::::::: // Split up all the words in $tags into individual variables - each tag is seperated with a space $pieces = explode(" ", $tags); // Usage: // echo $pieces[0]; // piece1 etc $ti1 = ""; $ti2 = ""; // Now we'll do similar to what we did with the compatible browsers to generate a bit of a query string if ($pieces[0]!=NULL) {$ti1 .= "tag1, "; $ti2 .= "$pieces[0], ";} else {$ti1 .= "tag1, "; $ti2 .= "NULL, ";} if ($pieces[1]!=NULL) {$ti1 .= "tag2, "; $ti2 .= "$pieces[1], ";} else {$ti1 .= "tag2, "; $ti2 .= "NULL, ";} if ($pieces[2]!=NULL) {$ti1 .= "tag3, "; $ti2 .= "$pieces[2], ";} else {$ti1 .= "tag3, "; $ti2 .= "NULL, ";} if ($pieces[3]!=NULL) {$ti1 .= "tag4, "; $ti2 .= "$pieces[3], ";} else {$ti1 .= "tag4, "; $ti2 .= "NULL, ";} if ($pieces[4]!=NULL) {$ti1 .= "tag5, "; $ti2 .= "$pieces[4], ";} else {$ti1 .= "tag5, "; $ti2 .= "NULL, ";} $t1 = substr($ti1, 0, -2); $t2 = substr($ti2, 0, -2); $sql = "INSERT INTO code (id, title, author, summary, code, date, $t1, $b1) VALUES ('', $title, $author, $summary, $codesanitised, NOW(), $t2, $b2)"; $this->db->query($sql); $this->load->view('subviews/template/headerview'); $this->load->view('subviews/template/menuview'); $this->load->view('subviews/template/sidebar'); $this->load->view('thanksforsubmission'); $this->load->view('subviews/template/footerview'); } } Sorry about that boring drivel of code there. I realise I probably have a few bad practises in there - please point them out if so. This is what the outputted query looks like (it results in an error and isn't queried at all): A Database Error Occurred Error Number: 1136 Column count doesn't match value count at row 1 INSERT INTO code (id, title, author, summary, code, date, tag1, tag2, tag3, tag4, tag5, IE6, IE7, IE8, FF2, FF3, SA3, SA4, CHR, OPE, OTH) VALUES ('', 'test2', 1, 'test2', 'test2 ', NOW(), 'test2, test2, test2, test2, test2', NULL, NULL, 1, 1, 1, 1, 1, 1, 1, NULL) You'll see at the bit after NOW(), 'test2, test2, test2, test2, test2' - I never asked it to put all that in apostrophes. Did I? What I could do is put each of those lines like this: if ($pieces[0]!=NULL) {$ti1 .= "tag1, "; $ti2 .= "'$pieces[0]', ";} else {$ti1 .= "tag1, "; $ti2 .= "NULL, ";} With single quotes around $pieces[0] etc. - but then my problem is that this kinda fails when the user only enters 4 tags, or 3, or whatever. Sorry if that's the worst phrased question in history, I tried, but my brain has turned to mush. Thanks for your help! Jack

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  • Inserting Records in Ascending Order function- C homework assignment

