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  • getting data from tableviewcell to 2nd view

    - by chubsta
    I am very new to this and am trying to learn by creating a few little apps for myself. I have a navigation-based app where the user taps the row to select a film title - i then want the second view to show details of the film. Thanks to a very helpful person here i am getting the results of the row pressed as 'rowTitle' as follows : (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *key = [keys objectAtIndex:indexPath.section]; NSArray *nameSection = [names objectForKey:key]; NSString *rowTitle = [nameSection objectAtIndex:indexPath.row]; NSLog(@"rowTitle = %@", rowTitle); [tableView deselectRowAtIndexPath:indexPath animated:YES]; I am, however, struggling to make the data at 'rowTitle' available to the 2nd view - basically, if i can get the info - for example rowTitle is "aliens2" - i want to be able to add a new extension to the end of the string returned by 'rowTitle' in order to point to an image (if that makes sense) in the second view... something like tempImageName=[** this is where the info from rowTitle needs to be i suppose**]; tempImageType=@".png"; finalImageName=[tempImageName stringByAppendingString:tempImageType]; does this make sense to anyone (apologies if it doesnt - i know what i want but how to explain it is a little more awkward!) Thanks again for any help anyone can give (and any help as to formatting these questions would be useful too obviously!!)!

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  • Flex: Linebreak problem with spark.components.TextArea inside a MXDataGridItemRenderer

    - by radgar
    Hi, I have a DataGrid that has a MXDataGridItemRenderer applied as an itemEditor to one of the columns. The editor includes a spark.components.TextArea control. By default, any text item editor of a datagrid closes itself when [enter] key is pressed.. Keeping this in mind; What I want to do is: Prevent editor from closing on [SHIFT+ENTER] key but accept the linebreak (I can do this, see code below) Close the editor on [ENTER] key but do not accept the linebreak (could not achieve this) Here is the current code in the MXDataGridItemRenderer: <s:MXDataGridItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" focusEnabled="true" > <fx:Script> <![CDATA[ protected function onTxtDataKeyDown(event:KeyboardEvent):void { //Prevent editor from closing on [SHIFT+ENTER] key but accept the linebreak // » this works if (event.shiftKey && event.keyCode == 13) { event.stopImmediatePropagation(); } //Close the editor on [ENTER] key but do not accept the linebreak else if (event.keyCode == 13) { event.preventDefault(); } // » does not work } ]]> </fx:Script> <s:TextArea id="txtData" paddingTop="3" lineBreak="explicit" text="{dataGridListData.label}" verticalScrollPolicy="auto" horizontalScrollPolicy="off" keyDown="onTxtDataKeyDown(event)" /> I also tried the textInput event but that did not do the trick. So: How can I prevent the linebreak when the editor is closed on [enter] key? Any help is appreciated. Thanks. EDIT: If I change the spark.components.TextArea to mx.controls.TextArea, second part with event.preventDefault() will work as expected but then the first part where SHIFT+ENTER accepts the linebreak will not work.

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  • WPF create a list of controls that can be scrolled via the mouse but still remain functional

    - by Mark
    I have a list of controls that I am displaying via a WrapPanel and it horizontally oriented. I have implemented a "Click and Drag" scrolling technique so that the user scrolls with the mouse via clicking and dragging. Like so: <Canvas x:Name="ParentCanvas" PreviewMouseDown="Canvas_MouseDown" MouseMove="Canvas_MouseMove"> <WrapPanel> <WrapPanel.RenderTransform> <TranslateTransform /> </WrapPanel.RenderTransform> <!-- controls are all in here ... --> </WrapPanel> </Canvas> Then in the code behind: private Point _mousePosition; private Point _lastMousePosition; private void Canvas_MouseDown(object sender, MouseButtonEventArgs e) { _lastMousePosition = e.GetPosition(ParentCanvas); e.Handled = true; } private void Canvas_MouseMove(object sender, MouseEventArgs e) { _mousePosition = e.GetPosition(ParentCanvas); var delta = _mousePosition - _lastMousePosition; if(e.LeftButton == MouseButtonState.Pressed && delta.X != 0) { var transform = ((TranslateTransform)_wrapPanel.RenderTransform).Clone(); transform.X += delta.X; _wrapPanel.RenderTransform = transform; _lastMousePosition = _mousePosition; } } This all works fine But what I want to do is make it so that when a users clicks to drag, the items within the WrapPanel dont respond (i.e. the user is only browsing), but when the user clicks (as in a full click) then they do respond to the click. Just like how the iphone works, when you press and drag directly on an app, it does not open the app, but rather scrolls the screen, but when you tap the app, it starts... I hope this makes sense. Cheers, Mark

