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  • N-tier Repository POCOs - Aggregates?

    - by Sam
    Assume the following simple POCOs, Country and State: public partial class Country { public Country() { States = new List<State>(); } public virtual int CountryId { get; set; } public virtual string Name { get; set; } public virtual string CountryCode { get; set; } public virtual ICollection<State> States { get; set; } } public partial class State { public virtual int StateId { get; set; } public virtual int CountryId { get; set; } public virtual Country Country { get; set; } public virtual string Name { get; set; } public virtual string Abbreviation { get; set; } } Now assume I have a simple respository that looks something like this: public partial class CountryRepository : IDisposable { protected internal IDatabase _db; public CountryRepository() { _db = new Database(System.Configuration.ConfigurationManager.AppSettings["DbConnName"]); } public IEnumerable<Country> GetAll() { return _db.Query<Country>("SELECT * FROM Countries ORDER BY Name", null); } public Country Get(object id) { return _db.SingleById(id); } public void Add(Country c) { _db.Insert(c); } /* ...And So On... */ } Typically in my UI I do not display all of the children (states), but I do display an aggregate count. So my country list view model might look like this: public partial class CountryListVM { [Key] public int CountryId { get; set; } public string Name { get; set; } public string CountryCode { get; set; } public int StateCount { get; set; } } When I'm using the underlying data provider (Entity Framework, NHibernate, PetaPoco, etc) directly in my UI layer, I can easily do something like this: IList<CountryListVM> list = db.Countries .OrderBy(c => c.Name) .Select(c => new CountryListVM() { CountryId = c.CountryId, Name = c.Name, CountryCode = c.CountryCode, StateCount = c.States.Count }) .ToList(); But when I'm using a repository or service pattern, I abstract away direct access to the data layer. It seems as though my options are to: Return the Country with a populated States collection, then map over in the UI layer. The downside to this approach is that I'm returning a lot more data than is actually needed. -or- Put all my view models into my Common dll library (as opposed to having them in the Models directory in my MVC app) and expand my repository to return specific view models instead of just the domain pocos. The downside to this approach is that I'm leaking UI specific stuff (MVC data validation annotations) into my previously clean POCOs. -or- Are there other options? How are you handling these types of things?

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  • How do I get through proxy server environments for non-standard services?

    - by Ripred
    I'm not real hip on exactly what role(s) today's proxy servers can play and I'm learning so go easy on me :-) I have a client/server system I have written using a homegrown protocol and need to enhance the client side to negotiate its way out of a proxy environment. I have an existing client and server system written in C and C++ for the speed and a small amount of MFC in the client to handle the user interface. I have written both the server and client side of the system on Windows (the people I work for are mainly web developers using Windows everything - not a choice) sticking to Berkeley Sockets as it were via wsock32 for efficiency. The clients connect to the server through a nonstandard port (even though using port 80 is an option to get out of some environments but the protocol that goes over it isn't HTTP). The TCP connection(s) stay open for the duration of the clients participation in real time conferences. Our customer base is expanding to all kinds of networked environments. I have been able to solve a lot of problems by adding the ability to connect securely over port 443 and using secure sockets which allows the protocol to pass through a lot environments since the internal packets can't be sniffed. But more and more of our customers are behind a proxy server environment and my direct connections don't make it through. My old school understanding of proxy servers is that they act as a proxy for external HTML content over HTTP, possibly locally caching popular material for faster local access, and also allowing their IT staff to blacklist certain destination sites. Customer are complaining that my software doesn't recognize and easily navigate its way through their proxy environments but I'm finding it difficult to decide what my "best fit" solution should be. My software doesn't tear down the connection after each client request, and on top of that packets can come from either side at any time, basically your typical custom client/server system for a specific niche. My first reaction is "why can't they just add my servers addresses to their white list" but if there is a programmatic way I can get through without requiring their IT staff to help it is politically better and arguably a better solution anyway. Plus maybe I'm still not understanding the role and purpose of what proxy servers and environments have grown to be these days. My first attempt at a solution was to use WinInet with its various proxy capabilities to establish a connection over port 80 to my non-standard protocol server (which knows enough to recognize and answer a simple HTTP-looking GET request and answer it with a simple HTTP response page to get around some environments that employ initial packet sniffing (DPI)). I retrieved the actual SOCKET handle behind WinInet's HINTERNET request object and had hoped to use that in place of my software's existing SOCKET connection and hopefully not need to change much more on the client side. It initially seemed to be my solution but on further inspection it seems that the OS gets first-chance at the received data on this socket since when I get notified of events via the standard select(...) statement on the socket and query the size of the data available via ioctlsocket the call succeeds but returns 0 bytes available, the reads don't work and it goes downhill from there. Can someone tell me of a client-side library (commercial is fine) will let me get past these proxy server environments with as little user and IT staff help as possible? From what I read it has grown past SOCKS and I figure someone has to have solved this problem before me. Thanks for reading my long-winded question, Ripred

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  • php, mySQL & AJAX: Unable to use sessions across the scripts in the same domain

    - by Devner
    Hi all, I have the following pages: page1.php, page2.php and page3.php. Code in each of them is as below CODE: page1.php <script type="text/javascript"> $(function(){ $('#imgID').upload({ submit_to_url: "page2.php", file_name: 'myfile1', description : "Image", limit : 1, file_types : "*.jpg", }) }); </script> <body> <form action="page3.php" method="post" enctype="multipart/form-data" name="frm1" id="frm1"> //Some other text fields <input type="submit" name="submit" id="submit" value="Submit" /> </form> </body> page2.php <?php session_start(); $a = $_SESSION['a']; $b = $_SESSION['b']; $c = $_SESSION['c']; $res = mysql_query("SELECT col FROM table WHERE col1 = $a AND col2 = $b AND col3 = $c LIMIT 1"); $num_rows = mysql_num_rows($res); echo $num_rows; //echos 0 when in fact it should have been 1 because the data in the Session exists. //Ok let's proceed further //... Do some stuff... //Store some more values and create new session variables (and assume that page1.php is going to be able to use it) $_SESSION['d'] = 'd'; $_SESSION['e'] = 'e'; $_SESSION['f'] = 'f'; if (move_uploaded_file($_FILES['file']['tmp_name'], $file)) { echo "success"; } else { echo "error ".$_FILES['file']['error']; } ?> page3.php <?php session_start(); if( isset($_POST['submit']) ) { //These sessions are non-existent although the AJAX request //to page2.php may have created them when called via AJAX from within page1.php echo $_SESSION['d'].$_SESSION['e'].$_SESSION['f']; ?> } ?> As the code says it I am posting some info via AJAX call from page1.php to page2.php. page2.php is supposed to be able to use the session values from page1.php i.e. $_SESSION['a'], $_SESSION['b'] and $_SESSION['c'] but it does not. Why? How can I fix this? page2.php is creating some more sessions after some processing is done and a response is sent back to page1.php. The submit button of the form on page1.php is hit and the page gets POST'ed to page3.php. But when the SESSION info that gets created in page2.php is echoed, it's blank signifying that SESSIONS from page2.php are not used. How can I fix this? I looked over a lot of information and have spent about 50 hours trying to do different things with my scripts before arriving at the above conclusions. My app. is custom made using function (not OOPS) and does not use any PHP frameworks & I am not even about to use any as my knowledge of OOP concepts is limited any many frameworks are object oriented. I came across race conditions, but the solutions provided don't help too much. One more solution of using DB to hold sessions and seek and retrieve from DB is the last thing on my mind and I really want to avoid creating table, coding and maintaining code for a task as simple as just keeping sessions across pages in the same domain. So my request is: Is there a way that I can solve the above problem(s) via simple coding in present conditions? Any help is appreciated. Thank you.

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  • How to write a bison grammer for WDI?

