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  • how to link with static mySQL C library with Visual Studio 2008?

    - by Jean-Denis Muys
    Hi, My project is running fine, but its requirement for some DLLs means it cannot be simply dragged and dropped by the end user. The DLLs are not loaded when put side by side with my executable, because my executable is not an application, and its location is not in the few locations where Windows looks for DLL. I already asked a question about how to make their loading happen. None of the suggestions worked (see the question at http://stackoverflow.com/questions/2637499/how-can-a-win32-app-plugin-load-its-dll-in-its-own-directory) So I am now exploring another way: get rid of the DLLs altogether, and link with static versions of them. This is failing for the last of those DLLs. So I am at this point where all but one of the libraries are statically linked, and everything is fine. The last library is the standard C library for mySQL, aka Connector/C. The problem I have may or may not be related with that origin. Whenever I switched to the static library in the linker additional dependency, I get the following errors (log at the end): 1- about 40 duplicate symbols (e.g. _toupper) mutually between LIBCMT.lib and MSVCRT.lib. Interestingly, I can't control the inclusion of these two libraries: they are from Visual Studio and automatically included. So why are these symbol duplicate when I include mySQL's static lib, but not its DLL? Searching C:\Program Files\Microsoft Visual Studio 9.0\VC\lib\MSVCRT.lib: Searching C:\Program Files\Microsoft Visual Studio 9.0\VC\lib\OLDNAMES.lib: Searching C:\Program Files\Microsoft Visual Studio 9.0\VC\lib\msvcprt.lib: Searching C:\Program Files\Microsoft Visual Studio 9.0\VC\lib\LIBCMT.lib: LIBCMT.lib(setlocal.obj) : error LNK2005: _setlocale already defined in MSVCRT.lib(MSVCR90.dll) Searching C:\Program Files\Microsoft Visual Studio 9.0\VC\lib\MSVCRT.lib: MSVCRT.lib(MSVCR90.dll) : error LNK2005: _toupper already defined in LIBCMT.lib(toupper.obj) 2- two warnings that MSVCRT and LIBCMT conflicts with use of other libs, with a suggestion to use /NODEFAULTLIB:library:. I don't understand that suggestion: what am I supposed to do and how? LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library 3- an external symbol is undefined: _main. So does that mean that the static mySQL lib (but not the DLL) references a _main symbol? For the sake of it, I tried to define an empty function named _main() in my code, with no difference. LIBCMT.lib(crt0.obj) : error LNK2001: unresolved external symbol _main As mentioned in my first question, my code is a port of a fully working Mac version of the code. Its a plugin for a host application that I don't control. The port currently works, albeit with installation issues due to that lone remaining DLL. As a Mac programmer I am rather disoriented with Visual Studio and Windows which I find confusing, poorly designed and documented, with error messages that are very difficult to grasp and act upon. So I will be very grateful for any help. Here is the full set of errors: 1 Searching C:\Program Files\Microsoft Visual Studio 9.0\VC\lib\MSVCRT.lib: 1 Searching C:\Program Files\Microsoft Visual Studio 9.0\VC\lib\OLDNAMES.lib: 1 Searching C:\Program Files\Microsoft Visual Studio 9.0\VC\lib\msvcprt.lib: 1 Searching C:\Program Files\Microsoft Visual Studio 9.0\VC\lib\LIBCMT.lib: 1LIBCMT.lib(setlocal.obj) : error LNK2005: _setlocale already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(tidtable.obj) : error LNK2005: __encode_pointer already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(tidtable.obj) : error LNK2005: __encoded_null already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(tidtable.obj) : error LNK2005: __decode_pointer already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(tolower.obj) : error LNK2005: _tolower already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(invarg.obj) : error LNK2005: __set_invalid_parameter_handler already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(invarg.obj) : error LNK2005: __invalid_parameter_noinfo already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(crt0dat.obj) : error LNK2005: __amsg_exit already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(crt0dat.obj) : error LNK2005: __initterm_e already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(crt0dat.obj) : error LNK2005: _exit already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(crtheap.obj) : error LNK2005: __malloc_crt already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(dosmap.obj) : error LNK2005: __errno already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(file.obj) : error LNK2005: __iob_func already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(mlock.obj) : error LNK2005: __unlock already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(mlock.obj) : error LNK2005: _lock already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(winxfltr.obj) : error LNK2005: __CppXcptFilter already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(crt0init.obj) : error LNK2005: ___xi_a already defined in MSVCRT.lib(cinitexe.obj) 1LIBCMT.lib(crt0init.obj) : error LNK2005: ___xi_z already defined in MSVCRT.lib(cinitexe.obj) 1LIBCMT.lib(crt0init.obj) : error LNK2005: ___xc_a already defined in MSVCRT.lib(cinitexe.obj) 1LIBCMT.lib(crt0init.obj) : error LNK2005: ___xc_z already defined in MSVCRT.lib(cinitexe.obj) 1LIBCMT.lib(hooks.obj) : error LNK2005: "void __cdecl terminate(void)" (?terminate@@YAXXZ) already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(winsig.obj) : error LNK2005: _signal already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(fflush.obj) : error LNK2005: _fflush already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(tzset.obj) : error LNK2005: __tzset already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(_ctype.obj) : error LNK2005: _isspace already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(_ctype.obj) : error LNK2005: _iscntrl already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(getenv.obj) : error LNK2005: _getenv already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(strnicmp.obj) : error LNK2005: __strnicmp already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(osfinfo.obj) : error LNK2005: __get_osfhandle already defined in MSVCRT.lib(MSVCR90.dll) 1LIBCMT.lib(osfinfo.obj) : error LNK2005: __open_osfhandle already defined in MSVCRT.lib(MSVCR90.dll) [...] 1 Searching C:\Program Files\Microsoft Visual Studio 9.0\VC\lib\MSVCRT.lib: 1MSVCRT.lib(MSVCR90.dll) : error LNK2005: _toupper already defined in LIBCMT.lib(toupper.obj) 1MSVCRT.lib(MSVCR90.dll) : error LNK2005: _isalpha already defined in LIBCMT.lib(_ctype.obj) 1MSVCRT.lib(MSVCR90.dll) : error LNK2005: _wcschr already defined in LIBCMT.lib(wcschr.obj) 1MSVCRT.lib(MSVCR90.dll) : error LNK2005: _isdigit already defined in LIBCMT.lib(_ctype.obj) 1MSVCRT.lib(MSVCR90.dll) : error LNK2005: _islower already defined in LIBCMT.lib(ctype.obj) 1MSVCRT.lib(MSVCR90.dll) : error LNK2005: __doserrno already defined in LIBCMT.lib(dosmap.obj) 1MSVCRT.lib(MSVCR90.dll) : error LNK2005: _strftime already defined in LIBCMT.lib(strftime.obj) 1MSVCRT.lib(MSVCR90.dll) : error LNK2005: _isupper already defined in LIBCMT.lib(_ctype.obj) [...] 1Finished searching libraries 1 Creating library z:\PCdev\Test\RK_Demo_2004\plugins\Test.bundle\contents\windows\Test.lib and object z:\PCdev\Test\RK_Demo_2004\plugins\Test.bundle\contents\windows\Test.exp 1Searching libraries [...] 1Finished searching libraries 1LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library 1LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library 1LIBCMT.lib(crt0.obj) : error LNK2001: unresolved external symbol _main

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  • Call methods in main method

    - by Niloo
    this is my main method that gets 3 integers from command line and I parse then in my validating method. However I have one operation method that calls 3 other methods, but i don't know what type of data and howmany I have to put in my operatinMethod() " cuase switch only gets one); AND also in my mainMethod() for calling the operationMehod(); itself? please let me know if i'm not clear? Thanx! main method: public class test { // Global Constants final static int MIN_NUMBER = 1; final static int MAX_PRIME = 10000; final static int MAX_FACTORIAL = 12; final static int MAX_LEAPYEAR = 4000; //Global Variables static int a,b,c; public static void main (String[] args) { for(int i =0; i< args.length; i++){} if(validateInput(args[0],args[1],args[2])){ performOperations(); } } //Validate User Input public static boolean validateInput(String num1,String num2,String num3){ boolean isValid = false; try{ try{ try{ a = Integer.parseInt(num1); if(!withinRange(a,MIN_NUMBER, MAX_PRIME)) { System.out.println("The entered value " + num1 +" is out of range [1 TO 10000]."); } isValid = true; } catch(Exception ex) { System.out.println("The entered value " + num1 + " is not a valid integer. Please try again."); } b = Integer.parseInt(num2); if(!withinRange(b,MIN_NUMBER, MAX_FACTORIAL)) { System.out.println("The entered value " + num2 +" is out of range [1 TO 12]."); } isValid = true; } catch(Exception ex) { System.out.println("The entered value " + num2 + " is not a valid integer. Please try again."); } c = Integer.parseInt(num3); if(!withinRange(c,MIN_NUMBER, MAX_LEAPYEAR)) { System.out.println("The entered value " + num3 +" is out of range [1 TO 4000]."); } isValid = true; } catch(Exception ex) { System.out.println("The entered value " + num3 + " is not a valid integer. Please try again."); } return isValid; } //Check the value within the specified range private static boolean withinRange(int userInput ,int min, int max){ boolean isInRange = true; if(userInput < min || userInput > max){ isInRange = false; } return isInRange; } //Perform operations private static void performOperations(int userInput) { switch(userInput) { case 1: // count Prime numbers countPrimes(a); break; case 2: // Calculate factorial getFactorial(b); break; case 3: // find Leap year isLeapYear(c); break; } } // Verify Prime Number private static boolean isPrime(int prime) { for(int i = 2; i <= Math.sqrt(prime) ; i++) { if ((prime % i) == 0) { return false; } } return true; } // Calculate Prime private static int countPrimes(int userInput){ int count =0; for(int i=userInput; i<=MAX_PRIME; i++) { if(isPrime(i)){ count++; } } System.out.println("Exactly "+ count + " prime numbers exist between "+ a + " and 10,000."); return count; } // Calculate the factorial value private static int getFactorial(int userInput){ int ans = userInput; if(userInput >1 ){ ans*= (getFactorial(userInput-1)); //System.out.println("The value of "+ b +"! is "+ getFactorial(userInput)); } return ans; } // Determine whether the integer represents a leap year private static boolean isLeapYear(int userInput){ if (userInput % 4 == 0 && userInput % 400 == 0 && userInput % 100 ==0){ System.out.println("The year "+ c +" is a leap year"); } else { System.out.println("The year "+ c +" is a not leap year"); } return false; } }

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  • Firefox and TinyMCE 3.4.9 won't play nice together