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  • Blackberry Keyboard Lock timeout

    - by Vernon
    I want this blackberry 9700 to "fully lock" as soon as I click the icon for the "Keyboard Lock" application. Currently I have to wait 5 to 7 seconds for the screen to go dark after each time I click the "Keyboard Lock" icon. During that time if something touches the touch pad, then the 5-7 second timer resets and you have to wait another 5 to 7 seconds for the screen to go dark and "fully lock" After it finally goes dark, touching the touch pad does not reset the timer. At that point it is "fully locked" and requires a key to be pressed. How can I get it to "fully lock" as soon as the lock icon is clicked? I want the screen to go dark immediately, and for it to require a key press to request an unlock. I have tried Options - Screen/Keyboard - Backlight Timeout ... etc ... none of that reduces the timeout for the "Keyboard Lock" application. And there does not seem to be an option screen for the "Keyboard Lock" application, that I can find. NOTE: This is occurring with BlackBerry 9700 v5.0.0.330 (Platform 5.1.0.91)

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  • POST XML to server, receive PDF

    - by Shaggy Frog
    Similar to this question, we are developing a Web app where the client clicks a button to receive a PDF from the server. Right now we're using the .ajax() method with jQuery to POST the data the backend needs to generate the PDF (we're sending XML) when the button is pressed, and then the backend is generating the PDF entirely in-memory and sending it back as application/pdf in the HTTP response. One answer to that question requires the server-side save the PDF to disk so it can give back a URL for the client to GET. But I don't want the backend caching content at all. The other answer suggests the use of a jQuery plugin, but when you look at its code, it's actually generating a form element and then submitting the form. That method will not work for us since we are sending XML data in the body of the HTTP request. Is there a way to have the browser open up the PDF without caching the PDF server-side, and without requiring us to throw out our send-data-to-the-server-using-XML solution? (I'd like the browser to behave like it does when a form element is submitted -- a POST is made and then the browser looks at the Content-type header to determine what to do next, like load the PDF in the browser window, a la Safari)

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  • How can I receive mouse events when a wrapped control has set capture?

    - by Greg
    My WndProc isn't seeing mouse-up notifications when I click with a modifier key (shift or control) pressed. I see them without the modifier key, and I see mouse-down notifications with the modifier keys. I'm trying to track user actions in a component I didn't write, so I'm using the Windows Forms NativeWindow wrapper (wrapping the component) to get Windows messages from the WndProc() method. I've tried tracking the notifications I do get, and I the only clue I see is WM_CAPTURECHANGED. I've tried calling SetCapture when I receive the WM_LBUTTONDOWN message, but it doesn't help. Without modifier (skipping paint, timer and NCHITTEST messages): WM_PARENTNOTIFY WM_MOUSEACTIVATE WM_MOUSEACTIVATE WM_SETCURSOR WM_LBUTTONDOWN WM_SETCURSOR WM_MOUSEMOVE WM_SETCURSOR WM_LBUTTONUP With modifier (skipping paint, timer and NCHITTEST messages): WM_KEYDOWN WM_PARENTNOTIFY WM_MOUSEACTIVATE WM_MOUSEACTIVATE WM_SETCURSOR WM_LBUTTONDOWN WM_SETCURSOR (repeats) WM_KEYDOWN (repeats) WM_KEYUP If I hold the mouse button down for a long time, I can usually get a WM_LBUTTONUP notification, but it should be possible to make it more responsive.. Edit: I've tried control-clicking outside of the component of interest and moving the cursor into it before releasing the mouse button, and then I do get a WM_LBUTTONUP notification, so it looks like the component is capturing the mouse on mouse-down. Is there any way to receive that notification when another window has captured the mouse? Thanks.

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  • UIAlertView choice causing resignFirstResponder to fail

