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  • Rails: generating URLs for actions in JSON response

    - by Chris Butler
    In a view I am generating an HTML canvas of figures based on model data in an app. In the view I am preloading JSON model data in the page like this (to avoid an initial request back): <script type="text/javascript" charset="utf-8"> <% ActiveRecord::Base.include_root_in_json = false -%> var objects = <%= @objects.to_json(:include => :other_objects) %>; ... Based on mouse (or touch) interaction I want to redirect to other parts of my app that are model specific (such as view, edit, delete, etc.). Rather than hard code the URLs in my JavaScript I want to generate them from Rails (which means it always adapts the latest routes). It seems like I have one of three options: Add an empty attr to the model that the controller fills in with the appropriate URL (we don't want to use routes in the model) before the JSON is generated Generate custom JSON where I add the different URLs manually Generate the URL as a template from Rails and replace the IDs in JavaScript as appropriate I am starting to lean towards #1 for ease of implementation and maintainability. Are there any other options that I am missing? Is #1 not the best? Thanks! Chris

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  • Where do I put javaassist code?

    - by DutrowLLC
    I have an application running on google app engine. I'm using restlets and I have a couple of layers set up including the restlet layer, the model layer, the business layer, and the data layer. I'm attempting to use javaassist to modify some classes, but I'm unsure where to actually put the code. I tried to put the code in the static initialization block: public class Person { String firstName; String getFirstName(){return null;} static{ ClassPool pool = ClassPool.getDefault(); try { CtClass CtPerson = pool.get("Person"); CtMethod CtGetFirstName = CtPerson.getDeclaredMethod("GetFirstName"); CtGetFirstName.setBody("return firstName;"); CtPerson.toClass(); } catch (Exception e) { e.printStackTrace(); } } } ...but that resulted in this error: javassist.CannotCompileException:.....attempted duplicate class definition...". I guess it makes sense that I can't edit the class file in the middle of its generation. I know the code works because I was able to run it correctly by simply putting it in a location that would run when I sent the program a command. (accessed a Restlet resource). The code ran fine if an instance of the class had not already been instantiated, however once I instantiated an instance of the affected class, the javaassist code failed. I assume I need to put this code somewhere that it will only run either: once after the program starts, directly before a class is instantiated for the first time, or even better, during compile time.

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  • How can you transform a set of numbers into mostly whole ones?

    - by Alice
    Small amount of background: I am working on a converter that bridges between a map maker (Tiled) that outputs in XML, and an engine (Angel2D) that inputs lua tables. Most of this is straight forward However, Tiled outputs in pixel offsets (integers of absolute values), while Angel2D inputs OpenGL units (floats of relative values); a conversion factor between these two is needed (for example, 32px = 1gu). Since OpenGL units are abstract, and the camera can zoom in or out if the objects are too small or big, the actual conversion factor isn't important; I could use a random number, and the user would merely have to zoom in or out. But it would be best if the conversion factor was selected such that most numbers outputted were small and whole (or fractions of small whole numbers), because that makes it easier to work with (and the whole point of the OpenGL units is that they are easy to work with). How would I find such a conversion factor reliably? My first attempt was to use the smallest number given; this resulted in no fractions below 1, but often lead to lots of decimal places where the factors didn't line up. Then I tried the mode of the sequence, which lead to the largest number of 1's possible, but often lead to very long floats for background images. My current approach gets the GCD of the whole sequence, which, when it works, works great, but can easily be thrown off course by a single bad apple. Note that while I could easily just pass the numbers I am given along, or pick some fixed factor, or use one of the conversions I specified above, I am looking for a method to reliably scale this list of integers to small, whole numbers or simple fractions, because this would most likely be unsurprising to the end user; this is not a one off conversion. The end users tend to use 1.0 as their "base" for manipulations (because it's simple and obvious), so it would make more sense for the sizes of entities to cluster around this.

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  • How do I tell nant to only call csc when there are cs files in to compile?