    - by Aaron McRuer
    Good day, Stack Overflow. I have a homework assignment that I'm working on this weekend that I'm having a bit of a problem with. We have a struct "Record" (which contains information about cars for a dealership) that gets placed in a particular spot in a linked list according to 1) its make and 2) according to its model year. This is done when initially building the list, when a "int insertRecordInAscendingOrder" function is called in Main. In "insertRecordInAscendingOrder", a third function, "createRecord" is called, where the linked list is created. The function then goes to the function "compareCars" to determine what elements get put where. Depending on the value returned by this function, insertRecordInAscendingOrder then places the record where it belongs. The list is then printed out. There's more to the assignment, but I'll cross that bridge when I come to it. Ideally, and for the assignment to be considered correct, the linked list must be ordered as: Chevrolet 2012 25 Chevrolet 2013 10 Ford 2010 5 Ford 2011 3 Ford 2012 15 Honda 2011 9 Honda 2012 3 Honda 2013 12 Toyota 2009 2 Toyota 2011 7 Toyota 2013 20 from the a text file that has the data ordered the following way: Ford 2012 15 Ford 2011 3 Ford 2010 5 Toyota 2011 7 Toyota 2012 20 Toyota 2009 2 Honda 2011 9 Honda 2012 3 Honda 2013 12 Chevrolet 2013 10 Chevrolet 2012 25 Notice that the alphabetical order of the "make" field takes precedence, then, the model year is arranged from oldest to newest. However, the program produces this as the final list: Chevrolet 2012 25 Chevrolet 2013 10 Honda 2011 9 Honda 2012 3 Honda 2013 12 Toyota 2009 2 Toyota 2011 7 Toyota 2012 20 Ford 2010 5 Ford 2011 3 Ford 2012 15 I sat down with a grad student and tried to work out all of this yesterday, but we just couldn't figure out why it was kicking the Ford nodes down to the end of the list. Here's the code. As you'll notice, I included a printList call at each instance of the insertion of a node. This way, you can see just what is happening when the nodes are being put in "order". It is in ANSI C99. All function calls must be made as they are specified, so unfortunately, there's no real way of getting around this problem by creating a more efficient algorithm. #include <stdio.h> #include <stdlib.h> #include <string.h> #define MAX_LINE 50 #define MAX_MAKE 20 typedef struct record { char *make; int year; int stock; struct record *next; } Record; int compareCars(Record *car1, Record *car2); void printList(Record *head); Record* createRecord(char *make, int year, int stock); int insertRecordInAscendingOrder(Record **head, char *make, int year, int stock); int main(int argc, char **argv) { FILE *inFile = NULL; char line[MAX_LINE + 1]; char *make, *yearStr, *stockStr; int year, stock, len; Record* headRecord = NULL; /*Input and file diagnostics*/ if (argc!=2) { printf ("Filename not provided.\n"); return 1; } if((inFile=fopen(argv[1], "r"))==NULL) { printf("Can't open the file\n"); return 2; } /*obtain values for linked list*/ while (fgets(line, MAX_LINE, inFile)) { make = strtok(line, " "); yearStr = strtok(NULL, " "); stockStr = strtok(NULL, " "); year = atoi(yearStr); stock = atoi(stockStr); insertRecordInAscendingOrder(&headRecord,make, year, stock); } printf("The original list in ascending order: \n"); printList(headRecord); } /*use strcmp to compare two makes*/ int compareCars(Record *car1, Record *car2) { int compStrResult; compStrResult = strcmp(car1->make, car2->make); int compYearResult = 0; if(car1->year > car2->year) { compYearResult = 1; } else if(car1->year == car2->year) { compYearResult = 0; } else { compYearResult = -1; } if(compStrResult == 0 ) { if(compYearResult == 1) { return 1; } else if(compYearResult == -1) { return -1; } else { return compStrResult; } } else if(compStrResult == 1) { return 1; } else { return -1; } } int insertRecordInAscendingOrder(Record **head, char *make, int year, int stock) { Record *previous = *head; Record *newRecord = createRecord(make, year, stock); Record *current = *head; int compResult; if(*head == NULL) { *head = newRecord; printf("Head is null, list was empty\n"); printList(*head); return 1; } else if ( compareCars(newRecord, *head)==-1) { *head = newRecord; (*head)->next = current; printf("New record was less than the head, replacing\n"); printList(*head); return 1; } else { printf("standard case, searching and inserting\n"); previous = *head; while ( current != NULL &&(compareCars(newRecord, current)==1)) { printList(*head); previous = current; current = current->next; } printList(*head); previous->next = newRecord; previous->next->next = current; } return 1; } /*creates records from info passed in from main via insertRecordInAscendingOrder.*/ Record* createRecord(char *make, int year, int stock) { printf("CreateRecord\n"); Record *theRecord; int len; if(!make) { return NULL; } theRecord = malloc(sizeof(Record)); if(!theRecord) { printf("Unable to allocate memory for the structure.\n"); return NULL; } theRecord->year = year; theRecord->stock = stock; len = strlen(make); theRecord->make = malloc(len + 1); strncpy(theRecord->make, make, len); theRecord->make[len] = '\0'; theRecord->next=NULL; return theRecord; } /*prints list. lists print.*/ void printList(Record *head) { int i; int j = 50; Record *aRecord; aRecord = head; for(i = 0; i < j; i++) { printf("-"); } printf("\n"); printf("%20s%20s%10s\n", "Make", "Year", "Stock"); for(i = 0; i < j; i++) { printf("-"); } printf("\n"); while(aRecord != NULL) { printf("%20s%20d%10d\n", aRecord->make, aRecord->year, aRecord->stock); aRecord = aRecord->next; } printf("\n"); } The text file you'll need for a command line argument can be saved under any name you like; here are the contents you'll need: Ford 2012 15 Ford 2011 3 Ford 2010 5 Toyota 2011 7 Toyota 2012 20 Toyota 2009 2 Honda 2011 9 Honda 2012 3 Honda 2013 12 Chevrolet 2013 10 Chevrolet 2012 25 Thanks in advance for your help. I shall continue to plow away at it myself.