    - by Chazbot
    Hi everyone. I'm having a similar issue to Anthony Chan's question, and after trying every suggested solution, I'm still stuck. Somehow, only after interacting with my UIAlertView, I'm unable to dismiss the keyboard in another view of my app. It's as though the Alert is breaking my UITextField's ability to resignFirstResponder. Below I instantiate my UIAlertView, which then calls its didDismissWIthButtonIndex method. Then, I call the showInfo method, which loads another UIViewController. UIAlertView *emailFailAlert = [[UIAlertView alloc] initWithTitle:@"Error" message:@"error message text." delegate:self cancelButtonTitle:@"Not now" otherButtonTitles:@"Settings", nil]; [emailFailAlert setTag:2]; [emailFailAlert show]; [emailFailAlert release]; Once the 'Settings' option is pressed, I'm calling this method: - (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex { if ([alertView tag] == 2) { if (buttonIndex == 1){ [self showInfo:nil]; } } } My showInfo method loads the other ViewController, via the code below: - (IBAction)showInfo:(id)sender { FlipsideViewController *fscontroller = [[FlipsideViewController alloc] initWithNibName:@"FlipsideView" bundle:nil]; fscontroller.delegate = self; fscontroller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:fscontroller animated:YES]; [fscontroller release]; } Upon clicking any textField in this Flipside VC, I'm unable to dismiss the keyboard as I normally can with - (BOOL)textFieldShouldReturn:(UITextField *)textField, and [textField resignFirstResponder]. I've omitted this code bc this question is getting long, but I'm happy to post if necessary. The interesting part is that if I comment out the [self showInfo:nil] call made when the button is clicked and call it by clicking a test button (outside the alertView didDismissWithButtonIndex: method), everything works fine. Any idea what's happening here? Thanks in advance!

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  • Autoselect, focus and highlight a new NSOutlineView row

    - by coneybeare
    This is probably just lack of experience with the NSOutlineView but I can't see a way to do this. I have a NSOutlineView (implemented with the excellent PXSourceList) with an add button that is totally functional in the aspect that I save/write/insert/delete rows correctly. I do not use a NSTreeController, and I don't use bindings. I add the entity using the following code: - (void)addEntity:(NSNotification *)notification { // Create the core data representation, and add it as a child to the parent node UABaseNode *node = [[UAModelController defaultModelController] createBaseNode]; [sourceList reloadData]; for (int i = 0; i < [sourceList numberOfRows]; i++) { if (node == [sourceList itemAtRow:i]) { [sourceList selectRowIndexes:[NSIndexSet indexSetWithIndex:i] byExtendingSelection:NO]; [sourceList editColumn:0 row:i withEvent:nil select:NO]; break; } } } When the add button is pressed, a new row is inserted like this: If I click away, then select the row and press enter to edit it, it now looks like this: My question is: How can I programmatically get the same state (focus, selected, highlighted) the first time, to make the user experience better?

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  • Dynamically add items to Tkinter Canvas

    - by nick369
    I'm attempting to learn Tkinter with the goal of being able to create a 'real-time' scope to plot data. As a test, I'm trying to draw a polygon on the canvas every time the 'draw' button is pressed. The triangle position is randomized. I have two problems: There is a triangle on the canvas as soon as the program starts, why and how do I fix this? It doesn't draw any triangles when I press the button, at least none that I can see. CODE from Tkinter import * from random import randint class App: def __init__(self,master): #frame = Frame(master) #frame.pack(side = LEFT) self.plotspc = Canvas(master,height = 100, width = 200, bg = "white") self.plotspc.grid(row=0,column = 2, rowspan = 5) self.button = Button(master, text = "Quit", fg = "red", \ command = master.quit) self.button.grid(row=0,column=0) self.drawbutton = Button(master, text = "Draw", command = \ self.pt([50,50])) self.drawbutton.grid(row = 0, column = 1) def pt(self, coords): coords[0] = coords[0] + randint(-20,20) coords[1] = coords[1] + randint(-20,20) x = (0,5,10) y = (0,10,0) xp = [coords[0] + xv for xv in x] yp = [coords[1] + yv for yv in y] ptf = zip(xp,yp) self.plotspc.create_polygon(*ptf) if _name_ == "_main_": root = Tk() app = App(root) root.mainloop() The code is formatting strangely within the code tags, I have no idea how to fix this.

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  • Cache data in SQL CE database

    - by user93422
    Background I have an SQL CE database, that is constantly updated (every second). I have a (web) application that allows a user to look at the data in real-time. At some point a user can click "take a snapshot" button, and it will open the snapshot in a different window. And then on that form, there is "print" and "download" buttons that will either generate a page for printing, or will stream the data as CSV file - but same data snapshot has to be used, i.e. I can't go to the DB to get latest data for that. Details SQL CE dabatase is exposed through WCF web service. Snapshot consists of up to 500 records, 10 columns each. Expiration time on the snapshot of 2 hours is sufficient. It is a low-traffic application, so I don't expect more than few (5) connections at the same time. Loosing snapshot is not a big deal, user can simply generate new one. database is accessed by self-hosted WCF web service using Linq-to-SQL. Web site is ASP.NET MVC hosted on UltiDev Cassini. database, and web site are most likely be on the same box, when deployed. The entire app is intranet bound. Problem I need to cache the snapshot of the data at the moment user pressed "take a snapshot" button, so that I can use same data to generate print page, or generate a file for download. Solution 1: Each time there is a need to generate a snapshot, I will create a table in the database. Since there are no temp tables in SQL CE, I will need to clean it up myself. Solution 2: Cache the snapshot in-memory on either DB server, or web server. Question: Is there anything wrong with proposed solutions? Any different solution suggestions?

