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  • C++, what does this syntax mean?

    - by aaa
    i found this in this file: http://www.boost.org/doc/libs/1_43_0/boost/spirit/home/phoenix/core/actor.hpp What does this syntax means? struct actor ... { ... template <typename T0, typename T1> typename result<actor(T0&,T1&)>::type // this line thank you

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  • Javascript Function Definitions

    - by Pierreten
    I was wondering why the Vector variable defined within this self executing javascript function doesn't require a var before it? Is this just some other type of syntax for creating a named function? Does this make it so we can't pass Vector as an argument to other functions? (function() { Vector = function(x, y) { this.x = x; this.y = y; return this; }; //...snip })()

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  • what's this jquery syntax?

    - by all-R
    I see that quite often in some Jquery plugins $('#foo').myPlugin({ foo: 'bar', bar: 'foo' }); I'm talking about the {} in the .myPlugin() part. I see quite often anonymous functions like .click(function(){ }); but the above syntax looks different thanks for your help!

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  • Is it possible to write syntax like - ()() ?

    - by dotnetdev
    I read in an ebook somewhere (which I'm desperate to find again), that, by using delegates, it is possible to write code which has syntax as follows: ()(); // where delegate proceeds this. Can anyone provide any details how this would be possible/in what situation this would occur? Thanks

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  • Prolog Family tree

    - by Tania
    Hi I have a Question in prolog , I did it but its not showing answers When i ask about the brothers,sisters,uncles,aunts This is what I wrote, what's wrong ? /*uncle(X, Y) :– male(X), sibling(X, Z), parent(Z, Y).*/ /*uncle(X, Y) :– male(X), spouse(X, W), sibling(W, Z), parent(Z, Y).*/ uncle(X,Y) :- parent(Z,Y), brother(X,Z). aunt(X,Y) :- parent(Z,Y), sister(X,Z). sibling(X, Y) :- parent(Z, X), parent(Z, Y), X \= Y. sister(X, Y) :- sibling(X, Y), female(X). brother(X, Y) :- sibling(X, Y), male(X). parent(Z,Y) :- father(Z,Y). parent(Z,Y) :- mother(Z,Y). grandparent(C,D) :- parent(C,E), parent(E,D). aunt(X, Y) :– female(X), sibling(X, Z), parent(Z, Y). aunt(X, Y) :– female(X), spouse(X, W), sibling(W, Z), parent(Z, Y). male(john). male(bob). male(bill). male(ron). male(jeff). female(mary). female(sue). female(nancy). mother(mary, sue). mother(mary, bill). mother(sue, nancy). mother(sue, jeff). mother(jane, ron). father(john, sue). father(john, bill). father(bob, nancy). father(bob, jeff). father(bill, ron). sibling(bob,bill). sibling(sue,bill). sibling(nancy,jeff). sibling(nancy,ron). sibling(jell,ron). And one more thing, how do I optimize the rule of the brother so that X is not brother to itself.