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  • Implementing a robust async stream reader for a console

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. Edit: There are comments below correctly stating that since the data is coming from a stream, there is absolutely nothing that the receiver can infer about the structure of the data unless it is fully prepared to parse it. What I am trying to do here is leverage the "flush the output" "structure" that the owner of the console imparts while writing on it. I am prepared to assume (better: allow my caller to have the option to assume) that the OS will pass me the data written between two flushes of the stream in exactly one piece. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

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  • C++ simple logging class with UTF-8 output [code example]

    - by Andrew
    Hello everyone, I was working on one of my academic projects and for the first time I needed pure C++ without GUI. After googling for a while, I did not find any simple and easy to use implementation for logging and created my own. This is a simple implementation with iostreams that logs messages to screen and to the file simultaneously. I was thinking of using templates but then I realized that I do not expect any changes and removed that. It is modified std::wostream with two added modifiers: 1. TimeStamp - prints time-stamp 2. LogMode(LogModes) - switches output: file only, screen only, file+screen. *Boost::utf8_codecvt_facet* is used for UTF-8 output. // ############################################################################ // # Name: MyLog.h # // # Purpose: Logging Class Header # // # Author: Andrew Drach # // # Modified by: <somebody> # // # Created: 03/21/10 # // # SVN-ID: $Id$ # // # Copyright: (c) 2010 Andrew Drach # // # Licence: <license> # // ############################################################################ #ifndef INCLUDED_MYLOG_H #define INCLUDED_MYLOG_H // headers -------------------------------------------------------------------- #include <string> #include <iostream> #include <fstream> #include <exception> #include <boost/program_options/detail/utf8_codecvt_facet.hpp> using namespace std; // definitions ---------------------------------------------------------------- // ---------------------------------------------------------------------------- // DblBuf class // Splits up output stream into two // Inspired by http://wordaligned.org/articles/cpp-streambufs // ---------------------------------------------------------------------------- class DblBuf : public wstreambuf { private: // private member declarations DblBuf(); wstreambuf *bf1; wstreambuf *bf2; virtual int_type overflow(int_type ch) { int_type eof = traits_type::eof(); int_type not_eof = !eof; if ( traits_type::eq_int_type(ch,eof) ) return not_eof; else { char_type ch1 = traits_type::to_char_type(ch); int_type r1( bf1on ? bf1->sputc(ch1) : not_eof ); int_type r2( bf2on ? bf2->sputc(ch1) : not_eof ); return (traits_type::eq_int_type(r1,eof) || traits_type::eq_int_type(r2,eof) ) ? eof : ch; } } virtual int sync() { int r1( bf1on ? bf1->pubsync() : NULL ); int r2( bf2on ? bf2->pubsync() : NULL ); return (r1 == 0 && r2 == 0) ? 