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  • Browser freezes when try to call a JS function along with submission of a form.

    - by Waseem
    I have form in my view like following 1 <div> 2 <% form_tag facebook_user_path do %> 3 <label>Use my photo and name from facebook?</label><br /> 4 <%= check_box_tag 'use_name_and_photo', 'yes', true %> 5 <img src="<%= @user.pic %>" /><% @user.name %> 6 7 <%= submit_tag "Finish", :id => "use_name_and_photo_submit" %> 8 <% end %> 9 </div> I have attached some JS handlers using Jquery to this form. 1 var fb = { 2 extendedPermissions: function () { 3 $("#use_name_and_photo_submit").click(function (event) { 4 FB.Connect.showPermissionDialog("email,read_stream,publish_stream", function (perms) { 5 if (!perms) { 6 alert("You have to grant facebook extended permissions to further browse the application."); 7 } else { 8 $("form").submit(function () { 9 $.post($(this).attr("action"), $(this).serialize(), null, "script"); 10 }); 11 } 12 }); 13 event.preventDefault(); 14 return false; 15 }); 16 } 17 }; 18 19 $(document).ready(function () { 20 fb.extendedPermissions(); 21 }); What I want is that when the user clicks on the "Finish" button, he is prompted for the facebook permissions dialogue and when he gives the permissions, the form is submitted to FacebookUsersController. Right now when I click the "Finish" button, facebook permissions dialogue is initiated but before I am prompted for the actual permission submission window, the browser freezes. Just like I have pressed Esc during the process. In fact status bar of the browser says "Stopped". Any help is highly appreciated.

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  • Javascript to PHP, mysql uploading, one button pressing solution

