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  • Java @Contented annotation to help reduce false sharing

    - by Dave
    See this posting by Aleksey Shipilev for details -- @Contended is something we've wanted for a long time. The JVM provides automatic layout and placement of fields. Usually it'll (a) sort fields by descending size to improve footprint, and (b) pack reference fields so the garbage collector can process a contiguous run of reference fields when tracing. @Contended gives the program a way to provide more explicit guidance with respect to concurrency and false sharing. Using this facility we can sequester hot frequently written shared fields away from other mostly read-only or cold fields. The simple rule is that read-sharing is cheap, and write-sharing is very expensive. We can also pack fields together that tend to be written together by the same thread at about the same time. More generally, we're trying to influence relative field placement to minimize coherency misses. Fields that are accessed closely together in time should be placed proximally in space to promote cache locality. That is, temporal locality should condition spatial locality. Fields accessed together in time should be nearby in space. That having been said, we have to be careful to avoid false sharing and excessive invalidation from coherence traffic. As such, we try to cluster or otherwise sequester fields that tend to written at approximately the same time by the same thread onto the same cache line. Note that there's a tension at play: if we try too hard to minimize single-threaded capacity misses then we can end up with excessive coherency misses running in a parallel environment. Theres no single optimal layout for both single-thread and multithreaded environments. And the ideal layout problem itself is NP-hard. Ideally, a JVM would employ hardware monitoring facilities to detect sharing behavior and change the layout on the fly. That's a bit difficult as we don't yet have the right plumbing to provide efficient and expedient information to the JVM. Hint: we need to disintermediate the OS and hypervisor. Another challenge is that raw field offsets are used in the unsafe facility, so we'd need to address that issue, possibly with an extra level of indirection. Finally, I'd like to be able to pack final fields together as well, as those are known to be read-only.

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  • How to avoid oscillation by async event based systems?

    - by inf3rno
    Imagine a system where there are data sources which need to be kept in sync. A simple example is model - view data binding by MVC. Now I intend to describe these kind of systems with data sources and hubs. Data sources are publishing and subscribing for events and hubs are relaying events to data sources. By handling an event a data source will change it state described in the event. By publishing an event the data source puts its current state to the event, so other data sources can use that information to change their state accordingly. The only problem with this system, that events can be reflected from the hub or from the other data sources, and that can put the system into an infinite oscillation (by async or infinite loop by sync). For example A -- data source B -- data source H -- hub A -> H -> A -- reflection from the hub A -> H -> B -> H -> A -- reflection from another data source By sync it is relatively easy to solve this issue. You can compare the current state with the event, and if they are equal, you don't change the state and raise the same event again. By async I could not find a solution yet. The state comparison does not work by async event handling because there is eventual consistency, and new events can be published in an inconsistent state causing the same oscillation. For example: A(*->x) -> H -> B(y->x) -- can go parallel with B(*->y) -> H -> A(x->y) -- so first A changes to x state while B changes to y state -- then B changes to x state while A changes to y state -- and so on for eternity... What do you think is there an algorithm to solve this problem? If there is a solution, is it possible to extend it to prevent oscillation caused by multiple hubs, multiple different events, etc... ? update: I don't think I can make this work without a lot of effort. I think this problem is just the same as we have by syncing multiple databases in a distributed system. So I think what I really need is constraints if I want to prevent this problem in an automatic way. What constraints do you suggest?

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  • Cloud Computing Business Benefits

    - by workflowman
    If you have been living under a rock for the past year, you wouldn't have heard about cloud computing. Cloud computing is a loose term that describes anything that is hosted in data centers and accessed via the internet. It is normally associated with developers who draw clouds in diagrams indicating where services or how systems communicate with each other. Cloud computing also incorporates such well-known trends as Web 2.0 and Software as a Service (SaaS) and more recently Infrastructure as a Service (IaaS) and Platform as a Service (PaaS). Its aim is to change the way we compute, moving from traditional desktop and on-premises servers to services and resources that are hosted in the cloud.  Benefits of Cloud Computing  There are clearly benefits in building applications using cloud computing, some of which are listed here:  Zero up- front investment:  Delivering a large-scale system costs a fortune in both time and money. Often IT departments are split into hardware/network and software services. The hardware team provisions servers and so forth under the requirements of the software team. Often the hardware team has a different budget that requires approval. Although hardware and software management are two separate disciplines, sometimes what happens is developers are given the task to estimate CPU cycles, disk space, and so forth, which ends up in underutilized servers.  Usage-based costing:  You pay for what you use, no more, no less, because you never actually own the server. This is similar to car leasing, where in the long run you get a new car every three years and maintenance is never a worry.  Potential for shrinking the processing time:  If processes are split over multiple machines, parallel processing is performed, which decreases processing time.  More office space:  Walk into most offices, and guaranteed you will find a medium- sized room dedicated to servers.  Efficient resource utilization:  The resource utilization is handed by a centralized cloud administrator who is in charge of deciding exactly the right amount of resources for a system. This takes the task away from local administrators, who have to regularly monitor these servers.  Just-in-time infrastructure:  If your system is a success and needs to scale to meet demand, this can cause further time delays or a slow- performing service. Cloud computing solves this because you can add more resources at any time.  Lower environmental impact:  If servers are centralized, potentially an environment initiative is more likely to succeed. As an example, if servers are placed in sunny or windy parts of the world, then why not use these resources to power those servers?  Lower costs:  Unfortunately, this is one point that administrators will not like. If you have people administrating your e-mail server and network along with support staff doing other cloud-based tasks, this workforce can be reduced. This saves costs, though it also reduces jobs.

