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  • C++ segmentation error when first parameter is null in comparison operator overload

    - by user1774515
    I am writing a class called Word, that handles a c string and overloads the <, , <=, = operators. word.h: friend bool operator<(const Word &a, const Word &b); word.cc: bool operator<(const Word &a, const Word &b) { if(a == NULL && b == NULL) return false; if(a == NULL) return true; if(b == NULL) return false; return a.wd < b.wd; //wd is a valid c string } main: char* temp = NULL; //EDIT: i was mistaken, temp is a char pointer Word a("blah"); //a.wd = [b,l,a,h] cout << (temp<a); i get a segmentation error before the first line of the operator< method after the last line in the main. I can correct the problem by writing cout << (a>temp); where the operator> is similarly defined and i get no errors. but my assignment requires (temp < a) to work so this is where i ask for help. EDIT: i made a mistake the first time and i said temp was of type Word, but it is actually of type char*. so i assume that the compiler converts temp to a Word using one of my constructors. i dont know which one it would use and why this would work since the first parameter is not Word. here is the constructor i think is being used to make the Word using temp: Word::Word(char* c, char* delimeters=NULL) { char *temporary = "\0"; if(c == NULL) c = temporary; check(stoppers!=NULL, "(Word(char*,char*))NULL pointer"); //exits the program if the expression is false if(strlen(c) == 0) size = DEFAULT_SIZE; //10 else size = strlen(c) + 1 + DEFAULT_SIZE; wd = new char[size]; check(wd!=NULL, "Word(char*,char*))heap overflow"); delimiters = new char[strlen(stoppers) + 1]; //EDIT: changed to [] check(delimiters!=NULL,"Word(char*,char*))heap overflow"); strcpy(wd,c); strcpy(delimiters,stoppers); count = strlen(wd); } wd is of type char* thanks for looking at this big question and trying to help. let me know if you need more code to look at

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  • mysql_fetch_array() expects parameter 1 to be resource problem

    - by user225269
    I don't get it, I see no mistakes in this code but there is this error, please help: mysql_fetch_array() expects parameter 1 to be resource problem <?php $con = mysql_connect("localhost","root","nitoryolai123$%^"); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("school", $con); $result = mysql_query("SELECT * FROM student WHERE IDNO=".$_GET['id']); ?> <?php while ($row = mysql_fetch_array($result)) { ?> <table class="a" border="0" align="center" cellpadding="0" cellspacing="1" bgcolor="#D3D3D3"> <tr> <form name="formcheck" method="get" action="updateact.php" onsubmit="return formCheck(this);"> <td> <table border="0" cellpadding="3" cellspacing="1" bgcolor=""> <tr> <td colspan="16" height="25" style="background:#5C915C; color:white; border:white 1px solid; text-align: left"><strong><font size="2">Update Students</td> <tr> <td width="30" height="35"><font size="2">*I D Number:</td> <td width="30"><input name="idnum" onkeypress="return isNumberKey(event)" type="text" maxlength="5" id='numbers'/ value="<?php echo $_GET['id']; ?>"></td> </tr> <tr> <td width="30" height="35"><font size="2">*Year:</td> <td width="30"><input name="yr" onkeypress="return isNumberKey(event)" type="text" maxlength="5" id='numbers'/ value="<?php echo $row["YEAR"]; ?>"></td> <?php } ?> I'm just trying to load the data in the forms but I don't know why that error appears. What could possibly be the mistake in here?

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  • HELP Retrieving the url parameter from a JSON store from a EXTJS ComboBox

    - by Newbie
    I am having a problem retrieving the parameters from the url section of a json store for a combobox in EXTJS from my code behind page in c#. The following is the code in the store: var ColorStore = new Ext.data.JsonStore( { autoLoad: true, url: '/proxies/ReturnJSON.aspx?view=rm_colour_view', root: 'Rows', fields: ['company', 'raw_mat_col_code', 'raw_mat_col_desc'] }); And the following code is in my code behind page: protected void Page_Load(object sender, EventArgs e) { string jSonString = ""; connectionClass.connClass func = new connectionClass.connClass(); DataTable dt = func.getDataTable("sELECT * from rm_colour_view"); //Response.Write(Request.QueryString["view"]); string w = Request.Params.Get("url"); string z = Request.Params.Get("view"); string x = Request.Params.Get("view="); string c = Request.Params.Get("?view"); string s = Request.QueryString.Get("view"); string d = Request.Params["?view="]; string f = Request.Form["ColorStore"]; jSonString = Serialize(dt); Response.Write(jSonString); } The string w has gives the following output: /proxies/ReturnJSON.aspx but all the others strings return null... How can rm_colour_view from the datastore then be retrived??? Any help would be appreciated! Thanks

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  • Starting a process synchronously, and "streaming" the output

    - by Benjol
    I'm looking at trying to start a process from F#, wait till it's finished, but also read it's output progressively. Is this the right/best way to do it? (In my case I'm trying to execute git commands, but that is tangential to the question) let gitexecute (logger:string->unit) cmd = let procStartInfo = new ProcessStartInfo(@"C:\Program Files\Git\bin\git.exe", cmd) // Redirect to the Process.StandardOutput StreamReader. procStartInfo.RedirectStandardOutput <- true procStartInfo.UseShellExecute <- false; // Do not create the black window. procStartInfo.CreateNoWindow <- true; // Create a process, assign its ProcessStartInfo and start it let proc = new Process(); proc.StartInfo <- procStartInfo; proc.Start() |> ignore // Get the output into a string while not proc.StandardOutput.EndOfStream do proc.StandardOutput.ReadLine() |> logger What I don't understand is how the proc.Start() can return a boolean and also be asynchronous enough for me to get the output out of the while progressively. Unfortunately, I don't currently have a large enough repository - or slow enough machine, to be able to tell what order things are happening in...

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  • GKSession sendDataToAllPeers getting invalid parameter

    - by cb4
    This is my first post and I wanted to start it by thanking the many stackoverflow contributors who will never know how much they helped me out these past several days as I worked to complete my first iOS app. I am indebted to them and to this site for giving them a place to post. To 'pay off' some of that debt, I hope this will help others as I have been helped... So, my app uses the GKPeerPickerController to make a connection to a 2nd device. Once connected, the devices can send text messages to each other. The receiving peer has the message displayed in a UIAlertView. Everything was working fine. Then I decided to experiment with locations and added code to get the current location. I convert it into latitude & longitude in degrees, minutes, and seconds and put them into one NSString. I added a button to my storyboard called 'Send Location' which, when tapped, sends the location to the connected peer. This is where I ran into the problem. Both the send text and send location methods call the sendPacket method with a NSString. sendPacket converts the string to NSData and calls sendDataToAllPeers. When I learned how to capture the error, it was "Invalid parameter for - sendDataToAllPeers:withDataMode:error:". [.....pause.....] Well, this was going to be a question but in writing all this to explain the problem, the answer just dawned on me. Did a few tests and verified it now works. The issue was not in sendDataToAllPeers, it was in the conversion of the NSString (strToSend) to NSData: packet = [strToSend dataUsingEncoding:NSASCIIStringEncoding]; Specifically, it was the degree sign character (little circle, ASCII 176). NSASCIIStringEncoding only includes ASCII characters up to 127 so don't use any above that. I'm sure there was a quicker way to find the problem, but I don't know Objective-C or Xcode's debugging facility well enough yet. Whew! Several hours to discover that little tidbit. I did learn a lot, though, and that's always a good thing!

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  • After mysql_query, no result output

    - by Jerry
    I have a simple mysql_query() update command to update mysql. When a user submits my form, it will jump to an update page to update the data. The problem is that there's supposed to be some data shown after the update, but it comes out blank. My form <form id="form1" method="POST" action="scheduleUpdate.php" > <select name=std1> <option>AA</option> <option>BB</option> <option>CC</option> </select> <select name=std2> <option>DD</option> <option>EE</option> <option>FF</option> </select> .......//more drop down menu but the name is std3..std4..etc... ....... </form> scheduleUpdate.php //$i is the value posted from my main app to tell me how many std we have for($k=0;$k<$i;$k++){ $std=$_POST['std'.$k]; //if i remove the updateQuery, the html will output.I know the query is the problem but i //couldn't fix it.. $updateQuery=mysql_query("UPDATE board SET student='$std' WHERE badStudent='$std' or goodStudent='$std'",$connection); //no output below this line at all if($updateQuery){ DIE('mysql Error:'+mysql_error()); } } // I have bunch of HTML here....but no output at all!!!! MySQL will be updated after I hit submit, but it doesn't shown any HTML.

