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  • DVI-D Splitter Not Working with GeForce 8400gs

    - by jimdrang
    I have a GeForce 8400gs and it has a DVI and VGA port on the back. I was using dual monitors with one VGA and one DVI cable. I wanted both displays to be digital so I bought a DVI-D splitter and put one DVI cable in each monitor, connected them to the splitter and put the single merged connection in the back of the cards DVI connection. It will not recognize the second monitor (I'm not even sure how it determined which one was the first monitor). The tech specs state that it supports "Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x1600" http://www.nvidia.com/object/geforce_8400_tech_specs.html. Do I need a different converter or is my only option for dual monitors with this card one VGA, one DVI?

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  • Windows 7 [virtualized] resolutions in Macbook Pro Retina

    - by Trevor Sullivan
    So, I was considering picking up a Macbook Pro Retina, but then I realized that Apple forces you to scale the resolution, so you don't actually see the true benefits of the 2880x1800 display. Instead, you see upscaled, pixelated icons -- I saw this for myself in an Apple store a couple days ago. That's ok though, because the main reason I'd purchase one is to run Windows 7 on it, however I understand that the bootcamp drivers have not been updated to work with the MBP Retina. Instead, the option would be to run Windows 7 virtualized, but I haven't found any conclusive evidence to indicate whether the entire 2880x1800 resolution would act the same virtualize (VMware Fusion, VirtualBox, Parallels) as running Windows 7 natively. My question is: Does Windows 7 see the entire 2880x1800 virtualized, same as running it on bare metal (boot camp)?

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  • External Full HD monitor and Virtual Desktop Size

    - by Stefan
    I have two FullHD monitors attached to my ATI graphics card [2]. The resolution of both of them is detected properly without any modifications to /etc/X11/xorg.conf. I can run both of them in clone mode. However, when I try to run them next to each other, I got the following error: The selected configuration for displays could not be applied. If tried to fix this according to [1]. My xorg.conf now looks like this: Section "Module" Load "glx" EndSection Section "Screen" Identifier "Default Screen" DefaultDepth 24 SubSection "Display" # The 1088 is the smallest multiple of 32 >= 1088 # see manpages Virtual 1920 1088 EndSubSection EndSection This does not seem to be parsed properly. After restarting X, I cannot set resolutions beyond 1600 or so any more. /var/log/Xorg.0.log gives: [ 15.676] (II) fglrx(0): Not using mode "1920x1080" (width too large for virtual size) [ 15.676] (II) fglrx(0): Not using mode "1680x1050" (width too large for virtual size) Are my modifications syntactically incorrect? According to the man page, it should be fine. Any ideas? OS: Ubuntu 11.10 64bit [1] http://askubuntu.com/a/75546/5023 [2] 01:00.0 VGA compatible controller: ATI Technologies Inc Juniper [Radeon HD 5700 Series]

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  • How do I debug xorg/fglrx related system freezes on Ubuntu 12.10?

    - by racerror
    My brand new system is randomly freezing and I don't know how to debug the issue. System: AMD A10-5800k Asus F2A85-M motherboard Integrated Radeon HD 7660D 8gb Samsung ddr3 1600 Ubuntu 12.10 Gnome shell / Unity (issue exists in both) xorg.conf (relevant parts): Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" BusID "PCI:0:1:0" Option "TexturedVideoSync" "on" Option "UseFastTLS" "2" EndSection Section "Screen" Identifier "aticonfig-Screen[0]-0" Device "aticonfig-Device[0]-0" Monitor "Monitor0" DefaultDepth 24 Option "UseEDID" "False" Option "ExactModeTimingsDVI" "True" Option "NoBandWidthTest" "true" Option "ModeValidation" "AllowNon60hzmodesDFPModes, NoEDIDDFPMaxSizeCheck, NoVertRefreshCheck, NoHorizSyncCheck, NoDFPNativeResolutionCheck, NoMaxSizeCheck, NoMaxPClkCheck, NoEDIDModes" Option "UseEDIDDPI" "False" Option "UseEDIDFreqs" "0" Option "NoLogo" "True" Option "Coolbits" "1" Option "metamodes" "DFP-0: 2560x1440_60 +0+0" SubSection "Display" Depth 24 Modes "2560x1440" EndSubSection I ran memtest on my ram and it checks out fine. I have tried using the latest fglrx and fglrx-beta. I have loaded 3.6.x kernel. I do not see anything relevant in dmesg, kern.log, syslog, .xsession-errors or Xorg.log. I cannot ssh into the machine when frozen from another machine. I know that system resources not being stressed when the crashes happen. It seems that video and any gaming (very simple graphics games) contribute to the freezes most frequently. However, I have experienced the crash before when just using Chrome. I suspect the crashes are xorg/fglrx related, but I have no evidence to back that up. Where should I look? What should I grep for? What should I try next?