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  • WPF Tree doesn't work

    - by phenevo
    Could you tell me why I can't see subItems? I've got winforms apps and I added my wpfusercontrol:ObjectsAndZonesTree ServiceProvider is my webservice. Adn method to get listofcountires with subitems works properly (i get countires, regions from this countires, provinces etc...) ElementHost elementHost = new ElementHost { Width = 150, Height = 50, Dock = DockStyle.Fill, Child = new ObjectsAndZonesTree() }; this.splitContainer3.Panel1.Controls.Add(elementHost); XAML: <TreeView Name="GroupView" Grid.Row="0" Grid.Column="0" ItemsSource="{Binding}"> <TreeView.Resources> <HierarchicalDataTemplate DataType="{x:Type ServiceProvider:Country }" ItemsSource="{Binding Items}"> <TextBlock Text="{Binding Path=Name}" /> </HierarchicalDataTemplate> <DataTemplate DataType="{x:Type ServiceProvider:Region}" > <TextBlock Text="{Binding Path=Name}" /> </DataTemplate> <DataTemplate DataType="{x:Type ServiceProvider:Province}" > <TextBlock Text="{Binding Path=Name}" /> </DataTemplate> </TreeView.Resources> </TreeView> XAML.CS public ObjectsAndZonesTree() { InitializeComponent(); LoadView(); } private void LoadView() { GroupView.ItemsSource = new ServiceProvider().GetListOfObjectsAndZones(); } class Country: public class Country { string _name; [XmlAttribute] public string Name { get { return _name; } set { _name = value; } } string _code; [XmlAttribute] public string Code { get { return _code; } set { _code = value; } } string _continentCode; [XmlAttribute] public string ContinentCode { get { return _continentCode; } set { _continentCode = value; } } public Region[] ListOfRegions { get { return _listOfRegions; } set { _listOfRegions = value; } } private Region[] _listOfRegions; public IList<object> Items { get { IList<object> childNodes = new List<object>(); foreach (var group in this.ListOfRegions) childNodes.Add(group); return childNodes; } } } Class Region: public class Region { private Province[] _listOfProvinces; private string _name; private string _code; public Province[] ListOfProvinces { get { return _listOfProvinces; } set { _listOfProvinces = value; } } public string Name { get { return _name; } set { _name = value; } } public string Code { get { return _code; } set { _code = value; } } public string CountryCode { get { return _countryCode; } set { _countryCode = value; } } private string _countryCode; public IList<object> Items { get { IList<object> childNodes = new List<object>(); foreach (var group in this.ListOfProvinces) childNodes.Add(group); return childNodes; } } } It displays me only list of countires.

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  • Storing hierarchical (parent/child) data in Python/Django: MPTT alternative?

    - by Parand
    I'm looking for a good way to store and use hierarchical (parent/child) data in Django. I've been using django-mptt, but it seems entirely incompatible with my brain - I end up with non-obvious bugs in non-obvious places, mostly when moving things around in the tree: I end up with inconsistent state, where a node and its parent will disagree on their relationship. My needs are simple: Given a node: find its root find its ancestors find its descendants With a tree: easily move nodes (ie. change parent) My trees will be smallish (at most 10k nodes over 20 levels, generally much much smaller, say 10 nodes with 1 or 2 levels). I have to think there has to be an easier way to do trees in python/django. Are there other approaches that do a better job of maintaining consistency?

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  • org-mode agenda tree view

    - by Ray
    In org-mode's daily/weekly agenda view, is there a way to display the full context of the entries? My reading of the code is that it finds the first heading above the timestamp and displays that. However, in my case, that heading is often 3-4 levels deep and doesn't make sense without the bullets above it. It also doesn't seem like there are hooks to easily change that. Filtering is trivial, but not changing the fundamental presentation format.

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  • Red-Black trees - Erasing a node with two non-leaf children

    - by SalamiArmi
    Hi all, I've been implementing my own version of a red-black tree, mostly basing my algorithms from Wikipedia (http://en.wikipedia.org/wiki/Red-black_tree). Its fairly concise for the most part, but there's one part that I would like clarification on. When erasing a node from the tree that has 2 non-leaf (non-NULL) children, it says to move either side's children into the deletable node, and remove that child. I'm a little confused as to which side to remove from, based on that. Do I pick the side randomly, do I alternate betweek sides, or do I stick to the same side for every future deletion?