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  • setting value to a parameter - always saying that it is null REALLY NEED INPUT

    - by Amina
    So I have this schedule visit page with two groups. Group 1 contains a list of: Cases. Group 2 contains a list of: Parties. each group has a checkboxes next to its item for the user to select. My Issue when i select a case and/or a party and save -- then go to the edit page of the visit i just saved and only my selected case is checked and the party i selected is not checked. After debugging i realized that the partyId is not being saved properly during the create page and thus not showing as selected or saved on the edit page. I really need help on how to properly save the party selected and setting for it a value from the parameter. Here is my code of what i have for saving a case and would like to know how to properly save with party. Controller [HttpPost] [ValidateInput(false)] public ActionResult Create(VisitViewModel viewModel, Guid[] associatedCasesSelected, Guid[] selectedParties) { if (!ModelState.IsValid) { viewModel.Time = _timeEntryHelper.Value; AddLookupsToViewModel(viewModel); return View(viewModel); } var visitEntry = Mapper.Map<VisitViewModel, VisitEntry>(viewModel); ... viewModel.CasePartyIds = selectedParties; try { _visitEntryService.Create(visitEntry, associatedCasesSelected); this.FlashInfo(string.Format(Message.ConfirmationMessageCreate, Resources.Entities.Visit.EntityName)); } catch (RulesException ex) { ex.CopyTo(ModelState); } if (ModelState.IsValid) return RedirectToAction("Edit", "Case", new { caseId = viewModel.CaseId }); AddLookupsToViewModel(viewModel); return View(viewModel); } VisitEntryService public void Create(VisitEntry visitEntry,IList<Guid>caseIds) { EnsureValid(visitEntry); _visitEntryRepository.Save(visitEntry); caseIds = AddCurrentCaseToCases(visitEntry.CaseId, caseIds); foreach (var caseId in caseIds.Distinct()) { var visit = new Visit {CaseId = caseId, VisitEntryId = visitEntry.VisitEntryId}; _visitService.Create(visit); } } AddCurrentCaseToCases private static IList<Guid>AddCurrentCaseToCases(Guid caseId, IEnumerable<Guid>caseIds) { var cases = new List<Guid>(); if (caseIds != null) { cases.AddRange(caseIds); if(!caseIds.Contains(caseId)) cases.Add(caseId); } else cases.Add(caseId); return cases; } VisitService public Visit Get(Guid visitId) { return DataContext.Visits.SingleOrDefault(v => v.VisitId == visitId); } public void Save(Visit visit) { if(visit.VisitId == Guid.Empty) { visit.VisitId = Guid.NewGuid(); DataContext.Visits.InsertOnSubmit(visit); } else { var currentVisit = Get(visit.VisitId); if (currentVisit == null) throw RepositoryExceptionFactory.Create("Visit", "VisitId"); } DataContext.SubmitChanges(); } Any TIPS or IDEAS is greatly appreciated at this time :) The entitiy for the parties will be VisitEntryParty

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  • Shell Scripting: Generating output file name in script and then writing to it

    - by NewShellScripter
    Hello, I have a shell script where a user passes different sizes as command line arguments. For each of those sizes, I want to perform some task, then save the output of that task into a .txt file with the size in the name. How can I take the command line passed and make that part of a stringname for the output file? I save the output file in a directory specified by another command line argument. Perhaps an example will clear it up. In the foor lop, the i value represents the command line argument I need to use, but $$i doesnt work. ./runMe arg1 arg2 outputDir [size1 size2 size3...] for ((i=4; i<$#; i++ )) do ping -s $$i google.com >> $outputDir/$$iresults.txt done I need to know how to build the $outputDir/$$iresults.txt string. Also, the ping -s $$i doesnt work. Its like I need two levels of replacement. I need to replace the $[$i] inner $i with the value in the loop, like 4 for ex, making it $4. Then replace $4 with the 4th command line argument! Any help would be greatly appreciated. Thanks!

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  • Elegant ways to print out a bunch of instance attributes in python 2.6?

    - by wds
    First some background. I'm parsing a simple file format, and wish to re-use the results in python code later, so I made a very simple class hierarchy and wrote the parser to construct objects from the original records in the text files I'm working from. At the same time I'd like to load the data into a legacy database, the loader files for which take a simple tab-separated format. The most straightforward way would be to just do something like: print "%s\t%s\t....".format(record.id, record.attr1, len(record.attr1), ...) Because there are so many columns to print out though, I thought I'd use the Template class to make it a bit easier to see what's what, i.e.: templ = Template("$id\t$attr1\t$attr1_len\t...") And I figured I could just use the record in place of the map used by a substitute call, with some additional keywords for derived values: print templ.substitute(record, attr1_len=len(record.attr1), ...) Unfortunately this fails, complaining that the record instance does not have an attribute __getitem__. So my question is twofold: do I need to implement __getitem__ and if so how? is there a more elegant way for something like this where you just need to output a bunch of attributes you already know the name for?

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  • The Incremental Architect&rsquo;s Napkin - #5 - Design functions for extensibility and readability