    - by rob_g
    In my NAnt script I have a compile target that calls csc. Currently it fails because no inputs are specified: <target name="compile"> <csc target="library" output="${umbraco.bin.dir}\Mammoth.${project::get-name()}.dll"> <sources> <include name="project/*.cs" /> </sources> <references> </references> </csc> </target> How do I tell NAnt to not execute the csc task if there are no CS files? I read about the 'if' attribute but am unsure what expression to use with it, as ${file::exists('*.cs')} does not work. The build script is a template for Umbraco (a CMS) projects and may or may not ever have .cs source files in the project. Ideally I would like to not have developers need to remember to modify the NAnt script to include the compile task when .cs files are added to the project (or exclude it when all .cs files are removed).

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  • Indesign and XML - how to auto flow into multiple pages with differing styles?

    - by MetaDan
    Hi guys, I've got a bit of a problem at the moment. I'm trying to work with indesign (cs3) and xml. Basically i have a template which is has 1 master dps, both pages have the same data (fields 1-5) but one is left aligned, one right - hence mildly different paragraph styles. What i want to be able to do is import xml and have indesign flow the data from the individual nodes into many pages. eg xml format: root day field1 field2 field3 field4 field5 day field1 field2 field3 field4 field5 day ... I can almost make this work by tagging the frames on the master pages, then creating pages and importing the xml, however it only flows the first 2 nodes into the pages reptitively for the total count of all the nodes. I can also almost make it work by creating a page from the untagged masters and then tagging the frames with the field1-5 tags then importing the xml. This populates the first page, however i then can't find a way to make the rest of the data flow into new pages... Am I missing something? Am I being a complete dumbass? If anyone can offer any help it will be greatly appreciated...

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  • Creating a simple command line interface (CLI) using a python server (TCP sock) and few scripts

    - by VN44CA
    I have a Linux box and I want to be able to telnet into it (port 77557) and run few required commands without having to access to the whole Linux box. So, I have a server listening on that port, and echos the entered command on the screen. (for now) Telnet 192.168.1.100 77557 Trying 192.168.1.100... Connected to 192.168.1.100. Escape character is '^]'. hello<br /> You typed: "hello"<br /> NOW: I want to create lot of commands that each take some args and have error codes. Anyone has done this before? It would be great if I can have the server upon initialization go through each directory and execute the init.py file and in turn, the init.py file of each command call into a main template lib API (e.g. RegisterMe()) and register themselves with the server as function call backs. At least this is how I would do it in C/C++. But I want the best Pythonic way of doing this. /cmd/ /cmd/myreboot/ /cmd/myreboot/ini.py (note underscore don't show for some reason) /cmd/mylist/ /cmd/mylist/init.py ... etc IN: /cmd/myreboot/_ini_.py: from myMainCommand import RegisterMe RegisterMe(name="reboot",args=Arglist, usage="Use this to reboot the box", desc="blabla") So, repeating this creates a list of commands and when you enter the command in the telnet session, then the server goes through the list, matches the command and passed the args to that command and the command does the job and print the success or failure to stdout. Thx

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  • A good solution for displaying galleries with lytebox and php

    - by Johann
    Hello I have thought for a while over an issue with the loading of images on a website-solution that I have programmed (For fun and the experience) The programming language used is PHP with MYSQL as the database language It also uses javascript, but not extensively I have recently realized that the engine I programmed, while it has it's smart solutions also carry a lot of flaws and redundant code. I have therefore decided to make a new one, now incorporating what I know, but didn't when I started the previous project. For the new system, there will be an option to add galleries to a site, and upload images to it. I have used the javascript image viewer Lytebox before. The screen goes dark and an image appears with a "Previous" and "next" button to view the other images. The problem is that I used groups with lytebox and the images themselves, resized as thumbs. This causes lytebox to work only when all the images have loaded. If you click a link before that, the image is shown as if you right click and choose "Show image" Information about these images is parsed from a database using a while statement with a counter that goes from 0 to sizeof() I'm thinking it probably isn't a good idea to have the images as the thumbs, even if you restrict the upload size. Likewise, adding thumbs at upload also seems like a hassle. It would be practical if the thumbs didn't show up before they were fully loaded. Has anyone got any good tips. Any help would be appreciated. Johann