    - by Rizo
    I need some help in bison grammar construction. From my another question: I'm trying to make a meta-language for writing markup code (such as xml and html) wich can be directly embedded into C/C++ code. Here is a simple sample written in this language, I call it WDI (Web Development Interface): /* * Simple wdi/html sample source code */ #include <mySite> string name = "myName"; string toCapital(string str); html { head { title { mySiteTitle; } link(rel="stylesheet", href="style.css"); } body(id="default") { // Page content wrapper div(id="wrapper", class="some_class") { h1 { "Hello, " + toCapital(name) + "!"; } // Lists post ul(id="post_list") { for(post in posts) { li { a(href=post.getID()) { post.tilte; } } } } } } } Basically it is a C source with a user-friendly interface for html. As you can see the traditional tag-based style is substituted by C-like, with blocks delimited by curly braces. I need to build an interpreter to translate this code to html and posteriorly insert it into C, so that it can be compiled. The C part stays intact. Inside the wdi source it is not necessary to use prints, every return statement will be used for output (in printf function). The program's output will be clean html code. So, for example a heading 1 tag would be transformed like this: h1 { "Hello, " + toCapital(name) + "!"; } // would become: printf("<h1>Hello, %s!</h1>", toCapital(name)); My main goal is to create an interpreter to translate wdi source to html like this: tag(attributes) {content} = <tag attributes>content</tag> Secondly, html code returned by the interpreter has to be inserted into C code with printfs. Variables and functions that occur inside wdi should also be sorted in order to use them as printf parameters (the case of toCapital(name) in sample source). Here are my flex/bison files: id [a-zA-Z_]([a-zA-Z0-9_])* number [0-9]+ string \".*\" %% {id} { yylval.string = strdup(yytext); return(ID); } {number} { yylval.number = atoi(yytext); return(NUMBER); } {string} { yylval.string = strdup(yytext); return(STRING); } "(" { return(LPAREN); } ")" { return(RPAREN); } "{" { return(LBRACE); } "}" { return(RBRACE); } "=" { return(ASSIGN); } "," { return(COMMA); } ";" { return(SEMICOLON); } \n|\r|\f { /* ignore EOL */ } [ \t]+ { /* ignore whitespace */ } . { /* return(CCODE); Find C source */ } %% %start wdi %token LPAREN RPAREN LBRACE RBRACE ASSIGN COMMA SEMICOLON CCODE QUOTE %union { int number; char *string; } %token <string> ID STRING %token <number> NUMBER %% wdi : /* empty */ | blocks ; blocks : block | blocks block ; block : head SEMICOLON | head body ; head : ID | ID attributes ; attributes : LPAREN RPAREN | LPAREN attribute_list RPAREN ; attribute_list : attribute | attribute COMMA attribute_list ; attribute : key ASSIGN value ; key : ID {$$=$1} ; value : STRING {$$=$1} /*| NUMBER*/ /*| CCODE*/ ; body : LBRACE content RBRACE ; content : /* */ | blocks | STRING SEMICOLON | NUMBER SEMICOLON | CCODE ; %% I am having difficulties on defining a proper grammar for the language, specially in splitting WDI and C code . I just started learning language processing techniques so I need some orientation. Could someone correct my code or give some examples of what is the right way to solve this problem?

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  • Efficient representation of Hierarchies in Hibernate.

    - by Alison G
    I'm having some trouble representing an object hierarchy in Hibernate. I've searched around, and haven't managed to find any examples doing this or similar - you have my apologies if this is a common question. I have two types which I'd like to persist using Hibernate: Groups and Items. * Groups are identified uniquely by a combination of their name and their parent. * The groups are arranged in a number of trees, such that every Group has zero or one parent Group. * Each Item can be a member of zero or more Groups. Ideally, I'd like a bi-directional relationship allowing me to get: * all Groups that an Item is a member of * all Items that are a member of a particular Group or its descendants. I also need to be able to traverse the Group tree from the top in order to display it on the UI. The basic object structure would ideally look like this: class Group { ... /** @return all items in this group and its descendants */ Set<Item> getAllItems() { ... } /** @return all direct children of this group */ Set<Group> getChildren() { ... } ... } class Item { ... /** @return all groups that this Item is a direct member of */ Set<Group> getGroups() { ... } ... } Originally, I had just made a simple bi-directional many-to-many relationship between Items and Groups, such that fetching all items in a group hierarchy required recursion down the tree, and fetching groups for an Item was a simple getter, i.e.: class Group { ... private Set<Item> items; private Set<Group> children; ... /** @return all items in this group and its descendants */ Set<Item> getAllItems() { Set<Item> allItems = new HashSet<Item>(); allItems.addAll(this.items); for(Group child : this.getChildren()) { allItems.addAll(child.getAllItems()); } return allItems; } /** @return all direct children of this group */ Set<Group> getChildren() { return this.children; } ... } class Item { ... private Set<Group> groups; /** @return all groups that this Item is a direct member of */ Set<Group> getGroups() { return this.groups; } ... } However, this resulted in multiple database requests to fetch the Items in a Group with many descendants, or for retrieving the entire Group tree to display in the UI. This seems very inefficient, especially with deeper, larger group trees. Is there a better or standard way of representing this relationship in Hibernate? Am I doing anything obviously wrong or stupid? My only other thought so far was this: Replace the group's id, parent and name fields with a unique "path" String which specifies the whole ancestry of a group, e.g.: /rootGroup /rootGroup/aChild /rootGroup/aChild/aGrandChild The join table between Groups and Items would then contain group_path and item_id. This immediately solves the two issues I was suffering previously: 1. The entire group hierarchy can be fetched from the database in a single query and reconstructed in-memory. 2. To retrieve all Items in a group or its descendants, we can select from group_item where group_path='N' or group_path like 'N/%' However, this seems to defeat the point of using Hibernate. All thoughts welcome!

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  • Modern alternatives to Java

    - by Ralph
    I have been a Java developer for 14 years and have written an enterprise-level (~500 kloc) Swing application that uses most of the standard library APIs. Recently, I have become disappointed with the progress that the language has made to "modernize" itself, and am looking for an alternative for ongoing development. I have considered moving to the .NET platform, but I have issues with using something the only runs well in Windows (I know about Mono, but that is still far behind Microsoft). I also plan on buying a new Macbook Pro as soon as Apple releases their new rumored Arrandale-based machines and want to develop in an environment that will feel "at home" in Unix/Linux. I have considered using Python or Ruby, but the standard Java library is arguably the largest of any modern language. In JVM-based languages, I looked at Groovy, but am disappointed with its performance. Rumor has it that with the soon-to-be released JDK7, with its InvokeDynamic instruction, this will improve, but I don't know how much. Groovy is also not truly a functional language, although it provides closures and some of the "functional" features on collections. It does not embrace immutability. I have narrowed my search down to two JVM-based alternatives: Scala and Clojure. Each has its strengths and weaknesses. I am looking for opinions. I am not an expert at either of these languages; I have read 2 1/2 books on Scala and am currently reading Stu Halloway's book on Clojure. Scala is strongly statically typed. I know the dynamic language folks claim that static typing is a crutch for not doing unit testing, but it does provide a mechanism for compile-time location of a whole class of errors. Scala is more concise than Java, but not as much as Clojure. Scala's inter-operation with Java seems to be better than Clojure's, in that most Java operations are easier to do in Scala than in Clojure. For example, I can find no way in Clojure to create a non-static initialization block in a class derived from a Java superclass. For example, I like the Apache commons CLI library for command line argument parsing. In Java and Scala, I can create a new Options object and add Option items to it in an initialization block as follows (Java code): final Options options = new Options() { { addOption(new Option("?", "help", false, "Show this usage information"); // other options } }; I can't figure out how to the same thing in Clojure (except by using (doit...)), although that may reflect my lack of knowledge of the language. Clojure's collections are optimized for immutability. They rarely require copy-on-write semantics. I don't know if Scala's immutable collections are implemented using similar algorithms, but Rich Hickey (Clojure's inventor) goes out of his way to explain how that language's data structures are efficient. Clojure was designed from the beginning for concurrency (as was Scala) and with modern multi-core processors, concurrency takes on more importance, but I occasionally need to write simple non-concurrent utilities, and Scala code probably runs a little faster for these applications since it discourages, but does not prohibit, "simple" mutability. One could argue that one-off utilities do not have to be super-fast, but sometimes they do tasks that take hours or days to complete. I know that there is no right answer to this "question", but I thought I would open it up for discussion. Are there other JVM-based languages that can be used for enterprise level development?