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/08/24/the-incremental-architectrsquos-napkin---5---design-functions-for.aspx The functionality of programs is entered via Entry Points. So what we´re talking about when designing software is a bunch of functions handling the requests represented by and flowing in through those Entry Points. Designing software thus consists of at least three phases: Analyzing the requirements to find the Entry Points and their signatures Designing the functionality to be executed when those Entry Points get triggered Implementing the functionality according to the design aka coding I presume, you´re familiar with phase 1 in some way. And I guess you´re proficient in implementing functionality in some programming language. But in my experience developers in general are not experienced in going through an explicit phase 2. “Designing functionality? What´s that supposed to mean?” you might already have thought. Here´s my definition: To design functionality (or functional design for short) means thinking about… well, functions. You find a solution for what´s supposed to happen when an Entry Point gets triggered in terms of functions. A conceptual solution that is, because those functions only exist in your head (or on paper) during this phase. But you may have guess that, because it´s “design” not “coding”. And here is, what functional design is not: It´s not about logic. Logic is expressions (e.g. +, -, && etc.) and control statements (e.g. if, switch, for, while etc.). Also I consider calling external APIs as logic. It´s equally basic. It´s what code needs to do in order to deliver some functionality or quality. Logic is what´s doing that needs to be done by software. Transformations are either done through expressions or API-calls. And then there is alternative control flow depending on the result of some expression. Basically it´s just jumps in Assembler, sometimes to go forward (if, switch), sometimes to go backward (for, while, do). But calling your own function is not logic. It´s not necessary to produce any outcome. Functionality is not enhanced by adding functions (subroutine calls) to your code. Nor is quality increased by adding functions. No performance gain, no higher scalability etc. through functions. Functions are not relevant to functionality. Strange, isn´t it. What they are important for is security of investment. By introducing functions into our code we can become more productive (re-use) and can increase evolvability (higher unterstandability, easier to keep code consistent). That´s no small feat, however. Evolvable code can hardly be overestimated. That´s why to me functional design is so important. It´s at the core of software development. To sum this up: Functional design is on a level of abstraction above (!) logical design or algorithmic design. Functional design is only done until you get to a point where each function is so simple you are very confident you can easily code it. Functional design an logical design (which mostly is coding, but can also be done using pseudo code or flow charts) are complementary. Software needs both. If you start coding right away you end up in a tangled mess very quickly. Then you need back out through refactoring. Functional design on the other hand is bloodless without actual code. It´s just a theory with no experiments to prove it. But how to do functional design? An example of functional design Let´s assume a program to de-duplicate strings. The user enters a number of strings separated by commas, e.g. a, b, a, c, d, b, e, c, a. And the program is supposed to clear this list of all doubles, e.g. a, b, c, d, e. There is only one Entry Point to this program: the user triggers the de-duplication by starting the program with the string list on the command line C:\>deduplicate "a, b, a, c, d, b, e, c, a" a, b, c, d, e …or by clicking on a GUI button. This leads to the Entry Point function to get called. It´s the program´s main function in case of the batch version or a button click event handler in the GUI version. That´s the physical Entry Point so to speak. It´s inevitable. What then happens is a three step process: Transform the input data from the user into a request. Call the request handler. Transform the output of the request handler into a tangible result for the user. Or to phrase it a bit more generally: Accept input. Transform input into output. Present output. This does not mean any of these steps requires a lot of effort. Maybe it´s just one line of code to accomplish it. Nevertheless it´s a distinct step in doing the processing behind an Entry Point. Call it an aspect or a responsibility - and you will realize it most likely deserves a function of its own to satisfy the Single Responsibility Principle (SRP). Interestingly the above list of steps is already functional design. There is no logic, but nevertheless the solution is described - albeit on a higher level of abstraction than you might have done yourself. But it´s still on a meta-level. The application to the domain at hand is easy, though: Accept string list from command line De-duplicate Present de-duplicated strings on standard output And this concrete list of processing steps can easily be transformed into code:static void Main(string[] args) { var input = Accept_string_list(args); var output = Deduplicate(input); Present_deduplicated_string_list(output); } Instead of a big problem there are three much smaller problems now. If you think each of those is trivial to implement, then go for it. You can stop the functional design at this point. But maybe, just maybe, you´re not so sure how to go about with the de-duplication for example. Then just implement what´s easy right now, e.g.private static string Accept_string_list(string[] args) { return args[0]; } private static void Present_deduplicated_string_list( string[] output) { var line = string.Join(", ", output); Console.WriteLine(line); } Accept_string_list() contains logic in the form of an API-call. Present_deduplicated_string_list() contains logic in the form of an expression and an API-call. And then repeat the functional design for the remaining processing step. What´s left is the domain logic: de-duplicating a list of strings. How should that be done? Without any logic at our disposal during functional design you´re left with just functions. So which functions could make up the de-duplication? Here´s a suggestion: De-duplicate Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Processing step 2 obviously was the core of the solution. That´s where real creativity was needed. That´s the core of the domain. But now after this refinement the implementation of each step is easy again:private static string[] Parse_string_list(string input) { return input.Split(',') .Select(s => s.Trim()) .ToArray(); } private static Dictionary<string,object> Compile_unique_strings(string[] strings) { return strings.Aggregate( new Dictionary<string, object>(), (agg, s) => { agg[s] = null; return agg; }); } private static string[] Serialize_unique_strings( Dictionary<string,object> dict) { return dict.Keys.ToArray(); } With these three additional functions Main() now looks like this:static void Main(string[] args) { var input = Accept_string_list(args); var strings = Parse_string_list(input); var dict = Compile_unique_strings(strings); var output = Serialize_unique_strings(dict); Present_deduplicated_string_list(output); } I think that´s very understandable code: just read it from top to bottom and you know how the solution to the problem works. It´s a mirror image of the initial design: Accept string list from command line Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Present de-duplicated strings on standard output You can even re-generate the design by just looking at the code. Code and functional design thus are always in sync - if you follow some simple rules. But about that later. And as a bonus: all the functions making up the process are small - which means easy to understand, too. So much for an initial concrete example. Now it´s time for some theory. Because there is method to this madness ;-) The above has only scratched the surface. Introducing Flow Design Functional design starts with a given function, the Entry Point. Its goal is to describe the behavior of the program when the Entry Point is triggered using a process, not an algorithm. An algorithm consists of logic, a process on the other hand consists just of steps or stages. Each processing step transforms input into output or a side effect. Also it might access resources, e.g. a printer, a database, or just memory. Processing steps thus can rely on state of some sort. This is different from Functional Programming, where functions are supposed to not be stateful and not cause side effects.[1] In its simplest form a process can be written as a bullet point list of steps, e.g. Get data from user Output result to user Transform data Parse data Map result for output Such a compilation of steps - possibly on different levels of abstraction - often is the first artifact of functional design. It can be generated by a team in an initial design brainstorming. Next comes ordering the steps. What should happen first, what next etc.? Get data from user Parse data Transform data Map result for output Output result to user That´s great for a start into functional design. It´s better than starting to code right away on a given function using TDD. Please get me right: TDD is a valuable practice. But it can be unnecessarily hard if the scope of a functionn is too large. But how do you know beforehand without investing some thinking? And how to do this thinking in a systematic fashion? My recommendation: For any given function you´re supposed to implement first do a functional design. Then, once you´re confident you know the processing steps - which are pretty small - refine and code them using TDD. You´ll see that´s much, much easier - and leads to cleaner code right away. For more information on this approach I call “Informed TDD” read my book of the same title. Thinking before coding is smart. And writing down the solution as a bunch of functions possibly is the simplest thing you can do, I´d say. It´s more according to the KISS (Keep It Simple, Stupid) principle than returning constants or other trivial stuff TDD development often is started with. So far so good. A simple ordered list of processing steps will do to start with functional design. As shown in the above example such steps can easily be translated into functions. Moving from design to coding thus is simple. However, such a list does not scale. Processing is not always that simple to be captured in a list. And then the list is just text. Again. Like code. That means the design is lacking visuality. Textual representations need more parsing by your brain than visual representations. Plus they are limited in their “dimensionality”: text just has one dimension, it´s sequential. Alternatives and parallelism are hard to encode in text. In addition the functional design using numbered lists lacks data. It´s not visible what´s the input, output, and state of the processing steps. That´s why functional design should be done using a lightweight visual notation. No tool is necessary to draw such designs. Use pen and paper; a flipchart, a whiteboard, or even a napkin is sufficient. Visualizing processes The building block of the functional design notation is a functional unit. I mostly draw it like this: Something is done, it´s clear what goes in, it´s clear what comes out, and it´s clear what the processing step requires in terms of state or hardware. Whenever input flows into a functional unit it gets processed and output is produced and/or a side effect occurs. Flowing data is the driver of something happening. That´s why I call this approach to functional design Flow Design. It´s about data flow instead of control flow. Control flow like in algorithms is of no concern to functional design. Thinking about control flow simply is too low level. Once you start with control flow you easily get bogged down by tons of details. That´s what you want to avoid during design. Design is supposed to be quick, broad brush, abstract. It should give overview. But what about all the details? As Robert C. Martin rightly said: “Programming is abot detail”. Detail is a matter of code. Once you start coding the processing steps you designed you can worry about all the detail you want. Functional design does not eliminate all the nitty gritty. It just postpones tackling them. To me that´s also an example of the SRP. Function design has the responsibility to come up with a solution to a problem posed by a single function (Entry Point). And later coding has the responsibility to implement the solution down to the last detail (i.e. statement, API-call). TDD unfortunately mixes both responsibilities. It´s just coding - and thereby trying to find detailed implementations (green phase) plus getting the design right (refactoring). To me that´s one reason why TDD has failed to deliver on its promise for many developers. Using functional units as building blocks of functional design processes can be depicted very easily. Here´s the initial process for the example problem: For each processing step draw a functional unit and label it. Choose a verb or an “action phrase” as a label, not a noun. Functional design is about activities, not state or structure. Then make the output of an upstream step the input of a downstream step. Finally think about the data that should flow between the functional units. Write the data above the arrows connecting the functional units in the direction of the data flow. Enclose the data description in brackets. That way you can clearly see if all flows have already been specified. Empty brackets mean “no data is flowing”, but nevertheless a signal is sent. A name like “list” or “strings” in brackets describes the data content. Use lower case labels for that purpose. A name starting with an upper case letter like “String” or “Customer” on the other hand signifies a data type. If you like, you also can combine descriptions with data types by separating them with a colon, e.g. (list:string) or (strings:string[]). But these are just suggestions from my practice with Flow Design. You can do it differently, if you like. Just be sure to be consistent. Flows wired-up in this manner I call one-dimensional (1D). Each functional unit just has one input and/or one output. A functional unit without an output is possible. It´s like a black hole sucking up input without producing any output. Instead it produces side effects. A functional unit without an input, though, does make much sense. When should it start to work? What´s the trigger? That´s why in the above process even the first processing step has an input. If you like, view such 1D-flows as pipelines. Data is flowing through them from left to right. But as you can see, it´s not always the same data. It get´s transformed along its passage: (args) becomes a (list) which is turned into (strings). The Principle of Mutual Oblivion A very characteristic trait of flows put together from function units is: no functional units knows another one. They are