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  • Debugger for file I/O development?

    - by datenwolf
    Okay, the question title may be a bit cryptic. But it aptly describes what I'm looking for: I think every experienced coder went through this numerous times: You get a binary file format specification, you implement the reader for it, and… nothing works like expected. So you run your code in the debugger, go execute through the code line by line, every header field is read in seemingly correct, but when it comes to the bulk data, offset and indices no longer match up. What would really help in this situation was a binary file viewer, that shows you the progress of your file pointer, as you step through the code, and ideally would also highlight all memory maps. Then you could see the context of the current I/O operations, most notably those darn "off-by-one" mistakes, which are even more annoying when reading a file. Implementing such a debugger should not be too hard. traces on the process' file descriptors/handles and triggers on the I/O functions, to update the display. Only: I don't know of such a kind of debugger to exist. Do I just lack knowledge about the existance of such a tool, or is there really no such thing?

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  • Rollback driver in Windows via command line

    - by ultrasawblade
    I have a remote system in which I've updated the Nvidia graphics driver, but now RDPDD.dll, which I'm guessing stands for RDP Display Driver, will not load (found this out via Event Viewer). I can use Sysinternal's Psexec to execute commands though. I'm sure something has gone very wrong and the user of this system (a CAD engineer) won't be able to use his system normally. I've tried two remote reboots and that has not resolved the issue. So I would like to use the "Roll Back" option for the Nvidia driver in the device manager. Is there a command-line way of doing this?

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  • After installing Ubuntu how do I get rid of unity and go back to gnome?

    - by aseq
    After I have installed the newest Ubuntu LTS release (12.04, still in beta though) I am greeted with an unfamiliar and difficult to use desktop environment. I believe it is called unity. However I have used gnome for a decade and a half and I would not like to move to this new and (for me) unusable desktop environment. What is a quick and easy way to remove (most) of unity and bring back gnome, as well as configure my display manager to load gnome by default with the environment as close as possible to the way it was before?

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  • Ubuntu 12.10 Unity & Gnome Shell problems

    - by user109292
    I'm experiencing some problems since I decided to upgrade Ubuntu to 12.10 version two days ago. Firstly, I cannot select the Unity environment I previously used on 12.04 without opening the terminal with Ctrl+Alt+T and typing setsid unity. When I select the Unity environment on the account page when I start the computer, it automatically switch back to Gnome and launch my session. I tried to set back Unity using the setsid unity tip, and it worked fine. But after few minutes, everything freeze and I cannot control anything anymore. The only option left is to press the Power button of my Asus EeePC and switch everything off. Question 1 : What can I do to get my Unity environment back on 12.10 from the start, without using the terminal every time? What should I do to prevent the all system to freeze once done? Secondly, and since I cannot use Unity for new, I'm using an other interface, GNOME Shell. What's bothering me is that the Activities bar (let's call it like that, 'cause I don't know the proper name) and the Internet bar (or any bar from any other window) cannot merge into one another, reducing the display of the screen I'm actually using to peanuts! Question 2 : Is there a way to merge those two bars? Or is there a way to hide the Activities bar when I'm not using it like on Unity environment?

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  • Is HDCP working for ATI/AMD cards on windows 8?