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  • IndexOutOfRangeException on World.Step after enabling/disabling a Farseer physics body?

    - by WilHall
    Earlier, I posted a question asking how to swap fixtures on the fly in a 2D side-scroller using Farseer Physics Engine. The ultimate goal being that the player's physical body changes when the player is in different states (I.e. standing, walking, jumping, etc). After reading this answer, I changed my approach to the following: Create a physical body for each state when the player is loaded Save those bodies and their corresponding states in parallel lists Swap those physical bodies out when the player state changes (which causes an exception, see below) The following is my function to change states and swap physical bodies: new protected void SetState(object nState) { //If mBody == null, the player is being loaded for the first time if (mBody == null) { mBody = mBodies[mStates.IndexOf(nState)]; mBody.Enabled = true; } else { //Get the body for the given state Body nBody = mBodies[mStates.IndexOf(nState)]; //Enable the new body nBody.Enabled = true; //Disable the current body mBody.Enabled = false; //Copy the current body's attributes to the new one nBody.SetTransform(mBody.Position, mBody.Rotation); nBody.LinearVelocity = mBody.LinearVelocity; nBody.AngularVelocity = mBody.AngularVelocity; mBody = nBody; } base.SetState(nState); } Using the above method causes an IndexOutOfRangeException when calling World.Step: mWorld.Step(Math.Min((float)nGameTime.ElapsedGameTime.TotalSeconds, (1f / 30f))); I found that the problem is related to changing the .Enabled setting on a body. I tried the above function without setting .Enabled, and there was no error thrown. Turning on the debug views, I saw that the bodies were updating positions/rotations/etc properly when the state was changes, but since they were all enabled, they were just colliding wildly with each other. Does Enabling/Disabling a body remove it from the world's body list, which then causes the error because the list is shorter than expected? Update: For such a straightforward issue, I feel this question has not received enough attention. Has anyone else experienced this? Would anyone try a quick test case? I know this issue can be sidestepped - I.e. by not disabling a body during the simulation - but it seems strange that this issue would exist in the first place, especially when I see no mention of it in the documentation for farseer or box2d. I can't find any cases of the issue online where things are more or less kosher, like in my case. Any leads on this would be helpful.

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  • blu-ray archiving in vmware ESXi 4

    - by spacecadet77
    Hi, I need some advice about using blu-ray writer for archiving data on vmware ESXi 4. At office we have IBM System x3400 Tower server with ESXi 4 hipervisor and OpenSuse and CentOS GNU/Linux system as guests. Will blu-ray writer work in this setup, and if it will is there any particular model you can suggest. Best regards IBM System x3400 Tower server specification: 1x Intel Quad-Core Xeon E5410 2.33GHz/ 12MB/ 1333MHz (2x CPU max) Intel 5000P chipset, 2x 1GB PC2-5300 DDR2 667MHz SDRAM ECC Chipkill (32GB max) 2x4GB (2x2GB) PC2-5300 CL5 ECC DDR2 FBDIMM (x3400, x3550, x3650) SAS/SATA Hot-Swap Open Bay (0xHDD std, 4xHDD max, 8xHDD optional) ServeRAID 8K dual channel SAS/SATA controller (RAID 0,1,1E,10,5,6, 256MB, Battery Backup) Graphics ATI® RN50(ES1000) 16MB DDR, CD-RW/DVD Combo no FDD GigaEthernet, Tower with Power Supply 835W (opt Redudant) Slot 1: half-length, PCI-Express x8(x4 electrical) Slot 2: full, PCI-Express x8 Slot 3: full, PCI-Express x8 Slot 4: full, 64-bit 133MHz 3.3v PCI-X Slot 5: full, 64-bit 133MHz 3.3v PCI-X , Slot 6: half-length, 32-bit 33MHz 5.0v PCI ports: 4x USB (Vers 2.0), 2x PS/2, parallel, 2x serial (9-pin), VGA, RJ-45 (ethernet ), RJ-45 (sys mgm) HDD 4 x TB 7200rpm / Serial ATA II 3.0Gb/s / 16MB, RoHS

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  • NetBSD Networking

    - by Mike
    Hello, everyone! I have an old Toshiba Satellite 4015CDT, with Pentium II MMX, 32MB RAM, 4GB HDD. It also has one USB 1.0 port, parallel and serial ports, a 3.5" floppy drive and a CD-ROM drive (probably almost dead). I've installed NetBSD on this machine (full install) and now I want to connect it to the Internet. Although it has one PCMCIA modem card in it, it is obviously not an option. I've narrowed down my available options to the following: Connect a USB wireless adapter. I have a Realtek RTL8192 adapter, but although the system gives me the device's name (through dmesg) it fails to recognize it as a network adapter. Connect the laptop to another machine through a serial connection, so that the other machine will serve as a bridge to the Internet. Here is the page from the NetBSD documentation on serial connections. Unfortunately, I was not able to find anything on bridging there. I would very much appreciate your suggestions on the topic. Thanks in advance.

