Search Results

Search found 94919 results on 3797 pages for 'new folder'.

Page 533/3797 | < Previous Page | 529 530 531 532 533 534 535 536 537 538 539 540  | Next Page >

  • How to install gnome shell extensions offline?

    - by nosklo
    I know how to go to the https://extensions.gnome.org/ website and download gnome-shell extensions, but now I need to install some extensions available there on a computer without any internet access at all. It is in a internal corporate network and there's no way I can get outside internet access on it, so I must find another way. I can copy files in a usb disk. At my home computer, I have found my extensions at ~/.local/share/gnome-shell/extensions/ but just copying this folder to the target corporate computer didn't do the trick. Running gnome-tweak-tool gives me a "Install Shell Extension" button but I don't know how to download an extension in a format acceptable to install using this button. I have tried to point to the folder above but it didn't work either. What do I need to do?

    Read the article

  • alien deletes .deb automatically while converting from .rpm

    - by Andre
    I'm trying to convert .rpm to .deb using alien. alien -k libtetra-1.0.0-2.i386.rpm Alien says that: libtetra-1.0.0-2.i386.deb generated But when I check the folder - there is just original .rpm and no .deb. Also - I can see that for a split second there is a .deb file in a folder. so it looks like alien create .deb and deletes it right away. I suspect that it's maybe because I run 64 bit os and package is 32? Can somebody explain why alien deletes .deb automatically?

    Read the article

  • XNA extending an existing Content type

    - by Maarten
    We are doing a game in XNA that reacts to music. We need to do some offline processing of the music data and therefore we need a custom type containing the Song and some additional data: // Project AudioGameLibrary namespace AudioGameLibrary { public class GameTrack { public Song Song; public string Extra; } } We've added a Content Pipeline extension: // Project GameTrackProcessor namespace GameTrackProcessor { [ContentSerializerRuntimeType("AudioGameLibrary.GameTrack, AudioGameLibrary")] public class GameTrackContent { public SongContent SongContent; public string Extra; } [ContentProcessor(DisplayName = "GameTrack Processor")] public class GameTrackProcessor : ContentProcessor<AudioContent, GameTrackContent> { public GameTrackProcessor(){} public override GameTrackContent Process(AudioContent input, ContentProcessorContext context) { return new GameTrackContent() { SongContent = new SongProcessor().Process(input, context), Extra = "Some extra data" // Here we can do our processing on 'input' }; } } } Both the Library and the Pipeline extension are added to the Game Solution and references are also added. When trying to use this extension to load "gametrack.mp3" we run into problems however: // Project AudioGame protected override void LoadContent() { AudioGameLibrary.GameTrack gameTrack = Content.Load<AudioGameLibrary.GameTrack>("gametrack"); MediaPlayer.Play(gameTrack.Song); } The error message: Error loading "gametrack". File contains Microsoft.Xna.Framework.Media.Song but trying to load as AudioGameLibrary.GameTrack. AudioGame contains references to both AudioGameLibrary and GameTrackProcessor. Are we maybe missing other references? EDIT Selecting the correct content processor helped, it loads the audio file correctly. However, when I try to process some data, e.g: public override GameTrackContent Process(AudioContent input, ContentProcessorContext context) { int count = input.Data.Count; // With this commented out it works fine return new GameTrackContent() { SongContent = new SongProcessor().Process(input, context) }; } It crashes with the following error: Managed Debugging Assistant 'PInvokeStackImbalance' has detected a problem in 'C:\Users\Maarten\Documents\Visual Studio 2010\Projects\AudioGame\DebugPipeline\bin\Debug\DebugPipeline.exe'. Additional Information: A call to PInvoke function 'Microsoft.Xna.Framework.Content.Pipeline!Microsoft.Xna.Framework.Content.Pipeline.UnsafeNativeMethods+AudioHelper::OpenAudioFile' has unbalanced the stack. This is likely because the managed PInvoke signature does not match the unmanaged target signature. Check that the calling convention and parameters of the PInvoke signature match the target unmanaged signature. Information from logger right before crash: Using "BuildContent" task from assembly "Microsoft.Xna.Framework.Content.Pipel ine, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553". Task "BuildContent" Building gametrack.mp3 -> bin\x86\Debug\Content\gametrack.xnb Rebuilding because asset is new Importing gametrack.mp3 with Microsoft.Xna.Framework.Content.Pipeline.Mp3Imp orter Im experiencing exactly this: http://forums.create.msdn.com/forums/t/75996.aspx

    Read the article

  • eclipse-cdt Problems

    - by Bary12
    I have got a weird problem. I installed eclipse for c/c++ Development using the following: sudo apt-get install eclipse eclipse-cdt g++ after i opened eclipse, i tried to make a new project, but i didn't get an option to choose between types of projects (c project/ c++ project/ Java project) but just the option "project". this project did not generate a src folder. i didn't see an option to create a src folder as well. how do i fix that? i tried installing it manually with the download from their site, but the program didn't even launch.