0 : -1; } public: // public member declarations explicit DblBuf(wstreambuf *bf1, wstreambuf *bf2) : bf1(bf1), bf2(bf2) { if (bf1) bf1on = true; else bf1on = false; if (bf2) bf2on = true; else bf2on = false; } bool bf1on; bool bf2on; }; // ---------------------------------------------------------------------------- // logstream class // Wrapper for a standard wostream with access to modified buffer // ---------------------------------------------------------------------------- class logstream : public wostream { private: // private member declarations logstream(); public: // public member declarations DblBuf *buf; explicit logstream(wstreambuf *StrBuf, bool isStd = false) : wostream(StrBuf, isStd), buf((DblBuf*)StrBuf) {} }; // ---------------------------------------------------------------------------- // Logging mode Class // ---------------------------------------------------------------------------- enum LogModes{LogToFile=1, LogToScreen, LogToBoth}; class LogMode { private: // private member declarations LogMode(); short mode; public: // public member declarations LogMode(short mode1) : mode(mode1) {} logstream& operator()(logstream &stream1) { switch(mode) { case LogToFile: stream1.buf->bf1on = true; stream1.buf->bf2on = false; break; case LogToScreen: stream1.buf->bf1on = false; stream1.buf->bf2on = true; break; case LogToBoth: stream1.buf->bf1on = true; stream1.buf->bf2on = true; } return stream1; } }; logstream& operator<<(logstream &out, LogMode mode) { return mode(out); } wostream& TimeStamp1(wostream &out1) { time_t time1; struct tm timeinfo; wchar_t timestr[512]; // Get current time and convert it to a string time(&time1); localtime_s (&timeinfo, &time1); wcsftime(timestr, 512,L"[%Y-%b-%d %H:%M:%S %p] ",&timeinfo); return out1 << timestr; } // ---------------------------------------------------------------------------- // MyLog class // Logs events to both file and screen // ---------------------------------------------------------------------------- class MyLog { private: // private member declarations MyLog(); auto_ptr<DblBuf> buf; string mErrorMsg1; string mErrorMsg2; string mErrorMsg3; string mErrorMsg4; public: // public member declarations explicit MyLog(string FileName1, wostream *ScrLog1, locale utf8locale1); ~MyLog(); void NewEvent(wstring str1, bool TimeStamp = true); string FileName; wostream *ScrLog; wofstream File; auto_ptr<logstream> Log; locale utf8locale; }; // ---------------------------------------------------------------------------- // MyLog constructor // ---------------------------------------------------------------------------- MyLog::MyLog(string FileName1, wostream *ScrLog1, locale utf8locale1) : // ctors mErrorMsg1("Failed to open file for application logging! []"), mErrorMsg2("Failed to write BOM! []"), mErrorMsg3("Failed to write to file! []"), mErrorMsg4("Failed to close file! []"), FileName(FileName1), ScrLog(ScrLog1), utf8locale(utf8locale1), File(FileName1.c_str()) { // Adjust error strings mErrorMsg1.insert(mErrorMsg1.length()-1,FileName1); mErrorMsg2.insert(mErrorMsg2.length()-1,FileName1); mErrorMsg3.insert(mErrorMsg3.length()-1,FileName1); mErrorMsg4.insert(mErrorMsg4.length()-1,FileName1); // check for file open errors if ( !File ) throw ofstream::failure(mErrorMsg1); // write UTF-8 BOM File << wchar_t(0xEF) << wchar_t(0xBB) << wchar_t(0xBF); // switch locale to UTF-8 File.imbue(utf8locale); // check for write errors if ( File.bad() ) throw ofstream::failure(mErrorMsg2); buf.reset( new DblBuf(File.rdbuf(),ScrLog->rdbuf()) ); Log.reset( new logstream(&*buf) ); } // ---------------------------------------------------------------------------- // MyLog destructor // ---------------------------------------------------------------------------- MyLog::~MyLog() { *Log << TimeStamp1 << "Log finished." << endl; // clean up objects Log.reset(); buf.reset(); File.close(); // check for file close errors if ( File.bad() ) throw ofstream::failure(mErrorMsg4); } //--------------------------------------------------------------------------- #endif // INCLUDED_MYLOG_H Tested on MSVC 2008, boost 1.42. I do not know if this is the right place to share it. Hope it helps anybody. Feel free to make it better.

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  • How do I get the PreviewDialog of Apache FOP to actually display my document?