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  • How do I improve my incremental-backup performance?

    - by Alistair Bell
    I'm currently using the traditional rsync+cp -al method to create incremental/snapshot backups of our server tree. The backups are going onto a pair of eight-disk towers connected to the backup machine (a Sandy Bridge machine with 16 GB of RAM, running CentOS 5.5) via four eSATA connections (four disks per connection). Each disk is a regular 2 TB disk, so we have 32 TB of disk space connected to the backup machine. We're backing up about 20 TB of data on the servers with this. The problem is that each daily backup is taking more than 24 hours, and the real time-killer isn't the actual rsync, but the time it takes to perform a cp -al of the tree locally on the backup machine. It's taking more than 12 hours just to make the shadow copy of the tree, and as far as I can tell the performance backlog is at the disk (top shows the cp using a lot of RAM but not a lot of CPU and mostly in uninterruptible-sleep state) We have the server data split into four major volumes (and a few minor ones), and each of these backups runs in parallel (with some offsets in the cron to try to get some disks' cp done first). There are two volumes on the backup drive, both striped LVM volumes of 16 TB each. So obviously I need to improve the performance because it's unusable as it stands. The first question is: when CentOS 6 comes out, with support for btrfs, will making snapshots of subvolumes with btrfs substantially increase this performance? The second is: is there a way, with ext3 or something else supported in CentOS 5 or 6, to 'encourage' it to put the directories/inodes in one part of a volume (which could happen to be the part that's on an SSD, via LVM) and the files in another? That would presumably solve the problem, but I don't know of ways to hint ext3 like that.

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  • Computer speakers receive radio station signal

    - by squircle
    I have a set of Logitech 5.1 speakers where each speaker and the source plug into the subwoofer. I'm using a Griffin Firewave with output from my MacBook Pro, and output from my custom-built desktop with a switch in the middle (built it myself out of an old Belkin A/B parallel switch). Recently, I've noticed that I can hear a local Punjabi radio station being picked up by my speakers, and the volume of this interference increases as I increase the volume of the speakers. I'm fairly sure that this radio station is at the low-end of the FM spectrum, below 90MHz (or it may be at the high end, above 105MHz, my memory isn't infallible). It gets quite annoying as I can't put my audio very loud without the interference. I've tried to put a ferrite core on the input cable just before the 3.5mm jacks plug into the subwoofer. I don't know if putting the same core around all three of the cables (green, black, orange) would negate the effects, but I'm assuming not. There has been no change. Is there any reason why this would be happening? I'm assuming the interference is coming somewhere between the FireWave and the subwoofer, because the noise gets amplified with volume increases. If anybody has any suggestions, I'd be grateful!

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  • ReadyBoost in Windows 7

    - by Robert Koritnik
    I've bought an SD card today for my phot frame, but when I inserted it into my notebook I saw I could use it for ReadyBoost. Some background I'm a .net developer, using VMs and developing web applications (and Sharepoint). I use an HP notebook machine with Core 2 Duo 2GHz + 4GB RAM + 320 7200 HD. I simultaneously run Visual Studio 2010 with some plugins SQL Server Firefox with at least 10 tabs Chrome with about 5 tabs IIS VM with Server 2008 machine Sharepoint and occasionally also Photoshop and some InDesign as well. So I don't let my machine have a break. :D Question If I buy myself some really fast SDHC card (like SanDisk 16GB Extreme 30MB/s - is there anything faster) and use it with my Windows 7 ReadyBoost, will I see any performance gain? Is it going to work something similar to Seagate's HybridDrive Momentus with 4GB of solid state drive? What could I actually expect if I do put this card into my machine? And what would be recommended size? Observations I guess redirecting page file to it would speed up the system. Some VM machines on it would probably run faster as well because they could run parallel to HD host system I guess. Am I right or wrong?