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  • Point data structure for a sketching application

    - by bebraw
    I am currently developing a little sketching application based on HTML5 Canvas element. There is one particular problem I haven't yet managed to find a proper solution for. The idea is that the user will be able to manipulate existing stroke data (points) quite freely. This includes pushing point data around (ie. magnet tool) and manipulating it at whim otherwise (ie. altering color). Note that the current brush engine is able to shade by taking existing stroke data in count. It's a quick and dirty solution as it just iterates the points in the current stroke and checks them against a distance rule. Now the problem is how to do this in a nice manner. It is extremely important to be able to perform efficient queries that return all points within given canvas coordinate and radius. Other features, such as space usage, should be secondary to this. I don't mind doing some extra processing between strokes while the user is not painting. Any pointers are welcome. :)

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  • UTF-8 HTML and CSS files with BOM (and how to remove the BOM with Python)

    - by Cameron
    First, some background: I'm developing a web application using Python. All of my (text) files are currently stored in UTF-8 with the BOM. This includes all my HTML templates and CSS files. These resources are stored as binary data (BOM and all) in my DB. When I retrieve the templates from the DB, I decode them using template.decode('utf-8'). When the HTML arrives in the browser, the BOM is present at the beginning of the HTTP response body. This generates a very interesting error in Chrome: Extra <html> encountered. Migrating attributes back to the original <html> element and ignoring the tag. Chrome seems to generate an <html> tag automatically when it sees the BOM and mistakes it for content, making the real <html> tag an error. So, using Python, what is the best way to remove the BOM from my UTF-8 encoded templates (if it exists -- I can't guarantee this in the future)? For other text-based files like CSS, will major browsers correctly interpret (or ignore) the BOM? They are being sent as plain binary data without .decode('utf-8'). Note: I am using Python 2.5. Thanks!

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  • Getting base address of a process

    - by yoni0505
    I'm trying to make a program that read the timer value from Minesweeper. (OS is windows 7 64bit) Using cheat engine I found the base address of the variable, but it changes every time I run Minesweeper. What do I need to do to find out the base address automatically? Does it have something to do with the executable base address? Here's my code: #include <windows.h> #include <iostream> using namespace std; int main() { DWORD baseAddress = 0xFF1DAA38;//always changing DWORD offset1 = 0x18; DWORD offset2 = 0x20; DWORD pAddress1; DWORD pAddress2; float value = 0; DWORD pid; HWND hwnd; hwnd = FindWindow(NULL,"Minesweeper"); if(!hwnd)//didn't find the window { cout <<"Window not found!\n"; cin.get(); } else { GetWindowThreadProcessId(hwnd,&pid); HANDLE phandle = OpenProcess(PROCESS_VM_READ,0,pid);//get permission to read if(!phandle)//failed to get permission { cout <<"Could not get handle!\n"; cin.get(); } else { ReadProcessMemory(phandle,(void*)(baseAddress),&pAddress1,sizeof(pAddress1),0); ReadProcessMemory(phandle,(void*)(pAddress1 + offset1),&pAddress2,sizeof(pAddress2),0); while(1) { ReadProcessMemory(phandle,(void*)(pAddress2 + offset2),&value,sizeof(value),0); cout << value << "\n"; Sleep(1000); } } } }

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  • Boost binding a function taking a reference