all completely independent of each other. Functional units don´t know where their input is coming from (or even when it´s gonna arrive). They just specify a range of values they can process. And they promise a certain behavior upon input arriving. Also they don´t know where their output is going. They just produce it in their own time independent of other functional units. That means at least conceptually all functional units work in parallel. Functional units don´t know their “deployment context”. They now nothing about the overall flow they are place in. They are just consuming input from some upstream, and producing output for some downstream. That makes functional units very easy to test. At least as long as they don´t depend on state or resources. I call this the Principle of Mutual Oblivion (PoMO). Functional units are oblivious of others as well as an overall context/purpose. They are just parts of a whole focused on a single responsibility. How the whole is built, how a larger goal is achieved, is of no concern to the single functional units. By building software in such a manner, functional design interestingly follows nature. Nature´s building blocks for organisms also follow the PoMO. The cells forming your body do not know each other. Take a nerve cell “controlling” a muscle cell for example:[2] The nerve cell does not know anything about muscle cells, let alone the specific muscel cell it is “attached to”. Likewise the muscle cell does not know anything about nerve cells, let a lone a specific nerve cell “attached to” it. Saying “the nerve cell is controlling the muscle cell” thus only makes sense when viewing both from the outside. “Control” is a concept of the whole, not of its parts. Control is created by wiring-up parts in a certain way. Both cells are mutually oblivious. Both just follow a contract. One produces Acetylcholine (ACh) as output, the other consumes ACh as input. Where the ACh is going, where it´s coming from neither cell cares about. Million years of evolution have led to this kind of division of labor. And million years of evolution have produced organism designs (DNA) which lead to the production of these different cell types (and many others) and also to their co-location. The result: the overall behavior of an organism. How and why this happened in nature is a mystery. For our software, though, it´s clear: functional and quality requirements needs to be fulfilled. So we as developers have to become “intelligent designers” of “software cells” which we put together to form a “software organism” which responds in satisfying ways to triggers from it´s environment. My bet is: If nature gets complex organisms working by following the PoMO, who are we to not apply this recipe for success to our much simpler “machines”? So my rule is: Wherever there is functionality to be delivered, because there is a clear Entry Point into software, design the functionality like nature would do it. Build it from mutually oblivious functional units. That´s what Flow Design is about. In that way it´s even universal, I´d say. Its notation can also be applied to biology: Never mind labeling the functional units with nouns. That´s ok in Flow Design. You´ll do that occassionally for functional units on a higher level of abstraction or when their purpose is close to hardware. Getting a cockroach to roam your bedroom takes 1,000,000 nerve cells (neurons). Getting the de-duplication program to do its job just takes 5 “software cells” (functional units). Both, though, follow the same basic principle. Translating functional units into code Moving from functional design to code is no rocket science. In fact it´s straightforward. There are two simple rules: Translate an input port to a function. Translate an output port either to a return statement in that function or to a function pointer visible to that function. The simplest translation of a functional unit is a function. That´s what you saw in the above example. Functions are mutually oblivious. That why Functional Programming likes them so much. It makes them composable. Which is the reason, nature works according to the PoMO. Let´s be clear about one thing: There is no dependency injection in nature. For all of an organism´s complexity no DI container is used. Behavior is the result of smooth cooperation between mutually oblivious building blocks. Functions will often be the adequate translation for the functional units in your designs. But not always. Take for example the case, where a processing step should not always produce an output. Maybe the purpose is to filter input. Here the functional unit consumes words and produces words. But it does not pass along every word flowing in. Some words are swallowed. Think of a spell checker. It probably should not check acronyms for correctness. There are too many of them. Or words with no more than two letters. Such words are called “stop words”. In the above picture the optionality of the output is signified by the astrisk outside the brackets. It means: Any number of (word) data items can flow from the functional unit for each input data item. It might be none or one or even more. This I call a stream of data. Such behavior cannot be translated into a function where output is generated with return. Because a function always needs to return a value. So the output port is translated into a function pointer or continuation which gets passed to the subroutine when called:[3]void filter_stop_words( string word, Action<string> onNoStopWord) { if (...check if not a stop word...) onNoStopWord(word); } If you want to be nitpicky you might call such a function pointer parameter an injection. And technically you´re right. Conceptually, though, it´s not an injection. Because the subroutine is not functionally dependent on the continuation. Firstly continuations are procedures, i.e. subroutines without a return type. Remember: Flow Design is about unidirectional data flow. Secondly the name of the formal parameter is chosen in a way as to not assume anything about downstream processing steps. onNoStopWord describes a situation (or event) within the functional unit only. Translating output ports into function pointers helps keeping functional units mutually oblivious in cases where output is optional or produced asynchronically. Either pass the function pointer to the function upon call. Or make it global by putting it on the encompassing class. Then it´s called an event. In C# that´s even an explicit feature.class Filter { public void filter_stop_words( string word) { if (...check if not a stop word...) onNoStopWord(word); } public event Action<string> onNoStopWord; } When to use a continuation and when to use an event dependens on how a functional unit is used in flows and how it´s packed together with others into classes. You´ll see examples further down the Flow Design road. Another example of 1D functional design Let´s see Flow Design once more in action using the visual notation. How about the famous word wrap kata? Robert C. Martin has posted a much cited solution including an extensive reasoning behind his TDD approach. So maybe you want to compare it to Flow Design. The function signature given is:string WordWrap(string text, int maxLineLength) {...} That´s not an Entry Point since we don´t see an application with an environment and users. Nevertheless it´s a function which is supposed to provide a certain functionality. The text passed in has to be reformatted. The input is a single line of arbitrary length consisting of words separated by spaces. The output should consist of one or more lines of a maximum length specified. If a word is longer than a the maximum line length it can be split in multiple parts each fitting in a line. Flow Design Let´s start by brainstorming the process to accomplish the feat of reformatting the text. What´s needed? Words need to be assembled into lines Words need to be extracted from the input text The resulting lines need to be assembled into the output text Words too long to fit in a line need to be split Does sound about right? I guess so. And it shows a kind of priority. Long words are a special case. So maybe there is a hint for an incremental design here. First let´s tackle “average words” (words not longer than a line). Here´s the Flow Design for this increment: The the first three bullet points turned into functional units with explicit data added. As the signature requires a text is transformed into another text. See the input of the first functional unit and the output of the last functional unit. In between no text flows, but words and lines. That´s good to see because thereby the domain is clearly represented in the design. The requirements are talking about words and lines and here they are. But note the asterisk! It´s not outside the brackets but inside. That means it´s not a stream of words or lines, but lists or sequences. For each text a sequence of words is output. For each sequence of words a sequence of lines is produced. The asterisk is used to abstract from the concrete implementation. Like with streams. Whether the list of words gets implemented as an array or an IEnumerable is not important during design. It´s an implementation detail. Does any processing step require further refinement? I don´t think so. They all look pretty “atomic” to me. And if not… I can always backtrack and refine a process step using functional design later once I´ve gained more insight into a sub-problem. Implementation The implementation is straightforward as you can imagine. The processing steps can all be translated into functions. Each can be tested easily and separately. Each has a focused responsibility. And the process flow becomes just a sequence of function calls: Easy to understand. It clearly states how word wrapping works - on a high level of abstraction. And it´s easy to evolve as you´ll see. Flow Design - Increment 2 So far only texts consisting of “average words” are wrapped correctly. Words not fitting in a line will result in lines too long. Wrapping long words is a feature of the requested functionality. Whether it´s there or not makes a difference to the user. To quickly get feedback I decided to first implement a solution without this feature. But now it´s time to add it to deliver the full scope. Fortunately Flow Design automatically leads to code following the Open Closed Principle (OCP). It´s easy to extend it - instead of changing well tested code. How´s that possible? Flow Design allows for extension of functionality by inserting functional units into the flow. That way existing functional units need not be changed. The data flow arrow between functional units is a natural extension point. No need to resort to the Strategy Pattern. No need to think ahead where extions might need to be made in the future. I just “phase in” the remaining processing step: Since neither Extract words nor Reformat know of their environment neither needs to be touched due to the “detour”. The new processing step accepts the output of the existing upstream step and produces data compatible with the existing downstream step. Implementation - Increment 2 A trivial implementation checking the assumption if this works does not do anything to split long words. The input is just passed on: Note how clean WordWrap() stays. The solution is easy to understand. A developer looking at this code sometime in the future, when a new feature needs to be build in, quickly sees how long words are dealt with. Compare this to Robert C. Martin´s solution:[4] How does this solution handle long words? Long words are not even part of the domain language present in the code. At least I need considerable time to understand the approach. Admittedly the Flow Design solution with the full implementation of long word splitting is longer than Robert C. Martin´s. At least it seems. Because his solution does not cover all the “word wrap situations” the Flow Design solution handles. Some lines would need to be added to be on par, I guess. But even then… Is a difference in LOC that important as long as it´s in the same ball park? I value understandability and openness for extension higher than saving on the last line of code. Simplicity is not just less code, it´s also clarity in design. But don´t take my word for it. Try Flow Design on larger problems and compare for yourself. What´s the easier, more straightforward way to clean code? And keep in mind: You ain´t seen all yet ;-) There´s more to Flow Design than described in this chapter. In closing I hope I was able to give you a impression of functional design that makes you hungry for more. To me it´s an inevitable step in software development. Jumping from requirements to code does not scale. And it leads to dirty code all to quickly. Some thought should be invested first. Where there is a clear Entry Point visible, it´s functionality should be designed using data flows. Because with data flows abstraction is possible. For more background on why that´s necessary read my blog article here. For now let me point out to you - if you haven´t already noticed - that Flow Design is a general purpose declarative language. It´s “programming by intention” (Shalloway et al.). Just write down how you think the solution should work on a high level of abstraction. This breaks down a large problem in smaller problems. And by following the PoMO the solutions to those smaller problems are independent of each other. So they are easy to test. Or you could even think about getting them implemented in parallel by different team members. Flow Design not only increases evolvability, but also helps becoming more productive. All team members can participate in functional design. This goes beyon collective code ownership. We´re talking collective design/architecture ownership. Because with Flow Design there is a common visual language to talk about functional design - which is the foundation for all other design activities.   PS: If you like what you read, consider getting my ebook “The Incremental Architekt´s Napkin”. It´s where I compile all the articles in this series for easier reading. I like the strictness of Function Programming - but I also find it quite hard to live by. And it certainly is not what millions of programmers are used to. Also to me it seems, the real world is full of state and side effects. So why give them such a bad image? That´s why functional design takes a more pragmatic approach. State and side effects are ok for processing steps - but be sure to follow the SRP. Don´t put too much of it into a single processing step. ? Image taken from www.physioweb.org ? My code samples are written in C#. C# sports typed function pointers called delegates. Action is such a function pointer type matching functions with signature void someName(T t). Other languages provide similar ways to work with functions as first class citizens - even Java now in version 8. I trust you find a way to map this detail of my translation to your favorite programming language. I know it works for Java, C++, Ruby, JavaScript, Python, Go. And if you´re using a Functional Programming language it´s of course a no brainer. ? Taken from his blog post “The Craftsman 62, The Dark Path”. ?