    - by user2897858
    my program is generating buttons from a mysql database.When one of the button is pressed, it would uplod the current time and the gps coordinate. Sadly, it only works if the same button is pressed twice, but its not an option, because the button has to dissappear. I would like to have some help in coding how to make that possible the user only need to press the button once for the correct upload.Thanks in advance Here is the full code of my my file: <?php session_start(); ?> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>title</title> </head> <?php $maidatum=date("Ymj"); echo "<script>getLocation();</script>"; //Az adatbázishoz való csatlakozás $conn = mysql_connect("localhost","root","asd"); if(!($conn))die("Nincs conn a kiszolgálóval!".mysql_error()); $adatbazisneve="schtrans"; mysql_select_db($adatbazisneve,$conn); mysql_query("set names 'utf8'"); mysql_query("set character set 'utf8'"); //Combobox $sql = "SELECT Jaratszam,Vezeto FROM user"; $rs = mysql_query($sql) or die(mysql_error()); echo "<form action=\"\" method=\"post\">"; echo<<<nev <select name='Lista'> nev; while($row = mysql_fetch_array($rs)){ echo "<option value='".$row["Jaratszam"]."'>".$row["Vezeto"]."</option>"; }mysql_free_result($rs); echo "</select>"; ///Combox vége echo<<<lekerd <form action="" method="post"> <input type="submit" name="bekuldes" value="Lekérdez" /> </form> </form> lekerd; echo<<<gps <form action="" method="post"> <input type="hidden" name= "longitude" id="longitude"> <input type= "hidden" name ="latitude" id="latitude"> </form> gps; if(isset($_POST["bekuldes"])) { $jaratszam = $_POST['Lista']; $_SESSION['jaratsz']=$jaratszam; $lekerdez_parancs="SELECT * FROM cim_$maidatum WHERE jarat=$jaratszam;"; $lekerdez=mysql_query($lekerdez_parancs, $conn); echo "<table border=\"1\">"; echo "<td>Utánvétel</td> <td>Megrendelés összege</td> <td>ISZ</td> <td>Város</td> <td>Utca</td> <td>Megjegyzés</td> <td>Csomagok</td> <td>Raklaphely</td> <td>Súly</td><td>Térfogat</td><td>Latitude</td><td>Longitude</td><td>Ido</td>"; $g=1; //cimszámláló while ($adatok=mysql_fetch_array($lekerdez)) { echo "<tr>"; $_SESSION['adatok0'][$g]=$adatok[0]; echo "<td>$adatok[2]</td> <td>$adatok[3]</td> <td>$adatok[4]</td> <td>$adatok[5]</td> <td>$adatok[6]</td> <td>$adatok[7]</td> <td>$adatok[8]</td> <td>$adatok[9]</td> <td>$adatok[10]</td><td>$adatok[11]</td><td>$adatok[13]</td><td>$adatok[14]</td>"; if ($adatok[12]==null) { echo<<<gomb <form action="" method="post"> <td> <input type="hidden" name= "longitude" id="longitude$g"> <input type= "hidden" name ="latitude" id="latitude$g"> <input type="submit" name="ido" value="$g" /></td> </form> gomb; } else {echo "<td>$adatok[12]</td>";} $g++; } echo "</table>"; } if(isset($_POST["ido"])) { $hanyadik=$_POST["ido"]; $longitudee="longitude$hanyadik"; $latitudee="latitude$hanyadik"; ?> <script> var x=document.getElementById("log"); function getLocation() { if (navigator.geolocation) { navigator.geolocation.getCurrentPosition(showPosition); } else{x.innerHTML="GPS szolgáltatás nem müködik ezen a böngészon, kérlek értesítsd a rendszergazdát!";} } function showPosition(position) { var latitude = position.coords.latitude; var longitude = position.coords.longitude; document.getElementById("<?php echo $longitudee;?>").value = longitude; document.getElementById("<?php echo $latitudee;?>").value = latitude; } </script> <?php echo "<script>getLocation();</script>"; $latitude=$_POST["latitude"]; $longitude=$_POST["longitude"]; print_r($_POST); $currentime=date("H:i:s"); $acim=$_SESSION['adatok0'][$hanyadik]; $idofeltolt_parancs="UPDATE cim_$maidatum SET ido='$currentime',lat='$latitude',longi='$longitude' WHERE cimid='$acim';"; $feltoltes=mysql_query($idofeltolt_parancs, $conn) or die(mysql_error()); //tryy $jaratszam=$_SESSION['jaratsz']; $lekerdez_parancs="SELECT * FROM cim_$maidatum WHERE jarat=$jaratszam;"; $lekerdez=mysql_query($lekerdez_parancs, $conn); mysql_query("set names 'utf8'"); mysql_query("set character set 'utf8'"); echo "<table border=\"1\">"; echo "<td>Utánvétel</td> <td>Megrendelés összege</td> <td>ISZ</td> <td>Város</td> <td>Utca</td> <td>Megjegyzés</td> <td>Csomagok</td> <td>Raklaphely</td> <td>Súly</td><td>Térfogat</td><td>Latitude</td><td>Longitude</td><td>Ido</td>"; $g=1; //cimszámláló while ($adatok=mysql_fetch_array($lekerdez)) { echo "<tr>"; $_SESSION['adatok0'][$g]=$adatok[0]; echo "<td>$adatok[2]</td> <td>$adatok[3]</td> <td>$adatok[4]</td> <td>$adatok[5]</td> <td>$adatok[6]</td> <td>$adatok[7]</td> <td>$adatok[8]</td> <td>$adatok[9]</td> <td>$adatok[10]</td><td>$adatok[11]</td><td>$adatok[13]</td><td>$adatok[14]</td>"; if ($adatok[12]==null) { echo<<<gomb <form action="" method="post"> <td> <input type="hidden" name= "longitude" id="longitude$g"> <input type= "hidden" name ="latitude" id="latitude$g"> <input type="submit" name="ido" value="$g" /></td> </form> gomb; } else {echo "<td>$adatok[12]</td>";} $g++; } echo "</table>"; } mysql_close($conn); ?> </html>

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  • Accepting more simultaneous keyboard inputs

    - by unknownthreat
    Sometimes, a normal computer keyboard will only accept user's inputs up to a certain key simultaneously. I got a logitech keyboard that can accept up to 3-4 key presses at the same time. The computer does not accept any more input if you press more than 4 keys for this keyboard. And it also depends on certain areas of your keyboard as well. Some locations allow more key to be pressed (like the arrow keys), while some locations permit you to press only 1-2 keys. This also differs from keyboard to keyboard as well. Some older keyboards only accept up 1-2 keys. This isn't problematic with usual office work, but when it comes to gaming. For instance, imagine a platform game, where you have to jump, attack, and control direction at the same time. This implies several key presses and some keyboards cannot accept such simultaneous input. However, I've tried this on several games and the amount of possible keyboard inputs seem to be also different. Therefore, we have two issues: Keyboards have different amount of simultaneous inputs. Some games can accept more keyboard inputs than other games. At first, I thought this is hardware only problem, but why do some programs behave differently? Why some programs can accept more keyboard inputs than other programs? So how can we write our programs to accept more keyboard inputs?

