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  • Ubuntu Linux main utilities

    - by Harry
    I've never used Ubuntu Linux before, but I am researching about the main system tools that are included, e.g. Windows has Disk Cleanup, Disk Defrag... but what does Ubuntu Linux have. I need to know what the main five utilities that are included on Ubuntu Linux and what do they do.

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  • C++ missing feature: variables with mutating names

    - by user345671
    Hello. Can someone please add a feature to C++? I would like to change variable names depending on the context. Example: Class stuff; if(stuff.hasSuperPowers()) { stuff becomes stuffWithSuperPowers; } That because creating a new variable and using an assignment sucks and lets stuff be acessible in that scope anyway. If you do it, please keep the becomes syntax unless it doesn't look good enough for you as a native English speaker. Thanks in advance.

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  • What programming language to choose

    - by Pradeep
    We need to write a script that needs to process movies (using C-based ffmpeg) and also update our databases. Also there would be some thread programming to accomplish with a worker-manager design. I am thinking of writing this in Ruby is there any good language to do this, if so what is its primary advantage for choosing? We are based on the Mac platform. Thanks in advance.

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  • What's the new way to iterate over a Java Map in Scala 2.8.0?

    - by Alex R
    How does scala.collection.JavaConversions supercede the answers given here: http://stackoverflow.com/questions/495741/iterating-over-java-collections-in-scala (doesn't work because the "jcl" package is gone) and here http://www.eishay.com/2009/05/iterating-over-map-with-scala.html (doesn't work me in a complicated test which I'll try to boil down and post here later) The latter is actually a Scala Map question but I think I need to know both answers in order to iterate over a java.util.Map. Thanks

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  • Is it inefficient to access a python class member container in a loop statement?

    - by Dave
    Hi there. I'm trying to adopt some best practices to keep my python code efficient. I've heard that accessing a member variable inside of a loop can incur a dictionary lookup for every iteration of the loop, so I cache these in local variables to use inside the loop. My question is about the loop statement itself... if I have the following class: class A(object): def init(self) self.myList = [ 'a','b','c', 'd', 'e' ] Does the following code in a member function incur one, or one-per-loop-iteration (5) dictionary lookups? for letter in self.myList: print letter IE, should I adopt the following pattern, if I am concerned about efficiency... localList = self.myList for letter in localList: print letter or is that actually LESS efficient due to the local variable assign? Note, I am aware that early optimization is a dangerous pitfall if I'm concerned about the overall efficiency of code development. Here I am specifically asking about the efficiency of the code, not the coding. Thanks in advance! D

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  • How can I add similar functionality to a number of methods in java?

    - by Roman
    I have a lot of methods for logging, like logSomeAction, logAnotherAction etc. Now I want all these methods make a small pause after printing messages (Thread.sleep). If I do it manually, I would do something like this: //before: public static void logSomeAction () { System.out.println (msg(SOME_ACTION)); } //after: public static void logSomeAction () { System.out.println (msg(SOME_ACTION)); try { Thread.sleep (2000); } catch (InterruptedException ignored) { } } I remember that Java has proxy classes and some other magic-making tools. Is there any way avoid copy-n-pasting N sleep-blocks to N logging methods?

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  • Where can I find documentation for Scala's delayed function calls?

    - by Geo
    I saw a delayed example in David Pollak's "Beginning Scala". I tried to adapt that, by trial and error. Here's what I have: def sayhello() = { println("hello") } def delaying(t: => Unit):Unit = { println("before call") t println("after call") } delaying(sayhello()) How would you delay a function/method that takes parameters? Why can't I use parantheses when I call t? Where can I find more documentation on delaying functions?

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  • Why is this Scala example of implicit paremeter not working?