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  • Parameter index is out of range

    - by czuroski
    Hello, I am getting the following error when trying to update an object using nhibernate. I am attempting to update a field which is a foreign key. Any thoughts why I might be getting this error? I can't figure it out from that error and my log4net log doesn't give any hints either. Thanks System.IndexOutOfRangeException was unhandled by user code Message="Parameter index is out of range." Source="MySql.Data" StackTrace: at MySql.Data.MySqlClient.MySqlParameterCollection.CheckIndex(Int32 index) at MySql.Data.MySqlClient.MySqlParameterCollection.GetParameter(Int32 index) at System.Data.Common.DbParameterCollection.System.Collections.IList.get_Item(Int32 index) at NHibernate.Type.Int32Type.Set(IDbCommand rs, Object value, Int32 index) at NHibernate.Type.NullableType.NullSafeSet(IDbCommand cmd, Object value, Int32 index) at NHibernate.Type.NullableType.NullSafeSet(IDbCommand st, Object value, Int32 index, ISessionImplementor session) at NHibernate.Persister.Entity.AbstractEntityPersister.Dehydrate(Object id, Object[] fields, Object rowId, Boolean[] includeProperty, Boolean[][] includeColumns, Int32 table, IDbCommand statement, ISessionImplementor session, Int32 index) at NHibernate.Persister.Entity.AbstractEntityPersister.Update(Object id, Object[] fields, Object[] oldFields, Object rowId, Boolean[] includeProperty, Int32 j, Object oldVersion, Object obj, SqlCommandInfo sql, ISessionImplementor session) at NHibernate.Persister.Entity.AbstractEntityPersister.UpdateOrInsert(Object id, Object[] fields, Object[] oldFields, Object rowId, Boolean[] includeProperty, Int32 j, Object oldVersion, Object obj, SqlCommandInfo sql, ISessionImplementor session) at NHibernate.Persister.Entity.AbstractEntityPersister.Update(Object id, Object[] fields, Int32[] dirtyFields, Boolean hasDirtyCollection, Object[] oldFields, Object oldVersion, Object obj, Object rowId, ISessionImplementor session) at NHibernate.Action.EntityUpdateAction.Execute() at NHibernate.Engine.ActionQueue.Execute(IExecutable executable) at NHibernate.Engine.ActionQueue.ExecuteActions(IList list) at NHibernate.Engine.ActionQueue.ExecuteActions() at NHibernate.Event.Default.AbstractFlushingEventListener.PerformExecutions(IEventSource session) at NHibernate.Event.Default.DefaultFlushEventListener.OnFlush(FlushEvent event) at NHibernate.Impl.SessionImpl.Flush() at NHibernate.Transaction.AdoTransaction.Commit() at DataAccessLayer.NHibernateDataProvider.UpdateItem_temp(items_temp item_temp) in C:\Documents and Settings\user\My Documents\Visual Studio 2008\Projects\mySolution\DataAccessLayer\NHibernateDataProvider.cs:line 225 at InventoryDataClean.Controllers.ImportController.Edit(Int32 id, FormCollection formValues) in C:\Documents and Settings\user\My Documents\Visual Studio 2008\Projects\mySolution\InventoryDataClean\Controllers\ImportController.cs:line 101 at lambda_method(ExecutionScope , ControllerBase , Object[] ) at System.Web.Mvc.ActionMethodDispatcher.Execute(ControllerBase controller, Object[] parameters) at System.Web.Mvc.ReflectedActionDescriptor.Execute(ControllerContext controllerContext, IDictionary`2 parameters) at System.Web.Mvc.ControllerActionInvoker.InvokeActionMethod(ControllerContext controllerContext, ActionDescriptor actionDescriptor, IDictionary`2 parameters) at System.Web.Mvc.ControllerActionInvoker.<>c__DisplayClassa.<InvokeActionMethodWithFilters>b__7() at System.Web.Mvc.ControllerActionInvoker.InvokeActionMethodFilter(IActionFilter filter, ActionExecutingContext preContext, Func`1 continuation) InnerException: Here is my item mapping - <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="DataTransfer" namespace="DataTransfer"> <class name="DataTransfer.items_temp, DataTransfer" table="items_temp"> <id name="id" unsaved-value="any" > <generator class="assigned"/> </id> <property name="assetid"/> <property name="description"/> <property name="caretaker"/> <property name="category"/> <property name="status" /> <property name="vendor" /> <many-to-one name="statusName" class="status" column="status" /> </class> </hibernate-mapping> Here is my status mapping - <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="DataTransfer" namespace="DataTransfer"> <class name="DataTransfer.status, DataTransfer" table="status"> <id name="id" unsaved-value="0"> <generator class="assigned"/> </id> <property name="name"/> <property name="def"/> </class> </hibernate-mapping> and here is my update function - public void UpdateItem_temp(items_temp item_temp) { ITransaction t = _session.BeginTransaction(); try { _session.SaveOrUpdate(item_temp); t.Commit(); } catch (Exception) { t.Rollback(); throw; } finally { t.Dispose(); } }

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  • Unity The parameter host could not be resolved when attempting to call constructor

    - by Terrance
    When I attempt to instantiate my instance of the base class I get the error: a ResolutionFailedException with roughly the following error "The parameter host could not be resolved when attempting to call constructor" I'm currently not using an Interface for the base type and my instance of the class is inheriting the base type class. I'm new to Unity and DI so I'm thinking its something I forgot possibly. ExeConfigurationFileMap map = new ExeConfigurationFileMap(); map.ExeConfigFilename = "Unity.Config"; Configuration config = ConfigurationManager.OpenMappedExeConfiguration(map, ConfigurationUserLevel.None); UnityConfigurationSection section = (UnityConfigurationSection)config.GetSection("unity"); IUnityContainer container = new UnityContainer(); section.Containers.Default.Configure(container); //Throws exception here on this BaseCalculatorServer server = container.Resolve<BaseCalculatorServer>(); and the Unity.Config file <container> <types> <type name ="CalculatorServer" type="Calculator.Logic.BaseCalculatorServer, Calculator.Logic" mapTo="Calculator.Logic.CalculateApi, Calculator.Logic"/> </types> </container> </containers> The Base class using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.Serialization; using System.ServiceModel; using System.ServiceModel.Transactions; using Microsoft.Practices.Unity; using Calculator.Logic; namespace Calculator.Logic { public class BaseCalculatorServer : IDisposable { public BaseCalculatorServer(){} public CalculateDelegate Calculate { get; set; } public CalculationHistoryDelegate CalculationHistory { get; set; } /// <summary> /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. /// </summary> public void Dispose() { this.Dispose(); } } } The Implementation using System; using System.Collections.Generic; using System.Linq; using System.Text; using Calculator.Logic; using System.ServiceModel; using System.ServiceModel.Configuration; using Microsoft.Practices.Unity; namespace Calculator.Logic { public class CalculateApi:BaseCalculatorServer { public CalculateApi(ServiceHost host) { host.Open(); Console.WriteLine("Press Enter To Exit"); Console.ReadLine(); host.Close(); } public CalculateDelegate Calculate { get; set; } public CalculationHistoryDelegate CalculationHistory { get; set; } } } Yes both base class and implementation are in the same Namespace and thats something design wise that will change once I get this working. Oh and a more detailed error Resolution of the dependency failed, type = "Calculator.Logic.BaseCalculatorServer", name = "". Exception message is: The current build operation (build key Build Key[Calculator.Logic.BaseCalculatorServer, null]) failed: The value for the property "Calculate" could not be resolved. (Strategy type BuildPlanStrategy, index 3)

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  • How can I read the verbose output from a Cmdlet in C# using Exchange Powershell