    - by Patricia
    I've submitted a bug to the tinyMCE people, but i'm hoping someone else has come across this and has a suitable workaround. Here's the situation: I've got a form with a tinyMCE control that i load into a jquery dialog. it works great the first time, then after they close it, and open a new one. any interaction with the tinyMCE control gives: "Node cannot be used in a document other than the one in which it was created" it also doesn't fill the control with the text it's supposed to be prepopulated with. In my jquery dialogs i have the following scripts in my beforeClose handler: if (typeof tinyMCE != 'undefined') { $(this).find(':tinymce').each(function () { var theMce = $(this); tinyMCE.execCommand('mceFocus', false, theMce.attr('id')); tinyMCE.execCommand('mceRemoveControl', false, theMce.attr('id')); $(this).remove(); }); } and here's my tinyMCE setup script: $('#' + controlId).tinymce({ script_url: v2ScriptPaths.TinyMCEPath, mode: "none", elements: controlId, theme: "advanced", plugins: "paste", paste_retain_style_properties: "*", theme_advanced_toolbar_location: "top", theme_advanced_buttons1: "bold, italic, underline, strikethrough, separator, justifyleft, justifycenter, justifyright, justifyfull, indent, outdent, separator, undo, redo, separator, numlist, bullist, hr, link, unlink,removeformat", theme_advanced_buttons2: "fontsizeselect, forecolor, backcolor, charmap, pastetext,pasteword,selectall, sub, sup", theme_advanced_buttons3: "", language: v2LocalizedSettings.languageCode, gecko_spellcheck : true, onchange_callback: function (editor) { tinyMCE.triggerSave(); }, setup: function (editor) { editor.onInit.add(function (editor, event) { if (typeof v2SetInitialContent == 'function') { v2SetInitialContent(); } }) } }); is there anything obvious here? i've got all that complicated removal stuff in the close b/c tinymce doesn't like having it's html removed without it being removed. the setInitialContent() stuff is just so i can pre-load it with their email signature if they have one. it's broken with or without that code so that's not the problem. i was forced to update to 3.4.9 because of this issue: http://www.tinymce.com/forum/viewtopic.php?id=28400 so if someone can solve that, it would help this situation to. I have tried the suggestion from aknosis with no luck. EDIT: I originally thought this only affected firefox 11, but i have downloaded 10, and it is also affected. EDIT: Ok, i've trimmed down all my convoluted dynamic forms and links that cause this into a fairly simple example. the code for the base page: <a href="<%=Url.Action(MVC.Temp.GetRTEDialogContent)%>" id="TestSendEmailDialog">Get Dialog</a> <div id="TestDialog"></div> <script type="text/javascript"> $('#TestSendEmailDialog').click(function (e) { e.preventDefault(); var theDialog = buildADialog('Test', 500, 800, 'TestDialog'); theDialog.dialog('open'); theDialog.empty().load($(this).attr('href'), function () { }); }); function buildADialog(title, height, width, dialogId, maxHeight) { var customDialog = $('#' + dialogId); customDialog.dialog('destory'); customDialog.dialog({ title: title, autoOpen: false, height: height, modal: true, width: width, close: function (ev, ui) { $(this).dialog("destroy"); $(this).empty(); }, beforeClose: function (event, ui) { if (typeof tinyMCE != 'undefined') { $(this).find(':tinymce').each(function () { var theMce = $(this); tinyMCE.execCommand('mceFocus', false, theMce.attr('id')); tinyMCE.execCommand('mceRemoveControl', false, theMce.attr('id')); $(this).remove(); }); } } }); return customDialog; } </script> and the code for the page that is loaded into the dialog: <form id="SendAnEmailForm" name="SendAnEmailForm" enctype="multipart/form-data" method="post"> <textarea cols="50" id="MessageBody" name="MessageBody" rows="10" style="width: 710px; height:200px;"></textarea> </form> <script type="text/javascript"> $(function () { $('#MessageBody').tinymce({ script_url: v2ScriptPaths.TinyMCEPath, mode: "exact", elements: 'MessageBody', theme: "advanced", plugins: "paste, preview", paste_retain_style_properties: "*", theme_advanced_toolbar_location: "top", theme_advanced_buttons1: "bold, italic, underline, strikethrough, separator, justifyleft, justifycenter, justifyright, justifyfull, indent, outdent, separator, undo, redo, separator, numlist, bullist, hr, link, unlink,removeformat", theme_advanced_buttons2: "fontsizeselect, forecolor, backcolor, charmap, pastetext,pasteword,selectall, sub, sup, preview", theme_advanced_buttons3: "", language: 'EN', gecko_spellcheck: true, onchange_callback: function (editor) { tinyMCE.triggerSave(); } }); }); </script> a very interesting thing i noticed, if i move the tinyMCE setup into the load callback, it seems to work. this isn't really a solution though, because when i'm loading dialogs, i don't know in the code ahead of time if it has tinyMCE controls or not!

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  • How do I create an instance of this class in Android?

    - by Lloyd Banks
    I was wondering if it is possible to create an instance of this class (from the link, which creates a listview) from another class so that I can call on either lazyadapter.java or customizedlistview.java (not sure which one) to inflate that same listview. Is this possible? This is what I tried (obviously incorrect): CustomizedListView clv = new CustomizedListView(); clv.onCreate(...); source: http://www.androidhive.info/2012/02/android-custom-listview-with-image-and-text/ LazyAdapter.java import java.util.ArrayList; import java.util.HashMap; import android.app.Activity; import android.content.Context; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.ImageView; import android.widget.TextView; public class LazyAdapter extends BaseAdapter { private Activity activity; private ArrayList&lt;HashMap&lt;String, String&gt;&gt; data; private static LayoutInflater inflater=null; public ImageLoader imageLoader; public LazyAdapter(Activity a, ArrayList&lt;HashMap&lt;String, String&gt;&gt; d) { activity = a; data=d; inflater = (LayoutInflater)activity.getSystemService(Context.LAYOUT_INFLATER_SERVICE); imageLoader=new ImageLoader(activity.getApplicationContext()); } public int getCount() { return data.size(); } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { View vi=convertView; if(convertView==null) vi = inflater.inflate(R.layout.list_row, null); TextView title = (TextView)vi.findViewById(R.id.title); // title TextView artist = (TextView)vi.findViewById(R.id.artist); // artist name TextView duration = (TextView)vi.findViewById(R.id.duration); // duration ImageView thumb_image=(ImageView)vi.findViewById(R.id.list_image); // thumb image HashMap&lt;String, String&gt; song = new HashMap&lt;String, String&gt;(); song = data.get(position); // Setting all values in listview title.setText(song.get(CustomizedListView.KEY_TITLE)); artist.setText(song.get(CustomizedListView.KEY_ARTIST)); duration.setText(song.get(CustomizedListView.KEY_DURATION)); imageLoader.DisplayImage(song.get(CustomizedListView.KEY_THUMB_URL), thumb_image); return vi; } } CustomizedListView.java import java.util.ArrayList; import java.util.HashMap; import org.w3c.dom.Document; import org.w3c.dom.Element; import org.w3c.dom.NodeList; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.ListView; public class CustomizedListView extends Activity { // All static variables static final String URL = "http://api.androidhive.info/music/music.xml"; // XML node keys static final String KEY_SONG = "song"; // parent node static final String KEY_ID = "id"; static final String KEY_TITLE = "title"; static final String KEY_ARTIST = "artist"; static final String KEY_DURATION = "duration"; static final String KEY_THUMB_URL = "thumb_url"; ListView list; LazyAdapter adapter; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ArrayList&lt;HashMap&lt;String, String&gt;&gt; songsList = new ArrayList&lt;HashMap&lt;String, String&gt;&gt;(); XMLParser parser = new XMLParser(); String xml = parser.getXmlFromUrl(URL); // getting XML from URL Document doc = parser.getDomElement(xml); // getting DOM element NodeList nl = doc.getElementsByTagName(KEY_SONG); // looping through all song nodes &lt;song&gt; for (int i = 0; i &lt; nl.getLength(); i++) { // creating new HashMap HashMap&lt;String, String&gt; map = new HashMap&lt;String, String&gt;(); Element e = (Element) nl.item(i); // adding each child node to HashMap key =&gt; value map.put(KEY_ID, parser.getValue(e, KEY_ID)); map.put(KEY_TITLE, parser.getValue(e, KEY_TITLE)); map.put(KEY_ARTIST, parser.getValue(e, KEY_ARTIST)); map.put(KEY_DURATION, parser.getValue(e, KEY_DURATION)); map.put(KEY_THUMB_URL, parser.getValue(e, KEY_THUMB_URL)); // adding HashList to ArrayList songsList.add(map); } list=(ListView)findViewById(R.id.list); // Getting adapter by passing xml data ArrayList adapter=new LazyAdapter(this, songsList); list.setAdapter(adapter); // Click event for single list row list.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView&lt;?&gt; parent, View view, int position, long id) { } }); } }

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  • Zend_Navigation failing to load

    - by Grant Collins
    Hi, Following on from my earlier question, I am still having issues with loading the xml file into Zend_Navigation. I am now getting the following error message: <b>Fatal error</b>: Uncaught exception 'Zend_Navigation_Exception' with message 'Invalid argument: Unable to determine class to instantiate' in C:\www\mysite\development\website\library\Zend\Navigation\Page.php:223 I've tried to make my navigation.xml file look similar to the example on the Zend Documentation, However I just can't seem to get it to work. My XML file looks like this: <?xml version="1.0" encoding="UTF-8"?> <configdata> <navigation> <default> <label>Home</label> <controller>index</controller> <action>index</action> <module>default</module> <pages> <tour> <label>Tour</label> <controller>tour</controller> <action>index</action> <module>default</module> </tour> <blog> <label></label> <uri>http://blog.mysite.com</uri> </blog> <support> <label>Support</label> <controller>support</controller> <action>index</action> <module>default</module> </support> </pages> </default> <users> <label>Home</label> <controller>index</controller> <action>index</action> <module>users</module> <role>guser</role> <resource>owner</resource> <pages> <jobmanger> <label>Job Manager</label> <controller>jobmanager</controller> <action>index</action> <module>users</module> <role>guser</role> <resource>owner</resource> </jobmanger> <myaccount> <label>My Account</label> <controller>profile</controller> <action>index</action> <role>guser</role> <resource>owner</resource> <module>users</module> <pages> <detail> <label>Account Details</label> <controller>profile</controller> <action>detail</action> <module>users</module> <role>guser</role> <resource>owner</resource> <pages> <history> <label>Account History</label> <controller>profile</controller> <action>history</action> <module>users</module> <role>guser</role> <resource>owner</resource> </history> <password> <label>Change Password</label> <controller>profile</controller> <action>changepwd</action> <module>users</module> <role>employer</role> <resource>employers</resource> </password> </pages> </detail> ... </navigation> </configdata> Now I confess that I've totally got the wrong end of the stick with this, but rapidly running out of ideas, and it's been a long week. Thanks, Grant

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  • Fragment shaders on a texture

    - by Snowangelic
    Hello stack overflow. I am trying to add some post-processing capabilities to a program. The rendering is done using openGL. I just want to allow the program to load some home made fragment shader and use them on the video stream. I wrote a little piece of shader using "OpenGL Shader Builder" that just turns a texture in grayscale. The shaders works well in the shader builder but I can't make it work in the main program. The screens stays all black. Here is the setup : @implementation PluginGLView - (id) initWithCoder: (NSCoder *) coder { const GLubyte * strExt; if ((self = [super initWithCoder:coder]) == nil) return nil; glLock = [[NSLock alloc] init]; if (nil == glLock) { [self release]; return nil; } // Init pixel format attribs NSOpenGLPixelFormatAttribute attrs[] = { NSOpenGLPFAAccelerated, NSOpenGLPFANoRecovery, NSOpenGLPFADoubleBuffer, 0 }; // Get pixel format from OpenGL NSOpenGLPixelFormat* pixFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs]; if (!pixFmt) { NSLog(@"No Accelerated OpenGL pixel format found\n"); NSOpenGLPixelFormatAttribute attrs2[] = { NSOpenGLPFANoRecovery, 0 }; // Get pixel format from OpenGL pixFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs2]; if (!pixFmt) { NSLog(@"No OpenGL pixel format found!\n"); [self release]; return nil; } } [self setPixelFormat:[pixFmt autorelease]]; /* long swapInterval = 1 ; [[self openGLContext] setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval]; */ [glLock lock]; [[self openGLContext] makeCurrentContext]; // Init object members strExt = glGetString (GL_EXTENSIONS); texture_range = gluCheckExtension ((const unsigned char *)"GL_APPLE_texture_range", strExt) ? GL_TRUE : GL_FALSE; texture_hint = GL_STORAGE_SHARED_APPLE ; client_storage = gluCheckExtension ((const unsigned char *)"GL_APPLE_client_storage", strExt) ? GL_TRUE : GL_FALSE; rect_texture = gluCheckExtension((const unsigned char *)"GL_EXT_texture_rectangle", strExt) ? GL_TRUE : GL_FALSE; // Setup some basic OpenGL stuff glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glColor4f(1.0f, 1.0f, 1.0f, 1.0f); glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); // Loads the shaders shader=LoadShader(GL_FRAGMENT_SHADER,"/Users/alexandremathieu/fragment.fs"); program=glCreateProgram(); glAttachShader(program, shader); glLinkProgram(program); glUseProgram(program); [NSOpenGLContext clearCurrentContext]; [glLock unlock]; image_width = 1024; image_height = 512; image_depth = 16; image_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; image_base = (GLubyte *) calloc(((IMAGE_COUNT * image_width * image_height) / 3) * 4, image_depth >> 3); if (image_base == nil) { [self release]; return nil; } // Create and load textures for the first time [self loadTextures:GL_TRUE]; // Init fps timer //gettimeofday(&cycle_time, NULL); drawBG = YES; // Call for a redisplay noDisplay = YES; PSXDisplay.Disabled = 1; [self setNeedsDisplay:true]; return self; } And here is the "render screen" function wich basically...renders the screen. - (void)renderScreen { int bufferIndex = whichImage; glBindTexture(GL_TEXTURE_RECTANGLE_EXT, bufferIndex+1); glUseProgram(program); int loc=glGetUniformLocation(program, "texture"); glUniform1i(loc,bufferIndex+1); glTexSubImage2D(GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0, image_width, image_height, GL_BGRA, image_type, image[bufferIndex]); glBegin(GL_QUADS); glTexCoord2f(0.0f, 0.0f); glVertex2f(-1.0f, 1.0f); glTexCoord2f(0.0f, image_height); glVertex2f(-1.0f, -1.0f); glTexCoord2f(image_width, image_height); glVertex2f(1.0f, -1.0f); glTexCoord2f(image_width, 0.0f); glVertex2f(1.0f, 1.0f); glEnd(); [[self openGLContext] flushBuffer]; [NSOpenGLContext clearCurrentContext]; //[glLock unlock]; } and finally here's the shader. uniform sampler2DRect texture; void main() { vec4 color, texel; color = gl_Color; texel = texture2DRect(texture, gl_TexCoord[0].xy); color *= texel; // Begin Shader float gray=0.0; gray+=(color.r + color.g + color.b)/3.0; color=vec4(gray,gray,gray,color.a); // End Shader gl_FragColor = color; } The loading and using of shaders works since I am able to turn the screen all red with this shader void main(){ gl_FragColor=vec4(1.0,0.0,0.0,1.0); } If the shader contains a syntax error I get an error message from the LoadShader function etc. If I remove the use of the shader, everything works normally. I think the problem comes from the "passing the texture as a uniform parameter" thing. But these are my very firsts step with openGL and I cant be sure of anything. Don't hesitate to ask for more info. Thank you Stack O.