    - by Joel Barsotti
    I have an AMD 6950 and am running windows 8 RTM. I've tried the Catalyst 12.8 drivers and the 12.9 beta drivers. With either drive HDCP seems to be non operational. I've got two dell monitors, one a u2410 and the other a 2408wfp. Both were previously identified as supporting HDCP in windows 7 with the same hardware. I've tested the monitors individual on both DVI and display port, and neither one works. I'm using cyberlinks BD-Advisor to test. My end goal is getting the DirecTv2PC app working again, which is by cyberlink for DirecTV, and requires HDCP. Currently it shuts off when you start playing a recording.

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  • Qemu in an ssh session or the quest for the nographic option ?

    - by LB
    Hi, I ssh to a machine and I would like to start a qemu session inside this ssh session. I thought that the nographic option would do the trick. -nographic Normally, QEMU uses SDL to display the VGA output. With this option, you can totally disable graphical output so that QEMU is a simple command line application. The emulated serial port is redirected on the console. Therefore, you can still use QEMU to debug a Linux kernel with a serial console. but unfortunately, i don't see any output. The command line that i'm using once i've sshed to my machine is : qemu-system-x86_64 -hda debian.img -nographic any idea ? thanks.

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  • What Pattern will solve this - fetching dependent record from database

    - by tunmise fasipe
    I have these classes class Match { int MatchID, int TeamID, //used to reference Team ... other fields } Note: Match actually have 2 teams which means 2 TeamID class Team { int TeamID, string TeamName } In my view I need to display List<Match> showing the TeamName. So I added another field class Match { int MatchID, int TeamID, //used to reference Team ... other fields string TeamName; } I can now do Match m = getMatch(id); m.TeamName = getTeamName(m.TeamId); //get name from database But for a List<Match>, getTeamName(TeamId) will go to the database to fetch TeamName for each TeamID. For a page of 10 Matches per page, that could be (10x2Teams)=20 trip to database. To avoid this, I had the idea of loading everything once, store it in memory and only lookup the TeamName in memory. This made me have a rethink that what if the records are 5000 or more. What pattern is used to solve this and how?

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  • How does one go about fixing a pixelation issue?

    - by Tyler
    I've been having a lot of trouble with pixelation and also in-game display driver crashes. At first I thought the problem may have been my graphics card (Sapphire 5750) but I have RMA'd it three times and I'm still having trouble. So what I think it might be is my PSU, its 650Watt but its made by Azza so it was cheap and not made by a necessarily good company. Or maybe it could be the CPU (AMD Phenom Black Edition 3.4Ghz) It runs hot (60C) but it passes Everest's test. Someone told me it could be the memory (8GB DDR3) but I don't really see how RAM has anything to do with my problem. So what are some of you suggestions? Here is a video a made awhile ago of what is happening. http://www.metacafe.com/watch/4392213/ati_radeon_5750/ That was just a stress test most games tend to just freeze and crash or lock my system up.

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  • Issue with image lightbox and enlargement / Jquery Mobile

    - by Matt
    I'm working on a redesign of my weather website using Jquery Mobile. I have it set up so that you drill down through a series of content containers to get to the weather info (each group of info opens in a dialog display). Everything's worked well, but I've run into an issue with my images. I have them sized so that they fit a mobile device's screen nicely, but because of that, when you look at them in a desktop browser, you can't really make out what the image is. I've tried several image lightbox / enlargement solutions, but for some reason, none of them have worked. Either nothing happens or the images open in a new window. I thought that this might be caused by Jquery Mobile somehow overwriting the scripts and css of the lightbox / enlargements I've tried. I'm not completely sure though that this is the case, and if it is, how I can get around it to be able to enlarge the images to their original size, preferably onclick. Here is a working (for the most part - still some kinks to work out) example. If you look under the "Tropical" section at the "Satellite-Derived Products", you'll see what I mean. http://www.suncoaststormwatch.com/Beta/Index.html

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  • Nice way to show Powerpoints and Video

    - by kamikatze
    I'm looking for a sleek way to display Powerpoint presentations and video footage in sequence. Embedding video in .ppsx is not something i want to do, reasons are plenty (video footage being VC-1 1080p would be the first). Is there a media player (needs to run on win32) capable of playing both formats? My hackish way of doing this would be a .cmd with powerpnt.exe bobloblaw.ppsx mplayer.exe -fs video.wmv pwoerpnt.exe whitepowerbill.ppsx and so on Of course, this has a lots an lots of drawbacks, including begin really hard to break out of the chain :) Thanks a lot.