    - by mrkeith
    Environment: Exchange 2007 sp3 (2003 sp2 mixed mode) Visual Studio 2008, .Net 3.5 Hello, I'm working with an Exchange powershell move-mailbox cmdlet and have noted when I do so from the Exchange Management shell (using the Verbose switch) there is a ton of real-time information provided. To provide a little context, I'm attempting to create a UI application that moves mailboxes similarly to the Exchange Management Console but desire to support an input file and specific server/database destinations for each entry (and threading). Here's roughly what I have at present but I'm not sure if there is an event I need to register for or what... And to be clear, I desire to get this information in real-time so I may update my UI to reflect what's occurring in the move sequence for the appropriate user (pretty much like the native functionality offered in the Management Console). And in case you are wondering, the reason why I'm not content with the Management Console functionality is, I have an algorithm which I'm using to balance users depending on storage limit, Blackberry use, journaling, exception mailbox size etc which demands user be mapped to specific locations... and I do not desire to create many/several move groups for each common destination or to hunt for lists of users individually through the management console UI. I can not seem to find any good documentation or examples of how to tie into reading the verbose messages that are provided within the console using C# (I see value in being able to read this kind of information in many different scenarios). I've explored the Invoke and InvokeAsync methods and the StateChanged & DataReady events but none of these seem to provide the information (verbose comments) that I'm after. Any direction or examples that can be provided will be very appreciated! A code sample which is little more than how I would ordinarily call any other powershell command follows: // config to use ExMgmt shell, create runspace and open it RunspaceConfiguration rsConfig = RunspaceConfiguration.Create(); PSSnapInException snapInException = null; PSSnapInInfo info = rsConfig.AddPSSnapIn("Microsoft.Exchange.Management.PowerShell.Admin", out snapInException); if (snapInException != null) throw snapInException; Runspace runspace = RunspaceFactory.CreateRunspace(rsConfig); try { runspace.Open(); // create a pipeline and feed script text Pipeline pipeline = runspace.CreatePipeline(); string targetDatabase = @"myServer\myStorageGroup\myDB"; string mbxOwner = "[email protected]"; Command myMoveMailbox = new Command("Move-Mailbox", false, false); myMoveMailbox.Parameters.Add("Identity", mbxOwner); myMoveMailbox.Parameters.Add("TargetDatabase", targetDatabase); myMoveMailbox.Parameters.Add("Verbose"); myMoveMailbox.Parameters.Add("ValidateOnly"); myMoveMailbox.Parameters.Add("Confirm", false); pipeline.Commands.Add(myMoveMailbox); System.Collections.ObjectModel.Collection output = null; // these next few lines that are commented out are where I've tried // registering for events and calling asynchronously but this doesn't // seem to get me anywhere closer // //pipeline.StateChanged += new EventHandler(pipeline_StateChanged); //pipeline.Output.DataReady += new EventHandler(Output_DataReady); //pipeline.InvokeAsync(); //pipeline.Input.Close(); //return; tried these variations that are commented out but none seem to be useful output = pipeline.Invoke(); // Check for errors in the pipeline and throw an exception if necessary if (pipeline.Error != null && pipeline.Error.Count 0) { StringBuilder pipelineError = new StringBuilder(); pipelineError.AppendFormat("Error calling Test() Cmdlet. "); foreach (object item in pipeline.Error.ReadToEnd()) pipelineError.AppendFormat("{0}\n", item.ToString()); throw new Exception(pipelineError.ToString()); } foreach (PSObject psObject in output) { // blah, blah, blah // this is normally where I would read details about a particular PS command // but really pertains to a command once it finishes and has nothing to do with // the verbose messages that I'm after... since this part of the methods pertains // to the after-effects of a command having run, I'm suspecting I need to look to // the asynch invoke method but am not certain or knowing how. } } finally { runspace.Close(); } Thanks! Keith

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  • function parameter used to store value

    - by user248247
    Hi, I have to define an interface. The API in my homework is stated below: int generate_codes(char * ssn, char * student_id); int denotes 0 or 1 for pass or fail. studentid is an output param should return a 6 digit id. ssn is a 9 digit input param they school program will take ssn's and use my code to generate the student id. now from an API perspective should I not be using const char * for both parameters. should the studentid not be passed in by reference? rather than by pointer? can someone tell me how i can easily use the pointer in my test app which uses my api to get the pointer such that it prints a std::string from a char *? my app code looks something like const char * ssn = "987098765" const char * studnt_id = new char [7]; int value = -1; value = generate_codes(ssn,studnt_id); std::string test(studnt_id); std::cout<<"student id= "<<test<<" Pass/fail= "<<value<<std::endl; delete [] studnt_id; return 0; I basically got an error about << not being compatible with the right hand side of the operand. When i changed the code to std::cout<<"student id= "<<test.c_str()<<" Pass/fail= "<<value<<std::endl; then it worked but i get garbage for the value. not sure how to do get the value form the pointer. THe value inside the function prints just fine. but when i try to print it outside of the function it prints garbage. Inside the above function I do set the studndt_id like so std::string str_studnt_id = studnt_id; should that make the address of the str_studnt point to the address of studnt_id and thus any changes I make to the value that its pointing to it should reflect outside the function?

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  • Using dynamic enum as type in a parameter of a method

    - by samar
    Hi Experts, What i am trying to achieve here is a bit tricky. Let me brief on a little background first before going ahead. I am aware that we can use a enum as a type to a parameter of a method. For example I can do something like this (a very basic example) namespace Test { class DefineEnums { public enum MyEnum { value1 = 0, value2 = 1 } } class UseEnums { public void UseDefinedEnums(DefineEnums.MyEnum _enum) { //Any code here. } public void Test() { // "value1" comes here with the intellisense. UseDefinedEnums(DefineEnums.MyEnum.value1); } } } What i need to do is create a dynamic Enum and use that as type in place of DefineEnums.MyEnum mentioned above. I tried the following. 1. Used a method which i got from the net to create a dynamic enum from a list of strings. And created a static class which i can use. using System; using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; namespace Test { public static class DynamicEnum { public static Enum finished; static List<string> _lst = new List<string>(); static DynamicEnum() { _lst.Add("value1"); _lst.Add("value2"); finished = CreateDynamicEnum(_lst); } public static Enum CreateDynamicEnum(List<string> _list) { // Get the current application domain for the current thread. AppDomain currentDomain = AppDomain.CurrentDomain; // Create a dynamic assembly in the current application domain, // and allow it to be executed and saved to disk. AssemblyName aName = new AssemblyName("TempAssembly"); AssemblyBuilder ab = currentDomain.DefineDynamicAssembly( aName, AssemblyBuilderAccess.RunAndSave); // Define a dynamic module in "TempAssembly" assembly. For a single- // module assembly, the module has the same name as the assembly. ModuleBuilder mb = ab.DefineDynamicModule(aName.Name, aName.Name + ".dll"); // Define a public enumeration with the name "Elevation" and an // underlying type of Integer. EnumBuilder eb = mb.DefineEnum("Elevation", TypeAttributes.Public, typeof(int)); // Define two members, "High" and "Low". //eb.DefineLiteral("Low", 0); //eb.DefineLiteral("High", 1); int i = 0; foreach (string item in _list) { eb.DefineLiteral(item, i); i++; } // Create the type and save the assembly. return (Enum)Activator.CreateInstance(eb.CreateType()); //ab.Save(aName.Name + ".dll"); } } } Tried using the class but i am unable to find the "finished" enum defined above. i.e. I am not able to do the following public static void TestDynEnum(Test.DynamicEnum.finished _finished) { // Do anything here with _finished. } I guess the post has become too long but i hope i have made it quite clear. Please help! Thanks in advance! Regards, Samar

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  • Calling AuditQuerySystemPolicy() (advapi32.dll) from C# returns "The parameter is incorrect"

