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  • Virtually adjusting screen size and position

    - by Mishari
    Hi, I'm working on a display piece which is an LCD monitor that is partially covered and needs to be running an application in full screen in the uncovered portion of the screen. I have tried xvidtune on linux which gives me mode errors and switchresx on macosx which only seems to change resolution but not reposition nor resize (it stretches to full screen anyways). I'm wondering if there's anyway to do this? Practically, I have access to any OS.

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  • Printing Booklet Page Size in Adobe Reader 4-in-1

    - by Justin Nathanael Waters
    So I have a 70 page pdf document that I'm trying to condense to a small booklet. I tried creating a formula to manually to perform it but it got ugly fast. 35,36,34,37,17,54,16,55,33,38,32,39,15,56,14,57,31,40,30,41,13,58,12,59 29,42,28,43,11,60,10,61,27,44,26,45,9,62,8,63,25,46,24,47,7,64,6,65 23,48,22,49,5,66,4,67,21,50,20,51,3,68,2,69,19,52,18,53,1,70 Once I print the booklet I should be able to cut the sheets in half and set the bottom half behind the top and staple it for a simple book. Which means Page 1 should have pages 35,36,17,54,34,37,16,55 Page 2 should have pages 33,38,15,56,32,39,14,57 And several pages later Page 9 should have pages 19,52,1,70,18,53 But manually doing this is a headache and it seems like the booklet function should contain functionality that can perform this. I'm using a commercial Konica Minolta C452

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  • less maximum buffer size?

    - by Tyzoid
    I was messing around with my system and found a novel way to use up memory, but it seems that the less command only holds a limited amount of data before stopping/killing the command. To test, run (careful! uses lots of system memory very fast!) $ cat /dev/zero | less From my testing, it looks like the command is killed after less reaches 2.5 gigabytes of memory, but I can't find anything in the man page that suggests that it would limit it in such a way. In addition, I couldn't find any documentation via the google on the subject. Any light to this quite surprising discovery would be great! System Information: Quad core intel i7, 8gb ram. $ uname -a Linux Tyler-Work 3.13.0-32-generic #57-Ubuntu SMP Tue Jul 15 03:51:08 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux $ less --version less 458 (GNU regular expressions) Copyright (C) 1984-2012 Mark Nudelman less comes with NO WARRANTY, to the extent permitted by law. For information about the terms of redistribution, see the file named README in the less distribution. Homepage: http://www.greenwoodsoftware.com/less $ lsb_release -a No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 14.04 LTS Release: 14.04 Codename: trusty

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  • Microsoft Outlook 2007 Limit attachment size

    - by tasmanian_devil
    I have qmail server and authetication on Active Directory. All clients use Microsoft Outlook 2007 as default mail client. A have one central location and several remote location wich are connected with slow link speed connection. I have attachment limit on qmail, but i have problem when client attach file localy and send mail, attachment is been uploaded to qmail server and rejected because exceeded limit. Is it possible to limit attachment localy on MS Outlook 2007? I know that Office 2010 have attachment limitation but i think that is not working on Office 2007.

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  • Does the size of the monitor Matter?

    - by Arsheep
    I have a old computer, and I want to buy a big LCD. The best I've found so far is Viewsonic's 24" LCD TFT monitor. So will it run without any problems, or do I need to upgrade the video cards or something as well? The computer is not too old: it has P4 board and celeron processor, with 128 graphics memory. And in display properties, it says that the maxium that I can use is 1280 x 1024 resolution. I am noob hardware-wise, so need help on this stuff. Thanks

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  • Does the size of the monitor Matter?

    - by Arsheep
    I have a old computer, and I want to buy a big LCD. The best I've found so far is Viewsonic's 24" LCD TFT monitor. So will it run without any problems, or do I need to upgrade the video cards or something as well? The computer is not too old: it has P4 board and celeron processor, with 128 graphics memory. And in display properties, it says that the maxium that I can use is 1280 x 1024 resolution. I am noob hardware-wise, so need help on this stuff. Thanks

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  • Does the size of the monitor Matter?