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  • MVVM - implementing 'IsDirty' functionality to a ModelView in order to save data

    - by Brendan
    Hi, Being new to WPF & MVVM I struggling with some basic functionality. Let me first explain what I am after, and then attach some example code... I have a screen showing a list of users, and I display the details of the selected user on the right-hand side with editable textboxes. I then have a Save button which is DataBound, but I would only like this button to display when data has actually changed. ie - I need to check for "dirty data". I have a fully MVVM example in which I have a Model called User: namespace Test.Model { class User { public string UserName { get; set; } public string Surname { get; set; } public string Firstname { get; set; } } } Then, the ViewModel looks like this: using System.Collections.ObjectModel; using System.Collections.Specialized; using System.Windows.Input; using Test.Model; namespace Test.ViewModel { class UserViewModel : ViewModelBase { //Private variables private ObservableCollection<User> _users; RelayCommand _userSave; //Properties public ObservableCollection<User> User { get { if (_users == null) { _users = new ObservableCollection<User>(); //I assume I need this Handler, but I am stuggling to implement it successfully //_users.CollectionChanged += HandleChange; //Populate with users _users.Add(new User {UserName = "Bob", Firstname="Bob", Surname="Smith"}); _users.Add(new User {UserName = "Smob", Firstname="John", Surname="Davy"}); } return _users; } } //Not sure what to do with this?!?! //private void HandleChange(object sender, NotifyCollectionChangedEventArgs e) //{ // if (e.Action == NotifyCollectionChangedAction.Remove) // { // foreach (TestViewModel item in e.NewItems) // { // //Removed items // } // } // else if (e.Action == NotifyCollectionChangedAction.Add) // { // foreach (TestViewModel item in e.NewItems) // { // //Added items // } // } //} //Commands public ICommand UserSave { get { if (_userSave == null) { _userSave = new RelayCommand(param => this.UserSaveExecute(), param => this.UserSaveCanExecute); } return _userSave; } } void UserSaveExecute() { //Here I will call my DataAccess to actually save the data } bool UserSaveCanExecute { get { //This is where I would like to know whether the currently selected item has been edited and is thus "dirty" return false; } } //constructor public UserViewModel() { } } } The "RelayCommand" is just a simple wrapper class, as is the "ViewModelBase". (I'll attach the latter though just for clarity) using System; using System.ComponentModel; namespace Test.ViewModel { public abstract class ViewModelBase : INotifyPropertyChanged, IDisposable { protected ViewModelBase() { } public event PropertyChangedEventHandler PropertyChanged; protected virtual void OnPropertyChanged(string propertyName) { PropertyChangedEventHandler handler = this.PropertyChanged; if (handler != null) { var e = new PropertyChangedEventArgs(propertyName); handler(this, e); } } public void Dispose() { this.OnDispose(); } protected virtual void OnDispose() { } } } Finally - the XAML <Window x:Class="Test.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:vm="clr-namespace:Test.ViewModel" Title="MainWindow" Height="350" Width="525"> <Window.DataContext> <vm:UserViewModel/> </Window.DataContext> <Grid> <ListBox Height="238" HorizontalAlignment="Left" Margin="12,12,0,0" Name="listBox1" VerticalAlignment="Top" Width="197" ItemsSource="{Binding Path=User}" IsSynchronizedWithCurrentItem="True"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel> <TextBlock Text="{Binding Path=Firstname}"/> <TextBlock Text="{Binding Path=Surname}"/> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> <Label Content="Username" Height="28" HorizontalAlignment="Left" Margin="232,16,0,0" Name="label1" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,21,0,0" Name="textBox1" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/UserName}" /> <Label Content="Surname" Height="28" HorizontalAlignment="Left" Margin="232,50,0,0" Name="label2" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,52,0,0" Name="textBox2" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/Surname}" /> <Label Content="Firstname" Height="28" HorizontalAlignment="Left" Margin="232,84,0,0" Name="label3" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,86,0,0" Name="textBox3" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/Firstname}" /> <Button Content="Button" Height="23" HorizontalAlignment="Left" Margin="368,159,0,0" Name="button1" VerticalAlignment="Top" Width="75" Command="{Binding Path=UserSave}" /> </Grid> </Window> So basically, when I edit a surname, the Save button should be enabled; and if I undo my edit - well then it should be Disabled again as nothing has changed. I have seen this in many examples, but have not yet found out how to do it. Any help would be much appreciated! Brendan

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  • Intermittent Internet Explorer Error whilst using Javascript to traverse XML Nodes

    - by Sykth
    Hi there all, Basically I use a javascript SOAP plugin to send and receive XML from a web service. Recently I've been experiencing intermittment (1 in every 20-30 times) errors in IE when trying to access data in the XML file. Bear with me on this, I'm going to try and go into a fair amount of detail to help anyone who is willing to read this: I have a html file, with an external javascript file attached. In the javascript file I include 5 global variables: var soapRes; var questionXML; var xRoot; var assessnode; var edStage = 0; Once the html file is at a readystate I request the XML file from the web service like this: function initNextStage(strA) { // Set pl Parameters here var pl = new SOAPClientParameters(); // soap call var r = SOAPClient.invoke(url, "LoadAssessment", pl, true, initStage_callBack); } function initStage_callBack(r, soapResponse) { soapRes = soapResponse; initvalues(); function initvalues(){ xRoot = soapRes.documentElement; assessnode = xRoot.getElementsByTagName("ed")[0]; questionXML = assessnode.getElementsByTagName("question")[edStage]; } } Once this is completed the XML should be loaded into memory via the global variable soapRes. I then save values to the XML before moving one node down the XML tree, and pulling the next set of values out of it. function submitAns1() { var objAns; var corElem; var corElemTxt; questionXML = assessnode.getElementsByTagName("question")[edStage]; objAns = questionXML.getElementsByTagName("item")[0].getAttribute("answer"); corElem = soapRes.createElement("correct"); corElemTxt = soapRes.createTextNode("value"); questionXML.appendChild(corElem); corElem.appendChild(corElemTxt); if(objAns == "t") { corElemTxt.nodeValue = "true"; } else { corElemTxt.nodeValue = "false"; } edStage++; questionXML = assessnode.getElementsByTagName("question")[edStage]; var inc1 = questionXML.getElementsByTagName("sentence")[0]; var inc2 = questionXML.getElementsByTagName("sentence")[1]; var edopt1 = questionXML.getElementsByTagName("item")[0]; var edopt2 = questionXML.getElementsByTagName("item")[1]; var edopt3 = questionXML.getElementsByTagName("item")[2]; var edopt4 = questionXML.getElementsByTagName("item")[3]; var edopt5 = questionXML.getElementsByTagName("item")[4]; var temp1 = edopt1.childNodes[0].nodeValue; var temp2 = edopt2.childNodes[0].nodeValue; var temp3 = edopt3.childNodes[0].nodeValue; var temp4 = edopt4.childNodes[0].nodeValue; var temp5 = edopt5.childNodes[0].nodeValue; } This is an example of our XML: <ed> <appid>Administrator</appid> <formid>ED009</formid> <question id="1"> <sentence id="1">[email protected]</sentence> <sentence id="2">[email protected]</sentence> <item id="0" answer="f" value="0">0</item> <item id="1" answer="f" value="1">1</item> <item id="2" answer="f" value="2">2</item> <item id="3" answer="t" value="3">3</item> <item id="4" answer="f" value="4">4</item> </question> <question id="2"> <sentence id="1">Beausdene 13</sentence> <sentence id="2">Beauscene 83</sentence> <item id="0" answer="f" value="0">0</item> <item id="1" answer="f" value="1">1</item> <item id="2" answer="t" value="2">2</item> <item id="3" answer="f" value="3">3</item> <item id="4" answer="f" value="4">4</item> </question> </ed> The error I receive intermittently is that "questionXML" is null or not an object. Specifically this line when I call on the submitAns1() method: questionXML = assessnode.getElementsByTagName("question")[edStage]; This solution works on FF, Opera, Chrome & Safari without any issues as far as I am aware. Am I accessing the XML nodes incorrectly? I've been toying with fixes for this bug for weeks now, I'd really appreciate any insight into what I'm doing wrong. On a side note, this is a personal project of mine - it's not university related - I'm much too old for that! Any help greatly appreciated. Regards, Sykth.

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  • Vertical Scroll not working, are the guides but the screen does not scroll.

    - by Leandro
    package com.lcardenas.infoberry; import net.rim.device.api.system.DeviceInfo; import net.rim.device.api.system.GPRSInfo; import net.rim.device.api.system.Memory; import net.rim.device.api.ui.MenuItem; import net.rim.device.api.ui.component.Dialog; import net.rim.device.api.ui.component.LabelField; import net.rim.device.api.ui.component.Menu; import net.rim.device.api.ui.component.SeparatorField; import net.rim.device.api.ui.container.MainScreen; import net.rim.device.api.ui.container.VerticalFieldManager; import net.rim.device.api.ui.decor.Background; import net.rim.device.api.ui.decor.BackgroundFactory; public class vtnprincipal extends MainScreen { //llamamos a la clase principal private InfoBerry padre; //variables para el menu private MenuItem mnubateria; private MenuItem mnuestado; private MenuItem mnuacerca; public vtnprincipal(InfoBerry padre) { super(); this.padre = padre; } public void incventana(){ VerticalFieldManager _ventana = new VerticalFieldManager(VerticalFieldManager.VERTICAL_SCROLL | VerticalFieldManager.VERTICAL_SCROLLBAR); double tmemoria =((DeviceInfo.getTotalFlashSize()/1024)/1024.00); double fmemoria = ((Memory.getFlashFree()/1024)/1024.00); Background cyan = BackgroundFactory.createSolidBackground(0x00E0FFFF); Background gris = BackgroundFactory.createSolidBackground(0x00DCDCDC ); //Borramos todos de la pantalla this.deleteAll(); //llamamos al menu incMenu(); //DIBUJAMOS LA VENTANA try{ LabelField title = new LabelField("Info Berry", LabelField.FIELD_HCENTER | LabelField.USE_ALL_HEIGHT ); setTitle(title); _ventana.add(new LabelField("Información del Dispositivo", LabelField.FIELD_HCENTER |LabelField.RIGHT | LabelField.USE_ALL_HEIGHT | LabelField.NON_FOCUSABLE )); _ventana.add(new SeparatorField()); _ventana.add(new SeparatorField()); txthorizontal modelo = new txthorizontal("Modelo:", DeviceInfo.getDeviceName()); modelo.setBackground(gris); _ventana.add(modelo); txthorizontal pin = new txthorizontal("PIN:" , Integer.toHexString(DeviceInfo.getDeviceId()).toUpperCase()); pin.setBackground(cyan); _ventana.add(pin); txthorizontal imeid = new txthorizontal("IMEID:" , GPRSInfo.imeiToString(GPRSInfo.getIMEI())); imeid.setBackground(gris); _ventana.add(imeid); txthorizontal version= new txthorizontal("SO Versión:" , DeviceInfo.getSoftwareVersion()); version.setBackground(cyan); _ventana.add(version); txthorizontal plataforma= new txthorizontal("SO Plataforma:" , DeviceInfo.getPlatformVersion()); plataforma.setBackground(gris); _ventana.add(plataforma); txthorizontal numero= new txthorizontal("Numero Telefonico: " , "Hay que firmar"); numero.setBackground(cyan); _ventana.add(numero); _ventana.add(new SeparatorField()); _ventana.add(new SeparatorField()); _ventana.add(new LabelField("Memoria", LabelField.FIELD_HCENTER | LabelField.USE_ALL_HEIGHT | LabelField.NON_FOCUSABLE)); _ventana.add(new SeparatorField()); txthorizontal totalm= new txthorizontal("Memoria app Total:" , mmemoria(tmemoria) + " Mb"); totalm.setBackground(gris); _ventana.add(totalm); txthorizontal disponiblem= new txthorizontal("Memoria app Disponible:" , mmemoria(fmemoria) + " Mb"); disponiblem.setBackground(cyan); _ventana.add(disponiblem); ///txthorizontal estadoram = new txthorizontal("Memoria RAM:" , mmemoria(prueba) + " Mb"); //estadoram.setBackground(gris); //add(estadoram); _ventana.add(new SeparatorField()); _ventana.add(new SeparatorField()); this.add(_ventana); }catch(Exception e){ Dialog.alert("Excepción en clase vtnprincipal: " + e.toString()); } } //DIBUJAMOS EL MENU private void incMenu() { MenuItem.separator(30); mnubateria = new MenuItem("Bateria",40, 10) { public void run() { bateria(); } }; mnuestado = new MenuItem("Estado de Red", 50, 10) { public void run() { estado(); } }; mnuacerca = new MenuItem("Acerca de..", 60, 10) { public void run() { acerca(); } }; MenuItem.separator(70); }; // public void makeMenu(Menu menu, int instance) { if (!menu.isDisplayed()) { menu.deleteAll(); menu.add(MenuItem.separator(30)); menu.add(mnubateria); menu.add(mnuestado); menu.add(mnuacerca); menu.add(MenuItem.separator(60)); } } public void bateria(){ padre.vtnbateria.incventana(); padre.pushScreen(padre.vtnbateria); } public void estado(){ padre.vtnestado.incventana(); padre.pushScreen(padre.vtnestado); } public void acerca(){ padre.vtnacerca.incventana(); padre.pushScreen(padre.vtnacerca); } public boolean onClose(){ Dialog.alert("Hasta Luego"); System.exit(0); return true; } public double mmemoria(double x) { if ( x > 0 ) return Math.floor(x * 100) / 100; else return Math.ceil(x * 100) / 100; } }