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  • Problems manipulating strings through a stdcall to a dll

    - by ibiza
    I need to create a C++ dll that will be called from another program through stdcall. What is needed : the caller program will pass an array of string to the dll and the dll should change the string values in the array. The caller program will then continue to work with these string values that came from the dll. I made a simple test project and I am obviously missing something... Here is my test C++ dll : #ifndef _DLL_H_ #define _DLL_H_ #include <string> #include <iostream> struct strStruct { int len; char* string; }; __declspec (dllexport) int __stdcall TestFunction(strStruct* s) { std::cout << "Just got in dll" << std::endl; std::cout << s[0].string << std::endl; //////std::cout << s[1].string << std::endl; /* char str1[] = "foo"; strcpy(s[0].string, str1); s[0].len = 3; char str2[] = "foobar"; strcpy(s[1].string, str2); s[1].len = 6; */ //std::cout << s[0].string << std::endl; //std::cout << s[1].string << std::endl; std::cout << "Getting out of dll" << std::endl; return 1; } #endif and here is a simple C# program that I am using to test my test dll : using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace TestStr { class Program { [DllImport("TestStrLib.dll", CharSet = CharSet.Ansi, CallingConvention = CallingConvention.StdCall)] public static extern int TestFunction(string[] s); static void Main(string[] args) { string[] test = new string[2] { "a1a1a1a1a1", "b2b2b2b2b2" }; Console.WriteLine(test[0]); Console.WriteLine(test[1]); TestFunction(test); Console.WriteLine(test[0]); Console.WriteLine(test[1]); Console.ReadLine(); } } } And here is the output produced : a1a1a1a1a1 b2b2b2b2b2 Just got in dll b2b2b2b2b2 Getting out of dll a1a1a1a1a1 b2b2b2b2b2 I have some questions : 1) Why is it outputting the element in the second position of the array rather than in the first position?? 2) If I uncomment the line commented with ////// in the dll file, the program crashes. Why? 3) Obviously I wanted to do more things in the dll (the parts in /* */) than what it does right now, but I am blocked by the first 2 questions... Thanks for all your help

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  • Recommended integration mechanism for bi-directional, authenticated, encrypted connection in C clien

    - by rcampbell
    Let me first give an example. Imagine you have a single server running a JVM application. This server keeps a collection of N equations, once for each client: Client #1: 2x Client #2: 1 + y Client #3: z/4 This server includes an HTTP interface so that random visitors can type https://www.acme.com/client/3 int their browsers and see the latest evaluated result of z/4. The tricky part is that either the client or the server may change the variable value at any time, informing the other party immediately. More specifically, Client #3 - a C app - can initially tell the server that z = 20. An hour later that same client informs the server that z = 23. Likewise the server can later inform the client that z = 28. As caf pointed out in the comments, there can be a race condition when values are changed by the client and server simultaneously. The solution would be for both client and server to send the operation performed in their message, which would need to be executed by the other party. To keep things simple, let's limit the operations to (commutative) addition, allowing us to disregard message ordering. For example, the client seeds the server with z = 20: server:z=20, client:z=20 server sends {+3} message (so z=23 locally) & client sends {-2} message (so z=18 locally) at the exact same time server receives {-2} message at some point, adds to his local copy so z=21 client receives {+3} message at some point, adds to his local copy so z=21 As long as all messages are eventually evaluated by both parties, the correct answer will eventually be given to the users of the client and server since we limited ourselves to commutative operations (addition of 3 and -2). This does mean that both client and server can be returning incorrect answers in the time it takes for messages to be exchanged and processed. While undesirable, I believe this is unavoidable. Some possible implementations of this idea include: Open an encrypted, always on TCP socket connection for communication Pros: no additional infrastructure needed, client and server know immediately if there is a problem (disconnect) with the other party, fairly straightforward (except the the encryption), native support from both JVM and C platforms Cons: pretty low-level so you end up writing a lot yourself (protocol, delivery verification, retry-on-failure logic), probably have a lot of firewall headaches during client app installation Asynchronous messaging (ex: ActiveMQ) Pros: transactional, both C & Java integration, free up the client and server apps from needing retry logic or delivery verification, pretty straightforward encryption, easy extensibility via message filters/routers/etc Cons: need additional infrastructure (message server) which must never fail, Database or file system as asynchronous integration point Same pros/cons as above but messier RESTful Web Service Pros: simple, possible reuse of the server's existing REST API, SSL figures out the encryption problem for you (maybe use RSA key a la GitHub for authentication?) Cons: Client now needs to run a C HTTP REST server w/SSL, client and server need retry logic. Axis2 has both a Java and C version, but you may be limited to SOAP. What other techniques should I be evaluating? What real world experiences have you had with these mechanisms? Which do you recommend for this problem and why?

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  • MVC using ODP.NET getting ORA-01840

    - by sse
    I am writing a simple MVC Application using ODP.NET. I am trying to call a Pl/Sql proc that inserts a record. Here is the simple Pl/Sql: procedure spAddCountry(pGisRecid in country.GISRECID%type, pCountryCode in country.COUNTRYCODE%type, pCountryName in country.COUNTRYNAME%type, pCurrencyCode in country.CURRENCYCODE%type, pEUTerritory in country.EUTERRITORY%type, pFatCAStatus in country.FATCASTATUS%type, pFATF in country.FATF%type, pFSCountryCode in country.COUNTRYCODE%type, pInsertedBy in country.INSERTEDBY%type, pInsertedOn in country.INSERTEDON%type, pLanguages in country.LANGUAGES%type, pNCCT in country.NCCT%type) is PRAGMA AUTONOMOUS_TRANSACTION; begin INSERT INTO COUNTRY (GISRECID, COUNTRYCODE, COUNTRYNAME, CURRENCYCODE, EUTERRITORY, FATCASTATUS, FATF, FSCOUNTRYCODE, INSERTEDBY, INSERTEDON, LANGUAGES, NCCT) VALUES(pGISRECID, pCOUNTRYCODE, pCOUNTRYNAME, pCURRENCYCODE, pEUTERRITORY, pFATCASTATUS, pFATF, pFSCOUNTRYCODE, pINSERTEDBY, pINSERTEDON, pLANGUAGES, pNCCT); Commit; end; I am having difficulty passing the date parameter, pInsertedOn, to the Stored Proc. I have verified that the web form retrieves the form data successfully and calls the AddCountry method below, which in turns calls the stored proc, spAddCountry, after populating all of the parms. Here is a snippet of the MVC C# code. I get the following exception: "ORA-01840 input value not long enough for date format". public void AddCountry(Country aCountry) //because the country object field names match the form field names they automatically get bound!! { string oradb = "Data Source=XYZ;User Id=XYZ;Password=xyz;"; OracleConnection conn = new OracleConnection(oradb); OracleCommand cmd = conn.CreateCommand(); cmd.CommandText = "tstpack.spAddCountry"; cmd.CommandType = CommandType.StoredProcedure; ... OracleParameter paramInsertedBy = new OracleParameter(); paramInsertedBy.ParameterName = "pInsertedBy"; paramInsertedBy.Value = aCountry.InsertedBy; cmd.Parameters.Add(paramInsertedBy); // CultureInfo ci = new CultureInfo("en-US"); OracleParameter paramInsertedOn = new OracleParameter(); paramInsertedOn.ParameterName = "pInsertedOn"; // paramInsertedOn.Value = DateTime.Now; //just testing to see if it's WebForm issue // paramInsertedOn.Value = Convert.ToDateTime(DateTime.Now.ToString(), ci); //flail! paramInsertedOn.Value = aCountry.InsertedOn; cmd.Parameters.Add(paramInsertedOn); ... conn.Open(); cmd.ExecuteNonQuery(); //CRASH! ORA-01840 conn.Close(); } Just to verify that the flow of the program is working, I tried removing the date parm "pInsertedOn" from the pl/sql and from the parm list above, and everything worked fine. I know I am going off of the rails with the date. Can someone tell me how to pass a date to Oracle from an MVC WebForm? Is there some sort of type cast needed? I would really appreciate an example too. Thanks so much! ps, I did try changing the parm type to Varchar2 in the Pl/Sql and doing some conversions myself in the Pl/Sql, the automatic MVC binder was getting in my way, forcing the property of paramInsertedOn.OracleType to DateTime. I tried forcing it to Varchar2, but no luck there either...