    - by Arsheep
    I have a old computer, and I want to buy a big LCD. The best I've found so far is Viewsonic's 24" LCD TFT monitor. So will it run without any problems, or do I need to upgrade the video cards or something as well? The computer is not too old: it has P4 board and celeron processor, with 128 graphics memory. And in display properties, it says that the maxium that I can use is 1280 x 1024 resolution. I am noob hardware-wise, so need help on this stuff. Thanks

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  • Resize a new database to predicted maximum size

    - by John Oxley
    Currently I have a SQL Server database which is about 2 Gb. I know over the next year it's going to grow to a maximum of about 10Gb. Hard drive space is not an issue in the slightest. Is there a down side to resizing the datafile to 20Gb now, then defragmenting the hard drive? Should I resize the log file to 1Gb as well? Something ridiculously large so that fragmentation doesn't happen there either. With this question I would like to avoid the datafile becoming fragmented on the disk itself, but I don't want to negatively impact performance.

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  • db2 tablespace size and performance impact

    - by jrhickey
    Originally when we began moving to db2 LUW we ran into some issues where our tables were too big to fit into the default 4K table space. As a result of "pressure" to get it done we just went with a 32K default table space and put ALL of our tables there. What impact would that have if any? I talked to one person who said that it would possible make out database MUCH larger than it needed to be. Is that true? What about memory? Would there be any benefit to moving the smaller tables back to a 4K table space? I have looked around in forums and what not but cannot seem to find a good answer.

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  • Visitor and templated virtual methods

    - by Thomas Matthews
    In a typical implementation of the Visitor pattern, the class must account for all variations (descendants) of the base class. There are many instances where the same method content in the visitor is applied to the different methods. A templated virtual method would be ideal in this case, but for now, this is not allowed. So, can templated methods be used to resolve virtual methods of the parent class? Given (the foundation): struct Visitor_Base; // Forward declaration. struct Base { virtual accept_visitor(Visitor_Base& visitor) = 0; }; // More forward declarations struct Base_Int; struct Base_Long; struct Base_Short; struct Base_UInt; struct Base_ULong; struct Base_UShort; struct Visitor_Base { virtual void operator()(Base_Int& b) = 0; virtual void operator()(Base_Long& b) = 0; virtual void operator()(Base_Short& b) = 0; virtual void operator()(Base_UInt& b) = 0; virtual void operator()(Base_ULong& b) = 0; virtual void operator()(Base_UShort& b) = 0; }; struct Base_Int : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_Long : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_Short : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_UInt : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_ULong : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_UShort : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; Now that the foundation is laid, here is where the kicker comes in (templated methods): struct Visitor_Cout : public Visitor { template <class Receiver> void operator() (Receiver& r) { std::cout << "Visitor_Cout method not implemented.\n"; } }; Intentionally, Visitor_Cout does not contain the keyword virtual in the method declaration. All the other attributes of the method signatures match the parent declaration (or perhaps specification). In the big picture, this design allows developers to implement common visitation functionality that differs only by the type of the target object (the object receiving the visit). The implementation above is my suggestion for alerts when the derived visitor implementation hasn't implement an optional method. Is this legal by the C++ specification? (I don't trust when some says that it works with compiler XXX. This is a question against the general language.)