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  • ffmpeg-php permission denied on localhost

    - by user572271
    Hello, I am very new to php. I recently setup php on my mac and I am trying to setup ffmpeg-php to convert various videos to flv or other formats as desired. I used this tutorial FFmpeg Mac Installation and I got ffmpeg to work using the terminal, however, when I try to encode a movie using php I get an error. In my apache error_log file it says permission denied next to the flv file (shown below). FFmpeg version 0.6, Copyright (c) 2000-2010 the FFmpeg developers built on Dec 30 2010 08:36:24 with gcc 4.2.1 (Apple Inc. build 5646) (dot 1) configuration: --prefix=/usr/local --enable-shared --disable-mmx --enable-libmp3lame --enable-gpl --enable-libfaad --enable-zlib --enable-libvorbis --enable-libfaac --enable-nonfree libavutil 50.15. 1 / 50.15. 1 libavcodec 52.72. 2 / 52.72. 2 libavformat 52.64. 2 / 52.64. 2 libavdevice 52. 2. 0 / 52. 2. 0 libswscale 0.11. 0 / 0.11. 0 Seems stream 1 codec frame rate differs from container frame rate: 1200.00 (1200/1) - 30.00 (30/1) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from '/Users/myApple/Sites/AdHere/test.mov': Metadata: major_brand : qt minor_version : 537199360 compatible_brands: qt Duration: 00:00:02.04, start: 0.000000, bitrate: 1109 kb/s Stream #0.0(eng): Audio: aac, 44100 Hz, stereo, s16, 97 kb/s Stream #0.1(eng): Video: h264, yuv420p, 640x480, 1027 kb/s, 30.15 fps, 30 tbr, 600 tbn, 1200 tbc /Users/myApple/Sites/AdHere/movteststuff.flv: Permission denied I have no idea what the problem is. I am using the following php code: <?php extension_loaded('ffmpeg') or die('Error in loading ffmpeg'); $ffmpegInstance = new ffmpeg_movie('test.AVI'); echo "getDuration: " . $ffmpegInstance->getDuration() . "<br>getFrameCount: " . $ffmpegInstance->getFrameCount() . "<br>getFrameRate: " . $ffmpegInstance->getFrameRate() . "<br>getFilename: " . $ffmpegInstance->getFilename() . "<br>getComment: " . $ffmpegInstance->getComment() . "<br>getTitle: " . $ffmpegInstance->getTitle() . "<br>getAuthor: " . $ffmpegInstance->getAuthor() . "<br>getCopyright: " . $ffmpegInstance->getCopyright() . "<br>getArtist: " . $ffmpegInstance->getArtist() . "<br>getGenre: " . $ffmpegInstance->getGenre() . "<br>getTrackNumber: " . $ffmpegInstance->getTrackNumber() . "<br>getYear: " . $ffmpegInstance->getYear() . "<br>getFrameHeight: " . $ffmpegInstance->getFrameHeight() . "<br>getFrameWidth: " . $ffmpegInstance->getFrameWidth() . "<br>getPixelFormat: " . $ffmpegInstance->getPixelFormat() . "<br>getBitRate: " . $ffmpegInstance->getBitRate() . "<br>getVideoBitRate: " . $ffmpegInstance->getVideoBitRate() . "<br>getAudioBitRate: " . $ffmpegInstance->getAudioBitRate() . "<br>getAudioSampleRate: " . $ffmpegInstance->getAudioSampleRate() . "<br>getVideoCodec: " . $ffmpegInstance->getVideoCodec() . "<br>getAudioCodec: " . $ffmpegInstance->getAudioCodec() . "<br>getAudioChannels: " . $ffmpegInstance->getAudioChannels() . "<br>hasAudio: " . $ffmpegInstance->hasAudio(); exec('ffmpeg -i /Users/myApple/Sites/AdHere/test.mov /Users/myApple/Sites/AdHere/movteststuff.flv'); ?> I am able to see various parameters like filename, frameheight, framewidth, which leads me to believe that ffmpeg-php is kind of working, but maybe I am just doing something wrong in the exec() command. Anyone have any ideas. I have been struggling with setting up ffmpeg for quite some time now. Thanks! -Jon

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  • Problem with XML parser

    - by zp26
    Hi, I have a problem with parsing XML. I have created a program which write a file xml in the project directory. The file XML are correct. (i checked). When i try to read this XML the program crash and return 1 status. I have controlled my 2 path and they are equals. Can you help me please? Thanks so much. #import "PositionIdentifierViewController.h" #import "WriterXML.h" @implementation PositionIdentifierViewController - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { NSString *stringa = [NSString stringWithFormat:@"%@",string]; textArea.text = [textArea.text stringByAppendingString:@"\n"]; textArea.text = [textArea.text stringByAppendingString:stringa]; } -(IBAction)startParsing { NSURL *xmlURL = [NSURL fileURLWithPath:path]; NSXMLParser *parser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; [parser setDelegate:self]; BOOL success = [parser parse]; if(success == YES){ // } [parser release]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; NSArray *tempPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [tempPaths objectAtIndex:0]; path = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; WriterXML *newWriter; newWriter = [[WriterXML alloc]init]; [newWriter saveXML:(NSString*)@"ciao":(float)10:(float)40:(float)70]; [newWriter saveXML:(NSString*)@"pippo":(float)20:(float)50:(float)80]; [newWriter saveXML:(NSString*)@"pluto":(float)30:(float)60:(float)90]; NSLog(path); } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end #import "WriterXML.h" @implementation WriterXML -(void)saveXML:(NSString*)name:(float)x:(float)y:(float)z{ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [paths objectAtIndex:0]; NSString *filePath = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; NSFileHandle *myHandle; NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *titoloXML = [NSString stringWithFormat:@"<?xml version=1.0 encoding=UTF-8 ?>"]; NSString *inizioTag = [NSString stringWithFormat:@"\n\n\n<position>"]; NSString *tagName = [NSString stringWithFormat:@"\n <name>%@</name>", name]; NSString *tagX = [NSString stringWithFormat:@"\n <x>%f</x>", x]; NSString *tagY = [NSString stringWithFormat:@"\n <y>%f</y>", y]; NSString *tagZ = [NSString stringWithFormat:@"\n <z>%f</z>", z]; NSString *fineTag= [NSString stringWithFormat:@"\n</position>"]; NSData* dataTitoloXML = [titoloXML dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataInizioTag = [inizioTag dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataName = [tagName dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataX = [tagX dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataY = [tagY dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataZ = [tagZ dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataFineTag = [fineTag dataUsingEncoding: NSASCIIStringEncoding]; if(![fileManager fileExistsAtPath:filePath]) [fileManager createFileAtPath:filePath contents:dataTitoloXML attributes:nil]; myHandle = [NSFileHandle fileHandleForUpdatingAtPath:filePath]; [myHandle seekToEndOfFile]; [myHandle writeData:dataInizioTag]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataName]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataX]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataY]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataZ]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataFineTag]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; NSLog(@"zp26 %@",filePath); } @end

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  • C#: Inheritance, Overriding, and Hiding

    - by Rosarch
    I'm having difficulty with an architectural decision for my C# XNA game. The basic entity in the world, such as a tree, zombie, or the player, is represented as a GameObject. Each GameObject is composed of at least a GameObjectController, GameObjectModel, and GameObjectView. These three are enough for simple entities, like inanimate trees or rocks. However, as I try to keep the functionality as factored out as possible, the inheritance begins to feel unwieldy. Syntactically, I'm not even sure how best to accomplish my goals. Here is the GameObjectController: public class GameObjectController { protected GameObjectModel model; protected GameObjectView view; public GameObjectController(GameObjectManager gameObjectManager) { this.gameObjectManager = gameObjectManager; model = new GameObjectModel(this); view = new GameObjectView(this); } public GameObjectManager GameObjectManager { get { return gameObjectManager; } } public virtual GameObjectView View { get { return view; } } public virtual GameObjectModel Model { get { return model; } } public virtual void Update(long tick) { } } I want to specify that each subclass of GameObjectController will have accessible at least a GameObjectView and GameObjectModel. If subclasses are fine using those classes, but perhaps are overriding for a more sophisticated Update() method, I don't want them to have to duplicate the code to produce those dependencies. So, the GameObjectController constructor sets those objects up. However, some objects do want to override the model and view. This is where the trouble comes in. Some objects need to fight, so they are CombatantGameObjects: public class CombatantGameObject : GameObjectController { protected new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } protected readonly CombatEngine combatEngine; public CombatantGameObject(GameObjectManager gameObjectManager, CombatEngine combatEngine) : base(gameObjectManager) { model = new CombatantGameModel(this); this.combatEngine = combatEngine; } public override void Update(long tick) { if (model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); } base.Update(tick); } } Still pretty simple. Is my use of new to hide instance variables correct? Note that I'm assigning CombatantObjectController.model here, even though GameObjectController.Model was already set. And, combatants don't need any special view functionality, so they leave GameObjectController.View alone. Then I get down to the PlayerController, at which a bug is found. public class PlayerController : CombatantGameObject { private readonly IInputReader inputReader; private new readonly PlayerModel model; public new PlayerModel Model { get { return model; } } private float lastInventoryIndexAt; private float lastThrowAt; public PlayerController(GameObjectManager gameObjectManager, IInputReader inputReader, CombatEngine combatEngine) : base(gameObjectManager, combatEngine) { this.inputReader = inputReader; model = new PlayerModel(this); Model.Health = Constants.PLAYER_HEALTH; } public override void Update(long tick) { if (Model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); for (int i = 0; i < 10; i++) { Debug.WriteLine("YOU DEAD SON!!!"); } return; } UpdateFromInput(tick); // .... } } The first time that this line is executed, I get a null reference exception: model.Body.ApplyImpulse(movementImpulse, model.Position); model.Position looks at model.Body, which is null. This is a function that initializes GameObjects before they are deployed into the world: public void Initialize(GameObjectController controller, IDictionary<string, string> data, WorldState worldState) { controller.View.read(data); controller.View.createSpriteAnimations(data, _assets); controller.Model.read(data); SetUpPhysics(controller, worldState, controller.Model.BoundingCircleRadius, Single.Parse(data["x"]), Single.Parse(data["y"]), bool.Parse(data["isBullet"])); } Every object is passed as a GameObjectController. Does that mean that if the object is really a PlayerController, controller.Model will refer to the base's GameObjectModel and not the PlayerController's overriden PlayerObjectModel? In response to rh: This means that now for a PlayerModel p, p.Model is not equivalent to ((CombatantGameObject)p).Model, and also not equivalent to ((GameObjectController)p).Model. That is exactly what I do not want. I want: PlayerController p; p.Model == ((CombatantGameObject)p).Model p.Model == ((GameObjectController)p).Model How can I do this? override?