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  • Lighting and OpenGL ES

    - by FX
    Hi all, I'm working on getting a simple lighting right on my OpenGL ES iPhone scene. I'm displaying a simple object centered on the origin, and using an arcball to rotate it by touching the screen. All this works nicely, except I try to add one fixed light (fixed w.r.t. eye position) and it is badly screwed: the whole object (an icosahedron in this example) is lit uniformly, i.e. it all appears in the same color. I have simplified my code as much as possible so it's standalone and still reproduces what I experience: glClearColor (0.25, 0.25, 0.25, 1.); glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable (GL_DEPTH_TEST); glEnable(GL_LIGHTING); glMatrixMode (GL_PROJECTION); glLoadIdentity (); glOrthof(-1, 1, -(float)backingWidth/backingHeight, (float)backingWidth/backingHeight, -10, 10); glMatrixMode (GL_MODELVIEW); glLoadIdentity (); GLfloat ambientLight[] = { 0.2f, 0.2f, 0.2f, 1.0f }; GLfloat diffuseLight[] = { 0.8f, 0.8f, 0.8, 1.0f }; GLfloat specularLight[] = { 0.5f, 0.5f, 0.5f, 1.0f }; GLfloat position[] = { -1.5f, 1.0f, -400.0f, 0.0f }; glEnable(GL_LIGHT0); glLightfv(GL_LIGHT0, GL_AMBIENT, ambientLight); glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuseLight); glLightfv(GL_LIGHT0, GL_SPECULAR, specularLight); glLightfv(GL_LIGHT0, GL_POSITION, position); glShadeModel(GL_SMOOTH); glEnable(GL_NORMALIZE); float currRot[4]; [arcball getCurrentRotation:currRot]; glRotatef (currRot[0], currRot[1], currRot[2], currRot[3]); float f[4]; f[0] = 0.5; f[1] = 0; f[2] = 0; f[3] = 1; glMaterialfv (GL_FRONT_AND_BACK, GL_AMBIENT, f); glMaterialfv (GL_FRONT_AND_BACK, GL_DIFFUSE, f); f[0] = 0.2; f[1] = 0.2; f[2] = 0.2; f[3] = 1; glMaterialfv (GL_FRONT_AND_BACK, GL_SPECULAR, f); glEnableClientState (GL_VERTEX_ARRAY); drawSphere(0, 0, 0, 1); where the drawSphere function actually draws an icosahedron: static void drawSphere (float x, float y, float z, float rad) { glPushMatrix (); glTranslatef (x, y, z); glScalef (rad, rad, rad); // Icosahedron const float vertices[] = { 0., 0., -1., 0., 0., 1., -0.894427, 0., -0.447214, 0.894427, 0., 0.447214, 0.723607, -0.525731, -0.447214, 0.723607, 0.525731, -0.447214, -0.723607, -0.525731, 0.447214, -0.723607, 0.525731, 0.447214, -0.276393, -0.850651, -0.447214, -0.276393, 0.850651, -0.447214, 0.276393, -0.850651, 0.447214, 0.276393, 0.850651, 0.447214 }; const GLubyte indices[] = { 1, 11, 7, 1, 7, 6, 1, 6, 10, 1, 10, 3, 1, 3, 11, 4, 8, 0, 5, 4, 0, 9, 5, 0, 2, 9, 0, 8, 2, 0, 11, 9, 7, 7, 2, 6, 6, 8, 10, 10, 4, 3, 3, 5, 11, 4, 10, 8, 5, 3, 4, 9, 11, 5, 2, 7, 9, 8, 6, 2 }; glVertexPointer (3, GL_FLOAT, 0, vertices); glDrawElements (GL_TRIANGLES, sizeof(indices)/sizeof(indices[0]), GL_UNSIGNED_BYTE, indices); glPopMatrix (); } A movie of what I see as the result is here. Thanks to anyone who can shed some light into this (no kidding!). I'm sure it will look embarassingly trivial to someone, but I swear I have looked at many lighting tutorials before this and am stuck.

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  • SurfaceView drawn on top of other elements after coming back from specific activity

    - by spirytus
    I have an activity with video preview displayed via SurfaceView and other views positioned over it. The problem is when user navigates to Settings activity (code below) and comes back then the surfaceview is drawn on top of everything else. This does not happen when user goes to another activity I have, neither when user navigates outside of app eg. to task manager. Now, you see in code below that I have setContentVIew() call wrapped in conditionals so it is not called every time when onStart() is executed. If its not wrapped in if statements then all works fine, but its causing loosing lots of memory (5MB+) each time onStart() is called. I tried various combinations and nothing seems to work so any help would be much appreciated. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Toast.makeText(this,"Create ", 2000).show(); // set 32 bit window (draw correctly transparent images) getWindow().getAttributes().format = android.graphics.PixelFormat.RGBA_8888; // set the layout of the screen based on preferences of the user sharedPref = PreferenceManager.getDefaultSharedPreferences(this); } public void onStart() { super.onStart(); String syncConnPref = null; syncConnPref = sharedPref.getString("screensLayouts", "default"); if(syncConnPref.contentEquals("default") && currentlLayout!="default") { setContentView(R.layout.fight_recorder_default); } else if(syncConnPref.contentEquals("simple") && currentlLayout!="simple") { setContentView(R.layout.fight_recorder_simple); } // I I uncomment line below so it will be called every time without conditionals above, it works fine but every time onStart() is called I'm losing 5+ MB memory (memory leak?). The preview however shows under the other elements exactly as I need memory leak makes it unusable after few times though // setContentView(R.layout.fight_recorder_default); if(getCamera()==null) { Toast.makeText(this,"Sorry, camera is not available and fight recording will not be permanently stored",2000).show(); // TODO also in here put some code replacing the background with something nice return; } // now we have camera ready and we need surface to display picture from camera on so // we instantiate CameraPreviw object which is simply surfaceView containing holder object. // holder object is the surface where the image will be drawn onto // this is where camera live cameraPreview will be displayed cameraPreviewLayout = (FrameLayout) findViewById(id.camera_preview); cameraPreview = new CameraPreview(this); // now we add surface view to layout cameraPreviewLayout.removeAllViews(); cameraPreviewLayout.addView(cameraPreview); // get layouts prepared for different elements (views) // this is whole recording screen, as big as screen available recordingScreenLayout=(FrameLayout) findViewById(R.id.recording_screen); // this is used to display sores as they are added, it displays like a path // each score added is a new text view simply and as user undos these are removed one by one allScoresLayout=(LinearLayout) findViewById(R.id.all_scores); // layout prepared for controls like record/stop buttons etc startStopLayout=(RelativeLayout) findViewById(R.id.start_stop_layout); // set up timer so it can be turned on when needed //fightTimer=new FightTimer(this); fightTimer = (FightTimer) findViewById(id.fight_timer); // get views for displaying scores score1=(TextView) findViewById(id.score1); score2=(TextView) findViewById(id.score2); advantages1=(TextView) findViewById(id.advantages1); advantages2=(TextView) findViewById(id.advantages2); penalties1=(TextView) findViewById(id.penalties1); penalties2=(TextView) findViewById(id.penalties2); RelativeLayout welcomeScreen=(RelativeLayout) findViewById(id.welcome_screen); Animation fadeIn = AnimationUtils.loadAnimation(this, R.anim.fade_in); welcomeScreen.startAnimation(fadeIn); Toast.makeText(this,"Start ", 2000).show(); animateViews(); } Settings activity is below, after coming back from this activity surfaceview is drawn on top of other elements. public class SettingsActivity extends PreferenceActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); if(MyFirstAppActivity.getCamera()==null) { Toast.makeText(this,"Sorry, camera is not available",2000).show(); return; } addPreferencesFromResource(R.xml.preferences); } }

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  • Android: Having trouble creating a subclass of application to share data with multiple Activities