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  • Retaining expanded/contracted nodes in Word 2010's navigation pane

    - by msorens
    I have a lengthy document in Word 2010 which makes copious use of standard header styles. These display hierarchically (and very usefully!) in the navigation pane. But the list of these sections and subsections in the navigation pane is somewhat lengthy, with all nodes being expanded by default. I am now working near the end of the document so every time I open the document I contract the first so many header 1 nodes to compress the list to fit on one screen. I then have direct access to the later sections while still letting me access the earlier sections if needed. The problem is that as soon as I close the document all the customization I did in the navigation pane is lost. Is there any option or setting somewhere that will retain the expanded or contracted state of nodes in the navigation pane?

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  • Creating Ubuntu Browser App Frames

    - by user73006
    After watching the video i am inspired to create one browser but stuck at one place, could you please help me with this. Requirement = - Like you displayed in your Video i wan create Multiple Buttons in my Toolbar which will open Second ToolBar or Popup Window. - From that Pop Window i wanted to Select Specific Button Which will open My Required Browser. Question - - As displayed in your Video i create new BUtton and If i try to open new link using that it works but now i want to display tool bar or Popup window once any one click on that button, how can i do that.The Second Tool Bar Need to be Activated only after clicking on that button. Things i Tried - - As per my understanding i create Second Toolbar and on that tool bar i have created Button, now i wan know how do i link that tool bar with my Browser Toolbar button. - I tried that by passing Signal Property in Second Toolbar in Quickly but something is missing. MY Code class TvbrowserWindow(Window): gtype_name = "TvbrowserWindow" def finish_initializing(self, builder): # pylint: disable=E1002 """Set up the main window""" super(TvbrowserWindow, self).finish_initializing(builder) self.AboutDialog = AboutTvbrowserDialog self.PreferencesDialog = PreferencesTvbrowserDialog # Code for other initialization actions should be added here. self.refreshbutton=self.builder.get_object("refreshbutton") self.SONY=self.builder.get_object("SONY") self.urlentry=self.builder.get_object("urlentry") self.scrolledwindow1=self.builder.get_object("scrolledwindow1") self.webview = WebKit.WebView() self.scrolledwindow1.add(self.webview) self.webview.show() def on_refreshbutton_clicked(self, widget): print "refresh" def on_urlentry_activate(self, widget): url = widget.get_text() print url self.webview.open(url)

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  • Very slow accessing printer shared from Windows Machine

    - by Tarski
    How do I go about debugging a networking problem where the office printer is shared off a Windows XP PC and is very slow from me to access? Print/changing any settings can take several minutes and applications often display "Not Responding" in this time. My machine is a Windows Vista PC. The other PCs in the office are either Vista or XP and do not suffer from any printing problems. I am not experiencing any other network related problems, I can access the web and e-mail fine. The printer is a HP officejet Pro 8000

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  • I bought a domain name at GoDaddy and hosting at Dreamhost but the first doesn't work!

    - by janooChen
    I added the Dreamhost's nameservers like 12 hours ago to: I entered to the following panel: Nameservers -> Set Nameservers (I have specific nameservers for my domains) and added Dreamhost's nameservers liek this: Nameserver 1: NS1.DREAMHOST.COM Nameserver 2: NS2.DREAMHOST.COM Nameserver 3: NS3.DREAMHOST.COM So now in the admin panel I see this: Nameservers Nameservers: (Last Update 2/10/2011) NS1.DREAMHOST.COM NS2.DREAMHOST.COM NS3.DREAMHOST.COM But I get this when I run the analysis tools: Attention Required! There are critical issues Accessing Your Web Site Accessing Your Web Site Properly configuring your domain name and hosting account ensures that visitors can access your site. Did I do something wrong or I have to wait 24 to 48 hours? (Dreamhost does display my page because I can access the other domain name I bought together with the hosting) (By the way, if everyone uses the same nameserver, how will go GoDaddy know which is the hosting space that I purchased among all others)? Thanks in advance.