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  • iPhone SDK / Objective C Syntax Question

    - by Koppo
    To all, I was looking at the sample project from http://iphoneonrails.com/ and I saw they took the NSObject class and added methods to it for the SOAP calls. Their sample project can be downloaded from here http://iphoneonrails.com/downloads/objective_resource-1.01.zip. My question is related to my lack of knowledge on the following syntax as I haven't seen it yet in a iPhone project. There is a header file called NSObject+ObjectiveResource.h where they declare and change NSObject to have extra methods for this project. Is the "+ObjectiveResource.h" in the name there a special syntax or is that just the naming convention of the developers. Finally inside the class NSObject we have the following #import <Foundation/Foundation.h> @interface NSObject (ObjectiveResource) // Response Formats typedef enum { XmlResponse = 0, JSONResponse, } ORSResponseFormat; // Resource configuration + (NSString *)getRemoteSite; + (void)setRemoteSite:(NSString*)siteURL; + (NSString *)getRemoteUser; + (void)setRemoteUser:(NSString *)user; + (NSString *)getRemotePassword; + (void)setRemotePassword:(NSString *)password; + (SEL)getRemoteParseDataMethod; + (void)setRemoteParseDataMethod:(SEL)parseMethod; + (SEL) getRemoteSerializeMethod; + (void) setRemoteSerializeMethod:(SEL)serializeMethod; + (NSString *)getRemoteProtocolExtension; + (void)setRemoteProtocolExtension:(NSString *)protocolExtension; + (void)setRemoteResponseType:(ORSResponseFormat) format; + (ORSResponseFormat)getRemoteResponseType; // Finders + (NSArray *)findAllRemote; + (NSArray *)findAllRemoteWithResponse:(NSError **)aError; + (id)findRemote:(NSString *)elementId; + (id)findRemote:(NSString *)elementId withResponse:(NSError **)aError; // URL construction accessors + (NSString *)getRemoteElementName; + (NSString *)getRemoteCollectionName; + (NSString *)getRemoteElementPath:(NSString *)elementId; + (NSString *)getRemoteCollectionPath; + (NSString *)getRemoteCollectionPathWithParameters:(NSDictionary *)parameters; + (NSString *)populateRemotePath:(NSString *)path withParameters:(NSDictionary *)parameters; // Instance-specific methods - (id)getRemoteId; - (void)setRemoteId:(id)orsId; - (NSString *)getRemoteClassIdName; - (BOOL)createRemote; - (BOOL)createRemoteWithResponse:(NSError **)aError; - (BOOL)createRemoteWithParameters:(NSDictionary *)parameters; - (BOOL)createRemoteWithParameters:(NSDictionary *)parameters andResponse:(NSError **)aError; - (BOOL)destroyRemote; - (BOOL)destroyRemoteWithResponse:(NSError **)aError; - (BOOL)updateRemote; - (BOOL)updateRemoteWithResponse:(NSError **)aError; - (BOOL)saveRemote; - (BOOL)saveRemoteWithResponse:(NSError **)aError; - (BOOL)createRemoteAtPath:(NSString *)path withResponse:(NSError **)aError; - (BOOL)updateRemoteAtPath:(NSString *)path withResponse:(NSError **)aError; - (BOOL)destroyRemoteAtPath:(NSString *)path withResponse:(NSError **)aError; // Instance helpers for getting at commonly used class-level values - (NSString *)getRemoteCollectionPath; - (NSString *)convertToRemoteExpectedType; //Equality test for remote enabled objects based on class name and remote id - (BOOL)isEqualToRemote:(id)anObject; - (NSUInteger)hashForRemote; @end What is the "ObjectiveResource" in the () mean for NSObject? What is that telling Xcode and the compiler about what is happening..? After that things look normal to me as they have various static and instance methods. I know that by doing this all user classes that inherit from NSObject now have all the extra methods for this project. My question is what is the parenthesis are doing after the NSObject. Is that referencing a header file, or is that letting the compiler know that this class is being over ridden. Thanks again and my apologies ahead of time if this is a dumb question but just trying to learn what I lack.