    - by JRSofty
    Search as I may I have not found a solution to my problem here and I'm hoping the combined minds of StackOverflow will push me in the right direction. My problem is as follows, I'm developing a print and print preview portion of a messaging system's user agent. I was given specific XSLT templates that after transforming XML will produce a Formatting Objects document. With Apache FOP I've been able to render the FO document into PDF which is all fine and good, but I would also like to display it in a print preview dialog. Apache FOP contains such a class called PreviewDialog which requires in its constructor a FOUserAgent, which I can generate, and an object implementing the Renderable Interface. The Renderable Interface has one implementing class in the FOP package which is called InputHandler which takes in its constructor a standard io File object. Now here is where the trouble begins. I'm currently storing the FO document as a temp file and pass this as a File object to an InputHandler instance which is then passed to the PreviewDialog. I see the dialog appear on my screen and along the bottom in a status bar it says that it is generating the document, and that is all it does. Here is the code I'm trying to use. It isn't production code so it's not pretty: import java.io.BufferedOutputStream; import java.io.File; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.IOException; import java.io.OutputStream; import java.util.Random; import javax.xml.transform.Result; import javax.xml.transform.Source; import javax.xml.transform.Transformer; import javax.xml.transform.TransformerConfigurationException; import javax.xml.transform.TransformerException; import javax.xml.transform.TransformerFactory; import javax.xml.transform.sax.SAXResult; import javax.xml.transform.stream.StreamResult; import javax.xml.transform.stream.StreamSource; import org.apache.fop.apps.FOPException; import org.apache.fop.apps.FOUserAgent; import org.apache.fop.apps.Fop; import org.apache.fop.apps.FopFactory; import org.apache.fop.cli.InputHandler; import org.apache.fop.render.awt.viewer.PreviewDialog; public class PrintPreview { public void showPreview(final File xslt, final File xmlSource) { boolean err = false; OutputStream out = null; Transformer transformer = null; final String tempFileName = this.getTempDir() + this.generateTempFileName(); final String tempFoFile = tempFileName + ".fo"; final String tempPdfFile = tempFileName + ".pdf"; System.out.println(tempFileName); final TransformerFactory transformFactory = TransformerFactory .newInstance(); final FopFactory fopFactory = FopFactory.newInstance(); try { transformer = transformFactory .newTransformer(new StreamSource(xslt)); final Source src = new StreamSource(xmlSource); out = new FileOutputStream(tempFoFile); final Result res = new StreamResult(out); transformer.transform(src, res); System.out.println("XSLT Transform Completed"); } catch (final TransformerConfigurationException e) { err = true; e.printStackTrace(); } catch (final FileNotFoundException e) { err = true; e.printStackTrace(); } catch (final TransformerException e) { err = true; e.printStackTrace(); } finally { if (out != null) { try { out.close(); } catch (final IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } System.out.println("Initializing Preview"); transformer = null; out = null; final File fo = new File(tempFoFile); final File pdf = new File(tempPdfFile); if (!err) { final FOUserAgent ua = fopFactory.newFOUserAgent(); try { transformer = transformFactory.newTransformer(); out = new FileOutputStream(pdf); out = new BufferedOutputStream(out); final Fop fop = fopFactory.newFop( MimeConstants.MIME_PDF, ua, out); final Source foSrc = new StreamSource(fo); final Result foRes = new SAXResult(fop.getDefaultHandler()); transformer.transform(foSrc, foRes); System.out.println("Transformation Complete"); } catch (final FOPException e) { err = true; e.printStackTrace(); } catch (final FileNotFoundException e) { err = true; e.printStackTrace(); } catch (final TransformerException e) { err = true; e.printStackTrace(); } finally { if (out != null) { try { out.close(); } catch (final IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } if (!err) { System.out.println("Attempting to Preview"); final InputHandler inputHandler = new InputHandler(fo); PreviewDialog.createPreviewDialog(ua, inputHandler, true); } } // perform the clean up // f.delete(); } private String getTempDir() { final String p = "java.io.tmpdir"; return System.getProperty(p); } private String generateTempFileName() { final String charset = "abcdefghijklmnopqrstuvwxyz1234567890abcdefghijklmnopqrstuvwxyz1234567890"; final StringBuffer sb = new StringBuffer(); Random r = new Random(); int seed = r.nextInt(); r = new Random(seed); for (int i = 0; i < 8; i++) { final int n = r.nextInt(71); seed = r.nextInt(); sb.append(charset.charAt(n)); r = new Random(seed); } return sb.toString(); } } Any help on this would be appreciated.

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  • How can I fix my program from crashing in C++?