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  • Firefox and Chrome keeps forcing HTTPS on Rails app using nginx/Passenger

    - by Steve
    I've got a really weird problem here where every time I try to browse my Rails app in non-SSL mode Chrome (v16) and Firefox (v7) keeps forcing my website to be served in HTTPS. My Rails application is deployed on a Ubuntu VPS using Capistrano, nginx, Passenger and a wildcard SSL certificate. I have set these parameters for port 80 in the nginx.conf: passenger_set_cgi_param HTTP_X_FORWARDED_PROTO http; passenger_set_cgi_param HTTPS off; The long version of my nginx.conf can be found here: https://gist.github.com/2eab42666c609b015bff The ssl-redirect.include file contains: rewrite ^/sign_up https://$host$request_uri? permanent ; rewrite ^/login https://$host$request_uri? permanent ; rewrite ^/settings/password https://$host$request_uri? permanent ; It is to make sure those three pages use HTTPS when coming from non-SSL request. My production.rb file contains this line: # Enable HTTP and HTTPS in parallel config.middleware.insert_before Rack::Lock, Rack::SSL, :exclude => proc { |env| env['HTTPS'] != 'on' } I have tried redirecting to HTTP via nginx rewrites, Ruby on Rails redirects and also used Rails view url using HTTP protocol. My application.rb file contains this methods used in a before_filter hook: def force_http if Rails.env.production? if request.ssl? redirect_to :protocol => 'http', :status => :moved_permanently end end end Every time I try to redirect to HTTP non-SSL the browser attempts to redirect it back to HTTPS causing an infinite redirect loop. Safari, however, works just fine. Even when I've disabled serving SSL in nginx the browsers still try to connect to the site using HTTPS. I should also mention that when I pushed my app on to Heroku, the Rails redirect work just fine for all browsers. The reason why I want to use non-SSL is that my homepage contains non-secure dynamic embedded objects and a non-secure CDN and I want to prevent security warnings. I don't know what is causing the browser to keep forcing HTTPS requests.

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  • Postfix aliases and duplicate e-mails, how to fix?

    - by macke
    I have aliases set up in postfix, such as the following: [email protected]: [email protected], [email protected] ... When an email is sent to [email protected], and any of the recipients in that alias is cc:ed which is quite common (ie: "Reply all"), the e-mail is delivered in duplicates. For instance, if an e-mail is sent to [email protected] and [email protected] is cc:ed, it'll get delivered twice. According to the Postfix FAQ, this is by design as Postfix sends e-mail in parallel without expanding the groups, which makes it faster than sendmail. Now that's all fine and dandy, but is it possible to configure Postfix to actually remove duplicate recipients before sending the e-mail? I've found a lot of posts from people all over the net that has the same problem, but I have yet to find an answer. If this is not possible to do in Postfix, is it possible to do it somewhere on the way? I've tried educating my users, but it's rather futile I'm afraid... I'm running postfix on Mac OS X Server 10.6, amavis is set as content_filter and dovecot is set as mailbox_command. I've tried setting up procmail as a content_filter for smtp delivery (as per the suggestion below), but I can't seem to get it right. For various reasons, I can't replace the standard OS X configuration, meaning postfix, amavis and dovecot stay put. I can however add to it if I wish.

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  • Unable to activate Windows XP

    - by Josh Kelley
    The latest round of Patch Tuesday updates left my Windows XP computer unbootable. ("Fatal System Error: The Windows Logon Process system process terminated unexpectedly.") After much messing around with the recovery console, an XP CD's repair mode, and manually copying registry files around, I have a system that can boot again. However, I overwrote my OEM XP installation's activation information while trying to run a retail XP CD's setup, so it needs reactivation. Here's my problem: I cannot activate it at all. I log in, Windows tells me I have to activate to continue, I click Yes, and absolutely nothing happens: no windows, no response to keyboard or mouse, no response to Ctrl-Alt-Del, nothing. Safe mode works, but I can't activate in safe mode (EDIT: not even safe mode with networking). I read a trick online of pressing [Windows Key]+U to bring up the Microsoft Narrator, and that works, but clicking its Microsoft Web Site link does nothing. My last attempt to resolve this was to reinstall Windows off of the OEM CD. Now I have two parallel Windows installations, both on the same hard drive, one with all of my stuff and no way to activate it, one fully activated with no usable programs. Any ideas? Any way to activate in safe mode? Any way to copy activation information from my activated installation to my unactivated installation (since they're both on the same hard drive)?

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  • Ubuntu 10.04 Keyboard and Mouse Freezing Problem

    - by nitbuntu
    I had a partition setup with Windows XP and Ubuntu 8.04 dual booting. I recently upgraded to Ubuntu 10.04 by installing fresh from CD but leaving the previous /home folder as is. Things seemed to be working fine, but started finding that my mouse and keyboard were freezing. After a quick search on the internet, I found the following suggestions as shown here:- Ubuntu Forums Here the suggestion was to:- Edit /etc/default/grub, go to the line that begins like: GRUB_CMDLINE_LINUX_DEFAULT= Change it to: GRUB_CMDLINE_LINUX_DEFAULT="quiet splash acpi=off" After that, run this command: sudo update-grub and Reboot This seemed to have resolved the issue but after a couple of days I again find my mouse and keyboard freezing. I also find that my parallel port printer had also stopped working. I have saved the output of dmesg and my syslog. The first can be viewed here but the syslog had too many characters, so if someone can suggest an alternative to freetexthost, I can post it there. Moreover, if there is any other information that should be provided, do let me know. I do hope we can get to the bottom of this issue. Thank you in advance for any help that could be provided.