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  • compiling openss7

    - by deddihp
    hello, i got an error while compiling openss7. Do you know what happen ? Thanks.... gcc -DHAVE_CONFIG_H -I. -I. -I. -DLFS=1 -imacros ./config.h -imacros ./include/sys/config.h -I. -I./include -I./include -nostdinc -iwithprefix include -DLINUX -D__KERNEL__ -I/usr/src/linux-headers-lbm-2.6.28-11-generic -I/lib/modules/2.6.28-11-generic/build/include -Iinclude2 -I/lib/modules/2.6.28-11-generic/build/include -I/lib/modules/2.6.28-11-generic/build/arch/x86/include -include /lib/modules/2.6.28-11-generic/build/include/linux/autoconf.h -Iubuntu/include -I/lib/modules/2.6.28-11-generic/build/ubuntu/include -I/lib/modules/2.6.28-11-generic/build/arch/x86/include/asm/mach-default '-DKBUILD_STR(s)=#s' '-DKBUILD_BASENAME=KBUILD_STR('`echo libLfS_specfs_a-specfs.o | sed -e 's,lib.*_a-,,;s,\.o,,;s,-,_,g'`')' -DMODULE -D__NO_VERSION__ -DEXPORT_SYMTAB -Wall -Wundef -Wstrict-prototypes -Wno-trigraphs -fno-strict-aliasing -fno-common -Werror-implicit-function-declaration -O2 -m32 -msoft-float -mregparm=3 -freg-struct-return -mpreferred-stack-boundary=2 -march=i586 -mtune=generic -Wa,-mtune=generic32 -pipe -Wno-sign-compare -fno-asynchronous-unwind-tables -mno-sse -mno-mmx -mno-sse2 -mno-3dnow -fno-stack-protector -fno-omit-frame-pointer -fno-optimize-sibling-calls -Wdeclaration-after-statement -Wno-pointer-sign -fwrapv -ffreestanding -c -o libLfS_specfs_a-specfs.o `test -f 'src/kernel/specfs.c' || echo './'`src/kernel/specfs.c In file included from src/kernel/specfs.c:123: src/kernel/strspecfs.c: In function ‘specfs_init_cache’: src/kernel/strspecfs.c:1406: warning: passing argument 5 of ‘kmem_cache_create’ from incompatible pointer type src/kernel/strspecfs.c:1406: error: too many arguments to function ‘kmem_cache_create’ In file included from src/kernel/specfs.c:126: src/kernel/strlookup.c: In function ‘cdev_lookup’: src/kernel/strlookup.c:508: warning: format not a string literal and no format arguments src/kernel/strlookup.c:514: warning: format not a string literal and no format arguments src/kernel/strlookup.c:521: warning: format not a string literal and no format arguments src/kernel/strlookup.c: In function ‘cdrv_lookup’: src/kernel/strlookup.c:562: warning: format not a string literal and no format arguments src/kernel/strlookup.c: In function ‘fmod_lookup’: src/kernel/strlookup.c:604: warning: format not a string literal and no format arguments src/kernel/strlookup.c: In function ‘cdev_search’: src/kernel/strlookup.c:709: warning: format not a string literal and no format arguments src/kernel/strlookup.c:716: warning: format not a string literal and no format arguments src/kernel/strlookup.c: In function ‘fmod_search’: src/kernel/strlookup.c:768: warning: format not a string literal and no format arguments src/kernel/strlookup.c: In function ‘cmin_search’: src/kernel/strlookup.c:823: warning: format not a string literal and no format arguments src/kernel/strlookup.c:830: warning: format not a string literal and no format arguments src/kernel/strlookup.c:840: warning: format not a string literal and no format arguments src/kernel/strlookup.c:848: warning: format not a string literal and no format arguments In file included from src/kernel/specfs.c:129: src/kernel/strattach.c: In function ‘check_mnt’: src/kernel/strattach.c:131: error: ‘struct vfsmount’ has no member named ‘mnt_namespace’ src/kernel/strattach.c:131: error: ‘struct task_struct’ has no member named ‘namespace’ src/kernel/strattach.c: In function ‘do_fattach’: src/kernel/strattach.c:200: error: ‘struct nameidata’ has no member named ‘dentry’ src/kernel/strattach.c:200: error: ‘struct nameidata’ has no member named ‘mnt’ src/kernel/strattach.c:200: error: ‘struct nameidata’ has no member named ‘dentry’ src/kernel/strattach.c:203: error: ‘struct nameidata’ has no member named ‘mnt’ src/kernel/strattach.c:208: error: ‘struct nameidata’ has no member named ‘mnt’ src/kernel/strattach.c:208: error: ‘struct nameidata’ has no member named ‘mnt’ src/kernel/strattach.c:208: error: ‘struct nameidata’ has no member named ‘dentry’ src/kernel/strattach.c:226: error: implicit declaration of function ‘path_release’ src/kernel/strattach.c: In function ‘do_fdetach’: src/kernel/strattach.c:253: error: ‘struct nameidata’ has no member named ‘dentry’ src/kernel/strattach.c:253: error: ‘struct nameidata’ has no member named ‘mnt’ src/kernel/strattach.c:255: error: ‘struct nameidata’ has no member named ‘mnt’ src/kernel/strattach.c:257: error: ‘struct nameidata’ has no member named ‘dentry’ src/kernel/strattach.c:262: error: ‘struct nameidata’ has no member named ‘mnt’ src/kernel/strattach.c:265: error: ‘struct nameidata’ has no member named ‘mnt’ In file included from src/kernel/specfs.c:132: src/kernel/strpipe.c: In function ‘do_spipe’: src/kernel/strpipe.c:372: warning: assignment discards qualifiers from pointer target type make[4]: *** [libLfS_specfs_a-specfs.o] Error 1 make[4]: Leaving directory `/home/deddihp/dev/source/openss7-0.9.2.G/streams-0.9.2.4' make[3]: *** [all-recursive] Error 1 make[3]: Leaving directory `/home/deddihp/dev/source/openss7-0.9.2.G/streams-0.9.2.4' make[2]: *** [all] Error 2 make[2]: Leaving directory `/home/deddihp/dev/source/openss7-0.9.2.G/streams-0.9.2.4' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/home/deddihp/dev/source/openss7-0.9.2.G' make: *** [all] Error 2