    - by Jamie Cook
    Hi all, I am having problems compiling the following snippet int temp; vector<int> origins; vector<string> originTokens = OTUtils::tokenize(buffer, ","); // buffer is a char[] array // original loop BOOST_FOREACH(string s, originTokens) { from_string(temp, s); origins.push_back(temp); } // I'd like to use this to replace the above loop std::transform(originTokens.begin(), originTokens.end(), origins.begin(), boost::bind<int>(&FromString<int>, boost::ref(temp), _1)); where the function in question is // the third parameter should be one of std::hex, std::dec or std::oct template <class T> bool FromString(T& t, const std::string& s, std::ios_base& (*f)(std::ios_base&) = std::dec) { std::istringstream iss(s); return !(iss >> f >> t).fail(); } the error I get is 1>Compiling with Intel(R) C++ 11.0.074 [IA-32]... (Intel C++ Environment) 1>C:\projects\svn\bdk\Source\deps\boost_1_42_0\boost/bind/bind.hpp(303): internal error: assertion failed: copy_default_arg_expr: rout NULL, no error (shared/edgcpfe/il.c, line 13919) 1> 1> return unwrapper<F>::unwrap(f, 0)(a[base_type::a1_], a[base_type::a2_]); 1> ^ 1> 1>icl: error #10298: problem during post processing of parallel object compilation Google is being unusually unhelpful so I hope that some one here can provide some insights.

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  • Custom Solr sorting

    - by Tom
    Hello everyone, I've been asked to do an evaluation of Solr as an alternative for a commercial search engine. The application now has a very particular way of sorting results using something called "buckets". I'll try to explain with a bit of details: In the interface they have 2 fields: "what" and "where". Both fields are actually sets of fields (what = category, name, contact info... and where= country, state, region, city...) so the copyfield feature of Solr immediately comes to mind. Now based on the field generated the actual match the result should end up in a specific bucket. In particular the first bucket contains all the result documents that have an exact match on the category field, in the second bucket all exact matches on name, the third partial matches on category, the fourth partial matches on name, the fifth matches on contact info etc... Then within each of those first tier buckets all results are placed in second tier buckets depending on what location was matched: city, then region, then province and so on. To even complicate things more there is also a third tier bucket where results are placed according to the value of a ranking field: all documents with the value 1 in the ranking field go in bucket 1 and so on. And finally results should be randomized in the third tier bucket... On top of this they obviously want support for facets and paging. My apologies for the long mail but I would greatly appreciate feedback and/or suggestions. I'm aware that this that this is a very particular problem but everything that points me in the right direction is helpful. Cheers, Tom

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  • geting information from Treeview with HierarchicalDataTemplate

    - by lina
    Good day! I have such a template: <common:HierarchicalDataTemplate x:Key="my2ndPlusHierarchicalTemplate" ItemsSource="{Binding Children}"> <StackPanel Margin="0,2,5,2" Orientation="Vertical" Grid.Column="2"> <CheckBox IsTabStop="False" IsChecked="False" Click="ItemCheckbox_Click" Grid.Column="1" /> <TextBlock Text="{Binding Name}" FontSize="16" Foreground="#FF100101" HorizontalAlignment="Left" FontFamily="Verdana" FontWeight="Bold" /> <TextBlock Text="{Binding Description}" FontFamily="Verdana" FontSize="10" HorizontalAlignment="Left" Foreground="#FFA09A9A" FontStyle="Italic" /> <TextBox Width="100" Grid.Column="4" Height="24" LostFocus="TextBox_LostFocus" Name="tbNumber"></TextBox> </StackPanel> </common:HierarchicalDataTemplate> for a Treeview <controls:TreeView x:Name="tvServices" ItemTemplate="{StaticResource myHierarchicalTemplate}" ItemContainerStyle="{StaticResource expandedTreeViewItemStyle}" Grid.Column="1" Grid.Row="2" Grid.ColumnSpan="3" BorderBrush="#FFC1BCBC" FontFamily="Verdana" FontSize="14"> </controls:TreeView> I want to know the Name property of each TextBox in Treeview to make validation of each textbox such as: private void TextBox_LostFocus(object sender, RoutedEventArgs e) { tbNumber.ClearValidationError(); if ((!tbNumber.Text.IsZakazNumberValid()) && (tbNumber.Text != "")) { tbNumber.SetValidation(MyStrings.NumberError); tbNumber.RaiseValidationError(); isValid = false; } else { isValid = true; } } and I wnat to see what check boxes were checked how can I do it?

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  • Are function-local typedefs visible inside C++0x lambdas?