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  • Tomcat web application intermittent freeze

    - by tinny
    I have a Grails web application (just a standard war file) deployed on a Ubuntu 10.10 server running on tomcat 6. My database is postgresql. The problem is that every so often (once or twice a day after inactivity) when I try to log into this web application it just freezes. I can navigate to the login page but when I try and login (first time the DB is hit, might be a clue..?) the application just freezes indefinitely, no 500 response code... the browser just waits and waits. I followed the instructions detailed here because the problem described sounded the same as mine. My GC logging showed no long running GC, all sub sec. When the application freezes a jmap heap output is... using parallel threads in the new generation. using thread-local object allocation. Concurrent Mark-Sweep GC Heap Configuration: MinHeapFreeRatio = 40 MaxHeapFreeRatio = 70 MaxHeapSize = 536870912 (512.0MB) NewSize = 21757952 (20.75MB) MaxNewSize = 87228416 (83.1875MB) OldSize = 65404928 (62.375MB) NewRatio = 7 SurvivorRatio = 8 PermSize = 21757952 (20.75MB) MaxPermSize = 85983232 (82.0MB) Heap Usage: New Generation (Eden + 1 Survivor Space): capacity = 19595264 (18.6875MB) used = 11411976 (10.883308410644531MB) free = 8183288 (7.804191589355469MB) 58.23843965562291% used Eden Space: capacity = 17432576 (16.625MB) used = 9249296 (8.820816040039062MB) free = 8183280 (7.8041839599609375MB) 53.05754009046053% used From Space: capacity = 2162688 (2.0625MB) used = 2162680 (2.0624923706054688MB) free = 8 (7.62939453125E-6MB) 99.99963008996212% used To Space: capacity = 2162688 (2.0625MB) used = 0 (0.0MB) free = 2162688 (2.0625MB) 0.0% used concurrent mark-sweep generation: capacity = 101556224 (96.8515625MB) used = 83906080 (80.01907348632812MB) free = 17650144 (16.832489013671875MB) 82.62032270912317% used Perm Generation: capacity = 85983232 (82.0MB) used = 62866832 (59.95448303222656MB) free = 23116400 (22.045516967773438MB) 73.1152232100324% used Anyone know what "From Space:" is? Any ideas on further fault finding ideas? I dont have much experience with this type of fault finding.

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  • Multiple IPs on firewall, are these virtual interfaces or what?

    - by Jakobud
    We have 5 static IP addresses from our ISP: XXX.XXX.XXX.180 XXX.XXX.XXX.181 XXX.XXX.XXX.182 XXX.XXX.XXX.183 XXX.XXX.XXX.184 On our firewall box, the NIC that is connected to our cable modem, appears to have all 5 IP addresses set on it. A previous IT guy set this thing up, and I'm not sure exactly what he did. Are these virtual interfaces on this NIC or what? Here is my ip addr output for that NIC: rwd0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether XX:XX:XX:XX:XX:XX brd ff:ff:ff:ff:ff:ff inet XXX.XXX.XXX.180/24 brd XXX.XXX.XXX.186 scope global rwd0 inet XXX.XXX.XXX.181/29 brd XXX.XXX.XXX.186 scope global rwd0:FWB9 inet XXX.XXX.XXX.182/29 brd XXX.XXX.XXX.186 scope global secondary rwd0:FWB10 inet XXX.XXX.XXX.183/29 brd XXX.XXX.XXX.186 scope global secondary rwd0:FWB11 inet XXX.XXX.XXX.184/29 brd XXX.XXX.XXX.186 scope global secondary rwd0:FWB12 inet6 fe80::250:8bff:fe61:5734/64 scope link valid_lft forever preferred_lft forever I'm a bit new to firewalls and networking so I'm just trying to figure out what he had going on here. I know he used Firewall Builder to configure the iptables rules, maybe that has something to do with the "FWB" I see in those names? So my questions are: What is going on here? Virtual Interfaces? Or something else? If we want to put in a second firewall in parallel with this firewall but we only want it to handle traffic to XXX.XXX.XXX.182, how do we get rid of the static XXX.XXX.XXX.182 address on this existing firewall box?

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  • 32 core (each physical core) 2.2 GhZ or 12 core (6 physical cores) 3.0GHZ?