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  • taglib link errors

    - by Vihaan Verma
    I m using taglib for one of my projects . The Debug/Release library is build using MSVC 10. On compiling the code with the library in taglib/taglib/Release some linker error are thrown . id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class TagLib::AudioPropertie s * __cdecl TagLib::FileRef::audioProperties(void)const " (__imp_?audioProperties@FileRef@TagLib@@QEBAPEAVAudioProp erties@2@XZ) referenced in function "struct MetaData __cdecl ID3::getMetaDataOfFile(class std::basic_string<char,st ruct std::char_traits<char>,class std::allocator<char> >)" (?getMetaDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@ DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: virtual __cdecl TagLib::Stri ng::~String(void)" (__imp_??1String@TagLib@@UEAA@XZ) referenced in function "struct MetaData __cdecl ID3::getMetaDa taOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getMetaDataOfF ile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class std::basic_string<char ,struct std::char_traits<char>,class std::allocator<char> > __cdecl TagLib::String::to8Bit(bool)const " (__imp_?to8 Bit@String@TagLib@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z) referenced in function "struct MetaData __cdecl ID3::getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class s td::allocator<char> >)" (?getMetaDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator @D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: virtual __cdecl TagLib::File Ref::~FileRef(void)" (__imp_??1FileRef@TagLib@@UEAA@XZ) referenced in function "struct MetaData __cdecl ID3::getMet aDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getMetaData OfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class TagLib::Tag * __cdecl TagLib::FileRef::tag(void)const " (__imp_?tag@FileRef@TagLib@@QEBAPEAVTag@2@XZ) referenced in function "struct Meta Data __cdecl ID3::getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator <char> >)" (?getMetaDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z ) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: bool __cdecl TagLib::FileRef ::isNull(void)const " (__imp_?isNull@FileRef@TagLib@@QEBA_NXZ) referenced in function "struct MetaData __cdecl ID3: :getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getM etaDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl TagLib::FileRef::Fil eRef(class TagLib::FileName,bool,enum TagLib::AudioProperties::ReadStyle)" (__imp_??0FileRef@TagLib@@QEAA@VFileName @1@_NW4ReadStyle@AudioProperties@1@@Z) referenced in function "struct MetaData __cdecl ID3::getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getMetaDataOfFile@ID3@@YA?AU MetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl TagLib::FileName::Fi leName(char const *)" (__imp_??0FileName@TagLib@@QEAA@PEBD@Z) referenced in function "struct MetaData __cdecl ID3:: getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getMe taDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) I m only including tag.lib from taglib/taglib/Release folder . Is there some other library I m missing out?