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  • How to: Simulating keystroke inputs in shell to an app running in an embedded target

    - by fzkl
    I am writing an automation script that runs on an embedded linux target. A part of the script involves running an app on the target and obtaining some data from the stdout. Stdout here is the ssh terminal connection I have to the target. However, this data is available on the stdout only if certain keys are pressed and the key press has to be done on the keyboard connected to the embedded target and not on the host system from which I have ssh'd into the target. Is there any way to simulate this? Edit: Elaborating on what I need - I have an OpenGL app that I run on the embedded linux (works like regular linux) target. This displays some graphics on the embedded system's display device. Pressing f on the keyboard connected to the target outputs the fps data onto the ssh terminal from which I control the target. Since I am automating the process of running this OpenGL app and obtaining the fps scores, I can't expect a keyboard to be connected to the target let alone expect a user to input a keystroke on the embedded target keyboard. How do I go about this? Thanks.

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  • keybd_event is not working right =(

    - by user302131
    I can't get this to work right. This should press left for 1 second then wait 10 seconds, then right 1 second, etc.: keybd_event(0x25, 0xCB, 0, 0); // press left cout << "Ldown\n"; // so i know it worked Sleep(1000); // hold it for 1sec keybd_event(0x25, 0xCB, KEYEVENTF_KEYUP, 0);// let go of the key cout << "Lup\n"; // so i know i let go Sleep(10000); // Sleep for 10secs keybd_event(0x27, 0xCD, 0, 0); // press right cout << "Rdown\n"; // so i know i pressed right Sleep(1000); // sleep 1sec keybd_event(0x27, 0xCD, KEYEVENTF_KEYUP, 0);// let go of the key cout << "Rdown\n"; // so i know i let go. This is in a loop but it wont do anything :( Unless I close the program before the key is let go, then it will just keep the key down until I press the key again. I know you can use only one key code if you want but I need to use both. So what am I missing?

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  • OpenGL Nothing will Display

    - by m00st
    Why can't I get anything to display with this code? #include <iostream> #include "GL/glfw.h" #ifndef MAIN #define MAIN #include "GL/gl.h" #include "GL/glu.h" #endif using namespace std; void display(); int main() { int running = GL_TRUE; glfwInit(); if( !glfwOpenWindow( 640,480, 0,0,0,0,0,0, GLFW_WINDOW ) ) { glfwTerminate(); return 0; } while( running ) { //GL Code here display(); glfwSwapBuffers(); // Check if ESC key was pressed or window was closed running = !glfwGetKey( GLFW_KEY_ESC ) && glfwGetWindowParam( GLFW_OPENED ); } glfwTerminate(); return 0; } void display() { glClearColor(0, 0,0, 0.0f); glClear(GL_COLOR_BUFFER_BIT); glLoadIdentity(); gluLookAt(0, 0, 5, 0.0, 0.0, 0.0, 0, 1, 0); glScalef(1.0f, 1.0f, 1.0f); glTranslatef(0, 0, -2); glBegin(GL_POLYGON); glColor3f(1.0, 0.2, 0.2); glVertex3f(0.25, 0.25, 0.0); glVertex3f(0.75, 0.25, 0.0); glVertex3f(0.75, 0.75, 0.0); glVertex3f(0.25, 0.75, 0.0); glEnd(); glFlush(); }

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  • Two Problems I'm having with UIButton and UIView.

    - by Andy
    Hi all, I haven't been programming on the iPhone for very long, but I'm picking it up slowly by googling problems I get. Unfortunately I haven't been able to find an answer for these. I have started a new View-based application in Xcode 3.2.2 and immediately added the following files: myUIView.m and myUIView.h, which are subclasses of UIView. In Interface Builder, I set the subclass of the default UIView to be myUIView. I made a button in the drawRect method. Problem one: The title of the button only appears AFTER I click the screen, why? Problem two: I want the button to produce the modalview - is this possible? The code is as follow: #import "myUIView.h" @implementation myUIView - (void)drawRect:(CGRect)rect { // Drawing code button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; button.frame = CGRectMake(0,0,100,100); [button setTitle:@"butty" forState:UIControlStateNormal]; [button addTarget:self action:@selector(buttonPressed:) forControlEvents:UIControlEventTouchUpInside]; [self addSubview:button]; } -(void)buttonPressed:(id)sender{ NSLog(@"Button pressed"); //present modal view somehow..? } I can't see how to post attachments, but if anyone thinks it will help I can upload the source. Many thanks, Andy

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  • WPF validation on Enter Key Up