    Read the article

  • flicker when drawing 4 models for the first time

    - by Badescu Alexandru
    i have some models that i only draw at a certain moment in the game (after some seconds since the game has started). The problem is that in that first second when i start to draw the models, i see a flicker (in the sence that everything besides those models, dissapears, the background gets purple). The flicker only lasts for that frame, and then everything seems to run the way it should. UPDATE I see now that regardless of the moment i draw the models, the first frame has always the flickering aspect What could this be about? i'll share my draw method: int temp = 0; foreach (MeshObject meshObj in ShapeList) { foreach (BasicEffect effect in meshObj.mesh.Effects) { #region color elements int i = int.Parse(meshObj.mesh.Name.ElementAt(1) + ""); int j = int.Parse(meshObj.mesh.Name.ElementAt(2) + ""); int getShapeColor = shapeColorList.ElementAt(i * 4 + j); if (getShapeColor == (int)Constants.shapeColor.yellow) effect.DiffuseColor = yellow; else if (getShapeColor == (int)Constants.shapeColor.red) effect.DiffuseColor = red; else if (getShapeColor == (int)Constants.shapeColor.green) effect.DiffuseColor = green; else if (getShapeColor == (int)Constants.shapeColor.blue) effect.DiffuseColor = blue; #endregion #region lighting effect.LightingEnabled = true; effect.AmbientLightColor = new Vector3(0.25f, 0.25f, 0.25f); effect.DirectionalLight0.Enabled = true; effect.DirectionalLight0.Direction = new Vector3(-0.3f, -0.3f, -0.9f); effect.DirectionalLight0.SpecularColor = new Vector3(.7f, .7f, .7f); Vector3 v = Vector3.Normalize(new Vector3(-100, 0, -100)); effect.DirectionalLight1.Enabled = true; effect.DirectionalLight1.Direction = v; effect.DirectionalLight1.SpecularColor = new Vector3(0.6f, 0.6f, .6f); #endregion effect.Projection = camera.projectionMatrix; effect.View = camera.viewMatrix; if (meshObj.isSetInPlace == true) { effect.World = transforms[meshObj.mesh.ParentBone.Index] * gameobject.orientation; // draw in original cube-placed position meshObj.mesh.Draw(); } else { effect.World = meshObj.Orientation; // draw inSetInPlace position meshObj.mesh.Draw(); } } temp++; }

    Read the article

  • Rip and Convert DVD’s to an ISO Image

    - by Mysticgeek
    If you own a lot of DVD’s, you might want to convert them to an ISO image for backup and easily playing them on your media center. Today we take a look at ripping your discs using DVDFab, then using ImgBurn to create an ISO image of the ripped DVD files. Rip DVD with DVDFab6 DVDFab will remove copy protection and rip the DVD files for free. Other components in the suite require you to purchase a license after the 30 day trial, but you’ll still be able to rip DVD’s after the trial. Install DVDFab by accepting the defaults (link below)…a system restart is required to complete the install process. The first time you run it, a welcome screen is displayed. If you don’t want to see it again check the box Do not show again, then Start DVDFab.  Pop the DVD in your drive and click Next. Now select your region and check Do not show again, then OK. It will then open the DVD and begin to scan it. Under DVD to DVD you can select either Full Disc or Main Movie depending on what you want to rip. If you want to burn the DVD to a disc after it’s created select the Full Disc option. Now click the Start button to begin the ripping process. After the ripping process has completed, you’ll get a message telling you it’s waiting for you to put in a blank DVD. Since we aren’t burning the disc, just cancel the message. Click Finish and close out of DVDFab or just minimize it if you’re going to keep using it to rip another DVD. By default the temporary directory is in My Documents \ DVDFab \ Temp…however you can change it in settings. If you go to the Temp directory you’ll see the DVD files listed there… Convert Files to ISO with ImgBurn Now that we have the files ripped from the DVD, we need to convert them to an ISO image using ImgBurn (link below). Open it up and from the main menu click on Create image file from files/folders. Click on the folder icon to browse to the location of the ripped DVD files. Browse to the DVDFab temp directory and the VIDEO_TS folder for the source and click Ok. Then choose a destination directory, give the ISO a name, and click Save. In this case we ripped the Unbreakable DVD, so named it that.   So now in ImgBurn you have the source being the ripped DVD files, and the destination for the ISO…then click the Build button. If you don’t create a volume label, ImgBurn is kind enough to create on for you. If everything looks correct, click Ok. Now wait while ImgBurn goes through the process of converting the ripped DVD files to an ISO image. The process has successfully completed. The ISO image of the DVD will be in the output directory you selected earlier. Now you can burn the ISO image to a blank DVD or store it on an external hard drive for safe keeping. When you’re done, you’ll probably want to go into the temp DVDFab folder and delete the VOB and other files in the Video_TS folder as they will take up a lot of space on your hard drive.   Conclusion Although this method requires two programs to make an ISO out of a DVD, it’s extremely quick. When burning DVD’s of various lengths, it took less than 30 minutes to get the final ISO. Now, you’ll have your DVD movies backed up in case something were to happen to the discs and are no longer playable. If you use Windows Media Center to watch your movies, check out our article on how to automatically mount and view ISO files in Windows 7 Media Center. With DVDFab, you get a 30 day fully functional trial for all of its features. You’ll still be able rip DVD’s even after the 30 day trial has ended. The more we’ve been using DVDFab, the more impressed we are with its capabilities, so after the 30 day trial you should consider purchasing a license. We will have a full review of the of it to share with you soon.  Download DVDFab Download ImgBurn Similar Articles Productive Geek Tips How To Rip DVDs with VLCCalculate with Qalculate on LinuxConvert a Row to a Column in Excel the Easy WayEnjoy Quick & Easy Unit Conversion with Convert for WindowsConvert Older Excel Documents to Excel 2007 Format TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Beware Hover Kitties Test Drive Mobile Phones Online With TryPhone Ben & Jerry’s Free Cone Day, 3/23/10 New Stinger from McAfee Helps Remove ‘FakeAlert’ Threats Google Apps Marketplace: Tools & Services For Google Apps Users Get News Quick and Precise With Newser