    - by GMan - Save the Unicorns
    I've run into a strange problem. The following simplified code reproduces the problem in MSVC 2010 Beta 2: template <typename T> struct dummy { static T foo(void) { return T(); } }; int main(void) { typedef dummy<bool> dummy_type; auto x = [](void){ bool b = dummy_type::foo(); }; // auto x = [](void){ bool b = dummy<bool>::foo(); }; // works } The typedef I created locally in the function doesn't seem to be visible in the lambda. If I replace the typedef with the actual type, it works as expected. Here are some other test cases: // crashes the compiler, credit to Tarydon int main(void) { struct dummy {}; auto x = [](void){ dummy d; }; } // works as expected int main(void) { typedef int integer; auto x = [](void){ integer i = 0; }; } I don't have g++ 4.5 available to test it, right now. Is this some strange rule in C++0x, or just a bug in the compiler? From the results above, I'm leaning towards bug. Though the crash is definitely a bug. For now, I have filed two bug reports. All code snippets above should compile. The error has to do with using the scope resolution on locally defined scopes. (Spotted by dvide.) And the crash bug has to do with... who knows. :) Update According to the bug reports, they have both been fixed for the next release of Visual Studio 2010.

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  • Programmatically downloaded file is larger than it should be

    - by Dan Revell
    I'm trying to download a file from SharePoint. The file itself is an InfoPath template although this is probably inconsequential. If I put the url into internet explorer and save the file to disk, it comes in at 4.47KB and works correctly. If I try to download from the same Url in code the it comes back as 21.9KB and is corrupt. Why it's coming down as corrupt I'm trying to work out. The following are two ways of downloading the file that both produce the corrupt file at 21.9KB: /// web client { WebClient wc = new WebClient(); wc.Credentials = CredentialCache.DefaultCredentials; wc.DownloadFile(templateUri, file); byte[] bytes = wc.DownloadData(templateUri); } /// web request { WebRequest request = WebRequest.Create(templateUri); request.Credentials = CredentialCache.DefaultCredentials; WebResponse responce = request.GetResponse(); StreamReader sr = new StreamReader(responce.GetResponseStream()); byte[] bytes = System.Text.Encoding.UTF8.GetBytes(sr.ReadToEnd()); } And this is how I write the data to disk using (FileStream fs = new FileStream(file, FileMode.Create, FileAccess.Write)) { fs.Write(bytes, 0, bytes.Length); }

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  • Disadvantages of MySQL Row Locking

    - by Nyxynyx
    I am using row locking (transactions) in MySQL for creating a job queue. Engine used is InnoDB. SQL Query START TRANSACTION; SELECT * FROM mytable WHERE status IS NULL ORDER BY timestamp DESC LIMIT 1 FOR UPDATE; UPDATE mytable SET status = 1; COMMIT; According to this webpage, The problem with SELECT FOR UPDATE is that it usually creates a single synchronization point for all of the worker processes, and you see a lot of processes waiting for the locks to be released with COMMIT. Question: Does this mean that when the first query is executed, which takes some time to finish the transaction before, when the second similar query occurs before the first transaction is committed, it will have to wait for it to finish before the query is executed? If this is true, then I do not understand why the row locking of a single row (which I assume) will affect the next transaction query that would not require reading that locked row? Additionally, can this problem be solved (and still achieve the effect row locking does for a job queue) by doing a UPDATE instead of the transaction? UPDATE mytable SET status = 1 WHERE status IS NULL ORDER BY timestamp DESC LIMIT 1

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  • Handling form from different view and passing form validation through session in django