    - by Martin
    I'm trying to validate a UI change when Enter key is pressed. The UI element is a textbox, which is data binded to a string. My problem is that the data binding hasn't updated TestText when Enter key is Up. It is only updated when I press the button which brings up a message box. /// <summary> /// Interaction logic for Window1.xaml /// </summary> public partial class Window1 : Window, INotifyPropertyChanged { String _testText = new StringBuilder("One").ToString(); public string TestText { get { return _testText; } set { if (value != _testText) { _testText = value; OnPropertyChanged("TestText"); } } } public Window1() { InitializeComponent(); myGrid.DataContext = this; } private void OnPropertyChanged(string property) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(property)); } } public event PropertyChangedEventHandler PropertyChanged; private void onKeyUp(object sender, KeyEventArgs e) { if (e.Key != System.Windows.Input.Key.Enter) return; System.Diagnostics.Trace.WriteLine(TestText); } private void button1_Click(object sender, RoutedEventArgs e) { MessageBox.Show(TestText); } } Window XAML: Window x:Class="VerificationTest.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300" KeyUp="onKeyUp" TextBox XAML: TextBox Name="myTextBox" Text="{Binding TestText}" Button XAML: Button Name="button1" Click="button1_Click"

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  • WPF Usercontrol with textboxes

    - by benPearce
    I have a WPF user control with a number of textboxes, this is hosted on a WPF window. The textboxes are not currently bound but I cannot type into any of them. I have put a breakpoint in the KeyDown event of one of the textboxes and it hits it fine and I can see the key I pressed. The textboxes are declared as <TextBox Grid.Row="3" Grid.Column="4" x:Name="PostcodeSearch" Style="{StaticResource SearchTextBox}" KeyDown="PostcodeSearch_KeyDown"/> The style is implemented as <Style x:Key="SearchTextBox" TargetType="{x:Type TextBox}"> <Setter Property="Control.Margin" Value="2"/> <Setter Property="Height" Value="20"/> <Setter Property="Width" Value="140"/> <Setter Property="HorizontalAlignment" Value="Left"/> </Style> I am hoping I have overlooked something obvious. EDIT: I only added the KeyDown and KeyUp events just to prove that the keys presses were getting through. I do not have any custom functionality.

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  • Code Golf: Find the possible ways on a numpad

    - by ikar
    I was bored today at school and so I tried to amuse myself using my calculator and a "game" I've invented which isn't really a game but keeps the boringness away. Also some time has passed since the last real code-golf here, so I decided to create this one. Imagine a simplified numpad like you know it from your phone (I'll leave the 0 out for this code-golf as it kinda destroys all the fun) 1 2 3 4 5 6 7 8 9 Now the rules of the game were always: At the end every digit must have been visited exactly once You can start at any digit you want You can always move one digit up, down, left or right. You can't move diagonally! There a quite a lot of possible ways (or not; I haven't found out yet), here some trivial examples: > > v v < < > > | The output of the golf-program should look something like the above, I'll try to explain: Symbols: Go right < Go left ^ Go up v Go down | End of the way Example solutions: (Program output can either be the numbers pressed in the right order from beginning point to end, or an (ASCII) picture like above) 147852369 569874123 523698741 So if we speak out the example above it would be: Start at 1, move right to 2, move right to 3, go down to 6, go left to 5, go left to 4, go down to 7, go right to 8 then go right to 9 and we are finished! Now there are many different ways possible: You could as well start at 5 and go around it in a circle. So the task would be: Write a program that can compute (using brute-force or whatever) the possible solutions for the numpad problem described above. (Friendly rethorical question with smiley removed because it made some people think that this is homework)

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  • jQuery noobie can't make a checked checkbox show an alert.

    - by Kyle Sevenoaks
    I found this answer before, to fire an alert if the button is pressed but the checkbox isn't checked. Why won't this work? <input value="1" type="checkbox" name="salgsvilkar" ID="checkbox2" style="float:left;" onclick="document.getElementById('scrollwrap').style.cssText='border-color:#85c222; background-color:#E5F7C7;';" /><label for="checkbox2" class="akslabel">Salgs og leveringsvilkår er lest og akseptert</label> </span> {literal} <script type="text/javascript"> $(function() { //checkbox $("#checkbox2").click(function(){ //if this... //alert("this")... if($("#checkbox2").is(':checked')) { alert("im checked"); } }); //button $("#fullfor_btn").click(function(e){ if(!$("#checkbox2").is(':checked')) { alert("you did not check the agree to terms..."); e.preventDefault(); } }); } </script> {/literal} This on another .tpl: <label></label> <button type="submit" class="submit" name="{$method}" id="fullfor_btn" title="Fullfør bestillingen nå" value="">&nbsp;</button> What could be going wrong? The jQuery doesn't fire anything at all.