    - by Mike
    Hello, I just finished a couple of activities in my game and now I was going to start to wire them both up to use real game data, instead of the test data I was using just to make sure each piece worked. Since multiple Activities will need access to this game data, I started researching the best way to pass this data to my Activities. I know about using putExtra with intents, but my GameData class has quite a bit of data and not just simple key value pairs. Besides quite a few basic data types, it also has large arrays. I didn't really want to try and pass all that, unless I can pass the entire object, instead of just key/data pairs. I read the following post and thought it would be the way to go, but so far, I haven't got it to work. Android: How to declare global variables? I created a simple test app to try this method out, but it keeps crashing and my code seems to look the same as in the post above - except I changed the names. Here is the error I am getting. Can someone help me understand what I am doing wrong? 12-23 00:50:49.762: ERROR/AndroidRuntime(608): Caused by: java.lang.ClassCastException: android.app.Application It crashes on the following statement: GameData newGameData = ((GameData)getApplicationContext()); Here is my code: package mrk.examples.StaticGameData; import android.app.Application; public class GameData extends Application { private int intTest; GameData () { intTest = 0; } public int getIntTest(){ return intTest; } public void setIntTest(int value){ intTest = value; } } // My main activity package mrk.examples.StaticGameData; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.util.Log; public class StaticGameData extends Activity { int intStaticTest; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); GameData newGameData = ((GameData)getApplicationContext()); newGameData.setIntTest(0); intStaticTest = newGameData.getIntTest(); Log.d("StaticGameData", "Well: IntStaticTest = " + intStaticTest); newGameData.setIntTest(1); Log.d("StaticGameData", "Well: IntStaticTest = " + intStaticTest + " newGameData: " + newGameData.getIntTest()); Intent intentNew = new Intent(this, PassData2Activity.class); startActivity (intentNew); } } // My test Activity to see if it can access the data and its previous state from the last activity package mrk.examples.StaticGameData; import android.app.Activity; import android.os.Bundle; import android.util.Log; public class PassData2Activity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); GameData gamedataPass = ((GameData)getApplicationContext()); Log.d("PassData2Activity", "IntTest = " + gamedataPass.getIntTest()); } } Below is the relevant portion of my manifest: <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".StaticGameData" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".PassData2Activity"></activity> </application> <application android:name=".GameData" android:icon="@drawable/icon" android:label="@string/app_name"> </application> Thanks in advance for helping me understand why this code is crashing. Also, if you think this is just the wrong approach to let multiple activities have access to the same data, please give your suggestion. Please keep in mind that I am talking about quite a few variables and some large arrays.

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  • Custom Online Backup Solution Advice

    - by Martín Marconcini
    I have to implement a way so our customers can backup their SQL 2000/5/8 databasase online. The application they use is a C#/.NET35 Winforms application that connects to a SQL Server (can be 2000/2005/2008, sometimes express editions). The SQL Server is on the same LAN. Our application has a very specific UI and we must code each form following those guidelines. There’s lots of GDI+ to give it the look and feel we want. For that reason, using a 3rd party application is not a very good idea. We need to charge the customer on a monthly/annual basis for the service. Preferably, the customer doesn’t need to care about bandwidth and storage space. It must be transparent. Given the above reqs., my first thoughts are: Solution 1: Code some sort of FTP basic functionality with behind the scenes SQL Backup mechanism, then hire a Hosting service and compress-transfer the .BAK to the Hosting. Maintain a series of Folders (for each customer). They won’t see what’s happening. They will just see a list of their files and a big “Backup now” button that will perform the SQL backup, compress it and upload it (and update the file list) ;) Pros: Not very complicated to implement, simple to use, fairly simple to configure (could have a dedicated ftp user/pass) Cons: Finding a “ftp” only hosting plan is not probably going to be easy, they usually come with a bunch of stuff. FTP is not always the best protocol. more? Solution 2: Similar to 1, but instead of FTP, find a cloud computing service like Amazon S3, Mosso or similar. Pros: Cloud Storage is fast, reliable, etc. It’s kind of easy to implement (specially if there are APIs like AWS or Mosso). Cons: I have been unable to come up with a service optimized for resellers where I can give multiple sub-accounts (one for each customer). Billing is going to be a nightmare cuz these services bill per/GB and with One account it’s impossible to differentiate each customer. Solution 3: Similar to 2, but letting the user create their own account on Amazon S3 (for example). Pros: You forget about billing and such. Cons: A mess for the customer who has to open the Amazon (or whatever) account, will be charged for that and not from you. You can’t really charge the customer (since you’re just not doing anything). Solution 4: Use one of the many backup online solutions that use the tech in cloud storage. Pros: many of these include SQL Server backup, and a lot of features that we’d have to implement. Plus web access and stuff like that will come included. Cons: Still have the billing problem described in number 2. Little of these companies (if any) offers “reseller” accounts. You have to eventually use their software (some offer certain branding). Any better approach? Summary: You have a software (.NET Winapp). You want your users to be able to backup their SQL Server databases online (and be able to retrieve the backups if needed). You ideally would like to charge the customer for this service (i.e. XX € a year).

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  • Supporting Piping (A Useful Hello World)

    - by blastthisinferno
    I am trying to write a collection of simple C++ programs that follow the basic Unix philosophy by: Make each program do one thing well. Expect the output of every program to become the input to another, as yet unknown, program. I'm having an issue trying to get the output of one to be the input of the other, and getting the output of one be the input of a separate instance of itself. Very briefly, I have a program add which takes arguments and spits out the summation. I want to be able to pipe the output to another add instance. ./add 1 2 | ./add 3 4 That should yield 6 but currently yields 10. I've encountered two problems: The cin waits for user input from the console. I don't want this, and haven't been able to find a simple example showing a the use of standard input stream without querying the user in the console. If someone knows of an example please let me know. I can't figure out how to use standard input while supporting piping. Currently, it appears it does not work. If I issue the command ./add 1 2 | ./add 3 4 it results in 7. The relevant code is below: add.cpp snippet // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing if (numbers.size() > 0) { double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } std::cout << sum << std::endl; } else { double input; // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> input; std::cout << input << std::endl; } } // ... MORE IRRELEVANT CODE ... So, I guess my question(s) is does anyone see what is incorrect with this code in order to support piping standard input? Are there some well known (or hidden) resources that explain clearly how to implement an example application supporting the basic Unix philosophy? @Chris Lutz I've changed the code to what's below. The problem where cin still waits for user input on the console, and doesn't just take from the standard input passed from the pipe. Am I missing something trivial for handling this? I haven't tried Greg Hewgill's answer yet, but don't see how that would help since the issue is still with cin. // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> arg; std::cout << arg << std::endl; } std::cout << sum << std::endl; // ... MORE IRRELEVANT CODE ...

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  • UITextView doesn't not resize when keyboard appear if loaded from a tab bar cotroller

    - by elio.d
    I have a simple view controller (SecondViewController) used to manage a UITextview (I'm building a simple editor) this is the code of the SecondViewController.h @interface SecondViewController : UIViewController { IBOutlet UITextView *textView; } @property (nonatomic,retain) IBOutlet UITextView *textView; @end and this is the SecondViewController.m // // EditorViewController.m // Editor // // Created by elio d'antoni on 13/01/11. // Copyright 2011 none. All rights reserved. // @implementation SecondViewController @synthesize textView; /* // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { } */ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; self.view.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"uiViewBg.png"]]; textView.layer.borderWidth=1; textView.layer.cornerRadius=5; textView.layer.borderColor=[[UIColor darkGrayColor] CGColor]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillAppear:) name:UIKeyboardWillShowNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillDisappear:) name:UIKeyboardWillHideNotification object:nil]; } -(void) matchAnimationTo:(NSDictionary *) userInfo { NSLog(@"match animation method"); [UIView setAnimationDuration:[[userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue]]; [UIView setAnimationCurve:[[userInfo objectForKey:UIKeyboardAnimationCurveUserInfoKey] intValue]]; } -(CGFloat) keyboardEndingFrameHeight:(NSDictionary *) userInfo { NSLog(@"keyboardEndingFrameHeight method"); CGRect keyboardEndingUncorrectedFrame = [[ userInfo objectForKey:UIKeyboardFrameEndUserInfoKey ] CGRectValue]; CGRect keyboardEndingFrame = [self.view convertRect:keyboardEndingUncorrectedFrame fromView:nil]; return keyboardEndingFrame.size.height; } -(CGRect) adjustFrameHeightBy:(CGFloat) change multipliedBy:(NSInteger) direction { NSLog(@"adjust method"); return CGRectMake(20, 57, self.textView.frame.size.width, self.textView.frame.size.height + change * direction); } -(void)keyboardWillAppear:(NSNotification *)notification { NSLog(@"keyboard appear"); [UIView beginAnimations:nil context:NULL]; [self matchAnimationTo:[notification userInfo]]; self.textView.frame = [self adjustFrameHeightBy:[self keyboardEndingFrameHeight: [notification userInfo]] multipliedBy:-1]; [UIView commitAnimations]; } -(void)keyboardWillDisappear:(NSNotification *) notification { NSLog(@"keyboard disappear"); [UIView beginAnimations:nil context:NULL]; [self matchAnimationTo:[notification userInfo]]; self.textView.frame = [self adjustFrameHeightBy:[self keyboardEndingFrameHeight: [notification userInfo]] multipliedBy:1]; [UIView commitAnimations]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end the problem is that if load the view controller from a tab bar controller the textView doesn't resize when the keyboard appear, but the SAME code works if loaded as a single view based app. I hope I was clear enough. I used the tabBar template provided by xcode no modifications.