    - by Mo J. Mughrabi
    I have a requirement here to build a comment-like app in my django project, the app has a view to receive a submitted form process it and return the errors to where ever it came from. I finally managed to get it to work, but I have doubt for the way am using it might be wrong since am passing the entire validated form in the session. below is the code comment/templatetags/comment.py @register.inclusion_tag('comment/form.html', takes_context=True) def comment_form(context, model, object_id, next): """ comment_form() is responsible for rendering the comment form """ # clear sessions from variable incase it was found content_type = ContentType.objects.get_for_model(model) try: request = context['request'] if request.session.get('comment_form', False): form = CommentForm(request.session['comment_form']) form.fields['content_type'].initial = 15 form.fields['object_id'].initial = 2 form.fields['next'].initial = next else: form = CommentForm(initial={ 'content_type' : content_type.id, 'object_id' : object_id, 'next' : next }) except Exception as e: logging.error(str(e)) form = None return { 'form' : form } comment/view.py def save_comment(request): """ save_comment: """ if request.method == 'POST': # clear sessions from variable incase it was found if request.session.get('comment_form', False): del request.session['comment_form'] form = CommentForm(request.POST) if form.is_valid(): obj = form.save(commit=False) if request.user.is_authenticated(): obj.created_by = request.user obj.save() messages.info(request, _('Your comment has been posted.')) return redirect(form.data.get('next')) else: request.session['comment_form'] = request.POST return redirect(form.data.get('next')) else: raise Http404 the usage is by loading the template tag and firing {% comment_form article article.id article.get_absolute_url %} my doubt is if am doing the correct approach or not by passing the validated form to the session. Would that be a problem? security risk? performance issues? Please advise Update In response to Pol question. The reason why I went with this approach is because comment form is handled in a separate app. In my scenario, I render objects such as article and all I do is invoke the templatetag to render the form. What would be an alternative approach for my case? You also shared with me the django comment app, which am aware of but the client am working with requires a lot of complex work to be done in the comment app thats why am working on a new one.

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  • Linq In Clause & Predicate building

    - by Michael G
    I have two tables. Report and ReportData. ReportData has a constraint ReportID. How can I write my linq query to return all Report objects where the predicate conditions are met for ReportData? Something like this in SQL: SELECT * FROM Report as r Where r.ServiceID = 3 and r.ReportID IN (Select ReportID FROM ReportData WHERE JobID LIKE 'Something%') This is how I'm building my predicate: Expression<Func<ReportData, bool>> predicate = PredicateBuilder.True<ReportData>(); predicate = predicate.And(x => x.JobID.StartsWith(QueryConfig.Instance.DataStreamName)); var q = engine.GetReports(predicate, reportsDataContext); reports = q.ToList(); This is my query construction at the moment: public override IQueryable<Report> GetReports(Expression<Func<ReportData, bool>> predicate, LLReportsDataContext reportDC) { if (reportDC == null) throw new ArgumentNullException("reportDC"); var q = reportDC.ReportDatas.Where(predicate).Where(r => r.ServiceID.Equals(1)).Select(r => r.Report); return q; }

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  • Looking for a very simple file-based CMS

    - by nfm
    I'm building a site for a friend for free, and am trying to work out a good way for her to be able to easily make updates. I haven't used any CMSs before. I was browsing the web today looking at some, and they all seem way too complicated for what I'm after. Basically, all I want is a really simple CMS that pulls together HTML snippets in particular subdirectories, and wraps them in header/footer HTML and inserts them into a template page in the appropriate section. I'm imagining a site layout something like this: / /index.php /blog_template.php /news_template.php /blog/ /blog/header.php /blog/footer.php /blog/my-first-blog.html /blog/blogs-rule.html /blog/... Say index.php contains div#blog. PHP would wrap each /blog/*.html file in /blog/header.php and blog/footer.php, and insert them into the div#blog as div#blog([0-9]*). I haven't been able to find anything this basic, and am one step away from throwing something together myself, but I'm a bit short on time at the moment and figured I'd post here first. Has anyone come across something like this? I don't want any DB, extensions, user accounts, installation, config, updates... just a simple file based solution. Thanks :) Forgot to mention - needs to be FOSS and run on Linux!