    - by Rachel
    I'm very new to programming and I am trying to write a program that adds and subtracts polynomials. My program sometimes works, but most of the time, it randomly crashes and I have no idea why. It's very buggy and has other problems I'm trying to fix, but I am unable to really get any further coding done since it crashes. I'm completely new here but any help would be greatly appreciated. Here's the code: #include <iostream> #include <cstdlib> using namespace std; int getChoice(void); class Polynomial10 { private: double* coef; int degreePoly; public: Polynomial10(int max); //Constructor for a new Polynomial10 int getDegree(){return degreePoly;}; void print(); //Print the polynomial in standard form void read(); //Read a polynomial from the user void add(const Polynomial10& pol); //Add a polynomial void multc(double factor); //Multiply the poly by scalar void subtract(const Polynomial10& pol); //Subtract polynom }; void Polynomial10::read() { cout << "Enter degree of a polynom between 1 and 10 : "; cin >> degreePoly; cout << "Enter space separated coefficients starting from highest degree" << endl; for (int i = 0; i <= degreePoly; i++) { cin >> coef[i]; } } void Polynomial10::print() { for(int i=0;i<=degreePoly;i++) { if(coef[i] == 0) { cout << ""; } else if(i>=0) { if(coef[i] > 0 && i!=0) { cout<<"+"; } if((coef[i] != 1 && coef[i] != -1) || i == degreePoly) { cout << coef[i]; } if((coef[i] != 1 && coef[i] != -1) && i!=degreePoly ) { cout << "*"; } if (i != degreePoly && coef[i] == -1) { cout << "-"; } if(i != degreePoly) { cout << "x"; } if ((degreePoly - i) != 1 && i != degreePoly) { cout << "^"; cout << degreePoly-i; } } } } void Polynomial10::add(const Polynomial10& pol) { for(int i = 0; i<degreePoly; i++) { int degree = degreePoly; coef[degreePoly-i] += pol.coef[degreePoly-(i+1)]; } } void Polynomial10::subtract(const Polynomial10& pol) { for(int i = 0; i<degreePoly; i++) { coef[degreePoly-i] -= pol.coef[degreePoly-(i+1)]; } } void Polynomial10::multc(double factor) { //int degreePoly=0; //double coef[degreePoly]; cout << "Enter the scalar multiplier : "; cin >> factor; for(int i = 0; i<degreePoly; i++) { coef[i] *= factor; } }; Polynomial10::Polynomial10(int max) { degreePoly=max; coef = new double[degreePoly]; for(int i; i<degreePoly; i++) { coef[i] = 0; } } int main() { int choice; Polynomial10 p1(1),p2(1); cout << endl << "CGS 2421: The Polynomial10 Class" << endl << endl << endl; cout << "0. Quit\n" << "1. Enter polynomial\n" << "2. Print polynomial\n" << "3. Add another polynomial\n" << "4. Subtract another polynomial\n" << "5. Multiply by scalar\n\n"; int choiceFirst = getChoice(); if (choiceFirst != 1) { cout << "Enter a Polynomial first!"; } if (choiceFirst == 1) {choiceFirst = choice;} while(choice != 0) { switch(choice) { case 0: return 0; case 1: p1.read(); break; case 2: p1.print(); break; case 3: p2.read(); p1.add(p2); cout << "Updated Polynomial: "; p1.print(); break; case 4: p2.read(); p1.subtract(p2); cout << "Updated Polynomial: "; p1.print(); break; case 5: p1.multc(10); cout << "Updated Polynomial: "; p1.print(); break; } choice = getChoice(); } return 0; } int getChoice(void) { int c; cout << "\nEnter your choice : "; cin >> c; return c; }

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  • header confusion. Compiler not recognizing datatypes