    Read the article

  • How to Name Linked Servers

    - by Bill Graziano
    I did another SQL Server migration over the weekend that dealt with linked servers.  I’ve seen all kinds of odd naming schemes and there are a few I like and a few I suggest you avoid. Don’t name your linked server for its IP address.  At some point whatever is on the other end of that IP address will move.  You’ll probably need to point your linked server to a new IP address but not change the name of the linked server.  And then you’ve completely lost any context around this.  Bonus points if a new SQL Server eventually ends up at the old IP address further adding confusion when you’re trying to troubleshoot. Don’t name your linked server based on its instance name.  This one is less obvious.  It sounds nice to have a linked server named [VSRV1\SQLTRAN01].  You know what it is and it’s easy to use.  It’s less nice when you’ve got 200 stored procedures that all reference this linked server but the database they reference has moved to a new instance.  Now when you query this you’re actually querying a different instance. (Please note: I’m not saying it’s a good idea to have 200 stored procedures that all reference a linked server.  I’m just saying it’s not all that uncommon.) Consider naming your linked server something that you can easily search on.  See my note above.  You can also get around this by always enclosing the name in brackets.  That is harder to enforce unless you use some odd characters in it. Consider naming your linked server based on the function.  For example, I’ve had some luck having a linked server named [DW] that points to our data warehouse server.  That server can change names or physically move and all I need to do is update the linked server to point to the new destination.  The descriptive name of the linked server is still accurate.  No code needs to change and people still know what it is just by looking at it. Consider naming your linked server for the database.  I’m still thinking through this one.  It may mean you have multiple linked servers that point to the same instance.  I’ve found that database names rarely change.  It also makes it easier to move individual databases to new servers. Consider pointing your linked servers to DNS entries and not IP addresses.  I’ve done this for reporting databases and had some success.  Especially for read-only snapshots that can get created on the main database or on the mirror.  What issues have you had with linked server names?  What has worked for you?  Where are the holes in my approach?

    Read the article

  • Amazon.com Cutting Off Colorado Affiliates

    - by Joe Mayo
    I received an email from Amazon.com today, essentially cutting off my affiliate status because I'm in Colorado. Colorado recently passed legislation that requires retailers to either collect sales tax for on-line transactions or engage in an onerous process that makes you wish you had collected sales tax.  After I Tweeted this, Mike Jones tweeted a link to the legislation.  Here's an excerpt from Amazon.com's email: "Dear Colorado-based Amazon Associate: We are writing from the Amazon Associates Program to inform you that the Colorado government recently enacted a law to impose sales tax regulations on online retailers. The regulations are burdensome and no other state has similar rules. The new regulations do not require online retailers to collect sales tax. Instead, they are clearly intended to increase the compliance burden to a point where online retailers will be induced to "voluntarily" collect Colorado sales tax -- a course we won't take. We and many others strongly opposed this legislation, known as HB 10-1193, but it was enacted anyway. Regrettably, as a result of the new law, we have decided to stop advertising through Associates based in Colorado. We plan to continue to sell to Colorado residents, however, and will advertise through other channels, including through Associates based in other states. There is a right way for Colorado to pursue its revenue goals, but this new law is a wrong way. As we repeatedly communicated to Colorado legislators, including those who sponsored and supported the new law, we are not opposed to collecting sales tax within a constitutionally-permissible system applied even-handedly. The US Supreme Court has defined what would be constitutional, and if Colorado would repeal the current law or follow the constitutional approach to collection, we would welcome the opportunity to reinstate Colorado-based Associates. You may express your views of Colorado's new law to members of the General Assembly and to Governor Ritter, who signed the bill. Your Associates account has been closed as of March 8, 2010, and we will no longer pay advertising fees for customers you refer to Amazon.com after that date. Please be assured that all qualifying advertising fees earned prior to March 8, 2010, will be processed and paid in accordance with our regular payment schedule. Based on your account closure date of March 8, any final payments will be paid by May 31, 2010. We have enjoyed working with you and other Colorado-based participants in the Amazon Associates Program, and wish you all the best in your future.   Best Regards,   The Amazon Associates Team"