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  • Problem with entityForName & ManagedObjectContext when extending tutorial material

    - by Martin KS
    Afternoon all, I tried to add a second data entity to the persistent store in the (locations) coredata tutorial code, and then access this in a new view. I think that I've followed the tutorial, and checked that I'm doing a clean build etc, but can't see what to change to prevent it crashing. I'm afraid I'm at my wits end with this one, and can't seem to find the step that I've missed. I've pasted the header and code files below, please let me know if I need to share any more of the code. The crash seems to happen on the line: NSEntityDescription *entity = [NSEntityDescription entityForName:@"Album" inManagedObjectContext:[self managedObjectContext]]; There is one other line in the code that refers to galleryviewcontroller at the moment, and that's in the main application delegate: galleryViewController.managedObjectContext = [self managedObjectContext]; GalleryViewController.h #import <UIKit/UIKit.h> @interface GalleryViewController : UIViewController { NSManagedObjectContext *managedObjectContext; int rowNumber; IBOutlet UILabel *lblMessage; UIBarButtonItem *addButton; NSMutableArray *imagesArray; } @property (readwrite) int rowNumber; @property (nonatomic,retain) UILabel *lblMessage; @property (nonatomic,retain) NSMutableArray *imagesArray; @property (nonatomic, retain) NSManagedObjectContext *managedObjectContext; @property (nonatomic, retain) UIBarButtonItem *addButton; -(void)updateRowNumber:(int)theIndex; -(void)addImage; @end GalleryViewController.m #import "RootViewController.h" #import "LocationsAppDelegate.h" #import "Album.h" #import "GalleryViewController.h" #import "Image.h" @implementation GalleryViewController @synthesize lblMessage,rowNumber,addButton,managedObjectContext; @synthesize imagesArray; /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) { // Custom initialization } return self; } */ -(void)updateRowNumber:(int)theIndex{ rowNumber=theIndex; LocationsAppDelegate *mainDelegate =(LocationsAppDelegate *)[[UIApplication sharedApplication] delegate]; Album *anAlbum = [mainDelegate.albumsArray objectAtIndex:rowNumber]; lblMessage.text = anAlbum.uniqueAlbumIdentifier; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addImage)]; addButton.enabled = YES; self.navigationItem.rightBarButtonItem = addButton; /* Found this in another answer, adding it to the code didn't help. if (managedObjectContext == nil) { managedObjectContext = [[[UIApplication sharedApplication] delegate] managedObjectContext]; } */ NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Album" inManagedObjectContext:[self managedObjectContext]]; [request setEntity:entity]; // Order the albums by creation date, most recent first. NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"imagePath" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptor release]; [sortDescriptors release]; // Execute the fetch -- create a mutable copy of the result. NSError *error = nil; NSMutableArray *mutableFetchResults = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; if (mutableFetchResults == nil) { // Handle the error. } [self setImagesArray:mutableFetchResults]; int a = 5; int b = 10; for( int i=0; i<[imagesArray count]; i++ ) { if( a == 325 ) { a = 5; b += 70; } UIImageView *any = [[UIImageView alloc] initWithFrame:CGRectMake(a,b,70,60)]; any.image = [imagesArray objectAtIndex:i]; any.tag = i; [self.view addSubview:any]; [any release]; a += 80; } } -(void)addImage{ NSString *msg = [NSString stringWithFormat:@"%i",rowNumber]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Add image to" message:msg delegate:self cancelButtonTitle:@"No" otherButtonTitles:@"Yes", nil]; [alert show]; [alert release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; } - (void)dealloc { [lblMessage release]; [managedObjectContext release]; [super dealloc]; } @end

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  • how to run/compile java code from JTextArea at Runtime? ----urgent!!! college project

    - by Lokesh Kumar
    I have a JInternalFrame painted with a BufferedImage and contained in the JDesktopPane of a JFrame.I also have a JTextArea where i want to write some java code (function) that takes the current JInternalFrame's painted BufferedImage as an input and after doing some manipulation on this input it returns another manipulated BufferedImage that paints the JInternalFrame with new manipulated Image again!!. Manipulation java code of JTextArea:- public BufferedImage customOperation(BufferedImage CurrentInputImg) { Color colOld; Color colNew; BufferedImage manipulated=new BufferedImage(CurrentInputImg.getWidth(),CurrentInputImg.getHeight(),BufferedImage.TYPE_INT_ARGB); //make all Red pixels of current image black for(int i=0;i< CurrentInputImg.getWidth();i++) { for(int j=0;j< CurrentInputImg.getHeight(),j++) { colOld=new Color(CurrentInputImg.getRGB(i,j)); colNew=new Color(0,colOld.getGreen(),colOld.getBlue(),colOld.getAlpha()); manipulated.setRGB(i,j,colNew.getRGB()); } } return manipulated; } so,how can i run/compile this JTextArea java code at runtime and get a new manipulated image for painting on JInternalFrame???????   Here is my Main class: (This class is not actual one but i have created it for u for basic interfacing containing JTextArea,JInternalFrame,Apply Button) import java.awt.*; import java.awt.event.*; import javax.swing.*; import javax.swing.event.*; import javax.swing.JInternalFrame; import javax.swing.JDesktopPane; import java.awt.image.*; import javax.imageio.*; import java.io.*; import java.io.File; import java.util.*; class MyCustomOperationSystem extends JFrame **{** public JInternalFrame ImageFrame; public BufferedImage CurrenFrameImage; public MyCustomOperationSystem() **{** setTitle("My Custom Image Operations"); setSize((int)Toolkit.getDefaultToolkit().getScreenSize().getWidth(),(int)Toolkit.getDefaultToolkit().getScreenSize().getHeight()); JDesktopPane desktop=new JDesktopPane(); desktop.setPreferredSize(new Dimension((int)Toolkit.getDefaultToolkit().getScreenSize().getWidth(),(int)Toolkit.getDefaultToolkit().getScreenSize().getHeight())); try{ CurrenFrameImage=ImageIO.read(new File("c:/Lokesh.png")); }catch(Exception exp) { System.out.println("Error in Loading Image"); } ImageFrame=new JInternalFrame("Image Frame",true,true,false,true); ImageFrame.setMinimumSize(new Dimension(CurrenFrameImage.getWidth()+10,CurrenFrameImage.getHeight()+10)); ImageFrame.getContentPane().add(CreateImagePanel()); ImageFrame.setLayer(1); ImageFrame.setLocation(100,100); ImageFrame.setVisible(true); desktop.setOpaque(true); desktop.setBackground(Color.darkGray); desktop.add(ImageFrame); this.getContentPane().setLayout(new BorderLayout()); this.getContentPane().add("Center",desktop); this.getContentPane().add("South",ControlPanel()); pack(); setVisible(true); **}** public JPanel CreateImagePanel(){ JPanel tempPanel=new JPanel(){ public void paintComponent(Graphics g) { g.drawImage(CurrenFrameImage,0,0,this); } }; tempPanel.setPreferredSize(new Dimension(CurrenFrameImage.getWidth(),CurrenFrameImage.getHeight())); return tempPanel; } public JPanel ControlPanel(){ JPanel controlPan=new JPanel(new FlowLayout(FlowLayout.LEFT)); JButton customOP=new JButton("Custom Operation"); customOP.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent evnt){ JFrame CodeFrame=new JFrame("Write your Code Here"); JTextArea codeArea=new JTextArea("Your Java Code Here",100,70); JScrollPane codeScrollPan=new JScrollPane(codeArea,ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_ALWAYS); CodeFrame.add(codeScrollPan); CodeFrame.setVisible(true); } }); JButton Apply=new JButton("Apply Code"); Apply.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent event){ // What should I do!!! Here!!!!!!!!!!!!!!! } }); controlPan.add(customOP); controlPan.add(Apply); return controlPan; } public static void main(String s[]) { new MyCustomOperationSystem(); } } Note: in above class JInternalFrame (ImageFrame) is not visible even i have declared it visible. so, ImageFrame is not visible while compiling and running above class. U have to identify this problem before running it.

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  • Rename image file on upload php

    - by blasteralfred
    Hi, I have a form which uploads and re sizes image. The html file file submits data to a php file. The script is as follows; Index.html <form action="resizer.php" method="post" enctype="multipart/form-data"> Image: <input type="file" name="file" /> <input type="submit" name="submit" value="upload" /> </form> Resizer.php <?php require_once('imageresizer.class.php'); $imagename = "myimagename"; //Path To Upload Directory $dirpath = "uploaded/"; //MAX WIDTH AND HEIGHT OF IMAGE $max_height = 100; $max_width = 100; //Create Image Control Object - Parameters(file name, file tmp name, file type, directory path) $resizer = new ImageResizer($_FILES['file']['name'],$_FILES['file']['tmp_name'],$dirpath); //RESIZE IMAGE - Parameteres(max height, max width) $resizer->resizeImage($max_height,$max_width); //Display Image $resizer->showResizedImage(); ?> imageresizer.class.php <?php class ImageResizer{ public $file_name; public $tmp_name; public $dir_path; //Set variables public function __construct($file_name,$tmp_name,$dir_path){ $this->file_name = $file_name; $this->tmp_name = $tmp_name; $this->dir_path = $dir_path; $this->getImageInfo(); $this->moveImage(); } //Move the uploaded image to the new directory and rename public function moveImage(){ if(!is_dir($this->dir_path)){ mkdir($this->dir_path,0777,true); } if(move_uploaded_file($this->tmp_name,$this->dir_path.'_'.$this->file_name)){ $this->setFileName($this->dir_path.'_'.$this->file_name); } } //Define the new filename public function setFileName($file_name){ $this->file_name = $file_name; return $this->file_name; } //Resize the image function with new max height and width public function resizeImage($max_height,$max_width){ $this->max_height = $max_height; $this->max_width = $max_width; if($this->height > $this->width){ $ratio = $this->height / $this->max_height; $new_height = $this->max_height; $new_width = ($this->width / $ratio); } elseif($this->height < $this->width){ $ratio = ($this->width / $this->max_width); $new_width = $this->max_width; $new_height = ($this->height / $ratio); } else{ $new_width = $this->max_width; $new_height = $this->max_height; } $thumb = imagecreatetruecolor($new_width, $new_height); switch($this->file_type){ case 1: $image = imagecreatefromgif($this->file_name); break; case 2: $image = imagecreatefromjpeg($this->file_name); break; case 3: $image = imagecreatefrompng($this->file_name); break; case 4: $image = imagecreatefromwbmp($this->file_name); } imagecopyresampled($thumb, $image, 0, 0, 0, 0, $new_width, $new_height, $this->width, $this->height); switch($this->file_type){ case 1: imagegif($thumb,$this->file_name); break; case 2: imagejpeg($thumb,$this->file_name,100); break; case 3: imagepng($thumb,$this->file_name,0); break; case 4: imagewbmp($thumb,$this->file_name); } imagedestroy($image); imagedestroy($thumb); } public function getImageInfo(){ list($width, $height, $type) = getimagesize($this->tmp_name); $this->width = $width; $this->height = $height; $this->file_type = $type; } public function showResizedImage(){ echo "<img src='".$this->file_name." />"; } public function onSuccess(){ header("location: index.php"); } } ?> Everything is working well. The image will be uploaded in it's original filename and extension with a "_" prefix. But i want to rename the image to "myimagename" on upload, which is a variable in "Resizer.php". How can i make this possible?? Thanks in advance :) blasteralfred

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  • Searching a set of data with multiple terms using Linq

    - by Cj Anderson
    I'm in the process of moving from ADO.NET to Linq. The application is a directory search program to look people up. The users are allowed to type the search criteria into a single textbox. They can separate each term with a space, or wrap a phrase in quotes such as "park place" to indicate that it is one term. Behind the scenes the data comes from a XML file that has about 90,000 records in it and is about 65 megs. I load the data into a DataTable and then use the .Select method with a SQL query to perform the searches. The query I pass is built from the search terms the user passed. I split the string from the textbox into an array using a regular expression that will split everything into a separate element that has a space in it. However if there are quotes around a phrase, that becomes it's own element in the array. I then end up with a single dimension array with x number of elements, which I iterate over to build a long query. I then build the search expression below: query = query & _ "((userid LIKE '" & tempstr & "%') OR " & _ "(nickname LIKE '" & tempstr & "%') OR " & _ "(lastname LIKE '" & tempstr & "%') OR " & _ "(firstname LIKE '" & tempstr & "%') OR " & _ "(department LIKE '" & tempstr & "%') OR " & _ "(telephoneNumber LIKE '" & tempstr & "%') OR " & _ "(email LIKE '" & tempstr & "%') OR " & _ "(Office LIKE '" & tempstr & "%'))" Each term will have a set of the above query. If there is more than one term, I put an AND in between, and build another query like above with the next term. I'm not sure how to do this in Linq. So far, I've got the XML file loading correctly. I'm able to search it with specific criteria, but I'm not sure how to best implement the search over multiple terms. 'this works but far too simple to get the job done Dim results = From c In m_DataSet...<Users> _ Where c.<userid>.Value = "XXXX" _ Select c The above code also doesn't use the LIKE operator either. So partial matches don't work. It looks like what I'd want to use is the .Startswith but that appears to be only in Linq2SQL. Any guidance would be appreciated. I'm new to Linq, so I might be missing a simple way to do this. The XML file looks like so: <?xml version="1.0" standalone="yes"?> <theusers> <Users> <userid>person1</userid> <nickname></nickname> <lastname></lastname> <firstname></firstname> <department></department> <telephoneNumber></telephoneNumber> <email></email> </Users> <Users> <userid>person2</userid> <nickname></nickname> <lastname></lastname> <firstname></firstname> <department></department> <telephoneNumber></telephoneNumber> <email></email> </Users>

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  • What does Ruby have that Python doesn't, and vice versa?

