Placing & deleting element(s) from a object (stack)
- by Chris
Hello,
Initialising 2 stack objects:
Stack s1 = new Stack(), s2 = new Stack();
s1 = 0 0 0 0 0 0 0 0 0 0 (array of 10 elements wich is empty to start with) top:0
const int Rows = 10;
int[] Table = new int[Rows];
public void TableStack(int[] Table)
{
for (int i=0; i < Table.Length; i++)
{
}
}
My question is how exactly do i place a element on a stack (push) or take a element from the stack (pop) as the following:
Push:
s1.Push(5); // s1 = 5 0 0 0 0 0 0 0 0 0 (top:1)
s1.Push(9); // s1 = 5 9 0 0 0 0 0 0 0 0 (top:2)
Pop:
int number = s1.Pop(); // s1 = 5 0 0 0 0 0 0 0 0 0 0 (top:1) 9 got removed
Do i have to use get & set, and if so how exactly do i implent this with a array?
Not really sure what to exactly use for this.
Any hints highly appreciated.
The program uses the following driver to test the Stack class (wich cannot be changed or modified):
public void ExecuteProgram()
{
Console.Title = "StackDemo";
Stack s1 = new Stack(), s2 = new Stack();
ShowStack(s1, "s1");
ShowStack(s2, "s2");
Console.WriteLine();
int getal = TryPop(s1);
ShowStack(s1, "s1");
TryPush(s2, 17);
ShowStack(s2, "s2");
TryPush(s2, -8);
ShowStack(s2, "s2");
TryPush(s2, 59);
ShowStack(s2, "s2");
Console.WriteLine();
for (int i = 1; i <= 3; i++)
{
TryPush(s1, 2 * i);
ShowStack(s1, "s1");
}
Console.WriteLine();
for (int i = 1; i <= 3; i++)
{
TryPush(s2, i * i);
ShowStack(s2, "s2");
}
Console.WriteLine();
for (int i = 1; i <= 6; i++)
{
getal = TryPop(s2);
//use number
ShowStack(s2, "s2");
}
}/*ExecuteProgram*/
Regards.