    Read the article

  • A few questions about integrating AudioKinetic Wwise and Unity

    - by SaldaVonSchwartz
    I'm new to Wwise and to using it with Unity, and though I have gotten the integration to work, I'm still dealing with some loose ends and have a few questions: (I'm on Unity 4.3 as of now but I think it shouldn't make any difference) The base path: The Wwise documentation implies you set this in the AkGlobalSoundEngineInitializer basePath public ivar, which is exposed to the editor. However, I found that this variable is not really used. Instead, the path is hardcoded to /Audio/GeneratedSoundBanks in AkBankPath. I had to modify both scripts to actually look in the path that I set in the editor property. What's the deal with this? Just sloppyness or am I missing something? Also about paths: since I'm on Mac, I'm using Unity natively under OS X and in tadem, the Wwise authoring tool via VMWare and I share the OS X Unity project folder so I can generate the soundbanks into the assets folder. However, the authoring tool (downloaded the latest one for Windows) doesn't automatically generate any "platform-specific" subfolders for my wwise files. That is, again, the Unity integration scripts assume the path to be /Audio/GeneratedSoundBanks/<my-platform>/ which in my case would be Mac (I set the authoring tool to generate for Mac). The documentation says wwise will automatically generate the platform-specific folders but it just dumps all the stuff in GeneratedSoundBanks. Am I missing some setting? cause right now I just manually create the /Mac folder. The C# methods AkSoundEngine.PostEvent and AkSoundEngine.LoadBank for instance, have a few overloads, including ones where I can refer to the soundbanks or events by their ID. However, if I try to use these, for instance: AkSoundEngine.LoadBank(, AkSoundEngine.AK_DEFAULT_POOL_ID) where the int I got from the .h header, I get Ak_Fail. If I use the overloads that reference the objects by string name then it works. What gives? Converting the ID header to C#: The integration comes with a C# script that seems to fork a process to call Python in turn to covert the C++ header into a C# script. This always fails unless I manually execute the Python script myself from outside Unity. Might be a permissions thing, but has anyone experienced this? The Profiler: I set up the Unity player to run in the background and am using the "Profile" version of the plugin. However, when I start the Unity OS X standalone app, the profiler in VMWare does not see it. This I'm thinking might just be that I'm trying to see a running instance of the sound engine inside an OS X binary from a Windows virtual machine. But I'm just wondering if anyone has gotten the Windows profiler to see an OS X Unity binary. Different versions of the integration plugin: It's not clear to me from the documentation whether I have to manually (or write a script to do it) remove the "Profile" version and install the "Release" version when I'm going to do a Release build or if I should install both version in Unity and it'll select the right one. Thanks!

    Read the article

  • Databound Accordian Control

    This sample shows how to bind data to an AJAX Accordian control, using the AJAX Control Toolkit. The first thing you will need to do, is to download it from the AJax.ASP.Net website. Then, once it's downloaded and installed, go to the Bin folder, where it's located, find the AjaxcontrolToolkit.dll and copy it to the Bin folder of your website. Once it's there, you're off to the races. Note the 'Register' statement at the top of the code here, and then, look at the different properties in the control itself. When databinding the Accordian control, you will use the HeaderTemplate and ContentTemplate tags, instead of the normal Header and Content pane tags. Add a little CSS for flavor (see the ContentCssClass property of the Accordian control, and the DIV class for the header), and we're good to go.

    Read the article

  • Cool Enhancements Everyone Can Enjoy

    - by Ruth
    With Release 17, we have a few visual and functional enhancements that make using CRM On Demand that much better for us all. I'll mention a few here, but to get the full outline of these upgrades, I recommend taking 10 minutes to view the Release 17 Usability Transfer of Information course. First and foremost, I find the ability to customize your theme (or skin) pretty cool, but I've said that before. Take a look at the Selecting Your Theme and the Themes - Create Your CRM Style blog articles for more information. My next favorite is the resizeable user interface (UI). CRM On Demand will dynamically fit the device and screen resolution you're using, which includes the resizing of fields, field editors and pop-ups. If you have a wide screen like me, you should appreciate that one very much. To make it easier to see that resized UI, the detail pages got a little face lift. New horizontal lines and other subtle changes make those pages easier to read. Also, those things you need to know, like error messages and inline help are highlighted with a little icon to show the message type. You may not think every change to the detail pages are particularly exciting, but I'm sure you'll enjoy the new Head Up Display, which saves you scrolling time by adding links to related information sections. I like that the head up display travels with me as I move up and down the page...it's like a little friend that takes me where I want to go as fast as possible. You may also really like the fact that the copy record feature is now available for all record types from both detail pages and lists. Your company administrator can choose which fields get copied, so you can maximize your efficiency when creating new records. Lists also got a face lift. Alternating colors in rows make it easier to see your data. Also, the Favorite Lists icon is now on the list itself, so you can save your most useful lists with one click. If you've ever tried to create a new list with 10 columns or more, you'll be happy to hear that the maximum number of columns in a list has increased from 9 to 20. This is great news, but doesn't mean you should include the kitchen sink in your list...excess columns can slow list performance. So choose your columns wisely. Again, these are just a few of my favorite things. Let us know what you think about the new usability features. What are your favorite things?

    Read the article

  • How to shoot a triangle out of an asteroid which floats all of the way up to the screen?