    - by Lennart Regebro
    There is a lot of discussions of Python vs Ruby, and I all find them completely unhelpful, because they all turn around why feature X sucks in language Y, or that claim language Y doesn't have X, although in fact it does. I also know exactly why I prefer Python, but that's also subjective, and wouldn't help anybody choosing, as they might not have the same tastes in development as I do. It would therefore be interesting to list the differences, objectively. So no "Python's lambdas sucks". Instead explain what Ruby's lambdas can do that Python's can't. No subjectivity. Example code is good! Don't have several differences in one answer, please. And vote up the ones you know are correct, and down those you know are incorrect (or are subjective). Also, differences in syntax is not interesting. We know Python does with indentation what Ruby does with brackets and ends, and that @ is called self in Python. UPDATE: This is now a community wiki, so we can add the big differences here. Ruby has a class reference in the class body In Ruby you have a reference to the class (self) already in the class body. In Python you don't have a reference to the class until after the class construction is finished. An example: class Kaka puts self end self in this case is the class, and this code would print out "Kaka". There is no way to print out the class name or in other ways access the class from the class definition body in Python. All classes are mutable in Ruby This lets you develop extensions to core classes. Here's an example of a rails extension: class String def starts_with?(other) head = self[0, other.length] head == other end end Ruby has Perl-like scripting features Ruby has first class regexps, $-variables, the awk/perl line by line input loop and other features that make it more suited to writing small shell scripts that munge text files or act as glue code for other programs. Ruby has first class continuations Thanks to the callcc statement. In Python you can create continuations by various techniques, but there is no support built in to the language. Ruby has blocks With the "do" statement you can create a multi-line anonymous function in Ruby, which will be passed in as an argument into the method in front of do, and called from there. In Python you would instead do this either by passing a method or with generators. Ruby: amethod { |here| many=lines+of+code goes(here) } Python: def function(here): many=lines+of+code goes(here) amethod(function) Interestingly, the convenience statement in Ruby for calling a block is called "yield", which in Python will create a generator. Ruby: def themethod yield 5 end themethod do |foo| puts foo end Python: def themethod(): yield 5 for foo in themethod: print foo Although the principles are different, the result is strikingly similar. Python has built-in generators (which are used like Ruby blocks, as noted above) Python has support for generators in the language. In Ruby you could use the generator module that uses continuations to create a generator from a block. Or, you could just use a block/proc/lambda! Moreover, in Ruby 1.9 Fibers are, and can be used as, generators. docs.python.org has this generator example: def reverse(data): for index in range(len(data)-1, -1, -1): yield data[index] Contrast this with the above block examples. Python has flexible name space handling In Ruby, when you import a file with require, all the things defined in that file will end up in your global namespace. This causes namespace pollution. The solution to that is Rubys modules. But if you create a namespace with a module, then you have to use that namespace to access the contained classes. In Python, the file is a module, and you can import its contained names with from themodule import *, thereby polluting the namespace if you want. But you can also import just selected names with from themodule import aname, another or you can simply import themodule and then access the names with themodule.aname. If you want more levels in your namespace you can have packages, which are directories with modules and an __init__.py file. Python has docstrings Docstrings are strings that are attached to modules, functions and methods and can be introspected at runtime. This helps for creating such things as the help command and automatic documentation. def frobnicate(bar): """frobnicate takes a bar and frobnicates it >>> bar = Bar() >>> bar.is_frobnicated() False >>> frobnicate(bar) >>> bar.is_frobnicated() True """ Python has more libraries Python has a vast amount of available modules and bindings for libraries. Python has multiple inheritance Ruby does not ("on purpose" -- see Ruby's website, see here how it's done in Ruby). It does reuse the module concept as a sort of abstract classes. Python has list/dict comprehensions Python: res = [x*x for x in range(1, 10)] Ruby: res = (0..9).map { |x| x * x } Python: >>> (x*x for x in range(10)) <generator object <genexpr> at 0xb7c1ccd4> >>> list(_) [0, 1, 4, 9, 16, 25, 36, 49, 64, 81] Ruby: p = proc { |x| x * x } (0..9).map(&p) Python: >>> {x:str(y*y) for x,y in {1:2, 3:4}.items()} {1: '4', 3: '16'} Ruby: >> Hash[{1=>2, 3=>4}.map{|x,y| [x,(y*y).to_s]}] => {1=>"4", 3=>"16"} Python has decorators Things similar to decorators can be created in Ruby, and it can also be argued that they aren't as necessary as in Python.

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  • "The usage of semaphores is subtly wrong"

    - by Hoonose
    This past semester I was taking an OS practicum in C, in which the first project involved making a threads package, then writing a multiple producer-consumer program to demonstrate the functionality. However, after getting grading feedback, I lost points for "The usage of semaphores is subtly wrong" and "The program assumes preemption (e.g. uses yield to change control)" (We started with a non-preemptive threads package then added preemption later. Note that the comment and example contradict each other. I believe it doesn't assume either, and would work in both environments). This has been bugging me for a long time - the course staff was kind of overwhelmed, so I couldn't ask them what's wrong with this over the semester. I've spent a long time thinking about this and I can't see the issues. If anyone could take a look and point out the error, or reassure me that there actually isn't a problem, I'd really appreciate it. I believe the syntax should be pretty standard in terms of the thread package functions (minithreads and semaphores), but let me know if anything is confusing. #include <stdio.h> #include <stdlib.h> #include "minithread.h" #include "synch.h" #define BUFFER_SIZE 16 #define MAXCOUNT 100 int buffer[BUFFER_SIZE]; int size, head, tail; int count = 1; int out = 0; int toadd = 0; int toremove = 0; semaphore_t empty; semaphore_t full; semaphore_t count_lock; // Semaphore to keep a lock on the // global variables for maintaining the counts /* Method to handle the working of a student * The ID of a student is the corresponding minithread_id */ int student(int total_burgers) { int n, i; semaphore_P(count_lock); while ((out+toremove) < arg) { n = genintrand(BUFFER_SIZE); n = (n <= total_burgers - (out + toremove)) ? n : total_burgers - (out + toremove); printf("Student %d wants to get %d burgers ...\n", minithread_id(), n); toremove += n; semaphore_V(count_lock); for (i=0; i<n; i++) { semaphore_P(empty); out = buffer[tail]; printf("Student %d is taking burger %d.\n", minithread_id(), out); tail = (tail + 1) % BUFFER_SIZE; size--; toremove--; semaphore_V(full); } semaphore_P(count_lock); } semaphore_V(count_lock); printf("Student %d is done.\n", minithread_id()); return 0; } /* Method to handle the working of a cook * The ID of a cook is the corresponding minithread_id */ int cook(int total_burgers) { int n, i; printf("Creating Cook %d\n",minithread_id()); semaphore_P(count_lock); while ((count+toadd) <= arg) { n = genintrand(BUFFER_SIZE); n = (n <= total_burgers - (count + toadd) + 1) ? n : total_burgers - (count + toadd) + 1; printf("Cook %d wants to put %d burgers into the burger stack ...\n", minithread_id(),n); toadd += n; semaphore_V(count_lock); for (i=0; i<n; i++) { semaphore_P(full); printf("Cook %d is putting burger %d into the burger stack.\n", minithread_id(), count); buffer[head] = count++; head = (head + 1) % BUFFER_SIZE; size++; toadd--; semaphore_V(empty); } semaphore_P(count_lock); } semaphore_V(count_lock); printf("Cook %d is done.\n", minithread_id()); return 0; } /* Method to create our multiple producers and consumers * and start their respective threads by fork */ void starter(int* c){ int i; for (i=0;i<c[2];i++){ minithread_fork(cook, c[0]); } for (i=0;i<c[1];i++){ minithread_fork(student, c[0]); } } /* The arguments are passed as command line parameters * argv[1] is the no of students * argv[2] is the no of cooks */ void main(int argc, char *argv[]) { int pass_args[3]; pass_args[0] = MAXCOUNT; pass_args[1] = atoi(argv[1]); pass_args[2] = atoi(argv[2]); size = head = tail = 0; empty = semaphore_create(); semaphore_initialize(empty, 0); full = semaphore_create(); semaphore_initialize(full, BUFFER_SIZE); count_lock = semaphore_create(); semaphore_initialize(count_lock, 1); minithread_system_initialize(starter, pass_args); }

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  • C# Reading and Writing a Char[] to and from a Byte[] - Updated with Solution

    - by Simon G
    Hi, I have a byte array of around 10,000 bytes which is basically a blob from delphi that contains char, string, double and arrays of various types. This need to be read in and updated via C#. I've created a very basic reader that gets the byte array from the db and converts the bytes to the relevant object type when accessing the property which works fine. My problem is when I try to write to a specific char[] item, it doesn't seem to update the byte array. I've created the following extensions for reading and writing: public static class CharExtension { public static byte ToByte( this char c ) { return Convert.ToByte( c ); } public static byte ToByte( this char c, int position, byte[] blob ) { byte b = c.ToByte(); blob[position] = b; return b; } } public static class CharArrayExtension { public static byte[] ToByteArray( this char[] c ) { byte[] b = new byte[c.Length]; for ( int i = 1; i < c.Length; i++ ) { b[i] = c[i].ToByte(); } return b; } public static byte[] ToByteArray( this char[] c, int positon, int length, byte[] blob ) { byte[] b = c.ToByteArray(); Array.Copy( b, 0, blob, positon, length ); return b; } } public static class ByteExtension { public static char ToChar( this byte[] b, int position ) { return Convert.ToChar( b[position] ); } } public static class ByteArrayExtension { public static char[] ToCharArray( this byte[] b, int position, int length ) { char[] c = new char[length]; for ( int i = 0; i < length; i++ ) { c[i] = b.ToChar( position ); position += 1; } return c; } } to read and write chars and char arrays my code looks like: Byte[] _Blob; // set from a db field public char ubin { get { return _tariffBlob.ToChar( 14 ); } set { value.ToByte( 14, _Blob ); } } public char[] usercaplas { get { return _tariffBlob.ToCharArray( 2035, 10 ); } set { value.ToByteArray( 2035, 10, _Blob ); } } So to write to the objects I can do: ubin = 'C'; // this will update the byte[] usercaplas = new char[10] { 'A', 'B', etc. }; // this will update the byte[] usercaplas[3] = 'C'; // this does not update the byte[] I know the reason is that the setter property is not being called but I want to know is there a way around this using code similar to what I already have? I know a possible solution is to use a private variable called _usercaplas that I set and update as needed however as the byte array is nearly 10,000 bytes in length the class is already long and I would like a simpler approach as to reduce the overall code length and complexity. Thank Solution Here's my solution should anyone want it. If you have a better way of doing then let me know please. First I created a new class for the array: public class CharArrayList : ArrayList { char[] arr; private byte[] blob; private int length = 0; private int position = 0; public CharArrayList( byte[] blob, int position, int length ) { this.blob = blob; this.length = length; this.position = position; PopulateInternalArray(); SetArray(); } private void PopulateInternalArray() { arr = blob.ToCharArray( position, length ); } private void SetArray() { foreach ( char c in arr ) { this.Add( c ); } } private void UpdateInternalArray() { this.Clear(); SetArray(); } public char this[int i] { get { return arr[i]; } set { arr[i] = value; UpdateInternalArray(); } } } Then I created a couple of extension methods to help with converting to a byte[] public static byte[] ToByteArray( this CharArrayList c ) { byte[] b = new byte[c.Count]; for ( int i = 0; i < c.Count; i++ ) { b[i] = Convert.ToChar( c[i] ).ToByte(); } return b; } public static byte[] ToByteArray( this CharArrayList c, byte[] blob, int position, int length ) { byte[] b = c.ToByteArray(); Array.Copy( b, 0, blob, position, length ); return b; } So to read and write to the object: private CharArrayList _usercaplass; public CharArrayList usercaplas { get { if ( _usercaplass == null ) _usercaplass = new CharArrayList( _tariffBlob, 2035, 100 ); return _usercaplass; } set { _usercaplass = value; _usercaplass.ToByteArray( _tariffBlob, 2035, 100 ); } } As mentioned before its not an ideal solutions as I have to have private variables and extra code in the setter but I couldnt see a way around it.