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  • How to debug a fatal system crash - [graphical loop DOTA2]?

    - by Huw
    Whilst playing DOTA2, I occasionally and apparently randomly seem to be experiencing a fatal crash where the display freezes fixed and the audio loops over approx the last .5 of a second. Now, I'm interested in resolving this - but my trouble is I don't know where to start. The error appears non-reproducible (I've tried returning to games and deploying the same combination of events in hopes of pinning to to a certain shader etc), and I don't know which part of 'the stack' it might be coming from. Variables that occur to me: I custom build this system, did I do something wrong - is my PSU not providing enough power to the graphics card? I am running Steam and DOTA under Linux, could this new software have a bug Might it be something to do with my ATI Catalyst graphics drivers Is some other background process interfering I'm usually mid game when this occurs, so i quickly kill the power and reboot (when i'm lucky i can get back in with only 1-2 mins lost!). So my question here relates to logs. Where should I start to look or how might I set up logs to help me pin down a fatal crash of this kind by recording moments up to / before a crash and is this likely to be something I should push Steam to do, or is there something at a system level? Then perhaps I can return with a more specific question and perhaps even a bug report :) Many thanks in advance.

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  • Web application interacts bi-directional with server program?

    - by Roelof Berkepeis
    I want to write a web application to play chess against the engine Crafty. I'm not new to PHP and javascript, but must learn how to interact with a server process : how can a web application and/or (jQuery) ajax interact bi-directionally with a (linux) program running on the server? At this moment i am developing on (Apache) local host. Crafty is installed on my Ubuntu PC. This well-known chess engine has no GUI, it runs in terminal by the command $ /usr/games/crafty and so you can play chess against it and even see it's calculations. I can make Crafty run by PHP, using the functions proc_open() or exec(), and most documentation i found states that the output stream should be a file .. But i think i don't want such setup, because then the webpage should be constanty polling that file (eg. by ajax) to see if some new data was appended, right? How can Crafty talk to the web page directly, saying "i have calculated another variation" or "i have decided a move" etc, then display this info on the web page and let the user give some counter move, just like in terminal. Isn't it possible to use some session / stream / listener? I have no clue at all, can anybody point me in a right direction?

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  • Nifty default controls prevent the rest of my game from rendering

    - by zergylord
    I've been trying to add a basic HUD to my 2D LWJGL game using nifty gui, and while I've been successful in rendering panels and static text on top of the game, using the built-in nifty controls (e.g. an editable text field) causes the rest of my game to not render. The strange part is that I don't even have to render the gui control, merely declaring it appears to cause this problem. I'm truly lost here, so even the vaguest glimmer of hope would be appreciated :-) Some code showing the basic layout of the problem: display setup: // load default styles nifty.loadStyleFile("nifty-default-styles.xml"); // load standard controls nifty.loadControlFile("nifty-default-controls.xml"); screen = new ScreenBuilder("start") {{ layer(new LayerBuilder("baseLayer") {{ childLayoutHorizontal(); //next line causes the problem control(new TextFieldBuilder("input","asdf") {{ width("200px"); }}); }}); }}.build(nifty); nifty.gotoScreen("start"); rendering glMatrixMode(GL_PROJECTION); glLoadIdentity(); GLU.gluOrtho2D(0f,WINDOW_DIMENSIONS[0],WINDOW_DIMENSIONS[1],0f); //I can remove the 2 nifty lines, and the game still won't render nifty.render(true); nifty.update(); glMatrixMode(GL_PROJECTION); glLoadIdentity(); GLU.gluOrtho2D(0f,(float)VIEWPORT_DIMENSIONS[0],0f,(float)VIEWPORT_DIMENSIONS[1]); glTranslatef(translation[0],translation[1],0); for (Bubble bubble:bubbles){ bubble.draw(); } for (Wall wall:walls){ wall.draw(); } for(Missile missile:missiles){ missile.draw(); } for(Mob mob:mobs){ mob.draw(); } agent.draw();