    - by Holland
    I currently have an asteroid texture loaded as my "test player" for the game I'm writing. What I'm trying to figure out how to do is get a triangle to shoot from the center of the asteroid, and keep going until it hits the top of the screen. What happens in my case (as you'll see from the code I've posted), is that the triangle will show, however it will either be a long line, or it will just be a single triangle which stays in the same location as the asteroid moving around (that disappears when I stop pressing the space bar), or it simply won't appear at all. I've tried many different methods, but I could use a formula here. All I'm trying to do is write a space invaders clone for my final in C#. I know how to code fairly well, my formulas just need work is all. So far, this is what I have: Main Logic Code protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(ClearOptions.Target, Color.Black, 1, 1); mAsteroid.Draw(mSpriteBatch); if (mIsFired) { mPositions.Add(mAsteroid.LastPosition); mRay.Fire(mPositions); mIsFired = false; mRay.Bullets.Clear(); mPositions.Clear(); } base.Draw(gameTime); } Draw Code public void Draw() { VertexPositionColor[] vertices = new VertexPositionColor[3]; int stopDrawing = mGraphicsDevice.Viewport.Width / mGraphicsDevice.Viewport.Height; for (int i = 0; i < mRayPos.Length(); ++i) { vertices[0].Position = new Vector3(mRayPos.X, mRayPos.Y + 5f, 10); vertices[0].Color = Color.Blue; vertices[1].Position = new Vector3(mRayPos.X - 5f, mRayPos.Y - 5f, 10); vertices[1].Color = Color.White; vertices[2].Position = new Vector3(mRayPos.X + 5f, mRayPos.Y - 5f, 10); vertices[2].Color = Color.Red; mShader.CurrentTechnique.Passes[0].Apply(); mGraphicsDevice.DrawUserPrimitives<VertexPositionColor>(PrimitiveType.TriangleStrip, vertices, 0, 1); mRayPos += new Vector2(0, 1f); mGraphicsDevice.ReferenceStencil = 1; } }

    Read the article

  • Collision detection - Smooth wall sliding, no bounce effect

    - by Joey
    I'm working on a basic collision detection system that provides point - OBB collision detection. I have around 200 cubes in my environment and I check (for now) each of them in turn and see if it collides. If it does I return the colliding face's normal, save the old player position and do some trigonometry to return a new player position for my wall sliding. edit I'll define my meaning of wall sliding: If a player walks in a vertical slope and has a slight horizontal rotation to the left or the right and keeps walking forward in the wall the player should slide a little to the right/left while continually walking towards the wall till he left the wall. Thus, sliding along the wall. Everything works fine and with multiple objects as well but I still have one problem I can't seem to figure out: smooth wall sliding. In my current implementation sliding along the walls make my player bounce like a mad man (especially noticable with gravity on and moving forward). I have a velocity/direction vector, a normal vector from the collided plane and an old and new player position. First I negate the normal vector and get my new velocity vector by substracting the inverted normal from my direction vector (which is the vector to slide along the wall) and I add this vector to my new Player position and recalculate the direction vector (in case I have multiple collisions). I know I am missing some step but I can't seem to figure it out. Here is my code for the collision detection (run every frame): Vector direction; Vector newPos(camera.GetOriginX(), camera.GetOriginY(), camera.GetOriginZ()); direction = newPos - oldPos; // Direction vector // Check for collision with new position for(int i = 0; i < NUM_OBJECTS; i++) { Vector normal = objects[i].CheckCollision(newPos.x, newPos.y, newPos.z, direction.x, direction.y, direction.z); if(normal != Vector::NullVector()) { // Get inverse normal (direction STRAIGHT INTO wall) Vector invNormal = normal.Negative(); Vector wallDir = direction - invNormal; // We know INTO wall, and DIRECTION to wall. Substract these and you got slide WALL direction newPos = oldPos + wallDir; direction = newPos - oldPos; } } Any help would be greatly appreciated! FIX I eventually got things up and running how they should thanks to Krazy, I'll post the updated code listing in case someone else comes upon this problem! for(int i = 0; i < NUM_OBJECTS; i++) { Vector normal = objects[i].CheckCollision(newPos.x, newPos.y, newPos.z, direction.x, direction.y, direction.z); if(normal != Vector::NullVector()) { Vector invNormal = normal.Negative(); invNormal = invNormal * (direction * normal).Length(); // Change normal to direction's length and normal's axis Vector wallDir = direction - invNormal; newPos = oldPos + wallDir; direction = newPos - oldPos; } }