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  • post image and other data using mulipart form data in iphone

    - by abdulsamad
    Hi all I am sending some data and and an image to the server using multipart/form-data in objective C. kindly give me some Php code that how can i save the image on the server i am able to get the other variables on the server that i am passing with the image. kindly see my obj C code and php and tell me where i am wrong. your help will be highly appreciated. here i make the POST request. ////////////////////// NSString *stringBoundary, *contentType, *baseURLString, *urlString; NSData *imageData; NSURL *url; NSMutableURLRequest *urlRequest; NSMutableData *postBody; // Create POST request from message, imageData, username and password baseURLString = @"http://localhost:8888/Test.php"; urlString = [NSString stringWithFormat:@"%@", baseURLString]; url = [NSURL URLWithString:urlString]; urlRequest = [[[NSMutableURLRequest alloc] initWithURL:url] autorelease]; [urlRequest setHTTPMethod:@"POST"]; // Set the params NSString *path = [[NSBundle mainBundle] pathForResource:@"LibraryIcon" ofType:@"png"]; imageData = [[NSData alloc] initWithContentsOfFile:path]; // Setup POST body stringBoundary = [NSString stringWithString:@"0xKhTmLbOuNdArY"]; contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@", stringBoundary]; [urlRequest addValue:contentType forHTTPHeaderField:@"Content-Type"]; // Setting up the POST request's multipart/form-data body postBody = [NSMutableData data]; [postBody appendData:[[NSString stringWithFormat:@"\r\n\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"source\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"lighttable"] dataUsingEncoding:NSUTF8StringEncoding]]; // So Light Table show up as source in Twitter post [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"title\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:book.title] dataUsingEncoding:NSUTF8StringEncoding]]; // title [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"isbn\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:book.isbn] dataUsingEncoding:NSUTF8StringEncoding]]; // isbn [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"price\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:txtPrice.text] dataUsingEncoding:NSUTF8StringEncoding]]; // Price [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"condition\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:txtCondition.text] dataUsingEncoding:NSUTF8StringEncoding]]; // Price NSString *imageFileName = [NSString stringWithFormat:@"photo.jpeg"]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"upload\"; filename=\"%@\"\r\n",imageFileName] dataUsingEncoding:NSUTF8StringEncoding]]; //[postBody appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"upload\"\r\n\n\n"]dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[@"Content-Type: image/jpeg\r\n\r\n" dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:imageData]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; // [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; NSLog(@"postBody=%@", [[NSString alloc] initWithData:postBody encoding:NSASCIIStringEncoding]); [urlRequest setHTTPBody:postBody]; NSLog(@"Image data=%@",[[NSString alloc] initWithData:imageData encoding:NSASCIIStringEncoding]); // Spawn a new thread so the UI isn't blocked while we're uploading the image [NSThread detachNewThreadSelector:@selector(uploadingDataWithURLRequest:) toTarget:self withObject:urlRequest]; I the method uploadingDataWithURLRequest i post the request to the server... Here is my php Code ?php $title = $_POST['title']; $isbn = $_POST['isbn']; $price = $_POST['price']; $condition = $_POST['condition']; $image=$_FILES['image']['name']; if($image) { $filename = 'newimage.jpeg'; file_put_contents($filename, $image); echo "image is there"; } else { echo "image is nil"; } ?> I am unable to get the image on server kindly help me where i am wrong.

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  • jQuery Form Processing With PHP to MYSQL Database Using $.ajax Request

    - by FrustratedUser
    Question: How can I process a form using jQuery and the $.ajax request so that the data is passed to a script which writes it to a database? Problem: I have a simple email signup form that when processed, adds the email along with the current date to a table in a MySQL database. Processing the form without jQuery works as intended, adding the email and date. With jQuery, the form submits successfully and returns the success message. However, no data is added to the database. Any insight would be greatly appreciated! <!-- PROCESS.PHP --> <?php // DB info $dbhost = '#'; $dbuser = '#'; $dbpass = '#'; $dbname = '#'; // Open connection to db $conn = mysql_connect($dbhost, $dbuser, $dbpass) or die ('Error connecting to mysql'); mysql_select_db($dbname); // Form variables $email = $_POST['email']; $submitted = $_POST['submitted']; // Clean up function cleanData($str) { $str = trim($str); $str = strip_tags($str); $str = strtolower($str); return $str; } $email = cleanData($email); $error = ""; if(isset($submitted)) { if($email == '') { $error .= '<p class="error">Please enter your email address.</p>' . "\n"; } else if (!eregi("^[A-Z0-9._%-]+@[A-Z0-9._%-]+\.[A-Z]{2,4}$", $email)) { $error .= '<p class="error">Please enter a valid email address.</p>' . "\n"; } if(!$error){ echo '<p id="signup-success-nojs">You have successfully subscribed!</p>'; // Add to database $add_email = "INSERT INTO subscribers (email,date) VALUES ('$email',CURDATE())"; mysql_query($add_email) or die(mysql_error()); }else{ echo $error; } } ?> <!-- SAMPLE.PHP --> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Sample</title> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.2.6/jquery.min.js"></script> <script type="text/javascript"> $(document).ready(function(){ // Email Signup $("form#newsletter").submit(function() { var dataStr = $("#newsletter").serialize(); alert(dataStr); $.ajax({ type: "POST", url: "process.php", data: dataStr, success: function(del){ $('form#newsletter').hide(); $('#signup-success').fadeIn(); } }); return false; }); }); </script> <style type="text/css"> #email { margin-right:2px; padding:5px; width:145px; border-top:1px solid #ccc; border-left:1px solid #ccc; border-right:1px solid #eee; border-bottom:1px solid #eee; font-size:14px; color:#9e9e9e; } #signup-success { margin-bottom:20px; padding-bottom:10px; background:url(../img/css/divider-dots.gif) repeat-x 0 100%; display:none; } #signup-success p, #signup-success-nojs { padding:5px; background:#fff; border:1px solid #dedede; text-align:center; font-weight:bold; color:#3d7da5; } </style> </head> <body> <?php include('process.php'); ?> <form id="newsletter" class="divider" name="newsletter" method="post" action=""> <fieldset> <input id="email" type="text" name="email" /> <input id="submit-button" type="image" src="<?php echo $base_url; ?>/assets/img/css/signup.gif" alt=" SIGNUP " /> <input id="submitted" type="hidden" name="submitted" value="true" /> </fieldset> </form> <div id="signup-success"><p>You have successfully subscribed!</p></div> </body> </html>

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  • How do encrypt a long or int using the Bouncy Castle crypto routines for BlackBerry?

    - by DanG
    How do encrypt/decrypt a long or int using the Bouncy Castle crypto routines for BlackBerry? I know how to encrypt/decrypt a String. I can encrypt a long but can't get a long to decrypt properly. Some of this is poorly done, but I'm just trying stuff out at the moment. I've included my entire crypto engine here: import org.bouncycastle.crypto.BufferedBlockCipher; import org.bouncycastle.crypto.DataLengthException; import org.bouncycastle.crypto.InvalidCipherTextException; import org.bouncycastle.crypto.engines.AESFastEngine; import org.bouncycastle.crypto.paddings.PaddedBufferedBlockCipher; import org.bouncycastle.crypto.params.KeyParameter; public class CryptoEngine { // Global Variables // Global Objects private static AESFastEngine engine; private static BufferedBlockCipher cipher; private static KeyParameter key; public static boolean setEncryptionKey(String keyText) { // adding in spaces to force a proper key keyText += " "; // cutting off at 128 bits (16 characters) keyText = keyText.substring(0, 16); keyText = HelperMethods.cleanUpNullString(keyText); byte[] keyBytes = keyText.getBytes(); key = new KeyParameter(keyBytes); engine = new AESFastEngine(); cipher = new PaddedBufferedBlockCipher(engine); // just for now return true; } public static String encryptString(String plainText) { try { byte[] plainArray = plainText.getBytes(); cipher.init(true, key); byte[] cipherBytes = new byte[cipher.getOutputSize(plainArray.length)]; int cipherLength = cipher.processBytes(plainArray, 0, plainArray.length, cipherBytes, 0); cipher.doFinal(cipherBytes, cipherLength); String cipherString = new String(cipherBytes); return cipherString; } catch (DataLengthException e) { Logger.logToConsole(e); } catch (IllegalArgumentException e) { Logger.logToConsole(e); } catch (IllegalStateException e) { Logger.logToConsole(e); } catch (InvalidCipherTextException e) { Logger.logToConsole(e); } catch (Exception ex) { Logger.logToConsole(ex); } // else return "";// default bad value } public static String decryptString(String encryptedText) { try { byte[] cipherBytes = encryptedText.getBytes(); cipher.init(false, key); byte[] decryptedBytes = new byte[cipher.getOutputSize(cipherBytes.length)]; int decryptedLength = cipher.processBytes(cipherBytes, 0, cipherBytes.length, decryptedBytes, 0); cipher.doFinal(decryptedBytes, decryptedLength); String decryptedString = new String(decryptedBytes); // crop accordingly int index = decryptedString.indexOf("\u0000"); if (index >= 0) { decryptedString = decryptedString.substring(0, index); } return decryptedString; } catch (DataLengthException e) { Logger.logToConsole(e); } catch (IllegalArgumentException e) { Logger.logToConsole(e); } catch (IllegalStateException e) { Logger.logToConsole(e); } catch (InvalidCipherTextException e) { Logger.logToConsole(e); } catch (Exception ex) { Logger.logToConsole(ex); } // else return "";// default bad value } private static byte[] convertLongToByteArray(long longToConvert) { return new byte[] { (byte) (longToConvert >>> 56), (byte) (longToConvert >>> 48), (byte) (longToConvert >>> 40), (byte) (longToConvert >>> 32), (byte) (longToConvert >>> 24), (byte) (longToConvert >>> 16), (byte) (longToConvert >>> 8), (byte) (longToConvert) }; } private static long convertByteArrayToLong(byte[] byteArrayToConvert) { long returnable = 0; for (int counter = 0; counter < byteArrayToConvert.length; counter++) { returnable += ((byteArrayToConvert[byteArrayToConvert.length - counter - 1] & 0xFF) << counter * 8); } if (returnable < 0) { returnable++; } return returnable; } public static long encryptLong(long plainLong) { try { String plainString = String.valueOf(plainLong); String cipherString = encryptString(plainString); byte[] cipherBytes = cipherString.getBytes(); long returnable = convertByteArrayToLong(cipherBytes); return returnable; } catch (Exception e) { Logger.logToConsole(e); } // else return Integer.MIN_VALUE;// default bad value } public static long decryptLong(long encryptedLong) { byte[] cipherBytes = convertLongToByteArray(encryptedLong); cipher.init(false, key); byte[] decryptedBytes = new byte[cipher.getOutputSize(cipherBytes.length)]; int decryptedLength = cipherBytes.length; try { cipher.doFinal(decryptedBytes, decryptedLength); } catch (DataLengthException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IllegalStateException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (InvalidCipherTextException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); } long plainLong = convertByteArrayToLong(decryptedBytes); return plainLong; } public static boolean encryptBoolean(int plainBoolean) { return false; } public static boolean decryptBoolean(int encryptedBoolean) { return false; } public static boolean testLongToByteArrayConversion() { boolean returnable = true; // fails out of the bounds of an integer, the conversion to long from byte // array does not hold, need to figure out a better solution for (long counter = -1000000; counter < 1000000; counter++) { long test = counter; byte[] bytes = convertLongToByteArray(test); long result = convertByteArrayToLong(bytes); if (result != test) { returnable = false; Logger.logToConsole("long conversion failed"); Logger.logToConsole("test = " + test + "\n result = " + result); } // regardless } // the end Logger.logToConsole("final returnable result = " + returnable); return returnable; } }

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  • jQuery templates - Load another template within a template (composite)