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  • How you remember by default functionality/class name etc of the platform

    - by piemesons
    Hello everyone, I am 8 months experienced guy, (B.tech in computer science) In my college time i used to create simple programs in c/c++/java. Simple programs like creating linked list/binary trees programs. frankly saying those college bullshit exercise.(I am from India so Engg colleges in india sucks except few like IIT's etc). In my college time apart from my college exercises i created some better programs/games like arachnoid, snake. We had 6 months internship in our college curriculum. I worked on asp.net. Basically the work was to create a website with some random functionality. After that in my job i worked on php and successfully deployed 4 projects. All having lot of functionality and i was the only team member in all the projects. Now i am learning ruby on rails as i switched to a new firm. I also have to work on android or iphone depending upon on what mobile technology i want to choose or i can work on both of the technologies. My project manager says take your time to learn things. we are not in hurry to place you in any project. Work on things by your self. take 3 4 months to learn. But i am not getting good pace. I am quite confident with php/asp etc but i dont able to grasp things in android. Although my c/c++ background is quite good, having a good logical mind. But i am not able to grasp the things in android. Even learning some basics of rails i found it wtf. Why i have make model name singular and table name plural.By default that action name and name of the file in view is same I just hate the word MAGIC mentioned more than 100 times in the book. (agile-web-development-with-rails) (I am talking about default functionality, I can over ride them that i know, so please dont debate on that) I not saying i am not getting the things. My point is remembering the default functionality is a pissing me off. Lots of classes. Lots of files . specify this thing here. That thing there. All these things (remember which class does what) require some time or i am missing something. For my point of view i am having all these problems cause previously i never used object oriented programming approach in php. (I NEVER USED, I AM NOT SAYING THET ARE NOT) How you people explain it. How you people suggest me to do. I am looking suggestions from some seniors.From seniors in my office.They says you good dude. But i dont know i am not geting confidence in the things. When they ask me anythings about the topics i cover. I give them good answers. So when i discuss this problem with them they says there is no problem just keep on working. And sorry for my poor english.

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  • Cutting large XML file into smaller pieces in C#

    - by NDraskovic
    I have a problem that I'm working on for quite some time now. I have an XML file with over 50000 records (one record has 3 levels). This file is used by one of my applications to control document sending (the record holds, among other informations, the type of document that has to be sent to a certain person). So in my application I load the XML file into a XmlDocument, and then by using SelectNodes method, I create a XmlNodeList from which I read the data I want. The process is like this - our worker takes the persons ID card (simple eith barcode) and reads it with barcode reader. When the barcode value has been read, my application finds the person with that ID in the XML file, and stores the type of the document into a string variable. Then the worker takes the document and reads its barcode, and if the value of documents barcode and the value in the value in the string variable match, the application makes a record that document of type xxxxxxxx will be sent to the person with ID yyyyyyyyy. This is very simple code, it works perfectly for now, and this is how it looks: On textBox1_TextChanged event (worker read persons ID): foreach(XmlNode node in NodeList){ if(String.Compare(node.Attributes.GetNamedItem("ID").Value.ToString(),textBox1.Text)==0) { ControlString = node.ChildNode[3].FirstChild.Attributes.GetNamedItem("doctype").Value.ToString(); break; } } textBox2.Focus(); And on textBox2_TextChanged event (worker read the documents barcode): if(String.Compare(textBox2.Text,ControlString)==0) { //Create a record and insert it into a SQL database } My question is - how will my application perform with larger XML files (I was told that the XML file might be up to 500,000 records large), will this approach be valid, or will I need to cut the file into smaller files. If I have to cut it, please give me an idea with some code samples, I've tried to do it like this: Reading entire record and storing it into a string: private void WriteXml(XmlNode record) { tempXML = record.InnerXml; temp = "<" + record.Name + " code=\"" + record.Attributes.GetNamedItem("code").Value + "\">" + Environment.NewLine; temp += tempXML + Environment.NewLine; temp += "</" + record.Name + ">"; SmallerXMLDocument += temp + Environment.NewLine; temp = ""; i++; } tempXML, temp and SmallerXMLDocument are all string variables. And then in button_Click method I load the XML file into a XmlNodeList (again by using XmlDocument.SelectNodes method) and I try to create one big string value that would hold all records like this: foreach(XmlNode node in nodes) { if(String.Compare(node.ChildNode[3].FirstChild.Attributes.GetNamedItem("doctype").Value.ToString(),doctype1)==0) { WriteXML(node); } } My idea was to create a string value (in this case called SmallerXmlDocument), and when I pass trough the entire XML file, to simply copy the value of that string into a new file. This works, but only for files that have up to 2000 records (and my has way more than that). So, if I need to cut the file into smaller pieces, what would be the best way to do it (keep in mind that there could be up to half a million records in a XML file)? Thanks

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  • OpenGL texture misaligned on quad

    - by user308226
    I've been having trouble with this for a while now, and I haven't gotten any solutions that work yet. Here is the problem, and the specifics: I am loading a 256x256 uncompressed TGA into a simple OpenGL program that draws a quad on the screen, but when it shows up, it is shifted about two pixels to the left, with the cropped part appearing on the right side. It has been baffling me for the longest time, people have suggested clamping and such, but somehow I think my problem is probably something really simple, but I just can't figure out what it is! Here is a screenshot comparing the TGA (left) and how it appears running in the program (right) for clarity. Also take note that there's a tiny black pixel on the upper right corner, I'm hoping that's related to the same problem. Here's the code for the loader, I'm convinced that my problem lies in the way that I'm loading the texture. Thanks in advance to anyone who can fix my problem. bool TGA::LoadUncompressedTGA(char *filename,ifstream &texturestream) { cout << "G position status:" << texturestream.tellg() << endl; texturestream.read((char*)header, sizeof(header)); //read 6 bytes into the file to get the tga header width = (GLuint)header[1] * 256 + (GLuint)header[0]; //read and calculate width and save height = (GLuint)header[3] * 256 + (GLuint)header[2]; //read and calculate height and save bpp = (GLuint)header[4]; //read bpp and save cout << bpp << endl; if((width <= 0) || (height <= 0) || ((bpp != 24) && (bpp !=32))) //check to make sure the height, width, and bpp are valid { return false; } if(bpp == 24) { type = GL_RGB; } else { type = GL_RGBA; } imagesize = ((bpp/8) * width * height); //determine size in bytes of the image cout << imagesize << endl; imagedata = new GLubyte[imagesize]; //allocate memory for our imagedata variable texturestream.read((char*)imagedata,imagesize); //read according the the size of the image and save into imagedata for(GLuint cswap = 0; cswap < (GLuint)imagesize; cswap += (bpp/8)) //loop through and reverse the tga's BGR format to RGB { imagedata[cswap] ^= imagedata[cswap+2] ^= //1st Byte XOR 3rd Byte XOR 1st Byte XOR 3rd Byte imagedata[cswap] ^= imagedata[cswap+2]; } texturestream.close(); //close ifstream because we're done with it cout << "image loaded" << endl; glGenTextures(1, &texID); // Generate OpenGL texture IDs glBindTexture(GL_TEXTURE_2D, texID); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexImage2D(GL_TEXTURE_2D, 0, type, width, height, 0, type, GL_UNSIGNED_BYTE, imagedata); delete imagedata; return true; } //Public loading function for TGA images. Opens TGA file and determines //its type, if any, then loads it and calls the appropriate function. //Returns: TRUE on success, FALSE on failure bool TGA::loadTGA(char *filename) { cout << width << endl; ifstream texturestream; texturestream.open(filename,ios::binary); texturestream.read((char*)header,sizeof(header)); //read 6 bytes into the file, its the header. //if it matches the uncompressed header's first 6 bytes, load it as uncompressed LoadUncompressedTGA(filename,texturestream); return true; }

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  • What are the principles of developing web-applications with action-based java frameworks?