    - by JCCyC
    The sequence is like follows: Open a policy handle with LsaOpenPolicy() (not shown) Call LsaQueryInformationPolicy() to get the number of categories; For each category: Call AuditLookupCategoryGuidFromCategoryId() to turn the enum value into a GUID; Call AuditEnumerateSubCategories() to get a list of the GUIDs of all subcategories; Call AuditQuerySystemPolicy() to get the audit policies for the subcategories. All of these work and return expected, sensible values except the last. Calling AuditQuerySystemPolicy() gets me a "The parameter is incorrect" error. I'm thinking there must be some subtle unmarshaling problem. I'm probably misinterpreting what exactly AuditEnumerateSubCategories() returns, but I'm stumped. You'll see (commented) I tried to dereference the return pointer from AuditEnumerateSubCategories() as a pointer. Doing or not doing that gives the same result. Code: #region LSA types public enum POLICY_INFORMATION_CLASS { PolicyAuditLogInformation = 1, PolicyAuditEventsInformation, PolicyPrimaryDomainInformation, PolicyPdAccountInformation, PolicyAccountDomainInformation, PolicyLsaServerRoleInformation, PolicyReplicaSourceInformation, PolicyDefaultQuotaInformation, PolicyModificationInformation, PolicyAuditFullSetInformation, PolicyAuditFullQueryInformation, PolicyDnsDomainInformation } public enum POLICY_AUDIT_EVENT_TYPE { AuditCategorySystem, AuditCategoryLogon, AuditCategoryObjectAccess, AuditCategoryPrivilegeUse, AuditCategoryDetailedTracking, AuditCategoryPolicyChange, AuditCategoryAccountManagement, AuditCategoryDirectoryServiceAccess, AuditCategoryAccountLogon } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct POLICY_AUDIT_EVENTS_INFO { public bool AuditingMode; public IntPtr EventAuditingOptions; public UInt32 MaximumAuditEventCount; } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct GUID { public UInt32 Data1; public UInt16 Data2; public UInt16 Data3; public Byte Data4a; public Byte Data4b; public Byte Data4c; public Byte Data4d; public Byte Data4e; public Byte Data4f; public Byte Data4g; public Byte Data4h; public override string ToString() { return Data1.ToString("x8") + "-" + Data2.ToString("x4") + "-" + Data3.ToString("x4") + "-" + Data4a.ToString("x2") + Data4b.ToString("x2") + "-" + Data4c.ToString("x2") + Data4d.ToString("x2") + Data4e.ToString("x2") + Data4f.ToString("x2") + Data4g.ToString("x2") + Data4h.ToString("x2"); } } #endregion #region LSA Imports [DllImport("kernel32.dll")] extern static int GetLastError(); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern UInt32 LsaNtStatusToWinError( long Status); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern long LsaOpenPolicy( ref LSA_UNICODE_STRING SystemName, ref LSA_OBJECT_ATTRIBUTES ObjectAttributes, Int32 DesiredAccess, out IntPtr PolicyHandle ); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern long LsaClose(IntPtr PolicyHandle); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern long LsaFreeMemory(IntPtr Buffer); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern void AuditFree(IntPtr Buffer); [DllImport("advapi32.dll", SetLastError = true, PreserveSig = true)] public static extern long LsaQueryInformationPolicy( IntPtr PolicyHandle, POLICY_INFORMATION_CLASS InformationClass, out IntPtr Buffer); [DllImport("advapi32.dll", SetLastError = true, PreserveSig = true)] public static extern bool AuditLookupCategoryGuidFromCategoryId( POLICY_AUDIT_EVENT_TYPE AuditCategoryId, IntPtr pAuditCategoryGuid); [DllImport("advapi32.dll", SetLastError = true, PreserveSig = true)] public static extern bool AuditEnumerateSubCategories( IntPtr pAuditCategoryGuid, bool bRetrieveAllSubCategories, out IntPtr ppAuditSubCategoriesArray, out ulong pCountReturned); [DllImport("advapi32.dll", SetLastError = true, PreserveSig = true)] public static extern bool AuditQuerySystemPolicy( IntPtr pSubCategoryGuids, ulong PolicyCount, out IntPtr ppAuditPolicy); #endregion Dictionary<string, UInt32> retList = new Dictionary<string, UInt32>(); long lretVal; uint retVal; IntPtr pAuditEventsInfo; lretVal = LsaQueryInformationPolicy(policyHandle, POLICY_INFORMATION_CLASS.PolicyAuditEventsInformation, out pAuditEventsInfo); retVal = LsaNtStatusToWinError(lretVal); if (retVal != 0) { LsaClose(policyHandle); throw new System.ComponentModel.Win32Exception((int)retVal); } POLICY_AUDIT_EVENTS_INFO myAuditEventsInfo = new POLICY_AUDIT_EVENTS_INFO(); myAuditEventsInfo = (POLICY_AUDIT_EVENTS_INFO)Marshal.PtrToStructure(pAuditEventsInfo, myAuditEventsInfo.GetType()); IntPtr subCats = IntPtr.Zero; ulong nSubCats = 0; for (int audCat = 0; audCat < myAuditEventsInfo.MaximumAuditEventCount; audCat++) { GUID audCatGuid = new GUID(); if (!AuditLookupCategoryGuidFromCategoryId((POLICY_AUDIT_EVENT_TYPE)audCat, new IntPtr(&audCatGuid))) { int causingError = GetLastError(); LsaFreeMemory(pAuditEventsInfo); LsaClose(policyHandle); throw new System.ComponentModel.Win32Exception(causingError); } if (!AuditEnumerateSubCategories(new IntPtr(&audCatGuid), true, out subCats, out nSubCats)) { int causingError = GetLastError(); LsaFreeMemory(pAuditEventsInfo); LsaClose(policyHandle); throw new System.ComponentModel.Win32Exception(causingError); } // Dereference the first pointer-to-pointer to point to the first subcategory // subCats = (IntPtr)Marshal.PtrToStructure(subCats, subCats.GetType()); if (nSubCats > 0) { IntPtr audPolicies = IntPtr.Zero; if (!AuditQuerySystemPolicy(subCats, nSubCats, out audPolicies)) { int causingError = GetLastError(); if (subCats != IntPtr.Zero) AuditFree(subCats); LsaFreeMemory(pAuditEventsInfo); LsaClose(policyHandle); throw new System.ComponentModel.Win32Exception(causingError); } AUDIT_POLICY_INFORMATION myAudPol = new AUDIT_POLICY_INFORMATION(); for (ulong audSubCat = 0; audSubCat < nSubCats; audSubCat++) { // Process audPolicies[audSubCat], turn GUIDs into names, fill retList. // http://msdn.microsoft.com/en-us/library/aa373931%28VS.85%29.aspx // http://msdn.microsoft.com/en-us/library/bb648638%28VS.85%29.aspx IntPtr itemAddr = IntPtr.Zero; IntPtr itemAddrAddr = new IntPtr(audPolicies.ToInt64() + (long)(audSubCat * (ulong)Marshal.SizeOf(itemAddr))); itemAddr = (IntPtr)Marshal.PtrToStructure(itemAddrAddr, itemAddr.GetType()); myAudPol = (AUDIT_POLICY_INFORMATION)Marshal.PtrToStructure(itemAddr, myAudPol.GetType()); retList[myAudPol.AuditSubCategoryGuid.ToString()] = myAudPol.AuditingInformation; } if (audPolicies != IntPtr.Zero) AuditFree(audPolicies); } if (subCats != IntPtr.Zero) AuditFree(subCats); subCats = IntPtr.Zero; nSubCats = 0; } lretVal = LsaFreeMemory(pAuditEventsInfo); retVal = LsaNtStatusToWinError(lretVal); if (retVal != 0) throw new System.ComponentModel.Win32Exception((int)retVal); lretVal = LsaClose(policyHandle); retVal = LsaNtStatusToWinError(lretVal); if (retVal != 0) throw new System.ComponentModel.Win32Exception((int)retVal);

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  • Getting parameter sent via html form and saving in my db

    - by Wesley
    I have error in my code i don't know to solve it please help me: My Servlet: package br.com.cad.servlet; import java.io.IOException; import java.io.PrintWriter; import java.util.Date; import java.text.ParseException; import java.text.SimpleDateFormat; import java.util.Calendar; import javax.servlet.ServletException; import javax.servlet.http.HttpServlet; import javax.servlet.http.HttpServletRequest; import javax.servlet.http.HttpServletResponse; import br.com.cad.dao.Cadastro; import br.com.cad.basica.Contato; public class AddDados extends HttpServlet{ protected void service(HttpServletRequest request, HttpServletResponse response) throws IOException, ServletException { PrintWriter out = response.getWriter(); String nome = request.getParameter("nome"); String sobrenome = request.getParameter("sobrenome"); String rg = request.getParameter("rg"); String cpf = request.getParameter("cpf"); String sexo = request.getParameter("sexo"); StringBuilder finalDate = new StringBuilder("DataNascimento1") .append("/"+request.getParameter("DataNascimento??2")) .append("/"+request.getParameter("DataNascimento3")); try { SimpleDateFormat sdf = new SimpleDateFormat("dd/MM/yyyy"); finalDate.toString(); } catch(ParseException e) { out.println("Erro de conversão da data"); return; } Contato contato = new Contato(); contato.setNome(nome); contato.setSobrenome(sobrenome); contato.setRg(rg); contato.setCpf(cpf); contato.setSexo(sexo); if ("Masculino".equals(contato.getSexo())) { contato.setSexo("M"); } else { contato.setSexo("F"); } contato.setDataNascimento1(dataNascimento1); //error here ????? contato.setDataNascimento2(dataNascimento2); //error here ????? contato.setDataNascimento3(dataNascimento3); //error here ????? Cadastro dao = new Cadastro(); dao.adiciona(contato); out.println("<html>"); out.println("<body>"); out.println("Contato " + contato.getNome() + " adicionado com sucesso"); out.println("</body>"); out.println("</html>"); } } My object dao package br.com.cad.dao; import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.SQLException; import java.sql.Date; import br.com.cad.dao.ConnectDb; import br.com.cad.basica.Contato; public class Cadastro { private Connection connection; public Cadastro() { this.connection = new ConnectDb().getConnection(); } public void adiciona(Contato contato) { String sql = "INSERT INTO dados_cadastro(pf_nome, pf_ultimonome, pf_rg, pf_cpf, pf_sexo,pf_dt_nasc) VALUES(?,?,?,?,?,?,?,?)"; try { PreparedStatement stmt = connection.prepareStatement(sql); stmt.setString(1, contato.getNome()); stmt.setString(2, contato.getSobrenome()); stmt.setString(3, contato.getRg()); stmt.setString(4, contato.getCpf()); stmt.setString(5, contato.getSexo()); stmt.setDate(6, new Date( contato.getDataNascimento1().getTimeInMillis()) ); // i think there are error here i don't know to solve it ????? stmt.execute(); stmt.close(); System.out.println("Cadastro realizado com sucesso!."); } catch(SQLException sqlException) { throw new RuntimeException(sqlException); } } } My class cadastro package br.com.cad.basica; import java.util.Calendar; public class Contato { private Long id; private String nome; private String sobrenome; private String email; private String endereco; private Calendar dataNascimento1; private Calendar dataNascimento2; private Calendar dataNascimento3; private String rg; private String cpf; private String sexo; public Long getId() { return id; } public void setId(Long id) { this.id = id; } public String getNome() { return nome; } public void setNome(String nome) { this.nome = nome; } ...getters and setters I need to saving data in my mysql db, but i have some doubt about this code main how to get parameter send form html combobox( 1 for day, 2 for month, 3 for year of birth) i concatened with StringBuilder finalDate ... so i have some problem in my code please help me!!!