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  • How to define a default tooltip style for all Controls

    - by skjagini
    I would like to define a style with a template when there are validation errors and would display the first error message as a tooltip. It works fine when targeting specific control like DatePicker in the following xaml. <Style TargetType="{x:Type ToolKit:DatePicker}"> <Style.Triggers> <Trigger Property="Validation.HasError" Value="true"> <Setter Property="ToolTip" Value="{Binding RelativeSource={RelativeSource Self}, Path=(Validation.Errors)[0].ErrorContent}"/> </Trigger> </Style.Triggers> </Style> I cannot get it to work for Control though, i.e. the following doesn't give any tooltip <Style TargetType="{x:Type ToolKit:Control}"> <Style.Triggers> <Trigger Property="Validation.HasError" Value="true"> <Setter Property="ToolTip" Value="{Binding RelativeSource={RelativeSource Self}, Path=(Validation.Errors)[0].ErrorContent}"/> </Trigger> </Style.Triggers> </Style> Any idea?

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  • Convert Google Analytics cookies to Local/Session Storage

    - by David Murdoch
    Google Analytics sets 4 cookies that will be sent with all requests to that domain (and ofset its subdomains). From what I can tell no server actually uses them directly; they're only sent with __utm.gif as a query param. Now, obviously Google Analytics reads, writes and acts on their values and they will need to be available to the GA tracking script. So, what I am wondering is if it is possible to: rewrite the __utm* cookies to local storage after ga.js has written them delete them after ga.js has run rewrite the cookies FROM local storage back to cookie form right before ga.js reads them start over Or, monkey patch ga.js to use local storage before it begins the cookie read/write part. Obviously if we are going so far out of the way to remove the __utm* cookies we'll want to also use the Async variant of Analytics. I'm guessing the down vote was because I didn't ask a question. DOH! My questions are: Can it be done as described above? If so, why hasn't it been done? I have a default HTML/CSS/JS boilerplate template that passes YSlow, PageSpeed, and Chrome's Audit with near perfect scores. I'm really looking for a way to squeeze those remaining cookie bytes from Google Analytics in browsers that support local storage.

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  • Fastest inline-assembly spinlock

    - by sigvardsen
    I'm writing a multithreaded application in c++, where performance is critical. I need to use a lot of locking while copying small structures between threads, for this I have chosen to use spinlocks. I have done some research and speed testing on this and I found that most implementations are roughly equally fast: Microsofts CRITICAL_SECTION, with SpinCount set to 1000, scores about 140 time units Implementing this algorithm with Microsofts InterlockedCompareExchange scores about 95 time units Ive also tried to use some inline assembly with __asm {} using something like this code and it scores about 70 time units, but I am not sure that a proper memory barrier has been created. Edit: The times given here are the time it takes for 2 threads to lock and unlock the spinlock 1,000,000 times. I know this isn't a lot of difference but as a spinlock is a heavily used object, one would think that programmers would have agreed on the fastest possible way to make a spinlock. Googling it leads to many different approaches however. I would think this aforementioned method would be the fastest if implemented using inline assembly and using the instruction CMPXCHG8B instead of comparing 32bit registers. Furthermore memory barriers must be taken into account, this could be done by LOCK CMPXHG8B (I think?), which guarantees "exclusive rights" to the shared memory between cores. At last [some suggests] that for busy waits should be accompanied by NOP:REP that would enable Hyper-threading processors to switch to another thread, but I am not sure whether this is true or not? From my performance-test of different spinlocks, it is seen that there is not much difference, but for purely academic purpose I would like to know which one is fastest. However as I have extremely limited experience in the assembly-language and with memory barriers, I would be happy if someone could write the assembly code for the last example I provided with LOCK CMPXCHG8B and proper memory barriers in the following template: __asm { spin_lock: ;locking code. spin_unlock: ;unlocking code. }

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  • Rails rake test returns an error message