    - by Roman
    Background I'm going to develop a new web-application with java. It's not very big or very complex and I have enough time until it'll "officially" start. I have some JSF/Facelets development background (about half a year). And I also have some expirience with JSP+JSTL. In self-educational purpose (and also in order to find the best solution) I want to prototype the new project with one of action-based frameworks. Actually, I will choose between Spring MVC and Stripes. Problem In order to get correct impression about action-based frameworks (in comparison with JSF) I want to be sure that I use them correctly (in bigger or lesser extent). So, here I list some most-frequent tasks (at least for me) and describe how I solve them with JSF. I want to know how they should be solved with action-based framework (or separately with Spring MVC and Stripes if there is any difference for concrete task). Rendering content: I can apply ready-to-use component from standard jsf libraries (core and html) or from 3rd-party libs (like RichFaces). I can combine simple components and I can easily create my own components which are based on standard components. Rendering data (primitive or reference types) in the correct format: Each component allow to specify a converter for transforming data in both ways (to render and to send to the server). Converter is, as usual, a simple class with 2 small methods. Site navigation: I specify a set of navigation-cases in faces-config.xml. Then I specify action-attribute of a link (or a button) which should match one or more of navigation cases. The best match is choosen by JSF. Implementing flow (multiform wizards for example): I'm using JSF 1.2 so I use Apache Orchestra for the flow (conversation) scope. Form processing: I have a pretty standard java-bean (backing bean in JSF terms) with some scope. I 'map' form fields on this bean properties. If everything goes well (no exceptions and validation is passed) then all these properties are set with values from the form fields. Then I can call one method (specified in button's action attribute) to execute some logic and return string which should much one of my navigation cases to go to the next screen. Forms validation: I can create custom validator (or choose from existing) and add it to almost each component. 3rd-party libraries have sets of custom ajax-validators. Standard validators work only after page is submitted. Actually, I don't like how validation in JSF works. Too much magic there. Many standard components (or maybe all of them) have predefined validation and it's impossible to disable it (Maybe not always, but I met many problems with it). Ajax support: many 3rd-party libraries (MyFaces, IceFaces, OpenFaces, AnotherPrefixFaces...) have strong ajax support and it works pretty well. Until you meet a problem. Too much magic there as well. It's very difficult to make it work if it doesn't work but you've done right as it's described in the manual. User-friendly URLs: people say that there are some libraries for that exist. And it can be done with filters as well. But I've never tried. It seems too complex for the first look. Thanks in advance for explaning how these items (or some of them) can be done with action-based framework.

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  • Custom string class (C++)

    - by Sanctus2099
    Hey guys. I'm trying to write my own C++ String class for educational and need purposes. The first thing is that I don't know that much about operators and that's why I want to learn them. I started writing my class but when I run it it blocks the program but does not do any crash. Take a look at the following code please before reading further: class CString { private: char* cstr; public: CString(); CString(char* str); CString(CString& str); ~CString(); operator char*(); operator const char*(); CString operator+(const CString& q)const; CString operator=(const CString& q); }; First of all I'm not so sure I declared everything right. I tried googleing about it but all the tutorials about overloading explain the basic ideea which is very simple but lack to explain how and when each thing is called. For instance in my = operator the program calls CString(CString& str); but I have no ideea why. I have also attached the cpp file below: CString::CString() { cstr=0; } CString::CString(char *str) { cstr=new char[strlen(str)]; strcpy(cstr,str); } CString::CString(CString& q) { if(this==&q) return; cstr = new char[strlen(q.cstr)+1]; strcpy(cstr,q.cstr); } CString::~CString() { if(cstr) delete[] cstr; } CString::operator char*() { return cstr; } CString::operator const char* () { return cstr; } CString CString::operator +(const CString &q) const { CString s; s.cstr = new char[strlen(cstr)+strlen(q.cstr)+1]; strcpy(s.cstr,cstr); strcat(s.cstr,q.cstr); return s; } CString CString::operator =(const CString &q) { if(this!=&q) { if(cstr) delete[] cstr; cstr = new char[strlen(q.cstr)+1]; strcpy(cstr,q.cstr); } return *this; } For testing I used a code just as simple as this CString a = CString("Hello") + CString(" World"); printf(a); I tried debugging it but at a point I get lost. First it calls the constructor 2 times for "hello" and for " world". Then it get's in the + operator which is fine. Then it calls the constructor for the empty string. After that it get's into "CString(CString& str)" and now I'm lost. Why is this happening? After this I noticed my string containing "Hello World" is in the destructor (a few times in a row). Again I'm very puzzeled. After converting again from char* to Cstring and back and forth it stops. It never get's into the = operator but neither does it go further. printf(a) is never reached. I use VisualStudio 2010 for this but it's basically just standard c++ code and thus I don't think it should make that much of a difference

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  • Rogue PropertyChanged notifications from ViewModel

    - by user1886323
    The following simple program is causing me a Databinding headache. I'm new to this which is why I suspect it has a simple answer. Basically, I have two text boxes bound to the same property myString. I have not set up the ViewModel (simply a class with one property, myString) to provide any notifications to the View for when myString is changed, so even although both text boxes operate a two way binding there should be no way that the text boxes update when myString is changed, am I right? Except... In most circumstances this is true - I use the 'change value' button at the bottom of the window to change the value of myString to whatever the user types into the adjacent text box, and the two text boxes at the top, even although they are bound to myString, do not change. Fine. However, if I edit the text in TextBox1, thus changing the value of myString (although only when the text box loses focus due to the default UpdateSourceTrigger property, see reference), TextBox2 should NOT update as it shouldn't receive any updates that myString has changed. However, as soon as TextBox1 loses focus (say click inside TextBox2) TextBox2 is updated with the new value of myString. My best guess so far is that because the TextBoxes are bound to the same property, something to do with TextBox1 updating myString gives TextBox2 a notification that it has changed. Very confusing as I haven't used INotifyPropertyChanged or anything like that. To clarify, I am not asking how to fix this. I know I could just change the binding mode to a oneway option. I am wondering if anyone can come up with an explanation for this strange behaviour? ViewModel: namespace WpfApplication1 { class ViewModel { public ViewModel() { _myString = "initial message"; } private string _myString; public string myString { get { return _myString; } set { if (_myString != value) { _myString = value; } } } } } View: <Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WpfApplication1" Title="MainWindow" Height="350" Width="525"> <Window.DataContext> <local:ViewModel /> </Window.DataContext> <Grid> <!-- The culprit text boxes --> <TextBox Height="23" HorizontalAlignment="Left" Margin="166,70,0,0" Name="textBox1" VerticalAlignment="Top" Width="120" Text="{Binding Path=myString, Mode=TwoWay}" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="166,120,0,0" Name="textBox2" VerticalAlignment="Top" Width="120" Text="{Binding Path=myString, Mode=TwoWay}"/> <!--The buttons allowing manual change of myString--> <Button Name="changevaluebutton" Content="change value" Click="ButtonUpdateArtist_Click" Margin="12,245,416,43" Width="75" /> <Button Content="Show value" Height="23" HorizontalAlignment="Left" Margin="12,216,0,0" Name="showvaluebutton" VerticalAlignment="Top" Width="75" Click="showvaluebutton_Click" /> <Label Content="" Height="23" HorizontalAlignment="Left" Margin="116,216,0,0" Name="showvaluebox" VerticalAlignment="Top" Width="128" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="116,245,0,0" Name="changevaluebox" VerticalAlignment="Top" Width="128" /> <!--simply some text--> <Label Content="TexBox1" Height="23" HorizontalAlignment="Left" Margin="99,70,0,0" Name="label1" VerticalAlignment="Top" Width="61" /> <Label Content="TexBox2" Height="23" HorizontalAlignment="Left" Margin="99,118,0,0" Name="label2" VerticalAlignment="Top" Width="61" /> </Grid> </Window> Code behind for view: namespace WpfApplication1 { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { ViewModel viewModel; public MainWindow() { InitializeComponent(); viewModel = (ViewModel)this.DataContext; } private void showvaluebutton_Click(object sender, RoutedEventArgs e) { showvaluebox.Content = viewModel.myString; } private void ButtonUpdateArtist_Click(object sender, RoutedEventArgs e) { viewModel.myString = changevaluebox.Text; } } }

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  • L2S DataContext out of synch: row not found or changed