    - by Tejaswi Rana
    I am working on a multithreaded application (Forex trading app built on C#) and had the client upgrade from the 12 core 3.0GHZ machine (Intel) to a 32 core 2.2 Ghz machine (AMD). The PassMark benchmark results were significantly higher when using multicores doing Integer, Floating and other calculations while for a single core calculation it was a bit slower than the pack (others that were being compared to with similar config as the 12 core one). Oh it also comes with 64 GB RAM (4 times as the other one) and a much faster SSD. So after configuring and running the application on that machine, not only did it not perform as well, it was significantly slower. We're talking about 30seconds - 1 minute slower on an app that usually completes processing within 5-20 secs. The application uses MAX DEGREE of PARALLELISM (TPL) which I've tried setting to number of cores and also half of that. I've also tried running single threaded and without setting any limits in parallel threading. While it may be the hardware has some issues, I am wondering if the CPU processing speed is the issue. I can overclock to 3.0 GHZ. But is that even a good idea? Server Info - AMD http://www.passmark.com/forum/showthread.php?4013-AMD-Dual-6272-performance-is-60-lower-than-benchmarks Seems that benchmark was wrong to start with - officially. Intel i7 3930k OS (same in both) Windows 7 Professional 64-bit

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  • Apache /server-status/ gives a 404 not found

    - by kapshure
    I am trying to solve a problem where Apache stats aren't displaying correctly in Munin. I've ran through quite a bit of checks and tests regarding Munin setup, but I think my issue is related to Apache, but my skill set there is lacking. first, system info: monitored server CentOS 5.3 kernel 2.6.18-128.1.1.el5 Apache/2.2.3 "server-status" directive in httpd.conf (i've cross-compared this with another system that i did a successful parallel install of Munin on, correctly showing Apache stats, and the directive below is the same for both) ExtendedStatus On <Location /server-status> SetHandler server-status Order deny,allow Deny from all Allow from 127.0.0.1 </Location> ran lynx http://localhost/server-status got HTTP/1.1 404 taking a look at Apache access_log: 127.0.0.1 - - [13/Oct/2010:07:00:47 -0700] "GET /server-status HTTP/1.0" 404 11237 "-" "Lynx/2.8.5rel.1 libwww-FM/2.14 SSL-MM/1.4.1 OpenSSL/0.9.8e-fips-rhel5" mod_status is also loaded: % grep "mod_status" /etc/httpd/conf/httpd.conf LoadModule status_module modules/mod_status.so iptables is turned off also i did notice that the ownership status on httpd.conf on this system is root.root.. whereas the system that is displaying correctly is apache.www -- not certain that this matters?? its got to be permission issue, but i'm not certain where the permissions are messed up. any thoughts on why the test of server-status is giving me a 404?

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  • How do I run a stable Windows XP kvm guest on Ubuntu 10.04?

    - by Jean-Paul Calderone
    I have three Windows XP guests running on a recently upgraded 64-bit Ubuntu 10.04 system. Occasionally (on the order of once every few days), one of the guests will become non-responsive and the kvm process on the host which is running that guest will start consuming 100% CPU. It will continue to do so until it is killed. When restarted, it will be fine for a while, and then the issue repeats. The kvm command line used to run all three guests is this: /usr/bin/kvm -S -M pc-0.12 -enable-kvm -m 1024 -smp 1 -name bigdog21vmxp1 \ -uuid ea47ff84-125b-16f7-9a4d-a6d0d8bab46a \ -chardev socket,id=monitor,path=/var/lib/libvirt/qemu/bigdog21vmxp1.monitor,server,nowait \ -monitor chardev:monitor \ -localtime \ -boot c \ -drive file=/var/lib/libvirt/images/windowsxp-1.qcow2,if=ide,index=0,boot=on,format=qcow2 \ -net nic,macaddr=54:52:00:02:06:0e,vlan=0,name=nic.0 \ -net tap,fd=58,vlan=0,name=tap.0 \ -chardev pty,id=serial0 \ -serial chardev:serial0 \ -parallel none \ -usb \ -usbdevice tablet \ -vnc 127.0.0.1:1 \ -k en-us \ -vga cirrus \ -soundhw es1370 Why do the systems misbehave this way sometimes? And what configuration can I change in order to fix it? Or, if the problem is due to a bug in kvm, what is the process for isolating a kvm failure so that the developers have a chance of fixing it?

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  • MySQL problem with many concurrent connections

    - by user48303
    Hi, here's a sixcore with 32 GB RAM. I've installed MySQL 5.1.47 (backport). Config is nearly standard, except max_connections, which is set to 2000. On the other hand there is PHP5.3/FastCGI on nginx. There is a very simple php application which should be served. NGINX can handle thousands of request parallel on this machine. This application accesses MySQL via mysqli. When using non-persistent connections in mysqli there is a problem when reaching 100 concurrent connections. [error] 14074#0: *296 FastCGI sent in stderr: "PHP Warning: mysqli::mysqli(): [2002] Resource temporarily unavailable (trying to connect via unix:///tmp/mysqld.sock) in /var/www/libs/db.php on line 7 I've no idea to solve this. Connecting via tcp to mysql is terrible slow. The interesting thing is, when using persistent connections (add 'p:' to hostname in mysqli) the first 5000-10000 thousand requests fail with the same error as above until max connections (from webserver, set to 1500) is reached. After the first requests MySQL keeps it 1500 open connections and all is fine, so that I can make my 1500 concurrent requests. Huh? Is it possible, that this is a problem with PHP FastCGI?