    - by Alex R
    simple REPL test... def g(a:Int)(implicit b:Int) = {a+b} Why do neither of these attempted usages work? 1. scala class A { var b:Int =8; var c = g(2) } :6: error: could not find implicit value for parameter b: Int class A { var b:Int =8; var c = g(2) } 2. scala class A(var b:Int) { var c = g(2) } :6: error: could not find implicit value for parameter b: Int class A(var b:Int) { var c = g(2) } ^ Thanks

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  • How would one go about adding (minor) syntactic sugars to Java?

    - by polygenelubricants
    Suppose I want to add minor syntactic sugars to Java. Just little things like adding regex pattern literals, or perhaps base-2 literals, or multiline strings, etc. Nothing major grammatically (at least for now). How would one go about doing this? Do I need to extend the bytecode compiler? (Is that possible?) Can I write Eclipse plugins to do simple source code transforms before feeding it to the standard Java compiler?

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  • Why isn't the eigenclass equivalent to self.class, when it looks so similar?

    - by The Wicked Flea
    I've missed the memo somewhere, and I hope you'll explain this to me. Why is the eigenclass of an object different from self.class? class Foo def initialize(symbol) eigenclass = class << self self end eigenclass.class_eval do attr_accessor symbol end end end My train of logic that equates the eigenclass with class.self is rather simple: class << self is a way of declaring class methods, rather than instance methods. It's a shortcut to def Foo.bar. So within the reference to the class object, returning self should be identical to self.class. This is because class << self would set self to Foo.class for definition of class methods/attributes. Am I just confused? Or, is this a sneaky trick of Ruby meta-programming?

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  • In which situation is the c++/c# namespace approach better than the Java approach?

    - by mike g
    The reason I ask this is that c# could easily have copied the java convention, or a variation of it, but opted for the more flexible approach of explicitly declaring namespaces inside files. As a Java programmer often there are things that I wish I could do differently, but namespaces is not one of them. The flexbility has a certain overhead (extra braces, extra decisions for developers, making it harder to view a projects contributions to the namespace, at least without a specialist IDE). So what practical examples are there when this flexiblity is advantageous?

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  • Call/Return feature of classic C++(C with Classes), what modern languages have it?

    - by AraK
    Hi, On page 57 of The Design and Evolution of C++, Dr. Stroustrup talks about a feature that was initially part of C with Classes, but it isn't part of modern C++(standard C++). The feature is called call/return. This is an example: class myclass { call() { /* do something before each call to a function. */ } return() { /* do something else after each call to a function. */ } ... }; I find this feature very interesting. Does any modern language have this particular feature?

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  • Does this language feature already exist?