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  • How to force 640*480@60Hz screen resolution on xubuntu 12.04

    - by c2h2
    It seems xubuntu won't be able to correctly set resolution at 640*480@60Hz at its Display settings. And I am unable to correctly my super small 6.4 inch Mitsubishi VGA panel via VGA cable. I have tried to hack both X11 conf /etc/X11/Xorg.conf and xfce4 conf, but all the document I can find is outdated. and conf files are changed into other location. Can someone give me a hand and I'll mark correct for other people to use? Thanks! EDIT: The board is an Intel Atom D2700, gpu is SGX545. I tried to use xrandr --output default --mode 640*480 It seems works fine, but refresh rate is 75Hz, but the screen only suports 60Hz So I used xrandr --output default --mode 640*480 --rate 60 but it give error: xrandr: Failed to get size of gamma for output default Can anyone pointing any directions?

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  • C#.NET: How to update multiple .NET pages when a particular event occurs in one .Net page? In another words how to use Observer pattern(Publish and subscribe to events)

    Problem: Suppose you have a scenario in which you have to update multiple pages when an event occurs in main page. For example imagine you have a main page where you are dispalying a tab control. This tab control has 3 tab pages where you are loading 3 different user controls. On click of an update button in main page imagine if you have do something in all the 3 tab panels. In other words an event in main page has to be handled in many other pages. An event in main page which contains the tab control has to be handled in all the tab panels(user controls) Answer: Use Observer pattern Define a base page for the page that contains the tab control. Main page which contains the tab: Baseline_Baseline Basepage for the above main page: BaselineBasePage User control that has to be udpated for an event in main page: Baseline_PriorNonDeloitte Source Code: public class BaselineBasePage : System.Web.UI.Page { IList lstControls = new List(); public void Add(IObserver userControl) { lstControls.Add(userControl); } public void Remove(IObserver userControl) { lstControls.Remove(userControl); } public void RemoveAllUserControls() { lstControls.Clear(); } public void Update(SaveEventArgs e) { foreach (IObserver LobjControl in lstControls) { LobjControl.Save(e); } } } public interface IObserver { void Update(SaveEventArgs e); } public partial class Baseline_Baseline : BaselineBasePage { . . . this.Add(_ucPI); this.Add(_ucPI1); protected void abActionBar_saveClicked(object sender, EventArgs e) { SaveEventArgs se = new SaveEventArgs(); se.TabType = (BaselineTabType)tcBaseline.ActiveTabIndex; this.Update(se); } } Public class Baseline_PriorNonDeloitte : System.Web.UI.UserControl,IObserver { public void Update(SaveEventArgs e) { } } More info at: http://www.dofactory.com/Patterns/PatternObserver.aspx span.fullpost {display:none;}

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  • Ubuntu 10 installer stops after asking for username and password

    - by Jorn
    I am trying to install Ubuntu 10.10. It's running fine, until I get to the step where it asks me to specify my name, computer name, user name and password. I have filled in all those fields and all of them display a green checkmark. However, the Forward button doesn't enable. The installer continues copying files, and when it's done it says Ready when you are... in the status bar. Still, Forward is disabled. Anyone know what the problem could be?