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  • Error while installing boost_1_54

    - by Farhat
    On trying to install boost I get this error during configuration checks. Googling did not give any pointers. [root@heracles boost_1_54_0]# ./b2 install Performing configuration checks - 32-bit : no (cached) - 64-bit : yes (cached) - arm : no (cached) - mips1 : no (cached) - power : no (cached) - sparc : no (cached) - x86 : yes (cached) error: No best alternative for libs/coroutine/build/allocator_sources next alternative: required properties: <link>static <target-os>windows <threading>multi not matched next alternative: required properties: <link>static <segmented-stacks>on <threading>multi not matched next alternative: required properties: <link>static <threading>multi not matched - has_icu builds : no (cached) warning: Graph library does not contain MPI-based parallel components. note: to enable them, add "using mpi ;" to your user-config.jam - zlib : yes (cached) - iconv (libc) : yes (cached) - icu : no (cached) - icu (lib64) : no (cached) - compiler-supports-ssse3 : yes (cached) - compiler-supports-avx2 : no (cached) - gcc visibility : yes (cached) - long double support : yes (cached) warning: skipping optional Message Passing Interface (MPI) library. note: to enable MPI support, add "using mpi ;" to user-config.jam. note: to suppress this message, pass "--without-mpi" to bjam. note: otherwise, you can safely ignore this message. error: No best alternative for libs/coroutine/build/allocator_sources next alternative: required properties: <link>static <target-os>windows <threading>multi not matched next alternative: required properties: <link>static <segmented-stacks>on <threading>multi not matched next alternative: required properties: <link>static <threading>multi not matched - zlib : yes (cached) How can the alternative for allocator sources be located? Thanks.

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  • Can MS Services for Unix be deployed and accessed from a shared drive?

    - by Ian C.
    I'm interested in experimenting with replacing our dependency on MKS with MS' Sevices for Unix toolset. I was wondering if anyone has any experience with deploying SFU on a shared drive? We like to, wherever possible, host our dev tools on one central NAS and call to the NAS to access the tools instead of rolling stuff out to each and every desktop. I'm not interested in the NFS support or ActiveState Perl. Really, none of the daemon technology is required here. I'm looking for replacements for the coreutils/binutils stuff you find in Linux (and MKS on Windows): sed, awk, csh, bash, grep, ls, find -- the meat-and-potates command line apps that our build and test scripts are built around. If I limit the install to just the Interix GNU Components (and maybe the Remote Connectivity components) will is run nicely from a shared location? To head off some questions: Yes, I've looked at Cygwin. Unfortunately it's performance in our build and test environment is poor. It runs considerably slower than MKS and it's not a direct drop-in replacement for MKS (thanks to its internal pathing and limitations with commands like 'ps'), so it's a tougher sell. Yes, I'm looking at the MinGW offering in parallel to this.

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  • Remote Socket Read In Multi-Threaded Application Returns Zero Bytes or EINTR (104)

    - by user39891
    Hi. Am a c-coder for a while now - neither a newbie nor an expert. Now, I have a certain daemoned application in C on a PPC Linux. I use PHP's socket_connect as a client to connect to this service locally. The server uses epoll for multiplexing connections via a Unix socket. A user submitted string is parsed for certain characters/words using strstr() and if found, spawns 4 joinable threads to different websites simultaneously. I use socket, connect, write and read, to interact with the said webservers via TCP on their port 80 in each thread. All connections and writes seems successful. Reads to the webserver sockets fail however, with either (A) all 3 threads seem to hang, and only one thread returns -1 and errno is set to 104. The responding thread takes like 10 minutes - an eternity long:-(. *I read somewhere that the 104 (is EINTR?), which in the network context suggests that ...'the connection was reset by peer'; or (B) 0 bytes from 3 threads, and only 1 of the 4 threads actually returns some data. Isn't the socket read/write thread-safe? I use thread-safe (and reentrant) libc functions such as strtok_r, gethostbyname_r, etc. *I doubt that the said webhosts are actually resetting the connection, because when I run a single-threaded standalone (everything else equal) all things works perfectly right, but of course in series not parallel. There's a second problem too (oops), I can't write back to the client who connect to my epoll-ed Unix socket. My daemon application will hang and hog CPU 100% for ever. Yet nothing is written to the clients end. Am sure the client (a very typical PHP socket application) hasn't closed the connection whenever this is happening - no error(s) detected either. Any ideas? I cannot figure-out whatever is wrong even with Valgrind, GDB or much logging. Kindly help where you can.

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  • Splitting build cross the network?