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  • What is the best way to store meshes or 3d models in a class

    - by Robse
    I am wondering, how I should store my mesh into memory after loading it from whatever file. I have Questions floating in my head: Should a mesh could have sub meshes or does the 3d model just store a list of meshes all on the same level Is there one material assigned to one mesh 1:1? What do I have to consider, if I want to store skeletal animations? Btw it's a OpenGL|ES2 iOS game using GLKit. I came up with some basic struct types: (But I think they are way to simple and I need to add padding or change the vector3 to vector4.) typedef union _N3DShortVector2 { struct { short x, y; }; struct { short s, t; }; short v[2]; } N3DShortVector2; typedef union _N3DShortVector3 { struct { short x, y, z; }; struct { short r, g, b; }; struct { short s, t, p; }; short v[3]; } N3DShortVector3; typedef GLKVector3 N3DFloatVector3; typedef struct _N3DMeshRecordSV3 { N3DShortVector3 v1, v2, v3; } N3DMeshRecordSV3; typedef struct _N3DMeshRecordSV3FN3ST2 { N3DShortVector3 v1, v2, v3; N3DFloatVector3 n1, n2, n3; N3DShortVector2 t1, t2, t3; } N3DMeshRecordSV3FN3ST2;

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  • How to get iPhone, not iPad view in Interface Builder

    - by dbonneville
    At first, I was not able to build a new blank project to iPhone using the new XCode 3.2 beta. I edited the project settings and was able to build the blank app to iPhone simulator. However, when I open the nib for the project in IB and click the view, it opens an iPad size view. How do I get the right sized view to work on in IB?

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  • Why call conversation does not recording without speakerphone?

    - by Pruthveshkumar Gajera
    Hi, I whould like to ask that why call conversation deos not recorindg without speakrphone? is this isuue will solve in feature because of the reason to change phone. Why there is no any option for changeing the font Sizw in Android OS...In the contact list only first name can disply due to big size font. After the disconnet of any call Android device take so much time to next call...Why? Plese with the answer of the questions it shoul be solve also in ANdroid.

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  • java.lang.OutOfMemoryError: bitmap size exceeds VM budget

    - by Angel
    Hi, I am trying to change the layout of my application from portrait to landscape and vice-versa. But if i do it frequently or more than once then at times my application crashes.. Below is the error log. Please suggest what can be done? < 01-06 09:52:27.787: ERROR/dalvikvm-heap(17473): 1550532-byte external allocation too large for this process. 01-06 09:52:27.787: ERROR/dalvikvm(17473): Out of memory: Heap Size=6471KB, Allocated=4075KB, Bitmap Size=9564KB 01-06 09:52:27.787: ERROR/(17473): VM won't let us allocate 1550532 bytes 01-06 09:52:27.798: DEBUG/skia(17473): --- decoder-decode returned false 01-06 09:52:27.798: DEBUG/AndroidRuntime(17473): Shutting down VM 01-06 09:52:27.798: WARN/dalvikvm(17473): threadid=3: thread exiting with uncaught exception (group=0x4001e390) 01-06 09:52:27.807: ERROR/AndroidRuntime(17473): Uncaught handler: thread main exiting due to uncaught exception 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): java.lang.RuntimeException: Unable to start activity ComponentInfo{}: android.view.InflateException: Binary XML file line #2: Error inflating class 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2596) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2621) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.handleRelaunchActivity(ActivityThread.java:3812) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.access$2300(ActivityThread.java:126) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1936) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.os.Handler.dispatchMessage(Handler.java:99) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.os.Looper.loop(Looper.java:123) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.main(ActivityThread.java:4595) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Method.invokeNative(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Method.invoke(Method.java:521) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at dalvik.system.NativeStart.main(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): Caused by: android.view.InflateException: Binary XML file line #2: Error inflating class 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.createView(LayoutInflater.java:513) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.policy.impl.PhoneLayoutInflater.onCreateView(PhoneLayoutInflater.java:56) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:563) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.inflate(LayoutInflater.java:385) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.inflate(LayoutInflater.java:320) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.inflate(LayoutInflater.java:276) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:207) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.Activity.setContentView(Activity.java:1629) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at onCreate(Game.java:98) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2544) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): ... 12 more 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): Caused by: java.lang.reflect.InvocationTargetException 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.widget.LinearLayout.(LinearLayout.java:92) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Constructor.constructNative(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Constructor.newInstance(Constructor.java:446) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.createView(LayoutInflater.java:500) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): ... 22 more 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): Caused by: java.lang.OutOfMemoryError: bitmap size exceeds VM budget 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:464) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:340) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.drawable.Drawable.createFromResourceStream(Drawable.java:697) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.content.res.Resources.loadDrawable(Resources.java:1705) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.content.res.TypedArray.getDrawable(TypedArray.java:548) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.View.(View.java:1850) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.View.(View.java:1799) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.ViewGroup.(ViewGroup.java:296) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): ... 26 more