    - by awrigley
    The Problem I am getting a number of errors that imply that the DataContext, or rather, the way I am using the DataContext is getting out of synch. The error occurs on db.SubmitChanges() where db is my DataContext instance. The error is: Row not found or changed. The problem only occurs intermitently, for example, adding a row then deleting it. If I stop the dev server and restart, the added row is there and I can delete it no problem. Ie, it seems that the problem is related to the DataContext losing track of the rows that have been added. IMPORTANT: Before anyone votes to close this thread, on the basis of it being a duplicate, I have checked the sql server profiler and there is no "Where 0 = 1" in the SQL. I have also recreated the dbml file, so am satisfied that the database schema is in synch with the schema represented by the dbml file. Ie, no cases of mismatched nullable/not nullable columns, etc. My Diagnosis (for what it is worth): It seems to be a problem related to how I am using the DataContext. I am new to MVC, Repositories and Services patterns, so suspect that I have wired things up wrong. The Setup Simple eLearning app in its early stages. Pupils need to be able to add and delete courses (Courses table) to their UserCourses. To do this, I have a service that gets a specific DataContext instance Dependency Injected into its constructor. Service Class Constructor: public class SqlPupilBlockService : IPupilBlockService { DataContext db; public SqlPupilBlockService(DataContext db) { this.db = db; CoursesRepository = new SqlRepository<Course>(db); UserCoursesRepository = new SqlRepository<UserCourse>(db); } // Etc, etc } The CoursesRepository and UserCoursesRepository are both private properties of the service class that are of Type IRepository (just a simple generic repository interface). Sql Respoitory Code: public class SqlRepository<T> : IRepository<T> where T : class { DataContext db; public SqlRepository(DataContext db) { this.db = db; } #region IRepository<T> Members public IQueryable<T> Query { get { return db.GetTable<T>(); } } public List<T> FetchAll() { return Query.ToList(); } public void Add(T entity) { db.GetTable<T>().InsertOnSubmit(entity); } public void Delete(T entity) { db.GetTable<T>().DeleteOnSubmit(entity); } public void Save() { db.SubmitChanges(); } #endregion } The two methods for adding and deleting UserCourses are: Service Methods for Adding and Deleting UserCourses: public void AddUserCourse(int courseId) { UserCourse uc = new UserCourse(); uc.IdCourse = courseId; uc.IdUser = UserId; uc.DateCreated = DateTime.Now; uc.DateAmended = DateTime.Now; uc.Role = "Pupil"; uc.CourseNotes = string.Empty; uc.ActiveStepIndex = 0; UserCoursesRepository.Add(uc); UserCoursesRepository.Save(); } public void DeleteUserCourse(int courseId) { var uc = (UserCoursesRepository.Query.Where(x => x.IdUser == UserId && x.IdCourse == courseId)).Single(); UserCoursesRepository.Delete(uc); UserCoursesRepository.Save(); } Ajax I am using Ajax via Ajax.BeginForm I don't think that is relevant. ASP.NET MVC 3 I am using mvc3, but don't think that is relevant: the errors are related to model code.

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  • Why does this Java code not utilize all CPU cores?

    - by ReneS
    The attached simple Java code should load all available cpu core when starting it with the right parameters. So for instance, you start it with java VMTest 8 int 0 and it will start 8 threads that do nothing else than looping and adding 2 to an integer. Something that runs in registers and not even allocates new memory. The problem we are facing now is, that we do not get a 24 core machine loaded (AMD 2 sockets with 12 cores each), when running this simple program (with 24 threads of course). Similar things happen with 2 programs each 12 threads or smaller machines. So our suspicion is that the JVM (Sun JDK 6u20 on Linux x64) does not scale well. Did anyone see similar things or has the ability to run it and report whether or not it runs well on his/her machine (= 8 cores only please)? Ideas? I tried that on Amazon EC2 with 8 cores too, but the virtual machine seems to run different from a real box, so the loading behaves totally strange. package com.test; import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; import java.util.concurrent.Future; import java.util.concurrent.TimeUnit; public class VMTest { public class IntTask implements Runnable { @Override public void run() { int i = 0; while (true) { i = i + 2; } } } public class StringTask implements Runnable { @Override public void run() { int i = 0; String s; while (true) { i++; s = "s" + Integer.valueOf(i); } } } public class ArrayTask implements Runnable { private final int size; public ArrayTask(int size) { this.size = size; } @Override public void run() { int i = 0; String[] s; while (true) { i++; s = new String[size]; } } } public void doIt(String[] args) throws InterruptedException { final String command = args[1].trim(); ExecutorService executor = Executors.newFixedThreadPool(Integer.valueOf(args[0])); for (int i = 0; i < Integer.valueOf(args[0]); i++) { Runnable runnable = null; if (command.equalsIgnoreCase("int")) { runnable = new IntTask(); } else if (command.equalsIgnoreCase("string")) { runnable = new StringTask(); } Future<?> submit = executor.submit(runnable); } executor.awaitTermination(1, TimeUnit.HOURS); } public static void main(String[] args) throws InterruptedException { if (args.length < 3) { System.err.println("Usage: VMTest threadCount taskDef size"); System.err.println("threadCount: Number 1..n"); System.err.println("taskDef: int string array"); System.err.println("size: size of memory allocation for array, "); System.exit(-1); } new VMTest().doIt(args); } }

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  • C++ copy-construct construct-and-assign question

    - by Andy
    Blockquote Here is an extract from item 56 of the book "C++ Gotchas": It's not uncommon to see a simple initialization of a Y object written any of three different ways, as if they were equivalent. Y a( 1066 ); Y b = Y(1066); Y c = 1066; In point of fact, all three of these initializations will probably result in the same object code being generated, but they're not equivalent. The initialization of a is known as a direct initialization, and it does precisely what one might expect. The initialization is accomplished through a direct invocation of Y::Y(int). The initializations of b and c are more complex. In fact, they're too complex. These are both copy initializations. In the case of the initialization of b, we're requesting the creation of an anonymous temporary of type Y, initialized with the value 1066. We then use this anonymous temporary as a parameter to the copy constructor for class Y to initialize b. Finally, we call the destructor for the anonymous temporary. To test this, I did a simple class with a data member (program attached at the end) and the results were surprising. It seems that for the case of b, the object was constructed by the copy constructor rather than as suggested in the book. Does anybody know if the language standard has changed or is this simply an optimisation feature of the compiler? I was using Visual Studio 2008. Code sample: #include <iostream> class Widget { std::string name; public: // Constructor Widget(std::string n) { name=n; std::cout << "Constructing Widget " << this->name << std::endl; } // Copy constructor Widget (const Widget& rhs) { std::cout << "Copy constructing Widget from " << rhs.name << std::endl; } // Assignment operator Widget& operator=(const Widget& rhs) { std::cout << "Assigning Widget from " << rhs.name << " to " << this->name << std::endl; return *this; } }; int main(void) { // construct Widget a("a"); // copy construct Widget b(a); // construct and assign Widget c("c"); c = a; // copy construct! Widget d = a; // construct! Widget e = "e"; // construct and assign Widget f = Widget("f"); return 0; } Output: Constructing Widget a Copy constructing Widget from a Constructing Widget c Assigning Widget from a to c Copy constructing Widget from a Constructing Widget e Constructing Widget f Copy constructing Widget from f I was most surprised by the results of constructing d and e.

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  • Inheriting XML files and modifying values

    - by Veehmot
    This is a question about concept. I have an XML file, let's call it base: <base id="default"> <tags> <tag>tag_one</tag> <tag>tag_two</tag> <tag>tag_three</tag> </tags> <data> <data_a>blue</data_a> <data_b>3</data_b> </data> </base> What I want to do is to be able to extend this XML in another file, modifying individual properties. For example, I want to inherit that file and make a new one with a different data/data_a node: <base id="green" import="default"> <data> <data_a>green</data_a> </data> </base> So far it's pretty simple, it replaces the old data/data_a with the new one. I even can add a new node: <base id="ext" import="default"> <moredata> <data>extended version</data> </moredata> </base> And still it's pretty simple. The problem comes when I want to delete a node or deal with XML Lists (like the tags node). How should I reference a particular index on a list? I was thinking doing something like: <base id="diffList" import="default"> <tags> <tag index="1">this is not anymore tag_two</tag> </tags> </base> And for deleting a node / array index: <base id="deleting" import="default"> <tags> <tag index="2"/> </tags> <data/> </base> <!-- This will result in an XML containing these values: --> <base> <tag>tag_one</tag> <tag>tag_two</tag> </base> But I'm not happy with my solutions. I don't know anything about XSLT or other XML transformation tools, but I think someone must have done this before. The key goal I'm looking for is ease to write the XML by hand (both the base and the "extended"). I'm open to new solutions besides XML, if they are easy to write manually. Thanks for reading.

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