    Read the article

  • Say goodbye to System.Reflection.Emit (any dynamic proxy generation) in WinRT

    - by mbrit
    tl;dr - Forget any form of dynamic code emitting in Metro-style. It's not going to happen.Over the past week or so I've been trying to get Moq (the popular open source TDD mocking framework) to work on WinRT. Irritatingly, the day before Release Preview was released it was actually working on Consumer Preview. However in Release Preview (RP) the System.Reflection.Emit namespace is gone. Forget any form of dynamic code generation and/or MSIL injection.This kills off any project based on the popular Castle Project Dynamic Proxy component, of which Moq is one example. You can at this point in time not perform any form of mocking using dynamic injection in your Metro-style unit testing endeavours.So let me take you through my journey on this, so that other's don't have to...The headline fact is that you cannot load any assembly that you create at runtime. WinRT supports one Assembly.Load method, and that takes the name of an assembly. That has to be placed within the deployment folder of your app. You cannot give it a filename, or stream. The methods are there, but private. Try to invoke them using Reflection and you'll be met with a caspol exception.You can, in theory, use Rotor to replace SRE. It's all there, but again, you can't load anything you create.You can't write to your deployment folder from within your Metro-style app. But, can you use another service on the machine to move a file that you create into the deployment folder and load it? Not really.The networking stack in Metro-style is intentionally "damaged" to prevent socket communication from Metro-style to any end-point on the local machine. (It just times out.) This militates against an approach where your Metro-style app can signal a properly installed service on the machine to create proxies on its behalf. If you wanted to do this, you'd have to route the calls through a C&C server somewhere. The reason why Microsoft has done this is obvious - taking out SRE know means they don't have to do it in an emergency later. The collateral damage in removing SRE is that you can't do mocking in test mode, but you also can't do any form of injection in production mode. There are plenty of reasons why enterprise apps might want to do this last point particularly. At CP, the assumption was that their inspection tools would prevent SRE being used as a malware vector - it now seems they are less confident about that. (For clarity, the risk here is in allowing a nefarious program to download instructions from a C&C server and make up executable code on the fly to run, getting around the marketplace restrictions.)So, two things:- System.Reflection.Emit is gone in Metro-style/WinRT. Get over it - dynamic, on-the-fly code generation is not going to to happen.- I've more or less got a version of Moq working in Metro-style. This is based on the idea of "baking" the dynamic proxies before you use them. You can find more information here: https://github.com/mbrit/moqrt

    Read the article

  • Visual Studio 2010 plus Help Index : have your cake and eat it too

    - by Adrian Hara
    Although the team's intentions might have been good, the new help system in Visual Studio 2010  is a huge step backwards (more like a cannonball-shot-kind-of-leap really) from the one we all know (and love?) in Visual Studio 2008 and 2005 (and heck, even VS6). Its biggest problem, from my point of view, is the total and complete lack of the Help Index feature: you know...the thing where you just go and type in what you're looking for and it filters down the list of results automatically. For me this was the number one productivity feature in the "old" help system, allowing me to find stuff very quickly. Number two is that it's entirely web based and runs, by default, in the browser. So imagine, when you press F1, a new tab opens in your default browser pointing to the help entry. While this is wrong in many ways, it's also extremely annoying, cleaning up tabs in the browser becomes a chore which represents a serious productivity hit. These and many other problems were discussed extensively (and rather vocally) on connect but it seems MS seemed to ignore it and opt to release the new help system anyway, with the promise that more features will be added in a later release. Again, it kind of amazes me that they chose to ship a product with LESS features that the previous one and, what's worse, missing KEY features, just so it's "standards based" and "extensible". To be honest, I couldn't care less about the help system's implementation, I just want it to be usable and I would've thought that by now the software community and especially MS would've learned this lesson. In the end, what kind of saddens me is that MS regards these basic features as ones for the "power help user". I mean, come on! I mean a) it's not like my aunt's using Visual Studio 2010 and she represents the regular user, b) all software developers are, by definition, power users and c) it's a freakin help, not rocket science! As you can tell, I'm pretty pissed. Even more so because I really feel that the VS2010 & co. release really is a great one, with a lot of effort going into the various platforms and frameworks, most (if not all) of them being really REALLY good products. And then they go and screw up the help! How lame is that?!   Anyway, it's not all gloom-and-doom. Luckily there is a desktop app which presents a UI over the new help system that's very close to what was there in VS2008, by Robert Chandler (to which I hereby declare eternal gratitude). It still has some minor issues but I'll take it over the browser version of the help any day. It's free, pretty quick (on my machine ;)) and nicely usable. So, if you hate the new help system (passionately) like I do, download H3Viewer now.

    Read the article

  • How to mount a disk that supports Samba sharing (Using Disk Utility)

    - by Luis Alvarado - The Wolverine
    This might be a tricky question but here is the objective: Manage to mount a disk/partition automatically without (or at least trying to avoid): Editing any Samba configuration file Editing the fstab file and to make it a little bit harder, this needs to be done with the options for "Mount Options" in the Disk Utility: Note that if left as it is, every time a user mounts a partition/disk and then tries to share a folder in it, Windows users can see the share but can not access it, with a permission warning appearing. The point of all of this is to find the most user friendly (Oriented towards a GUI) way of enabling a partition to be mounted, accessed by the local user (Read, Write, Execute) and to also be able to, when needed, share a folder and have no problems reading/writing on it from another Ubuntu/Windows/Mac remote computer (Assuming both are in the same LAN network).