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  • Why aren't arrays expandable?

    - by Mustafa
    When we create an array, we cannot change its size; it's fixed. OK, seems nice, we can create a new bigger array and copy the values one by one and that's little slow. What's the technical background of it?

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  • Windows XP GUI programming language

    - by bobir
    I need to write a Windows XP/Vista application, main requirements: Just one .exe file, without extra runtime, like Air, .Net; posstibly a couple of dlls. Very small file size. The application is for network centric usage, similar to ICQ or Gtalk clients. Thanks in advance.

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  • .NET GDI+ image size - file codec limitations

    - by roygbiv
    Is there a limit on the size of image that can be encoded using the image file codecs available from .NET? I'm trying to encode images 4GB in size, but it simply does not work (or does not work properly i.e. writes out an unreadable file) with .bmp, .jpg, .png or the .tif encoders. When I lower the image size to < 2GB it does work with the .jpg but not the .bmp, .tif or .png. My next attempt would be to try libtiff because I know tiff files are meant for large images. What is a good file format for large images? or am I just hitting the file format limitations? Random r = new Random((int)DateTime.Now.Ticks); int width = 64000; int height = 64000; int stride = (width % 4) > 0 ? width + (width % 4) : width; UIntPtr dataSize = new UIntPtr((ulong)stride * (ulong)height); IntPtr p = Program.VirtualAlloc(IntPtr.Zero, dataSize, Program.AllocationType.COMMIT | Program.AllocationType.RESERVE, Program.MemoryProtection.READWRITE); Bitmap bmp = new Bitmap(width, height, stride, PixelFormat.Format8bppIndexed, p); BitmapData bd = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadWrite, bmp.PixelFormat); ColorPalette cp = bmp.Palette; for (int i = 0; i < cp.Entries.Length; i++) { cp.Entries[i] = Color.FromArgb(i, i, i); } bmp.Palette = cp; unsafe { for (int y = 0; y < bd.Height; y++) { byte* row = (byte*)bd.Scan0.ToPointer() + (y * bd.Stride); for (int x = 0; x < bd.Width; x++) { *(row + x) = (byte)r.Next(256); } } } bmp.UnlockBits(bd); bmp.Save(@"c:\test.jpg", ImageFormat.Jpeg); bmp.Dispose(); Program.VirtualFree(p, UIntPtr.Zero, 0x8000); I have also tried using a pinned GC memory region, but this is limited to < 2GB. Random r = new Random((int)DateTime.Now.Ticks); int bytesPerPixel = 4; int width = 4000; int height = 4000; int padding = 4 - ((width * bytesPerPixel) % 4); padding = (padding == 4 ? 0 : padding); int stride = (width * bytesPerPixel) + padding; UInt32[] pixels = new UInt32[width * height]; GCHandle gchPixels = GCHandle.Alloc(pixels, GCHandleType.Pinned); using (Bitmap bmp = new Bitmap(width, height, stride, PixelFormat.Format32bppPArgb, gchPixels.AddrOfPinnedObject())) { for (int y = 0; y < height; y++) { int row = (y * width); for (int x = 0; x < width; x++) { pixels[row + x] = (uint)r.Next(); } } bmp.Save(@"c:\test.jpg", ImageFormat.Jpeg); } gchPixels.Free();

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