    - by Saxman
    I'm following this post by Dave Ward (http://encosia.com/2010/12/02/jquery-templates-composite-rendering-and-remote-loading/) to load a composite templates for a Blog, where I have a total of 3 small templates (all in one file) for a blog post. In the template file, I have these 3 templates: blogTemplate, where I render the "postTemplate" Inside the "postTemplate", I would like to render another template that displays comments, I called this "commentsTemplate" the "commentsTemplate" Here's the structure of my json data: blog Title Content PostedDate Comments (a collection of comments) CommentContents CommentedBy CommentedDate For now, I was able to render the Post content using the code below: Javascript $(document).ready(function () { $.get('/GetPost', function (data) { $.get('/Content/Templates/_postWithComments.tmpl.htm', function (templates) { $('body').append(templates); $('#blogTemplate').tmpl(data).appendTo('#blogPost'); }); }); }); Templates <!--Blog Container Templates--> <script id="blogTemplate" type="x-jquery-tmpl"> <div class="latestPost"> {{tmpl() '#postTemplate'}} </div> </script> <!--Post Item Container--> <script id="postTemplate" type="x-jquery-tmpl"> <h2> ${Title}</h2> <div class="entryHead"> Posted in <a class="category" rel="#">Design</a> on ${PostedDateString} <a class="comments" rel="#">${NumberOfComments} Comments</a></div> ${Content} <div class="tags"> {{if Tags.length}} <strong>Tags:</strong> {{each(i, tag) Tags}} <a class="tag" href="/blog/tags/{{= tag.Name}}"> {{= tag.Name}}</a> {{/each}} <a class="share" rel="#"><strong>TELL A FRIEND</strong></a> <a class="share twitter" rel="#">Twitter</a> <a class="share facebook" rel="#">Facebook</a> {{/if}} </div> <!-- close .tags --> <!-- end Entry 01 --> {{if Comments.length}} {{each(i, comment) Comments}} {{tmpl() '#commentTemplate'}} {{/each}} {{/if}} <div class="lineHor"> </div> </script> <!--Comment Items Container--> <script id="commentTemplate" type="x-jquery-tmpl"> <h4> Comments</h4> &nbsp; <!-- COMMENT --> <div id="authorComment1"> <div id="gravatar1" class="grid_2"> <!--<img src="images/gravatar.png" alt="" />--> </div> <!-- close #gravatar --> <div id="commentText1"> <span class="replyHead">by<a class="author" rel="#">${= comment.CommentedBy}</a>on today</span> <p> {{= comment.CommentContents}}</p> </div> <!-- close #commentText --> <div id="quote1"> <a class="quote" rel="#"><strong>Quote this Comment</strong></a> </div> <!-- close #quote --> </div> <!-- close #authorComment --> <!-- END COMMENT --> </script> Where I'm having problem is at the {{each(i, comment) Comments}} {{tmpl() '#commentTemplate'}} {{/each}} Update - Example Json data when GetPost method is called { Id: 1, Title: "Test Blog", Content: "This is a test post asdf asdf asdf asdf asdf", PostedDateString: "2010-12-20", - Comments: [ - { Id: 1, PostId: 1, CommentContents: "Test comments # 1, asdf asdf asdf", PostedBy: "User 1", CommentedDate: "2010-12-20" }, - { Id: 2, PostId: 1, CommentContents: "Test comments # 2, ghjk gjjk gjkk", PostedBy: "User 2", CommentedDate: "2010-12-21" } ] } I've tried passing in {{tmpl(comment) ..., {{tmpl(Comments) ..., or leave {{tmpl() ... but none seems to work. I don't know how to iterate over the Comments collection and pass that object into the commentsTemplate. Any suggestions? Thank you very much.

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  • Js/Jquery bind Datatable or Datalist

    - by Robin Rieger
    Scenario I have a input box for post codes. When you put in a postcode it makes a call to a web service and gets all the suburb names back and binds them to a list, like an input dropdown list. This works when I return a List<string> from the web service for just the names. No problem. The problem arises when I go to save the values to the db. When it gets saved I cannot save the name of the suburb in the suburb column in the db. I have to save the id of that suburb for the foreign key constraint. So then I changed the List<> thing slighty and cheated and returned the following. <ArrayOfString> <string>8213</string> <string>BROOKFIELD</string> <string>8214</string> <string>CHAPEL HILL</string> <string>8215</string> <string>FIG TREE POCKET</string> etc.... The reason for this is so I can have the value of the item in the drop down as the id and hence can save that in the code behind on save. To do this, I did the following: $(result).each(function (index, value) { var suburbname; var pattern = new RegExp('[0-9*]'); var m = pattern.exec(value); if (m == null) { suburbname = value var o = new Option(suburbname, suburbid); /// jquerify the DOM object 'o' so we can use the html method $(o).html(suburbname); $(document.getElementById('<%= suburb.ClientID %>')).append($("<option></option>") .attr("value", suburbid) .text(suburbname)); } else { suburbid = value } That works as well... the drop down only has name and the value for those is the number The problem....? I am making assumptions above which I don't like... I.e. that the name never has a number it, that the web service will always return the id first to set the id before running the add to the dropdown for the first time. It just feels wrong.... :S (thoughts?) So, if I change the web service to return a datatable, to out the following (which is what the whole query returns): <Suburbs diffgr:id="Suburbs1" msdata:rowOrder="0"> <SuburbID>8213</SuburbID> <SuburbName>BROOKFIELD</SuburbName> <StateID>4</StateID> <StateCode>07</StateCode> <CountryCode>61</CountryCode> <TimeZones>10.00</TimeZones> <Postcode>4069</Postcode> </Suburbs> Is there a way of acheiving the same as above in js/jquery. So when the user inputs the postcode the webservice returns the datatable and then binds it to the select with the SuburbID going into the value and the name going into the text??? Any other ways I could return the data from the web service to solve this? Note: essentially I need the option to look like this: <option value="8213">BROOKFIELD</option> I also thought I could make a second call to get just the id on the bind of the text... but I kind of want to only make one call.... Thanks in adance, Cheers Robin .net, C#, js, jquery, web service..... Solution with guidance from Billy The adding to the select using the other method below did not work, but my original way did once I had the correct variables so just used that.... The service returns: <ArrayOfMyClass> <MyClass> <ID>8213</ID> <Name>BROOKFIELD</Name> </MyClass> ... etc The js is: (note: it is onchange of the postcode input box. it runs a web service and then on success runs the following) function OnCompleted(result) { var _suburbs = result; var i = 0; $(_suburbs).each(function () { var SuburbName = _suburbs[i].Name; var SuburbID = _suburbs[i].ID; $(document.getElementById('<%= suburb.ClientID %>')).append($("<option></option>") .attr("value", SuburbID) .text(SuburbName)); i = i + 1; });

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  • Python - Converting CSV to Objects - Code Design

    - by victorhooi
    Hi, I have a small script we're using to read in a CSV file containing employees, and perform some basic manipulations on that data. We read in the data (import_gd_dump), and create an Employees object, containing a list of Employee objects (maybe I should think of a better naming convention...lol). We then call clean_all_phone_numbers() on Employees, which calls clean_phone_number() on each Employee, as well as lookup_all_supervisors(), on Employees. import csv import re import sys #class CSVLoader: # """Virtual class to assist with loading in CSV files.""" # def import_gd_dump(self, input_file='Gp Directory 20100331 original.csv'): # gd_extract = csv.DictReader(open(input_file), dialect='excel') # employees = [] # for row in gd_extract: # curr_employee = Employee(row) # employees.append(curr_employee) # return employees # #self.employees = {row['dbdirid']:row for row in gd_extract} # Previously, this was inside a (virtual) class called "CSVLoader". # However, according to here (http://tomayko.com/writings/the-static-method-thing) - the idiomatic way of doing this in Python is not with a class-fucntion but with a module-level function def import_gd_dump(input_file='Gp Directory 20100331 original.csv'): """Return a list ('employee') of dict objects, taken from a Group Directory CSV file.""" gd_extract = csv.DictReader(open(input_file), dialect='excel') employees = [] for row in gd_extract: employees.append(row) return employees def write_gd_formatted(employees_dict, output_file="gd_formatted.csv"): """Read in an Employees() object, and write out each Employee() inside this to a CSV file""" gd_output_fieldnames = ('hrid', 'mail', 'givenName', 'sn', 'dbcostcenter', 'dbdirid', 'hrreportsto', 'PHFull', 'PHFull_message', 'SupervisorEmail', 'SupervisorFirstName', 'SupervisorSurname') try: gd_formatted = csv.DictWriter(open(output_file, 'w', newline=''), fieldnames=gd_output_fieldnames, extrasaction='ignore', dialect='excel') except IOError: print('Unable to open file, IO error (Is it locked?)') sys.exit(1) headers = {n:n for n in gd_output_fieldnames} gd_formatted.writerow(headers) for employee in employees_dict.employee_list: # We're using the employee object's inbuilt __dict__ attribute - hmm, is this good practice? gd_formatted.writerow(employee.__dict__) class Employee: """An Employee in the system, with employee attributes (name, email, cost-centre etc.)""" def __init__(self, employee_attributes): """We use the Employee constructor to convert a dictionary into instance attributes.""" for k, v in employee_attributes.items(): setattr(self, k, v) def clean_phone_number(self): """Perform some rudimentary checks and corrections, to make sure numbers are in the right format. Numbers should be in the form 0XYYYYYYYY, where X is the area code, and Y is the local number.""" if self.telephoneNumber is None or self.telephoneNumber == '': return '', 'Missing phone number.' else: standard_format = re.compile(r'^\+(?P<intl_prefix>\d{2})\((?P<area_code>\d)\)(?P<local_first_half>\d{4})-(?P<local_second_half>\d{4})') extra_zero = re.compile(r'^\+(?P<intl_prefix>\d{2})\(0(?P<area_code>\d)\)(?P<local_first_half>\d{4})-(?P<local_second_half>\d{4})') missing_hyphen = re.compile(r'^\+(?P<intl_prefix>\d{2})\(0(?P<area_code>\d)\)(?P<local_first_half>\d{4})(?P<local_second_half>\d{4})') if standard_format.search(self.telephoneNumber): result = standard_format.search(self.telephoneNumber) return '0' + result.group('area_code') + result.group('local_first_half') + result.group('local_second_half'), '' elif extra_zero.search(self.telephoneNumber): result = extra_zero.search(self.telephoneNumber) return '0' + result.group('area_code') + result.group('local_first_half') + result.group('local_second_half'), 'Extra zero in area code - ask user to remediate. ' elif missing_hyphen.search(self.telephoneNumber): result = missing_hyphen.search(self.telephoneNumber) return '0' + result.group('area_code') + result.group('local_first_half') + result.group('local_second_half'), 'Missing hyphen in local component - ask user to remediate. ' else: return '', "Number didn't match recognised format. Original text is: " + self.telephoneNumber class Employees: def __init__(self, import_list): self.employee_list = [] for employee in import_list: self.employee_list.append(Employee(employee)) def clean_all_phone_numbers(self): for employee in self.employee_list: #Should we just set this directly in Employee.clean_phone_number() instead? employee.PHFull, employee.PHFull_message = employee.clean_phone_number() # Hmm, the search is O(n^2) - there's probably a better way of doing this search? def lookup_all_supervisors(self): for employee in self.employee_list: if employee.hrreportsto is not None and employee.hrreportsto != '': for supervisor in self.employee_list: if supervisor.hrid == employee.hrreportsto: (employee.SupervisorEmail, employee.SupervisorFirstName, employee.SupervisorSurname) = supervisor.mail, supervisor.givenName, supervisor.sn break else: (employee.SupervisorEmail, employee.SupervisorFirstName, employee.SupervisorSurname) = ('Supervisor not found.', 'Supervisor not found.', 'Supervisor not found.') else: (employee.SupervisorEmail, employee.SupervisorFirstName, employee.SupervisorSurname) = ('Supervisor not set.', 'Supervisor not set.', 'Supervisor not set.') #Is thre a more pythonic way of doing this? def print_employees(self): for employee in self.employee_list: print(employee.__dict__) if __name__ == '__main__': db_employees = Employees(import_gd_dump()) db_employees.clean_all_phone_numbers() db_employees.lookup_all_supervisors() #db_employees.print_employees() write_gd_formatted(db_employees) Firstly, my preamble question is, can you see anything inherently wrong with the above, from either a class design or Python point-of-view? Is the logic/design sound? Anyhow, to the specifics: The Employees object has a method, clean_all_phone_numbers(), which calls clean_phone_number() on each Employee object inside it. Is this bad design? If so, why? Also, is the way I'm calling lookup_all_supervisors() bad? Originally, I wrapped the clean_phone_number() and lookup_supervisor() method in a single function, with a single for-loop inside it. clean_phone_number is O(n), I believe, lookup_supervisor is O(n^2) - is it ok splitting it into two loops like this? In clean_all_phone_numbers(), I'm looping on the Employee objects, and settings their values using return/assignment - should I be setting this inside clean_phone_number() itself? There's also a few things that I'm sorted of hacked out, not sure if they're bad practice - e.g. print_employee() and gd_formatted() both use __dict__, and the constructor for Employee uses setattr() to convert a dictionary into instance attributes. I'd value any thoughts at all. If you think the questions are too broad, let me know and I can repost as several split up (I just didn't want to pollute the boards with multiple similar questions, and the three questions are more or less fairly tightly related). Cheers, Victor

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