    Read the article

  • Agile PLM 9.3 Service Pack 2 (SP2 or 9.3.0.2) is released along with AUT 1.6.2.0 and AutoVue 20 for

    - by Shane Goodwin
    Oracle released Agile PLM 9.3 SP2 on June 14 and the Agile installer for AutoVue 20 for Agile PLM on April 30. Also available are the new versions of AUT and Averify - 1.6.3 for both tools. 9.3 SP2 is a combined English and NLS release for use on any version of 9.3.0. SP2 contains many bug fixes and rolls up several Hot Fixes - please review the Readme for all the details. In addition, this release also addresses some scalability issues when working with very large Exports and Reports. When exporting very large BOMs, the export module will now release objects more efficiently to reduce the amount of memory consumed on the Application Server. Adminstrators can also control the maximum row limits for Users verses system processes, like ACS. Several out of the box BOM reports have also been changed to use a new row limit option. The combination of all these changes will provide more stability on the application server for customers managing very large datasets. 9.3 SP2 also adds support for Oracle Database 11gR2 for Windows, Oracle Internet Directory (OID) and Oracle Access Manager (OAM). Please note that currently the Variant Patch is not intended to be released for SP2. Customers running the Variant Patch should remain on 9.3.0.0 or 9.3.0.1. Back in April, we also released the AutoVue 20 for Agile PLM installer. AutoVue 20 has many new features which will help Agile PLM customers. Large multi-page Word documents and 2D CAD documents will open more quickly to the first page or first rendition. Memory usage is less when working with 3D Models. There are many new formats supported for MCAD, 2D Cad, and EDA. AutoVue 20 is immediately available for Windows and Linux platforms. The new software can be found in Edelivery or Metalink / Oracle Support: - AutoVue 20 for Agile PLM is on E-Delivery with part number B58963-01 - Oracle Agile PLM 9.3 Service Pack 2 (9.3.0.2) My Oracle Support Patch ID 9782736 - AVERIFY 1.6.3 My Oracle Support Patch ID 9791892 - AUT 1.6.3 My Oracle Support Patch ID 9791908 - Agile PLM 9.3 SP2 Documentation is available on the OTN Agile Documentation Page

    Read the article

  • WebCenter Customer Spotlight: spectrumK Holding GmbH

    - by me
    Author: Peter Reiser - Social Business Evangelist Oracle WebCenter Solution Summary spectrumK Holding GmbH was founded in 2007 by various German health insurance funds and national insurance associations and is a service provider for the healthcare market, covering patient care management, financial management, and information management, as well as payment services and legal counseling. spectrumK Holding GmbH business objectives was to implement innovative new Web-based services and solution systems for health insurance funds by integrating a multitude of isolated solutions from different organizations. Using Oracle WebCenter Portal, Oracle WebCenter Content, and Site Studio, the customer created a multiple-portal environment and deployed the 1st three applications for patient receipt, a medication navigator, and disability information. spectrumK Holding GmbH accelerated time-to-market for new features by reducing the development time, achieved 40% development and cost savings using standard modules and realized 80% overall savings using the Oracle multiple portal environment, as compared to individual installations. Company Overview spectrumK Holding GmbH was founded in 2007 by various company health insurance funds and national insurance associations. A service provider for the healthcare market, spectrumK consists of one holding company and four operative subsidiaries. Its broad product portfolio of compulsory health funds covers patient care management, financial management, and information management, as well as payment services and legal counseling. Business ChallengesspectrumK Holding GmbH business objectives were to implement innovative new Web-based services and solution systems for the health insurance funds by integrating a multitude of isolated solutions from different organizations. Specifically, spectrumK was looking to: Establish a portal-based environment to provide health coverage information services to the insured, with the option to integrate a multitude of isolated solutions from different organizations Implement innovative new Web-based spectrumK service products and solutions systems for health insurance funds Lower costs while improving services for the health fund’s clients Find an infrastructure that supports the small development team in efficient implementation and operation of the solution Reuse standard modules while enabling easy, inexpensive adaptations to customer-specific corporate requirements Solution Deployed spectrumK Holding GmbH created a multiple-portal environment, called “KundenCenter+“ which is based on the integration of Oracle WebCenter Portal, Oracle WebCenter Content, and Site Studio. They initiated and launched the first three of the company’s KundenCenter+, Oracle-based modules for patient receipt, a medication navigator, and disability information, with numerous successful deployments and individual customer environment adaptations. Business ResultsspectrumK Holding GmbH accelerated time-to-market for new features by reducing the development time, achieved 40% development and cost savings using standard modules and realized 80% overall savings using the Oracle multiple portal environment, as compared to individual installations Additional Information  spectrumK Holding GmbH Snapshot Oracle WebCenter Suite Oracle Customer Support Oracle Consulting Oracle WebCenter Content

    Read the article

  • Hiding php includes from search spiders?

    - by 21stcn
    Quick and simple question. I have 80+ html files which I want to be crawled. They are individual product pages. Each of these pages calls its content using php includes. These php include files are in a separate folder on the server and contain the core content for the individual product pages. I just wanted to ask, if I use robots.txt or .htaccess to prevent crawling of the directory that holds the php content files, will there be no issue crawling the html pages which include these files? What I want to achieve is have the html files indexed with the php content included in them, but I don't want visitors landing on the php content pages, nor have these php files indexed as duplicate content. Just clarification needed as to whether it is safe to block spiders from accessing the php folder, without this affecting the html files being indexed with the included content. Is this the best way to do things? Or should I just leave the content php files to be crawled?