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  • Release edit in QTableWidget Cell

    - by Schomin
    Basically I am trying to give the enter key the same functionality as the return key has when editing a cell in a qtablewidget. If editing a cell and enter is pressed I want it to jump out of editing that cell just like return does. It feels like I've literally tried everything. I've even tried passing a return press event to qcoreapplication. It seems like if your editing a cell and you press a key to trigger an action it wont happen. That seems to be what the problem is and I'm not sure how to get around that. I've been setting up all of my keyboard shortcuts for this program as actions because it seems easier to set up. Is there another way to do this that would allow the key event to happen when editing a cell? Can anyone help out with this? Thank you in advance. Tried this. It didn't work for me. http://stackoverflow.com/questions/518447/how-can-i-tell-a-qtablewidget-to-end-editing-a-cell

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  • Comparing two images from the clipboard class

    - by VeXe
    In a C# winform app. I'm writing a Clipboard log manager that logs test to a log file, (everytime a Ctrl+c/x is pressed the copied/cut text gets appended to the file) I also did the same for images, that is, if you press "prtScreen", the screen shot you took will also go to a folder. I do that by using a timer, inside I have something which 'looks' like this: if (Clipboard.ContainsImage()) { if (IsClipboardUpdated()) { LogData(); UpdateLastClipboardData(); } } This is how the rest of the methods look like: public void UpdateLastClipboardData() { // ... other updates LastClipboardImage = Clipboard.GetImage(); } // This is how I determine if there's a new image in the clipboard... public bool IsClipboardUpdated() { return (LastClipboardImage != Clipboard.GetImage()); } public void LogData() { Clipboard.GetImage().Save(ImagesLogFolder + "\\Image" + now_hours + "_" + now_mins + "_" + now_secs + ".jpg"); } The problem is: inside the update method, "LastClipboardImage != Clipboard.GetImage()" is always returning true! I even did the following inside the update method: Image img1 = Clipboard.GetImage(); Image img2 = Clipboard.GetImage(); Image img3 = img2; bool b1 = img1 == img2; // this returned false. WHY?? bool b2 = img3 == img2; // this returned true. Makes sense. Please help, the comparison isn't working... why?

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  • How to wait until location is completely found? (Core Location)

    - by sudo rm -rf
    Hello. I have a problem within my app. I'm trying to find the user's location to the best preciseness in order to determine their zip-code. Currently I have a button that, when pressed, starts a method named locateMe. -(IBAction)locateMe; { self.locationManager = [[CLLocationManager alloc] init]; locationManager.delegate = self; locationManager.desiredAccuracy = kCLLocationAccuracyBest; [locationManager startUpdatingLocation]; Then I've implemented didUpdateToLocation: -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation; { NSLog(@"Found location! %f,%f",newLocation.coordinate.latitude,newLocation.coordinate.longitude); } I had previously done much more complicated stuff in didUpdateToLocation but as I tested some things I realized that the first location it found was not precise in the least. So, I put the NSLog call in there and it gave me an output similar to below... Found location! 39.594093,-98.614834 Found location! 39.601372,-98.592171 Found location! 39.601372,-98.592171 Found location! 39.611444,-98.538196 Found location! 39.611444,-98.538196 As you can see, it first gives me a value which is not correct, which was causing problems within my app because it wasn't giving the correct location. So, here's my question. Is there any way I can wait for the location manager to finish finding the most precise location? Thanks in advance! EDIT: I'm wanting something like this: if (newLocation.horizontalAccuracy <= locationManager.desiredAccuracy) { } But it never gets called!

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  • Flex 4 Button state in a HGroup

    - by chchrist
    Hi all, I have a HGroup with some buttons inside which is my application's menu. <s:HGroup id="nav"> <s:Button id="homeButton" label="Home" /> <s:Button id="showroomButton" label="Showroom" /> <s:Button label="Catalogue" /> <s:Button label="Offers" /> <s:Button label="My Account" /> <s:Button label="My Orders" /> </s:HGroup> What I want is when I click for example the #homeButton to change it's state to "over", become disabled and reset all other buttons to the "up" state. I've written this function private function resetNavState():void { for(var i:int = 0,ii:int = nav.numChildren-1;i<ii;i++) { Button(nav.getChildAt(i)).mouseEnabled = true; Button(nav.getChildAt(i)).skin.setCurrentState("up",true); } } And then on the homeButton click handler for example i use protected function homeButton_clickHandler(event:MouseEvent):void { resetNavState(); currentState = "home"; homeButton.skin.setCurrentState("over",true); homeButton.mouseEnabled = false; } I resets the states of the #nav buttons but it doesn't change the state of the pressed button. Any ideas? Thanx in advance

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