    - by numerical25
    I am getting confused on why the compiler is not recognizing my classes. So I am just going to show you my code and let you guys decide. My error is this error C2653: 'RenderEngine' : is not a class or namespace name and it's pointing to this line std::vector<RenderEngine::rDefaultVertex> m_verts; Here is the code for rModel, in its entirety. It contains the varible. the class that holds it is further down. #ifndef _MODEL_H #define _MODEL_H #include "stdafx.h" #include <vector> #include <string> //#include "RenderEngine.h" #include "rTri.h" class rModel { public: typedef tri<WORD> sTri; std::vector<sTri> m_tris; std::vector<RenderEngine::rDefaultVertex> m_verts; std::wstring m_name; ID3D10Buffer *m_pVertexBuffer; ID3D10Buffer *m_pIndexBuffer; rModel( const TCHAR *filename ); rModel( const TCHAR *name, int nVerts, int nTris ); ~rModel(); float GenRadius(); void Scale( float amt ); void Draw(); //------------------------------------ Access functions. int NumVerts(){ return m_verts.size(); } int NumTris(){ return m_tris.size(); } const TCHAR *Name(){ return m_name.c_str(); } RenderEngine::cDefaultVertex *VertData(){ return &m_verts[0]; } sTri *TriData(){ return &m_tris[0]; } }; #endif at the very top of the code there is a header file #include "stdafx.h" that includes this // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #include "targetver.h" #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include <windows.h> // C RunTime Header Files #include <stdlib.h> #include <malloc.h> #include <memory.h> #include <tchar.h> #include "resource.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #include "RenderEngine.h" #include "rModel.h" // TODO: reference additional headers your program requires here as you can see, RenderEngine.h comes before rModel.h #include "RenderEngine.h" #include "rModel.h" According to my knowledge, it should recognize it. But on the other hand, I am not really that great with organizing headers. Here my my RenderEngine Declaration. #pragma once #include "stdafx.h" #define MAX_LOADSTRING 100 #define MAX_LIGHTS 10 class RenderEngine { public: class rDefaultVertex { public: D3DXVECTOR3 m_vPosition; D3DXVECTOR3 m_vNormal; D3DXCOLOR m_vColor; D3DXVECTOR2 m_TexCoords; }; class rLight { public: rLight() { } D3DXCOLOR m_vColor; D3DXVECTOR3 m_vDirection; }; static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name void DrawTextString(int x, int y, D3DXCOLOR color, const TCHAR *strOutput); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); bool InitWindow(); bool InitDirectX(); bool InitInstance(); int Run(); void ShutDown(); void AddLight(D3DCOLOR color, D3DXVECTOR3 pos); RenderEngine() { m_screenRect.right = 800; m_screenRect.bottom = 600; m_iNumLights = 0; } protected: RECT m_screenRect; //direct3d Members ID3D10Device *m_pDevice; // The IDirect3DDevice10 // interface ID3D10Texture2D *m_pBackBuffer; // Pointer to the back buffer ID3D10RenderTargetView *m_pRenderTargetView; // Pointer to render target view IDXGISwapChain *m_pSwapChain; // Pointer to the swap chain RECT m_rcScreenRect; // The dimensions of the screen ID3D10Texture2D *m_pDepthStencilBuffer; ID3D10DepthStencilState *m_pDepthStencilState; ID3D10DepthStencilView *m_pDepthStencilView; //transformation matrixs system D3DXMATRIX m_mtxWorld; D3DXMATRIX m_mtxView; D3DXMATRIX m_mtxProj; //pointers to shaders matrix varibles ID3D10EffectMatrixVariable* m_pmtxWorldVar; ID3D10EffectMatrixVariable* m_pmtxViewVar; ID3D10EffectMatrixVariable* m_pmtxProjVar; //Application Lights rLight m_aLights[MAX_LIGHTS]; // Light array int m_iNumLights; // Number of active lights //light pointers from shader ID3D10EffectVectorVariable* m_pLightDirVar; ID3D10EffectVectorVariable* m_pLightColorVar; ID3D10EffectVectorVariable* m_pNumLightsVar; //Effect members ID3D10Effect *m_pDefaultEffect; ID3D10EffectTechnique *m_pDefaultTechnique; ID3D10InputLayout* m_pDefaultInputLayout; ID3DX10Font *m_pFont; // The font used for rendering text // Sprites used to hold font characters ID3DX10Sprite *m_pFontSprite; ATOM RegisterEngineClass(); void DoFrame(float); bool LoadEffects(); void UpdateMatrices(); void UpdateLights(); }; The classes are defined within the class class rDefaultVertex { public: D3DXVECTOR3 m_vPosition; D3DXVECTOR3 m_vNormal; D3DXCOLOR m_vColor; D3DXVECTOR2 m_TexCoords; }; class rLight { public: rLight() { } D3DXCOLOR m_vColor; D3DXVECTOR3 m_vDirection; }; Not sure if thats good practice, but I am just going by the book. In the end, I just need a good way to organize it so that rModel recognizes RenderEngine. and if possible, the other way around.

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