    Read the article

  • Where can I ask web design questions of a more amateur nature?

    - by Warren van Rooyen
    I don't want to bother pro web designers with simple questions as I see most of the questions here are quite technical. An example would be, 'I have a template I've downloaded. The folder contains a css folder and PHP files. How would I bring this into Dreamweaver?' It's unfortunately in a space between what I'd be able to find on Google and asking here without feeling like a hinderance for those who don't want to answer such simple questions. Thanks, Warren.

    Read the article

  • Command line method to find disk usage of camera mounted using gvfs

    - by Hamish Downer
    When my camera was mounted on /media I could use the standard tools (df) to see the disk usage of the card in my camera. However now the camera is mounted using gvfs, and df seems to ignore it. I've also tried pydf and discus to no avail. The camera is definitely available through nautilus, and when I select the camera in nautlius, the status bar tells me the amount of disk free. I can also open the ~/.gvfs/ folder in nautilus and right click on the camera folder and get the disk usage in a graphical way. But that is no use for a script. Are there command line tools that are the equivalent of df for gvfs filesystems? Or even better, a way to make df report on gvfs filesystems?

    Read the article

  • Backup all home folders on usb disk and accessibility

    - by PatrickV
    I am using Ubuntu 12.04 and have multiple family members working on it with there own home folder. I have an USB disk and want to use it to backup my home folders. Trying this, I got some questions. When my disk auto mount, it is not visible for each user. It seams to be visible for the user the time I connect the usb disk. I want to create one folder per home on the usb disk to backup the data to. But when I format the disk in EXT4 or FAT for example it is Read Only. How can I format the disk so it is accessible to every user. Best Regards, Patrick

    Read the article

  • Retreiving upcoming calendar events from a Google Calendar

    - by brian_ritchie
    Google has a great cloud-based calendar service that is part of their Gmail product.  Besides using it as a personal calendar, you can use it to store events for display on your web site.  The calendar is accessible through Google's GData API for which they provide a C# SDK. Here's some code to retrieve the upcoming entries from the calendar:  .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: Consolas, "Courier New", Courier, Monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } 1: public class CalendarEvent 2: { 3: public string Title { get; set; } 4: public DateTime StartTime { get; set; } 5: } 6:   7: public class CalendarHelper 8: { 9: public static CalendarEvent[] GetUpcomingCalendarEvents 10: (int numberofEvents) 11: { 12: CalendarService service = new CalendarService("youraccount"); 13: EventQuery query = new EventQuery(); 14: query.Uri = new Uri( 15: "http://www.google.com/calendar/feeds/userid/public/full"); 16: query.FutureEvents = true; 17: query.SingleEvents = true; 18: query.SortOrder = CalendarSortOrder.ascending; 19: query.NumberToRetrieve = numberofEvents; 20: query.ExtraParameters = "orderby=starttime"; 21: var events = service.Query(query); 22: return (from e in events.Entries select new CalendarEvent() 23: { StartTime=(e as EventEntry).Times[0].StartTime, 24: Title = e.Title.Text }).ToArray(); 25: } 26: } There are a few special "tricks" to make this work: "SingleEvents" flag will flatten out reoccurring events "FutureEvents", "SortOrder", and the "orderby" parameters will get the upcoming events. "NumberToRetrieve" will limit the amount coming back  I then using Linq to Objects to put the results into my own DTO for use by my model.  It is always a good idea to place data into your own DTO for use within your MVC model.  This protects the rest of your code from changes to the underlying calendar source or API.

    Read the article

  • Setting up CLASSPATH and ant in Ubuntu

    - by Dzung Nguyen
    I just started to learn Java using Thinking in Java book, and have some troubles using ant. I'm using Ubuntu 12.04, and have openjdk 7 java installed. I also setup the CLASSPATH to be the code folder When I run ant in code folder, this is the output: Exception in thread "main" java.lang.RuntimeException: JDK 1.4.1 or higher is required to run the examples in this book. [CheckVersion] at com.bruceeckel.tools.CheckVersion.main(Unknown Source) However when I run java -version, this is the output: java version "1.6.0_27" OpenJDK Runtime Environment (IcedTea6 1.12.5) (6b27-1.12.5-0ubuntu0.12.04.1) OpenJDK 64-Bit Server VM (build 20.0-b12, mixed mode) How to setup ant and classpath correctly?

    Read the article

  • Commandline shortcut for current directory similar to ~ for home directory?

    - by NES
    When i use the cp or move command in a terminal window, i'm currently with bash in a certain folder like this. NES@server:~/Desktop/dir1$ And now i wanna copy a file from here ~/anotherdir/dir2 into the current chosen folder in bash (dir1) i would use the command cp ~/anotherdir/dir2/file ~/Desktop/dir1 does a shortcut string exist to refer to the current chosen directory? So that in this example i don't have to provide the full path to the target dir, but the command knows it should use the current chosen directory in bash? i.e. as ~ stands for the home directory?

    Read the article

< Previous Page | 529 530 531 532 533 534 535 536 537 538 539 540  | Next Page >