    - by Dandikas
    Is there a known solution for splitting build process cross the network machines? Use case: We are an average software development company. We own around 50 development workstations (Quad Core 2.66Ghz, 4 GB ram, 200 GB raid). No need to tell that at any single moment not every machine is loaded to the max. There are 5 to 15 projects running simultaneously at any single moment. Obviously all of them are continuously build on server, than deployed to proper environment. Single project build is taking from 3 to 15 minutes. The problem: Whenever we build 5 projects in a row the last project is going to be ready after around 25 - 50 minutes. Building in parallel does not solve the problem (build is only a part of the game, than you need to deploy, run tests etc.) YES the correct solution is to add another build server, but "That involves buying new Expensive hardware, and we already spent a lot!". Yea, right(damn them)! Anyway. What about splitting build among developers workstation? Lets say whenever we need to build project "A" we check 5 workstations and start build on all that are not overloaded. The build can be canceled by a developer if he really needs all the power of his machine as long as there is at least 1 machine that is still building. After build is finished deployment can be performed to a proper environment (hosted on some server, not on workstation :) ). The bigger the company the more this makes sense to me. Anyone tried something like this? Are there any good practices? Any helpful software?

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  • Traffic shaping on Linux with HTB: weird results

    - by DADGAD
    I'm trying to have some simple bandwidth throttling set up on a Linux server and I'm running into what seems to be very weird stuff despite a seemingly trivial config. I want to shape traffic coming to a specific client IP (10.41.240.240) to a hard maximum of 75Kbit/s. Here's how I set up the shaping: # tc qdisc add dev eth1 root handle 1: htb default 1 r2q 1 # tc class add dev eth1 parent 1: classid 1:1 htb rate 75Kbit # tc class add dev eth1 parent 1:1 classid 1:10 htb rate 75kbit # tc filter add dev eth1 parent 1:0 protocol ip prio 1 u32 match ip dst 10.41.240.240 flowid 1:10 To test, I start a file download over HTTP from the said client machine and measure the resulting speed by looking at Kb/s in Firefox. Now, the behaviour is rather puzzling: the DL starts at about 10Kbyte/s and proceeds to pick up speed until it stabilizes at about 75Kbytes/s (Kilobytes, not Kilobits as configured!). Then, If I start several parallel downloads of that very same file, each download stabilizes at about 45Kbytes/s; the combined speed of those downloads thus greatly exceeds the configured maximum. Here's what I get when probing tc for debug info [root@kup-gw-02 /]# tc -s qdisc show dev eth1 qdisc htb 1: r2q 1 default 1 direct_packets_stat 1 Sent 17475717 bytes 1334 pkt (dropped 0, overlimits 2782 requeues 0) rate 0bit 0pps backlog 0b 12p requeues 0 [root@kup-gw-02 /]# tc -s class show dev eth1 class htb 1:1 root rate 75000bit ceil 75000bit burst 1608b cburst 1608b Sent 14369397 bytes 1124 pkt (dropped 0, overlimits 0 requeues 0) rate 577896bit 5pps backlog 0b 0p requeues 0 lended: 1 borrowed: 0 giants: 1938 tokens: -205561 ctokens: -205561 class htb 1:10 parent 1:1 prio 0 **rate 75000bit ceil 75000bit** burst 1608b cburst 1608b Sent 14529077 bytes 1134 pkt (dropped 0, overlimits 0 requeues 0) **rate 589888bit** 5pps backlog 0b 11p requeues 0 lended: 1123 borrowed: 0 giants: 1938 tokens: -205561 ctokens: -205561 What I can't for the life of me understand is this: how come I get a "rate 589888bit 5pps" with a config of "rate 75000bit ceil 75000bit"? Why does the effective rate get so much higher than the configured rate? What am I doing wrong? Why is it behaving the way it is? Please help, I'm stumped. Thanks guys.

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  • rc scripts dependencies

    - by chris
    On a Ubuntu 10.04.1 LTS server install certain services fail to start properly after a reboot. I have a couple of virtual interfaces defined on eth0: /etc/network/interfaces # This file describes the network interfaces available on your system # and how to activate them. For more information, see interfaces(5). # The loopback network interface auto lo iface lo inet loopback # The primary network interface auto eth0 iface eth0 inet static address 172.16.5.240 netmask 255.255.255.0 gateway 172.16.5.1 auto eth0:1 iface eth0:1 inet static address 172.16.5.241 netmask 255.255.255.0 gateway 172.16.5.1 auto eth0:2 iface eth0:2 inet static address 172.16.5.242 netmask 255.255.255.0 gateway 172.16.5.1 auto eth0:3 iface eth0:3 inet static address 172.16.5.243 netmask 255.255.255.0 gateway 172.16.5.1 and so on... The services that try to bind to for example 172.16.5.243 fail during boot, complaining that there is no such IP address. My questions: 1) Are the services started parallel by default? Can I disable that so they run sequentially? 2) Is there a way to define dependencies between rc scripts? I'm only familiar with the defining the order of seqentially started scripts using the numbers in /etc/rc[0-6].d/) Any other fix or workaround appreciated.

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