    - by Pindatjuh
    I'm currently developing a new language for programming in a continuous environment (compare it to electrical engineering), and I've got some ideas on a certain language construction. Let me explain the feature by explanation and then by definition: x = a U b; Where x is a variable and a and b are other variables (or static values). This works like a union between a and b; no duplicates and no specific order. with(x) { // regular 'with' usage; using the global interpretation of "x" x = 5; // will replace the original definition of "x = a U b;" } with(x = a) { // this code block is executed when the "x" variable // has the "a" variable assigned. All references in // this code-block to "x" are references to "a". So saying: x = 5; // would only change the variable "a". If the variable "a" // later on changes, x still equals to 5, in this fashion: // 'x = a U b U 5;' // '[currentscope] = 5;' // thus, 'a = 5;' } with(x = b) { // same but with "b" } with(x != a) { // here the "x" variable refers to any variable // but "a"; thus saying x = 5; // is equal to the rewriting of // 'x = a U b U 5;' // 'b = 5;' (since it was the scope of this block) } with(x = (a U b)) { // guaranteed that "x" is 'a U b'; interacting with "x" // will interact with both "a" and "b". x = 5; // makes both "a" and "b" equal to 5; also the "x" variable // is updated to contain: // 'x = a U b U 5;' // '[currentscope] = 5;' // 'a U b = 5;' // and thus: 'a = 5; b = 5;'. } // etc. In the above, all code-blocks are executed, but the "scope" changes in each block how x is interpreted. In the first block, x is guaranteed to be a: thus interacting with x inside that block will interact on a. The second and the third code-block are only equal in this situation (because not a: then there only remains b). The last block guarantees that x is at least a or b. Further more; U is not the "bitwise or operator", but I've called it the "and/or"-operator. Its definition is: "U" = "and" U "or" (On my blog, http://cplang.wordpress.com/2009/12/19/binop-and-or/, there is more (mathematical) background information on this operator. It's loosely based on sets. Using different syntax, changed it in this question.) Update: more examples. print = "Hello world!" U "How are you?"; // this will print // both values, but the // order doesn't matter. // 'userkey' is a variable containing a key. with(userkey = "a") { print = userkey; // will only print "a". } with(userkey = ("shift" U "a")) { // pressed both "shift" and the "a" key. print = userkey; // will "print" shift and "a", even // if the user also pressed "ctrl": // the interpretation of "userkey" is changed, // such that it only contains the matched cases. } with((userkey = "shift") U (userkey = "a")) { // same as if-statement above this one, showing the distributivity. } x = 5 U 6 U 7; y = x + x; // will be: // y = (5 U 6 U 7) + (5 U 6 U 7) // = 10 U 11 U 12 U 13 U 14 somewantedkey = "ctrl" U "alt" U "space" with(userkey = somewantedkey) { // must match all elements of "somewantedkey" // (distributed the Boolean equals operated) // thus only executed when all the defined keys are pressed } with(somewantedkey = userkey) { // matches only one of the provided "somewantedkey" // thus when only "space" is pressed, this block is executed. } Update2: more examples and some more context. with(x = (a U b)) { // this } // can be written as with((x = a) U (x = b)) { // this: changing the variable like x = 5; // will be rewritten as: // a = 5 and b = 5 } Some background information: I'm building a language which is "time-independent", like Java is "platform-independant". Everything stated in the language is "as is", and is continuously actively executed. This means; the programmer does not know in which order (unless explicitly stated using constructions) elements are, nor when statements are executed. The language is completely separated from the "time"-concept, i.e. it's continuously executed: with(a < 5) { a++; } // this is a loop-structure; // how and when it's executed isn't known however. with(a) { // everytime the "a" variable changes, this code-block is executed. b = 4; with(b < 3) { // runs only three times. } with(b > 0) { b = b - 1; // runs four times } } Update 3: After pondering on the type of this language feature; it closely resemblances Netbeans Platform's Lookup, where each "with"-statement a synchronized agent is, working on it's specific "filter" of objects. Instead of type-based, this is variable-based (fundamentally quite the same; just a different way of identifiying objects). I greatly thank all of you for providing me with very insightful information and links/hints to great topics I can research. Thanks. I do not know if this construction already exists, so that's my question: does this language feature already exist?

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  • Help me validate these points regarding Ruby

    - by Bragaadeesh
    Hi, I have started learning Ruby for the past 2,3 weeks and I have come up with some findings on the language. Can someone please validate these points. Implemented in many other high level languages such as C, Java, .Net etc., Is slow for the obvious reason that it cannot beat any of the already known high level languages. Should never be compared with any other high level language. Not suitable for large applications. Completely open source and is in a budding state. Has a framework called Rails which claims that it would be good for Agile development Community out there is getting better day by day and finding help immediately should not be a problem as time goes by. Has significant changes between releases which many developers wont welcome right away. Running time cannot be comprehensively estimated since the language has several underlying implementation in several languages. Books are always outdated by the time when you finish them. Thanks.

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  • Interesting or unique types encountered?

    - by user318904
    What is the most strange or unique type you have seen in a programming language? I was thinking the other day about a "random variable", ie whenever it is evaluated it yields a random value from some domain. It would require some runtime trickery. Also I bet there can be some interesting mapping of regular expressions into a type system. It does not necessarily have to be a built in or primitive type, but some random class that implements a domain specific type won't really be interesting just unique.

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  • Methods in Ruby: objects or not?