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  • XForms and multiple inputs for same model tag

    - by iHeartGreek
    Hi! I apologize ahead of time if I am not asking this properly.. it is hard to put into words what I am asking.. I have XForms model such as: <file> <criteria> <criterion></criterion> </criteria> </file> I want to have multiple input text boxes that create a new criterion tag. user interface such as: <xf:input ref="/file/criteria/criterion" model="select_data"> <xf:label>Select</xf:label> </xf:input> <xf:input ref="/file/criteria/criterion" model="select_data"> <xf:label>Select</xf:label> </xf:input> <xf:input ref="/file/criteria/criterion" model="select_data"> <xf:label>Select</xf:label> </xf:input> And I would like the XML output to look like this (once user has entered in info): <file> <criteria> <criterion>AAA</criterion> <criterion>BBB</criterion> <criterion>CCC</criterion> </criteria> </file> The way I have it doesn't work, as it sees the 3 input fields to be referring all to the same criterion tag. How do I differentiate? Thanks! I hope that made some sense! BEGIN FIRST EDIT Thanks for the responses for the basic text box! However, I now need to do this with a listbox. But for the life of me, I can't figure out how. I read somewhere to use with the xforms:select and deselect events.. but I didn't know where to place them, and the places I tried gave me very weird behaviour. I am currently implementing the following: <xf:select ref="instance('criteria_data')/criteria/criterion" selection="" appearance="compact" > <xf:label>Choose criteria</xf:label> <xf:itemset nodeset="instance('criteria_choices')/choice"> <xf:label ref="@label"></xf:label> <xf:value ref="."></xf:value> </xf:itemset> </xf:select> However when multiple choices are submitted, all selection values are inserted into the same node, separated by spaces. For example: If AAA and BBB and FFF were selected from listbox, it would result in the following XML: <criterion>AAA BBB FFF</criterion> How do I change my code to have each selection be in a separate node? i.e. I want it to look like this: <criterion>AAA</criterion> <criterion>BBB</criterion> <criterion>FFF</criterion> Thanks! END FIRST EDIT BEGIN SECOND EDIT: For the listboxes (ie xf:select appearance="compact") I ended up allowing the spaces to occur in the same node and then just transformed that xml using xsl to generate a properly formatted new xml doc (with separate individual nodes). Unfortunately, I did not find a less cumbersome solution by inserting them originally into separate nodes. The selected answer works very well for text boxes however, hence why I selected it as the answer. END SECOND EDIT

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  • How to keep asm output from Linux kernel module build

    - by fastmonkeywheels
    I'm working on a Linux kernel module for a 2.6.x kernel and I need to view the assembly output, though it's currently being done as a temporary file an deleted afterwords. I'd like to have the assembly output mixed with my C source file so I can easily trace where my problem lies. This is for an ARMv6 core and apparently objdump doesn't support this architecture. I've included my makefile below. ETREP=/xxSourceTreexx/ GNU_BIN=$(ETREP)/arm-none-linux-gnueabi/bin CROSS_COMPILE := $(GNU_BIN)/arm-none-linux-gnueabi- ARCH := arm KDIR=$(ETREP)/linux-2.6.31/ MAKE= CROSS_COMPILE=$(CROSS_COMPILE) ARCH=$(ARCH) make obj-m += xxfile1xx.o all: $(MAKE) -C $(KDIR) M=$(PWD) modules clean: $(MAKE) -C $(KDIR) M=$(PWD) clean

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  • Having the output of a Console App in Visual Studio instead of the Console

    - by devoured elysium
    When doing "Console" apps in Java with Eclipse, I see the output being put in a text box on the IDE itself, instead of having a Console popping up like in Visual Studio. This comes in handy, as even after the program has exited, I can still make good use of the text that was written in it, as it doesn't get erased until I run it again. Is it possible to achieve anything like that with Visual Studio? I know that instead of doing System.Console.WriteLine(str); I can do System.Diagnostics.Debug.WriteLine(str); but it is not quite the same thing, as you get a lot of "junk" in the Output window, as all the loaded symbols and such. Even better, is it possible to have everything done in the IDE itself, when you run your app, instead of having the Console running? Thanks

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  • Ruby on Rails: having two xmlbuilder templates per action , one for errors one for regular output

    - by randombits
    What's the best way to handle having two templates (or should it be one, DRY?) for xml builder templates? I'm building a web api with Rails and wanted to see an example of how to have a view that does regular output vs one that does error output. I've been using @obj.to_xml for a while, but my requirements have changed and require me building my own error templates. do you typically have both views in one with a condition above for errors such as app/views/myresource/create.xml.builder unless @myobj.errors.empty? // xml for errors here? end // regular xml view

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  • Redirect console input and output to a textbox.

    - by Peter
    Hi there and thanking in advance I am trying (very hard) to redirect Console input and output into a textbox. So far output is working fine but the trouble is with input. For example I cannot execute a simple program that will do the following: Console.WriteLine("Please enter your name: "); string name = Console.ReadLine(); Console.WriteLine("Hi there " + name); The reason I can't achieve this is because that the program has to stop while waiting for user to type his/her name and press enter. If I wait for user input on a new thread then the main GUI thread freezes and the textbox can never receive the KeyPress. This thing has me totally stumped. Any advice (or better still code) would be greatly appreciated. Cheers

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  • C# UTF8 output keep encoded characters intact

    - by Stefan Pohl
    Hello, i have a very simple question I can't seem to get my head around. I have a properly encoded UTF8-String I parse into a JObject with Json.NET, fiddle around with some values and write it to the commandline, keeping the encoded characters intact. Everything works great except for the keeping the encoded characters intact part. Code: var json = "{roster: [[\"Tulg\u00f4r\", 990, 1055]]}"; var j = JObject.Parse(json); for (int i = 0; i < j["roster"].Count(); i++) { j["roster"][i][1] = ((int)j["roster"][i][1]) * 3; j["roster"][i][2] = ((int)j["roster"][i][2]) * 3; } Console.WriteLine(JsonConvert.SerializeObject(j, Formatting.None)); Actual Output: {"roster":[["Tulgôr",2970,3165]]} Desired Output: {"roster":[["Tulg\u00f4r",2970,3165]]} It seems like my phrasing in Google is inappropriate since nothing useful came up. I'm sure it's something uber-easy and i will feel pretty stupid afterwards. :)

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  • unexpected output

    - by tech-ref
    hi, i wrote a function wich works as expected but i don't understand why the output is like that. function datatype prop = Atom of string | Not of prop | And of prop*prop | Or of prop*prop; (* XOR = (A And Not B) OR (Not A Or B) *) local fun do_xor (alpha,beta) = Or( And( alpha, Not(beta) ), Or(Not(alpha), beta)) in fun xor (alpha,beta) = do_xor(alpha,beta); end; test val result = xor(Atom "a",Atom "b"); output val result = Or (And (Atom #,Not #),Or (Not #,Atom #)) : prop thanks again (specially zeuxcg)

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