    - by eakkas
    I am a rails newbie and receive the following message when I run rake test. This is a an application based on rails community engine. I tried creating a test application just to make sure that my gems etc. are fine and I am able to run rake test successfully in that application. It would be great if someone could shed a light on what is going wrong... /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/whiny_nil.rb:52:in `method_missing': undefined method `merge' for nil:NilClass (NoMethodError) from /home/eakkas/NetBeansProjects/hello_ce/vendor/plugins/community_engine/app/controllers/users_controller.rb:17 from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:158:in `require_without_desert' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/ruby/object.rb:8:in `require' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/ruby/object.rb:32:in `__each_matching_file' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/ruby/object.rb:7:in `require' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:265:in `require_or_load' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/rails/dependencies.rb:27:in `depend_on' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/rails/dependencies.rb:26:in `each' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/rails/dependencies.rb:26:in `depend_on' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:136:in `require_dependency' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:414:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:413:in `each' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:413:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:411:in `each' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:411:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:197:in `process' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:113:in `send' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:113:in `run'

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  • Adding select menu default value via JS?

    - by purpler
    Hi, i'm developing a meta search engine website, Soogle and i've used JS to populate select menu.. Now, after the page is loaded none of engines is loaded by default, user needs to select it on his own or [TAB] to it.. Is there a possibility to preselect one value from the menu via JS after the page loads? This is the code: Javascript: // SEARCH FORM INIT function addOptions(){ var sel=document.searchForm.whichEngine;for(var i=0;i<arr.length;i++){ sel.options[i]=new Option(arr[i][0],i)}} function startSearch(){ searchString=document.searchForm.searchText.value;if(searchString!=""){ var searchEngine=document.searchForm.whichEngine.selectedIndex; var finalSearchString=arr[searchEngine][1]+searchString;location.href=finalSearchString}return false} function checkKey(e){ var character=(e.which)?e.which:event.keyCode;if(character=='13'){ return startSearch()}} // SEARCH ENGINES INIT var arr = new Array(); arr[arr.length] = new Array("Web", "http://www.google.com/search?q="); arr[arr.length] = new Array("Images", "http://images.google.com/images?q="); arr[arr.length] = new Array("Knoweledge","http://en.wikipedia.org/wiki/Special:Search?search="); arr[arr.length] = new Array("Videos","http://www.youtube.com/results?search_query="); arr[arr.length] = new Array("Movies", "http://www.imdb.com/find?q="); arr[arr.length] = new Array("Torrents", "http://thepiratebay.org/search/"); HTML: <body onload="addOptions();document.forms.searchForm.searchText.focus()"> <div id="wrapper"> <div id="logo"></div> <form name="searchForm" method="POST" action="javascript:void(0)"> <input name="searchText" type="text" onkeypress="checkKey(event);"/> <span id="color"></span> <select tabindex="1" name="whichEngine" selected="Web"></select> <br /> <input tabindex="2" type="button" onClick="return startSearch()" value="Search"/> </form> </div> </body>

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  • OpenAL not playing on Max OS X 10.6

    - by Grimless
    I've been working on getting a basic audio engine running on my Mac using OpenAL. It seems relatively straightforward after working with OpenGL for a while. However, despite the fact that I believe I have everything in place, my sound will not play. Here is the order of things I am doing: //Creating a new device ALCdevice* device = alcOpenDevice(NULL); //Create a new context with the device ALCcontext* context = alcCreateContext(device, NULL); //Make that context current alcMakeContextCurrent(context); //Do lots of loading stuff to bring in an AIFF... voodooAIFF = myAIFFLoader("name"); //Then use that data ALuint buf; alGenBuffers(1, &buf); //Check for errors, but none happen... //Bind buffer data. alBufferData(buf, voodooAIFF.format, voodooAIFF.data, voodooAIFF.sizeInBytes, voodooAIFF.frequency); //Check for errors, none here either... //Create Source ALuint src; alGenSources(1, &src); //Error check again, no errors. //Bind source to buffer alSourcei(src, AL_BUFFER, buf); //Set reference distance alSourcei(sourceID, AL_REFERENCE_DISTANCE, 1); //Set source attributes including gain and pitch to 1 (direction set to 0,0,0) //Check for errors, nothing... //Set up listener attributes. //Check for errors, no errors. //Begin playing. alSourcePlay(src); Observe silence... Any insight, what steps am I missing here?

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