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  • Concurrency Utilities for Java EE Early Draft (JSR 236)

    - by arungupta
    Concurrency Utilities for Java EE is being worked as JSR 236 and has released an Early Draft. It provides concurrency capabilities to Java EE application components without compromising container integrity. Simple (common) and advanced concurrency patterns are easily supported without sacrificing usability. Using Java SE concurrency utilities such as java.util.concurrent API, java.lang.Thread and java.util.Timer in a Java EE application component such as EJB or Servlet are problematic since the container and server have no knowledge of these resources. JSR 236 enables concurrency largely by extending the Concurrency Utilities API developed under JSR-166. This also allows a consistency between Java SE and Java EE concurrency programming model. There are four main programming interfaces available: ManagedExecutorService ManagedScheduledExecutorService ContextService ManagedThreadFactory ManagedExecutorService is a managed version of java.util.concurrent.ExecutorService. The implementations of this interface are provided by the container and accessible using JNDI reference: <resource-env-ref>  <resource-env-ref-name>    concurrent/BatchExecutor  </resource-env-ref-name>  <resource-env-ref-type>    javax.enterprise.concurrent.ManagedExecutorService  </resource-env-ref-type><resource-env-ref> and available as: @Resource(name="concurrent/BatchExecutor")ManagedExecutorService executor; Its recommended to bind the JNDI references in the java:comp/env/concurrent subcontext. The asynchronous tasks that need to be executed need to implement java.lang.Runnable or java.util.concurrent.Callable interface as: public class MyTask implements Runnable { public void run() { // business logic goes here }} OR public class MyTask2 implements Callable<Date> {  public Date call() { // business logic goes here   }} The task is then submitted to the executor using one of the submit method that return a Future instance. The Future represents the result of the task and can also be used to check if the task is complete or wait for its completion. Future<String> future = executor.submit(new MyTask(), String.class);. . .String result = future.get(); Another example to submit tasks is: class MyTask implements Callback<Long> { . . . }class MyTask2 implements Callback<Date> { . . . }ArrayList<Callable> tasks = new ArrayList<();tasks.add(new MyTask());tasks.add(new MyTask2());List<Future<Object>> result = executor.invokeAll(tasks); The ManagedExecutorService may be configured for different properties such as: Hung Task Threshold: Time in milliseconds that a task can execute before it is considered hung Pool Info Core Size: Number of threads to keep alive Maximum Size: Maximum number of threads allowed in the pool Keep Alive: Time to allow threads to remain idle when # of threads > Core Size Work Queue Capacity: # of tasks that can be stored in inbound buffer Thread Use: Application intend to run short vs long-running tasks, accordingly pooled or daemon threads are picked ManagedScheduledExecutorService adds delay and periodic task running capabilities to ManagedExecutorService. The implementations of this interface are provided by the container and accessible using JNDI reference: <resource-env-ref>  <resource-env-ref-name>    concurrent/BatchExecutor  </resource-env-ref-name>  <resource-env-ref-type>    javax.enterprise.concurrent.ManagedExecutorService  </resource-env-ref-type><resource-env-ref> and available as: @Resource(name="concurrent/timedExecutor")ManagedExecutorService executor; And then the tasks are submitted using submit, invokeXXX or scheduleXXX methods. ScheduledFuture<?> future = executor.schedule(new MyTask(), 5, TimeUnit.SECONDS); This will create and execute a one-shot action that becomes enabled after 5 seconds of delay. More control is possible using one of the newly added methods: MyTaskListener implements ManagedTaskListener {  public void taskStarting(...) { . . . }  public void taskSubmitted(...) { . . . }  public void taskDone(...) { . . . }  public void taskAborted(...) { . . . } }ScheduledFuture<?> future = executor.schedule(new MyTask(), 5, TimeUnit.SECONDS, new MyTaskListener()); Here, ManagedTaskListener is used to monitor the state of a task's future. ManagedThreadFactory provides a method for creating threads for execution in a managed environment. A simple usage is: @Resource(name="concurrent/myThreadFactory")ManagedThreadFactory factory;. . .Thread thread = factory.newThread(new Runnable() { . . . }); concurrent/myThreadFactory is a JNDI resource. There is lot of interesting content in the Early Draft, download it, and read yourself. The implementation will be made available soon and also be integrated in GlassFish 4 as well. Some references for further exploring ... Javadoc Early Draft Specification concurrency-ee-spec.java.net [email protected]

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