    - by Mladen Jablanovic
    Inspired by this discussion, after some googling I wasn't able to find an answer to a pretty simple question regarding methods in Ruby: are they objects or not? There are different opinions here and there, and I would really like to hear, let's say, an in-depth explanation. I'm aware of Object#method method, which takes a method name and returns a Method instance, but, on the other hand, there's a similar thing you can do with blocks to make them into Proc instances, and blocks aren't objects, so what makes methods any different?

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  • Several C# Language Questions

    - by Water Cooler v2
    1) What is int? Is it any different from the struct System.Int32? I understand that the former is a C# alias (typedef or #define equivalant) for the CLR type System.Int32. Is this understanding correct? 2) When we say: IComparable x = 10; Is that like saying: IComparable x = new System.Int32(); But we can't new a struct, right? or in C like syntax: struct System.In32 *x; x=>someThing = 10; 3) What is String with a capitalized S? I see in Reflector that it is the sealed String class, which, of course, is a reference type, unlike the System.Int32 above, which is a value type. What is string, with an uncapitalized s, though? Is that also the C# alias for this class? Why can I not see the alias definitions in Reflector? 4) Try to follow me down this subtle train of thought, if you please. We know that a storage location of a particular type can only access properties and members on its interface. That means: Person p = new Customer(); p.Name = "Water Cooler v2"; // legal because as Name is defined on Person. but // illegal without an explicit cast even though the backing // store is a Customer, the storage location is of type // Person, which doesn't support the member/method being // accessed/called. p.GetTotalValueOfOrdersMade(); Now, with that inference, consider this scenario: int i = 10; // obvious System.object defines no member to // store an integer value or any other value in. // So, my question really is, when the integer is // boxed, what is the *type* it is actually boxed to. // In other words, what is the type that forms the // backing store on the heap, for this operation? object x = i; Update Thank you for your answers, Eric Gunnerson and Aaronought. I'm afraid I haven't been able to articulate my questions well enough to attract very satisfying answers. The trouble is, I do know the answers to my questions on the surface, and I am, by no means, a newbie programmer. But I have to admit, a deeper understanding to the intricacies of how a language and its underlying platform/runtime handle storage of types has eluded me for as long as I've been a programmer, even though I write correct code.

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  • Gmail HTML5 Feature to "drop" attachments

    - by Pablo Fernandez
    I've seen this and I have to admit I'm pretty impressed: http://bit.ly/bkU9r5 I'm almost certain that this is an HTML 5 feature (it's supported on Chrome and Firefox 3.5), and was wondering if somebody knew how is the browser feature called. Bonus points for a tutorial/article on how to do something similar!

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  • Extensions methods and forward compatibilty of source code.

    - by TcKs
    Hi, I would like solve the problem (now hypothetical but propably real in future) of using extension methods and maginification of class interface in future development. Example: /* the code written in 17. March 2010 */ public class MySpecialList : IList<MySpecialClass> { // ... implementation } // ... somewhere elsewhere ... MySpecialList list = GetMySpecialList(); // returns list of special classes var reversedList = list.Reverse().ToList(); // .Reverse() is extension method /* now the "list" is unchanged and "reveresedList" has same items in reversed order */ /* --- in future the interface of MySpecialList will be changed because of reason XYZ*/ /* the code written in some future */ public class MySpecialList : IList<MySpecialClass> { // ... implementation public MySpecialList Reverse() { // reverse order of items in this collection return this; } } // ... somewhere elsewhere ... MySpecialList list = GetMySpecialList(); // returns list of special classes var reversedList = list.Reverse().ToList(); // .Reverse() was extension method but now is instance method and do something else ! /* now the "list" is reversed order of items and "reveresedList" has same items lake in "list" */ My question is: Is there some way how to prevent this case (I didn't find them)? If is now way how to prevent it, is there some way how to find possible issues like this? If is now way how to find possible issues, should I forbid usage of extension methods? Thanks.

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