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  • java Process stop entire process tree

    - by ages04
    I am using Java Runtime to run commands, including certain CVS commands. I use: process = runtime.exec ("cmd /C cvs..."); format for running the Process in Java I need to have the option of stopping it. For this I use the Java Process destroy method process.destroy(); However only the cmd is stopped not the cvs process. It continues to run as a separate process without the cmd process as the parent. There are many references to this on the internet, but I haven't found any satisfactory solution. Thanks

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  • TortoiseGit - representing branches in a tree - visual issue

    - by richard
    This is a little hard to explain with text, but I'll do my best, and you try to keep up; if something isn't clear at first, don't hesitate to ask, and I'll try to clarify. When TortoiseGit has one branch it looks approximately like this: o | o <-- a commit sign | x When I split my work into a new branch, it looks like this: o | o--o | x when I split, from the master to another new branch it looks like this: o--o | o--o | x Is there a way for every new branch that I make, and work on, to have its own "line" ... what I mean: o-----o | o--o | x so they don't "vertically overlap". So that every branch, has its own vertical line I can follow (for some reason this looks rather confusing to me, the way it's done now). Do any other Git clients for Windows do this differently ?

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  • jquery Tree Traversal prev() in TD's

    - by Guido Lemmens
    Hello, I'm trying to check/unckeck a selectbox by jquery in a previous TD. I have tried for hours several combination with prev(), parent(), closest(), but still without result... Here is the example code: <table> <tr> <td><input type="checkbox" class="resultcheck"></td> <td><label class="resultchecklabel">Text 1</label></td> </tr> <tr> <td><input type="checkbox" class="resultcheck"></td> <td><label class="resultchecklabel">Text 2</label></td> </tr> </table> <script> $('.resultchecklabel').live('click', function() { if ($(this).prev('td input:checked').val() != null) { $(this).prev('td').prev("input").removeAttr("checked"); } else { $(this).prev('td').prev("input").attr("checked","checked"); } }); </script> Who can help me to solve this question? Many thanks!

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  • Tree Node Checked behavior on a TreeView in Compact Framework 3.5 running on Windows Mobile 6.5

    - by Hydroslide
    I have been upgrading an existing .NET Windows Mobile application to use the 3.5 version of the compact framework and to run on Windows Mobile 6.5. I have a form with a TreeView. The TreeView.Checkboxes property is set to true so that each node has a check box. This gives no trouble in all previous versions of Windows Mobile. However, in version 6.5 when you click on a check box it appears to check and then uncheck instantaneously. But it only raises the AfterCheck event once. The only way I can get a check to stick is by double clicking it (which is the wrong behavior). Has anyone seen this behavior? Does anyone know of a workaround for it? I have included a simple test form. Dump this form into a Visual Studio 2008 Smart Device application targeted at Windows Mobile 6 to see what I mean. Public Class frmTree Inherits System.Windows.Forms.Form #Region " Windows Form Designer generated code " Public Sub New() MyBase.new() ' This call is required by the Windows Form Designer. InitializeComponent() ' Add any initialization after the InitializeComponent() call. End Sub 'Form overrides dispose to clean up the component list. <System.Diagnostics.DebuggerNonUserCode()> _ Protected Overrides Sub Dispose(ByVal disposing As Boolean) If disposing AndAlso components IsNot Nothing Then components.Dispose() End If MyBase.Dispose(disposing) End Sub 'Required by the Windows Form Designer Private components As System.ComponentModel.IContainer Friend WithEvents TreeView1 As System.Windows.Forms.TreeView Private mainMenu1 As System.Windows.Forms.MainMenu 'NOTE: The following procedure is required by the Windows Form Designer 'It can be modified using the Windows Form Designer. 'Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> _ Private Sub InitializeComponent() Dim TreeNode1 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node0") Dim TreeNode2 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node2") Dim TreeNode3 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node3") Dim TreeNode4 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node4") Dim TreeNode5 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node1") Dim TreeNode6 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node5") Dim TreeNode7 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node6") Dim TreeNode8 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node7") Me.mainMenu1 = New System.Windows.Forms.MainMenu Me.TreeView1 = New System.Windows.Forms.TreeView Me.SuspendLayout() ' 'TreeView1 ' Me.TreeView1.CheckBoxes = True Me.TreeView1.Location = New System.Drawing.Point(37, 41) Me.TreeView1.Name = "TreeView1" TreeNode2.Text = "Node2" TreeNode3.Text = "Node3" TreeNode4.Text = "Node4" TreeNode1.Nodes.AddRange(New System.Windows.Forms.TreeNode() {TreeNode2, TreeNode3, TreeNode4}) TreeNode1.Text = "Node0" TreeNode6.Text = "Node5" TreeNode7.Text = "Node6" TreeNode8.Text = "Node7" TreeNode5.Nodes.AddRange(New System.Windows.Forms.TreeNode() {TreeNode6, TreeNode7, TreeNode8}) TreeNode5.Text = "Node1" Me.TreeView1.Nodes.AddRange(New System.Windows.Forms.TreeNode() {TreeNode1, TreeNode5}) Me.TreeView1.Size = New System.Drawing.Size(171, 179) Me.TreeView1.TabIndex = 0 ' 'frmTree ' Me.AutoScaleDimensions = New System.Drawing.SizeF(96.0!, 96.0!) Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi Me.AutoScroll = True Me.ClientSize = New System.Drawing.Size(240, 268) Me.Controls.Add(Me.TreeView1) Me.Menu = Me.mainMenu1 Me.Name = "frmTree" Me.Text = "frmTree" Me.ResumeLayout(False) End Sub #End Region End Class

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  • Keep only a subtree of the DOM tree

    - by Randomblue
    On BBC articles, such as this one, there is a DOM element with class story-body, deep in the DOM chain. I want to hide all DOM element "outside" of this (unique) DOM element. The problem is that I can't just do $('*').hide(); $('.story-body'); because I need to make sure to keep the parents, grand-parents, etc. of story-body. I also can't do $('*').hide(); var current = $('.story-body').show(); while(current = current.parent()) { current.show(); } because that would simply show everything. Any suggestions?

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  • Design pattern for isomorphic trees

    - by Peregring-lk
    I want to create a data structure to work with isomorphic tree. I don't search for a "algorithms" or methods to check if two or more trees are isomorphic each other. Just to create various trees with the same structure. Example: 2 - - - - - - - 'a' - - - - - - - 3.5 / \ / \ / \ 3 3 'f' 'y' 1.0 3.1 / \ / \ / \ 4 7 'e' 'f' 2.3 7.7 The first "layer" or tree is the "natural tree" (a tree with natural numbers), the second layer is the "character tree" and the third one is the "float tree". The data structure has a method or iterator to traverse the tree and to make diferent operations with its values. These operations could change the value of nodes, but never its structure (first I create the structure and then I configure the tree with its diferent layers). In case of that I add a new node, this would be applied to each layer. Which known design pattern fits with this description or is related with it?

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  • GWT-EXT tree xml Error

    - by ehab refaat
    i am new to GWT GWT-EXT and i mimic it's demo the problem is where i should put xml file final TreePanel treePanel = new TreePanel() { { setAnimate(true); setEnableDD(true); setContainerScroll(true); setRootVisible(true); } }; final XMLTreeLoader loader = new XMLTreeLoader() { { setDataUrl("countries-cb.xml"); setMethod("get"); setRootTag("countries"); setFolderIdMapping("@id"); setLeafIdMapping("@id"); setFolderTitleMapping("@title"); setFolderTag("team"); setLeafTitleMapping("@title"); setLeafTag("country"); setQtipMapping("@qtip"); setDisabledMapping("@disabled"); setCheckedMapping("@checked"); setIconMapping("@icon"); setAttributeMappings(new String[]{"@rank"}); } }; AsyncTreeNode root = new AsyncTreeNode("Countries", loader); treePanel.setRootNode(root); treePanel.render(); root.expand(); treePanel.expandAll();

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